mirror of
https://github.com/love2d/megasource.git
synced 2026-08-16 16:21:13 +02:00
Update SDL2 to latest hg (fbfacc66c65c)
This commit is contained in:
@@ -0,0 +1,68 @@
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def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY');
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def buildAsApplication = !buildAsLibrary
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if (buildAsApplication) {
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apply plugin: 'com.android.application'
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}
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else {
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apply plugin: 'com.android.library'
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}
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android {
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compileSdkVersion 19
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buildToolsVersion "26.0.1"
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defaultConfig {
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if (buildAsApplication) {
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applicationId "org.libsdl.app"
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}
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minSdkVersion 14
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targetSdkVersion 19
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versionCode 1
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versionName "1.0"
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externalNativeBuild {
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ndkBuild {
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arguments "APP_PLATFORM=android-14"
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}
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}
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testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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}
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}
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if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
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sourceSets.main {
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jniLibs.srcDir 'libs'
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}
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externalNativeBuild {
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ndkBuild {
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path 'jni/Android.mk'
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}
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}
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}
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lintOptions {
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abortOnError false
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}
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if (buildAsLibrary) {
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libraryVariants.all { variant ->
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variant.outputs.each { output ->
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def outputFile = output.outputFile
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if (outputFile != null && outputFile.name.endsWith(".aar")) {
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def fileName = "org.libsdl.app.aar";
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output.outputFile = new File(outputFile.parent, fileName);
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}
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}
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}
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}
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}
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dependencies {
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compile fileTree(include: ['*.jar'], dir: 'libs')
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androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
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exclude group: 'com.android.support', module: 'support-annotations'
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})
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testCompile 'junit:junit:4.12'
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}
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@@ -0,0 +1 @@
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include $(call all-subdir-makefiles)
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@@ -0,0 +1,9 @@
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# Uncomment this if you're using STL in your project
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# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
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# APP_STL := stlport_static
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APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
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# Min runtime API level
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APP_PLATFORM=android-14
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@@ -0,0 +1,18 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := main
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SDL_PATH := ../SDL
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
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# Add your application source files here...
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LOCAL_SRC_FILES := YourSourceHere.c
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LOCAL_SHARED_LIBRARIES := SDL2
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LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
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include $(BUILD_SHARED_LIBRARY)
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@@ -0,0 +1,17 @@
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in [sdk]/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the proguardFiles
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# directive in build.gradle.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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@@ -0,0 +1,62 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Replace com.test.game with the identifier of your game below, e.g.
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.libsdl.app"
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android:versionCode="1"
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android:versionName="1.0"
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android:installLocation="auto">
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<!-- Android 4.0.1 -->
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<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="16" />
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<!-- Allow writing to external storage -->
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<!-- Allow access to the vibrator -->
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<uses-permission android:name="android.permission.VIBRATE" />
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<!-- if you want to capture audio, uncomment this. -->
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<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
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<!-- Create a Java class extending SDLActivity and place it in a
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directory under app/src/main/java matching the package, e.g. app/src/main/java/com/gamemaker/game/MyGame.java
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then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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in the XML below.
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An example Java class can be found in README-android.md
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-->
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<application android:label="@string/app_name"
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android:icon="@mipmap/ic_launcher"
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android:allowBackup="true"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:hardwareAccelerated="true" >
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<!-- Example of setting SDL hints from AndroidManifest.xml:
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<meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/>
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-->
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<activity android:name="SDLActivity"
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android:label="@string/app_name"
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android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
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>
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<!-- Drop file event -->
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<!--
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<intent-filter>
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<action android:name="android.intent.action.VIEW" />
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<category android:name="android.intent.category.DEFAULT" />
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<data android:mimeType="*/*" />
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</intent-filter>
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-->
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</activity>
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</application>
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</manifest>
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@@ -0,0 +1,37 @@
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package org.libsdl.app;
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import android.content.Context;
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/**
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SDL library initialization
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*/
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public class SDL {
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// This function should be called first and sets up the native code
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// so it can call into the Java classes
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public static void setupJNI() {
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SDLActivity.nativeSetupJNI();
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SDLAudioManager.nativeSetupJNI();
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SDLControllerManager.nativeSetupJNI();
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}
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// This function should be called each time the activity is started
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public static void initialize() {
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setContext(null);
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SDLActivity.initialize();
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SDLAudioManager.initialize();
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SDLControllerManager.initialize();
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}
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// This function stores the current activity (SDL or not)
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public static void setContext(Context context) {
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mContext = context;
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}
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public static Context getContext() {
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return mContext;
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}
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protected static Context mContext;
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}
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,178 @@
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package org.libsdl.app;
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import android.media.*;
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import android.util.Log;
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public class SDLAudioManager
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{
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protected static final String TAG = "SDLAudio";
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protected static AudioTrack mAudioTrack;
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protected static AudioRecord mAudioRecord;
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public static void initialize() {
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mAudioTrack = null;
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mAudioRecord = null;
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}
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// Audio
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/**
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* This method is called by SDL using JNI.
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*/
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public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
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int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
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int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
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int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
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Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
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// Let the user pick a larger buffer if they really want -- but ye
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// gods they probably shouldn't, the minimums are horrifyingly high
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// latency already
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desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
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if (mAudioTrack == null) {
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mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
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channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
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// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
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// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
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// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
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if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
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Log.e(TAG, "Failed during initialization of Audio Track");
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mAudioTrack = null;
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return -1;
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}
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mAudioTrack.play();
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}
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Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
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return 0;
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}
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/**
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* This method is called by SDL using JNI.
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*/
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public static void audioWriteShortBuffer(short[] buffer) {
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if (mAudioTrack == null) {
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Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
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return;
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}
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for (int i = 0; i < buffer.length; ) {
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int result = mAudioTrack.write(buffer, i, buffer.length - i);
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if (result > 0) {
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i += result;
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} else if (result == 0) {
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try {
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Thread.sleep(1);
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} catch(InterruptedException e) {
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// Nom nom
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}
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} else {
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Log.w(TAG, "SDL audio: error return from write(short)");
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return;
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}
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}
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}
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|
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/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
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public static void audioWriteByteBuffer(byte[] buffer) {
|
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if (mAudioTrack == null) {
|
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Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
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return;
|
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}
|
||||
|
||||
for (int i = 0; i < buffer.length; ) {
|
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int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
||||
if (result > 0) {
|
||||
i += result;
|
||||
} else if (result == 0) {
|
||||
try {
|
||||
Thread.sleep(1);
|
||||
} catch(InterruptedException e) {
|
||||
// Nom nom
|
||||
}
|
||||
} else {
|
||||
Log.w(TAG, "SDL audio: error return from write(byte)");
|
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return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
||||
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
||||
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
||||
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
||||
|
||||
Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
|
||||
// Let the user pick a larger buffer if they really want -- but ye
|
||||
// gods they probably shouldn't, the minimums are horrifyingly high
|
||||
// latency already
|
||||
desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
||||
|
||||
if (mAudioRecord == null) {
|
||||
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
|
||||
channelConfig, audioFormat, desiredFrames * frameSize);
|
||||
|
||||
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
|
||||
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
|
||||
Log.e(TAG, "Failed during initialization of AudioRecord");
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
return -1;
|
||||
}
|
||||
|
||||
mAudioRecord.startRecording();
|
||||
}
|
||||
|
||||
Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
|
||||
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
||||
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
|
||||
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
||||
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
}
|
||||
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void audioClose() {
|
||||
if (mAudioTrack != null) {
|
||||
mAudioTrack.stop();
|
||||
mAudioTrack.release();
|
||||
mAudioTrack = null;
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void captureClose() {
|
||||
if (mAudioRecord != null) {
|
||||
mAudioRecord.stop();
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static native int nativeSetupJNI();
|
||||
}
|
||||
@@ -0,0 +1,546 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
|
||||
import android.content.Context;
|
||||
import android.os.*;
|
||||
import android.view.*;
|
||||
import android.util.Log;
|
||||
|
||||
|
||||
public class SDLControllerManager
|
||||
{
|
||||
|
||||
public static native int nativeSetupJNI();
|
||||
|
||||
public static native int nativeAddJoystick(int device_id, String name, String desc,
|
||||
int vendor_id, int product_id,
|
||||
boolean is_accelerometer, int button_mask,
|
||||
int naxes, int nhats, int nballs);
|
||||
public static native int nativeRemoveJoystick(int device_id);
|
||||
public static native int nativeAddHaptic(int device_id, String name);
|
||||
public static native int nativeRemoveHaptic(int device_id);
|
||||
public static native int onNativePadDown(int device_id, int keycode);
|
||||
public static native int onNativePadUp(int device_id, int keycode);
|
||||
public static native void onNativeJoy(int device_id, int axis,
|
||||
float value);
|
||||
public static native void onNativeHat(int device_id, int hat_id,
|
||||
int x, int y);
|
||||
|
||||
protected static SDLJoystickHandler mJoystickHandler;
|
||||
protected static SDLHapticHandler mHapticHandler;
|
||||
|
||||
private static final String TAG = "SDLControllerManager";
|
||||
|
||||
public static void initialize() {
|
||||
mJoystickHandler = null;
|
||||
mHapticHandler = null;
|
||||
|
||||
SDLControllerManager.setup();
|
||||
}
|
||||
|
||||
public static void setup() {
|
||||
if (Build.VERSION.SDK_INT >= 19) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API19();
|
||||
} else if (Build.VERSION.SDK_INT >= 16) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API16();
|
||||
} else if (Build.VERSION.SDK_INT >= 12) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API12();
|
||||
} else {
|
||||
mJoystickHandler = new SDLJoystickHandler();
|
||||
}
|
||||
mHapticHandler = new SDLHapticHandler();
|
||||
}
|
||||
|
||||
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
|
||||
public static boolean handleJoystickMotionEvent(MotionEvent event) {
|
||||
return mJoystickHandler.handleMotionEvent(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void pollInputDevices() {
|
||||
mJoystickHandler.pollInputDevices();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void pollHapticDevices() {
|
||||
mHapticHandler.pollHapticDevices();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void hapticRun(int device_id, int length) {
|
||||
mHapticHandler.run(device_id, length);
|
||||
}
|
||||
|
||||
// Check if a given device is considered a possible SDL joystick
|
||||
public static boolean isDeviceSDLJoystick(int deviceId) {
|
||||
InputDevice device = InputDevice.getDevice(deviceId);
|
||||
// We cannot use InputDevice.isVirtual before API 16, so let's accept
|
||||
// only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
|
||||
if ((device == null) || (deviceId < 0)) {
|
||||
return false;
|
||||
}
|
||||
int sources = device.getSources();
|
||||
|
||||
/* This is called for every button press, so let's not spam the logs */
|
||||
/**
|
||||
if ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) {
|
||||
Log.v(TAG, "Input device " + device.getName() + " is a joystick.");
|
||||
}
|
||||
if ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) {
|
||||
Log.v(TAG, "Input device " + device.getName() + " is a dpad.");
|
||||
}
|
||||
if ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
|
||||
Log.v(TAG, "Input device " + device.getName() + " is a gamepad.");
|
||||
}
|
||||
**/
|
||||
|
||||
return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
|
||||
((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
|
||||
((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
|
||||
class SDLJoystickHandler {
|
||||
|
||||
/**
|
||||
* Handles given MotionEvent.
|
||||
* @param event the event to be handled.
|
||||
* @return if given event was processed.
|
||||
*/
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles adding and removing of input devices.
|
||||
*/
|
||||
public void pollInputDevices() {
|
||||
}
|
||||
}
|
||||
|
||||
/* Actual joystick functionality available for API >= 12 devices */
|
||||
class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
|
||||
static class SDLJoystick {
|
||||
public int device_id;
|
||||
public String name;
|
||||
public String desc;
|
||||
public ArrayList<InputDevice.MotionRange> axes;
|
||||
public ArrayList<InputDevice.MotionRange> hats;
|
||||
}
|
||||
static class RangeComparator implements Comparator<InputDevice.MotionRange> {
|
||||
@Override
|
||||
public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
|
||||
return arg0.getAxis() - arg1.getAxis();
|
||||
}
|
||||
}
|
||||
|
||||
private ArrayList<SDLJoystick> mJoysticks;
|
||||
|
||||
public SDLJoystickHandler_API12() {
|
||||
|
||||
mJoysticks = new ArrayList<SDLJoystick>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pollInputDevices() {
|
||||
int[] deviceIds = InputDevice.getDeviceIds();
|
||||
for(int i=0; i < deviceIds.length; ++i) {
|
||||
SDLJoystick joystick = getJoystick(deviceIds[i]);
|
||||
if (joystick == null) {
|
||||
joystick = new SDLJoystick();
|
||||
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
|
||||
if (SDLControllerManager.isDeviceSDLJoystick(deviceIds[i])) {
|
||||
joystick.device_id = deviceIds[i];
|
||||
joystick.name = joystickDevice.getName();
|
||||
joystick.desc = getJoystickDescriptor(joystickDevice);
|
||||
joystick.axes = new ArrayList<InputDevice.MotionRange>();
|
||||
joystick.hats = new ArrayList<InputDevice.MotionRange>();
|
||||
|
||||
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
|
||||
Collections.sort(ranges, new RangeComparator());
|
||||
for (InputDevice.MotionRange range : ranges ) {
|
||||
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
||||
if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
|
||||
range.getAxis() == MotionEvent.AXIS_HAT_Y) {
|
||||
joystick.hats.add(range);
|
||||
}
|
||||
else {
|
||||
joystick.axes.add(range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mJoysticks.add(joystick);
|
||||
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc, getVendorId(joystickDevice), getProductId(joystickDevice), false, getButtonMask(joystickDevice), joystick.axes.size(), joystick.hats.size()/2, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check removed devices */
|
||||
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
|
||||
for(int i=0; i < mJoysticks.size(); i++) {
|
||||
int device_id = mJoysticks.get(i).device_id;
|
||||
int j;
|
||||
for (j=0; j < deviceIds.length; j++) {
|
||||
if (device_id == deviceIds[j]) break;
|
||||
}
|
||||
if (j == deviceIds.length) {
|
||||
removedDevices.add(Integer.valueOf(device_id));
|
||||
}
|
||||
}
|
||||
|
||||
for(int i=0; i < removedDevices.size(); i++) {
|
||||
int device_id = removedDevices.get(i).intValue();
|
||||
SDLControllerManager.nativeRemoveJoystick(device_id);
|
||||
for (int j=0; j < mJoysticks.size(); j++) {
|
||||
if (mJoysticks.get(j).device_id == device_id) {
|
||||
mJoysticks.remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected SDLJoystick getJoystick(int device_id) {
|
||||
for(int i=0; i < mJoysticks.size(); i++) {
|
||||
if (mJoysticks.get(i).device_id == device_id) {
|
||||
return mJoysticks.get(i);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
switch(action) {
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
||||
if ( joystick != null ) {
|
||||
for (int i = 0; i < joystick.axes.size(); i++) {
|
||||
InputDevice.MotionRange range = joystick.axes.get(i);
|
||||
/* Normalize the value to -1...1 */
|
||||
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
|
||||
SDLControllerManager.onNativeJoy(joystick.device_id, i, value );
|
||||
}
|
||||
for (int i = 0; i < joystick.hats.size(); i+=2) {
|
||||
int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
|
||||
int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
|
||||
SDLControllerManager.onNativeHat(joystick.device_id, i/2, hatX, hatY );
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public String getJoystickDescriptor(InputDevice joystickDevice) {
|
||||
return joystickDevice.getName();
|
||||
}
|
||||
public int getProductId(InputDevice joystickDevice) {
|
||||
return 0;
|
||||
}
|
||||
public int getVendorId(InputDevice joystickDevice) {
|
||||
return 0;
|
||||
}
|
||||
public int getButtonMask(InputDevice joystickDevice) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
class SDLJoystickHandler_API16 extends SDLJoystickHandler_API12 {
|
||||
|
||||
@Override
|
||||
public String getJoystickDescriptor(InputDevice joystickDevice) {
|
||||
String desc = joystickDevice.getDescriptor();
|
||||
|
||||
if (desc != null && !desc.isEmpty()) {
|
||||
return desc;
|
||||
}
|
||||
|
||||
return super.getJoystickDescriptor(joystickDevice);
|
||||
}
|
||||
}
|
||||
|
||||
class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
|
||||
|
||||
@Override
|
||||
public int getProductId(InputDevice joystickDevice) {
|
||||
return joystickDevice.getProductId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVendorId(InputDevice joystickDevice) {
|
||||
return joystickDevice.getVendorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getButtonMask(InputDevice joystickDevice) {
|
||||
int button_mask = 0;
|
||||
int[] keys = new int[] {
|
||||
KeyEvent.KEYCODE_BUTTON_A,
|
||||
KeyEvent.KEYCODE_BUTTON_B,
|
||||
KeyEvent.KEYCODE_BUTTON_X,
|
||||
KeyEvent.KEYCODE_BUTTON_Y,
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
KeyEvent.KEYCODE_BUTTON_MODE,
|
||||
KeyEvent.KEYCODE_BUTTON_START,
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL,
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR,
|
||||
KeyEvent.KEYCODE_BUTTON_L1,
|
||||
KeyEvent.KEYCODE_BUTTON_R1,
|
||||
KeyEvent.KEYCODE_DPAD_UP,
|
||||
KeyEvent.KEYCODE_DPAD_DOWN,
|
||||
KeyEvent.KEYCODE_DPAD_LEFT,
|
||||
KeyEvent.KEYCODE_DPAD_RIGHT,
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT,
|
||||
KeyEvent.KEYCODE_DPAD_CENTER,
|
||||
|
||||
// These don't map into any SDL controller buttons directly
|
||||
KeyEvent.KEYCODE_BUTTON_L2,
|
||||
KeyEvent.KEYCODE_BUTTON_R2,
|
||||
KeyEvent.KEYCODE_BUTTON_C,
|
||||
KeyEvent.KEYCODE_BUTTON_Z,
|
||||
KeyEvent.KEYCODE_BUTTON_1,
|
||||
KeyEvent.KEYCODE_BUTTON_2,
|
||||
KeyEvent.KEYCODE_BUTTON_3,
|
||||
KeyEvent.KEYCODE_BUTTON_4,
|
||||
KeyEvent.KEYCODE_BUTTON_5,
|
||||
KeyEvent.KEYCODE_BUTTON_6,
|
||||
KeyEvent.KEYCODE_BUTTON_7,
|
||||
KeyEvent.KEYCODE_BUTTON_8,
|
||||
KeyEvent.KEYCODE_BUTTON_9,
|
||||
KeyEvent.KEYCODE_BUTTON_10,
|
||||
KeyEvent.KEYCODE_BUTTON_11,
|
||||
KeyEvent.KEYCODE_BUTTON_12,
|
||||
KeyEvent.KEYCODE_BUTTON_13,
|
||||
KeyEvent.KEYCODE_BUTTON_14,
|
||||
KeyEvent.KEYCODE_BUTTON_15,
|
||||
KeyEvent.KEYCODE_BUTTON_16,
|
||||
};
|
||||
int[] masks = new int[] {
|
||||
(1 << 0), // A -> A
|
||||
(1 << 1), // B -> B
|
||||
(1 << 2), // X -> X
|
||||
(1 << 3), // Y -> Y
|
||||
(1 << 4), // BACK -> BACK
|
||||
(1 << 5), // MODE -> GUIDE
|
||||
(1 << 6), // START -> START
|
||||
(1 << 7), // THUMBL -> LEFTSTICK
|
||||
(1 << 8), // THUMBR -> RIGHTSTICK
|
||||
(1 << 9), // L1 -> LEFTSHOULDER
|
||||
(1 << 10), // R1 -> RIGHTSHOULDER
|
||||
(1 << 11), // DPAD_UP -> DPAD_UP
|
||||
(1 << 12), // DPAD_DOWN -> DPAD_DOWN
|
||||
(1 << 13), // DPAD_LEFT -> DPAD_LEFT
|
||||
(1 << 14), // DPAD_RIGHT -> DPAD_RIGHT
|
||||
(1 << 4), // SELECT -> BACK
|
||||
(1 << 0), // DPAD_CENTER -> A
|
||||
(1 << 15), // L2 -> ??
|
||||
(1 << 16), // R2 -> ??
|
||||
(1 << 17), // C -> ??
|
||||
(1 << 18), // Z -> ??
|
||||
(1 << 20), // 1 -> ??
|
||||
(1 << 21), // 2 -> ??
|
||||
(1 << 22), // 3 -> ??
|
||||
(1 << 23), // 4 -> ??
|
||||
(1 << 24), // 5 -> ??
|
||||
(1 << 25), // 6 -> ??
|
||||
(1 << 26), // 7 -> ??
|
||||
(1 << 27), // 8 -> ??
|
||||
(1 << 28), // 9 -> ??
|
||||
(1 << 29), // 10 -> ??
|
||||
(1 << 30), // 11 -> ??
|
||||
(1 << 31), // 12 -> ??
|
||||
// We're out of room...
|
||||
0xFFFFFFFF, // 13 -> ??
|
||||
0xFFFFFFFF, // 14 -> ??
|
||||
0xFFFFFFFF, // 15 -> ??
|
||||
0xFFFFFFFF, // 16 -> ??
|
||||
};
|
||||
boolean[] has_keys = joystickDevice.hasKeys(keys);
|
||||
for (int i = 0; i < keys.length; ++i) {
|
||||
if (has_keys[i]) {
|
||||
button_mask |= masks[i];
|
||||
}
|
||||
}
|
||||
return button_mask;
|
||||
}
|
||||
}
|
||||
|
||||
class SDLHapticHandler {
|
||||
|
||||
class SDLHaptic {
|
||||
public int device_id;
|
||||
public String name;
|
||||
public Vibrator vib;
|
||||
}
|
||||
|
||||
private ArrayList<SDLHaptic> mHaptics;
|
||||
|
||||
public SDLHapticHandler() {
|
||||
mHaptics = new ArrayList<SDLHaptic>();
|
||||
}
|
||||
|
||||
public void run(int device_id, int length) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
haptic.vib.vibrate (length);
|
||||
}
|
||||
}
|
||||
|
||||
public void pollHapticDevices() {
|
||||
|
||||
final int deviceId_VIBRATOR_SERVICE = 999999;
|
||||
boolean hasVibratorService = false;
|
||||
|
||||
int[] deviceIds = InputDevice.getDeviceIds();
|
||||
// It helps processing the device ids in reverse order
|
||||
// For example, in the case of the XBox 360 wireless dongle,
|
||||
// so the first controller seen by SDL matches what the receiver
|
||||
// considers to be the first controller
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 16)
|
||||
{
|
||||
for (int i = deviceIds.length - 1; i > -1; i--) {
|
||||
SDLHaptic haptic = getHaptic(deviceIds[i]);
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check VIBRATOR_SERVICE */
|
||||
Vibrator vib = (Vibrator) SDL.getContext().getSystemService(Context.VIBRATOR_SERVICE);
|
||||
if (vib != null) {
|
||||
if (Build.VERSION.SDK_INT >= 11) {
|
||||
hasVibratorService = vib.hasVibrator();
|
||||
} else {
|
||||
hasVibratorService = true;
|
||||
}
|
||||
|
||||
if (hasVibratorService) {
|
||||
SDLHaptic haptic = getHaptic(deviceId_VIBRATOR_SERVICE);
|
||||
if (haptic == null) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceId_VIBRATOR_SERVICE;
|
||||
haptic.name = "VIBRATOR_SERVICE";
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check removed devices */
|
||||
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
|
||||
for(int i=0; i < mHaptics.size(); i++) {
|
||||
int device_id = mHaptics.get(i).device_id;
|
||||
int j;
|
||||
for (j=0; j < deviceIds.length; j++) {
|
||||
if (device_id == deviceIds[j]) break;
|
||||
}
|
||||
|
||||
if (device_id == deviceId_VIBRATOR_SERVICE && hasVibratorService) {
|
||||
// don't remove the vibrator if it is still present
|
||||
} else if (j == deviceIds.length) {
|
||||
removedDevices.add(device_id);
|
||||
}
|
||||
}
|
||||
|
||||
for(int i=0; i < removedDevices.size(); i++) {
|
||||
int device_id = removedDevices.get(i);
|
||||
SDLControllerManager.nativeRemoveHaptic(device_id);
|
||||
for (int j=0; j < mHaptics.size(); j++) {
|
||||
if (mHaptics.get(j).device_id == device_id) {
|
||||
mHaptics.remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected SDLHaptic getHaptic(int device_id) {
|
||||
for(int i=0; i < mHaptics.size(); i++) {
|
||||
if (mHaptics.get(i).device_id == device_id) {
|
||||
return mHaptics.get(i);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
float x, y;
|
||||
int action;
|
||||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
if (!SDLActivity.mSeparateMouseAndTouch) {
|
||||
break;
|
||||
}
|
||||
action = event.getActionMasked();
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
|
||||
SDLActivity.onNativeMouse(0, action, x, y);
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Event was not managed
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
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|
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|
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|
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|
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|
After Width: | Height: | Size: 14 KiB |
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="colorPrimary">#3F51B5</color>
|
||||
<color name="colorPrimaryDark">#303F9F</color>
|
||||
<color name="colorAccent">#FF4081</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">Game</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,8 @@
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar">
|
||||
<!-- Customize your theme here. -->
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
Reference in New Issue
Block a user