Update OpenAL-soft to 1.23.1-bc7cb17.

This commit is contained in:
Miku AuahDark
2024-03-20 11:06:03 +08:00
parent 4a512be715
commit 73a6fc9196
294 changed files with 44342 additions and 40077 deletions
+37 -36
View File
@@ -22,7 +22,7 @@
* THE SOFTWARE.
*/
/* This file contains an example for applying convolution reverb to a source. */
/* This file contains an example for applying convolution to a source. */
#include <assert.h>
#include <inttypes.h>
@@ -38,10 +38,12 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
#ifndef AL_SOFT_convolution_reverb
#define AL_SOFT_convolution_reverb
#define AL_EFFECT_CONVOLUTION_REVERB_SOFT 0xA000
#ifndef AL_SOFT_convolution_effect
#define AL_SOFT_convolution_effect
#define AL_EFFECT_CONVOLUTION_SOFT 0xA000
#endif
@@ -88,11 +90,11 @@ static LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
/* This stuff defines a simple streaming player object, the same as alstream.c.
* Comments are removed for brevity, see alstream.c for more details.
*/
#define NUM_BUFFERS 4
#define BUFFER_SAMPLES 8192
enum { NumBuffers = 4 };
enum { BufferSamples = 8192 };
typedef struct StreamPlayer {
ALuint buffers[NUM_BUFFERS];
ALuint buffers[NumBuffers];
ALuint source;
SNDFILE *sndfile;
@@ -109,7 +111,7 @@ static StreamPlayer *NewPlayer(void)
player = calloc(1, sizeof(*player));
assert(player != NULL);
alGenBuffers(NUM_BUFFERS, player->buffers);
alGenBuffers(NumBuffers, player->buffers);
assert(alGetError() == AL_NO_ERROR && "Could not create buffers");
alGenSources(1, &player->source);
@@ -138,11 +140,11 @@ static void DeletePlayer(StreamPlayer *player)
ClosePlayerFile(player);
alDeleteSources(1, &player->source);
alDeleteBuffers(NUM_BUFFERS, player->buffers);
alDeleteBuffers(NumBuffers, player->buffers);
if(alGetError() != AL_NO_ERROR)
fprintf(stderr, "Failed to delete object IDs\n");
memset(player, 0, sizeof(*player));
memset(player, 0, sizeof(*player)); /* NOLINT(clang-analyzer-security.insecureAPI.*) */
free(player);
}
@@ -184,7 +186,7 @@ static int OpenPlayerFile(StreamPlayer *player, const char *filename)
return 0;
}
frame_size = (size_t)(BUFFER_SAMPLES * player->sfinfo.channels) * sizeof(float);
frame_size = (size_t)(BufferSamples * player->sfinfo.channels) * sizeof(float);
player->membuf = malloc(frame_size);
return 1;
@@ -197,9 +199,9 @@ static int StartPlayer(StreamPlayer *player)
alSourceRewind(player->source);
alSourcei(player->source, AL_BUFFER, 0);
for(i = 0;i < NUM_BUFFERS;i++)
for(i = 0;i < NumBuffers;i++)
{
sf_count_t slen = sf_readf_float(player->sndfile, player->membuf, BUFFER_SAMPLES);
sf_count_t slen = sf_readf_float(player->sndfile, player->membuf, BufferSamples);
if(slen < 1) break;
slen *= player->sfinfo.channels * (sf_count_t)sizeof(float);
@@ -243,7 +245,7 @@ static int UpdatePlayer(StreamPlayer *player)
alSourceUnqueueBuffers(player->source, 1, &bufid);
processed--;
slen = sf_readf_float(player->sndfile, player->membuf, BUFFER_SAMPLES);
slen = sf_readf_float(player->sndfile, player->membuf, BufferSamples);
if(slen > 0)
{
slen *= player->sfinfo.channels * (sf_count_t)sizeof(float);
@@ -278,21 +280,21 @@ static int UpdatePlayer(StreamPlayer *player)
}
/* CreateEffect creates a new OpenAL effect object with a convolution reverb
* type, and returns the new effect ID.
/* CreateEffect creates a new OpenAL effect object with a convolution type, and
* returns the new effect ID.
*/
static ALuint CreateEffect(void)
{
ALuint effect = 0;
ALenum err;
printf("Using Convolution Reverb\n");
printf("Using Convolution\n");
/* Create the effect object and set the convolution reverb effect type. */
/* Create the effect object and set the convolution effect type. */
alGenEffects(1, &effect);
alEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_CONVOLUTION_REVERB_SOFT);
alEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_CONVOLUTION_SOFT);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
@@ -359,10 +361,10 @@ static ALuint LoadSound(const char *filename)
}
namepart = strrchr(filename, '/');
if(namepart || (namepart=strrchr(filename, '\\')))
namepart++;
else
namepart = filename;
if(!namepart) namepart = strrchr(filename, '\\');
if(!namepart) namepart = filename;
else namepart++;
printf("Loading: %s (%s, %dhz, %" PRId64 " samples / %.2f seconds)\n", namepart,
FormatName(format), sfinfo.samplerate, sfinfo.frames,
(double)sfinfo.frames / sfinfo.samplerate);
@@ -391,7 +393,7 @@ static ALuint LoadSound(const char *filename)
free(membuf);
sf_close(sndfile);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
@@ -423,10 +425,10 @@ int main(int argc, char **argv)
if(InitAL(&argv, &argc) != 0)
return 1;
if(!alIsExtensionPresent("AL_SOFTX_convolution_reverb"))
if(!alIsExtensionPresent("AL_SOFTX_convolution_effect"))
{
CloseAL();
fprintf(stderr, "Error: Convolution revern not supported\n");
fprintf(stderr, "Error: Convolution effect not supported\n");
return 1;
}
@@ -500,11 +502,11 @@ int main(int argc, char **argv)
alGenAuxiliaryEffectSlots(1, &slot);
/* Set the impulse response sound buffer on the effect slot. This allows
* effects to access it as needed. In this case, convolution reverb uses it
* as the filter source. NOTE: Unlike the effect object, the buffer *is*
* kept referenced and may not be changed or deleted as long as it's set,
* just like with a source. When another buffer is set, or the effect slot
* is deleted, the buffer reference is released.
* effects to access it as needed. In this case, convolution uses it as the
* filter source. NOTE: Unlike the effect object, the buffer *is* kept
* referenced and may not be changed or deleted as long as it's set, just
* like with a source. When another buffer is set, or the effect slot is
* deleted, the buffer reference is released.
*
* The effect slot's gain is reduced because the impulse responses I've
* tested with result in excessively loud reverb. Is that normal? Even with
@@ -555,10 +557,9 @@ int main(int argc, char **argv)
continue;
namepart = strrchr(argv[i], '/');
if(namepart || (namepart=strrchr(argv[i], '\\')))
namepart++;
else
namepart = argv[i];
if(!namepart) namepart = strrchr(argv[i], '\\');
if(!namepart) namepart = argv[i];
else namepart++;
printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format),
player->sfinfo.samplerate);
File diff suppressed because it is too large Load Diff
+3 -1
View File
@@ -40,6 +40,8 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
#ifndef M_PI
#define M_PI (3.14159265358979323846)
@@ -121,7 +123,7 @@ static ALuint LoadSound(const char *filename)
free(membuf);
sf_close(sndfile);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
+3 -1
View File
@@ -37,6 +37,8 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
static LPALSOURCEDSOFT alSourcedSOFT;
static LPALSOURCE3DSOFT alSource3dSOFT;
@@ -124,7 +126,7 @@ static ALuint LoadSound(const char *filename)
free(membuf);
sf_close(sndfile);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
+8 -1
View File
@@ -30,6 +30,7 @@
#include <math.h>
#include <stdio.h>
#define SDL_MAIN_HANDLED
#include "SDL.h"
#include "SDL_audio.h"
#include "SDL_error.h"
@@ -117,7 +118,7 @@ static ALuint CreateSineWave(void)
alGenBuffers(1, &buffer);
alBufferData(buffer, AL_FORMAT_MONO16, data, sizeof(data), 44100);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
@@ -141,6 +142,8 @@ int main(int argc, char *argv[])
(void)argc;
(void)argv;
SDL_SetMainReady();
/* Print out error if extension is missing. */
if(!alcIsExtensionPresent(NULL, "ALC_SOFT_loopback"))
{
@@ -197,6 +200,10 @@ int main(int argc, char *argv[])
attrs[3] = ALC_UNSIGNED_SHORT_SOFT;
else if(obtained.format == AUDIO_S16SYS)
attrs[3] = ALC_SHORT_SOFT;
else if(obtained.format == AUDIO_S32SYS)
attrs[3] = ALC_INT_SOFT;
else if(obtained.format == AUDIO_F32SYS)
attrs[3] = ALC_FLOAT_SOFT;
else
{
fprintf(stderr, "Unhandled SDL format: 0x%04x\n", obtained.format);
+9 -5
View File
@@ -47,6 +47,8 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
@@ -106,7 +108,8 @@ static int LoadEffect(ALuint effect, const EFXEAXREVERBPROPERTIES *reverb)
* the needed panning vectors).
*/
alEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
if((err=alGetError()) != AL_NO_ERROR)
err = alGetError();
if(err != AL_NO_ERROR)
{
fprintf(stderr, "Failed to set EAX Reverb: %s (0x%04x)\n", alGetString(err), err);
return 0;
@@ -137,8 +140,9 @@ static int LoadEffect(ALuint effect, const EFXEAXREVERBPROPERTIES *reverb)
alEffectf(effect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, reverb->flRoomRolloffFactor);
alEffecti(effect, AL_EAXREVERB_DECAY_HFLIMIT, reverb->iDecayHFLimit);
/* Check if an error occured, and return failure if so. */
if((err=alGetError()) != AL_NO_ERROR)
/* Check if an error occurred, and return failure if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
fprintf(stderr, "Error setting up reverb: %s\n", alGetString(err));
return 0;
@@ -210,7 +214,7 @@ static ALuint LoadSound(const char *filename)
free(membuf);
sf_close(sndfile);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
@@ -493,7 +497,7 @@ int main(int argc, char **argv)
}
if(argc < 1)
{
fprintf(stderr, "No filename spacified.\n");
fprintf(stderr, "No filename specified.\n");
CloseAL();
return 1;
}
+172 -15
View File
@@ -37,19 +37,31 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
enum FormatType {
Int16,
Float,
IMA4,
MSADPCM
};
/* LoadBuffer loads the named audio file into an OpenAL buffer object, and
* returns the new buffer ID.
*/
static ALuint LoadSound(const char *filename)
{
enum FormatType sample_format = Int16;
ALint byteblockalign = 0;
ALint splblockalign = 0;
sf_count_t num_frames;
ALenum err, format;
ALuint buffer;
ALsizei num_bytes;
SNDFILE *sndfile;
SF_INFO sfinfo;
short *membuf;
sf_count_t num_frames;
ALsizei num_bytes;
ALuint buffer;
void *membuf;
/* Open the audio file and check that it's usable. */
sndfile = sf_open(filename, SFM_READ, &sfinfo);
@@ -58,28 +70,151 @@ static ALuint LoadSound(const char *filename)
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
return 0;
}
if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
if(sfinfo.frames < 1)
{
fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
sf_close(sndfile);
return 0;
}
/* Get the sound format, and figure out the OpenAL format */
/* Detect a suitable format to load. Formats like Vorbis and Opus use float
* natively, so load as float to avoid clipping when possible. Formats
* larger than 16-bit can also use float to preserve a bit more precision.
*/
switch((sfinfo.format&SF_FORMAT_SUBMASK))
{
case SF_FORMAT_PCM_24:
case SF_FORMAT_PCM_32:
case SF_FORMAT_FLOAT:
case SF_FORMAT_DOUBLE:
case SF_FORMAT_VORBIS:
case SF_FORMAT_OPUS:
case SF_FORMAT_ALAC_20:
case SF_FORMAT_ALAC_24:
case SF_FORMAT_ALAC_32:
case 0x0080/*SF_FORMAT_MPEG_LAYER_I*/:
case 0x0081/*SF_FORMAT_MPEG_LAYER_II*/:
case 0x0082/*SF_FORMAT_MPEG_LAYER_III*/:
if(alIsExtensionPresent("AL_EXT_FLOAT32"))
sample_format = Float;
break;
case SF_FORMAT_IMA_ADPCM:
/* ADPCM formats require setting a block alignment as specified in the
* file, which needs to be read from the wave 'fmt ' chunk manually
* since libsndfile doesn't provide it in a format-agnostic way.
*/
if(sfinfo.channels <= 2 && (sfinfo.format&SF_FORMAT_TYPEMASK) == SF_FORMAT_WAV
&& alIsExtensionPresent("AL_EXT_IMA4")
&& alIsExtensionPresent("AL_SOFT_block_alignment"))
sample_format = IMA4;
break;
case SF_FORMAT_MS_ADPCM:
if(sfinfo.channels <= 2 && (sfinfo.format&SF_FORMAT_TYPEMASK) == SF_FORMAT_WAV
&& alIsExtensionPresent("AL_SOFT_MSADPCM")
&& alIsExtensionPresent("AL_SOFT_block_alignment"))
sample_format = MSADPCM;
break;
}
if(sample_format == IMA4 || sample_format == MSADPCM)
{
/* For ADPCM, lookup the wave file's "fmt " chunk, which is a
* WAVEFORMATEX-based structure for the audio format.
*/
SF_CHUNK_INFO inf = { "fmt ", 4, 0, NULL };
SF_CHUNK_ITERATOR *iter = sf_get_chunk_iterator(sndfile, &inf);
/* If there's an issue getting the chunk or block alignment, load as
* 16-bit and have libsndfile do the conversion.
*/
if(!iter || sf_get_chunk_size(iter, &inf) != SF_ERR_NO_ERROR || inf.datalen < 14)
sample_format = Int16;
else
{
ALubyte *fmtbuf = calloc(inf.datalen, 1);
inf.data = fmtbuf;
if(sf_get_chunk_data(iter, &inf) != SF_ERR_NO_ERROR)
sample_format = Int16;
else
{
/* Read the nBlockAlign field, and convert from bytes- to
* samples-per-block (verifying it's valid by converting back
* and comparing to the original value).
*/
byteblockalign = fmtbuf[12] | (fmtbuf[13]<<8);
if(sample_format == IMA4)
{
splblockalign = (byteblockalign/sfinfo.channels - 4)/4*8 + 1;
if(splblockalign < 1
|| ((splblockalign-1)/2 + 4)*sfinfo.channels != byteblockalign)
sample_format = Int16;
}
else
{
splblockalign = (byteblockalign/sfinfo.channels - 7)*2 + 2;
if(splblockalign < 2
|| ((splblockalign-2)/2 + 7)*sfinfo.channels != byteblockalign)
sample_format = Int16;
}
}
free(fmtbuf);
}
}
if(sample_format == Int16)
{
splblockalign = 1;
byteblockalign = sfinfo.channels * 2;
}
else if(sample_format == Float)
{
splblockalign = 1;
byteblockalign = sfinfo.channels * 4;
}
/* Figure out the OpenAL format from the file and desired sample type. */
format = AL_NONE;
if(sfinfo.channels == 1)
format = AL_FORMAT_MONO16;
{
if(sample_format == Int16)
format = AL_FORMAT_MONO16;
else if(sample_format == Float)
format = AL_FORMAT_MONO_FLOAT32;
else if(sample_format == IMA4)
format = AL_FORMAT_MONO_IMA4;
else if(sample_format == MSADPCM)
format = AL_FORMAT_MONO_MSADPCM_SOFT;
}
else if(sfinfo.channels == 2)
format = AL_FORMAT_STEREO16;
{
if(sample_format == Int16)
format = AL_FORMAT_STEREO16;
else if(sample_format == Float)
format = AL_FORMAT_STEREO_FLOAT32;
else if(sample_format == IMA4)
format = AL_FORMAT_STEREO_IMA4;
else if(sample_format == MSADPCM)
format = AL_FORMAT_STEREO_MSADPCM_SOFT;
}
else if(sfinfo.channels == 3)
{
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
format = AL_FORMAT_BFORMAT2D_16;
{
if(sample_format == Int16)
format = AL_FORMAT_BFORMAT2D_16;
else if(sample_format == Float)
format = AL_FORMAT_BFORMAT2D_FLOAT32;
}
}
else if(sfinfo.channels == 4)
{
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
format = AL_FORMAT_BFORMAT3D_16;
{
if(sample_format == Int16)
format = AL_FORMAT_BFORMAT3D_16;
else if(sample_format == Float)
format = AL_FORMAT_BFORMAT3D_FLOAT32;
}
}
if(!format)
{
@@ -88,10 +223,27 @@ static ALuint LoadSound(const char *filename)
return 0;
}
/* Decode the whole audio file to a buffer. */
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
if(sfinfo.frames/splblockalign > (sf_count_t)(INT_MAX/byteblockalign))
{
fprintf(stderr, "Too many samples in %s (%" PRId64 ")\n", filename, sfinfo.frames);
sf_close(sndfile);
return 0;
}
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
/* Decode the whole audio file to a buffer. */
membuf = malloc((size_t)(sfinfo.frames / splblockalign * byteblockalign));
if(sample_format == Int16)
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
else if(sample_format == Float)
num_frames = sf_readf_float(sndfile, membuf, sfinfo.frames);
else
{
sf_count_t count = sfinfo.frames / splblockalign * byteblockalign;
num_frames = sf_read_raw(sndfile, membuf, count);
if(num_frames > 0)
num_frames = num_frames / byteblockalign * splblockalign;
}
if(num_frames < 1)
{
free(membuf);
@@ -99,19 +251,24 @@ static ALuint LoadSound(const char *filename)
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
return 0;
}
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
num_bytes = (ALsizei)(num_frames / splblockalign * byteblockalign);
printf("Loading: %s (%s, %dhz)\n", filename, FormatName(format), sfinfo.samplerate);
fflush(stdout);
/* Buffer the audio data into a new buffer object, then free the data and
* close the file.
*/
buffer = 0;
alGenBuffers(1, &buffer);
if(splblockalign > 1)
alBufferi(buffer, AL_UNPACK_BLOCK_ALIGNMENT_SOFT, splblockalign);
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
free(membuf);
sf_close(sndfile);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
+1 -1
View File
@@ -139,7 +139,7 @@ int main(int argc, char **argv)
char *end;
if(strcmp(argv[0], "--") == 0)
break;
else if(strcmp(argv[0], "--channels") == 0 || strcmp(argv[0], "-c") == 0)
if(strcmp(argv[0], "--channels") == 0 || strcmp(argv[0], "-c") == 0)
{
if(argc < 2)
{
+4 -2
View File
@@ -40,6 +40,8 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
/* Effect object functions */
static LPALGENEFFECTS alGenEffects;
@@ -132,7 +134,7 @@ static ALuint LoadEffect(const EFXEAXREVERBPROPERTIES *reverb)
alEffecti(effect, AL_REVERB_DECAY_HFLIMIT, reverb->iDecayHFLimit);
}
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
@@ -219,7 +221,7 @@ static ALuint LoadSound(const char *filename)
free(membuf);
sf_close(sndfile);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
+225 -30
View File
@@ -37,22 +37,35 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
/* Define the number of buffers and buffer size (in milliseconds) to use. 4
* buffers with 8192 samples each gives a nice per-chunk size, and lets the
* queue last for almost one second at 44.1khz. */
#define NUM_BUFFERS 4
#define BUFFER_SAMPLES 8192
* buffers at 200ms each gives a nice per-chunk size, and lets the queue last
* for almost one second.
*/
enum { NumBuffers = 4 };
enum { BufferMillisec = 200 };
typedef enum SampleType {
Int16, Float, IMA4, MSADPCM
} SampleType;
typedef struct StreamPlayer {
/* These are the buffers and source to play out through OpenAL with */
ALuint buffers[NUM_BUFFERS];
/* These are the buffers and source to play out through OpenAL with. */
ALuint buffers[NumBuffers];
ALuint source;
/* Handle for the audio file */
SNDFILE *sndfile;
SF_INFO sfinfo;
short *membuf;
void *membuf;
/* The sample type and block/frame size being read for the buffer. */
SampleType sample_type;
int byteblockalign;
int sampleblockalign;
int block_count;
/* The format of the output stream (sample rate is in sfinfo) */
ALenum format;
@@ -67,7 +80,8 @@ static int UpdatePlayer(StreamPlayer *player);
/* Creates a new player object, and allocates the needed OpenAL source and
* buffer objects. Error checking is simplified for the purposes of this
* example, and will cause an abort if needed. */
* example, and will cause an abort if needed.
*/
static StreamPlayer *NewPlayer(void)
{
StreamPlayer *player;
@@ -76,7 +90,7 @@ static StreamPlayer *NewPlayer(void)
assert(player != NULL);
/* Generate the buffers and source */
alGenBuffers(NUM_BUFFERS, player->buffers);
alGenBuffers(NumBuffers, player->buffers);
assert(alGetError() == AL_NO_ERROR && "Could not create buffers");
alGenSources(1, &player->source);
@@ -99,11 +113,11 @@ static void DeletePlayer(StreamPlayer *player)
ClosePlayerFile(player);
alDeleteSources(1, &player->source);
alDeleteBuffers(NUM_BUFFERS, player->buffers);
alDeleteBuffers(NumBuffers, player->buffers);
if(alGetError() != AL_NO_ERROR)
fprintf(stderr, "Failed to delete object IDs\n");
memset(player, 0, sizeof(*player));
memset(player, 0, sizeof(*player)); /* NOLINT(clang-analyzer-security.insecureAPI.*) */
free(player);
}
@@ -112,7 +126,7 @@ static void DeletePlayer(StreamPlayer *player)
* it will be closed first. */
static int OpenPlayerFile(StreamPlayer *player, const char *filename)
{
size_t frame_size;
int byteblockalign=0, splblockalign=0;
ClosePlayerFile(player);
@@ -124,20 +138,151 @@ static int OpenPlayerFile(StreamPlayer *player, const char *filename)
return 0;
}
/* Get the sound format, and figure out the OpenAL format */
/* Detect a suitable format to load. Formats like Vorbis and Opus use float
* natively, so load as float to avoid clipping when possible. Formats
* larger than 16-bit can also use float to preserve a bit more precision.
*/
switch((player->sfinfo.format&SF_FORMAT_SUBMASK))
{
case SF_FORMAT_PCM_24:
case SF_FORMAT_PCM_32:
case SF_FORMAT_FLOAT:
case SF_FORMAT_DOUBLE:
case SF_FORMAT_VORBIS:
case SF_FORMAT_OPUS:
case SF_FORMAT_ALAC_20:
case SF_FORMAT_ALAC_24:
case SF_FORMAT_ALAC_32:
case 0x0080/*SF_FORMAT_MPEG_LAYER_I*/:
case 0x0081/*SF_FORMAT_MPEG_LAYER_II*/:
case 0x0082/*SF_FORMAT_MPEG_LAYER_III*/:
if(alIsExtensionPresent("AL_EXT_FLOAT32"))
player->sample_type = Float;
break;
case SF_FORMAT_IMA_ADPCM:
/* ADPCM formats require setting a block alignment as specified in the
* file, which needs to be read from the wave 'fmt ' chunk manually
* since libsndfile doesn't provide it in a format-agnostic way.
*/
if(player->sfinfo.channels <= 2
&& (player->sfinfo.format&SF_FORMAT_TYPEMASK) == SF_FORMAT_WAV
&& alIsExtensionPresent("AL_EXT_IMA4")
&& alIsExtensionPresent("AL_SOFT_block_alignment"))
player->sample_type = IMA4;
break;
case SF_FORMAT_MS_ADPCM:
if(player->sfinfo.channels <= 2
&& (player->sfinfo.format&SF_FORMAT_TYPEMASK) == SF_FORMAT_WAV
&& alIsExtensionPresent("AL_SOFT_MSADPCM")
&& alIsExtensionPresent("AL_SOFT_block_alignment"))
player->sample_type = MSADPCM;
break;
}
if(player->sample_type == IMA4 || player->sample_type == MSADPCM)
{
/* For ADPCM, lookup the wave file's "fmt " chunk, which is a
* WAVEFORMATEX-based structure for the audio format.
*/
SF_CHUNK_INFO inf = { "fmt ", 4, 0, NULL };
SF_CHUNK_ITERATOR *iter = sf_get_chunk_iterator(player->sndfile, &inf);
/* If there's an issue getting the chunk or block alignment, load as
* 16-bit and have libsndfile do the conversion.
*/
if(!iter || sf_get_chunk_size(iter, &inf) != SF_ERR_NO_ERROR || inf.datalen < 14)
player->sample_type = Int16;
else
{
ALubyte *fmtbuf = calloc(inf.datalen, 1);
inf.data = fmtbuf;
if(sf_get_chunk_data(iter, &inf) != SF_ERR_NO_ERROR)
player->sample_type = Int16;
else
{
/* Read the nBlockAlign field, and convert from bytes- to
* samples-per-block (verifying it's valid by converting back
* and comparing to the original value).
*/
byteblockalign = fmtbuf[12] | (fmtbuf[13]<<8);
if(player->sample_type == IMA4)
{
splblockalign = (byteblockalign/player->sfinfo.channels - 4)/4*8 + 1;
if(splblockalign < 1
|| ((splblockalign-1)/2 + 4)*player->sfinfo.channels != byteblockalign)
player->sample_type = Int16;
}
else
{
splblockalign = (byteblockalign/player->sfinfo.channels - 7)*2 + 2;
if(splblockalign < 2
|| ((splblockalign-2)/2 + 7)*player->sfinfo.channels != byteblockalign)
player->sample_type = Int16;
}
}
free(fmtbuf);
}
}
if(player->sample_type == Int16)
{
player->sampleblockalign = 1;
player->byteblockalign = player->sfinfo.channels * 2;
}
else if(player->sample_type == Float)
{
player->sampleblockalign = 1;
player->byteblockalign = player->sfinfo.channels * 4;
}
else
{
player->sampleblockalign = splblockalign;
player->byteblockalign = byteblockalign;
}
/* Figure out the OpenAL format from the file and desired sample type. */
player->format = AL_NONE;
if(player->sfinfo.channels == 1)
player->format = AL_FORMAT_MONO16;
{
if(player->sample_type == Int16)
player->format = AL_FORMAT_MONO16;
else if(player->sample_type == Float)
player->format = AL_FORMAT_MONO_FLOAT32;
else if(player->sample_type == IMA4)
player->format = AL_FORMAT_MONO_IMA4;
else if(player->sample_type == MSADPCM)
player->format = AL_FORMAT_MONO_MSADPCM_SOFT;
}
else if(player->sfinfo.channels == 2)
player->format = AL_FORMAT_STEREO16;
{
if(player->sample_type == Int16)
player->format = AL_FORMAT_STEREO16;
else if(player->sample_type == Float)
player->format = AL_FORMAT_STEREO_FLOAT32;
else if(player->sample_type == IMA4)
player->format = AL_FORMAT_STEREO_IMA4;
else if(player->sample_type == MSADPCM)
player->format = AL_FORMAT_STEREO_MSADPCM_SOFT;
}
else if(player->sfinfo.channels == 3)
{
if(sf_command(player->sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
player->format = AL_FORMAT_BFORMAT2D_16;
{
if(player->sample_type == Int16)
player->format = AL_FORMAT_BFORMAT2D_16;
else if(player->sample_type == Float)
player->format = AL_FORMAT_BFORMAT2D_FLOAT32;
}
}
else if(player->sfinfo.channels == 4)
{
if(sf_command(player->sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
player->format = AL_FORMAT_BFORMAT3D_16;
{
if(player->sample_type == Int16)
player->format = AL_FORMAT_BFORMAT3D_16;
else if(player->sample_type == Float)
player->format = AL_FORMAT_BFORMAT3D_FLOAT32;
}
}
if(!player->format)
{
@@ -147,8 +292,9 @@ static int OpenPlayerFile(StreamPlayer *player, const char *filename)
return 0;
}
frame_size = (size_t)(BUFFER_SAMPLES * player->sfinfo.channels) * sizeof(short);
player->membuf = malloc(frame_size);
player->block_count = player->sfinfo.samplerate / player->sampleblockalign;
player->block_count = player->block_count * BufferMillisec / 1000;
player->membuf = malloc((size_t)player->block_count * (size_t)player->byteblockalign);
return 1;
}
@@ -162,6 +308,15 @@ static void ClosePlayerFile(StreamPlayer *player)
free(player->membuf);
player->membuf = NULL;
if(player->sampleblockalign > 1)
{
ALsizei i;
for(i = 0;i < NumBuffers;i++)
alBufferi(player->buffers[i], AL_UNPACK_BLOCK_ALIGNMENT_SOFT, 0);
player->sampleblockalign = 0;
player->byteblockalign = 0;
}
}
@@ -175,13 +330,37 @@ static int StartPlayer(StreamPlayer *player)
alSourcei(player->source, AL_BUFFER, 0);
/* Fill the buffer queue */
for(i = 0;i < NUM_BUFFERS;i++)
for(i = 0;i < NumBuffers;i++)
{
/* Get some data to give it to the buffer */
sf_count_t slen = sf_readf_short(player->sndfile, player->membuf, BUFFER_SAMPLES);
if(slen < 1) break;
sf_count_t slen;
/* Get some data to give it to the buffer */
if(player->sample_type == Int16)
{
slen = sf_readf_short(player->sndfile, player->membuf,
(sf_count_t)player->block_count * player->sampleblockalign);
if(slen < 1) break;
slen *= player->byteblockalign;
}
else if(player->sample_type == Float)
{
slen = sf_readf_float(player->sndfile, player->membuf,
(sf_count_t)player->block_count * player->sampleblockalign);
if(slen < 1) break;
slen *= player->byteblockalign;
}
else
{
slen = sf_read_raw(player->sndfile, player->membuf,
(sf_count_t)player->block_count * player->byteblockalign);
if(slen > 0) slen -= slen%player->byteblockalign;
if(slen < 1) break;
}
if(player->sampleblockalign > 1)
alBufferi(player->buffers[i], AL_UNPACK_BLOCK_ALIGNMENT_SOFT,
player->sampleblockalign);
slen *= player->sfinfo.channels * (sf_count_t)sizeof(short);
alBufferData(player->buffers[i], player->format, player->membuf, (ALsizei)slen,
player->sfinfo.samplerate);
}
@@ -227,10 +406,27 @@ static int UpdatePlayer(StreamPlayer *player)
/* Read the next chunk of data, refill the buffer, and queue it
* back on the source */
slen = sf_readf_short(player->sndfile, player->membuf, BUFFER_SAMPLES);
if(player->sample_type == Int16)
{
slen = sf_readf_short(player->sndfile, player->membuf,
(sf_count_t)player->block_count * player->sampleblockalign);
if(slen > 0) slen *= player->byteblockalign;
}
else if(player->sample_type == Float)
{
slen = sf_readf_float(player->sndfile, player->membuf,
(sf_count_t)player->block_count * player->sampleblockalign);
if(slen > 0) slen *= player->byteblockalign;
}
else
{
slen = sf_read_raw(player->sndfile, player->membuf,
(sf_count_t)player->block_count * player->byteblockalign);
if(slen > 0) slen -= slen%player->byteblockalign;
}
if(slen > 0)
{
slen *= player->sfinfo.channels * (sf_count_t)sizeof(short);
alBufferData(bufid, player->format, player->membuf, (ALsizei)slen,
player->sfinfo.samplerate);
alSourceQueueBuffers(player->source, 1, &bufid);
@@ -292,10 +488,9 @@ int main(int argc, char **argv)
/* Get the name portion, without the path, for display. */
namepart = strrchr(argv[i], '/');
if(namepart || (namepart=strrchr(argv[i], '\\')))
namepart++;
else
namepart = argv[i];
if(!namepart) namepart = strrchr(argv[i], '\\');
if(!namepart) namepart = argv[i];
else namepart++;
printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format),
player->sfinfo.samplerate);
+203 -43
View File
@@ -24,12 +24,12 @@
/* This file contains a streaming audio player using a callback buffer. */
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <atomic>
#include <chrono>
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <memory>
#include <stdexcept>
#include <string>
@@ -44,6 +44,8 @@
#include "common/alhelpers.h"
#include "win_main_utf8.h"
namespace {
@@ -56,10 +58,16 @@ struct StreamPlayer {
/* A lockless ring-buffer (supports single-provider, single-consumer
* operation).
*/
std::unique_ptr<ALbyte[]> mBufferData;
size_t mBufferDataSize{0};
std::vector<ALbyte> mBufferData;
std::atomic<size_t> mReadPos{0};
std::atomic<size_t> mWritePos{0};
size_t mSamplesPerBlock{1};
size_t mBytesPerBlock{1};
enum class SampleType {
Int16, Float, IMA4, MSADPCM
};
SampleType mSampleFormat{SampleType::Int16};
/* The buffer to get the callback, and source to play with. */
ALuint mBuffer{0}, mSource{0};
@@ -71,15 +79,15 @@ struct StreamPlayer {
size_t mDecoderOffset{0};
/* The format of the callback samples. */
ALenum mFormat;
ALenum mFormat{};
StreamPlayer()
{
alGenBuffers(1, &mBuffer);
if(ALenum err{alGetError()})
if(alGetError() != AL_NO_ERROR)
throw std::runtime_error{"alGenBuffers failed"};
alGenSources(1, &mSource);
if(ALenum err{alGetError()})
if(alGetError() != AL_NO_ERROR)
{
alDeleteBuffers(1, &mBuffer);
throw std::runtime_error{"alGenSources failed"};
@@ -95,6 +103,9 @@ struct StreamPlayer {
void close()
{
if(mSamplesPerBlock > 1)
alBufferi(mBuffer, AL_UNPACK_BLOCK_ALIGNMENT_SOFT, 0);
if(mSndfile)
{
alSourceRewind(mSource);
@@ -116,20 +127,129 @@ struct StreamPlayer {
return false;
}
switch((mSfInfo.format&SF_FORMAT_SUBMASK))
{
case SF_FORMAT_PCM_24:
case SF_FORMAT_PCM_32:
case SF_FORMAT_FLOAT:
case SF_FORMAT_DOUBLE:
case SF_FORMAT_VORBIS:
case SF_FORMAT_OPUS:
case SF_FORMAT_ALAC_20:
case SF_FORMAT_ALAC_24:
case SF_FORMAT_ALAC_32:
case 0x0080/*SF_FORMAT_MPEG_LAYER_I*/:
case 0x0081/*SF_FORMAT_MPEG_LAYER_II*/:
case 0x0082/*SF_FORMAT_MPEG_LAYER_III*/:
if(alIsExtensionPresent("AL_EXT_FLOAT32"))
mSampleFormat = SampleType::Float;
break;
case SF_FORMAT_IMA_ADPCM:
if(mSfInfo.channels <= 2 && (mSfInfo.format&SF_FORMAT_TYPEMASK) == SF_FORMAT_WAV
&& alIsExtensionPresent("AL_EXT_IMA4")
&& alIsExtensionPresent("AL_SOFT_block_alignment"))
mSampleFormat = SampleType::IMA4;
break;
case SF_FORMAT_MS_ADPCM:
if(mSfInfo.channels <= 2 && (mSfInfo.format&SF_FORMAT_TYPEMASK) == SF_FORMAT_WAV
&& alIsExtensionPresent("AL_SOFT_MSADPCM")
&& alIsExtensionPresent("AL_SOFT_block_alignment"))
mSampleFormat = SampleType::MSADPCM;
break;
}
int splblocksize{}, byteblocksize{};
if(mSampleFormat == SampleType::IMA4 || mSampleFormat == SampleType::MSADPCM)
{
SF_CHUNK_INFO inf{ "fmt ", 4, 0, nullptr };
SF_CHUNK_ITERATOR *iter = sf_get_chunk_iterator(mSndfile, &inf);
if(!iter || sf_get_chunk_size(iter, &inf) != SF_ERR_NO_ERROR || inf.datalen < 14)
mSampleFormat = SampleType::Int16;
else
{
auto fmtbuf = std::vector<ALubyte>(inf.datalen);
inf.data = fmtbuf.data();
if(sf_get_chunk_data(iter, &inf) != SF_ERR_NO_ERROR)
mSampleFormat = SampleType::Int16;
else
{
byteblocksize = fmtbuf[12] | (fmtbuf[13]<<8u);
if(mSampleFormat == SampleType::IMA4)
{
splblocksize = (byteblocksize/mSfInfo.channels - 4)/4*8 + 1;
if(splblocksize < 1
|| ((splblocksize-1)/2 + 4)*mSfInfo.channels != byteblocksize)
mSampleFormat = SampleType::Int16;
}
else
{
splblocksize = (byteblocksize/mSfInfo.channels - 7)*2 + 2;
if(splblocksize < 2
|| ((splblocksize-2)/2 + 7)*mSfInfo.channels != byteblocksize)
mSampleFormat = SampleType::Int16;
}
}
}
}
if(mSampleFormat == SampleType::Int16)
{
mSamplesPerBlock = 1;
mBytesPerBlock = static_cast<size_t>(mSfInfo.channels) * 2;
}
else if(mSampleFormat == SampleType::Float)
{
mSamplesPerBlock = 1;
mBytesPerBlock = static_cast<size_t>(mSfInfo.channels) * 4;
}
else
{
mSamplesPerBlock = static_cast<size_t>(splblocksize);
mBytesPerBlock = static_cast<size_t>(byteblocksize);
}
mFormat = AL_NONE;
if(mSfInfo.channels == 1)
mFormat = AL_FORMAT_MONO_FLOAT32;
{
if(mSampleFormat == SampleType::Int16)
mFormat = AL_FORMAT_MONO16;
else if(mSampleFormat == SampleType::Float)
mFormat = AL_FORMAT_MONO_FLOAT32;
else if(mSampleFormat == SampleType::IMA4)
mFormat = AL_FORMAT_MONO_IMA4;
else if(mSampleFormat == SampleType::MSADPCM)
mFormat = AL_FORMAT_MONO_MSADPCM_SOFT;
}
else if(mSfInfo.channels == 2)
mFormat = AL_FORMAT_STEREO_FLOAT32;
{
if(mSampleFormat == SampleType::Int16)
mFormat = AL_FORMAT_STEREO16;
else if(mSampleFormat == SampleType::Float)
mFormat = AL_FORMAT_STEREO_FLOAT32;
else if(mSampleFormat == SampleType::IMA4)
mFormat = AL_FORMAT_STEREO_IMA4;
else if(mSampleFormat == SampleType::MSADPCM)
mFormat = AL_FORMAT_STEREO_MSADPCM_SOFT;
}
else if(mSfInfo.channels == 3)
{
if(sf_command(mSndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
mFormat = AL_FORMAT_BFORMAT2D_FLOAT32;
if(sf_command(mSndfile, SFC_WAVEX_GET_AMBISONIC, nullptr, 0) == SF_AMBISONIC_B_FORMAT)
{
if(mSampleFormat == SampleType::Int16)
mFormat = AL_FORMAT_BFORMAT2D_16;
else if(mSampleFormat == SampleType::Float)
mFormat = AL_FORMAT_BFORMAT2D_FLOAT32;
}
}
else if(mSfInfo.channels == 4)
{
if(sf_command(mSndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
mFormat = AL_FORMAT_BFORMAT3D_FLOAT32;
if(sf_command(mSndfile, SFC_WAVEX_GET_AMBISONIC, nullptr, 0) == SF_AMBISONIC_B_FORMAT)
{
if(mSampleFormat == SampleType::Int16)
mFormat = AL_FORMAT_BFORMAT3D_16;
else if(mSampleFormat == SampleType::Float)
mFormat = AL_FORMAT_BFORMAT3D_FLOAT32;
}
}
if(!mFormat)
{
@@ -141,8 +261,9 @@ struct StreamPlayer {
}
/* Set a 1s ring buffer size. */
mBufferDataSize = static_cast<ALuint>(mSfInfo.samplerate*mSfInfo.channels) * sizeof(float);
mBufferData.reset(new ALbyte[mBufferDataSize]);
size_t numblocks{(static_cast<ALuint>(mSfInfo.samplerate) + mSamplesPerBlock-1)
/ mSamplesPerBlock};
mBufferData.resize(static_cast<ALuint>(numblocks * mBytesPerBlock));
mReadPos.store(0, std::memory_order_relaxed);
mWritePos.store(0, std::memory_order_relaxed);
mDecoderOffset = 0;
@@ -155,9 +276,9 @@ struct StreamPlayer {
* but it allows the callback implementation to have a nice 'this' pointer
* with normal member access.
*/
static ALsizei AL_APIENTRY bufferCallbackC(void *userptr, void *data, ALsizei size)
static ALsizei AL_APIENTRY bufferCallbackC(void *userptr, void *data, ALsizei size) noexcept
{ return static_cast<StreamPlayer*>(userptr)->bufferCallback(data, size); }
ALsizei bufferCallback(void *data, ALsizei size)
ALsizei bufferCallback(void *data, ALsizei size) noexcept
{
/* NOTE: The callback *MUST* be real-time safe! That means no blocking,
* no allocations or deallocations, no I/O, no page faults, or calls to
@@ -182,7 +303,7 @@ struct StreamPlayer {
* that case, otherwise read up to the write offset. Also limit the
* amount to copy given how much is remaining to write.
*/
size_t todo{((woffset < roffset) ? mBufferDataSize : woffset) - roffset};
size_t todo{((woffset < roffset) ? mBufferData.size() : woffset) - roffset};
todo = std::min<size_t>(todo, static_cast<ALuint>(size-got));
/* Copy from the ring buffer to the provided output buffer. Wrap
@@ -194,7 +315,7 @@ struct StreamPlayer {
got += static_cast<ALsizei>(todo);
roffset += todo;
if(roffset == mBufferDataSize)
if(roffset == mBufferData.size())
roffset = 0;
}
/* Finally, store the updated read offset, and return how many bytes
@@ -207,6 +328,8 @@ struct StreamPlayer {
bool prepare()
{
if(mSamplesPerBlock > 1)
alBufferi(mBuffer, AL_UNPACK_BLOCK_ALIGNMENT_SOFT, static_cast<int>(mSamplesPerBlock));
alBufferCallbackSOFT(mBuffer, mFormat, mSfInfo.samplerate, bufferCallbackC, this);
alSourcei(mSource, AL_BUFFER, static_cast<ALint>(mBuffer));
if(ALenum err{alGetError()})
@@ -224,22 +347,22 @@ struct StreamPlayer {
alGetSourcei(mSource, AL_SAMPLE_OFFSET, &pos);
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
const size_t frame_size{static_cast<ALuint>(mSfInfo.channels) * sizeof(float)};
size_t woffset{mWritePos.load(std::memory_order_acquire)};
if(state != AL_INITIAL)
{
const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) -
const size_t readable{((woffset >= roffset) ? woffset : (mBufferData.size()+woffset)) -
roffset};
/* For a stopped (underrun) source, the current playback offset is
* the current decoder offset excluding the readable buffered data.
* For a playing/paused source, it's the source's offset including
* the playback offset the source was started with.
*/
const size_t curtime{((state==AL_STOPPED) ? (mDecoderOffset-readable) / frame_size
: (static_cast<ALuint>(pos) + mStartOffset/frame_size))
const size_t curtime{((state == AL_STOPPED)
? (mDecoderOffset-readable) / mBytesPerBlock * mSamplesPerBlock
: (static_cast<ALuint>(pos) + mStartOffset/mBytesPerBlock*mSamplesPerBlock))
/ static_cast<ALuint>(mSfInfo.samplerate)};
printf("\r%3zus (%3zu%% full)", curtime, readable * 100 / mBufferDataSize);
printf("\r%3zus (%3zu%% full)", curtime, readable * 100 / mBufferData.size());
}
else
fputs("Starting...", stdout);
@@ -256,15 +379,33 @@ struct StreamPlayer {
* at the read offset would be interpreted as being empty
* instead of full.
*/
const size_t writable{roffset-woffset-1};
if(writable < frame_size) break;
const size_t writable{(roffset-woffset-1) / mBytesPerBlock};
if(!writable) break;
sf_count_t num_frames{sf_readf_float(mSndfile,
reinterpret_cast<float*>(&mBufferData[woffset]),
static_cast<sf_count_t>(writable/frame_size))};
if(num_frames < 1) break;
if(mSampleFormat == SampleType::Int16)
{
sf_count_t num_frames{sf_readf_short(mSndfile,
reinterpret_cast<short*>(&mBufferData[woffset]),
static_cast<sf_count_t>(writable*mSamplesPerBlock))};
if(num_frames < 1) break;
read_bytes = static_cast<size_t>(num_frames) * mBytesPerBlock;
}
else if(mSampleFormat == SampleType::Float)
{
sf_count_t num_frames{sf_readf_float(mSndfile,
reinterpret_cast<float*>(&mBufferData[woffset]),
static_cast<sf_count_t>(writable*mSamplesPerBlock))};
if(num_frames < 1) break;
read_bytes = static_cast<size_t>(num_frames) * mBytesPerBlock;
}
else
{
sf_count_t numbytes{sf_read_raw(mSndfile, &mBufferData[woffset],
static_cast<sf_count_t>(writable*mBytesPerBlock))};
if(numbytes < 1) break;
read_bytes = static_cast<size_t>(numbytes);
}
read_bytes = static_cast<size_t>(num_frames) * frame_size;
woffset += read_bytes;
}
else
@@ -274,18 +415,36 @@ struct StreamPlayer {
* data can fit, and calculate how much can go in front before
* wrapping.
*/
const size_t writable{!roffset ? mBufferDataSize-woffset-1 :
(mBufferDataSize-woffset)};
if(writable < frame_size) break;
const size_t writable{(!roffset ? mBufferData.size()-woffset-1 :
(mBufferData.size()-woffset)) / mBytesPerBlock};
if(!writable) break;
sf_count_t num_frames{sf_readf_float(mSndfile,
reinterpret_cast<float*>(&mBufferData[woffset]),
static_cast<sf_count_t>(writable/frame_size))};
if(num_frames < 1) break;
if(mSampleFormat == SampleType::Int16)
{
sf_count_t num_frames{sf_readf_short(mSndfile,
reinterpret_cast<short*>(&mBufferData[woffset]),
static_cast<sf_count_t>(writable*mSamplesPerBlock))};
if(num_frames < 1) break;
read_bytes = static_cast<size_t>(num_frames) * mBytesPerBlock;
}
else if(mSampleFormat == SampleType::Float)
{
sf_count_t num_frames{sf_readf_float(mSndfile,
reinterpret_cast<float*>(&mBufferData[woffset]),
static_cast<sf_count_t>(writable*mSamplesPerBlock))};
if(num_frames < 1) break;
read_bytes = static_cast<size_t>(num_frames) * mBytesPerBlock;
}
else
{
sf_count_t numbytes{sf_read_raw(mSndfile, &mBufferData[woffset],
static_cast<sf_count_t>(writable*mBytesPerBlock))};
if(numbytes < 1) break;
read_bytes = static_cast<size_t>(numbytes);
}
read_bytes = static_cast<size_t>(num_frames) * frame_size;
woffset += read_bytes;
if(woffset == mBufferDataSize)
if(woffset == mBufferData.size())
woffset = 0;
}
mWritePos.store(woffset, std::memory_order_release);
@@ -300,7 +459,7 @@ struct StreamPlayer {
* what's available.
*/
const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) -
const size_t readable{((woffset >= roffset) ? woffset : (mBufferData.size()+woffset)) -
roffset};
if(readable == 0)
return false;
@@ -363,7 +522,8 @@ int main(int argc, char **argv)
/* Get the name portion, without the path, for display. */
const char *namepart{strrchr(argv[i], '/')};
if(namepart || (namepart=strrchr(argv[i], '\\')))
if(!namepart) namepart = strrchr(argv[i], '\\');
if(namepart)
++namepart;
else
namepart = argv[i];
+43 -34
View File
@@ -79,63 +79,72 @@ static inline ALuint dither_rng(ALuint *seed)
return *seed;
}
static void ApplySin(ALfloat *data, ALdouble g, ALuint srate, ALuint freq)
static void ApplySin(ALfloat *data, ALuint length, ALdouble g, ALuint srate, ALuint freq)
{
ALdouble smps_per_cycle = (ALdouble)srate / freq;
ALdouble cycles_per_sample = (ALdouble)freq / srate;
ALuint i;
for(i = 0;i < srate;i++)
for(i = 0;i < length;i++)
{
ALdouble ival;
data[i] += (ALfloat)(sin(modf(i/smps_per_cycle, &ival) * 2.0*M_PI) * g);
data[i] += (ALfloat)(sin(modf(i*cycles_per_sample, &ival) * 2.0*M_PI) * g);
}
}
/* Generates waveforms using additive synthesis. Each waveform is constructed
* by summing one or more sine waves, up to (and excluding) nyquist.
*/
static ALuint CreateWave(enum WaveType type, ALuint freq, ALuint srate, ALfloat gain)
static ALuint CreateWave(enum WaveType type, ALuint seconds, ALuint freq, ALuint srate,
ALfloat gain)
{
ALuint seed = 22222;
ALuint num_samples;
ALuint data_size;
ALfloat *data;
ALuint buffer;
ALenum err;
ALuint i;
data_size = (ALuint)(srate * sizeof(ALfloat));
if(seconds > INT_MAX / srate / sizeof(ALfloat))
{
fprintf(stderr, "Too many seconds: %u * %u * %zu > %d\n", seconds, srate, sizeof(ALfloat),
INT_MAX);
return 0;
}
num_samples = seconds * srate;
data_size = (ALuint)(num_samples * sizeof(ALfloat));
data = calloc(1, data_size);
switch(type)
{
case WT_Sine:
ApplySin(data, 1.0, srate, freq);
ApplySin(data, num_samples, 1.0, srate, freq);
break;
case WT_Square:
for(i = 1;freq*i < srate/2;i+=2)
ApplySin(data, 4.0/M_PI * 1.0/i, srate, freq*i);
ApplySin(data, num_samples, 4.0/M_PI * 1.0/i, srate, freq*i);
break;
case WT_Sawtooth:
for(i = 1;freq*i < srate/2;i++)
ApplySin(data, 2.0/M_PI * ((i&1)*2 - 1.0) / i, srate, freq*i);
ApplySin(data, num_samples, 2.0/M_PI * ((i&1)*2 - 1.0) / i, srate, freq*i);
break;
case WT_Triangle:
for(i = 1;freq*i < srate/2;i+=2)
ApplySin(data, 8.0/(M_PI*M_PI) * (1.0 - (i&2)) / (i*i), srate, freq*i);
ApplySin(data, num_samples, 8.0/(M_PI*M_PI) * (1.0 - (i&2)) / (i*i), srate, freq*i);
break;
case WT_Impulse:
/* NOTE: Impulse isn't handled using additive synthesis, and is
* instead just a non-0 sample at a given rate. This can still be
* useful to test (other than resampling, the ALSOFT_DEFAULT_REVERB
* environment variable can prove useful here to test the reverb
* response).
* instead just a non-0 sample. This can be useful to test (other
* than resampling, the ALSOFT_DEFAULT_REVERB environment variable
* can test the reverb response).
*/
for(i = 0;i < srate;i++)
data[i] = (i%(srate/freq)) ? 0.0f : 1.0f;
data[0] = 1.0f;
break;
case WT_WhiteNoise:
/* NOTE: WhiteNoise is just uniform set of uncorrelated values, and
* is not influenced by the waveform frequency.
*/
for(i = 0;i < srate;i++)
for(i = 0;i < num_samples;i++)
{
ALuint rng0 = dither_rng(&seed);
ALuint rng1 = dither_rng(&seed);
@@ -146,7 +155,7 @@ static ALuint CreateWave(enum WaveType type, ALuint freq, ALuint srate, ALfloat
if(gain != 1.0f)
{
for(i = 0;i < srate;i++)
for(i = 0;i < num_samples;i++)
data[i] *= gain;
}
@@ -156,7 +165,7 @@ static ALuint CreateWave(enum WaveType type, ALuint freq, ALuint srate, ALfloat
alBufferData(buffer, AL_FORMAT_MONO_FLOAT32, data, (ALsizei)data_size, (ALsizei)srate);
free(data);
/* Check if an error occured, and clean up if so. */
/* Check if an error occurred, and clean up if so. */
err = alGetError();
if(err != AL_NO_ERROR)
{
@@ -175,8 +184,8 @@ int main(int argc, char *argv[])
enum WaveType wavetype = WT_Sine;
const char *appname = argv[0];
ALuint source, buffer;
ALint last_pos, num_loops;
ALint max_loops = 4;
ALint last_pos;
ALint seconds = 4;
ALint srate = -1;
ALint tone_freq = 1000;
ALCint dev_rate;
@@ -217,10 +226,13 @@ int main(int argc, char *argv[])
CloseAL();
return 1;
}
else if(i+1 < argc && strcmp(argv[i], "-t") == 0)
if(i+1 < argc && strcmp(argv[i], "-t") == 0)
{
i++;
max_loops = atoi(argv[i]) - 1;
seconds = atoi(argv[i]);
if(seconds <= 0)
seconds = 4;
}
else if(i+1 < argc && (strcmp(argv[i], "--waveform") == 0 || strcmp(argv[i], "-w") == 0))
{
@@ -281,7 +293,7 @@ int main(int argc, char *argv[])
srate = dev_rate;
/* Load the sound into a buffer. */
buffer = CreateWave(wavetype, (ALuint)tone_freq, (ALuint)srate, gain);
buffer = CreateWave(wavetype, (ALuint)seconds, (ALuint)tone_freq, (ALuint)srate, gain);
if(!buffer)
{
CloseAL();
@@ -289,7 +301,7 @@ int main(int argc, char *argv[])
}
printf("Playing %dhz %s-wave tone with %dhz sample rate and %dhz output, for %d second%s...\n",
tone_freq, GetWaveTypeName(wavetype), srate, dev_rate, max_loops+1, max_loops?"s":"");
tone_freq, GetWaveTypeName(wavetype), srate, dev_rate, seconds, (seconds!=1)?"s":"");
fflush(stdout);
/* Create the source to play the sound with. */
@@ -299,21 +311,18 @@ int main(int argc, char *argv[])
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
/* Play the sound for a while. */
num_loops = 0;
last_pos = 0;
alSourcei(source, AL_LOOPING, (max_loops > 0) ? AL_TRUE : AL_FALSE);
last_pos = -1;
alSourcePlay(source);
do {
ALint pos;
al_nssleep(10000000);
alGetSourcei(source, AL_SAMPLE_OFFSET, &pos);
alGetSourcei(source, AL_SOURCE_STATE, &state);
if(pos < last_pos && state == AL_PLAYING)
alGetSourcei(source, AL_SAMPLE_OFFSET, &pos);
pos /= srate;
if(pos > last_pos)
{
++num_loops;
if(num_loops >= max_loops)
alSourcei(source, AL_LOOPING, AL_FALSE);
printf("%d...\n", max_loops - num_loops + 1);
printf("%d...\n", seconds - pos);
fflush(stdout);
}
last_pos = pos;
@@ -111,15 +111,50 @@ const char *FormatName(ALenum format)
case AL_FORMAT_MONO8: return "Mono, U8";
case AL_FORMAT_MONO16: return "Mono, S16";
case AL_FORMAT_MONO_FLOAT32: return "Mono, Float32";
case AL_FORMAT_MONO_MULAW: return "Mono, muLaw";
case AL_FORMAT_MONO_ALAW_EXT: return "Mono, aLaw";
case AL_FORMAT_MONO_IMA4: return "Mono, IMA4 ADPCM";
case AL_FORMAT_MONO_MSADPCM_SOFT: return "Mono, MS ADPCM";
case AL_FORMAT_STEREO8: return "Stereo, U8";
case AL_FORMAT_STEREO16: return "Stereo, S16";
case AL_FORMAT_STEREO_FLOAT32: return "Stereo, Float32";
case AL_FORMAT_STEREO_MULAW: return "Stereo, muLaw";
case AL_FORMAT_STEREO_ALAW_EXT: return "Stereo, aLaw";
case AL_FORMAT_STEREO_IMA4: return "Stereo, IMA4 ADPCM";
case AL_FORMAT_STEREO_MSADPCM_SOFT: return "Stereo, MS ADPCM";
case AL_FORMAT_QUAD8: return "Quadraphonic, U8";
case AL_FORMAT_QUAD16: return "Quadraphonic, S16";
case AL_FORMAT_QUAD32: return "Quadraphonic, Float32";
case AL_FORMAT_QUAD_MULAW: return "Quadraphonic, muLaw";
case AL_FORMAT_51CHN8: return "5.1 Surround, U8";
case AL_FORMAT_51CHN16: return "5.1 Surround, S16";
case AL_FORMAT_51CHN32: return "5.1 Surround, Float32";
case AL_FORMAT_51CHN_MULAW: return "5.1 Surround, muLaw";
case AL_FORMAT_61CHN8: return "6.1 Surround, U8";
case AL_FORMAT_61CHN16: return "6.1 Surround, S16";
case AL_FORMAT_61CHN32: return "6.1 Surround, Float32";
case AL_FORMAT_61CHN_MULAW: return "6.1 Surround, muLaw";
case AL_FORMAT_71CHN8: return "7.1 Surround, U8";
case AL_FORMAT_71CHN16: return "7.1 Surround, S16";
case AL_FORMAT_71CHN32: return "7.1 Surround, Float32";
case AL_FORMAT_71CHN_MULAW: return "7.1 Surround, muLaw";
case AL_FORMAT_BFORMAT2D_8: return "B-Format 2D, U8";
case AL_FORMAT_BFORMAT2D_16: return "B-Format 2D, S16";
case AL_FORMAT_BFORMAT2D_FLOAT32: return "B-Format 2D, Float32";
case AL_FORMAT_BFORMAT2D_MULAW: return "B-Format 2D, muLaw";
case AL_FORMAT_BFORMAT3D_8: return "B-Format 3D, U8";
case AL_FORMAT_BFORMAT3D_16: return "B-Format 3D, S16";
case AL_FORMAT_BFORMAT3D_FLOAT32: return "B-Format 3D, Float32";
case AL_FORMAT_BFORMAT3D_MULAW: return "B-Format 3D, muLaw";
case AL_FORMAT_UHJ2CHN8_SOFT: return "UHJ 2-channel, U8";
case AL_FORMAT_UHJ2CHN16_SOFT: return "UHJ 2-channel, S16";
case AL_FORMAT_UHJ2CHN_FLOAT32_SOFT: return "UHJ 2-channel, Float32";
case AL_FORMAT_UHJ3CHN8_SOFT: return "UHJ 3-channel, U8";
case AL_FORMAT_UHJ3CHN16_SOFT: return "UHJ 3-channel, S16";
case AL_FORMAT_UHJ3CHN_FLOAT32_SOFT: return "UHJ 3-channel, Float32";
case AL_FORMAT_UHJ4CHN8_SOFT: return "UHJ 4-channel, U8";
case AL_FORMAT_UHJ4CHN16_SOFT: return "UHJ 4-channel, S16";
case AL_FORMAT_UHJ4CHN_FLOAT32_SOFT: return "UHJ 4-channel, Float32";
}
return "Unknown Format";
}
+1 -1
View File
@@ -8,7 +8,7 @@ extern "C" {
#endif
/* Some helper functions to get the name from the format enums. */
const char *FormatName(ALenum type);
const char *FormatName(ALenum format);
/* Easy device init/deinit functions. InitAL returns 0 on success. */
int InitAL(char ***argv, int *argc);