Update OpenAL-soft to 1.23.1-bc7cb17.

This commit is contained in:
Miku AuahDark
2024-03-20 11:06:03 +08:00
parent 4a512be715
commit 73a6fc9196
294 changed files with 44342 additions and 40077 deletions
+163 -96
View File
@@ -22,36 +22,44 @@
#include <algorithm>
#include <array>
#include <climits>
#include <cmath>
#include <cstdlib>
#include <iterator>
#include <limits>
#include <variant>
#include <vector>
#include "alc/effects/base.h"
#include "almalloc.h"
#include "alnumbers.h"
#include "alnumeric.h"
#include "alspan.h"
#include "core/ambidefs.h"
#include "core/bufferline.h"
#include "core/context.h"
#include "core/devformat.h"
#include "core/cubic_tables.h"
#include "core/device.h"
#include "core/effects/base.h"
#include "core/effectslot.h"
#include "core/mixer.h"
#include "core/mixer/defs.h"
#include "core/resampler_limits.h"
#include "intrusive_ptr.h"
#include "opthelpers.h"
#include "vector.h"
struct BufferStorage;
namespace {
using uint = unsigned int;
#define MAX_UPDATE_SAMPLES 256
constexpr auto inv_sqrt2 = static_cast<float>(1.0 / al::numbers::sqrt2);
constexpr auto lcoeffs_pw = CalcDirectionCoeffs(std::array{-1.0f, 0.0f, 0.0f});
constexpr auto rcoeffs_pw = CalcDirectionCoeffs(std::array{ 1.0f, 0.0f, 0.0f});
constexpr auto lcoeffs_nrml = CalcDirectionCoeffs(std::array{-inv_sqrt2, 0.0f, inv_sqrt2});
constexpr auto rcoeffs_nrml = CalcDirectionCoeffs(std::array{ inv_sqrt2, 0.0f, inv_sqrt2});
struct ChorusState final : public EffectState {
al::vector<float,16> mSampleBuffer;
struct ChorusState : public EffectState {
std::vector<float> mDelayBuffer;
uint mOffset{0};
uint mLfoOffset{0};
@@ -59,11 +67,18 @@ struct ChorusState final : public EffectState {
float mLfoScale{0.0f};
uint mLfoDisp{0};
/* Gains for left and right sides */
struct {
float Current[MAX_OUTPUT_CHANNELS]{};
float Target[MAX_OUTPUT_CHANNELS]{};
} mGains[2];
/* Calculated delays to apply to the left and right outputs. */
std::array<std::array<uint,BufferLineSize>,2> mModDelays{};
/* Temp storage for the modulated left and right outputs. */
alignas(16) std::array<FloatBufferLine,2> mBuffer{};
/* Gains for left and right outputs. */
struct OutGains {
std::array<float,MaxAmbiChannels> Current{};
std::array<float,MaxAmbiChannels> Target{};
};
std::array<OutGains,2> mGains;
/* effect parameters */
ChorusWaveform mWaveform{};
@@ -71,63 +86,83 @@ struct ChorusState final : public EffectState {
float mDepth{0.0f};
float mFeedback{0.0f};
void getTriangleDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo);
void getSinusoidDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo);
void calcTriangleDelays(const size_t todo);
void calcSinusoidDelays(const size_t todo);
void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override;
void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
const EffectTarget target) override;
void deviceUpdate(const DeviceBase *device, const float MaxDelay);
void update(const ContextBase *context, const EffectSlot *slot, const ChorusWaveform waveform,
const float delay, const float depth, const float feedback, const float rate,
int phase, const EffectTarget target);
void deviceUpdate(const DeviceBase *device, const BufferStorage*) override
{ deviceUpdate(device, ChorusMaxDelay); }
void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props_,
const EffectTarget target) override
{
auto &props = std::get<ChorusProps>(*props_);
update(context, slot, props.Waveform, props.Delay, props.Depth, props.Feedback, props.Rate,
props.Phase, target);
}
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
const al::span<FloatBufferLine> samplesOut) override;
DEF_NEWDEL(ChorusState)
const al::span<FloatBufferLine> samplesOut) final;
};
void ChorusState::deviceUpdate(const DeviceBase *Device, const Buffer&)
struct FlangerState final : public ChorusState {
void deviceUpdate(const DeviceBase *device, const BufferStorage*) final
{ ChorusState::deviceUpdate(device, FlangerMaxDelay); }
void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props_,
const EffectTarget target) final
{
auto &props = std::get<FlangerProps>(*props_);
ChorusState::update(context, slot, props.Waveform, props.Delay, props.Depth,
props.Feedback, props.Rate, props.Phase, target);
}
};
void ChorusState::deviceUpdate(const DeviceBase *Device, const float MaxDelay)
{
constexpr float max_delay{maxf(ChorusMaxDelay, FlangerMaxDelay)};
const auto frequency = static_cast<float>(Device->Frequency);
const size_t maxlen{NextPowerOf2(float2uint(max_delay*2.0f*frequency) + 1u)};
if(maxlen != mSampleBuffer.size())
al::vector<float,16>(maxlen).swap(mSampleBuffer);
const size_t maxlen{NextPowerOf2(float2uint(MaxDelay*2.0f*frequency) + 1u)};
if(maxlen != mDelayBuffer.size())
decltype(mDelayBuffer)(maxlen).swap(mDelayBuffer);
std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f);
std::fill(mDelayBuffer.begin(), mDelayBuffer.end(), 0.0f);
for(auto &e : mGains)
{
std::fill(std::begin(e.Current), std::end(e.Current), 0.0f);
std::fill(std::begin(e.Target), std::end(e.Target), 0.0f);
e.Current.fill(0.0f);
e.Target.fill(0.0f);
}
}
void ChorusState::update(const ContextBase *Context, const EffectSlot *Slot,
const EffectProps *props, const EffectTarget target)
void ChorusState::update(const ContextBase *context, const EffectSlot *slot,
const ChorusWaveform waveform, const float delay, const float depth, const float feedback,
const float rate, int phase, const EffectTarget target)
{
constexpr int mindelay{(MaxResamplerPadding>>1) << MixerFracBits};
static constexpr int mindelay{MaxResamplerEdge << gCubicTable.sTableBits};
/* The LFO depth is scaled to be relative to the sample delay. Clamp the
* delay and depth to allow enough padding for resampling.
*/
const DeviceBase *device{Context->mDevice};
const DeviceBase *device{context->mDevice};
const auto frequency = static_cast<float>(device->Frequency);
mWaveform = props->Chorus.Waveform;
mWaveform = waveform;
mDelay = maxi(float2int(props->Chorus.Delay*frequency*MixerFracOne + 0.5f), mindelay);
mDepth = minf(props->Chorus.Depth * static_cast<float>(mDelay),
static_cast<float>(mDelay - mindelay));
mDelay = std::max(float2int(std::round(delay*frequency*gCubicTable.sTableSteps)), mindelay);
mDepth = std::min(static_cast<float>(mDelay)*depth, static_cast<float>(mDelay-mindelay));
mFeedback = props->Chorus.Feedback;
mFeedback = feedback;
/* Gains for left and right sides */
const auto lcoeffs = CalcDirectionCoeffs({-1.0f, 0.0f, 0.0f}, 0.0f);
const auto rcoeffs = CalcDirectionCoeffs({ 1.0f, 0.0f, 0.0f}, 0.0f);
const bool ispairwise{device->mRenderMode == RenderMode::Pairwise};
const auto lcoeffs = (!ispairwise) ? al::span{lcoeffs_nrml} : al::span{lcoeffs_pw};
const auto rcoeffs = (!ispairwise) ? al::span{rcoeffs_nrml} : al::span{rcoeffs_pw};
mOutTarget = target.Main->Buffer;
ComputePanGains(target.Main, lcoeffs.data(), Slot->Gain, mGains[0].Target);
ComputePanGains(target.Main, rcoeffs.data(), Slot->Gain, mGains[1].Target);
ComputePanGains(target.Main, lcoeffs, slot->Gain, mGains[0].Target);
ComputePanGains(target.Main, rcoeffs, slot->Gain, mGains[1].Target);
float rate{props->Chorus.Rate};
if(!(rate > 0.0f))
{
mLfoOffset = 0;
@@ -140,7 +175,8 @@ void ChorusState::update(const ContextBase *Context, const EffectSlot *Slot,
/* Calculate LFO coefficient (number of samples per cycle). Limit the
* max range to avoid overflow when calculating the displacement.
*/
uint lfo_range{float2uint(minf(frequency/rate + 0.5f, float{INT_MAX/360 - 180}))};
static constexpr int range_limit{std::numeric_limits<int>::max()/360 - 180};
const uint lfo_range{float2uint(std::min(std::round(frequency/rate), float{range_limit}))};
mLfoOffset = mLfoOffset * lfo_range / mLfoRange;
mLfoRange = lfo_range;
@@ -155,14 +191,13 @@ void ChorusState::update(const ContextBase *Context, const EffectSlot *Slot,
}
/* Calculate lfo phase displacement */
int phase{props->Chorus.Phase};
if(phase < 0) phase = 360 + phase;
mLfoDisp = (mLfoRange*static_cast<uint>(phase) + 180) / 360;
}
}
void ChorusState::getTriangleDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo)
void ChorusState::calcTriangleDelays(const size_t todo)
{
const uint lfo_range{mLfoRange};
const float lfo_scale{mLfoScale};
@@ -172,22 +207,38 @@ void ChorusState::getTriangleDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const si
ASSUME(lfo_range > 0);
ASSUME(todo > 0);
uint offset{mLfoOffset};
auto gen_lfo = [&offset,lfo_range,lfo_scale,depth,delay]() -> uint
auto gen_lfo = [lfo_scale,depth,delay](const uint offset) -> uint
{
offset = (offset+1)%lfo_range;
const float offset_norm{static_cast<float>(offset) * lfo_scale};
return static_cast<uint>(fastf2i((1.0f-std::abs(2.0f-offset_norm)) * depth) + delay);
};
std::generate_n(delays[0], todo, gen_lfo);
uint offset{mLfoOffset};
for(size_t i{0};i < todo;)
{
size_t rem{std::min(todo-i, size_t{lfo_range-offset})};
do {
mModDelays[0][i++] = gen_lfo(offset++);
} while(--rem);
if(offset == lfo_range)
offset = 0;
}
offset = (mLfoOffset+mLfoDisp) % lfo_range;
std::generate_n(delays[1], todo, gen_lfo);
for(size_t i{0};i < todo;)
{
size_t rem{std::min(todo-i, size_t{lfo_range-offset})};
do {
mModDelays[1][i++] = gen_lfo(offset++);
} while(--rem);
if(offset == lfo_range)
offset = 0;
}
mLfoOffset = static_cast<uint>(mLfoOffset+todo) % lfo_range;
}
void ChorusState::getSinusoidDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo)
void ChorusState::calcSinusoidDelays(const size_t todo)
{
const uint lfo_range{mLfoRange};
const float lfo_scale{mLfoScale};
@@ -197,69 +248,85 @@ void ChorusState::getSinusoidDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const si
ASSUME(lfo_range > 0);
ASSUME(todo > 0);
uint offset{mLfoOffset};
auto gen_lfo = [&offset,lfo_range,lfo_scale,depth,delay]() -> uint
auto gen_lfo = [lfo_scale,depth,delay](const uint offset) -> uint
{
offset = (offset+1)%lfo_range;
const float offset_norm{static_cast<float>(offset) * lfo_scale};
return static_cast<uint>(fastf2i(std::sin(offset_norm)*depth) + delay);
};
std::generate_n(delays[0], todo, gen_lfo);
uint offset{mLfoOffset};
for(size_t i{0};i < todo;)
{
size_t rem{std::min(todo-i, size_t{lfo_range-offset})};
do {
mModDelays[0][i++] = gen_lfo(offset++);
} while(--rem);
if(offset == lfo_range)
offset = 0;
}
offset = (mLfoOffset+mLfoDisp) % lfo_range;
std::generate_n(delays[1], todo, gen_lfo);
for(size_t i{0};i < todo;)
{
size_t rem{std::min(todo-i, size_t{lfo_range-offset})};
do {
mModDelays[1][i++] = gen_lfo(offset++);
} while(--rem);
if(offset == lfo_range)
offset = 0;
}
mLfoOffset = static_cast<uint>(mLfoOffset+todo) % lfo_range;
}
void ChorusState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
{
const size_t bufmask{mSampleBuffer.size()-1};
const auto delaybuf = al::span{mDelayBuffer};
const size_t bufmask{delaybuf.size()-1};
const float feedback{mFeedback};
const uint avgdelay{(static_cast<uint>(mDelay) + (MixerFracOne>>1)) >> MixerFracBits};
float *RESTRICT delaybuf{mSampleBuffer.data()};
const uint avgdelay{(static_cast<uint>(mDelay) + MixerFracHalf) >> MixerFracBits};
uint offset{mOffset};
for(size_t base{0u};base < samplesToDo;)
if(mWaveform == ChorusWaveform::Sinusoid)
calcSinusoidDelays(samplesToDo);
else /*if(mWaveform == ChorusWaveform::Triangle)*/
calcTriangleDelays(samplesToDo);
const auto ldelays = al::span{mModDelays[0]};
const auto rdelays = al::span{mModDelays[1]};
const auto lbuffer = al::span{mBuffer[0]};
const auto rbuffer = al::span{mBuffer[1]};
for(size_t i{0u};i < samplesToDo;++i)
{
const size_t todo{minz(MAX_UPDATE_SAMPLES, samplesToDo-base)};
// Feed the buffer's input first (necessary for delays < 1).
delaybuf[offset&bufmask] = samplesIn[0][i];
uint moddelays[2][MAX_UPDATE_SAMPLES];
if(mWaveform == ChorusWaveform::Sinusoid)
getSinusoidDelays(moddelays, todo);
else /*if(mWaveform == ChorusWaveform::Triangle)*/
getTriangleDelays(moddelays, todo);
// Tap for the left output.
size_t delay{offset - (ldelays[i] >> gCubicTable.sTableBits)};
size_t phase{ldelays[i] & gCubicTable.sTableMask};
lbuffer[i] = delaybuf[(delay+1) & bufmask]*gCubicTable.getCoeff0(phase) +
delaybuf[(delay ) & bufmask]*gCubicTable.getCoeff1(phase) +
delaybuf[(delay-1) & bufmask]*gCubicTable.getCoeff2(phase) +
delaybuf[(delay-2) & bufmask]*gCubicTable.getCoeff3(phase);
alignas(16) float temps[2][MAX_UPDATE_SAMPLES];
for(size_t i{0u};i < todo;++i)
{
// Feed the buffer's input first (necessary for delays < 1).
delaybuf[offset&bufmask] = samplesIn[0][base+i];
// Tap for the right output.
delay = offset - (rdelays[i] >> gCubicTable.sTableBits);
phase = rdelays[i] & gCubicTable.sTableMask;
rbuffer[i] = delaybuf[(delay+1) & bufmask]*gCubicTable.getCoeff0(phase) +
delaybuf[(delay ) & bufmask]*gCubicTable.getCoeff1(phase) +
delaybuf[(delay-1) & bufmask]*gCubicTable.getCoeff2(phase) +
delaybuf[(delay-2) & bufmask]*gCubicTable.getCoeff3(phase);
// Tap for the left output.
uint delay{offset - (moddelays[0][i]>>MixerFracBits)};
float mu{static_cast<float>(moddelays[0][i]&MixerFracMask) * (1.0f/MixerFracOne)};
temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask], mu);
// Tap for the right output.
delay = offset - (moddelays[1][i]>>MixerFracBits);
mu = static_cast<float>(moddelays[1][i]&MixerFracMask) * (1.0f/MixerFracOne);
temps[1][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask], mu);
// Accumulate feedback from the average delay of the taps.
delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback;
++offset;
}
for(size_t c{0};c < 2;++c)
MixSamples({temps[c], todo}, samplesOut, mGains[c].Current, mGains[c].Target,
samplesToDo-base, base);
base += todo;
// Accumulate feedback from the average delay of the taps.
delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback;
++offset;
}
MixSamples(lbuffer.first(samplesToDo), samplesOut, mGains[0].Current.data(),
mGains[0].Target.data(), samplesToDo, 0);
MixSamples(rbuffer.first(samplesToDo), samplesOut, mGains[1].Current.data(),
mGains[1].Target.data(), samplesToDo, 0);
mOffset = offset;
}
@@ -275,7 +342,7 @@ struct ChorusStateFactory final : public EffectStateFactory {
*/
struct FlangerStateFactory final : public EffectStateFactory {
al::intrusive_ptr<EffectState> create() override
{ return al::intrusive_ptr<EffectState>{new ChorusState{}}; }
{ return al::intrusive_ptr<EffectState>{new FlangerState{}}; }
};
} // namespace