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Added SDL 1c0f6952e65e.
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@@ -43,7 +43,7 @@ extern "C" {
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* \file SDL_gamecontroller.h
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*
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* In order to use these functions, SDL_Init() must have been called
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* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
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* with the ::SDL_INIT_GAMECONTROLLER flag. This causes SDL to scan the system
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* for game controllers, and load appropriate drivers.
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*
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* If you would like to receive controller updates while the application
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@@ -241,7 +241,8 @@ SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
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/**
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* Get the current state of an axis control on a game controller.
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*
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* The state is a value ranging from -32768 to 32767.
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* The state is a value ranging from -32768 to 32767 (except for the triggers,
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* which range from 0 to 32767).
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*
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* The axis indices start at index 0.
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*/
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