Added SDL 1c0f6952e65e.

This commit is contained in:
rude
2015-03-15 15:47:43 +01:00
parent 4d04ac181e
commit 6a2aff6450
1109 changed files with 160136 additions and 33995 deletions
+123
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@@ -0,0 +1,123 @@
syntax:glob
aclocal.m4
autom4te*
config.cache
config.log
config.status
Makefile
sdl-config
SDL2.spec
build
# for Xcode
*.orig
*.swp
*.tmp
*.rej
*~
*.o
*.mode1*
*.model*
*.perspective*
*.perspective*
*.pbxuser
(^|/)build($|/)
.DS_Store
Xcode/SDL/SDL.xcodeproj/xcuserdata
Xcode/SDL/SDL.xcodeproj/project.xcworkspace
Xcode/SDLTest/SDLTest.xcodeproj/xcuserdata
Xcode/SDLTest/SDLTest.xcodeproj/project.xcworkspace
Xcode-iOS/SDL/SDL.xcodeproj/xcuserdata
Xcode-iOS/SDL/SDL.xcodeproj/project.xcworkspace
Xcode-iOS/Demos/Demos.xcodeproj/xcuserdata
Xcode-iOS/Demos/Demos.xcodeproj/project.xcworkspace
# for Visual C++
Debug
Release
*.user
*.ncb
*.suo
*.sdf
VisualC/tests/loopwave/sample.wav
VisualC/tests/testautomation/CompareSurfaces0001_Reference.bmp
VisualC/tests/testautomation/CompareSurfaces0001_TestOutput.bmp
VisualC/tests/testgamecontroller/axis.bmp
VisualC/tests/testgamecontroller/button.bmp
VisualC/tests/testgamecontroller/controllermap.bmp
VisualC/tests/testoverlay2/moose.dat
VisualC/tests/testrendertarget/icon.bmp
VisualC/tests/testrendertarget/sample.bmp
VisualC/tests/testscale/icon.bmp
VisualC/tests/testscale/sample.bmp
VisualC/tests/testsprite2/icon.bmp
VisualC/visualtest/icon.bmp
VisualC/visualtest/testquit.actions
VisualC/visualtest/testquit.config
VisualC/visualtest/testquit.exe
VisualC/visualtest/testquit.parameters
VisualC/visualtest/testsprite2.exe
VisualC/visualtest/testsprite2_sample.actions
VisualC/visualtest/testsprite2_sample.config
VisualC/visualtest/testsprite2_sample.parameters
# for Android
android-project/local.properties
sdl.pc
test/autom4te*
test/config.cache
test/config.log
test/config.status
test/Makefile
test/SDL2.dll
test/checkkeys
test/loopwave
test/loopwavequeue
test/testatomic
test/testaudioinfo
test/testautomation
test/testdraw2
test/testerror
test/testfile
test/testgamecontroller
test/testgesture
test/testgl2
test/testgles
test/testhaptic
test/testhittesting
test/testiconv
test/testime
test/testintersections
test/testjoystick
test/testkeys
test/testloadso
test/testlock
test/testmessage
test/testmultiaudio
test/testnative
test/testoverlay2
test/testplatform
test/testpower
test/testfilesystem
test/testrelative
test/testrendercopyex
test/testrendertarget
test/testresample
test/testrumble
test/testscale
test/testsem
test/testshader
test/testshape
test/testsprite2
test/testspriteminimal
test/teststreaming
test/testthread
test/testtimer
test/testver
test/testwm2
test/torturethread
test/*.exe
test/*.dSYM
buildbot
test/buildbot
+30
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@@ -0,0 +1,30 @@
0afe0e38e02cf2048e93582f01c52fbb91d3c7bb release-1.2.7
230b156829ed13b31134d96f689c917981f57b84 release-1.2.5
27cab50ec9c746e886ce0f3fdaa0b0cdc55a594f release-1.2.11
2fe3fbd2bff50165b3cad33bf40d70b3bb3c9fd0 release-1.2.3
3c052d3bcc76c899dfd4846be76243a78e8c7180 release-1.2.4
3c5eed71a3320962551af3b3dfbee0c99fcf0086 release-1.2.10
4867f7f7dd3426d1dbbeef48b3f3b3aa19590cc4 release-1.2.12
6e28dae59e3baf4447c83e833a8d2ac912536f5b release-1.2.1
7c2589fb8d4df54c6faabd3faebd0c0e73f67879 release-1.2.13
86de11faf082881ad9b73a1a1d78733ca07f8db8 release-1.2.6
bb051fa871aa0b53ea57df56a446cec3bb85924c release-1.2.2
cfcb2e1c36ebe9809577adf768b0ec53e8768af9 release-1.2.8
e044e7c70a50a2f54d14ee20d0933e904e5853b6 release-1.2.9
f14cf9d71233934811774f941d0de121d5f96ccf release-1.2.14
39c22a953456f6c9e2c8993c8ff973824104102a pre-touch-removal
ccf5fbfa2afabab429ad911308f362201a94d810 macosx_10_4_supported
d6a8fa507a45d9de7258e51585eab3e45c415149 release-2.0.0
a8bd63b33636715f2cf6e7d36ab7201acbd478fe release-2.0.1
a8bd63b33636715f2cf6e7d36ab7201acbd478fe release-2.0.1
715a01415ac9305b9f8ec72b99fcf8cc9dd64dde release-2.0.1
715a01415ac9305b9f8ec72b99fcf8cc9dd64dde release-2.0.1
9ec71e56071cc80eda6691a3f8719ed5395dfcfb release-2.0.1
9ec71e56071cc80eda6691a3f8719ed5395dfcfb release-2.0.1
0000000000000000000000000000000000000000 release-2.0.1
0000000000000000000000000000000000000000 release-2.0.1
b9663c77f5c95ebf05f3c18e80619caae8ae1460 release-2.0.1
be2102f000d0d2d9bab75e9703a1d503d0f6bb33 release-2.0.2
f285b9487756ff681f76c85644222c03a7bfa1c7 release-2.0.3
f285b9487756ff681f76c85644222c03a7bfa1c7 release-2.0.3
704a0bfecf754e4e1383f83c7d5118b00cae26ea release-2.0.3
+2 -2
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@@ -34,7 +34,7 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/filesystem/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
@@ -61,7 +61,7 @@ LOCAL_MODULE := SDL2_static
LOCAL_MODULE_FILENAME := libSDL2
LOCAL_SRC_FILES += $(LOCAL_PATH)/src/main/android/SDL_android_main.c
LOCAL_SRC_FILES += $(subst $(LOCAL_PATH)/,,$(LOCAL_PATH)/src/main/android/SDL_android_main.c)
LOCAL_LDLIBS :=
LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
+161 -55
View File
@@ -2,7 +2,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
endif()
cmake_minimum_required(VERSION 2.6)
cmake_minimum_required(VERSION 2.8)
project(SDL2 C)
include(CheckFunctionExists)
include(CheckLibraryExists)
@@ -29,9 +29,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 3)
set(SDL_INTERFACE_AGE 1)
set(SDL_BINARY_AGE 3)
set(SDL_MICRO_VERSION 4)
set(SDL_INTERFACE_AGE 0)
set(SDL_BINARY_AGE 4)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# Calculate a libtool-like version number
@@ -117,6 +117,12 @@ else()
set(UNIX_OR_MAC_SYS OFF)
endif()
if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten.
set(PTHREADS_ENABLED_BY_DEFAULT ON)
else()
set(PTHREADS_ENABLED_BY_DEFAULT OFF)
endif()
# Default option knobs
if(APPLE OR ARCH_64)
set(OPT_DEF_SSEMATH ON)
@@ -144,7 +150,7 @@ if("$ENV{CFLAGS}" STREQUAL "")
if(USE_GCC OR USE_CLANG)
set(CMAKE_C_FLAGS "-g -O3")
endif()
else("$ENV{CFLAGS}" STREQUAL "")
else()
set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
endif()
@@ -161,7 +167,7 @@ if(MSVC)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
endforeach(flag_var)
endforeach()
endif()
endif()
@@ -170,13 +176,19 @@ endif()
set(SDL_LIBS "-lSDL2")
set(SDL_CFLAGS "")
# Emscripten toolchain has a nonempty default value for this, and the checks
# in this file need to change that, so remember the original value, and
# restore back to that afterwards. For check_function_exists() to work in
# Emscripten, this value must be at its default value.
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
if(CYGWIN)
# We build SDL on cygwin without the UNIX emulation layer
include_directories("-I/usr/include/mingw")
set(CMAKE_REQUIRED_FLAGS "-mno-cygwin")
check_c_source_compiles("int main(int argc, char **argv) {}"
HAVE_GCC_NO_CYGWIN)
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_GCC_NO_CYGWIN)
list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
list(APPEND SDL_LIBS "-mno-cygwin")
@@ -188,12 +200,30 @@ add_definitions(-DUSING_GENERATED_CONFIG_H)
# General includes
include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
# you only need to have a platform override them if they are disabling.
if(EMSCRIPTEN)
# Set up default values for the currently supported set of subsystems:
# Emscripten/Javascript does not have assembly support, a dynamic library
# loading architecture, low-level CPU inspection or multithreading.
set(OPT_DEF_ASM FALSE)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
set(SDL_THREADS_ENABLED_BY_DEFAULT OFF)
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
set(DLOPEN_ENABLED_BY_DEFAULT OFF)
endif()
set(SDL_SUBSYSTEMS
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
File Loadso CPUinfo Filesystem)
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
endif()
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
endforeach()
option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
@@ -216,9 +246,9 @@ dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "
set_option(VIDEO_DUMMY "Use dummy video driver" ON)
set_option(VIDEO_OPENGL "Include OpenGL support" ON)
set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON)
set_option(PTHREADS "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS})
set_option(PTHREADS "Use POSIX threads for multi-threading" ${PTHREADS_ENABLED_BY_DEFAULT})
dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF)
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ON)
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${DLOPEN_ENABLED_BY_DEFAULT})
set_option(OSS "Support the OSS audio API" ${UNIX_SYS})
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF)
@@ -235,8 +265,9 @@ set_option(RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" OFF)
set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS})
set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS})
set_option(VIDEO_WAYLAND "Use Wayland video driver" OFF) #${UNIX_SYS})
set_option(VIDEO_MIR "Use Mir video driver" OFF) #${UNIX_SYS})
set_option(VIDEO_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
set_option(VIDEO_MIR "Use Mir video driver" ${UNIX_SYS})
set_option(VIDEO_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF)
set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm)
foreach(_SUB ${SDL_X11_OPTIONS})
@@ -246,11 +277,12 @@ endforeach()
set_option(VIDEO_COCOA "Use Cocoa video driver" ${APPLE})
set_option(DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
# The options below are for compatibility to configure's default behaviour.
set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC OFF CACHE BOOL "Build a static version of the library")
set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
# General source files
file(GLOB SOURCE_FILES
@@ -315,7 +347,7 @@ if(USE_GCC OR USE_CLANG)
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
HAVE_GCC_PREFERRED_STACK_BOUNDARY)
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
check_c_source_compiles("
@@ -326,14 +358,26 @@ if(USE_GCC OR USE_CLANG)
if(HAVE_GCC_FVISIBILITY)
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
if(HAVE_GCC_WALL)
list(APPEND EXTRA_CFLAGS "-Wall")
if(HAIKU)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar")
endif()
endif()
check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW)
if(HAVE_GCC_WSHADOW)
list(APPEND EXTRA_CFLAGS "-Wshadow")
endif()
set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined")
check_c_compiler_flag("" HAVE_NO_UNDEFINED)
set(CMAKE_REQUIRED_FLAGS)
if(HAVE_NO_UNDEFINED)
list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined")
endif()
endif()
if(ASSEMBLY)
@@ -362,7 +406,7 @@ if(ASSEMBLY)
if(HAVE_MMX)
list(APPEND EXTRA_CFLAGS "-mmmx")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(3DNOW)
@@ -379,7 +423,7 @@ if(ASSEMBLY)
if(HAVE_3DNOW)
list(APPEND EXTRA_CFLAGS "-m3dnow")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSE)
@@ -402,7 +446,7 @@ if(ASSEMBLY)
if(HAVE_SSE)
list(APPEND EXTRA_CFLAGS "-msse")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSE2)
@@ -425,7 +469,7 @@ if(ASSEMBLY)
if(HAVE_SSE2)
list(APPEND EXTRA_CFLAGS "-msse2")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSEMATH)
@@ -450,7 +494,7 @@ if(ASSEMBLY)
return vec_splat_u32(0);
}
int main(int argc, char **argv) { }" HAVE_ALTIVEC)
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
list(APPEND EXTRA_CFLAGS "-maltivec")
@@ -472,7 +516,7 @@ if(ASSEMBLY)
set(SDL_ASSEMBLY_ROUTINES 1)
endif()
# TODO:
#else(ASSEMBLY)
#else()
# if(USE_GCC OR USE_CLANG)
# list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
# endif()
@@ -494,7 +538,7 @@ if(LIBC)
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
_stricmp _strnicmp sscanf atan atan2 acos asin ceil copysign cos
cosf fabs floor log pow scalbn sin sinf sqrt)
cosf fabs floor log pow scalbn sin sinf sqrt sqrtf tan tanf)
string(TOUPPER ${_FN} _UPPER)
set(HAVE_${_UPPER} 1)
endforeach()
@@ -504,7 +548,7 @@ if(LIBC)
set(HAVE_M_PI 1)
add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
set(STDC_HEADERS 1)
else(WINDOWS AND NOT MINGW)
else()
set(HAVE_LIBC TRUE)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
foreach(_HEADER
@@ -541,7 +585,7 @@ if(LIBC)
set(CMAKE_REQUIRED_LIBRARIES m)
foreach(_FN
atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin
sinf sqrt)
sinf sqrt sqrtf tan tanf)
string(TOUPPER ${_FN} _UPPER)
set(_HAVEVAR "HAVE_${_UPPER}")
check_function_exists("${_FN}" ${_HAVEVAR})
@@ -557,7 +601,7 @@ if(LIBC)
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
endif()
else(LIBC)
else()
if(WINDOWS)
set(HAVE_STDARG_H 1)
set(HAVE_STDDEF_H 1)
@@ -628,7 +672,49 @@ if(SDL_VIDEO)
endif()
# Platform-specific options and settings
if(UNIX AND NOT APPLE)
if(EMSCRIPTEN)
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
add_definitions(-Wno-warn-absolute-paths)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_EMSCRIPTEN 1)
file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_EMSCRIPTEN 1)
file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
#enable gles
if(VIDEO_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
set(HAVE_VIDEO_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
endif()
endif()
elseif(UNIX AND NOT APPLE)
if(SDL_AUDIO)
if(SYSV5 OR SOLARIS OR HPUX)
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
@@ -657,12 +743,15 @@ if(UNIX AND NOT APPLE)
endif()
if(SDL_VIDEO)
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
CheckRPI()
CheckX11()
CheckMir()
CheckDirectFB()
CheckOpenGLX11()
CheckOpenGLESX11()
CheckWayland()
CheckVivante()
endif()
if(LINUX)
@@ -735,7 +824,7 @@ if(UNIX AND NOT APPLE)
if(FOUND_CLOCK_GETTIME)
list(APPEND EXTRA_LIBS rt)
set(HAVE_CLOCK_GETTIME 1)
else(FOUND_CLOCK_GETTIME)
else()
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
if(FOUND_CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
@@ -804,15 +893,15 @@ elseif(WINDOWS)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
check_include_file(xaudio2.h HAVE_XAUDIO2_H)
check_include_file(xinput.h HAVE_XINPUT_H)
check_include_file(dxgi.h HAVE_DXGI_H)
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
set(HAVE_DIRECTX TRUE)
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
set(SDL_LINK_DIR $ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
set(SDL_LINK_DIR ${SDL_LINK_DIR} PARENT_SCOPE)
link_directories(${SDL_LINK_DIR})
link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
include_directories($ENV{DXSDK_DIR}\\Include)
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_AUDIO)
@@ -910,21 +999,31 @@ elseif(WINDOWS)
endif()
if(SDL_JOYSTICK)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
if(HAVE_DINPUT_H)
set(SDL_JOYSTICK_DINPUT 1)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_dxjoystick.c)
list(APPEND EXTRA_LIBS dinput8 dxguid dxerr)
else()
endif()
if(HAVE_XINPUT_H)
set(SDL_JOYSTICK_XINPUT 1)
endif()
if(NOT HAVE_DINPUT_H AND NOT HAVE_XINPUT_H)
set(SDL_JOYSTICK_WINMM 1)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_mmjoystick.c)
endif()
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_HAPTIC AND HAVE_DINPUT_H)
set(SDL_HAPTIC_DINPUT 1)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/haptic/windows/SDL_syshaptic.c)
set(HAVE_SDL_HAPTIC TRUE)
if(SDL_HAPTIC)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
if(HAVE_DINPUT_H)
set(SDL_HAPTIC_DINPUT 1)
endif()
if(HAVE_XINPUT_H)
set(SDL_HAPTIC_XINPUT 1)
endif()
set(HAVE_SDL_HAPTIC TRUE)
endif()
endif()
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
@@ -945,12 +1044,13 @@ elseif(APPLE)
set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
set(HAVE_SDL_FILE TRUE)
set(SDL_FRAMEWORK_COCOA 1)
set(SDL_FRAMEWORK_COREVIDEO 1)
else()
message_error("SDL_FILE must be enabled to build on MacOS X")
endif()
if(SDL_AUDIO)
set(MACOSX_COREAUDIO 1)
set(SDL_AUDIO_DRIVER_COREAUDIO 1)
file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
@@ -1004,6 +1104,10 @@ elseif(APPLE)
endif()
# Actually load the frameworks at the end so we don't duplicate include.
if(SDL_FRAMEWORK_COREVIDEO)
find_library(COREVIDEO CoreVideo)
list(APPEND EXTRA_LIBS ${COREVIDEO})
endif()
if(SDL_FRAMEWORK_COCOA)
find_library(COCOA_LIBRARY Cocoa)
list(APPEND EXTRA_LIBS ${COCOA_LIBRARY})
@@ -1161,14 +1265,14 @@ if(NOT WINDOWS OR CYGWIN)
if(SDL_STATIC)
set(ENABLE_STATIC_TRUE "")
set(ENABLE_STATIC_FALSE "#")
else(SDL_STATIC)
else()
set(ENABLE_STATIC_TRUE "#")
set(ENABLE_STATIC_FALSE "")
endif()
if(SDL_SHARED)
set(ENABLE_SHARED_TRUE "")
set(ENABLE_SHARED_FALSE "#")
else(SDL_SHARED)
else()
set(ENABLE_SHARED_TRUE "#")
set(ENABLE_SHARED_FALSE "")
endif()
@@ -1244,15 +1348,12 @@ set(_INSTALL_LIBS "SDL2main")
if(SDL_SHARED)
add_library(SDL2 SHARED ${SOURCE_FILES})
if(MEGA)
install(TARGETS SDL2 RUNTIME DESTINATION . LIBRARY DESTINATION .)
endif()
if(UNIX)
set_target_properties(SDL2 PROPERTIES
VERSION ${LT_VERSION}
SOVERSION ${LT_REVISION}
OUTPUT_NAME "SDL2-${LT_RELEASE}")
else(UNIX)
else()
set_target_properties(SDL2 PROPERTIES
VERSION ${SDL_VERSION}
SOVERSION ${LT_REVISION}
@@ -1260,7 +1361,6 @@ if(SDL_SHARED)
endif()
set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
target_include_directories(SDL2 PUBLIC include)
endif()
if(SDL_STATIC)
@@ -1276,14 +1376,9 @@ if(SDL_STATIC)
# libraries - do we need to consider this?
set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
target_include_directories(SDL2-static PUBLIC include)
endif()
##### Installation targets #####
if (MEGA)
return()
endif()
install(TARGETS ${_INSTALL_LIBS}
LIBRARY DESTINATION "lib${LIB_SUFFIX}"
ARCHIVE DESTINATION "lib${LIB_SUFFIX}")
@@ -1307,7 +1402,7 @@ if(NOT WINDOWS OR CYGWIN)
if(FREEBSD)
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
else(FREEBSD)
else()
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
endif()
@@ -1315,6 +1410,17 @@ if(NOT WINDOWS OR CYGWIN)
# TODO: what about the .spec file? Is it only needed for RPM creation?
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal")
else()
install(TARGETS SDL2 RUNTIME DESTINATION bin)
if(SDL_SHARED)
install(TARGETS SDL2 RUNTIME DESTINATION bin)
endif()
endif()
##### Uninstall target #####
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
File diff suppressed because it is too large Load Diff
+4 -4
View File
@@ -9,7 +9,7 @@ To compile and install SDL:
* Run './configure; make; make install'
Mac OS X with Xcode:
* Read README-macosx.txt
* Read docs/README-macosx.md
Mac OS X from the command line:
* Run './configure; make; make install'
@@ -18,13 +18,13 @@ To compile and install SDL:
* Run './configure; make; make install'
Android:
* Read README-android.txt
* Read docs/README-android.md
iOS:
* Read README-ios.txt
* Read docs/README-ios.md
Using Cmake:
* Read README-cmake.txt
* Read docs/README-cmake.md
2. Look at the example programs in ./test, and check out the online
documentation at http://wiki.libsdl.org/
+21 -6
View File
@@ -42,15 +42,25 @@ SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake configure configure.in debian include Makefile.* sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in src test VisualC.html VisualC Xcode Xcode-iOS
GEN_DIST = SDL2.spec
ifneq ($V,1)
RUN_CMD_AR = @echo " AR " $@;
RUN_CMD_CC = @echo " CC " $@;
RUN_CMD_CXX = @echo " CXX " $@;
RUN_CMD_LTLINK = @echo " LTLINK" $@;
RUN_CMD_RANLIB = @echo " RANLIB" $@;
LIBTOOL += --quiet
endif
HDRS = \
SDL.h \
SDL_assert.h \
SDL_atomic.h \
SDL_audio.h \
SDL_bits.h \
SDL_bits.h \
SDL_blendmode.h \
SDL_clipboard.h \
SDL_cpuinfo.h \
SDL_egl.h \
SDL_endian.h \
SDL_error.h \
SDL_events.h \
@@ -70,8 +80,13 @@ HDRS = \
SDL_mutex.h \
SDL_name.h \
SDL_opengl.h \
SDL_opengl_glext.h \
SDL_opengles.h \
SDL_opengles2_gl2ext.h \
SDL_opengles2_gl2.h \
SDL_opengles2_gl2platform.h \
SDL_opengles2.h \
SDL_opengles2_khrplatform.h \
SDL_pixels.h \
SDL_platform.h \
SDL_power.h \
@@ -123,15 +138,15 @@ update-revision:
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS)
$(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
$(AR) cru $@ $(SDLMAIN_OBJECTS)
$(RANLIB) $@
$(RUN_CMD_AR)$(AR) cru $@ $(SDLMAIN_OBJECTS)
$(RUN_CMD_RANLIB)$(RANLIB) $@
$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
$(AR) cru $@ $(SDLTEST_OBJECTS)
$(RANLIB) $@
$(RUN_CMD_AR)$(AR) cru $@ $(SDLTEST_OBJECTS)
$(RUN_CMD_RANLIB)$(RANLIB) $@
install: all install-bin install-hdrs install-lib install-data
install-bin:
-30
View File
@@ -1,30 +0,0 @@
This is a list of the platforms SDL supports, and who maintains them.
Officially supported platforms
==============================
(code compiles, and thoroughly tested for release)
==============================
Windows XP/Vista/7/8
Mac OS X 10.5+
Linux 2.6+
iOS 5.1.1+
Android 2.3.3+
Unofficially supported platforms
================================
(code compiles, but not thoroughly tested)
================================
FreeBSD
NetBSD
OpenBSD
Solaris
Platforms supported by volunteers
=================================
Haiku - maintained by Axel Dörfler <axeld@pinc-software.de>
PSP - maintained by 527721088@qq.com
Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>
Platforms that need maintainers
===============================
+2 -23
View File
@@ -14,29 +14,8 @@ hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings
available for several other languages, including C# and Python.
This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".
The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
http://wiki.libsdl.org/
If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
http://www.libsdl.org/mailing-list.php
If you want to report bugs or contribute patches, please submit them to
bugzilla:
http://bugzilla.libsdl.org/
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
-112
View File
@@ -1,112 +0,0 @@
Summary: Simple DirectMedia Layer
Name: SDL2
Version: 2.0.3
Release: 1
Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
URL: http://www.libsdl.org/
License: zlib
Group: System Environment/Libraries
BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
Prefix: %{_prefix}
%ifos linux
Provides: libSDL2-2.0.so.0
%endif
%define __defattr %defattr(-,root,root)
%define __soext so
%description
This is the Simple DirectMedia Layer, a generic API that provides low
level access to audio, keyboard, mouse, and display framebuffer across
multiple platforms.
%package devel
Summary: Libraries, includes and more to develop SDL applications.
Group: Development/Libraries
Requires: %{name} = %{version}
%description devel
This is the Simple DirectMedia Layer, a generic API that provides low
level access to audio, keyboard, mouse, and display framebuffer across
multiple platforms.
This is the libraries, include files and other resources you can use
to develop SDL applications.
%prep
%setup -q
%build
%ifos linux
CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
%else
%configure
%endif
make
%install
rm -rf $RPM_BUILD_ROOT
%ifos linux
make install prefix=$RPM_BUILD_ROOT%{prefix} \
bindir=$RPM_BUILD_ROOT%{_bindir} \
libdir=$RPM_BUILD_ROOT%{_libdir} \
includedir=$RPM_BUILD_ROOT%{_includedir} \
datadir=$RPM_BUILD_ROOT%{_datadir} \
mandir=$RPM_BUILD_ROOT%{_mandir}
%else
%makeinstall
%endif
%clean
rm -rf $RPM_BUILD_ROOT
%files
%{__defattr}
%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
%{_libdir}/lib*.%{__soext}.*
%files devel
%{__defattr}
%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
%{_bindir}/*-config
%{_libdir}/lib*.a
%{_libdir}/lib*.la
%{_libdir}/lib*.%{__soext}
%{_includedir}/*/*.h
%{_libdir}/pkgconfig/*
%{_datadir}/aclocal/*
%changelog
* Sun Jan 22 2012 Sam Lantinga <slouken@libsdl.org>
- Updated for SDL 2.0
* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
- Removed support for Darwin, due to build problems on ps2linux
* Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se>
- Added support for Darwin, updated spec file
* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
- Re-integrated spec file into SDL distribution
- 'name' and 'version' come from configure
- Some of the documentation is devel specific
- Removed SMP support from %build - it doesn't work with libtool anyway
* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
- Hacked Mandrake sdl spec to build 1.1
* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
- Build Release
* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
- Add symlink for libSDL-1.0.so.0 required by sdlbomber
- Added docs
* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
- v 1.0.0
* Mon Nov 1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
- First spec file for Mandrake distribution.
# end of file
+7 -4
View File
@@ -1,7 +1,7 @@
Summary: Simple DirectMedia Layer
Name: SDL2
Version: @SDL_VERSION@
Release: 1
Release: 2
Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
URL: http://www.libsdl.org/
License: zlib
@@ -63,12 +63,12 @@ rm -rf $RPM_BUILD_ROOT
%files
%{__defattr}
%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
%doc README*.txt COPYING.txt CREDITS.txt BUGS.txt
%{_libdir}/lib*.%{__soext}.*
%files devel
%{__defattr}
%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
%doc README*.txt COPYING.txt CREDITS.txt BUGS.txt WhatsNew.txt
%{_bindir}/*-config
%{_libdir}/lib*.a
%{_libdir}/lib*.la
@@ -78,13 +78,16 @@ rm -rf $RPM_BUILD_ROOT
%{_datadir}/aclocal/*
%changelog
* Sun Dec 07 2014 Simone Contini <s.contini@oltrelinux.com>
- Fixed changelog date issue and docs filenames
* Sun Jan 22 2012 Sam Lantinga <slouken@libsdl.org>
- Updated for SDL 2.0
* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
- Removed support for Darwin, due to build problems on ps2linux
* Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se>
* Sat Jan 03 2004 Anders Bjorklund <afb@algonet.se>
- Added support for Darwin, updated spec file
* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
@@ -0,0 +1,452 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{33048af1-031a-4ce6-b61e-fad2db832e9e}</ProjectGuid>
<RootNamespace>SDL</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
<ProjectName>SDL2-WinPhone80</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<TargetName>SDL2</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<TargetName>SDL2</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>SDL2</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>SDL2</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\include</AdditionalIncludeDirectories>
<MinimalRebuild>false</MinimalRebuild>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\include</AdditionalIncludeDirectories>
<MinimalRebuild>false</MinimalRebuild>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="Windows">
<IsWinMDFile>true</IsWinMDFile>
</Reference>
<Reference Include="platform.winmd">
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\begin_code.h" />
<ClInclude Include="..\..\include\close_code.h" />
<ClInclude Include="..\..\include\SDL.h" />
<ClInclude Include="..\..\include\SDL_assert.h" />
<ClInclude Include="..\..\include\SDL_atomic.h" />
<ClInclude Include="..\..\include\SDL_audio.h" />
<ClInclude Include="..\..\include\SDL_blendmode.h" />
<ClInclude Include="..\..\include\SDL_clipboard.h" />
<ClInclude Include="..\..\include\SDL_config.h" />
<ClInclude Include="..\..\include\SDL_config_minimal.h" />
<ClInclude Include="..\..\include\SDL_config_winrt.h" />
<ClInclude Include="..\..\include\SDL_copying.h" />
<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
<ClInclude Include="..\..\include\SDL_endian.h" />
<ClInclude Include="..\..\include\SDL_error.h" />
<ClInclude Include="..\..\include\SDL_events.h" />
<ClInclude Include="..\..\include\SDL_filesystem.h" />
<ClInclude Include="..\..\include\SDL_haptic.h" />
<ClInclude Include="..\..\include\SDL_hints.h" />
<ClInclude Include="..\..\include\SDL_input.h" />
<ClInclude Include="..\..\include\SDL_joystick.h" />
<ClInclude Include="..\..\include\SDL_keyboard.h" />
<ClInclude Include="..\..\include\SDL_keycode.h" />
<ClInclude Include="..\..\include\SDL_loadso.h" />
<ClInclude Include="..\..\include\SDL_log.h" />
<ClInclude Include="..\..\include\SDL_main.h" />
<ClInclude Include="..\..\include\SDL_mouse.h" />
<ClInclude Include="..\..\include\SDL_mutex.h" />
<ClInclude Include="..\..\include\SDL_name.h" />
<ClInclude Include="..\..\include\SDL_pixels.h" />
<ClInclude Include="..\..\include\SDL_platform.h" />
<ClInclude Include="..\..\include\SDL_power.h" />
<ClInclude Include="..\..\include\SDL_quit.h" />
<ClInclude Include="..\..\include\SDL_rect.h" />
<ClInclude Include="..\..\include\SDL_render.h" />
<ClInclude Include="..\..\include\SDL_revision.h" />
<ClInclude Include="..\..\include\SDL_rwops.h" />
<ClInclude Include="..\..\include\SDL_scancode.h" />
<ClInclude Include="..\..\include\SDL_shape.h" />
<ClInclude Include="..\..\include\SDL_stdinc.h" />
<ClInclude Include="..\..\include\SDL_surface.h" />
<ClInclude Include="..\..\include\SDL_system.h" />
<ClInclude Include="..\..\include\SDL_syswm.h" />
<ClInclude Include="..\..\include\SDL_thread.h" />
<ClInclude Include="..\..\include\SDL_timer.h" />
<ClInclude Include="..\..\include\SDL_touch.h" />
<ClInclude Include="..\..\include\SDL_types.h" />
<ClInclude Include="..\..\include\SDL_version.h" />
<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; ole32.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);$(ProjectDir)..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4453</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<Image Include="Assets\Logo.png" />
<Image Include="Assets\SmallLogo.png" />
<Image Include="Assets\StoreLogo.png" />
<Image Include="Assets\SplashScreen.png" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="testthread_VS2012_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\..\..\test\testthread.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\WinRT80_VS2012\SDL-WinRT80.vcxproj">
<Project>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+4 -6
View File
@@ -22,8 +22,7 @@
<P>
There are different solution files for the various
versions of the IDE. Please use the appropiate version
2008, 2010 or 2012; the 2010EE and 2012EE files
should be used with the "Express Edition" releases.
2008, 2010, 2012 or 2013.
</P>
<P>
Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
@@ -111,8 +110,8 @@
</H3>
<P>
Now create the basic body of your project. The body of your program should take
the following form: <CODE>
<PRE>
the following form:
<PRE><CODE>
#include "SDL.h"
int main( int argc, char* argv[] )
@@ -120,8 +119,7 @@ int main( int argc, char* argv[] )
// Body of the program goes here.
return 0;
}
</PRE>
</CODE>
</CODE></PRE>
<P></P>
<H3>
That's it!
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+51 -16
View File
@@ -67,13 +67,13 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -98,6 +98,7 @@
<CompileAs>Default</CompileAs>
<ExceptionHandling>false</ExceptionHandling>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<OmitDefaultLibName>true</OmitDefaultLibName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -110,6 +111,7 @@
<SubSystem>Windows</SubSystem>
<CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
<AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -130,6 +132,7 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>false</ExceptionHandling>
<OmitDefaultLibName>true</OmitDefaultLibName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -142,6 +145,7 @@
<SubSystem>Windows</SubSystem>
<CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
<AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -169,6 +173,7 @@
<ExceptionHandling>false</ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<OmitDefaultLibName>true</OmitDefaultLibName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -205,6 +210,7 @@
<WarningLevel>Level3</WarningLevel>
<ExceptionHandling>false</ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<OmitDefaultLibName>true</OmitDefaultLibName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -221,6 +227,8 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\include\begin_code.h" />
<ClInclude Include="..\..\include\close_code.h" />
<ClInclude Include="..\..\include\SDL.h" />
<ClInclude Include="..\..\include\SDL_assert.h" />
<ClInclude Include="..\..\include\SDL_atomic.h" />
@@ -237,6 +245,7 @@
<ClInclude Include="..\..\include\SDL_error.h" />
<ClInclude Include="..\..\include\SDL_events.h" />
<ClInclude Include="..\..\include\SDL_filesystem.h" />
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
<ClInclude Include="..\..\include\SDL_gesture.h" />
<ClInclude Include="..\..\include\SDL_haptic.h" />
<ClInclude Include="..\..\include\SDL_hints.h" />
@@ -246,11 +255,18 @@
<ClInclude Include="..\..\include\SDL_loadso.h" />
<ClInclude Include="..\..\include\SDL_log.h" />
<ClInclude Include="..\..\include\SDL_main.h" />
<ClInclude Include="..\..\include\SDL_messagebox.h" />
<ClInclude Include="..\..\include\SDL_mouse.h" />
<ClInclude Include="..\..\include\SDL_mutex.h" />
<ClInclude Include="..\..\include\SDL_name.h" />
<ClInclude Include="..\..\include\SDL_opengl.h" />
<ClInclude Include="..\..\include\SDL_opengles.h" />
<ClInclude Include="..\..\include\SDL_opengles2.h" />
<ClInclude Include="..\..\include\SDL_opengles2_gl2.h" />
<ClInclude Include="..\..\include\SDL_opengles2_gl2ext.h" />
<ClInclude Include="..\..\include\SDL_opengles2_gl2platform.h" />
<ClInclude Include="..\..\include\SDL_opengles2_khrplatform.h" />
<ClInclude Include="..\..\include\SDL_opengl_glext.h" />
<ClInclude Include="..\..\include\SDL_pixels.h" />
<ClInclude Include="..\..\include\SDL_platform.h" />
<ClInclude Include="..\..\include\SDL_power.h" />
@@ -265,24 +281,43 @@
<ClInclude Include="..\..\include\SDL_surface.h" />
<ClInclude Include="..\..\include\SDL_system.h" />
<ClInclude Include="..\..\include\SDL_syswm.h" />
<ClInclude Include="..\..\include\SDL_test.h" />
<ClInclude Include="..\..\include\SDL_test_assert.h" />
<ClInclude Include="..\..\include\SDL_test_common.h" />
<ClInclude Include="..\..\include\SDL_test_compare.h" />
<ClInclude Include="..\..\include\SDL_test_crc32.h" />
<ClInclude Include="..\..\include\SDL_test_font.h" />
<ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
<ClInclude Include="..\..\include\SDL_test_harness.h" />
<ClInclude Include="..\..\include\SDL_test_images.h" />
<ClInclude Include="..\..\include\SDL_test_log.h" />
<ClInclude Include="..\..\include\SDL_test_md5.h" />
<ClInclude Include="..\..\include\SDL_test_random.h" />
<ClInclude Include="..\..\include\SDL_thread.h" />
<ClInclude Include="..\..\include\SDL_timer.h" />
<ClInclude Include="..\..\include\SDL_touch.h" />
<ClInclude Include="..\..\include\SDL_types.h" />
<ClInclude Include="..\..\include\SDL_version.h" />
<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
<ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
<ClInclude Include="..\..\src\libm\math.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
<ClInclude Include="..\..\src\libm\math_libm.h" />
<ClInclude Include="..\..\src\libm\math_private.h" />
<ClInclude Include="..\..\src\render\mmx.h" />
<ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
@@ -313,10 +348,7 @@
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" />
<ClInclude Include="..\..\src\SDL_hints_c.h" />
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
<ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
<ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
@@ -325,14 +357,11 @@
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
<ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_systimer.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
@@ -352,14 +381,20 @@
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" />
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
<ClCompile Include="..\..\src\libm\e_atan2.c" />
<ClCompile Include="..\..\src\libm\e_log.c" />
<ClCompile Include="..\..\src\libm\e_pow.c" />
@@ -368,6 +403,7 @@
<ClCompile Include="..\..\src\libm\k_cos.c" />
<ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
<ClCompile Include="..\..\src\libm\k_sin.c" />
<ClCompile Include="..\..\src\libm\k_tan.c" />
<ClCompile Include="..\..\src\libm\s_atan.c" />
<ClCompile Include="..\..\src\libm\s_copysign.c" />
<ClCompile Include="..\..\src\libm\s_cos.c" />
@@ -375,6 +411,7 @@
<ClCompile Include="..\..\src\libm\s_floor.c" />
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
<ClCompile Include="..\..\src\libm\s_sin.c" />
<ClCompile Include="..\..\src\libm\s_tan.c" />
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
@@ -422,7 +459,6 @@
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
<ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
<ClCompile Include="..\..\src\SDL_error.c" />
<ClCompile Include="..\..\src\events\SDL_events.c" />
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
@@ -450,7 +486,6 @@
<ClCompile Include="..\..\src\video\SDL_surface.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
+91 -126
View File
@@ -7,96 +7,40 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2008.vcproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2008.vcproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2008.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2008.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2008.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2008.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2008.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2008.vcproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2008.vcproj", "{66B32F7E-5716-48D0-B5B9-D832FD052DD5}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2008.vcproj", "{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2008.vcproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_VS2008.vcproj", "{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2008.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2008.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2008.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2008.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08304}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2008.vcproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2008.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2008.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2008.vcproj", "{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble_VS2008.vcproj", "{BFF40245-E9A6-4297-A425-A554E5D767E8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2008.vcproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2008.vcproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -134,6 +78,18 @@ Global
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.ActiveCfg = Debug|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.Build.0 = Debug|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.ActiveCfg = Debug|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.ActiveCfg = Release|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.Build.0 = Release|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.ActiveCfg = Release|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.ActiveCfg = Debug|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.Build.0 = Debug|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.ActiveCfg = Debug|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.ActiveCfg = Release|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.Build.0 = Release|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.ActiveCfg = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|Win32
@@ -146,6 +102,12 @@ Global
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.ActiveCfg = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.Build.0 = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|x64.ActiveCfg = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.Build.0 = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|x64.ActiveCfg = Release|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|Win32
@@ -164,42 +126,30 @@ Global
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.ActiveCfg = Debug|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.Build.0 = Debug|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|x64.ActiveCfg = Debug|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.Build.0 = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.ActiveCfg = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.Build.0 = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|x64.ActiveCfg = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.Build.0 = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|x64.ActiveCfg = Release|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.ActiveCfg = Debug|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.Build.0 = Debug|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.ActiveCfg = Debug|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.ActiveCfg = Release|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.Build.0 = Release|Win32
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.ActiveCfg = Release|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.ActiveCfg = Debug|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.Build.0 = Debug|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|x64.ActiveCfg = Debug|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.ActiveCfg = Release|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.Build.0 = Release|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|x64.ActiveCfg = Release|Win32
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|Win32.ActiveCfg = Debug|Win32
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|Win32.Build.0 = Debug|Win32
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|x64.ActiveCfg = Debug|Win32
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|Win32.ActiveCfg = Release|Win32
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|Win32.Build.0 = Release|Win32
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|x64.ActiveCfg = Release|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.ActiveCfg = Debug|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.Build.0 = Debug|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|x64.ActiveCfg = Debug|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.ActiveCfg = Release|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.Build.0 = Release|Win32
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|x64.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.ActiveCfg = Debug|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.Build.0 = Debug|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|x64.ActiveCfg = Debug|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.Build.0 = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
@@ -208,12 +158,24 @@ Global
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.ActiveCfg = Debug|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.Build.0 = Debug|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.ActiveCfg = Debug|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.ActiveCfg = Release|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.Build.0 = Release|Win32
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08304}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08304}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08304}.Debug|x64.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08304}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08304}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08304}.Release|x64.ActiveCfg = Release|Win32
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|Win32.ActiveCfg = Debug|Win32
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|Win32.Build.0 = Debug|Win32
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|x64.ActiveCfg = Debug|Win32
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|Win32.ActiveCfg = Release|Win32
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|Win32.Build.0 = Release|Win32
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|x64.ActiveCfg = Release|Win32
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|Win32.ActiveCfg = Debug|Win32
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|Win32.Build.0 = Debug|Win32
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|x64.ActiveCfg = Debug|Win32
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|Win32.ActiveCfg = Release|Win32
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|Win32.Build.0 = Release|Win32
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -221,17 +183,20 @@ Global
GlobalSection(NestedProjects) = preSolution
{26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{66B32F7E-5716-48D0-B5B9-D832FD052DD5} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{66B32F7E-5716-48D0-B5B9-D832FD052DD5} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{55812185-D13C-4022-9C81-32E0F4A08304} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{BFF40245-E9A6-4297-A425-A554E5D767E8} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
EndGlobalSection
EndGlobal
-218
View File
@@ -1,218 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2010.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2010.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2010.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2010.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2010.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2010.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2010.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2010.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2010.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|x64
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|x64
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.Build.0 = Release|x64
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.Build.0 = Release|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|x64
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.Build.0 = Release|x64
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|x64
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.Build.0 = Release|x64
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
-257
View File
@@ -1,257 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2012.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2012.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2012.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2012.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2012.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2012.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2012.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2012.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2012.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2012.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2012.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2012.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2012.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2012.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2012.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2012.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2012.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|x64
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.Build.0 = Debug|x64
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|x64
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.Build.0 = Release|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
+15
View File
@@ -119,6 +119,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testo
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble_VS2013.vcxproj", "{91B7737A-2A78-4020-820E-81A679DBEC72}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -296,6 +302,14 @@ Global
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.Build.0 = Release|x64
{91B7737A-2A78-4020-820E-81A679DBEC72}.Debug|Win32.ActiveCfg = Debug|Win32
{91B7737A-2A78-4020-820E-81A679DBEC72}.Debug|Win32.Build.0 = Debug|Win32
{91B7737A-2A78-4020-820E-81A679DBEC72}.Debug|x64.ActiveCfg = Debug|x64
{91B7737A-2A78-4020-820E-81A679DBEC72}.Debug|x64.Build.0 = Debug|x64
{91B7737A-2A78-4020-820E-81A679DBEC72}.Release|Win32.ActiveCfg = Release|Win32
{91B7737A-2A78-4020-820E-81A679DBEC72}.Release|Win32.Build.0 = Release|Win32
{91B7737A-2A78-4020-820E-81A679DBEC72}.Release|x64.ActiveCfg = Release|x64
{91B7737A-2A78-4020-820E-81A679DBEC72}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -319,5 +333,6 @@ Global
{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{E5287C64-0646-4BFA-A772-1DB5A649F35E} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{55812185-D13C-4022-9C81-32E0F4A08AAD} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{91B7737A-2A78-4020-820E-81A679DBEC72} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
EndGlobalSection
EndGlobal
+428 -424
View File
@@ -1,424 +1,428 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="SDL2main"
ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
RootNamespace="SDLmain"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
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<Tool
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<Tool
Name="VCMIDLTool"
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<Tool
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AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
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ExceptionHandling="0"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
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DebugInformationFormat="1"
CompileAs="0"
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<Tool
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<Tool
Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCALinkTool"
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<Tool
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<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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<Tool
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<Tool
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ConfigurationType="1"
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<Tool
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<Tool
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
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<Tool
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CompileAs="0"
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<Tool
Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
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<Configuration
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OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="4"
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UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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CommandLine=""
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
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ExceptionHandling="0"
RuntimeLibrary="3"
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DebugInformationFormat="1"
CompileAs="0"
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<Tool
Name="VCManagedResourceCompilerTool"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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<Tool
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
ExceptionHandling="0"
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CompileAs="0"
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<Tool
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<Tool
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<Tool
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<References>
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<File
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</File>
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Version="9.00"
Name="SDL2main"
ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
RootNamespace="SDLmain"
TargetFrameworkVersion="131072"
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<Platform
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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@@ -108,13 +108,6 @@
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@@ -143,13 +136,6 @@ copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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@@ -107,13 +107,8 @@
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