Update OpenAL Soft to commit 414b56edec5441211dc924fef365c54267c04f1c

This commit is contained in:
Alex Szpakowski
2018-04-03 20:46:26 -03:00
parent ac70ec9f6f
commit 5be7c968b8
138 changed files with 18084 additions and 18482 deletions
@@ -29,16 +29,21 @@ struct ALeffectStateVtable {
void (*const Destruct)(ALeffectState *state);
ALboolean (*const deviceUpdate)(ALeffectState *state, ALCdevice *device);
void (*const update)(ALeffectState *state, const ALCdevice *device, const struct ALeffectslot *slot, const union ALeffectProps *props);
void (*const update)(ALeffectState *state, const ALCcontext *context, const struct ALeffectslot *slot, const union ALeffectProps *props);
void (*const process)(ALeffectState *state, ALsizei samplesToDo, const ALfloat (*restrict samplesIn)[BUFFERSIZE], ALfloat (*restrict samplesOut)[BUFFERSIZE], ALsizei numChannels);
void (*const Delete)(void *ptr);
};
/* Small hack to use a pointer-to-array types as a normal argument type.
* Shouldn't be used directly.
*/
typedef ALfloat ALfloatBUFFERSIZE[BUFFERSIZE];
#define DEFINE_ALEFFECTSTATE_VTABLE(T) \
DECLARE_THUNK(T, ALeffectState, void, Destruct) \
DECLARE_THUNK1(T, ALeffectState, ALboolean, deviceUpdate, ALCdevice*) \
DECLARE_THUNK3(T, ALeffectState, void, update, const ALCdevice*, const ALeffectslot*, const ALeffectProps*) \
DECLARE_THUNK3(T, ALeffectState, void, update, const ALCcontext*, const ALeffectslot*, const ALeffectProps*) \
DECLARE_THUNK4(T, ALeffectState, void, process, ALsizei, const ALfloatBUFFERSIZE*restrict, ALfloatBUFFERSIZE*restrict, ALsizei) \
static void T##_ALeffectState_Delete(void *ptr) \
{ return T##_Delete(STATIC_UPCAST(T, ALeffectState, (ALeffectState*)ptr)); } \
@@ -54,21 +59,22 @@ static const struct ALeffectStateVtable T##_ALeffectState_vtable = { \
}
struct ALeffectStateFactoryVtable;
struct EffectStateFactoryVtable;
typedef struct ALeffectStateFactory {
const struct ALeffectStateFactoryVtable *vtbl;
} ALeffectStateFactory;
typedef struct EffectStateFactory {
const struct EffectStateFactoryVtable *vtab;
} EffectStateFactory;
struct ALeffectStateFactoryVtable {
ALeffectState *(*const create)(ALeffectStateFactory *factory);
struct EffectStateFactoryVtable {
ALeffectState *(*const create)(EffectStateFactory *factory);
};
#define EffectStateFactory_create(x) ((x)->vtab->create((x)))
#define DEFINE_ALEFFECTSTATEFACTORY_VTABLE(T) \
DECLARE_THUNK(T, ALeffectStateFactory, ALeffectState*, create) \
#define DEFINE_EFFECTSTATEFACTORY_VTABLE(T) \
DECLARE_THUNK(T, EffectStateFactory, ALeffectState*, create) \
\
static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = { \
T##_ALeffectStateFactory_create, \
static const struct EffectStateFactoryVtable T##_EffectStateFactory_vtable = { \
T##_EffectStateFactory_create, \
}
@@ -110,17 +116,18 @@ typedef struct ALeffectslot {
RefCount ref;
ATOMIC(struct ALeffectslotProps*) Update;
ATOMIC(struct ALeffectslotProps*) FreeList;
struct {
ALfloat Gain;
ALboolean AuxSendAuto;
ALenum EffectType;
ALeffectProps EffectProps;
ALeffectState *EffectState;
ALfloat RoomRolloff; /* Added to the source's room rolloff, not multiplied. */
ALfloat DecayTime;
ALfloat DecayLFRatio;
ALfloat DecayHFRatio;
ALboolean DecayHFLimit;
ALfloat AirAbsorptionGainHF;
@@ -133,9 +140,9 @@ typedef struct ALeffectslot {
BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS];
/* Wet buffer configuration is ACN channel order with N3D scaling:
* * Channel 0 is the unattenuated mono signal.
* * Channel 1 is OpenAL -X
* * Channel 2 is OpenAL Y
* * Channel 3 is OpenAL -Z
* * Channel 1 is OpenAL -X * sqrt(3)
* * Channel 2 is OpenAL Y * sqrt(3)
* * Channel 3 is OpenAL -Z * sqrt(3)
* Consequently, effects that only want to work with mono input can use
* channel 0 by itself. Effects that want multichannel can process the
* ambisonics signal and make a B-Format pan (ComputeFirstOrderGains) for
@@ -144,44 +151,30 @@ typedef struct ALeffectslot {
alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
} ALeffectslot;
inline void LockEffectSlotsRead(ALCcontext *context)
{ LockUIntMapRead(&context->EffectSlotMap); }
inline void UnlockEffectSlotsRead(ALCcontext *context)
{ UnlockUIntMapRead(&context->EffectSlotMap); }
inline void LockEffectSlotsWrite(ALCcontext *context)
{ LockUIntMapWrite(&context->EffectSlotMap); }
inline void UnlockEffectSlotsWrite(ALCcontext *context)
{ UnlockUIntMapWrite(&context->EffectSlotMap); }
inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)LookupUIntMapKeyNoLock(&context->EffectSlotMap, id); }
inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)RemoveUIntMapKeyNoLock(&context->EffectSlotMap, id); }
ALenum InitEffectSlot(ALeffectslot *slot);
void DeinitEffectSlot(ALeffectslot *slot);
void UpdateEffectSlotProps(ALeffectslot *slot);
void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context);
void UpdateAllEffectSlotProps(ALCcontext *context);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
ALeffectStateFactory *ALnullStateFactory_getFactory(void);
ALeffectStateFactory *ALreverbStateFactory_getFactory(void);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void);
ALeffectStateFactory *ALcompressorStateFactory_getFactory(void);
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void);
ALeffectStateFactory *ALechoStateFactory_getFactory(void);
ALeffectStateFactory *ALequalizerStateFactory_getFactory(void);
ALeffectStateFactory *ALflangerStateFactory_getFactory(void);
ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void);
EffectStateFactory *NullStateFactory_getFactory(void);
EffectStateFactory *ReverbStateFactory_getFactory(void);
EffectStateFactory *ChorusStateFactory_getFactory(void);
EffectStateFactory *CompressorStateFactory_getFactory(void);
EffectStateFactory *DistortionStateFactory_getFactory(void);
EffectStateFactory *EchoStateFactory_getFactory(void);
EffectStateFactory *EqualizerStateFactory_getFactory(void);
EffectStateFactory *FlangerStateFactory_getFactory(void);
EffectStateFactory *ModulatorStateFactory_getFactory(void);
EffectStateFactory *PshifterStateFactory_getFactory(void);
ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void);
EffectStateFactory *DedicatedStateFactory_getFactory(void);
ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect);
ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
void InitEffectFactoryMap(void);
void DeinitEffectFactoryMap(void);
void ALeffectState_DecRef(ALeffectState *state);
#ifdef __cplusplus
}
+39 -52
View File
@@ -1,7 +1,13 @@
#ifndef _AL_BUFFER_H_
#define _AL_BUFFER_H_
#include "alMain.h"
#include "AL/alc.h"
#include "AL/al.h"
#include "AL/alext.h"
#include "inprogext.h"
#include "atomic.h"
#include "rwlock.h"
#ifdef __cplusplus
extern "C" {
@@ -9,29 +15,25 @@ extern "C" {
/* User formats */
enum UserFmtType {
UserFmtByte = AL_BYTE_SOFT,
UserFmtUByte = AL_UNSIGNED_BYTE_SOFT,
UserFmtShort = AL_SHORT_SOFT,
UserFmtUShort = AL_UNSIGNED_SHORT_SOFT,
UserFmtInt = AL_INT_SOFT,
UserFmtUInt = AL_UNSIGNED_INT_SOFT,
UserFmtFloat = AL_FLOAT_SOFT,
UserFmtDouble = AL_DOUBLE_SOFT,
UserFmtMulaw = AL_MULAW_SOFT,
UserFmtAlaw = 0x10000000,
UserFmtUByte,
UserFmtShort,
UserFmtFloat,
UserFmtDouble,
UserFmtMulaw,
UserFmtAlaw,
UserFmtIMA4,
UserFmtMSADPCM,
};
enum UserFmtChannels {
UserFmtMono = AL_MONO_SOFT,
UserFmtStereo = AL_STEREO_SOFT,
UserFmtRear = AL_REAR_SOFT,
UserFmtQuad = AL_QUAD_SOFT,
UserFmtX51 = AL_5POINT1_SOFT, /* (WFX order) */
UserFmtX61 = AL_6POINT1_SOFT, /* (WFX order) */
UserFmtX71 = AL_7POINT1_SOFT, /* (WFX order) */
UserFmtBFormat2D = AL_BFORMAT2D_SOFT, /* WXY */
UserFmtBFormat3D = AL_BFORMAT3D_SOFT, /* WXYZ */
UserFmtMono,
UserFmtStereo,
UserFmtRear,
UserFmtQuad,
UserFmtX51, /* (WFX order) */
UserFmtX61, /* (WFX order) */
UserFmtX71, /* (WFX order) */
UserFmtBFormat2D, /* WXY */
UserFmtBFormat3D, /* WXYZ */
};
ALsizei BytesFromUserFmt(enum UserFmtType type);
@@ -44,9 +46,12 @@ inline ALsizei FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType
/* Storable formats */
enum FmtType {
FmtByte = UserFmtByte,
FmtShort = UserFmtShort,
FmtFloat = UserFmtFloat,
FmtUByte = UserFmtUByte,
FmtShort = UserFmtShort,
FmtFloat = UserFmtFloat,
FmtDouble = UserFmtDouble,
FmtMulaw = UserFmtMulaw,
FmtAlaw = UserFmtAlaw,
};
enum FmtChannels {
FmtMono = UserFmtMono,
@@ -72,18 +77,17 @@ inline ALsizei FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type)
typedef struct ALbuffer {
ALvoid *data;
ALsizei Frequency;
ALenum Format;
ALsizei SampleLen;
ALsizei Frequency;
ALbitfieldSOFT Access;
ALsizei SampleLen;
enum FmtChannels FmtChannels;
enum FmtType FmtType;
ALuint BytesAlloc;
ALsizei BytesAlloc;
enum UserFmtChannels OriginalChannels;
enum UserFmtType OriginalType;
ALsizei OriginalSize;
ALsizei OriginalAlign;
enum UserFmtType OriginalType;
ALsizei OriginalSize;
ALsizei OriginalAlign;
ALsizei LoopStart;
ALsizei LoopEnd;
@@ -91,34 +95,17 @@ typedef struct ALbuffer {
ATOMIC(ALsizei) UnpackAlign;
ATOMIC(ALsizei) PackAlign;
ALbitfieldSOFT MappedAccess;
ALsizei MappedOffset;
ALsizei MappedSize;
/* Number of times buffer was attached to a source (deletion can only occur when 0) */
RefCount ref;
RWLock lock;
/* Self ID */
ALuint id;
} ALbuffer;
ALbuffer *NewBuffer(ALCcontext *context);
void DeleteBuffer(ALCdevice *device, ALbuffer *buffer);
ALenum LoadData(ALbuffer *buffer, ALuint freq, ALenum NewFormat, ALsizei frames, enum UserFmtChannels SrcChannels, enum UserFmtType SrcType, const ALvoid *data, ALsizei align, ALboolean storesrc);
inline void LockBuffersRead(ALCdevice *device)
{ LockUIntMapRead(&device->BufferMap); }
inline void UnlockBuffersRead(ALCdevice *device)
{ UnlockUIntMapRead(&device->BufferMap); }
inline void LockBuffersWrite(ALCdevice *device)
{ LockUIntMapWrite(&device->BufferMap); }
inline void UnlockBuffersWrite(ALCdevice *device)
{ UnlockUIntMapWrite(&device->BufferMap); }
inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)LookupUIntMapKeyNoLock(&device->BufferMap, id); }
inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)RemoveUIntMapKeyNoLock(&device->BufferMap, id); }
ALvoid ReleaseALBuffers(ALCdevice *device);
#ifdef __cplusplus
+39 -39
View File
@@ -10,23 +10,32 @@ extern "C" {
struct ALeffect;
enum {
AL__EAXREVERB = 0,
AL__REVERB,
AL__CHORUS,
AL__COMPRESSOR,
AL__DISTORTION,
AL__ECHO,
AL__EQUALIZER,
AL__FLANGER,
AL__MODULATOR,
AL__DEDICATED,
EAXREVERB_EFFECT = 0,
REVERB_EFFECT,
CHORUS_EFFECT,
COMPRESSOR_EFFECT,
DISTORTION_EFFECT,
ECHO_EFFECT,
EQUALIZER_EFFECT,
FLANGER_EFFECT,
MODULATOR_EFFECT,
PSHIFTER_EFFECT,
DEDICATED_EFFECT,
MAX_EFFECTS
};
extern ALboolean DisabledEffects[MAX_EFFECTS];
extern ALfloat ReverbBoost;
extern ALboolean EmulateEAXReverb;
struct EffectList {
const char name[16];
int type;
ALenum val;
};
#define EFFECTLIST_SIZE 12
extern const struct EffectList EffectList[EFFECTLIST_SIZE];
struct ALeffectVtable {
void (*const setParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
@@ -58,6 +67,7 @@ extern const struct ALeffectVtable ALequalizer_vtable;
extern const struct ALeffectVtable ALflanger_vtable;
extern const struct ALeffectVtable ALmodulator_vtable;
extern const struct ALeffectVtable ALnull_vtable;
extern const struct ALeffectVtable ALpshifter_vtable;
extern const struct ALeffectVtable ALdedicated_vtable;
@@ -98,7 +108,7 @@ typedef union ALeffectProps {
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Chorus;
} Chorus; /* Also Flanger */
struct {
ALboolean OnOff;
@@ -135,21 +145,17 @@ typedef union ALeffectProps {
ALfloat HighGain;
} Equalizer;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Flanger;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
struct {
ALint CoarseTune;
ALint FineTune;
} Pshifter;
struct {
ALfloat Gain;
} Dedicated;
@@ -161,33 +167,27 @@ typedef struct ALeffect {
ALeffectProps Props;
const struct ALeffectVtable *vtbl;
const struct ALeffectVtable *vtab;
/* Self ID */
ALuint id;
} ALeffect;
inline void LockEffectsRead(ALCdevice *device)
{ LockUIntMapRead(&device->EffectMap); }
inline void UnlockEffectsRead(ALCdevice *device)
{ UnlockUIntMapRead(&device->EffectMap); }
inline void LockEffectsWrite(ALCdevice *device)
{ LockUIntMapWrite(&device->EffectMap); }
inline void UnlockEffectsWrite(ALCdevice *device)
{ UnlockUIntMapWrite(&device->EffectMap); }
inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)LookupUIntMapKeyNoLock(&device->EffectMap, id); }
inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)RemoveUIntMapKeyNoLock(&device->EffectMap, id); }
#define ALeffect_setParami(o, c, p, v) ((o)->vtab->setParami(o, c, p, v))
#define ALeffect_setParamf(o, c, p, v) ((o)->vtab->setParamf(o, c, p, v))
#define ALeffect_setParamiv(o, c, p, v) ((o)->vtab->setParamiv(o, c, p, v))
#define ALeffect_setParamfv(o, c, p, v) ((o)->vtab->setParamfv(o, c, p, v))
#define ALeffect_getParami(o, c, p, v) ((o)->vtab->getParami(o, c, p, v))
#define ALeffect_getParamf(o, c, p, v) ((o)->vtab->getParamf(o, c, p, v))
#define ALeffect_getParamiv(o, c, p, v) ((o)->vtab->getParamiv(o, c, p, v))
#define ALeffect_getParamfv(o, c, p, v) ((o)->vtab->getParamfv(o, c, p, v))
inline ALboolean IsReverbEffect(ALenum type)
{ return type == AL_EFFECT_REVERB || type == AL_EFFECT_EAXREVERB; }
ALenum InitEffect(ALeffect *effect);
ALvoid ReleaseALEffects(ALCdevice *device);
void InitEffect(ALeffect *effect);
void ReleaseALEffects(ALCdevice *device);
ALvoid LoadReverbPreset(const char *name, ALeffect *effect);
void LoadReverbPreset(const char *name, ALeffect *effect);
#ifdef __cplusplus
}
+9 -13
View File
@@ -2,6 +2,7 @@
#define _AL_ERROR_H_
#include "alMain.h"
#include "logging.h"
#ifdef __cplusplus
extern "C" {
@@ -9,23 +10,18 @@ extern "C" {
extern ALboolean TrapALError;
ALvoid alSetError(ALCcontext *Context, ALenum errorCode);
void alSetError(ALCcontext *context, ALenum errorCode, const char *msg, ...) DECL_FORMAT(printf, 3, 4);
#define SET_ERROR_AND_RETURN(ctx, err) do { \
alSetError((ctx), (err)); \
return; \
} while(0)
#define SET_ERROR_AND_RETURN_VALUE(ctx, err, val) do { \
alSetError((ctx), (err)); \
return (val); \
} while(0)
#define SET_ERROR_AND_GOTO(ctx, err, lbl) do { \
alSetError((ctx), (err)); \
#define SETERR_GOTO(ctx, err, lbl, ...) do { \
alSetError((ctx), (err), __VA_ARGS__); \
goto lbl; \
} while(0)
#define SETERR_RETURN(ctx, err, retval, ...) do { \
alSetError((ctx), (err), __VA_ARGS__); \
return retval; \
} while(0)
#ifdef __cplusplus
}
#endif
+29 -126
View File
@@ -1,9 +1,8 @@
#ifndef _AL_FILTER_H_
#define _AL_FILTER_H_
#include "alMain.h"
#include "math_defs.h"
#include "AL/alc.h"
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
@@ -13,99 +12,27 @@ extern "C" {
#define HIGHPASSFREQREF (250.0f)
/* Filters implementation is based on the "Cookbook formulae for audio
* EQ biquad filter coefficients" by Robert Bristow-Johnson
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt
*/
/* Implementation note: For the shelf filters, the specified gain is for the
* reference frequency, which is the centerpoint of the transition band. This
* better matches EFX filter design. To set the gain for the shelf itself, use
* the square root of the desired linear gain (or halve the dB gain).
*/
struct ALfilter;
typedef enum ALfilterType {
/** EFX-style low-pass filter, specifying a gain and reference frequency. */
ALfilterType_HighShelf,
/** EFX-style high-pass filter, specifying a gain and reference frequency. */
ALfilterType_LowShelf,
/** Peaking filter, specifying a gain and reference frequency. */
ALfilterType_Peaking,
typedef struct ALfilterVtable {
void (*const setParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals);
/** Low-pass cut-off filter, specifying a cut-off frequency. */
ALfilterType_LowPass,
/** High-pass cut-off filter, specifying a cut-off frequency. */
ALfilterType_HighPass,
/** Band-pass filter, specifying a center frequency. */
ALfilterType_BandPass,
} ALfilterType;
void (*const getParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals);
} ALfilterVtable;
typedef struct ALfilterState {
ALfloat x[2]; /* History of two last input samples */
ALfloat y[2]; /* History of two last output samples */
ALfloat b0, b1, b2; /* Transfer function coefficients "b" */
ALfloat a1, a2; /* Transfer function coefficients "a" (a0 is pre-applied) */
} ALfilterState;
/* Currently only a C-based filter process method is implemented. */
#define ALfilterState_process ALfilterState_processC
/* Calculates the rcpQ (i.e. 1/Q) coefficient for shelving filters, using the
* reference gain and shelf slope parameter.
* 0 < gain
* 0 < slope <= 1
*/
inline ALfloat calc_rcpQ_from_slope(ALfloat gain, ALfloat slope)
{
return sqrtf((gain + 1.0f/gain)*(1.0f/slope - 1.0f) + 2.0f);
#define DEFINE_ALFILTER_VTABLE(T) \
const struct ALfilterVtable T##_vtable = { \
T##_setParami, T##_setParamiv, \
T##_setParamf, T##_setParamfv, \
T##_getParami, T##_getParamiv, \
T##_getParamf, T##_getParamfv, \
}
/* Calculates the rcpQ (i.e. 1/Q) coefficient for filters, using the frequency
* multiple (i.e. ref_freq / sampling_freq) and bandwidth.
* 0 < freq_mult < 0.5.
*/
inline ALfloat calc_rcpQ_from_bandwidth(ALfloat freq_mult, ALfloat bandwidth)
{
ALfloat w0 = F_TAU * freq_mult;
return 2.0f*sinhf(logf(2.0f)/2.0f*bandwidth*w0/sinf(w0));
}
inline void ALfilterState_clear(ALfilterState *filter)
{
filter->x[0] = 0.0f;
filter->x[1] = 0.0f;
filter->y[0] = 0.0f;
filter->y[1] = 0.0f;
}
void ALfilterState_setParams(ALfilterState *filter, ALfilterType type, ALfloat gain, ALfloat freq_mult, ALfloat rcpQ);
inline void ALfilterState_copyParams(ALfilterState *restrict dst, const ALfilterState *restrict src)
{
dst->b0 = src->b0;
dst->b1 = src->b1;
dst->b2 = src->b2;
dst->a1 = src->a1;
dst->a2 = src->a2;
}
void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *restrict src, ALsizei numsamples);
inline void ALfilterState_processPassthru(ALfilterState *filter, const ALfloat *restrict src, ALsizei numsamples)
{
if(numsamples >= 2)
{
filter->x[1] = src[numsamples-2];
filter->x[0] = src[numsamples-1];
filter->y[1] = src[numsamples-2];
filter->y[0] = src[numsamples-1];
}
else if(numsamples == 1)
{
filter->x[1] = filter->x[0];
filter->x[0] = src[0];
filter->y[1] = filter->y[0];
filter->y[0] = src[0];
}
}
typedef struct ALfilter {
// Filter type (AL_FILTER_NULL, ...)
@@ -117,45 +44,21 @@ typedef struct ALfilter {
ALfloat GainLF;
ALfloat LFReference;
void (*SetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint val);
void (*SetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALint *vals);
void (*SetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val);
void (*SetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*GetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *val);
void (*GetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *vals);
void (*GetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val);
void (*GetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals);
const struct ALfilterVtable *vtab;
/* Self ID */
ALuint id;
} ALfilter;
#define ALfilter_setParami(o, c, p, v) ((o)->vtab->setParami(o, c, p, v))
#define ALfilter_setParamf(o, c, p, v) ((o)->vtab->setParamf(o, c, p, v))
#define ALfilter_setParamiv(o, c, p, v) ((o)->vtab->setParamiv(o, c, p, v))
#define ALfilter_setParamfv(o, c, p, v) ((o)->vtab->setParamfv(o, c, p, v))
#define ALfilter_getParami(o, c, p, v) ((o)->vtab->getParami(o, c, p, v))
#define ALfilter_getParamf(o, c, p, v) ((o)->vtab->getParamf(o, c, p, v))
#define ALfilter_getParamiv(o, c, p, v) ((o)->vtab->getParamiv(o, c, p, v))
#define ALfilter_getParamfv(o, c, p, v) ((o)->vtab->getParamfv(o, c, p, v))
#define ALfilter_SetParami(x, c, p, v) ((x)->SetParami((x),(c),(p),(v)))
#define ALfilter_SetParamiv(x, c, p, v) ((x)->SetParamiv((x),(c),(p),(v)))
#define ALfilter_SetParamf(x, c, p, v) ((x)->SetParamf((x),(c),(p),(v)))
#define ALfilter_SetParamfv(x, c, p, v) ((x)->SetParamfv((x),(c),(p),(v)))
#define ALfilter_GetParami(x, c, p, v) ((x)->GetParami((x),(c),(p),(v)))
#define ALfilter_GetParamiv(x, c, p, v) ((x)->GetParamiv((x),(c),(p),(v)))
#define ALfilter_GetParamf(x, c, p, v) ((x)->GetParamf((x),(c),(p),(v)))
#define ALfilter_GetParamfv(x, c, p, v) ((x)->GetParamfv((x),(c),(p),(v)))
inline void LockFiltersRead(ALCdevice *device)
{ LockUIntMapRead(&device->FilterMap); }
inline void UnlockFiltersRead(ALCdevice *device)
{ UnlockUIntMapRead(&device->FilterMap); }
inline void LockFiltersWrite(ALCdevice *device)
{ LockUIntMapWrite(&device->FilterMap); }
inline void UnlockFiltersWrite(ALCdevice *device)
{ UnlockUIntMapWrite(&device->FilterMap); }
inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)LookupUIntMapKeyNoLock(&device->FilterMap, id); }
inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)RemoveUIntMapKeyNoLock(&device->FilterMap, id); }
ALvoid ReleaseALFilters(ALCdevice *device);
void ReleaseALFilters(ALCdevice *device);
#ifdef __cplusplus
}
+15 -14
View File
@@ -8,19 +8,23 @@
extern "C" {
#endif
struct ALcontextProps {
ALfloat DopplerFactor;
ALfloat DopplerVelocity;
ALfloat SpeedOfSound;
ALboolean SourceDistanceModel;
enum DistanceModel DistanceModel;
ALfloat MetersPerUnit;
ATOMIC(struct ALcontextProps*) next;
};
struct ALlistenerProps {
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Forward[3];
ALfloat Up[3];
ALfloat Gain;
ALfloat MetersPerUnit;
ALfloat DopplerFactor;
ALfloat DopplerVelocity;
ALfloat SpeedOfSound;
ALboolean SourceDistanceModel;
enum DistanceModel DistanceModel;
ATOMIC(struct ALlistenerProps*) next;
};
@@ -31,17 +35,13 @@ typedef struct ALlistener {
ALfloat Forward[3];
ALfloat Up[3];
ALfloat Gain;
ALfloat MetersPerUnit;
ATOMIC_FLAG PropsClean;
/* Pointer to the most recent property values that are awaiting an update.
*/
ATOMIC(struct ALlistenerProps*) Update;
/* A linked list of unused property containers, free to use for future
* updates.
*/
ATOMIC(struct ALlistenerProps*) FreeList;
struct {
aluMatrixf Matrix;
aluVector Velocity;
@@ -50,7 +50,8 @@ typedef struct ALlistener {
ALfloat MetersPerUnit;
ALfloat DopplerFactor;
ALfloat SpeedOfSound;
ALfloat SpeedOfSound; /* in units per sec! */
ALfloat ReverbSpeedOfSound; /* in meters per sec! */
ALboolean SourceDistanceModel;
enum DistanceModel DistanceModel;
+236 -558
View File
@@ -12,133 +12,25 @@
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#ifdef HAVE_FENV_H
#include <fenv.h>
#ifdef HAVE_INTRIN_H
#include <intrin.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "inprogext.h"
#include "logging.h"
#include "polymorphism.h"
#include "static_assert.h"
#include "align.h"
#include "atomic.h"
#include "uintmap.h"
#include "vector.h"
#include "alstring.h"
#include "almalloc.h"
#include "threads.h"
#ifndef ALC_SOFT_loopback2
#define ALC_SOFT_loopback2 1
#define ALC_AMBISONIC_LAYOUT_SOFT 0x1997
#define ALC_AMBISONIC_SCALING_SOFT 0x1998
#define ALC_AMBISONIC_ORDER_SOFT 0x1999
#define ALC_BFORMAT3D_SOFT 0x1508
/* Ambisonic layouts */
#define ALC_ACN_SOFT 0x1600
#define ALC_FUMA_SOFT 0x1601
/* Ambisonic scalings (normalization) */
/*#define ALC_FUMA_SOFT*/
#define ALC_SN3D_SOFT 0x1602
#define ALC_N3D_SOFT 0x1603
typedef ALCboolean (ALC_APIENTRY*LPALCISAMBISONICFORMATSUPPORTEDSOFT)(ALCdevice *device, ALCenum layout, ALCenum scaling, ALsizei order);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API ALCboolean ALC_APIENTRY alcIsAmbisonicFormatSupportedSOFT(ALCdevice *device, ALCenum layout, ALCenum scaling, ALsizei order);
#endif
#endif
#ifndef ALC_SOFT_device_clock
#define ALC_SOFT_device_clock 1
typedef int64_t ALCint64SOFT;
typedef uint64_t ALCuint64SOFT;
#define ALC_DEVICE_CLOCK_SOFT 0x1600
#define ALC_DEVICE_LATENCY_SOFT 0x1601
#define ALC_DEVICE_CLOCK_LATENCY_SOFT 0x1602
typedef void (ALC_APIENTRY*LPALCGETINTEGER64VSOFT)(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#endif
#endif
#ifndef AL_SOFT_buffer_samples2
#define AL_SOFT_buffer_samples2 1
/* Channel configurations */
#define AL_MONO_SOFT 0x1500
#define AL_STEREO_SOFT 0x1501
#define AL_REAR_SOFT 0x1502
#define AL_QUAD_SOFT 0x1503
#define AL_5POINT1_SOFT 0x1504
#define AL_6POINT1_SOFT 0x1505
#define AL_7POINT1_SOFT 0x1506
#define AL_BFORMAT2D_SOFT 0x1507
#define AL_BFORMAT3D_SOFT 0x1508
/* Sample types */
#define AL_BYTE_SOFT 0x1400
#define AL_UNSIGNED_BYTE_SOFT 0x1401
#define AL_SHORT_SOFT 0x1402
#define AL_UNSIGNED_SHORT_SOFT 0x1403
#define AL_INT_SOFT 0x1404
#define AL_UNSIGNED_INT_SOFT 0x1405
#define AL_FLOAT_SOFT 0x1406
#define AL_DOUBLE_SOFT 0x1407
#define AL_BYTE3_SOFT 0x1408
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
#define AL_MULAW_SOFT 0x140A
/* Storage formats */
#define AL_MONO8_SOFT 0x1100
#define AL_MONO16_SOFT 0x1101
#define AL_MONO32F_SOFT 0x10010
#define AL_STEREO8_SOFT 0x1102
#define AL_STEREO16_SOFT 0x1103
#define AL_STEREO32F_SOFT 0x10011
#define AL_QUAD8_SOFT 0x1204
#define AL_QUAD16_SOFT 0x1205
#define AL_QUAD32F_SOFT 0x1206
#define AL_REAR8_SOFT 0x1207
#define AL_REAR16_SOFT 0x1208
#define AL_REAR32F_SOFT 0x1209
#define AL_5POINT1_8_SOFT 0x120A
#define AL_5POINT1_16_SOFT 0x120B
#define AL_5POINT1_32F_SOFT 0x120C
#define AL_6POINT1_8_SOFT 0x120D
#define AL_6POINT1_16_SOFT 0x120E
#define AL_6POINT1_32F_SOFT 0x120F
#define AL_7POINT1_8_SOFT 0x1210
#define AL_7POINT1_16_SOFT 0x1211
#define AL_7POINT1_32F_SOFT 0x1212
#define AL_BFORMAT2D_8_SOFT 0x20021
#define AL_BFORMAT2D_16_SOFT 0x20022
#define AL_BFORMAT2D_32F_SOFT 0x20023
#define AL_BFORMAT3D_8_SOFT 0x20031
#define AL_BFORMAT3D_16_SOFT 0x20032
#define AL_BFORMAT3D_32F_SOFT 0x20033
/* Buffer attributes */
#define AL_INTERNAL_FORMAT_SOFT 0x2008
#define AL_BYTE_LENGTH_SOFT 0x2009
#define AL_SAMPLE_LENGTH_SOFT 0x200A
#define AL_SEC_LENGTH_SOFT 0x200B
#if 0
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
#endif
#endif
#endif
#if defined(_WIN64)
#define SZFMT "%I64u"
@@ -150,72 +42,11 @@ AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
#ifdef __GNUC__
/* Because of a long-standing deficiency in C, you're not allowed to implicitly
* cast a pointer-to-type-array to a pointer-to-const-type-array. For example,
*
* int (*ptr)[10];
* const int (*cptr)[10] = ptr;
*
* is not allowed and most compilers will generate noisy warnings about
* incompatible types, even though it just makes the array elements const.
* Clang will allow it if you make the array type a typedef, like this:
*
* typedef int int10[10];
* int10 *ptr;
* const int10 *cptr = ptr;
*
* however GCC does not and still issues the incompatible type warning. The
* "proper" way to fix it is to add an explicit cast for the constified type,
* but that removes the vast majority of otherwise useful type-checking you'd
* get, and runs the risk of improper casts if types are later changed. Leaving
* it non-const can also be an issue if you use it as a function parameter, and
* happen to have a const type as input (and also reduce the capabilities of
* the compiler to better optimize the function).
*
* So to work around the problem, we use a macro. The macro first assigns the
* incoming variable to the specified non-const type to ensure it's the correct
* type, then casts the variable as the desired constified type. Very ugly, but
* I'd rather not have hundreds of lines of warnings because I want to tell the
* compiler that some array(s) can't be changed by the code, or have lots of
* error-prone casts.
*/
#define SAFE_CONST(T, var) __extension__({ \
T _tmp = (var); \
(const T)_tmp; \
})
#define LIKELY(x) __builtin_expect(!!(x), !0)
#define UNLIKELY(x) __builtin_expect(!!(x), 0)
#else
/* Non-GNU-compatible compilers have to use a straight cast with no extra
* checks, due to the lack of multi-statement expressions.
*/
#define SAFE_CONST(T, var) ((const T)(var))
#endif
#ifdef __GNUC__
/* This helps cast away the const-ness of a pointer without accidentally
* changing the pointer type. This is necessary due to Clang's inability to use
* atomic_load on a const _Atomic variable.
*/
#define CONST_CAST(T, V) __extension__({ \
const T _tmp = (V); \
(T)_tmp; \
})
#else
#define CONST_CAST(T, V) ((T)(V))
#endif
typedef ALint64SOFT ALint64;
typedef ALuint64SOFT ALuint64;
#ifndef U64
#if defined(_MSC_VER)
#define U64(x) ((ALuint64)(x##ui64))
#elif SIZEOF_LONG == 8
#define U64(x) ((ALuint64)(x##ul))
#elif SIZEOF_LONG_LONG == 8
#define U64(x) ((ALuint64)(x##ull))
#endif
#define LIKELY(x) (!!(x))
#define UNLIKELY(x) (!!(x))
#endif
#ifndef UINT64_MAX
@@ -234,42 +65,88 @@ typedef ALuint64SOFT ALuint64;
#endif
#endif
#ifdef __GNUC__
#define DECL_FORMAT(x, y, z) __attribute__((format(x, (y), (z))))
#else
#define DECL_FORMAT(x, y, z)
#endif
/* Calculates the size of a struct with N elements of a flexible array member.
* GCC and Clang allow offsetof(Type, fam[N]) for this, but MSVC seems to have
* trouble, so a bit more verbose workaround is needed.
*/
#define FAM_SIZE(T, M, N) (offsetof(T, M) + sizeof(((T*)NULL)->M[0])*(N))
#if defined(__GNUC__) && defined(__i386__)
/* force_align_arg_pointer is required for proper function arguments aligning
* when SSE code is used. Some systems (Windows, QNX) do not guarantee our
* thread functions will be properly aligned on the stack, even though GCC may
* generate code with the assumption that it is. */
#define FORCE_ALIGN __attribute__((force_align_arg_pointer))
#else
#define FORCE_ALIGN
#ifdef __cplusplus
extern "C" {
#endif
#ifdef HAVE_C99_VLA
#define DECL_VLA(T, _name, _size) T _name[(_size)]
#else
#define DECL_VLA(T, _name, _size) T *_name = alloca((_size) * sizeof(T))
#endif
typedef ALint64SOFT ALint64;
typedef ALuint64SOFT ALuint64;
#ifndef PATH_MAX
#ifdef MAX_PATH
#define PATH_MAX MAX_PATH
#else
#define PATH_MAX 4096
#ifndef U64
#if defined(_MSC_VER)
#define U64(x) ((ALuint64)(x##ui64))
#elif SIZEOF_LONG == 8
#define U64(x) ((ALuint64)(x##ul))
#elif SIZEOF_LONG_LONG == 8
#define U64(x) ((ALuint64)(x##ull))
#endif
#endif
/* Define a CTZ64 macro (count trailing zeros, for 64-bit integers). The result
* is *UNDEFINED* if the value is 0.
*/
#ifdef __GNUC__
#if SIZEOF_LONG == 8
#define CTZ64(x) __builtin_ctzl(x)
#else
#define CTZ64(x) __builtin_ctzll(x)
#endif
#elif defined(HAVE_BITSCANFORWARD64_INTRINSIC)
inline int msvc64_ctz64(ALuint64 v)
{
unsigned long idx = 64;
_BitScanForward64(&idx, v);
return (int)idx;
}
#define CTZ64(x) msvc64_ctz64(x)
#elif defined(HAVE_BITSCANFORWARD_INTRINSIC)
inline int msvc_ctz64(ALuint64 v)
{
unsigned long idx = 64;
if(!_BitScanForward(&idx, v&0xffffffff))
{
if(_BitScanForward(&idx, v>>32))
idx += 32;
}
return (int)idx;
}
#define CTZ64(x) msvc_ctz64(x)
#else
/* There be black magics here. The popcnt64 method is derived from
* https://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel
* while the ctz-utilizing-popcnt algorithm is shown here
* http://www.hackersdelight.org/hdcodetxt/ntz.c.txt
* as the ntz2 variant. These likely aren't the most efficient methods, but
* they're good enough if the GCC or MSVC intrinsics aren't available.
*/
inline int fallback_popcnt64(ALuint64 v)
{
v = v - ((v >> 1) & U64(0x5555555555555555));
v = (v & U64(0x3333333333333333)) + ((v >> 2) & U64(0x3333333333333333));
v = (v + (v >> 4)) & U64(0x0f0f0f0f0f0f0f0f);
return (int)((v * U64(0x0101010101010101)) >> 56);
}
inline int fallback_ctz64(ALuint64 value)
{
return fallback_popcnt64(~value & (value - 1));
}
#define CTZ64(x) fallback_ctz64(x)
#endif
static const union {
ALuint u;
@@ -280,107 +157,21 @@ static const union {
#define COUNTOF(x) (sizeof(x) / sizeof(0[x]))
#define DERIVE_FROM_TYPE(t) t t##_parent
#define STATIC_CAST(to, obj) (&(obj)->to##_parent)
#ifdef __GNUC__
#define STATIC_UPCAST(to, from, obj) __extension__({ \
static_assert(__builtin_types_compatible_p(from, __typeof(*(obj))), \
"Invalid upcast object from type"); \
(to*)((char*)(obj) - offsetof(to, from##_parent)); \
})
#else
#define STATIC_UPCAST(to, from, obj) ((to*)((char*)(obj) - offsetof(to, from##_parent)))
#endif
#define DECLARE_FORWARD(T1, T2, rettype, func) \
rettype T1##_##func(T1 *obj) \
{ return T2##_##func(STATIC_CAST(T2, obj)); }
#define DECLARE_FORWARD1(T1, T2, rettype, func, argtype1) \
rettype T1##_##func(T1 *obj, argtype1 a) \
{ return T2##_##func(STATIC_CAST(T2, obj), a); }
#define DECLARE_FORWARD2(T1, T2, rettype, func, argtype1, argtype2) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b); }
#define DECLARE_FORWARD3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b, c); }
#define GET_VTABLE1(T1) (&(T1##_vtable))
#define GET_VTABLE2(T1, T2) (&(T1##_##T2##_vtable))
#define SET_VTABLE1(T1, obj) ((obj)->vtbl = GET_VTABLE1(T1))
#define SET_VTABLE2(T1, T2, obj) (STATIC_CAST(T2, obj)->vtbl = GET_VTABLE2(T1, T2))
#define DECLARE_THUNK(T1, T2, rettype, func) \
static rettype T1##_##T2##_##func(T2 *obj) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj)); }
#define DECLARE_THUNK1(T1, T2, rettype, func, argtype1) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a); }
#define DECLARE_THUNK2(T1, T2, rettype, func, argtype1, argtype2) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b); }
#define DECLARE_THUNK3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c); }
#define DECLARE_THUNK4(T1, T2, rettype, func, argtype1, argtype2, argtype3, argtype4) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c, argtype4 d) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c, d); }
#define DECLARE_DEFAULT_ALLOCATORS(T) \
static void* T##_New(size_t size) { return al_malloc(16, size); } \
static void T##_Delete(void *ptr) { al_free(ptr); }
/* Helper to extract an argument list for VCALL. Not used directly. */
#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__))
/* Call a "virtual" method on an object, with arguments. */
#define V(obj, func) ((obj)->vtbl->func((obj), EXTRACT_VCALL_ARGS
/* Call a "virtual" method on an object, with no arguments. */
#define V0(obj, func) ((obj)->vtbl->func((obj) EXTRACT_VCALL_ARGS
#define DELETE_OBJ(obj) do { \
if((obj) != NULL) \
{ \
V0((obj),Destruct)(); \
V0((obj),Delete)(); \
} \
} while(0)
#define EXTRACT_NEW_ARGS(...) __VA_ARGS__); \
} \
} while(0)
#define NEW_OBJ(_res, T) do { \
_res = T##_New(sizeof(T)); \
if(_res) \
{ \
memset(_res, 0, sizeof(T)); \
T##_Construct(_res, EXTRACT_NEW_ARGS
#define NEW_OBJ0(_res, T) do { \
_res = T##_New(sizeof(T)); \
if(_res) \
{ \
memset(_res, 0, sizeof(T)); \
T##_Construct(_res EXTRACT_NEW_ARGS
#ifdef __cplusplus
extern "C" {
#endif
struct ll_ringbuffer;
struct Hrtf;
struct HrtfEntry;
struct DirectHrtfState;
struct FrontStablizer;
struct Compressor;
struct ALCbackend;
struct ALbuffer;
struct ALeffect;
struct ALfilter;
struct ALsource;
struct ALcontextProps;
struct ALlistenerProps;
struct ALvoiceProps;
struct ALeffectslotProps;
#define DEFAULT_OUTPUT_RATE (44100)
@@ -409,24 +200,6 @@ inline size_t RoundUp(size_t value, size_t r)
return value - (value%r);
}
/* Scales the given value using 64-bit integer math, rounding the result. */
inline ALuint64 ScaleRound(ALuint64 val, ALuint64 new_scale, ALuint64 old_scale)
{
return (val*new_scale + old_scale/2) / old_scale;
}
/* Scales the given value using 64-bit integer math, flooring the result. */
inline ALuint64 ScaleFloor(ALuint64 val, ALuint64 new_scale, ALuint64 old_scale)
{
return val * new_scale / old_scale;
}
/* Scales the given value using 64-bit integer math, ceiling the result. */
inline ALuint64 ScaleCeil(ALuint64 val, ALuint64 new_scale, ALuint64 old_scale)
{
return (val*new_scale + old_scale-1) / old_scale;
}
/* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero
* mode. */
inline ALint fastf2i(ALfloat f)
@@ -449,8 +222,6 @@ enum DevProbe {
CAPTURE_DEVICE_PROBE
};
struct ALCbackend;
enum DistanceModel {
InverseDistanceClamped = AL_INVERSE_DISTANCE_CLAMPED,
@@ -556,14 +327,6 @@ enum AmbiNorm {
};
extern const struct EffectList {
const char *name;
int type;
const char *ename;
ALenum val;
} EffectList[];
enum DeviceType {
Playback,
Capture,
@@ -614,34 +377,36 @@ typedef union AmbiConfig {
} AmbiConfig;
#define HRTF_HISTORY_BITS (6)
#define HRTF_HISTORY_LENGTH (1<<HRTF_HISTORY_BITS)
#define HRTF_HISTORY_MASK (HRTF_HISTORY_LENGTH-1)
typedef struct BufferSubList {
ALuint64 FreeMask;
struct ALbuffer *Buffers; /* 64 */
} BufferSubList;
TYPEDEF_VECTOR(BufferSubList, vector_BufferSubList)
#define HRIR_BITS (7)
#define HRIR_LENGTH (1<<HRIR_BITS)
#define HRIR_MASK (HRIR_LENGTH-1)
typedef struct EffectSubList {
ALuint64 FreeMask;
struct ALeffect *Effects; /* 64 */
} EffectSubList;
TYPEDEF_VECTOR(EffectSubList, vector_EffectSubList)
typedef struct HrtfState {
alignas(16) ALfloat History[HRTF_HISTORY_LENGTH];
alignas(16) ALfloat Values[HRIR_LENGTH][2];
} HrtfState;
typedef struct FilterSubList {
ALuint64 FreeMask;
struct ALfilter *Filters; /* 64 */
} FilterSubList;
TYPEDEF_VECTOR(FilterSubList, vector_FilterSubList)
typedef struct HrtfParams {
alignas(16) ALfloat Coeffs[HRIR_LENGTH][2];
ALsizei Delay[2];
ALfloat Gain;
} HrtfParams;
typedef struct SourceSubList {
ALuint64 FreeMask;
struct ALsource *Sources; /* 64 */
} SourceSubList;
TYPEDEF_VECTOR(SourceSubList, vector_SourceSubList)
/* Effect slots are rather large, and apps aren't likely to have more than one
* or two (let alone 64), so hold them individually.
*/
typedef struct ALeffectslot *ALeffectslotPtr;
TYPEDEF_VECTOR(ALeffectslotPtr, vector_ALeffectslotPtr)
typedef struct DirectHrtfState {
/* HRTF filter state for dry buffer content */
ALsizei Offset;
ALsizei IrSize;
struct {
alignas(16) ALfloat Values[HRIR_LENGTH][2];
alignas(16) ALfloat Coeffs[HRIR_LENGTH][2];
} Chan[];
} DirectHrtfState;
typedef struct EnumeratedHrtf {
al_string name;
@@ -667,11 +432,41 @@ typedef struct DistanceComp {
*/
#define BUFFERSIZE 2048
struct ALCdevice_struct
{
typedef struct DryMixParams {
AmbiConfig Ambi;
/* Number of coefficients in each Ambi.Coeffs to mix together (4 for first-
* order, 9 for second-order, etc). If the count is 0, Ambi.Map is used
* instead to map each output to a coefficient index.
*/
ALsizei CoeffCount;
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
ALsizei NumChannelsPerOrder[MAX_AMBI_ORDER+1];
} DryMixParams;
typedef struct BFMixParams {
AmbiConfig Ambi;
/* Will only be 4 or 0. */
ALsizei CoeffCount;
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
} BFMixParams;
typedef struct RealMixParams {
enum Channel ChannelName[MAX_OUTPUT_CHANNELS];
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
} RealMixParams;
typedef void (*POSTPROCESS)(ALCdevice *device, ALsizei SamplesToDo);
struct ALCdevice_struct {
RefCount ref;
ALCboolean Connected;
ATOMIC(ALenum) Connected;
enum DeviceType Type;
ALuint Frequency;
@@ -701,16 +496,21 @@ struct ALCdevice_struct
ALsizei NumAuxSends;
// Map of Buffers for this device
UIntMap BufferMap;
vector_BufferSubList BufferList;
almtx_t BufferLock;
// Map of Effects for this device
UIntMap EffectMap;
vector_EffectSubList EffectList;
almtx_t EffectLock;
// Map of Filters for this device
UIntMap FilterMap;
vector_FilterSubList FilterList;
almtx_t FilterLock;
POSTPROCESS PostProcess;
/* HRTF state and info */
DirectHrtfState *Hrtf;
struct DirectHrtfState *Hrtf;
al_string HrtfName;
struct Hrtf *HrtfHandle;
vector_EnumeratedHrtf HrtfList;
@@ -737,45 +537,21 @@ struct ALCdevice_struct
ALuint64 ClockBase;
ALuint SamplesDone;
/* Temp storage used for each source when mixing. */
alignas(16) ALfloat SourceData[BUFFERSIZE];
alignas(16) ALfloat ResampledData[BUFFERSIZE];
alignas(16) ALfloat FilteredData[BUFFERSIZE];
alignas(16) ALfloat NFCtrlData[BUFFERSIZE];
/* Temp storage used for mixer processing. */
alignas(16) ALfloat TempBuffer[4][BUFFERSIZE];
/* The "dry" path corresponds to the main output. */
struct {
AmbiConfig Ambi;
/* Number of coefficients in each Ambi.Coeffs to mix together (4 for
* first-order, 9 for second-order, etc). If the count is 0, Ambi.Map
* is used instead to map each output to a coefficient index.
*/
ALsizei CoeffCount;
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
ALsizei NumChannelsPerOrder[MAX_AMBI_ORDER+1];
} Dry;
DryMixParams Dry;
/* First-order ambisonics output, to be upsampled to the dry buffer if different. */
struct {
AmbiConfig Ambi;
/* Will only be 4 or 0. */
ALsizei CoeffCount;
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
} FOAOut;
BFMixParams FOAOut;
/* "Real" output, which will be written to the device buffer. May alias the
* dry buffer.
*/
struct {
enum Channel ChannelName[MAX_OUTPUT_CHANNELS];
RealMixParams RealOut;
ALfloat (*Buffer)[BUFFERSIZE];
ALsizei NumChannels;
} RealOut;
struct FrontStablizer *Stablizer;
struct Compressor *Limiter;
@@ -804,7 +580,7 @@ struct ALCdevice_struct
almtx_t BackendLock;
struct ALCbackend *Backend;
ALCdevice *volatile next;
ATOMIC(ALCdevice*) next;
};
// Frequency was requested by the app or config file
@@ -832,13 +608,34 @@ struct ALCdevice_struct
#define RECORD_THREAD_NAME "alsoft-record"
enum {
EventType_SourceStateChange = 1<<0,
EventType_BufferCompleted = 1<<1,
EventType_Error = 1<<2,
EventType_Performance = 1<<3,
EventType_Deprecated = 1<<4,
EventType_Disconnected = 1<<5,
};
typedef struct AsyncEvent {
unsigned int EnumType;
ALenum Type;
ALuint ObjectId;
ALuint Param;
ALchar Message[1008];
} AsyncEvent;
struct ALCcontext_struct {
RefCount ref;
struct ALlistener *Listener;
UIntMap SourceMap;
UIntMap EffectSlotMap;
vector_SourceSubList SourceList;
ALuint NumSources;
almtx_t SourceLock;
vector_ALeffectslotPtr EffectSlotList;
almtx_t EffectSlotLock;
ATOMIC(ALenum) LastError;
@@ -848,9 +645,12 @@ struct ALCcontext_struct {
ALfloat DopplerFactor;
ALfloat DopplerVelocity;
ALfloat SpeedOfSound;
ALfloat MetersPerUnit;
ATOMIC_FLAG PropsClean;
ATOMIC(ALenum) DeferUpdates;
RWLock PropLock;
almtx_t PropLock;
/* Counter for the pre-mixing updates, in 31.1 fixed point (lowest bit
* indicates if updates are currently happening).
@@ -860,19 +660,38 @@ struct ALCcontext_struct {
ALfloat GainBoost;
ATOMIC(struct ALcontextProps*) Update;
/* Linked lists of unused property containers, free to use for future
* updates.
*/
ATOMIC(struct ALcontextProps*) FreeContextProps;
ATOMIC(struct ALlistenerProps*) FreeListenerProps;
ATOMIC(struct ALvoiceProps*) FreeVoiceProps;
ATOMIC(struct ALeffectslotProps*) FreeEffectslotProps;
struct ALvoice **Voices;
ALsizei VoiceCount;
ALsizei MaxVoices;
ATOMIC(struct ALeffectslotArray*) ActiveAuxSlots;
almtx_t EventThrdLock;
althrd_t EventThread;
alsem_t EventSem;
struct ll_ringbuffer *AsyncEvents;
ATOMIC(ALbitfieldSOFT) EnabledEvts;
almtx_t EventCbLock;
ALEVENTPROCSOFT EventCb;
void *EventParam;
/* Default effect slot */
struct ALeffectslot *DefaultSlot;
ALCdevice *Device;
const ALCchar *ExtensionList;
ALCcontext *volatile next;
ATOMIC(ALCcontext*) next;
/* Memory space used by the listener (and possibly default effect slot) */
alignas(16) ALCbyte _listener_mem[];
@@ -880,79 +699,18 @@ struct ALCcontext_struct {
ALCcontext *GetContextRef(void);
void ALCcontext_IncRef(ALCcontext *context);
void ALCcontext_DecRef(ALCcontext *context);
void ALCcontext_DeferUpdates(ALCcontext *context);
void ALCcontext_ProcessUpdates(ALCcontext *context);
void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends);
void AppendAllDevicesList(const ALCchar *name);
void AppendCaptureDeviceList(const ALCchar *name);
void ALCdevice_Lock(ALCdevice *device);
void ALCdevice_Unlock(ALCdevice *device);
void ALCcontext_DeferUpdates(ALCcontext *context);
void ALCcontext_ProcessUpdates(ALCcontext *context);
typedef struct {
#ifdef HAVE_FENV_H
DERIVE_FROM_TYPE(fenv_t);
#ifdef _WIN32
int round_mode;
#endif
#else
int state;
#endif
#ifdef HAVE_SSE
int sse_state;
#endif
} FPUCtl;
void SetMixerFPUMode(FPUCtl *ctl);
void RestoreFPUMode(const FPUCtl *ctl);
#ifdef __GNUC__
/* Use an alternate macro set with GCC to avoid accidental continue or break
* statements within the mixer mode.
*/
#define START_MIXER_MODE() __extension__({ FPUCtl _oldMode; SetMixerFPUMode(&_oldMode);
#define END_MIXER_MODE() RestoreFPUMode(&_oldMode); })
#else
#define START_MIXER_MODE() do { FPUCtl _oldMode; SetMixerFPUMode(&_oldMode);
#define END_MIXER_MODE() RestoreFPUMode(&_oldMode); } while(0)
#endif
#define LEAVE_MIXER_MODE() RestoreFPUMode(&_oldMode)
typedef struct ll_ringbuffer ll_ringbuffer_t;
typedef struct ll_ringbuffer_data {
char *buf;
size_t len;
} ll_ringbuffer_data_t;
ll_ringbuffer_t *ll_ringbuffer_create(size_t sz, size_t elem_sz);
void ll_ringbuffer_free(ll_ringbuffer_t *rb);
void ll_ringbuffer_get_read_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t *vec);
void ll_ringbuffer_get_write_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t *vec);
size_t ll_ringbuffer_read(ll_ringbuffer_t *rb, char *dest, size_t cnt);
size_t ll_ringbuffer_peek(ll_ringbuffer_t *rb, char *dest, size_t cnt);
void ll_ringbuffer_read_advance(ll_ringbuffer_t *rb, size_t cnt);
size_t ll_ringbuffer_read_space(const ll_ringbuffer_t *rb);
int ll_ringbuffer_mlock(ll_ringbuffer_t *rb);
void ll_ringbuffer_reset(ll_ringbuffer_t *rb);
size_t ll_ringbuffer_write(ll_ringbuffer_t *rb, const char *src, size_t cnt);
void ll_ringbuffer_write_advance(ll_ringbuffer_t *rb, size_t cnt);
size_t ll_ringbuffer_write_space(const ll_ringbuffer_t *rb);
void ReadALConfig(void);
void FreeALConfig(void);
int ConfigValueExists(const char *devName, const char *blockName, const char *keyName);
const char *GetConfigValue(const char *devName, const char *blockName, const char *keyName, const char *def);
int GetConfigValueBool(const char *devName, const char *blockName, const char *keyName, int def);
int ConfigValueStr(const char *devName, const char *blockName, const char *keyName, const char **ret);
int ConfigValueInt(const char *devName, const char *blockName, const char *keyName, int *ret);
int ConfigValueUInt(const char *devName, const char *blockName, const char *keyName, unsigned int *ret);
int ConfigValueFloat(const char *devName, const char *blockName, const char *keyName, float *ret);
int ConfigValueBool(const char *devName, const char *blockName, const char *keyName, int *ret);
extern ALint RTPrioLevel;
void SetRTPriority(void);
void SetDefaultChannelOrder(ALCdevice *device);
@@ -961,12 +719,6 @@ void SetDefaultWFXChannelOrder(ALCdevice *device);
const ALCchar *DevFmtTypeString(enum DevFmtType type);
const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans);
/**
* GetChannelIdxByName
*
* Returns the index for the given channel name (e.g. FrontCenter), or -1 if it
* doesn't exist.
*/
inline ALint GetChannelIndex(const enum Channel names[MAX_OUTPUT_CHANNELS], enum Channel chan)
{
ALint i;
@@ -977,107 +729,33 @@ inline ALint GetChannelIndex(const enum Channel names[MAX_OUTPUT_CHANNELS], enum
}
return -1;
}
#define GetChannelIdxByName(x, c) GetChannelIndex((x).ChannelName, (c))
extern FILE *LogFile;
#if defined(__GNUC__) && !defined(_WIN32) && !defined(IN_IDE_PARSER)
#define AL_PRINT(T, MSG, ...) fprintf(LogFile, "AL lib: %s %s: "MSG, T, __FUNCTION__ , ## __VA_ARGS__)
#else
void al_print(const char *type, const char *func, const char *fmt, ...) DECL_FORMAT(printf, 3,4);
#define AL_PRINT(T, ...) al_print((T), __FUNCTION__, __VA_ARGS__)
#endif
#ifdef __ANDROID__
#include <android/log.h>
#define LOG_ANDROID(T, MSG, ...) __android_log_print(T, "openal", "AL lib: %s: "MSG, __FUNCTION__ , ## __VA_ARGS__)
#else
#define LOG_ANDROID(T, MSG, ...) ((void)0)
#endif
enum LogLevel {
NoLog,
LogError,
LogWarning,
LogTrace,
LogRef
};
extern enum LogLevel LogLevel;
#define TRACEREF(...) do { \
if(LogLevel >= LogRef) \
AL_PRINT("(--)", __VA_ARGS__); \
} while(0)
#define TRACE(...) do { \
if(LogLevel >= LogTrace) \
AL_PRINT("(II)", __VA_ARGS__); \
LOG_ANDROID(ANDROID_LOG_DEBUG, __VA_ARGS__); \
} while(0)
#define WARN(...) do { \
if(LogLevel >= LogWarning) \
AL_PRINT("(WW)", __VA_ARGS__); \
LOG_ANDROID(ANDROID_LOG_WARN, __VA_ARGS__); \
} while(0)
#define ERR(...) do { \
if(LogLevel >= LogError) \
AL_PRINT("(EE)", __VA_ARGS__); \
LOG_ANDROID(ANDROID_LOG_ERROR, __VA_ARGS__); \
} while(0)
/**
* GetChannelIdxByName
*
* Returns the index for the given channel name (e.g. FrontCenter), or -1 if it
* doesn't exist.
*/
inline ALint GetChannelIdxByName(const RealMixParams *real, enum Channel chan)
{ return GetChannelIndex(real->ChannelName, chan); }
extern ALint RTPrioLevel;
inline void LockBufferList(ALCdevice *device) { almtx_lock(&device->BufferLock); }
inline void UnlockBufferList(ALCdevice *device) { almtx_unlock(&device->BufferLock); }
inline void LockEffectList(ALCdevice *device) { almtx_lock(&device->EffectLock); }
inline void UnlockEffectList(ALCdevice *device) { almtx_unlock(&device->EffectLock); }
extern ALuint CPUCapFlags;
enum {
CPU_CAP_SSE = 1<<0,
CPU_CAP_SSE2 = 1<<1,
CPU_CAP_SSE3 = 1<<2,
CPU_CAP_SSE4_1 = 1<<3,
CPU_CAP_NEON = 1<<4,
};
inline void LockFilterList(ALCdevice *device) { almtx_lock(&device->FilterLock); }
inline void UnlockFilterList(ALCdevice *device) { almtx_unlock(&device->FilterLock); }
inline void LockEffectSlotList(ALCcontext *context)
{ almtx_lock(&context->EffectSlotLock); }
inline void UnlockEffectSlotList(ALCcontext *context)
{ almtx_unlock(&context->EffectSlotLock); }
void FillCPUCaps(ALuint capfilter);
vector_al_string SearchDataFiles(const char *match, const char *subdir);
/* Small hack to use a pointer-to-array types as a normal argument type.
* Shouldn't be used directly.
*/
typedef ALfloat ALfloatBUFFERSIZE[BUFFERSIZE];
typedef ALfloat ALfloat2[2];
/* The compressor requires the following information for proper
* initialization:
*
* PreGainDb - Gain applied before detection (in dB).
* PostGainDb - Gain applied after compression (in dB).
* SummedLink - Whether to use summed (true) or maxed (false) linking.
* RmsSensing - Whether to use RMS (true) or Peak (false) sensing.
* AttackTimeMin - Minimum attack time (in seconds).
* AttackTimeMax - Maximum attack time. Automates when min != max.
* ReleaseTimeMin - Minimum release time (in seconds).
* ReleaseTimeMax - Maximum release time. Automates when min != max.
* Ratio - Compression ratio (x:1). Set to 0 for true limiter.
* ThresholdDb - Triggering threshold (in dB).
* KneeDb - Knee width (below threshold; in dB).
* SampleRate - Sample rate to process.
*/
struct Compressor *CompressorInit(const ALfloat PreGainDb, const ALfloat PostGainDb,
const ALboolean SummedLink, const ALboolean RmsSensing, const ALfloat AttackTimeMin,
const ALfloat AttackTimeMax, const ALfloat ReleaseTimeMin, const ALfloat ReleaseTimeMax,
const ALfloat Ratio, const ALfloat ThresholdDb, const ALfloat KneeDb,
const ALuint SampleRate);
ALuint GetCompressorSampleRate(const struct Compressor *Comp);
void ApplyCompression(struct Compressor *Comp, const ALsizei NumChans, const ALsizei SamplesToDo,
ALfloat (*restrict OutBuffer)[BUFFERSIZE]);
#ifdef __cplusplus
}
#endif
+9 -17
View File
@@ -19,8 +19,10 @@ struct ALsource;
typedef struct ALbufferlistitem {
struct ALbuffer *buffer;
ATOMIC(struct ALbufferlistitem*) next;
ALsizei max_samples;
ALsizei num_buffers;
struct ALbuffer *buffers[];
} ALbufferlistitem;
@@ -91,32 +93,22 @@ typedef struct ALsource {
ALint SourceType;
/** Source state (initial, playing, paused, or stopped) */
ATOMIC(ALenum) state;
ALenum state;
/** Source Buffer Queue head. */
RWLock queue_lock;
ALbufferlistitem *queue;
ATOMIC_FLAG PropsClean;
/* Index into the context's Voices array. Lazily updated, only checked and
* reset when looking up the voice.
*/
ALint VoiceIdx;
/** Self ID */
ALuint id;
} ALsource;
inline void LockSourcesRead(ALCcontext *context)
{ LockUIntMapRead(&context->SourceMap); }
inline void UnlockSourcesRead(ALCcontext *context)
{ UnlockUIntMapRead(&context->SourceMap); }
inline void LockSourcesWrite(ALCcontext *context)
{ LockUIntMapWrite(&context->SourceMap); }
inline void UnlockSourcesWrite(ALCcontext *context)
{ UnlockUIntMapWrite(&context->SourceMap); }
inline struct ALsource *LookupSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)LookupUIntMapKeyNoLock(&context->SourceMap, id); }
inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)RemoveUIntMapKeyNoLock(&context->SourceMap, id); }
void UpdateAllSourceProps(ALCcontext *context);
ALvoid ReleaseALSources(ALCcontext *Context);
@@ -1,20 +0,0 @@
#ifndef ALTHUNK_H
#define ALTHUNK_H
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
void ThunkInit(void);
void ThunkExit(void);
ALenum NewThunkEntry(ALuint *index);
void FreeThunkEntry(ALuint index);
#ifdef __cplusplus
}
#endif
#endif //ALTHUNK_H
+80 -72
View File
@@ -12,28 +12,27 @@
#include "alMain.h"
#include "alBuffer.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "hrtf.h"
#include "align.h"
#include "nfcfilter.h"
#include "math_defs.h"
#include "filters/defs.h"
#include "filters/nfc.h"
#define MAX_PITCH (255)
/* Maximum number of buffer samples before the current pos needed for resampling. */
#define MAX_PRE_SAMPLES 12
/* Maximum number of buffer samples after the current pos needed for resampling. */
#define MAX_POST_SAMPLES 12
/* Maximum number of samples to pad on either end of a buffer for resampling.
* Note that both the beginning and end need padding!
*/
#define MAX_RESAMPLE_PADDING 24
#ifdef __cplusplus
extern "C" {
#endif
struct BSincTable;
struct ALsource;
struct ALbufferlistitem;
struct ALvoice;
@@ -53,13 +52,16 @@ enum Resampler {
PointResampler,
LinearResampler,
FIR4Resampler,
BSincResampler,
BSinc12Resampler,
BSinc24Resampler,
ResamplerMax = BSincResampler
ResamplerMax = BSinc24Resampler
};
extern enum Resampler ResamplerDefault;
/* The number of distinct scale and phase intervals within the filter table. */
/* The number of distinct scale and phase intervals within the bsinc filter
* table.
*/
#define BSINC_SCALE_BITS 4
#define BSINC_SCALE_COUNT (1<<BSINC_SCALE_BITS)
#define BSINC_PHASE_BITS 4
@@ -71,27 +73,29 @@ extern enum Resampler ResamplerDefault;
*/
typedef struct BsincState {
ALfloat sf; /* Scale interpolation factor. */
ALuint m; /* Coefficient count. */
ALsizei m; /* Coefficient count. */
ALint l; /* Left coefficient offset. */
struct {
const ALfloat *filter; /* Filter coefficients. */
const ALfloat *scDelta; /* Scale deltas. */
const ALfloat *phDelta; /* Phase deltas. */
const ALfloat *spDelta; /* Scale-phase deltas. */
} coeffs[BSINC_PHASE_COUNT];
/* Filter coefficients, followed by the scale, phase, and scale-phase
* delta coefficients. Starting at phase index 0, each subsequent phase
* index follows contiguously.
*/
const ALfloat *filter;
} BsincState;
typedef union InterpState {
BsincState bsinc;
} InterpState;
ALboolean BsincPrepare(const ALuint increment, BsincState *state);
typedef const ALfloat* (*ResamplerFunc)(const InterpState *state,
const ALfloat *restrict src, ALsizei frac, ALint increment,
ALfloat *restrict dst, ALsizei dstlen
);
void BsincPrepare(const ALuint increment, BsincState *state, const struct BSincTable *table);
extern const struct BSincTable bsinc12;
extern const struct BSincTable bsinc24;
typedef union aluVector {
alignas(16) ALfloat v[4];
@@ -149,10 +153,10 @@ typedef struct MixHrtfParams {
typedef struct DirectParams {
ALfilterState LowPass;
ALfilterState HighPass;
BiquadState LowPass;
BiquadState HighPass;
NfcFilter NFCtrlFilter[MAX_AMBI_ORDER];
NfcFilter NFCtrlFilter;
struct {
HrtfParams Old;
@@ -167,8 +171,8 @@ typedef struct DirectParams {
} DirectParams;
typedef struct SendParams {
ALfilterState LowPass;
ALfilterState HighPass;
BiquadState LowPass;
BiquadState HighPass;
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS];
@@ -231,16 +235,15 @@ struct ALvoiceProps {
} Send[];
};
/* If not 'fading', gain targets are used directly without fading. */
#define VOICE_IS_FADING (1<<0)
#define VOICE_HAS_HRTF (1<<1)
#define VOICE_HAS_NFC (1<<2)
#define VOICE_IS_STATIC (1<<0)
#define VOICE_IS_FADING (1<<1) /* Fading sources use gain stepping for smooth transitions. */
#define VOICE_HAS_HRTF (1<<2)
#define VOICE_HAS_NFC (1<<3)
typedef struct ALvoice {
struct ALvoiceProps *Props;
ATOMIC(struct ALvoiceProps*) Update;
ATOMIC(struct ALvoiceProps*) FreeList;
ATOMIC(struct ALsource*) Source;
ATOMIC(bool) Playing;
@@ -277,7 +280,7 @@ typedef struct ALvoice {
ALuint Offset; /* Number of output samples mixed since starting. */
alignas(16) ALfloat PrevSamples[MAX_INPUT_CHANNELS][MAX_PRE_SAMPLES];
alignas(16) ALfloat PrevSamples[MAX_INPUT_CHANNELS][MAX_RESAMPLE_PADDING];
InterpState ResampleState;
@@ -381,19 +384,26 @@ inline ALuint64 maxu64(ALuint64 a, ALuint64 b)
inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max)
{ return minu64(max, maxu64(min, val)); }
extern alignas(16) const ALfloat bsincTab[18840];
extern alignas(16) const ALfloat sinc4Tab[FRACTIONONE][4];
inline size_t minz(size_t a, size_t b)
{ return ((a > b) ? b : a); }
inline size_t maxz(size_t a, size_t b)
{ return ((a > b) ? a : b); }
inline size_t clampz(size_t val, size_t min, size_t max)
{ return minz(max, maxz(min, val)); }
inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu)
{
return val1 + (val2-val1)*mu;
}
inline ALfloat resample_fir4(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALsizei frac)
inline ALfloat cubic(ALfloat val1, ALfloat val2, ALfloat val3, ALfloat val4, ALfloat mu)
{
return sinc4Tab[frac][0]*val0 + sinc4Tab[frac][1]*val1 +
sinc4Tab[frac][2]*val2 + sinc4Tab[frac][3]*val3;
ALfloat mu2 = mu*mu, mu3 = mu2*mu;
ALfloat a0 = -0.5f*mu3 + mu2 + -0.5f*mu;
ALfloat a1 = 1.5f*mu3 + -2.5f*mu2 + 1.0f;
ALfloat a2 = -1.5f*mu3 + 2.0f*mu2 + 0.5f*mu;
ALfloat a3 = 0.5f*mu3 + -0.5f*mu2;
return val1*a0 + val2*a1 + val3*a2 + val4*a3;
}
@@ -403,10 +413,10 @@ enum HrtfRequestMode {
Hrtf_Disable = 2,
};
void aluInit(void);
void aluInitMixer(void);
MixerFunc SelectMixer(void);
RowMixerFunc SelectRowMixer(void);
ResamplerFunc SelectResampler(enum Resampler resampler);
/* aluInitRenderer
@@ -418,6 +428,8 @@ void aluInitRenderer(ALCdevice *device, ALint hrtf_id, enum HrtfRequestMode hrtf
void aluInitEffectPanning(struct ALeffectslot *slot);
void aluSelectPostProcess(ALCdevice *device);
/**
* CalcDirectionCoeffs
*
@@ -454,35 +466,26 @@ inline void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread,
*/
void CalcAnglePairwiseCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]);
/**
* ComputeAmbientGains
*
* Computes channel gains for ambient, omni-directional sounds.
*/
#define ComputeAmbientGains(b, g, o) do { \
if((b).CoeffCount > 0) \
ComputeAmbientGainsMC((b).Ambi.Coeffs, (b).NumChannels, g, o); \
else \
ComputeAmbientGainsBF((b).Ambi.Map, (b).NumChannels, g, o); \
} while (0)
void ComputeAmbientGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputeAmbientGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, ALsizei numcoeffs, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
/**
* ComputePanningGains
* ComputeDryPanGains
*
* Computes panning gains using the given channel decoder coefficients and the
* pre-calculated direction or angle coefficients.
*/
#define ComputePanningGains(b, c, g, o) do { \
if((b).CoeffCount > 0) \
ComputePanningGainsMC((b).Ambi.Coeffs, (b).NumChannels, (b).CoeffCount, c, g, o);\
else \
ComputePanningGainsBF((b).Ambi.Map, (b).NumChannels, c, g, o); \
} while (0)
void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, ALsizei numcoeffs, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
inline void ComputeDryPanGains(const DryMixParams *dry, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS])
{
if(dry->CoeffCount > 0)
ComputePanningGainsMC(dry->Ambi.Coeffs, dry->NumChannels, dry->CoeffCount,
coeffs, ingain, gains);
else
ComputePanningGainsBF(dry->Ambi.Map, dry->NumChannels, coeffs, ingain, gains);
}
void ComputeFirstOrderGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputeFirstOrderGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
/**
* ComputeFirstOrderGains
*
@@ -490,24 +493,29 @@ void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, con
* a 1x4 'slice' of a transform matrix for the input channel, used to scale and
* orient the sound samples.
*/
#define ComputeFirstOrderGains(b, m, g, o) do { \
if((b).CoeffCount > 0) \
ComputeFirstOrderGainsMC((b).Ambi.Coeffs, (b).NumChannels, m, g, o); \
else \
ComputeFirstOrderGainsBF((b).Ambi.Map, (b).NumChannels, m, g, o); \
} while (0)
void ComputeFirstOrderGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
void ComputeFirstOrderGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
inline void ComputeFirstOrderGains(const BFMixParams *foa, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS])
{
if(foa->CoeffCount > 0)
ComputeFirstOrderGainsMC(foa->Ambi.Coeffs, foa->NumChannels, mtx, ingain, gains);
else
ComputeFirstOrderGainsBF(foa->Ambi.Map, foa->NumChannels, mtx, ingain, gains);
}
ALboolean MixSource(struct ALvoice *voice, struct ALsource *Source, ALCdevice *Device, ALsizei SamplesToDo);
ALboolean MixSource(struct ALvoice *voice, ALuint SourceID, ALCcontext *Context, ALsizei SamplesToDo);
void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples);
/* Caller must lock the device. */
void aluHandleDisconnect(ALCdevice *device);
/* Caller must lock the device, and the mixer must not be running. */
void aluHandleDisconnect(ALCdevice *device, const char *msg, ...) DECL_FORMAT(printf, 2, 3);
void UpdateContextProps(ALCcontext *context);
extern MixerFunc MixSamples;
extern RowMixerFunc MixRowSamples;
extern ALfloat ConeScale;
extern ALfloat ZScale;
extern ALboolean OverrideReverbSpeedOfSound;
#ifdef __cplusplus
}
@@ -4,6 +4,12 @@
#include "AL/al.h"
#include "alBuffer.h"
void ConvertData(ALvoid *dst, enum UserFmtType dstType, const ALvoid *src, enum UserFmtType srcType, ALsizei numchans, ALsizei len, ALsizei align);
extern const ALshort muLawDecompressionTable[256];
extern const ALshort aLawDecompressionTable[256];
void Convert_ALshort_ALima4(ALshort *dst, const ALubyte *src, ALsizei numchans, ALsizei len,
ALsizei align);
void Convert_ALshort_ALmsadpcm(ALshort *dst, const ALubyte *src, ALsizei numchans, ALsizei len,
ALsizei align);
#endif /* SAMPLE_CVT_H */