Update OpenAL Soft to commit 414b56edec5441211dc924fef365c54267c04f1c

This commit is contained in:
Alex Szpakowski
2018-04-03 20:46:26 -03:00
parent ac70ec9f6f
commit 5be7c968b8
138 changed files with 18084 additions and 18482 deletions
+73 -83
View File
@@ -28,6 +28,7 @@
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
typedef struct ALechoState {
@@ -42,17 +43,21 @@ typedef struct ALechoState {
ALsizei delay;
} Tap[2];
ALsizei Offset;
/* The panning gains for the two taps */
ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS];
ALfloat Target[MAX_OUTPUT_CHANNELS];
} Gains[2];
ALfloat FeedGain;
ALfilterState Filter;
BiquadState Filter;
} ALechoState;
static ALvoid ALechoState_Destruct(ALechoState *state);
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device);
static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALechoState)
@@ -71,7 +76,7 @@ static void ALechoState_Construct(ALechoState *state)
state->Tap[1].delay = 0;
state->Offset = 0;
ALfilterState_clear(&state->Filter);
BiquadState_clear(&state->Filter);
}
static ALvoid ALechoState_Destruct(ALechoState *state)
@@ -83,13 +88,14 @@ static ALvoid ALechoState_Destruct(ALechoState *state)
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
{
ALsizei maxlen, i;
ALsizei maxlen;
// Use the next power of 2 for the buffer length, so the tap offsets can be
// wrapped using a mask instead of a modulo
maxlen = fastf2i(AL_ECHO_MAX_DELAY * Device->Frequency) + 1;
maxlen += fastf2i(AL_ECHO_MAX_LRDELAY * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
maxlen = fastf2i(AL_ECHO_MAX_DELAY*Device->Frequency + 0.5f) +
fastf2i(AL_ECHO_MAX_LRDELAY*Device->Frequency + 0.5f);
maxlen = NextPowerOf2(maxlen);
if(maxlen <= 0) return AL_FALSE;
if(maxlen != state->BufferLength)
{
@@ -100,20 +106,22 @@ static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
state->SampleBuffer = temp;
state->BufferLength = maxlen;
}
for(i = 0;i < state->BufferLength;i++)
state->SampleBuffer[i] = 0.0f;
memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
memset(state->Gains, 0, sizeof(state->Gains));
return AL_TRUE;
}
static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
{
ALuint frequency = Device->Frequency;
const ALCdevice *device = context->Device;
ALuint frequency = device->Frequency;
ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat gain, lrpan, spread;
ALfloat gainhf, lrpan, spread;
state->Tap[0].delay = fastf2i(props->Echo.Delay * frequency) + 1;
state->Tap[1].delay = fastf2i(props->Echo.LRDelay * frequency);
state->Tap[0].delay = maxi(fastf2i(props->Echo.Delay*frequency + 0.5f), 1);
state->Tap[1].delay = fastf2i(props->Echo.LRDelay*frequency + 0.5f);
state->Tap[1].delay += state->Tap[0].delay;
spread = props->Echo.Spread;
@@ -126,20 +134,18 @@ static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, co
state->FeedGain = props->Echo.Feedback;
gain = maxf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf,
gain, LOWPASSFREQREF/frequency,
calc_rcpQ_from_slope(gain, 1.0f));
gain = Slot->Params.Gain;
gainhf = maxf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
BiquadState_setParams(&state->Filter, BiquadType_HighShelf,
gainhf, LOWPASSFREQREF/frequency,
calc_rcpQ_from_slope(gainhf, 1.0f));
/* First tap panning */
CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs);
ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[0]);
ComputeDryPanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[0].Target);
/* Second tap panning */
CalcAngleCoeffs( F_PI_2*lrpan, 0.0f, spread, coeffs);
ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[1]);
ComputeDryPanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[1].Target);
}
static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
@@ -147,10 +153,11 @@ static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const
const ALsizei mask = state->BufferLength-1;
const ALsizei tap1 = state->Tap[0].delay;
const ALsizei tap2 = state->Tap[1].delay;
ALfloat *restrict delaybuf = state->SampleBuffer;
ALsizei offset = state->Offset;
ALfloat x[2], y[2], in, out;
ALsizei base, k;
ALsizei i;
ALsizei base;
ALsizei c, i;
x[0] = state->Filter.x[0];
x[1] = state->Filter.x[1];
@@ -158,45 +165,36 @@ static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const
y[1] = state->Filter.y[1];
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[128][2];
alignas(16) ALfloat temps[2][128];
ALsizei td = mini(128, SamplesToDo-base);
for(i = 0;i < td;i++)
{
/* First tap */
temps[i][0] = state->SampleBuffer[(offset-tap1) & mask];
/* Second tap */
temps[i][1] = state->SampleBuffer[(offset-tap2) & mask];
/* Feed the delay buffer's input first. */
delaybuf[offset&mask] = SamplesIn[0][i+base];
// Apply damping and feedback gain to the second tap, and mix in the
// new sample
in = temps[i][1] + SamplesIn[0][i+base];
/* First tap */
temps[0][i] = delaybuf[(offset-tap1) & mask];
/* Second tap */
temps[1][i] = delaybuf[(offset-tap2) & mask];
/* Apply damping to the second tap, then add it to the buffer with
* feedback attenuation.
*/
in = temps[1][i];
out = in*state->Filter.b0 +
x[0]*state->Filter.b1 + x[1]*state->Filter.b2 -
y[0]*state->Filter.a1 - y[1]*state->Filter.a2;
x[1] = x[0]; x[0] = in;
y[1] = y[0]; y[0] = out;
state->SampleBuffer[offset&mask] = out * state->FeedGain;
delaybuf[offset&mask] += out * state->FeedGain;
offset++;
}
for(k = 0;k < NumChannels;k++)
{
ALfloat gain = state->Gain[0][k];
if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < td;i++)
SamplesOut[k][i+base] += temps[i][0] * gain;
}
gain = state->Gain[1][k];
if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < td;i++)
SamplesOut[k][i+base] += temps[i][1] * gain;
}
}
for(c = 0;c < 2;c++)
MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
state->Gains[c].Target, SamplesToDo-base, base, td);
base += td;
}
@@ -209,11 +207,11 @@ static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const
}
typedef struct ALechoStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALechoStateFactory;
typedef struct EchoStateFactory {
DERIVE_FROM_TYPE(EffectStateFactory);
} EchoStateFactory;
ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory))
ALeffectState *EchoStateFactory_create(EchoStateFactory *UNUSED(factory))
{
ALechoState *state;
@@ -223,22 +221,20 @@ ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory))
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALechoStateFactory);
DEFINE_EFFECTSTATEFACTORY_VTABLE(EchoStateFactory);
ALeffectStateFactory *ALechoStateFactory_getFactory(void)
EffectStateFactory *EchoStateFactory_getFactory(void)
{
static ALechoStateFactory EchoFactory = { { GET_VTABLE2(ALechoStateFactory, ALeffectStateFactory) } };
static EchoStateFactory EchoFactory = { { GET_VTABLE2(EchoStateFactory, EffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &EchoFactory);
return STATIC_CAST(EffectStateFactory, &EchoFactory);
}
void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALecho_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALecho_setParami(effect, context, param, vals[0]);
}
void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
void ALecho_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
@@ -246,49 +242,45 @@ void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALflo
{
case AL_ECHO_DELAY:
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo delay out of range");
props->Echo.Delay = val;
break;
case AL_ECHO_LRDELAY:
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo LR delay out of range");
props->Echo.LRDelay = val;
break;
case AL_ECHO_DAMPING:
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo damping out of range");
props->Echo.Damping = val;
break;
case AL_ECHO_FEEDBACK:
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo feedback out of range");
props->Echo.Feedback = val;
break;
case AL_ECHO_SPREAD:
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo spread out of range");
props->Echo.Spread = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALecho_setParamf(effect, context, param, vals[0]);
}
{ ALecho_setParamf(effect, context, param, vals[0]); }
void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALecho_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALecho_getParami(effect, context, param, vals);
}
void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
void ALecho_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
@@ -315,12 +307,10 @@ void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param,
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALecho_getParamf(effect, context, param, vals);
}
{ ALecho_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALecho);