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Add libpng 1.6.6.
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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* zlib.props - location of zlib source
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*
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* libpng version 1.6.6 - September 16, 2013
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*
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* Copyright (c) 1998-2011 Glenn Randers-Pehrson
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*
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* This code is released under the libpng license.
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* For conditions of distribution and use, see the disclaimer
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* and license in png.h
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* You must edit this file to record the location of the zlib
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* source code.
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-->
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<Project ToolsVersion="4.0"
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xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<!-- Place the name of the directory containing the source of zlib used for
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debugging in this property.
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The directory need only contain the '.c' and '.h' files from the
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source.
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If you use a relative directory name (as below) then it must be
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relative to the project directories; these are one level deepers than
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the directories containing this file.
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If the version of zlib you use does not match that used when the
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distribution was built you will get warnings from pngtest that the zlib
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versions do not match. The zlib version used in this build is recorded
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below:
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-->
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<ZLibSrcDir>..\..\..\..\zlib-1.2.5</ZLibSrcDir>
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<!-- The following line allows compilation for an ARM target with Visual
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Studio 2012. Notice that this is not supported by the Visual Studio
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2012 IDE and that the programs that result cannot be run unless they
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signed by Microsoft. This is therefore untested; only Microsoft can
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test it:
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-->
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<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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</PropertyGroup>
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</Project>
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