diff --git a/libs/SDL2/CMakeLists.txt b/libs/SDL2/CMakeLists.txt index ab7783c9..c715f9c1 100644 --- a/libs/SDL2/CMakeLists.txt +++ b/libs/SDL2/CMakeLists.txt @@ -29,9 +29,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake) # set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0. set(SDL_MAJOR_VERSION 2) set(SDL_MINOR_VERSION 0) -set(SDL_MICRO_VERSION 2) -set(SDL_INTERFACE_AGE 0) -set(SDL_BINARY_AGE 2) +set(SDL_MICRO_VERSION 3) +set(SDL_INTERFACE_AGE 1) +set(SDL_BINARY_AGE 3) set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}") # Calculate a libtool-like version number @@ -235,8 +235,8 @@ set_option(RPATH "Use an rpath when linking SDL" ${UNIX_SYS}) set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" OFF) set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS}) set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS}) -set_option(VIDEO_WAYLAND "Use Wayland video driver" ${UNIX_SYS}) -set_option(VIDEO_MIR "Use Mir video driver" ${UNIX_SYS}) +set_option(VIDEO_WAYLAND "Use Wayland video driver" OFF) #${UNIX_SYS}) +set_option(VIDEO_MIR "Use Mir video driver" OFF) #${UNIX_SYS}) dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF) set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm) foreach(_SUB ${SDL_X11_OPTIONS}) @@ -799,11 +799,12 @@ elseif(WINDOWS) endif() set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"") check_include_file(d3d9.h HAVE_D3D_H) + check_include_file(d3d11_1.h HAVE_D3D11_H) check_include_file(ddraw.h HAVE_DDRAW_H) check_include_file(dsound.h HAVE_DSOUND_H) check_include_file(dinput.h HAVE_DINPUT_H) check_include_file(xaudio2.h HAVE_XAUDIO2_H) - if(HAVE_D3D_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H) + if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H) set(HAVE_DIRECTX TRUE) # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks set(SDL_LINK_DIR $ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}) @@ -846,6 +847,10 @@ elseif(WINDOWS) set(SDL_VIDEO_RENDER_D3D 1) set(HAVE_RENDER_D3D TRUE) endif() + if(RENDER_D3D AND HAVE_D3D11_H) + set(SDL_VIDEO_RENDER_D3D11 1) + set(HAVE_RENDER_D3D TRUE) + endif() set(HAVE_SDL_VIDEO TRUE) endif() diff --git a/libs/SDL2/CMakeLists.txt.orig b/libs/SDL2/CMakeLists.txt.orig deleted file mode 100644 index 7b93f47c..00000000 --- a/libs/SDL2/CMakeLists.txt.orig +++ /dev/null @@ -1,1256 +0,0 @@ -if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) - message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there") -endif() - -cmake_minimum_required(VERSION 2.6) -project(SDL2 C) -include(CheckFunctionExists) -include(CheckLibraryExists) -include(CheckIncludeFiles) -include(CheckIncludeFile) -include(CheckSymbolExists) -include(CheckCSourceRuns) -include(CheckCCompilerFlag) -include(CheckTypeSize) -include(CheckStructHasMember) -include(CMakeDependentOption) -include(FindPkgConfig) -set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake") -include(${SDL2_SOURCE_DIR}/cmake/macros.cmake) -include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake) - -# General settings -# Edit include/SDL_version.h and change the version, then: -# SDL_MICRO_VERSION += 1; -# SDL_INTERFACE_AGE += 1; -# SDL_BINARY_AGE += 1; -# if any functions have been added, set SDL_INTERFACE_AGE to 0. -# if backwards compatibility has been broken, -# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0. -set(SDL_MAJOR_VERSION 2) -set(SDL_MINOR_VERSION 0) -set(SDL_MICRO_VERSION 1) -set(SDL_INTERFACE_AGE 0) -set(SDL_BINARY_AGE 1) -set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}") - -# Calculate a libtool-like version number -math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}") -math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}") -set(LT_REVISION "${SDL_INTERFACE_AGE}") -set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}") -set(LT_VERSION "${LT_CURRENT}.${LT_REVISION}.${LT_AGE}") - -# General settings & flags -set(LIBRARY_OUTPUT_DIRECTORY "build") -# Check for 64 or 32 bit -set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P}) -if(CMAKE_SIZEOF_VOID_P EQUAL 8) - set(ARCH_64 TRUE) - set(PROCESSOR_ARCH "x64") -else() - set(ARCH_64 FALSE) - set(PROCESSOR_ARCH "x86") -endif(CMAKE_SIZEOF_VOID_P EQUAL 8) -set(LIBNAME SDL2) -if(NOT LIBTYPE) - set(LIBTYPE SHARED) -endif(NOT LIBTYPE) - -# Get the platform -if(WIN32) - if(NOT WINDOWS) - set(WINDOWS TRUE) - endif(NOT WINDOWS) -elseif(UNIX AND NOT APPLE) - if(CMAKE_SYSTEM_NAME MATCHES ".*Linux") - set(LINUX TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*") - set(FREEBSD TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*") - set(NETBSD TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*") - set(OPENBSD TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*") - set(GNU TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*") - set(BSDI TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD") - set(FREEBSD TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*") - set(SYSV5 TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*") - set(SOLARIS TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*") - set(HPUX TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*") - set(AIX TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*") - set(MINIX TRUE) - endif() -elseif(APPLE) - if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*") - set(DARWIN TRUE) - elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*") - set(MACOSX TRUE) - endif() - # TODO: iOS? -elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*") - message_error("BeOS support has been removed as of SDL 2.0.2.") -elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*") - set(HAIKU TRUE) -endif() - -# Don't mistake osx for unix -if(UNIX AND NOT APPLE) - set(UNIX_SYS ON) -else() - set(UNIX_SYS OFF) -endif(UNIX AND NOT APPLE) - -if(UNIX OR APPLE) - set(UNIX_OR_MAC_SYS ON) -else() - set(UNIX_OR_MAC_SYS OFF) -endif(UNIX OR APPLE) - -# Default option knobs -if(APPLE OR ARCH_64) - set(OPT_DEF_SSEMATH ON) -endif() -if(UNIX OR MINGW OR MSYS) - set(OPT_DEF_LIBC ON) -endif(UNIX OR MINGW OR MSYS) - -# Compiler info -if(CMAKE_COMPILER_IS_GNUCC) - set(USE_GCC TRUE) - set(OPT_DEF_ASM TRUE) -elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") - set(USE_CLANG TRUE) - set(OPT_DEF_ASM TRUE) -elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+ - set(OPT_DEF_ASM TRUE) - #set(CMAKE_C_FLAGS "/ZI /WX- / -else() - set(OPT_DEF_ASM FALSE) -endif(CMAKE_COMPILER_IS_GNUCC) - -# Default flags, if not set otherwise -if("$ENV{CFLAGS}" STREQUAL "") - if(USE_GCC OR USE_CLANG) - set(CMAKE_C_FLAGS "-g -O3") - endif(USE_GCC OR USE_CLANG) -else("$ENV{CFLAGS}" STREQUAL "") - set(CMAKE_C_FLAGS "$ENV{CFLAGS}") - list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}") -endif("$ENV{CFLAGS}" STREQUAL "") -if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32 - list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}") -endif(NOT ("$ENV{CFLAGS}" STREQUAL "")) - -# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config, -# etc. are created correctly. -set(SDL_LIBS "-lSDL2") -set(SDL_CFLAGS "") - -if(CYGWIN) - # We build SDL on cygwin without the UNIX emulation layer - include_directories("-I/usr/include/mingw") - set(CMAKE_REQUIRED_FLAGS "-mno-cygwin") - check_c_source_compiles("int main(int argc, char **argv) {}" - HAVE_GCC_NO_CYGWIN) - set(CMAKE_REQUIRED_FLAGS) - if(HAVE_GCC_NO_CYGWIN) - list(APPEND EXTRA_LDFLAGS "-mno-cygwin") - list(APPEND SDL_LIBS "-mno-cygwin") - endif(HAVE_GCC_NO_CYGWIN) - set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw") -endif(CYGWIN) - -add_definitions(-DUSING_GENERATED_CONFIG_H) -# General includes -include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include) - -set(SDL_SUBSYSTEMS - Atomic Audio Video Render Events Joystick Haptic Power Threads Timers - File Loadso CPUinfo Filesystem) -foreach(_SUB ${SDL_SUBSYSTEMS}) - string(TOUPPER ${_SUB} _OPT) - option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON) -endforeach() - -option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto") -#set_option(DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON) -set_option(LIBC "Use the system C library" ${OPT_DEF_LIBC}) -set_option(GCC_ATOMICS "Use gcc builtin atomics" ${USE_GCC}) -set_option(ASSEMBLY "Enable assembly routines" ${OPT_DEF_ASM}) -set_option(SSEMATH "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH}) -set_option(MMX "Use MMX assembly routines" ${OPT_DEF_ASM}) -set_option(3DNOW "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM}) -set_option(SSE "Use SSE assembly routines" ${OPT_DEF_ASM}) -set_option(SSE2 "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH}) -set_option(ALTIVEC "Use Altivec assembly routines" ${OPT_DEF_ASM}) -set_option(DISKAUDIO "Support the disk writer audio driver" ON) -set_option(DUMMYAUDIO "Support the dummy audio driver" ON) -set_option(VIDEO_DIRECTFB "Use DirectFB video driver" OFF) -dep_option(DIRECTFB_SHARED "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF) -set_option(FUSIONSOUND "Use FusionSound audio driver" OFF) -dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND_SHARED" OFF) -set_option(VIDEO_DUMMY "Use dummy video driver" ON) -set_option(VIDEO_OPENGL "Include OpenGL support" ON) -set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON) -set_option(PTHREADS "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS}) -dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF) -set_option(SDL_DLOPEN "Use dlopen for shared object loading" ON) -set_option(OSS "Support the OSS audio API" ${UNIX_SYS}) -set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS}) -dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF) -set_option(ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS}) -dep_option(ESD_SHARED "Dynamically load ESD audio support" ON "ESD" OFF) -set_option(PULSEAUDIO "Use PulseAudio" ${UNIX_SYS}) -dep_option(PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "PULSEAUDIO" OFF) -set_option(ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS}) -dep_option(ARTS_SHARED "Dynamically load aRts audio support" ON "ARTS" OFF) -set_option(NAS "Support the NAS audio API" ${UNIX_SYS}) -set_option(SNDIO "Support the sndio audio API" ${UNIX_SYS}) -set_option(RPATH "Use an rpath when linking SDL" ${UNIX_SYS}) -set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" OFF) -set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS}) -set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS}) -dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF) -set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm) -foreach(_SUB ${SDL_X11_OPTIONS}) - string(TOUPPER "VIDEO_X11_${_SUB}" _OPT) - dep_option(${_OPT} "Enable ${_SUB} support" ON "VIDEO_X11" OFF) -endforeach() -set_option(VIDEO_COCOA "Use Cocoa video driver" ${APPLE}) -set_option(DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS}) -set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS}) - -# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here -# The options below are for compatibility to configure's default behaviour. -set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library") -set(SDL_STATIC OFF CACHE BOOL "Build a static version of the library") - -# General source files -file(GLOB SOURCE_FILES - ${SDL2_SOURCE_DIR}/src/*.c - ${SDL2_SOURCE_DIR}/src/atomic/*.c - ${SDL2_SOURCE_DIR}/src/audio/*.c - ${SDL2_SOURCE_DIR}/src/cpuinfo/*.c - ${SDL2_SOURCE_DIR}/src/events/*.c - ${SDL2_SOURCE_DIR}/src/file/*.c - ${SDL2_SOURCE_DIR}/src/libm/*.c - ${SDL2_SOURCE_DIR}/src/render/*.c - ${SDL2_SOURCE_DIR}/src/render/*/*.c - ${SDL2_SOURCE_DIR}/src/stdlib/*.c - ${SDL2_SOURCE_DIR}/src/thread/*.c - ${SDL2_SOURCE_DIR}/src/timer/*.c - ${SDL2_SOURCE_DIR}/src/video/*.c) - - -if(ASSERTIONS STREQUAL "auto") - # Do nada - use optimization settings to determine the assertion level -elseif(ASSERTIONS STREQUAL "disabled") - set(SDL_DEFAULT_ASSERT_LEVEL 0) -elseif(ASSERTIONS STREQUAL "release") - set(SDL_DEFAULT_ASSERT_LEVEL 1) -elseif(ASSERTIONS STREQUAL "enabled") - set(SDL_DEFAULT_ASSERT_LEVEL 2) -elseif(ASSERTIONS STREQUAL "paranoid") - set(SDL_DEFAULT_ASSERT_LEVEL 3) -else() - message_error("unknown assertion level") -endif(ASSERTIONS STREQUAL "auto") -set(HAVE_ASSERTIONS ${ASSERTIONS}) - -# Compiler option evaluation -if(USE_GCC OR USE_CLANG) - if(DEPENDENCY_TRACKING) - check_c_source_compiles(" - #if !defined(__GNUC__) || __GNUC__ < 3 - #error Dependency tracking requires GCC 3.0 or newer - #endif - int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING) - endif(DEPENDENCY_TRACKING) - - if(GCC_ATOMICS) - check_c_source_compiles("int main(int argc, char **argv) { - int a; - void *x, *y, *z; - __sync_lock_test_and_set(&a, 4); - __sync_lock_test_and_set(&x, y); - __sync_fetch_and_add(&a, 1); - __sync_bool_compare_and_swap(&a, 5, 10); - __sync_bool_compare_and_swap(&x, y, z); }" HAVE_GCC_ATOMICS) - if(NOT HAVE_GCC_ATOMICS) - check_c_source_compiles("int main(int argc, char **argv) { - int a; - __sync_lock_test_and_set(&a, 1); - __sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET) - endif(NOT HAVE_GCC_ATOMICS) - endif(GCC_ATOMICS) - - set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2") - check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}" - HAVE_GCC_PREFERRED_STACK_BOUNDARY) - set(CMAKE_REQUIRED_FLAGS) - - set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror") - check_c_source_compiles(" - #if !defined(__GNUC__) || __GNUC__ < 4 - #error SDL only uses visibility attributes in GCC 4 or newer - #endif - int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY) - if(HAVE_GCC_FVISIBILITY) - list(APPEND EXTRA_CFLAGS "-fvisibility=hidden") - endif(HAVE_GCC_FVISIBILITY) - set(CMAKE_REQUIRED_FLAGS) - - check_c_compiler_flag(-Wall HAVE_GCC_WALL) - if(HAVE_GCC_WALL) - if(HAIKU) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar") - endif(HAIKU) - endif(HAVE_GCC_WALL) -endif(USE_GCC OR USE_CLANG) - -if(ASSEMBLY) - if(USE_GCC OR USE_CLANG) - set(SDL_ASSEMBLY_ROUTINES 1) - # TODO: Those all seem to be quite GCC specific - needs to be - # reworked for better compiler support - set(HAVE_ASSEMBLY TRUE) - if(MMX) - set(CMAKE_REQUIRED_FLAGS "-mmmx") - check_c_source_compiles(" - #ifdef __MINGW32__ - #include <_mingw.h> - #ifdef __MINGW64_VERSION_MAJOR - #include - #else - #include - #endif - #else - #include - #endif - #ifndef __MMX__ - #error Assembler CPP flag not enabled - #endif - int main(int argc, char **argv) { }" HAVE_MMX) - if(HAVE_MMX) - list(APPEND EXTRA_CFLAGS "-mmmx") - endif(HAVE_MMX) - set(CMAKE_REQUIRED_FLAGS) - endif(MMX) - - if(3DNOW) - set(CMAKE_REQUIRED_FLAGS "-m3dnow") - check_c_source_compiles(" - #include - #ifndef __3dNOW__ - #error Assembler CPP flag not enabled - #endif - int main(int argc, char **argv) { - void *p = 0; - _m_prefetch(p); - }" HAVE_3DNOW) - if(HAVE_3DNOW) - list(APPEND EXTRA_CFLAGS "-m3dnow") - endif(HAVE_3DNOW) - set(CMAKE_REQUIRED_FLAGS) - endif(3DNOW) - - if(SSE) - set(CMAKE_REQUIRED_FLAGS "-msse") - check_c_source_compiles(" - #ifdef __MINGW32__ - #include <_mingw.h> - #ifdef __MINGW64_VERSION_MAJOR - #include - #else - #include - #endif - #else - #include - #endif - #ifndef __SSE__ - #error Assembler CPP flag not enabled - #endif - int main(int argc, char **argv) { }" HAVE_SSE) - if(HAVE_SSE) - list(APPEND EXTRA_CFLAGS "-msse") - endif(HAVE_SSE) - set(CMAKE_REQUIRED_FLAGS) - endif(SSE) - - if(SSE2) - set(CMAKE_REQUIRED_FLAGS "-msse2") - check_c_source_compiles(" - #ifdef __MINGW32__ - #include <_mingw.h> - #ifdef __MINGW64_VERSION_MAJOR - #include - #else - #include - #endif - #else - #include - #endif - #ifndef __SSE2__ - #error Assembler CPP flag not enabled - #endif - int main(int argc, char **argv) { }" HAVE_SSE2) - if(HAVE_SSE2) - list(APPEND EXTRA_CFLAGS "-msse2") - endif(HAVE_SSE2) - set(CMAKE_REQUIRED_FLAGS) - endif(SSE2) - - if(SSEMATH) - if(SSE OR SSE2) - if(USE_GCC) - list(APPEND EXTRA_CFLAGS "-mfpmath=387") - endif(USE_GCC) - set(HAVE_SSEMATH TRUE) - endif(SSE OR SSE2) - endif(SSEMATH) - - if(ALTIVEC) - set(CMAKE_REQUIRED_FLAGS "-maltivec") - check_c_source_compiles(" - #include - vector unsigned int vzero() { - return vec_splat_u32(0); - } - int main(int argc, char **argv) { }" HAVE_ALTIVEC_H_HDR) - check_c_source_compiles(" - vector unsigned int vzero() { - return vec_splat_u32(0); - } - int main(int argc, char **argv) { }" HAVE_ALTIVEC) - set(CMAKE_REQUIRED_FLAGS) - if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR) - set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set - list(APPEND EXTRA_CFLAGS "-maltivec") - set(SDL_ALTIVEC_BLITTERS 1) - if(HAVE_ALTIVEC_H_HDR) - set(HAVE_ALTIVEC_H 1) - endif(HAVE_ALTIVEC_H_HDR) - endif(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR) - endif(ALTIVEC) - elseif(MSVC_VERSION GREATER 1500) - # TODO: SDL_cpuinfo.h needs to support the user's configuration wish - # for MSVC - right now it is always activated - if(NOT ARCH_64) - set(HAVE_MMX TRUE) - set(HAVE_3DNOW TRUE) - endif(NOT ARCH_64) - set(HAVE_SSE TRUE) - set(HAVE_SSE2 TRUE) - set(SDL_ASSEMBLY_ROUTINES 1) - endif(USE_GCC OR USE_CLANG) -# TODO: -#else(ASSEMBLY) -# if(USE_GCC OR USE_CLANG) -# list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx") -# endif(USE_GCC OR USE_CLANG) -endif(ASSEMBLY) - -# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define -# anything. -if(LIBC) - if(WINDOWS AND NOT MINGW) - set(HAVE_LIBC TRUE) - foreach(_HEADER stdio.h string.h ctype.h math.h) - string(TOUPPER "HAVE_${_HEADER}" _UPPER) - string(REPLACE "." "_" _HAVE_H ${_UPPER}) - set(${_HAVE_H} 1) - endforeach() - set(HAVE_SIGNAL_H 1) - foreach(_FN - malloc calloc realloc free qsort abs memset memcpy memmove memcmp - strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa - _ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp - _stricmp _strnicmp sscanf atan atan2 ceil copysign cos cosf fabs - floor log pow scalbn sin sinf sqrt) - string(TOUPPER ${_FN} _UPPER) - set(HAVE_${_UPPER} 1) - endforeach() - if(NOT CYGWIN AND NOT MINGW) - set(HAVE_ALLOCA 1) - endif(NOT CYGWIN AND NOT MINGW) - set(HAVE_M_PI 1) - add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI - set(STDC_HEADERS 1) - else(WINDOWS AND NOT MINGW) - set(HAVE_LIBC TRUE) - check_include_file(sys/types.h HAVE_SYS_TYPES_H) - foreach(_HEADER - stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h - strings.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h) - string(TOUPPER "HAVE_${_HEADER}" _UPPER) - string(REPLACE "." "_" _HAVE_H ${_UPPER}) - check_include_file("${_HEADER}" ${_HAVE_H}) - endforeach() - - check_include_files("dlfcn.h;stdint.h;stddef.h;inttypes.h;stdlib.h;strings.h;string.h;float.h" STDC_HEADERS) - check_type_size("size_t" SIZEOF_SIZE_T) - check_symbol_exists(M_PI math.h HAVE_M_PI) - # TODO: refine the mprotect check - check_c_source_compiles("#include - #include - int main() { }" HAVE_MPROTECT) - foreach(_FN - strtod malloc calloc realloc free getenv setenv putenv unsetenv - qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat - strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa - _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull - atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp - sscanf snprintf vsnprintf fseeko fseeko64 sigaction setjmp - nanosleep sysconf sysctlbyname - ) - string(TOUPPER ${_FN} _UPPER) - set(_HAVEVAR "HAVE_${_UPPER}") - check_function_exists("${_FN}" ${_HAVEVAR}) - endforeach() - - check_library_exists(m pow "" HAVE_LIBM) - if(HAVE_LIBM) - set(CMAKE_REQUIRED_LIBRARIES m) - foreach(_FN - atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin - sinf sqrt) - string(TOUPPER ${_FN} _UPPER) - set(_HAVEVAR "HAVE_${_UPPER}") - check_function_exists("${_FN}" ${_HAVEVAR}) - endforeach() - set(CMAKE_REQUIRED_LIBRARIES) - list(APPEND EXTRA_LIBS m) - endif(HAVE_LIBM) - - check_library_exists(iconv iconv_open "" HAVE_LIBICONV) - if(HAVE_LIBICONV) - list(APPEND EXTRA_LIBS iconv) - endif(HAVE_LIBICONV) - - check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION) - endif(WINDOWS AND NOT MINGW) -else(LIBC) - if(WINDOWS) - set(HAVE_STDARG_H 1) - set(HAVE_STDDEF_H 1) - endif(WINDOWS) -endif(LIBC) - - -# Enable/disable various subsystems of the SDL library -foreach(_SUB ${SDL_SUBSYSTEMS}) - string(TOUPPER ${_SUB} _OPT) - if(NOT SDL_${_OPT}) - set(SDL_${_OPT}_DISABLED 1) - endif(NOT SDL_${_OPT}) -endforeach() -if(SDL_JOYSTICK) - file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) -endif(SDL_JOYSTICK) -if(SDL_HAPTIC) - if(NOT SDL_JOYSTICK) - # Haptic requires some private functions from the joystick subsystem. - message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled") - endif(NOT SDL_JOYSTICK) - file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) -endif(SDL_HAPTIC) -if(SDL_POWER) - file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) -endif(SDL_POWER) -# TODO: in configure.in, the test for LOADSO and SDL_DLOPEN is a bit weird: -# if LOADSO is not wanted, SDL_LOADSO_DISABLED is set -# If however on Unix or APPLE dlopen() is detected via CheckDLOPEN(), -# SDL_LOADSO_DISABLED will not be set, regardless of the LOADSO settings - -# General SDL subsystem options, valid for all platforms -if(SDL_AUDIO) - # CheckDummyAudio/CheckDiskAudio - valid for all platforms - if(DUMMYAUDIO) - set(SDL_AUDIO_DRIVER_DUMMY 1) - file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES}) - set(HAVE_DUMMYAUDIO TRUE) - endif(DUMMYAUDIO) - if(DISKAUDIO) - set(SDL_AUDIO_DRIVER_DISK 1) - file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES}) - set(HAVE_DISKAUDIO TRUE) - endif(DISKAUDIO) -endif(SDL_AUDIO) - -if(SDL_DLOPEN) - # Relevant for Unix/Darwin only - if(UNIX OR APPLE) - CheckDLOPEN() - endif(UNIX OR APPLE) -endif(SDL_DLOPEN) - -if(SDL_VIDEO) - if(VIDEO_DUMMY) - set(SDL_VIDEO_DRIVER_DUMMY 1) - file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES}) - set(HAVE_VIDEO_DUMMY TRUE) - set(HAVE_SDL_VIDEO TRUE) - endif(VIDEO_DUMMY) -endif(SDL_VIDEO) - -# Platform-specific options and settings -if(UNIX AND NOT APPLE) - if(SDL_AUDIO) - if(SYSV5 OR SOLARIS OR HPUX) - set(SDL_AUDIO_DRIVER_SUNAUDIO 1) - file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES}) - set(HAVE_SDL_AUDIO TRUE) - elseif(NETBSD OR OPENBSD) - set(SDL_AUDIO_DRIVER_BSD 1) - file(GLOB BSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/bsd/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${BSD_AUDIO_SOURCES}) - set(HAVE_SDL_AUDIO TRUE) - elseif(AIX) - set(SDL_AUDIO_DRIVER_PAUDIO 1) - file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES}) - set(HAVE_SDL_AUDIO TRUE) - endif() - CheckOSS() - CheckALSA() - CheckPulseAudio() - CheckESD() - CheckARTS() - CheckNAS() - CheckSNDIO() - CheckFusionSound() - endif(SDL_AUDIO) - - if(SDL_VIDEO) - CheckX11() - CheckDirectFB() - CheckOpenGLX11() - CheckOpenGLESX11() - endif(SDL_VIDEO) - - if(LINUX) - check_c_source_compiles(" - #include - #ifndef EVIOCGNAME - #error EVIOCGNAME() ioctl not available - #endif - int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS) - - file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) - - if(HAVE_INPUT_EVENTS) - set(SDL_INPUT_LINUXEV 1) - endif(HAVE_INPUT_EVENTS) - - if(SDL_HAPTIC AND HAVE_INPUT_EVENTS) - set(SDL_HAPTIC_LINUX 1) - file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) - set(HAVE_SDL_HAPTIC TRUE) - endif(SDL_HAPTIC AND HAVE_INPUT_EVENTS) - - check_include_file("libudev.h" HAVE_LIBUDEV_H) - - # !!! FIXME: this needs pkg-config to find the include path, I think. - check_include_file("dbus/dbus.h" HAVE_DBUS_DBUS_H) - endif(LINUX) - - if(INPUT_TSLIB) - check_c_source_compiles(" - #include \"tslib.h\" - int main(int argc, char** argv) { }" HAVE_INPUT_TSLIB) - if(HAVE_INPUT_TSLIB) - set(SDL_INPUT_TSLIB 1) - list(APPEND EXTRA_LIBS ts) - endif(HAVE_INPUT_TSLIB) - endif(INPUT_TSLIB) - - if(SDL_JOYSTICK) - CheckUSBHID() # seems to be BSD specific - limit the test to BSD only? - if(LINUX) - set(SDL_JOYSTICK_LINUX 1) - file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) - set(HAVE_SDL_JOYSTICK TRUE) - endif(LINUX) - endif(SDL_JOYSTICK) - - CheckPTHREAD() - - if(CLOCK_GETTIME) - check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME) - if(FOUND_CLOCK_GETTIME) - list(APPEND EXTRA_LIBS rt) - set(HAVE_CLOCK_GETTIME 1) - else(FOUND_CLOCK_GETTIME) - check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME) - if(FOUND_CLOCK_GETTIME) - set(HAVE_CLOCK_GETTIME 1) - endif(FOUND_CLOCK_GETTIME) - endif(HAVE_CLOCK_GETTIME) - endif(CLOCK_GETTIME) - - check_include_file(linux/version.h HAVE_LINUX_VERSION_H) - if(HAVE_LINUX_VERSION_H) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H") - endif(HAVE_LINUX_VERSION_H) - - if(SDL_POWER) - if(LINUX) - set(SDL_POWER_LINUX 1) - file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) - set(HAVE_SDL_POWER TRUE) - endif(LINUX) - endif(SDL_POWER) - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_UNIX 1) - file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) - set(HAVE_SDL_FILESYSTEM TRUE) - endif(SDL_FILESYSTEM) - - if(SDL_TIMERS) - set(SDL_TIMER_UNIX 1) - file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) - set(HAVE_SDL_TIMERS TRUE) - endif(SDL_TIMERS) - - if(RPATH) - set(SDL_RLD_FLAGS "") - if(BSDI OR FREEBSD OR LINUX OR NETBSD) - set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}") - elseif(SOLARIS) - set(SDL_RLD_FLAGS "-R\${libdir}") - endif() - set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) - set(HAVE_RPATH TRUE) - endif(RPATH) - -elseif(WINDOWS) - find_program(WINDRES windres) - - check_c_source_compiles(" - #include - int main(int argc, char **argv) { }" HAVE_WIN32_CC) - - file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) - - # Check for DirectX - if(DIRECTX) - if("$ENV{DXSDK_DIR}" STREQUAL "") - message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set") - endif("$ENV{DXSDK_DIR}" STREQUAL "") - set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"") - check_include_file(d3d9.h HAVE_D3D_H) - check_include_file(ddraw.h HAVE_DDRAW_H) - check_include_file(dsound.h HAVE_DSOUND_H) - check_include_file(dinput.h HAVE_DINPUT_H) - check_include_file(xaudio2.h HAVE_XAUDIO2_H) - if(HAVE_D3D_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H) - set(HAVE_DIRECTX TRUE) - # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks - set(SDL_LINK_DIR $ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}) - set(SDL_LINK_DIR ${SDL_LINK_DIR} PARENT_SCOPE) - link_directories(${SDL_LINK_DIR}) - include_directories($ENV{DXSDK_DIR}\\Include) - endif() - set(CMAKE_REQUIRED_FLAGS) - endif(DIRECTX) - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_WINMM 1) - file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES}) - set(HAVE_SDL_AUDIO TRUE) - - if(HAVE_DSOUND_H) - set(SDL_AUDIO_DRIVER_DSOUND 1) - file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES}) - endif(HAVE_DSOUND_H) - - if(HAVE_XAUDIO2_H) - set(SDL_AUDIO_DRIVER_XAUDIO2 1) - file(GLOB XAUDIO2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/xaudio2/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES}) - endif(HAVE_XAUDIO2_H) - endif(SDL_AUDIO) - - if(SDL_VIDEO) - # requires SDL_LOADSO on Windows (IME, DX, etc.) - if(NOT SDL_LOADSO) - message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled") - endif(NOT SDL_LOADSO) - set(SDL_VIDEO_DRIVER_WINDOWS 1) - file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES}) - - if(RENDER_D3D AND HAVE_D3D_H) - set(SDL_VIDEO_RENDER_D3D 1) - set(HAVE_RENDER_D3D TRUE) - endif(RENDER_D3D AND HAVE_D3D_H) - set(HAVE_SDL_VIDEO TRUE) - endif(SDL_VIDEO) - - if(SDL_THREADS) - set(SDL_THREAD_WINDOWS 1) - set(SOURCE_FILES ${SOURCE_FILES} - ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c - ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c - ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c - ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c - ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c) - set(HAVE_SDL_THREADS TRUE) - endif(SDL_THREADS) - - if(SDL_POWER) - set(SDL_POWER_WINDOWS 1) - set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c) - set(HAVE_SDL_POWER TRUE) - endif(SDL_POWER) - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_WINDOWS 1) - file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesytem/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) - set(HAVE_SDL_FILESYSTEM TRUE) - endif(SDL_FILESYSTEM) - - # Libraries for Win32 native and MinGW - list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid) - - # TODO: in configure.in the check for timers is set on - # cygwin | mingw32* - does this include mingw32CE? - if(SDL_TIMERS) - set(SDL_TIMER_WINDOWS 1) - file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) - set(HAVE_SDL_TIMERS TRUE) - endif(SDL_TIMERS) - - if(SDL_LOADSO) - set(SDL_LOADSO_WINDOWS 1) - file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) - set(HAVE_SDL_LOADSO TRUE) - endif(SDL_LOADSO) - - file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) - - if(SDL_VIDEO) - if(VIDEO_OPENGL) - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_OPENGL_WGL 1) - set(SDL_VIDEO_RENDER_OGL 1) - set(HAVE_VIDEO_OPENGL TRUE) - endif(VIDEO_OPENGL) - endif(SDL_VIDEO) - - if(SDL_JOYSTICK) - if(HAVE_DINPUT_H) - set(SDL_JOYSTICK_DINPUT 1) - set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_dxjoystick.c) - list(APPEND EXTRA_LIBS dinput8 dxguid dxerr) - else() - set(SDL_JOYSTICK_WINMM 1) - set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_mmjoystick.c) - endif(HAVE_DINPUT_H) - set(HAVE_SDL_JOYSTICK TRUE) - endif(SDL_JOYSTICK) - - if(SDL_HAPTIC AND HAVE_DINPUT_H) - set(SDL_HAPTIC_DINPUT 1) - set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/haptic/windows/SDL_syshaptic.c) - set(HAVE_SDL_HAPTIC TRUE) - endif(SDL_HAPTIC AND HAVE_DINPUT_H) - - file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc) - file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c) - if(MINGW OR CYGWIN) - list(APPEND EXTRA_LIBS mingw32) - list(APPEND EXTRA_LDFLAGS "-mwindows") - set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main") - list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows") - endif(MINGW OR CYGWIN) -elseif(APPLE) - # TODO: rework this for proper MacOS X, iOS and Darwin support - - # Requires the darwin file implementation - if(SDL_FILE) - file(GLOB EXTRA_SOURCES ${PROJECT_SOURCE_DIR}/src/file/cocoa/*.m) - set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES}) - set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C) - set(HAVE_SDL_FILE TRUE) - set(SDL_FRAMEWORK_COCOA 1) - else() - message_error("SDL_FILE must be enabled to build on MacOS X") - endif() - - if(SDL_AUDIO) - set(MACOSX_COREAUDIO 1) - file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES}) - set(HAVE_SDL_AUDIO TRUE) - set(SDL_FRAMEWORK_COREAUDIO 1) - set(SDL_FRAMEWORK_AUDIOUNIT 1) - endif() - - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_IOKIT 1) - file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) - set(HAVE_SDL_JOYSTICK TRUE) - set(SDL_FRAMEWORK_IOKIT 1) - set(SDL_FRAMEWORK_FF 1) - endif() - - if(SDL_HAPTIC) - set(SDL_HAPTIC_IOKIT 1) - file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) - set(HAVE_SDL_HAPTIC TRUE) - set(SDL_FRAMEWORK_IOKIT 1) - set(SDL_FRAMEWORK_FF 1) - if(NOT SDL_JOYSTICK) - message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled") - endif() - endif() - - if(SDL_POWER) - set(SDL_POWER_MACOSX 1) - file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) - set(HAVE_SDL_POWER TRUE) - set(SDL_FRAMEWORK_CARBON 1) - set(SDL_FRAMEWORK_IOKIT 1) - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_COCOA 1) - file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m) - set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - # Actually load the frameworks at the end so we don't duplicate include. - if(SDL_FRAMEWORK_COCOA) - find_library(COCOA_LIBRARY Cocoa) - list(APPEND EXTRA_LIBS ${COCOA_LIBRARY}) - endif() - if(SDL_FRAMEWORK_IOKIT) - find_library(IOKIT IOKit) - list(APPEND EXTRA_LIBS ${IOKIT}) - endif() - if(SDL_FRAMEWORK_FF) - find_library(FORCEFEEDBACK ForceFeedback) - list(APPEND EXTRA_LIBS ${FORCEFEEDBACK}) - endif() - if(SDL_FRAMEWORK_CARBON) - find_library(CARBON_LIBRARY Carbon) - list(APPEND EXTRA_LIBS ${CARBON_LIBRARY}) - endif() - if(SDL_FRAMEWORK_COREAUDIO) - find_library(COREAUDIO CoreAudio) - list(APPEND EXTRA_LIBS ${COREAUDIO}) - endif() - if(SDL_FRAMEWORK_AUDIOUNIT) - find_library(AUDIOUNIT AudioUnit) - list(APPEND EXTRA_LIBS ${AUDIOUNIT}) - endif() - - # iOS hack needed - http://code.google.com/p/ios-cmake/ ? - if(SDL_VIDEO) - CheckCOCOA() - if(VIDEO_OPENGL) - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_OPENGL_CGL 1) - set(SDL_VIDEO_RENDER_OGL 1) - if(DARWIN) - find_library(OpenGL_LIBRARY OpenGL) - list(APPEND EXTRA_LIBRARIES ${OpenGL_LIBRARY}) - endif(DARWIN) - set(HAVE_VIDEO_OPENGL TRUE) - endif(VIDEO_OPENGL) - endif(SDL_VIDEO) - - CheckPTHREAD() -elseif(HAIKU) - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_HAIKU 1) - file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES}) - set(HAVE_SDL_VIDEO TRUE) - - set(SDL_FILESYSTEM_HAIKU 1) - file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc) - set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) - set(HAVE_SDL_FILESYSTEM TRUE) - - if(VIDEO_OPENGL) - # TODO: Use FIND_PACKAGE(OpenGL) instead - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_OPENGL_BGL 1) - set(SDL_VIDEO_RENDER_OGL 1) - list(APPEND EXTRA_LIBS GL) - set(HAVE_VIDEO_OPENGL TRUE) - endif(VIDEO_OPENGL) - endif(SDL_VIDEO) - - CheckPTHREAD() -endif() - -# Dummies -# configure.in does it differently: -# if not have X -# if enable_X { SDL_X_DISABLED = 1 } -# [add dummy sources] -# so it always adds a dummy, without checking, if it was actually requested. -# This leads to missing internal references on building, since the -# src/X/*.c does not get included. -if(NOT HAVE_SDL_JOYSTICK) - set(SDL_JOYSTICK_DISABLED 1) - if(SDL_JOYSTICK AND NOT APPLE) # results in unresolved symbols on OSX - - file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) - endif() -endif(NOT HAVE_SDL_JOYSTICK) -if(NOT HAVE_SDL_HAPTIC) - set(SDL_HAPTIC_DISABLED 1) - file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) -endif(NOT HAVE_SDL_HAPTIC) -if(NOT HAVE_SDL_LOADSO) - set(SDL_LOADSO_DISABLED 1) - file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) -endif(NOT HAVE_SDL_LOADSO) -if(NOT HAVE_SDL_FILESYSTEM) - set(SDL_FILESYSTEM_DISABLED 1) - file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) -endif(NOT HAVE_SDL_FILESYSTEM) - -# We always need to have threads and timers around -if(NOT HAVE_SDL_THREADS) - set(SDL_THREADS_DISABLED 1) - file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES}) -endif(NOT HAVE_SDL_THREADS) -if(NOT HAVE_SDL_TIMERS) - set(SDL_TIMERS_DISABLED 1) - file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) -endif(NOT HAVE_SDL_TIMERS) - -if(NOT SDLMAIN_SOURCES) - file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c) -endif(NOT SDLMAIN_SOURCES) - -# Append the -MMD -MT flags -# if(DEPENDENCY_TRACKING) -# if(COMPILER_IS_GNUCC) -# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@") -# endif(COMPILER_IS_GNUCC) -# endif(DEPENDENCY_TRACKING) - -configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake" - "${SDL2_BINARY_DIR}/include/SDL_config.h") - -# Prepare the flags and remove duplicates -if(EXTRA_LDFLAGS) - list(REMOVE_DUPLICATES EXTRA_LDFLAGS) -endif(EXTRA_LDFLAGS) -if(EXTRA_LIBS) - list(REMOVE_DUPLICATES EXTRA_LIBS) -endif(EXTRA_LIBS) -if(EXTRA_CFLAGS) - list(REMOVE_DUPLICATES EXTRA_CFLAGS) -endif(EXTRA_CFLAGS) -listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS) -set(EXTRA_CFLAGS ${_EXTRA_CFLAGS}) - -# Compat helpers for the configuration files -if(NOT WINDOWS OR CYGWIN) - # TODO: we need a Windows script, too - execute_process(COMMAND sh ${SDL2_SOURCE_DIR}/build-scripts/updaterev.sh) - - set(prefix ${CMAKE_INSTALL_PREFIX}) - set(exec_prefix "\${prefix}") - set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}") - set(bindir "\${exec_prefix}/bin") - set(includedir "\${prefix}/include") - if(SDL_STATIC) - set(ENABLE_STATIC_TRUE "") - set(ENABLE_STATIC_FALSE "#") - else(SDL_STATIC) - set(ENABLE_STATIC_TRUE "#") - set(ENABLE_STATIC_FALSE "") - endif(SDL_STATIC) - if(SDL_SHARED) - set(ENABLE_SHARED_TRUE "") - set(ENABLE_SHARED_FALSE "#") - else(SDL_SHARED) - set(ENABLE_SHARED_TRUE "#") - set(ENABLE_SHARED_FALSE "") - endif(SDL_SHARED) - - # Clean up the different lists - listtostr(EXTRA_LIBS _EXTRA_LIBS "-l") - set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS}) - list(REMOVE_DUPLICATES SDL_STATIC_LIBS) - listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS) - set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS}) - listtostr(SDL_LIBS _SDL_LIBS) - set(SDL_LIBS ${_SDL_LIBS}) - - # MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}") - # MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}") - - configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in" - "${SDL2_BINARY_DIR}/sdl2.pc" @ONLY) - configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" - "${SDL2_BINARY_DIR}/sdl2-config") - configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" - "${SDL2_BINARY_DIR}/sdl2-config" @ONLY) - configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in" - "${SDL2_BINARY_DIR}/SDL2.spec" @ONLY) -endif(NOT WINDOWS OR CYGWIN) - -##### Info output ##### -message(STATUS "") -message(STATUS "SDL2 was configured with the following options:") -message(STATUS "") -message(STATUS "Platform: ${CMAKE_SYSTEM}") -message(STATUS "64-bit: ${ARCH_64}") -message(STATUS "Compiler: ${CMAKE_C_COMPILER}") -message(STATUS "") -message(STATUS "Subsystems:") -foreach(_SUB ${SDL_SUBSYSTEMS}) - string(TOUPPER ${_SUB} _OPT) - message_bool_option(${_SUB} SDL_${_OPT}) -endforeach() -message(STATUS "") -message(STATUS "Options:") -list(SORT ALLOPTIONS) -foreach(_OPT ${ALLOPTIONS}) - # Longest option is VIDEO_X11_XSCREENSAVER = 22 characters - # Get the padding - string(LENGTH ${_OPT} _OPTLEN) - math(EXPR _PADLEN "23 - ${_OPTLEN}") - string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING) - message_tested_option(${_OPT} ${_PADDING}) -endforeach() -message(STATUS "") -message(STATUS " CFLAGS: ${CMAKE_C_FLAGS}") -message(STATUS " EXTRA_CFLAGS: ${EXTRA_CFLAGS}") -message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}") -message(STATUS " EXTRA_LIBS: ${EXTRA_LIBS}") -message(STATUS "") -message(STATUS " Build Shared Library: ${SDL_SHARED}") -message(STATUS " Build Static Library: ${SDL_STATIC}") -message(STATUS "") -if(UNIX) - message(STATUS "Something was not detected, although your are sure that it") - message(STATUS "has been properly installed? Then make sure, you have set") - message(STATUS "the CFLAGS and LDFLAGS environment variables correctly.") - message(STATUS "") -endif(UNIX) - -# Ensure that the extra cflags are used at compile time -set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}") - -# Always build SDLmain -add_library(SDL2main STATIC ${SDLMAIN_SOURCES}) -set(_INSTALL_LIBS "SDL2main") - -if(SDL_SHARED) - add_library(SDL2 SHARED ${SOURCE_FILES}) - if(MEGA) - install(TARGETS SDL2 RUNTIME DESTINATION . LIBRARY DESTINATION .) - endif() - if(UNIX) - set_target_properties(SDL2 PROPERTIES - VERSION ${LT_VERSION} - SOVERSION ${LT_CURRENT} - OUTPUT_NAME "SDL2-${LT_RELEASE}") - else(UNIX) - set_target_properties(SDL2 PROPERTIES - VERSION ${SDL_VERSION} - SOVERSION ${LT_CURRENT} - OUTPUT_NAME "SDL2") - endif(UNIX) - set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS}) - target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS}) - target_include_directories(SDL2 PUBLIC include) -endif(SDL_SHARED) - -if(SDL_STATIC) - add_library(SDL2-static STATIC ${SOURCE_FILES}) - set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2") - # TODO: Win32 platforms keep the same suffix .lib for import and static - # libraries - do we need to consider this? - set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS}) - target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS}) - target_include_directories(SDL2-static PUBLIC include) -endif(SDL_STATIC) - -##### Installation targets ##### - -if (MEGA) - return() -endif() - -install(TARGETS ${_INSTALL_LIBS} - LIBRARY DESTINATION "lib${LIB_SUFFIX}" - ARCHIVE DESTINATION "lib${LIB_SUFFIX}") - -file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h) -file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h) -foreach(_FNAME ${BIN_INCLUDE_FILES}) - get_filename_component(_INCNAME ${_FNAME} NAME) - list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME}) -endforeach() -list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES}) -install(FILES ${INCLUDE_FILES} DESTINATION include/SDL2) - -if(SDL_SHARED) - install(CODE " - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink - \"libSDL2-2.0.so\" \"libSDL2.so\")") - install(FILES ${SDL2_BINARY_DIR}/libSDL2.so DESTINATION "lib${LIB_SUFFIX}") -endif(SDL_SHARED) - -if(NOT WINDOWS OR CYGWIN) - if(FREEBSD) - # FreeBSD uses ${PREFIX}/libdata/pkgconfig - install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig") - else(FREEBSD) - install(FILES ${SDL2_BINARY_DIR}/sdl2.pc - DESTINATION "lib${LIB_SUFFIX}/pkgconfig") - endif(FREEBSD) - install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin) - # TODO: what about the .spec file? Is it only needed for RPM creation? - install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal") -endif(NOT WINDOWS OR CYGWIN) diff --git a/libs/SDL2/README-wince.txt b/libs/SDL2/README-wince.txt index eaacc498..b7fd3f12 100644 --- a/libs/SDL2/README-wince.txt +++ b/libs/SDL2/README-wince.txt @@ -2,8 +2,7 @@ Windows CE is no longer supported by SDL. We have left the CE support in SDL 1.2 for those that must have it, and we -will accept patches that support more modern Windows Mobile platforms for -SDL 2.0. +have support for Windows Phone 8 and WinRT in SDL2, as of SDL 2.0.3. --ryan. diff --git a/libs/SDL2/SDL2.spec b/libs/SDL2/SDL2.spec new file mode 100644 index 00000000..e8220c17 --- /dev/null +++ b/libs/SDL2/SDL2.spec @@ -0,0 +1,112 @@ +Summary: Simple DirectMedia Layer +Name: SDL2 +Version: 2.0.3 +Release: 1 +Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz +URL: http://www.libsdl.org/ +License: zlib +Group: System Environment/Libraries +BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot +Prefix: %{_prefix} +%ifos linux +Provides: libSDL2-2.0.so.0 +%endif + +%define __defattr %defattr(-,root,root) +%define __soext so + +%description +This is the Simple DirectMedia Layer, a generic API that provides low +level access to audio, keyboard, mouse, and display framebuffer across +multiple platforms. + +%package devel +Summary: Libraries, includes and more to develop SDL applications. +Group: Development/Libraries +Requires: %{name} = %{version} + +%description devel +This is the Simple DirectMedia Layer, a generic API that provides low +level access to audio, keyboard, mouse, and display framebuffer across +multiple platforms. + +This is the libraries, include files and other resources you can use +to develop SDL applications. + + +%prep +%setup -q + +%build +%ifos linux +CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb +%else +%configure +%endif +make + +%install +rm -rf $RPM_BUILD_ROOT +%ifos linux +make install prefix=$RPM_BUILD_ROOT%{prefix} \ + bindir=$RPM_BUILD_ROOT%{_bindir} \ + libdir=$RPM_BUILD_ROOT%{_libdir} \ + includedir=$RPM_BUILD_ROOT%{_includedir} \ + datadir=$RPM_BUILD_ROOT%{_datadir} \ + mandir=$RPM_BUILD_ROOT%{_mandir} +%else +%makeinstall +%endif + +%clean +rm -rf $RPM_BUILD_ROOT + +%files +%{__defattr} +%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt +%{_libdir}/lib*.%{__soext}.* + +%files devel +%{__defattr} +%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew +%{_bindir}/*-config +%{_libdir}/lib*.a +%{_libdir}/lib*.la +%{_libdir}/lib*.%{__soext} +%{_includedir}/*/*.h +%{_libdir}/pkgconfig/* +%{_datadir}/aclocal/* + +%changelog +* Sun Jan 22 2012 Sam Lantinga +- Updated for SDL 2.0 + +* Tue May 16 2006 Sam Lantinga +- Removed support for Darwin, due to build problems on ps2linux + +* Mon Jan 03 2004 Anders Bjorklund +- Added support for Darwin, updated spec file + +* Wed Jan 19 2000 Sam Lantinga +- Re-integrated spec file into SDL distribution +- 'name' and 'version' come from configure +- Some of the documentation is devel specific +- Removed SMP support from %build - it doesn't work with libtool anyway + +* Tue Jan 18 2000 Hakan Tandogan +- Hacked Mandrake sdl spec to build 1.1 + +* Sun Dec 19 1999 John Buswell +- Build Release + +* Sat Dec 18 1999 John Buswell +- Add symlink for libSDL-1.0.so.0 required by sdlbomber +- Added docs + +* Thu Dec 09 1999 Lenny Cartier +- v 1.0.0 + +* Mon Nov 1 1999 Chmouel Boudjnah +- First spec file for Mandrake distribution. + +# end of file diff --git a/libs/SDL2/VisualC/SDL/SDL_VS2008.vcproj b/libs/SDL2/VisualC/SDL/SDL_VS2008.vcproj index fe3aed71..b28a75b0 100644 --- a/libs/SDL2/VisualC/SDL/SDL_VS2008.vcproj +++ b/libs/SDL2/VisualC/SDL/SDL_VS2008.vcproj @@ -415,16 +415,12 @@ RelativePath="..\..\include\SDL_cpuinfo.h" > - - - - + + + + + + @@ -864,6 +872,26 @@ RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c" > + + + + + + + + + + @@ -1024,10 +1052,18 @@ RelativePath="..\..\src\render\direct3d\SDL_render_d3d.c" > + + + + @@ -1064,6 +1100,10 @@ RelativePath="..\..\src\render\opengl\SDL_shaders_gl.h" > + + @@ -1144,10 +1184,6 @@ RelativePath="..\..\src\thread\windows\SDL_systhread.c" > - - @@ -1164,6 +1200,10 @@ RelativePath="..\..\src\timer\SDL_systimer.h" > + + @@ -1224,22 +1264,6 @@ RelativePath="..\..\src\core\windows\SDL_windows.h" > - - - - - - - - @@ -1301,23 +1325,11 @@ > - - - - - - + @@ -581,9 +582,11 @@ + + @@ -687,4 +690,4 @@ - \ No newline at end of file + diff --git a/libs/SDL2/VisualC/SDL/SDL_VS2012.vcxproj b/libs/SDL2/VisualC/SDL/SDL_VS2012.vcxproj index ae0ad9d1..d9971ff2 100644 --- a/libs/SDL2/VisualC/SDL/SDL_VS2012.vcxproj +++ b/libs/SDL2/VisualC/SDL/SDL_VS2012.vcxproj @@ -283,6 +283,7 @@ + @@ -372,9 +373,11 @@ + + diff --git a/libs/SDL2/VisualC/SDL/SDL_VS2013.vcxproj b/libs/SDL2/VisualC/SDL/SDL_VS2013.vcxproj index 110793f2..2ca83e43 100644 --- a/libs/SDL2/VisualC/SDL/SDL_VS2013.vcxproj +++ b/libs/SDL2/VisualC/SDL/SDL_VS2013.vcxproj @@ -1,483 +1,486 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - SDL2 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - SDL - - - - DynamicLibrary - false - v120 - - - DynamicLibrary - false - v120 - - - DynamicLibrary - false - v120 - - - DynamicLibrary - false - MultiByte - v120 - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - - - Disabled - ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; - _DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - false - - - Level3 - true - EditAndContinue - Default - false - StreamingSIMDExtensions - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) - true - true - Windows - false - $(DXSDK_DIR)\lib\x86 - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - X64 - - - Disabled - ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; - _DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - false - - - Level3 - EditAndContinue - false - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) - true - true - Windows - false - $(DXSDK_DIR)\lib\x64 - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - - - OnlyExplicitInline - false - ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; - NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - true - - - Level3 - true - Default - false - ProgramDatabase - StreamingSIMDExtensions - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) - true - Windows - $(DXSDK_DIR)\lib\x86 - true - true - true - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - X64 - - - OnlyExplicitInline - false - ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; - NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - true - - - Level3 - false - ProgramDatabase - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) - true - Windows - $(DXSDK_DIR)\lib\x64 - true - true - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + SDL2 + {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} + SDL + + + + DynamicLibrary + false + v120 + + + DynamicLibrary + false + v120 + + + DynamicLibrary + false + v120 + + + DynamicLibrary + false + MultiByte + v120 + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + $(Platform)\$(Configuration)\ + + + + + _DEBUG;%(PreprocessorDefinitions) + true + true + Win32 + + + Disabled + ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; + _DEBUG;_WINDOWS;%(PreprocessorDefinitions) + MultiThreadedDebugDLL + false + + + Level3 + true + EditAndContinue + Default + false + StreamingSIMDExtensions + + + _DEBUG;%(PreprocessorDefinitions) + 0x0409 + + + winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) + true + true + Windows + false + $(DXSDK_DIR)\lib\x86 + + + + + _DEBUG;%(PreprocessorDefinitions) + true + true + X64 + + + Disabled + ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; + _DEBUG;_WINDOWS;%(PreprocessorDefinitions) + MultiThreadedDebugDLL + false + + + Level3 + ProgramDatabase + false + + + _DEBUG;%(PreprocessorDefinitions) + 0x0409 + + + winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) + true + true + Windows + false + $(DXSDK_DIR)\lib\x64 + + + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + Win32 + + + OnlyExplicitInline + false + ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; + NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + true + MultiThreadedDLL + false + true + + + Level3 + true + Default + false + ProgramDatabase + StreamingSIMDExtensions + + + NDEBUG;%(PreprocessorDefinitions) + 0x0409 + + + winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) + true + Windows + $(DXSDK_DIR)\lib\x86 + true + true + true + + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + X64 + + + OnlyExplicitInline + false + ..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include"; + NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + true + MultiThreadedDLL + false + true + + + Level3 + false + ProgramDatabase + + + NDEBUG;%(PreprocessorDefinitions) + 0x0409 + + + winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies) + true + Windows + $(DXSDK_DIR)\lib\x64 + true + true + true + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/libs/SDL2/VisualC/SDL_VS2013.sln b/libs/SDL2/VisualC/SDL_VS2013.sln index 3f84c4db..260d4e83 100644 --- a/libs/SDL2/VisualC/SDL_VS2013.sln +++ b/libs/SDL2/VisualC/SDL_VS2013.sln @@ -112,6 +112,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles2", "tests\testgles {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} EndProjectSection EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2013.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08AAD}" + ProjectSection(ProjectDependencies) = postProject + {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} + {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} + {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} + EndProjectSection +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 @@ -178,6 +185,7 @@ Global {26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32 + {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Deploy.0 = Debug|Win32 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32 @@ -280,6 +288,14 @@ Global {E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|Win32.Build.0 = Release|Win32 {E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|x64.ActiveCfg = Release|x64 {E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|x64.Build.0 = Release|x64 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64 + {55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -302,5 +318,6 @@ Global {55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} {55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} {E5287C64-0646-4BFA-A772-1DB5A649F35E} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} + {55812185-D13C-4022-9C81-32E0F4A08AAD} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} EndGlobalSection EndGlobal diff --git a/libs/SDL2/VisualC/tests/testoverlay2/testoverlay2_VS2013.vcxproj b/libs/SDL2/VisualC/tests/testoverlay2/testoverlay2_VS2013.vcxproj index d51d495e..6d131bfb 100644 --- a/libs/SDL2/VisualC/tests/testoverlay2/testoverlay2_VS2013.vcxproj +++ b/libs/SDL2/VisualC/tests/testoverlay2/testoverlay2_VS2013.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -27,23 +27,23 @@ Application false - v110 + v120 Application false MultiByte - v110 + v120 Application false - v110 + v120 Application false - v110 + v120 diff --git a/libs/SDL2/WhatsNew.txt b/libs/SDL2/WhatsNew.txt index ae1ed18e..bcbdcd10 100644 --- a/libs/SDL2/WhatsNew.txt +++ b/libs/SDL2/WhatsNew.txt @@ -1,6 +1,14 @@ This is a list of major changes in SDL's version history. +--------------------------------------------------------------------------- +2.0.3: +--------------------------------------------------------------------------- + +Mac OS X: +* Fixed creating an OpenGL context by default on Mac OS X 10.6 + + --------------------------------------------------------------------------- 2.0.2: --------------------------------------------------------------------------- diff --git a/libs/SDL2/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj b/libs/SDL2/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj index 8541fa34..c4b95a36 100644 --- a/libs/SDL2/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj +++ b/libs/SDL2/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj @@ -561,6 +561,7 @@ ); name = CustomTemplate; sourceTree = ""; + usesTabs = 0; }; 56A6702F18565E4F0007D20F /* dynapi */ = { isa = PBXGroup; diff --git a/libs/SDL2/Xcode/SDL/Info-Framework.plist b/libs/SDL2/Xcode/SDL/Info-Framework.plist index 656742a6..fa55492b 100644 --- a/libs/SDL2/Xcode/SDL/Info-Framework.plist +++ b/libs/SDL2/Xcode/SDL/Info-Framework.plist @@ -19,10 +19,10 @@ CFBundlePackageType FMWK CFBundleShortVersionString - 2.0.2 + 2.0.3 CFBundleSignature SDLX CFBundleVersion - 2.0.2 + 2.0.3 diff --git a/libs/SDL2/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/libs/SDL2/Xcode/SDL/SDL.xcodeproj/project.pbxproj index 0222d835..61797524 100644 --- a/libs/SDL2/Xcode/SDL/SDL.xcodeproj/project.pbxproj +++ b/libs/SDL2/Xcode/SDL/SDL.xcodeproj/project.pbxproj @@ -2773,8 +2773,8 @@ 00CFA622106A567900758660 /* Release */ = { isa = XCBuildConfiguration; buildSettings = { - DYLIB_COMPATIBILITY_VERSION = 1; - DYLIB_CURRENT_VERSION = 1; + DYLIB_COMPATIBILITY_VERSION = 1.0.0; + DYLIB_CURRENT_VERSION = 3.1.0; FRAMEWORK_VERSION = A; HEADER_SEARCH_PATHS = /usr/X11R6/include; INFOPLIST_FILE = "Info-Framework.plist"; @@ -2827,8 +2827,8 @@ 00CFA628106A568900758660 /* Debug */ = { isa = XCBuildConfiguration; buildSettings = { - DYLIB_COMPATIBILITY_VERSION = 1; - DYLIB_CURRENT_VERSION = 1; + DYLIB_COMPATIBILITY_VERSION = 1.0.0; + DYLIB_CURRENT_VERSION = 3.1.0; FRAMEWORK_VERSION = A; HEADER_SEARCH_PATHS = /usr/X11R6/include; INFOPLIST_FILE = "Info-Framework.plist"; diff --git a/libs/SDL2/build-scripts/raspberrypi-buildbot.sh b/libs/SDL2/build-scripts/raspberrypi-buildbot.sh index 1cc637c5..db258347 100644 --- a/libs/SDL2/build-scripts/raspberrypi-buildbot.sh +++ b/libs/SDL2/build-scripts/raspberrypi-buildbot.sh @@ -42,7 +42,7 @@ SYSROOT="/opt/rpi-sysroot" export CC="ccache /opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux -L$SYSROOT/opt/vc/lib" # -L$SYSROOT/usr/lib/arm-linux-gnueabihf" # !!! FIXME: shouldn't have to --disable-* things here. -../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd +../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd --disable-video-mir $MAKE $MAKE install # Fix up a few things to a real install path on a real Raspberry Pi... diff --git a/libs/SDL2/configure b/libs/SDL2/configure index dc614f79..1999cf9a 100644 --- a/libs/SDL2/configure +++ b/libs/SDL2/configure @@ -2671,9 +2671,9 @@ orig_CFLAGS="$CFLAGS" # SDL_MAJOR_VERSION=2 SDL_MINOR_VERSION=0 -SDL_MICRO_VERSION=2 -SDL_INTERFACE_AGE=0 -SDL_BINARY_AGE=2 +SDL_MICRO_VERSION=3 +SDL_INTERFACE_AGE=1 +SDL_BINARY_AGE=3 SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION @@ -18688,9 +18688,9 @@ CheckWayland() if test "${enable_video_wayland+set}" = set; then : enableval=$enable_video_wayland; else - enable_video_wayland=yes + enable_video_wayland=no fi - + #yes) # Check whether --enable-video-wayland-qt-touch was given. if test "${enable_video_wayland_qt_touch+set}" = set; then : @@ -18842,9 +18842,9 @@ CheckMir() if test "${enable_video_mir+set}" = set; then : enableval=$enable_video_mir; else - enable_video_mir=yes + enable_video_mir=no fi - + #yes) if test x$enable_video = xyes -a x$enable_video_mir = xyes; then # Extract the first word of "pkg-config", so it can be a program name with args. @@ -21880,6 +21880,12 @@ if test "x$ac_cv_header_d3d9_h" = xyes; then : fi + ac_fn_c_check_header_mongrel "$LINENO" "d3d11_1.h" "ac_cv_header_d3d11_1_h" "$ac_includes_default" +if test "x$ac_cv_header_d3d11_1_h" = xyes; then : + have_d3d11=yes +fi + + ac_fn_c_check_header_mongrel "$LINENO" "ddraw.h" "ac_cv_header_ddraw_h" "$ac_includes_default" if test "x$ac_cv_header_ddraw_h" = xyes; then : have_ddraw=yes @@ -22716,6 +22722,11 @@ fi $as_echo "#define SDL_VIDEO_RENDER_D3D 1" >>confdefs.h + fi + if test x$enable_render_d3d = xyes -a x$have_d3d11 = xyes; then + +$as_echo "#define SDL_VIDEO_RENDER_D3D11 1" >>confdefs.h + fi fi # Set up files for the audio library diff --git a/libs/SDL2/configure.in b/libs/SDL2/configure.in index ee22e420..3d8a2de2 100644 --- a/libs/SDL2/configure.in +++ b/libs/SDL2/configure.in @@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources # SDL_MAJOR_VERSION=2 SDL_MINOR_VERSION=0 -SDL_MICRO_VERSION=2 -SDL_INTERFACE_AGE=0 -SDL_BINARY_AGE=2 +SDL_MICRO_VERSION=3 +SDL_INTERFACE_AGE=1 +SDL_BINARY_AGE=3 SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION AC_SUBST(SDL_MAJOR_VERSION) @@ -1164,7 +1164,7 @@ CheckWayland() { AC_ARG_ENABLE(video-wayland, AC_HELP_STRING([--enable-video-wayland], [use Wayland video driver [[default=yes]]]), - ,enable_video_wayland=yes) + ,enable_video_wayland=no) #yes) AC_ARG_ENABLE(video-wayland-qt-touch, AC_HELP_STRING([--enable-video-wayland-qt-touch], [QtWayland server support for Wayland video driver [[default=yes]]]), @@ -1246,7 +1246,7 @@ CheckMir() { AC_ARG_ENABLE(video-mir, AC_HELP_STRING([--enable-video-mir], [use Mir video driver [[default=yes]]]), - ,enable_video_mir=yes) + ,enable_video_mir=no) #yes) if test x$enable_video = xyes -a x$enable_video_mir = xyes; then AC_PATH_PROG(PKG_CONFIG, pkg-config, no) @@ -2394,6 +2394,7 @@ AC_HELP_STRING([--enable-directx], [use DirectX for Windows audio/video [[defaul , enable_directx=yes) if test x$enable_directx = xyes; then AC_CHECK_HEADER(d3d9.h, have_d3d=yes) + AC_CHECK_HEADER(d3d11_1.h, have_d3d11=yes) AC_CHECK_HEADER(ddraw.h, have_ddraw=yes) AC_CHECK_HEADER(dsound.h, have_dsound=yes) AC_CHECK_HEADER(dinput.h, have_dinput=yes) @@ -2791,6 +2792,9 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau if test x$enable_render_d3d = xyes -a x$have_d3d = xyes; then AC_DEFINE(SDL_VIDEO_RENDER_D3D, 1, [ ]) fi + if test x$enable_render_d3d = xyes -a x$have_d3d11 = xyes; then + AC_DEFINE(SDL_VIDEO_RENDER_D3D11, 1, [ ]) + fi fi # Set up files for the audio library if test x$enable_audio = xyes; then diff --git a/libs/SDL2/debian/changelog b/libs/SDL2/debian/changelog index eae34b19..84d1b878 100644 --- a/libs/SDL2/debian/changelog +++ b/libs/SDL2/debian/changelog @@ -1,3 +1,9 @@ +libsdl2 (2.0.3) UNRELEASED; urgency=low + + * Updated SDL to version 2.0.3 + + -- Sam Lantinga Sun, 9 Mar 2014 10:35:54 -0800 + libsdl2 (2.0.2) UNRELEASED; urgency=low * Updated SDL to version 2.0.2 diff --git a/libs/SDL2/include/SDL_config.h b/libs/SDL2/include/SDL_config.h index d46573ba..9a2e51c5 100644 --- a/libs/SDL2/include/SDL_config.h +++ b/libs/SDL2/include/SDL_config.h @@ -33,6 +33,8 @@ #include "SDL_config_premake.h" #elif defined(__WIN32__) #include "SDL_config_windows.h" +#elif defined(__WINRT__) +#include "SDL_config_winrt.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" #elif defined(__IPHONEOS__) diff --git a/libs/SDL2/include/SDL_config.h.cmake b/libs/SDL2/include/SDL_config.h.cmake index 41bc9e1a..b6fb53aa 100644 --- a/libs/SDL2/include/SDL_config.h.cmake +++ b/libs/SDL2/include/SDL_config.h.cmake @@ -295,6 +295,7 @@ #cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@ #cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@ +#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@ #cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@ #cmakedefine SDL_VIDEO_RENDER_OGL_ES @SDL_VIDEO_RENDER_OGL_ES@ #cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@ diff --git a/libs/SDL2/include/SDL_config.h.in b/libs/SDL2/include/SDL_config.h.in index 9ad2d3d2..689dcf83 100644 --- a/libs/SDL2/include/SDL_config.h.in +++ b/libs/SDL2/include/SDL_config.h.in @@ -294,6 +294,7 @@ #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM #undef SDL_VIDEO_RENDER_D3D +#undef SDL_VIDEO_RENDER_D3D11 #undef SDL_VIDEO_RENDER_OGL #undef SDL_VIDEO_RENDER_OGL_ES #undef SDL_VIDEO_RENDER_OGL_ES2 diff --git a/libs/SDL2/include/SDL_config_windows.h b/libs/SDL2/include/SDL_config_windows.h index 0be3260e..35eda465 100644 --- a/libs/SDL2/include/SDL_config_windows.h +++ b/libs/SDL2/include/SDL_config_windows.h @@ -171,6 +171,9 @@ typedef unsigned int uintptr_t; #ifndef SDL_VIDEO_RENDER_D3D #define SDL_VIDEO_RENDER_D3D 1 #endif +#ifndef SDL_VIDEO_RENDER_D3D11 +#define SDL_VIDEO_RENDER_D3D11 0 +#endif /* Enable OpenGL support */ #ifndef SDL_VIDEO_OPENGL diff --git a/libs/SDL2/premake/MinGW/SDL_config_premake.h b/libs/SDL2/include/SDL_config_winrt.h similarity index 66% rename from libs/SDL2/premake/MinGW/SDL_config_premake.h rename to libs/SDL2/include/SDL_config_winrt.h index 6df21585..78b43ab6 100644 --- a/libs/SDL2/premake/MinGW/SDL_config_premake.h +++ b/libs/SDL2/include/SDL_config_winrt.h @@ -1,193 +1,190 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_windows_h -#define _SDL_config_windows_h - -#include "SDL_platform.h" - -/* This is a set of defines to configure the SDL features */ - -#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) -#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) -#define HAVE_STDINT_H 1 -#elif defined(_MSC_VER) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ -#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) -#define DWORD_PTR DWORD -#endif -#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) -#define LONG_PTR LONG -#endif -#else /* !__GNUC__ && !_MSC_VER */ -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -#ifndef _SIZE_T_DEFINED_ -#define _SIZE_T_DEFINED_ -typedef unsigned int size_t; -#endif -typedef unsigned int uintptr_t; -#endif /* __GNUC__ || _MSC_VER */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE__STRLWR 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_ITOA 1 -#define HAVE__LTOA 1 -#define HAVE__ULTOA 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -#ifndef SDL_AUDIO_DRIVER_DUMMY -#define SDL_AUDIO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DISK -#define SDL_AUDIO_DRIVER_DISK 1 -#endif -#ifndef SDL_VIDEO_DRIVER_DUMMY -#define SDL_VIDEO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_TIMER_WINDOWS -#define SDL_TIMER_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_WINMM -#define SDL_AUDIO_DRIVER_WINMM 1 -#endif -#ifndef SDL_FILESYSTEM_WINDOWS -#define SDL_FILESYSTEM_WINDOWS 1 -#endif -#ifndef SDL_POWER_WINDOWS -#define SDL_POWER_WINDOWS 1 -#endif -#ifndef SDL_LOADSO_WINDOWS -#define SDL_LOADSO_WINDOWS 1 -#endif -#ifndef SDL_VIDEO_DRIVER_WINDOWS -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#endif -#ifndef SDL_THREAD_WINDOWS -#define SDL_THREAD_WINDOWS 1 -#endif -#ifndef SDL_HAPTIC_DUMMY -#define SDL_HAPTIC_DUMMY 1 -#endif -#ifndef SDL_JOYSTICK_DUMMY -#define SDL_JOYSTICK_DUMMY 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif - -/* Enable assembly routines (Win64 doesn't have inline asm) */ -#ifndef _WIN64 -#define SDL_ASSEMBLY_ROUTINES 1 -#endif - -#endif /* _SDL_config_windows_h */ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef _SDL_config_windows_h +#define _SDL_config_windows_h + +#include "SDL_platform.h" + +/* This is a set of defines to configure the SDL features */ + +#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) +#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) +#define HAVE_STDINT_H 1 +#elif defined(_MSC_VER) +typedef signed __int8 int8_t; +typedef unsigned __int8 uint8_t; +typedef signed __int16 int16_t; +typedef unsigned __int16 uint16_t; +typedef signed __int32 int32_t; +typedef unsigned __int32 uint32_t; +typedef signed __int64 int64_t; +typedef unsigned __int64 uint64_t; +#ifndef _UINTPTR_T_DEFINED +#ifdef _WIN64 +typedef unsigned __int64 uintptr_t; +#else +typedef unsigned int uintptr_t; +#endif +#define _UINTPTR_T_DEFINED +#endif +/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ +#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) +#define DWORD_PTR DWORD +#endif +#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) +#define LONG_PTR LONG +#endif +#else /* !__GNUC__ && !_MSC_VER */ +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed int int32_t; +typedef unsigned int uint32_t; +typedef signed long long int64_t; +typedef unsigned long long uint64_t; +#ifndef _SIZE_T_DEFINED_ +#define _SIZE_T_DEFINED_ +typedef unsigned int size_t; +#endif +typedef unsigned int uintptr_t; +#endif /* __GNUC__ || _MSC_VER */ +#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ + +#ifdef _WIN64 +# define SIZEOF_VOIDP 8 +#else +# define SIZEOF_VOIDP 4 +#endif + +/* Useful headers */ +#define HAVE_LIBC 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STRING_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 +#define HAVE_FLOAT_H 1 +#define HAVE_SIGNAL_H 1 + +/* C library functions */ +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#define HAVE_ALLOCA 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_STRLEN 1 +#define HAVE__STRREV 1 +#define HAVE__STRUPR 1 +//#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +//#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead +//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead +//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead +#define HAVE_STRTOL 1 +#define HAVE_STRTOUL 1 +//#define HAVE_STRTOLL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE__STRICMP 1 +#define HAVE__STRNICMP 1 +#define HAVE_VSNPRINTF 1 +//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead +#define HAVE_M_PI 1 +#define HAVE_ATAN 1 +#define HAVE_ATAN2 1 +#define HAVE_CEIL 1 +#define HAVE__COPYSIGN 1 +#define HAVE_COS 1 +#define HAVE_COSF 1 +#define HAVE_FABS 1 +#define HAVE_FLOOR 1 +#define HAVE_LOG 1 +#define HAVE_POW 1 +//#define HAVE_SCALBN 1 +#define HAVE__SCALB 1 +#define HAVE_SIN 1 +#define HAVE_SINF 1 +#define HAVE_SQRT 1 +#define HAVE__FSEEKI64 1 + +/* Enable various audio drivers */ +#define SDL_AUDIO_DRIVER_XAUDIO2 1 +#define SDL_AUDIO_DRIVER_DISK 1 +#define SDL_AUDIO_DRIVER_DUMMY 1 + +/* Enable various input drivers */ +// TODO, WinRT: Get haptic support working +#define SDL_HAPTIC_DISABLED 1 + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP +#define SDL_JOYSTICK_DISABLED 1 +#else +#define SDL_JOYSTICK_XINPUT 1 +#endif + +/* Enable various shared object loading systems */ +#define SDL_LOADSO_WINDOWS 1 + +/* Enable various threading systems */ +#define SDL_THREAD_STDCPP 1 + +/* Enable various timer systems */ +#define SDL_TIMER_WINDOWS 1 + +/* Enable various video drivers */ +#define SDL_VIDEO_DRIVER_WINRT 1 +#define SDL_VIDEO_DRIVER_DUMMY 1 + +/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */ +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP /* TODO, WinRT: try adding OpenGL ES 2 support for Windows Phone 8 */ +#define SDL_VIDEO_OPENGL_ES2 1 +#define SDL_VIDEO_OPENGL_EGL 1 +#endif + +/* Enable appropriate renderer(s) */ +#define SDL_VIDEO_RENDER_D3D11 1 + +#if SDL_VIDEO_OPENGL_ES2 +#define SDL_VIDEO_RENDER_OGL_ES2 1 +#endif + +/* Enable system power support */ +#define SDL_POWER_WINRT 1 + +/* Enable assembly routines (Win64 doesn't have inline asm) */ +#ifndef _WIN64 +#define SDL_ASSEMBLY_ROUTINES 1 +#endif + +#endif /* _SDL_config_windows_h */ diff --git a/libs/SDL2/include/SDL_cpuinfo.h b/libs/SDL2/include/SDL_cpuinfo.h index b8eb2785..1f6efd38 100644 --- a/libs/SDL2/include/SDL_cpuinfo.h +++ b/libs/SDL2/include/SDL_cpuinfo.h @@ -32,7 +32,7 @@ /* Need to do this here because intrin.h has C++ code in it */ /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */ -#if defined(_MSC_VER) && (_MSC_VER >= 1500) +#if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64)) #include #ifndef _WIN64 #define __MMX__ diff --git a/libs/SDL2/include/SDL_egl.h b/libs/SDL2/include/SDL_egl.h index bda7c504..d312f042 100644 --- a/libs/SDL2/include/SDL_egl.h +++ b/libs/SDL2/include/SDL_egl.h @@ -391,9 +391,16 @@ typedef enum { #endif #include +#if __WINRT__ +#include +typedef IUnknown * EGLNativeWindowType; +typedef int EGLNativeDisplayType; +typedef HBITMAP EGLNativePixmapType; +#else typedef HDC EGLNativeDisplayType; typedef HBITMAP EGLNativePixmapType; typedef HWND EGLNativeWindowType; +#endif #elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ diff --git a/libs/SDL2/include/SDL_hints.h b/libs/SDL2/include/SDL_hints.h index a7c01620..b98ce683 100644 --- a/libs/SDL2/include/SDL_hints.h +++ b/libs/SDL2/include/SDL_hints.h @@ -105,6 +105,19 @@ extern "C" { */ #define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE" +/** + * \brief A variable controlling whether to enable Direct3D 11+'s Debug Layer. + * + * This variable does not have any effect on the Direct3D 9 based renderer. + * + * This variable can be set to the following values: + * "0" - Disable Debug Layer use + * "1" - Enable Debug Layer use + * + * By default, SDL does not use Direct3D Debug Layer. + */ +#define SDL_HINT_RENDER_DIRECT3D11_DEBUG "SDL_HINT_RENDER_DIRECT3D11_DEBUG" + /** * \brief A variable controlling the scaling quality * @@ -334,7 +347,7 @@ extern "C" { * If this hint is set before SDL_CreateWindowFrom() and the SDL_Window* it is set to has * SDL_WINDOW_OPENGL set (and running on WGL only, currently), then two things will occur on the newly * created SDL_Window: - +* * 1. Its pixel format will be set to the same pixel format as this SDL_Window. This is * needed for example when sharing an OpenGL context across multiple windows. * @@ -347,6 +360,62 @@ extern "C" { */ #define SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT" +/* + * \brief A URL to a WinRT app's privacy policy + * + * All network-enabled WinRT apps must make a privacy policy available to its + * users. On Windows 8, 8.1, and RT, Microsoft mandates that this policy be + * be available in the Windows Settings charm, as accessed from within the app. + * SDL provides code to add a URL-based link there, which can point to the app's + * privacy policy. + * + * To setup a URL to an app's privacy policy, set SDL_HINT_WINRT_PRIVACY_POLICY_URL + * before calling any SDL_Init functions. The contents of the hint should + * be a valid URL. For example, "http://www.example.com". + * + * The default value is "", which will prevent SDL from adding a privacy policy + * link to the Settings charm. This hint should only be set during app init. + * + * The label text of an app's "Privacy Policy" link may be customized via another + * hint, SDL_HINT_WINRT_PRIVACY_POLICY_LABEL. + * + * Please note that on Windows Phone, Microsoft does not provide standard UI + * for displaying a privacy policy link, and as such, SDL_HINT_WINRT_PRIVACY_POLICY_URL + * will not get used on that platform. Network-enabled phone apps should display + * their privacy policy through some other, in-app means. + */ +#define SDL_HINT_WINRT_PRIVACY_POLICY_URL "SDL_HINT_WINRT_PRIVACY_POLICY_URL" + +/** \brief Label text for a WinRT app's privacy policy link + * + * Network-enabled WinRT apps must include a privacy policy. On Windows 8, 8.1, and RT, + * Microsoft mandates that this policy be available via the Windows Settings charm. + * SDL provides code to add a link there, with it's label text being set via the + * optional hint, SDL_HINT_WINRT_PRIVACY_POLICY_LABEL. + * + * Please note that a privacy policy's contents are not set via this hint. A separate + * hint, SDL_HINT_WINRT_PRIVACY_POLICY_URL, is used to link to the actual text of the + * policy. + * + * The contents of this hint should be encoded as a UTF8 string. + * + * The default value is "Privacy Policy". This hint should only be set during app + * initialization, preferably before any calls to SDL_Init. + * + * For additional information on linking to a privacy policy, see the documentation for + * SDL_HINT_WINRT_PRIVACY_POLICY_URL. + */ +#define SDL_HINT_WINRT_PRIVACY_POLICY_LABEL "SDL_HINT_WINRT_PRIVACY_POLICY_LABEL" + +/** \brief If set to 1, back button press events on Windows Phone 8+ will be marked as handled. + * + * TODO, WinRT: document SDL_HINT_WINRT_HANDLE_BACK_BUTTON need and use + * For now, more details on why this is needed can be found at the + * beginning of the following web page: + * http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj247550(v=vs.105).aspx + */ +#define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_HINT_WINRT_HANDLE_BACK_BUTTON" + /** * \brief A variable that dictates policy for fullscreen Spaces on Mac OS X. * diff --git a/libs/SDL2/include/SDL_main.h b/libs/SDL2/include/SDL_main.h index 1f2bad3f..2e8fae95 100644 --- a/libs/SDL2/include/SDL_main.h +++ b/libs/SDL2/include/SDL_main.h @@ -39,6 +39,18 @@ */ #define SDL_MAIN_AVAILABLE +#elif defined(__WINRT__) +/* On WinRT, SDL provides a main function that initializes CoreApplication, + creating an instance of IFrameworkView in the process. + + Please note that #include'ing SDL_main.h is not enough to get a main() + function working. In non-XAML apps, the file, + src/main/winrt/SDL_WinRT_main_NonXAML.cpp, or a copy of it, must be compiled + into the app itself. In XAML apps, the function, SDL_WinRTRunApp must be + called, with a pointer to the Direct3D-hosted XAML control passed in. +*/ +#define SDL_MAIN_NEEDED + #elif defined(__IPHONEOS__) /* On iOS SDL provides a main function that creates an application delegate and starts the iOS application run loop. @@ -115,6 +127,24 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #endif /* __WIN32__ */ +#ifdef __WINRT__ + +/** + * \brief Initializes and launches an SDL/WinRT application. + * + * \param mainFunction The SDL app's C-style main(). + * \param xamlBackgroundPanel An optional, XAML-based, background panel. + * For Non-XAML apps, this value must be set to NULL. For XAML apps, + * pass in a pointer to a SwapChainBackgroundPanel, casted to an + * IInspectable (via reinterpret_cast). + * \ret 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more + * information on the failure. + */ +extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel); + +#endif /* __WINRT__ */ + + #ifdef __cplusplus } #endif diff --git a/libs/SDL2/include/SDL_name.h b/libs/SDL2/include/SDL_name.h index d0469e1f..719666ff 100644 --- a/libs/SDL2/include/SDL_name.h +++ b/libs/SDL2/include/SDL_name.h @@ -1,3 +1,23 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ #ifndef _SDLname_h_ #define _SDLname_h_ @@ -9,3 +29,5 @@ #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_platform.h b/libs/SDL2/include/SDL_platform.h index afe33891..c43f4b54 100644 --- a/libs/SDL2/include/SDL_platform.h +++ b/libs/SDL2/include/SDL_platform.h @@ -113,10 +113,26 @@ #undef __SOLARIS__ #define __SOLARIS__ 1 #endif + #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) +/* Try to find out if we're compiling for WinRT or non-WinRT */ +/* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */ +#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) /* _MSC_VER==1700 for MSVC 2012 */ +#include +#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) #undef __WINDOWS__ #define __WINDOWS__ 1 +/* See if we're compiling for WinRT: */ +#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +#undef __WINRT__ +#define __WINRT__ 1 #endif +#else +#undef __WINDOWS__ +#define __WINDOWS__ 1 +#endif /* _MSC_VER < 1700 */ +#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ + #if defined(__WINDOWS__) #undef __WIN32__ #define __WIN32__ 1 diff --git a/libs/SDL2/include/SDL_revision.h b/libs/SDL2/include/SDL_revision.h index d70fd694..a75dc330 100644 --- a/libs/SDL2/include/SDL_revision.h +++ b/libs/SDL2/include/SDL_revision.h @@ -1,2 +1,2 @@ -#define SDL_REVISION "hg-0:aaaaaaaaaaah" -#define SDL_REVISION_NUMBER 0 +#define SDL_REVISION "hg-8628:b558f99d48f0" +#define SDL_REVISION_NUMBER 8628 diff --git a/libs/SDL2/include/SDL_stdinc.h b/libs/SDL2/include/SDL_stdinc.h index 6de724e9..31b343d3 100644 --- a/libs/SDL2/include/SDL_stdinc.h +++ b/libs/SDL2/include/SDL_stdinc.h @@ -71,8 +71,18 @@ # include #endif #ifdef HAVE_MATH_H +# if defined(__WINRT__) +/* Defining _USE_MATH_DEFINES is required to get M_PI to be defined on + WinRT. See http://msdn.microsoft.com/en-us/library/4hwaceh6.aspx + for more information. +*/ +# define _USE_MATH_DEFINES +# endif # include #endif +#ifdef HAVE_FLOAT_H +# include +#endif #if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) # include #endif diff --git a/libs/SDL2/include/SDL_system.h b/libs/SDL2/include/SDL_system.h index 99ef8223..fd929f7f 100644 --- a/libs/SDL2/include/SDL_system.h +++ b/libs/SDL2/include/SDL_system.h @@ -116,6 +116,70 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(); #endif /* __ANDROID__ */ +/* Platform specific functions for WinRT */ +#if defined(__WINRT__) && __WINRT__ + +/** + * \brief WinRT / Windows Phone path types + */ +typedef enum +{ + /** \brief The installed app's root directory. + Files here are likely to be read-only. */ + SDL_WINRT_PATH_INSTALLED_LOCATION, + + /** \brief The app's local data store. Files may be written here */ + SDL_WINRT_PATH_LOCAL_FOLDER, + + /** \brief The app's roaming data store. Unsupported on Windows Phone. + Files written here may be copied to other machines via a network + connection. + */ + SDL_WINRT_PATH_ROAMING_FOLDER, + + /** \brief The app's temporary data store. Unsupported on Windows Phone. + Files written here may be deleted at any time. */ + SDL_WINRT_PATH_TEMP_FOLDER +} SDL_WinRT_Path; + + +/** + * \brief Retrieves a WinRT defined path on the local file system + * + * \note Documentation on most app-specific path types on WinRT + * can be found on MSDN, at the URL: + * http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx + * + * \param pathType The type of path to retrieve. + * \ret A UCS-2 string (16-bit, wide-char) containing the path, or NULL + * if the path is not available for any reason. Not all paths are + * available on all versions of Windows. This is especially true on + * Windows Phone. Check the documentation for the given + * SDL_WinRT_Path for more information on which path types are + * supported where. + */ +extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); + +/** + * \brief Retrieves a WinRT defined path on the local file system + * + * \note Documentation on most app-specific path types on WinRT + * can be found on MSDN, at the URL: + * http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx + * + * \param pathType The type of path to retrieve. + * \ret A UTF-8 string (8-bit, multi-byte) containing the path, or NULL + * if the path is not available for any reason. Not all paths are + * available on all versions of Windows. This is especially true on + * Windows Phone. Check the documentation for the given + * SDL_WinRT_Path for more information on which path types are + * supported where. + */ +extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); + +#endif /* __WINRT__ */ + + /* Ends C function definitions when using C++ */ #ifdef __cplusplus } diff --git a/libs/SDL2/include/SDL_syswm.h b/libs/SDL2/include/SDL_syswm.h index 40e8ca7c..a3fe7386 100644 --- a/libs/SDL2/include/SDL_syswm.h +++ b/libs/SDL2/include/SDL_syswm.h @@ -56,6 +56,10 @@ struct SDL_SysWMinfo; #include #endif +#if defined(SDL_VIDEO_DRIVER_WINRT) +#include +#endif + /* This is the structure for custom window manager events */ #if defined(SDL_VIDEO_DRIVER_X11) #if defined(__APPLE__) && defined(__MACH__) @@ -90,6 +94,7 @@ typedef struct _NSWindow NSWindow; #include #else typedef struct _UIWindow UIWindow; +typedef struct _UIViewController UIViewController; #endif #endif @@ -111,6 +116,7 @@ typedef enum SDL_SYSWM_UIKIT, SDL_SYSWM_WAYLAND, SDL_SYSWM_MIR, + SDL_SYSWM_WINRT, } SDL_SYSWM_TYPE; /** @@ -175,6 +181,12 @@ struct SDL_SysWMinfo HWND window; /**< The window handle */ } win; #endif +#if defined(SDL_VIDEO_DRIVER_WINRT) + struct + { + IInspectable * window; /**< The WinRT CoreWindow */ + } winrt; +#endif #if defined(SDL_VIDEO_DRIVER_X11) struct { diff --git a/libs/SDL2/include/SDL_version.h b/libs/SDL2/include/SDL_version.h index 22e0f5ea..d02898bb 100644 --- a/libs/SDL2/include/SDL_version.h +++ b/libs/SDL2/include/SDL_version.h @@ -59,7 +59,7 @@ typedef struct SDL_version */ #define SDL_MAJOR_VERSION 2 #define SDL_MINOR_VERSION 0 -#define SDL_PATCHLEVEL 2 +#define SDL_PATCHLEVEL 3 /** * \brief Macro to determine SDL version program was compiled against. diff --git a/libs/SDL2/include/begin_code.h b/libs/SDL2/include/begin_code.h index fbed7d4a..f37ee369 100644 --- a/libs/SDL2/include/begin_code.h +++ b/libs/SDL2/include/begin_code.h @@ -43,7 +43,7 @@ /* Some compilers use a special export keyword */ #ifndef DECLSPEC -# if defined(__WIN32__) +# if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC @@ -66,7 +66,7 @@ /* By default SDL uses the C calling convention */ #ifndef SDLCALL -#if defined(__WIN32__) && !defined(__GNUC__) +#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL diff --git a/libs/SDL2/premake/Cygwin/build-scripts/clean_premake.bat b/libs/SDL2/premake/Cygwin/build-scripts/clean_premake.bat deleted file mode 100644 index 0b34a39c..00000000 --- a/libs/SDL2/premake/Cygwin/build-scripts/clean_premake.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\Cygwin --cygwin clean -pause \ No newline at end of file diff --git a/libs/SDL2/premake/Cygwin/build-scripts/cygwin.bat b/libs/SDL2/premake/Cygwin/build-scripts/cygwin.bat deleted file mode 100644 index 1710a011..00000000 --- a/libs/SDL2/premake/Cygwin/build-scripts/cygwin.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\Cygwin --cygwin gmake -pause \ No newline at end of file diff --git a/libs/SDL2/premake/Cygwin/build-scripts/make.debug.bat b/libs/SDL2/premake/Cygwin/build-scripts/make.debug.bat deleted file mode 100644 index 21c90a64..00000000 --- a/libs/SDL2/premake/Cygwin/build-scripts/make.debug.bat +++ /dev/null @@ -1,5 +0,0 @@ -@echo off -echo This script assumes Cygwin's make utility is in your Path -cd .. -make config=debug -pause \ No newline at end of file diff --git a/libs/SDL2/premake/Cygwin/build-scripts/make.release.bat b/libs/SDL2/premake/Cygwin/build-scripts/make.release.bat deleted file mode 100644 index c57e37f5..00000000 --- a/libs/SDL2/premake/Cygwin/build-scripts/make.release.bat +++ /dev/null @@ -1,5 +0,0 @@ -@echo off -echo This script assumes Cygwin's make utility is in your Path -cd .. -make config=release -pause \ No newline at end of file diff --git a/libs/SDL2/premake/Cygwin/build-scripts/premake4.exe b/libs/SDL2/premake/Cygwin/build-scripts/premake4.exe deleted file mode 100644 index ab66e76c..00000000 Binary files a/libs/SDL2/premake/Cygwin/build-scripts/premake4.exe and /dev/null differ diff --git a/libs/SDL2/premake/Cygwin/build-scripts/run.tests.debug.bat b/libs/SDL2/premake/Cygwin/build-scripts/run.tests.debug.bat deleted file mode 100644 index 23a5dd8d..00000000 --- a/libs/SDL2/premake/Cygwin/build-scripts/run.tests.debug.bat +++ /dev/null @@ -1,68 +0,0 @@ -@echo off - -cd ..\tests - -call :pass checkkeys -call :pass loopwave -call :pass testatomic -call :pass testaudioinfo -call :pass testautomation -call :pass testdraw2 -call :pass testerror -call :pass testfile -call :pass testgamecontroller -call :pass testgesture -call :pass testgl2 -call :pass testgles -call :pass testhaptic -call :pass testiconv -call :pass testime -call :pass testintersection -call :pass testjoystick -call :pass testkeys -::call :pass testloadso -call :pass testlock -call :pass testmessage -call :pass testmultiaudio -call :pass testnative -call :pass testoverlay2 -call :pass testplatform -call :pass testpower -call :pass testrelative -call :pass testrendercopyex -call :pass testrendertarget -::call :pass testresample -call :pass testrumble -call :pass testscale -call :pass testsem 1 -call :pass testshader -call :pass testshape sample.bmp -call :pass testsprite2 -call :pass testspriteminimal -call :pass teststreaming -call :pass testthread -call :pass testtimer -call :pass testver -call :pass testwm2 -call :pass torturethread - -:: leave the tests directory -cd .. - -:: exit batch -goto :eof - -:: pass label (similar to pass function in the Xcode tests command script) -:pass -:: if it does not exist, break procedure -if not exist %1\Win32\Debug goto endfunc -:: goto directory -echo Testing: %1 -title Testing: %1 -cd %1\Win32\Debug -:: execute test -".\%1.exe" %2 -cd ..\..\.. -pause -:endfunc -goto :eof \ No newline at end of file diff --git a/libs/SDL2/premake/Cygwin/build-scripts/run.tests.release.bat b/libs/SDL2/premake/Cygwin/build-scripts/run.tests.release.bat deleted file mode 100644 index 7af5141c..00000000 --- a/libs/SDL2/premake/Cygwin/build-scripts/run.tests.release.bat +++ /dev/null @@ -1,68 +0,0 @@ -@echo off - -cd ..\tests - -call :pass checkkeys -call :pass loopwave -call :pass testatomic -call :pass testaudioinfo -call :pass testautomation -call :pass testdraw2 -call :pass testerror -call :pass testfile -call :pass testgamecontroller -call :pass testgesture -call :pass testgl2 -call :pass testgles -call :pass testhaptic -call :pass testiconv -call :pass testime -call :pass testintersection -call :pass testjoystick -call :pass testkeys -::call :pass testloadso -call :pass testlock -call :pass testmessage -call :pass testmultiaudio -call :pass testnative -call :pass testoverlay2 -call :pass testplatform -call :pass testpower -call :pass testrelative -call :pass testrendercopyex -call :pass testrendertarget -::call :pass testresample -call :pass testrumble -call :pass testscale -call :pass testsem 1 -call :pass testshader -call :pass testshape sample.bmp -call :pass testsprite2 -call :pass testspriteminimal -call :pass teststreaming -call :pass testthread -call :pass testtimer -call :pass testver -call :pass testwm2 -call :pass torturethread - -:: leave the tests directory -cd .. - -:: exit batch -goto :eof - -:: pass label (similar to pass function in the Xcode tests command script) -:pass -:: if it does not exist, break procedure -if not exist %1\Win32\Release goto endfunc -:: goto directory -echo Testing: %1 -title Testing: %1 -cd %1\Win32\Debug -:: execute test -".\%1.exe" %2 -cd ..\..\.. -pause -:endfunc -goto :eof \ No newline at end of file diff --git a/libs/SDL2/premake/Linux/SDL_config_premake.h b/libs/SDL2/premake/Linux/SDL_config_premake.h deleted file mode 100644 index f76594a9..00000000 --- a/libs/SDL2/premake/Linux/SDL_config_premake.h +++ /dev/null @@ -1,310 +0,0 @@ -/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_linux_h -#define _SDL_config_linux_h - -/** - * \file SDL_config.h.in - * - * This is a set of defines to configure the SDL features - */ - -/* General platform specific identifiers */ -#include "SDL_platform.h" - -/* Make sure that this isn't included by Visual C++ */ -#ifdef _MSC_VER -#error You should run hg revert SDL_config.h -#endif - -/* C language features */ -/* #undef const */ -/* #undef inline */ -/* #undef volatile */ - -/* C datatypes */ -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif -#define HAVE_GCC_ATOMICS 1 -/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */ -#define HAVE_PTHREAD_SPINLOCK 1 - -/* Comment this if you want to build without any C library requirements */ -#define HAVE_LIBC 1 -#if HAVE_LIBC - -/* Useful headers */ -#define HAVE_ALLOCA_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_MALLOC_H 1 -#define HAVE_MEMORY_H 1 -#define HAVE_STRING_H 1 -#define HAVE_STRINGS_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_ICONV_H 1 -#define HAVE_SIGNAL_H 1 -/* #undef HAVE_ALTIVEC_H */ -/* #undef HAVE_PTHREAD_NP_H */ -/* #undef HAVE_LIBUDEV_H */ -#define HAVE_DBUS_DBUS_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */ -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#endif -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -/* #undef HAVE_STRLCPY */ -/* #undef HAVE_STRLCAT */ -#define HAVE_STRDUP 1 -/* #undef HAVE__STRREV */ -/* #undef HAVE__STRUPR */ -/* #undef HAVE__STRLWR */ -/* #undef HAVE_INDEX */ -/* #undef HAVE_RINDEX */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_ITOA */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__UITOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -/* #undef HAVE__I64TOA */ -/* #undef HAVE__UI64TOA */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -/* #undef HAVE__STRICMP */ -#define HAVE_STRCASECMP 1 -/* #undef HAVE__STRNICMP */ -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI /**/ -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_FSEEKO 1 -#define HAVE_FSEEKO64 1 -#define HAVE_SIGACTION 1 -#define HAVE_SA_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -/* #undef HAVE_SYSCTLBYNAME */ -#define HAVE_CLOCK_GETTIME 1 -/* #undef HAVE_GETPAGESIZE */ -#define HAVE_MPROTECT 1 -#define HAVE_ICONV 1 -#define HAVE_PTHREAD_SETNAME_NP 1 -/* #undef HAVE_PTHREAD_SET_NAME_NP */ -#define HAVE_SEM_TIMEDWAIT 1 - -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#endif /* HAVE_LIBC */ - -/* SDL internal assertion support */ -/* #undef SDL_DEFAULT_ASSERT_LEVEL */ - -#ifndef SDL_AUDIO_DRIVER_DUMMY -#define SDL_AUDIO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DISK -#define SDL_AUDIO_DRIVER_DISK 1 -#endif -#ifndef SDL_VIDEO_DRIVER_DUMMY -#define SDL_VIDEO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_GLX -#define SDL_VIDEO_OPENGL_GLX 1 -#endif -#ifndef SDL_LOADSO_DLOPEN -#define SDL_LOADSO_DLOPEN 1 -#endif -#ifndef SDL_AUDIO_DRIVER_ALSA -#define SDL_AUDIO_DRIVER_ALSA 1 -#endif -#ifndef SDL_AUDIO_DRIVER_ALSA_DYNAMIC -#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "libasound.so" -#endif -#ifndef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC -#define SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "libpulse-simple.so" -#endif -#ifndef SDL_AUDIO_DRIVER_PULSEAUDIO -#define SDL_AUDIO_DRIVER_PULSEAUDIO 1 -#endif -#ifndef SDL_AUDIO_DRIVER_ESD -#define SDL_AUDIO_DRIVER_ESD 1 -#endif -#ifndef SDL_AUDIO_DRIVER_ESD_DYNAMIC -#define SDL_AUDIO_DRIVER_ESD_DYNAMIC "libesd.so" -#endif -#ifndef SDL_AUDIO_DRIVER_NAS -#define SDL_AUDIO_DRIVER_NAS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_NAS_DYNAMIC -#define SDL_AUDIO_DRIVER_NAS_DYNAMIC "libaudio.so" -#endif -#ifndef SDL_AUDIO_DRIVER_OSS -#define SDL_AUDIO_DRIVER_OSS 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XINERAMA -#define SDL_VIDEO_DRIVER_X11_XINERAMA 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11 -#define SDL_VIDEO_DRIVER_X11 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XCURSOR -#define SDL_VIDEO_DRIVER_X11_XCURSOR 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM -#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "libXi.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XVIDMODE -#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "libXinerama.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY -#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC -#define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "libXss.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XINPUT2 -#define SDL_VIDEO_DRIVER_X11_XINPUT2 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS -#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XSCRNSAVER -#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XSHAPE -#define SDL_VIDEO_DRIVER_X11_XSHAPE 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH -#define SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_XRANDR -#define SDL_VIDEO_DRIVER_X11_XRANDR 1 -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "libXxf86vm.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "libXcursor.so" -#endif -#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "libXrandr.so" -#endif -#ifndef SDL_INPUT_LINUXEV -#define SDL_INPUT_LINUXEV 1 -#endif -#ifndef SDL_HAPTIC_LINUX -#define SDL_HAPTIC_LINUX 1 -#endif -#ifndef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 -#endif -#ifndef SDL_JOYSTICK_LINUX -#define SDL_JOYSTICK_LINUX 1 -#endif -#ifndef SDL_THREAD_PTHREAD -#define SDL_THREAD_PTHREAD 1 -#endif -#ifndef SDL_POWER_LINUX -#define SDL_POWER_LINUX 1 -#endif -#ifndef SDL_TIMER_UNIX -#define SDL_TIMER_UNIX 1 -#endif -#ifndef SDL_FILESYSTEM_UNIX -#define SDL_FILESYSTEM_UNIX 1 -#endif - -/* Enable assembly routines */ -#define SDL_ASSEMBLY_ROUTINES 1 -/* #undef SDL_ALTIVEC_BLITTERS */ - -#endif /* _SDL_config_h */ diff --git a/libs/SDL2/premake/Linux/build-scripts/clean_premake.sh b/libs/SDL2/premake/Linux/build-scripts/clean_premake.sh deleted file mode 100644 index a29feb8c..00000000 --- a/libs/SDL2/premake/Linux/build-scripts/clean_premake.sh +++ /dev/null @@ -1,6 +0,0 @@ -#!/bin/sh -# change to directory above shell file -SCRIPTPATH=`readlink -f $0` -SCRIPTDIR=`dirname $SCRIPTPATH` -cd $SCRIPTDIR/.. -$SCRIPTDIR//premake4 --file=../premake4.lua --to=./Linux clean \ No newline at end of file diff --git a/libs/SDL2/premake/Linux/build-scripts/gmake.sh b/libs/SDL2/premake/Linux/build-scripts/gmake.sh deleted file mode 100644 index 0a9d80b4..00000000 --- a/libs/SDL2/premake/Linux/build-scripts/gmake.sh +++ /dev/null @@ -1,6 +0,0 @@ -#!/bin/sh -# change to directory above shell file -SCRIPTPATH=`readlink -f $0` -SCRIPTDIR=`dirname $SCRIPTPATH` -cd $SCRIPTDIR/.. -$SCRIPTDIR/premake4 --file=../premake4.lua --to=./Linux gmake \ No newline at end of file diff --git a/libs/SDL2/premake/Linux/build-scripts/premake4 b/libs/SDL2/premake/Linux/build-scripts/premake4 deleted file mode 100644 index 3df97415..00000000 Binary files a/libs/SDL2/premake/Linux/build-scripts/premake4 and /dev/null differ diff --git a/libs/SDL2/premake/Linux/build-scripts/run.tests.sh b/libs/SDL2/premake/Linux/build-scripts/run.tests.sh deleted file mode 100644 index 1f87e662..00000000 --- a/libs/SDL2/premake/Linux/build-scripts/run.tests.sh +++ /dev/null @@ -1,94 +0,0 @@ -#!/bin/bash - -function pause() { - read -p "$*" -} - -function pass() { - if [ -d "$1/Build/Debug" ]; then - cd $1/Build/Debug - echo "Testing:" $1 - "./$@" - cd ../../.. - pause "Press any key to continue..." - fi -} - -function randomfile() { - fcount=($1/*.*) - fcount=${#fcount[@]} - fpick=$(($RANDOM % $fcount)) - for d in $1/*.*; do - if [[ $fpick -eq 0 ]]; then - RETURN=$d - echo $d - return - fi - fpick=$(($fpick - 1)) - done -} - -function testspecial() { - if [ -d "$1/Build/Debug" ]; then - cd $1/Build/Debug - randomfile $2 - cd ../../.. - pass $1 $RETURN - fi -} - -# change to directory above shell file -SCRIPTPATH=`readlink -f $0` -SCRIPTDIR=`dirname $SCRIPTPATH` -cd $SCRIPTDIR/.. -cd tests - -pass "checkkeys" -pass "loopwave" -pass "testatomic" -pass "testaudioinfo" -pass "testautomation" -pass "testdraw2" -pass "testchessboard" -pass "testerror" -pass "testfile" -pass "testfilesystem" -pass "testgamecontroller" -pass "testgesture" -pass "testgl2" -pass "testgles" -pass "testhaptic" -pass "testiconv" -pass "testime" -pass "testintersection" -pass "testjoystick" -pass "testkeys" -#pass "testloadso" -pass "testlock" -pass "testmessage" -#pass "testmultiaudio" -pass "testnative" -pass "testoverlay2" -pass "testplatform" -pass "testpower" -pass "testrelative" -pass "testrendercopyex" -pass "testrendertarget" -pass "testresample" "sample.wav" "newsample.wav" "44100" -pass "testrumble" -pass "testscale" -pass "testsem" 1 -pass "testshader" -testspecial "testshape" ./shapes -testspecial "testshape" ./shapes -testspecial "testshape" ./shapes -pass "testsprite2" -pass "testspriteminimal" -pass "teststreaming" -pass "testthread" -pass "testtimer" -pass "testver" -pass "testwm2" -pass "torturethread" - -cd .. \ No newline at end of file diff --git a/libs/SDL2/premake/MinGW/build-scripts/clean_premake.bat b/libs/SDL2/premake/MinGW/build-scripts/clean_premake.bat deleted file mode 100644 index 099e3fd4..00000000 --- a/libs/SDL2/premake/MinGW/build-scripts/clean_premake.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\MinGW --mingw clean -pause \ No newline at end of file diff --git a/libs/SDL2/premake/MinGW/build-scripts/mingw.bat b/libs/SDL2/premake/MinGW/build-scripts/mingw.bat deleted file mode 100644 index 347c4d97..00000000 --- a/libs/SDL2/premake/MinGW/build-scripts/mingw.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\MinGW --mingw gmake -pause \ No newline at end of file diff --git a/libs/SDL2/premake/MinGW/build-scripts/premake4.exe b/libs/SDL2/premake/MinGW/build-scripts/premake4.exe deleted file mode 100644 index ab66e76c..00000000 Binary files a/libs/SDL2/premake/MinGW/build-scripts/premake4.exe and /dev/null differ diff --git a/libs/SDL2/premake/MinGW/build-scripts/run.tests.bat b/libs/SDL2/premake/MinGW/build-scripts/run.tests.bat deleted file mode 100644 index cac7a3e0..00000000 --- a/libs/SDL2/premake/MinGW/build-scripts/run.tests.bat +++ /dev/null @@ -1,108 +0,0 @@ -@echo off - -cd ..\tests - -call :pass checkkeys -call :pass loopwave -call :pass testatomic -call :pass testaudioinfo -call :pass testautomation -call :pass testdraw2 -call :pass testdrawchessboard -call :pass testerror -call :pass testfile -call :pass testfilesystem -call :pass testgamecontroller -call :pass testgesture -call :pass testgl2 -call :pass testgles -call :pass testhaptic -call :pass testiconv -call :pass testime -call :pass testintersection -call :pass testjoystick -call :pass testkeys -::call :pass testloadso -call :pass testlock -call :pass testmessage -call :pass testmultiaudio -call :pass testnative -call :pass testoverlay2 -call :pass testplatform -call :pass testpower -call :pass testrelative -call :pass testrendercopyex -call :pass testrendertarget -call :pass testresample sample.wav newsample.wav 44100 -call :pass testrumble -call :pass testscale -call :pass testsem 1 -call :pass testshader -call :testspecial testshape .\shapes -call :testspecial testshape .\shapes -call :testspecial testshape .\shapes -call :pass testsprite2 -call :pass testspriteminimal -call :pass teststreaming -call :pass testthread -call :pass testtimer -call :pass testver -call :pass testwm2 -call :pass torturethread - -:: leave the tests directory -cd .. - -:: exit batch -goto :eof - -:testspecial -if not exist %1\Win32\Debug goto :eof -cd %1\Win32\Debug -call :randomfile %2 -cd ..\..\.. -call :pass testshape %RETURN% -goto :eof - -:: pass label (similar to pass function in the Xcode tests command script) -:pass -setlocal enabledelayedexpansion -set args= -set /A count=0 -for %%x IN (%*) DO ( - if NOT !count! EQU 0 set args=!args! %%x - set /A count=%count% + 1 -) -endlocal & set callargs=%args% -:: if it does not exist, break procedure -if not exist %1\Win32\Debug goto endfunc -:: goto directory -echo Testing: %1 -title Testing: %1 -cd %1\Win32\Debug -:: execute test -".\%1.exe"%callargs% -cd ..\..\.. -pause -:endfunc -goto :eof - -:randomfile -setlocal enabledelayedexpansion -set count=0 -if not exist %1 goto :eof -for %%d in (%1\*.*) DO ( - set /A count=count + 1 -) -set /A count=%RANDOM% %% %count% -for %%d in (%1\*.*) DO ( - if !count! EQU 0 ( - set rfile=%%d - goto endrfile - ) - set /A count=count-1 -) -:endrfile -set tmprfile=!rfile! -endlocal & set RETURN=%tmprfile% -goto :eof \ No newline at end of file diff --git a/libs/SDL2/premake/README-cygwin.txt b/libs/SDL2/premake/README-cygwin.txt deleted file mode 100644 index 47be2e1c..00000000 --- a/libs/SDL2/premake/README-cygwin.txt +++ /dev/null @@ -1,29 +0,0 @@ -There is a script in the Cygwin/build-scripts folder for generating a series of -GNU makefiles for building the SDL2 project and some parts of its test suite. -These work similarly to the MinGW makefiles, but the overall Cygwin project has -significant limitations. - -The current project will not build correctly. It's experimental and has a lot of -tweaking needed to be built. It was built successfully once, but it has not been -maintained in any way. - -The Cygwin project is limited in that it is not expected to be able to run -anything visual at all. It is not difficult to enable all of the visual tests -and support (such as X11 support or OpenGL), but it is not a goal for this -project. For the complexity of having a compatible desktop environment setup on -Cygwin, it's assumed that will not be the case for most users of the generated -Cygwin project. As a result, only the core tests and library are built for -Cygwin, focusing on things like thread support, file operations, and various -system queries and information gathering. - -The Cygwin directory does have automated tests to run through the tests -supported by Cygwin. It also has separate build scripts for both debug and -release builds, though this is assuming the GNU make utility is located in the -user's PATH. - -The Cygwin project has no outstanding dependencies, since it is designed to be -mostly minimalistic and just relied on the POSIX functionality provided by -Cygwin. - -Like the other projects, you may cleanup the entire directory of any generated -or built files using the clean script located in Cygwin/build-scripts. \ No newline at end of file diff --git a/libs/SDL2/premake/README-ios.txt b/libs/SDL2/premake/README-ios.txt deleted file mode 100644 index cb491036..00000000 --- a/libs/SDL2/premake/README-ios.txt +++ /dev/null @@ -1,33 +0,0 @@ -Use the Xcode command files (located in the Xcode-iOS/build-scripts folder) -to conveniently generate a workspace for Xcode 3 or Xcode 4. It also -contains a cleaner script and a convenient script for automatically -running all the test suites. - -The iOS project will be referencing all files related to the top-level iOS -project. The core library will use the top-level include and src directories, -just like the other generated projects, but it will build projects for each of -the Demos in the top-level Xcode-iOS folder. These projects will have any -resources they need copied to be copied over and included as resources. They -will also reference the Info.plist file in Xcode-iOS/Demos. - -iOS support is currently experimental, but it should work just fine for any and -all applications. All of the demos that work from the manually-created Xcode -projects also work for the generated projects. There are a few minor things that -need improving, but nothing major. - -The iOS projects have no major dependencies other than the ones in the manual -Xcode-iOS project. Those are: - - -AudioToolbox.framework - -QuartzCore.framework - -OpenGLES.framework - -CoreGraphics.framework - -UIKit.framework - -Foundation.framework - -CoreAudio.framework - -All of these frameworks are part of the iOS SDK, not part of the core OS X -system. - -Run the clean script to clear out the directory of Xcode-related files -and binaries. \ No newline at end of file diff --git a/libs/SDL2/premake/README-linux.txt b/libs/SDL2/premake/README-linux.txt deleted file mode 100644 index 9374b728..00000000 --- a/libs/SDL2/premake/README-linux.txt +++ /dev/null @@ -1,46 +0,0 @@ -You may generate GNU makefiles for building SDL2 and its related test suite by -using the gmake shell script in the Linux/build-scripts folder. - -Linux support is currently experimental for the meta-build system. Most of the -progress made on this support happened toward the end of the meta-build system -project, so there is a lot currently missing that could be added in the future. -For the most part, the Linux support works well, but there is a significant -amount of testing needed to verify it can be built in many different -environments. - -The Linux project does not target every dependency it should (as seen in the -autotools configure script or in the CMake script), but it does target the -following dependencies: - - -D-Bus (required to build Linux at all) - -DLOpen (most of the other dependencies are dependent on this) - -ALSA - -PulseAudio - -ESD - -NAS - -OSS - -X11 - -OpenGL - -Also, the Linux system should be building the SDL2 library as a shared library, -but it builds it as a static library because of a few premake-related issues. -This is because when the makefile generated by premake tells the linker where to -find the definitions library (libSDL2.o), it also gives a hint to the loader to -find libSDL2.so in the same place, with a relative path. This means in order to -execute the program dynamically linked to SDL2, it's looking in some path like: - - "../../SDL2/Build/Debug" - -Now, while this path works at the location of the makefile (such as -./tests/testsprite), it does not make sense from the actual location of the -executable (./tests/testsprite/Build/Debug). Furthermore, it's just massively -inconvenient to have a relative path to look for the shared object. Moving -libSDL2.so into the same directory as the executable does not solve this issue. -Unfortunately, premake also does not allow an install target to be created for -the makefiles, which is another one of the major issues related to building SDL2 -as a shared library on Linux. Once these problems are solved, this support -should be very straightforward to add to this system in the future. - -The Linux system does have both an automated test and cleaning shell files for -running through the entire supported test suite and cleaning up the generated -and built files, respectively. \ No newline at end of file diff --git a/libs/SDL2/premake/README-macosx.txt b/libs/SDL2/premake/README-macosx.txt deleted file mode 100644 index 599e96e3..00000000 --- a/libs/SDL2/premake/README-macosx.txt +++ /dev/null @@ -1,34 +0,0 @@ -Use the Xcode command files (located in the Xcode/build-scripts folder) -to conveniently generate a workspace for Xcode 3 or Xcode 4. It also -contains a cleaner script and a convenient script for automatically -running all the test suites. - -If you use the script to automatically build the workspace file, you -need to open the workspace at least once after generating it, or it -will give errors that certain schema do not exist within the workspace. -Also, the script depends on Xcode command line tools being installed. - -There are separate build files for building for i386 architecture -versus x86_64 architecture. There are separate build scripts for -Xcode 3 versus Xcode 4, but these just use the different toolchains. - -There is a script for automatically running through all known supported -tests on that platform. - -The Mac OS X projects currently have reliance on the following dependencies: - - -AudioToolbox.framework - -AudioUnit.framework - -Cocoa.framework - -CoreAudio.framework - -IOKit.framework - -Carbon.framework - -ForceFeedback.framework - -CoreFoundation.framework - -It will also link to OpenGL.framework, as the dependency function for OpenGL -assumes that OpenGL always exists on Mac OS X. However, this is defined in -a segmented way to allow the possibility of no OpenGL support on Mac OS X. - -Run the clean script to clear out the directory of Xcode-related files -and binaries. \ No newline at end of file diff --git a/libs/SDL2/premake/README-mingw.txt b/libs/SDL2/premake/README-mingw.txt deleted file mode 100644 index 8eb90c34..00000000 --- a/libs/SDL2/premake/README-mingw.txt +++ /dev/null @@ -1,39 +0,0 @@ -MinGW requires both the MinGW system and MSYS. - -There is a script for generating a series of GNU makefiles targeted -at MinGW on Windows. These makefiles will build the SDL library and -test executables with static links to libgcc and the same features -as the Visual Studio builds. That is, they have full OpenGL support -and they have no dependency on MinGW. - -After generating the scripts, simply navigate to the directory in -a MSYS terminal and execute: - - make - -If you wish to clean the directory, you can use either the clean -batch file, or call: - - make clean - -The former will remove the actual makefiles and the latter will -perform a typical clean operation. You can target specific -build configurations as such: - - make config=debug - -Verbosity is initially set to off. All verbosity controls is -whether the resulting gcc and ar commands are printed to the -console. You can enable verbose output by setting verbose to any -value: - - make verbose=1 - -There is currently no install target, but that is intended -eventually. - -Ben: -There is no DirectX support currently, but you can use the -command option '--directx' when generating the makefiles to -explicitly force the DirectX dependency on. This may have -undefined behavior, so use it cautiously. \ No newline at end of file diff --git a/libs/SDL2/premake/README-windows.txt b/libs/SDL2/premake/README-windows.txt deleted file mode 100644 index 759a814f..00000000 --- a/libs/SDL2/premake/README-windows.txt +++ /dev/null @@ -1,37 +0,0 @@ -Use the Visual Studio batch files (located in the VisualC folder) to -conveniently generate solutions for Visual Studio 2008, 2010, and 2012. -It also contains a cleaner script and a convenient script for automatically -running all the test suites. - -There is a script (check.bin.compatibility.vs2010.bat) in VisualC\build-scripts -which will build \VisualC (which is not generated by this premake -system) and build SDL2.dll using the generated SDL2.sln in the VS2010 folder. It -will copy the SDL2.dll over to each test project in \VisualC and -subsequently run those tests to verify binary compatibility between the SDL2.dll -that came from the premake solution and the executables which were built using -the old solution files. - -The windows project currently depends on most of the libraries inherently -added to the links list by Visual Studio. The additional libraries SDL2 depends -on are as follows: - - -imm32 - -oleaut32 - -winmm - -version - -OpenGL32 - -DirectX - -OpenGL32 is an optional dependency. If it is not located for whatever reason, -SDL2 will build fine without it. DirectX is another optional dependency for -SDL2. Unlike the manually-created VS projects, the meta-build system supports -not having DirectX support and still being able to build and run through most of -the projects (using the OpenGL renderer or the software renderer). - -Run the clean script to clear out the directory of VS-related files and -binaries. - -Ben: -Please note that the script for building the VS2012 solution from the -command prompt seems to not be working properly. This issue is -currently unresolved. \ No newline at end of file diff --git a/libs/SDL2/premake/README.txt b/libs/SDL2/premake/README.txt deleted file mode 100644 index 02c2bb41..00000000 --- a/libs/SDL2/premake/README.txt +++ /dev/null @@ -1,330 +0,0 @@ -Author: Ben Henning - -The goal of this project is to provide a lightweight and portable meta-build -system for generating build systems for various platforms and architectures, all -for the SDL2 library and subsequently dependent executables. - -Following is a table of contents for the entire README file. - -[0] OVERVIEW -[1] GENERATING PROJECTS AND COMMAND-LINE OPTIONS -[2] STRUCTURE -[3] SUPPORT ON WINDOWS AND VISUAL STUDIO -[4] SUPPORT ON MAC OS X AND XCODE -[5] SUPPORT FOR IOS -[6] SUPPORT FOR LINUX -[7] SUPPORT FOR MINGW -[8] SUPPORT FOR CYGWIN -[9] EXTENDING THE SYSTEM TO NEW PROJECTS OR PLATFORMS (code samples) - -[0] OVERVIEW - -The system is capable of generating projects for many different platforms and -architectures. How to generically generate projects is described in the next -section. Subsequent sections thereafter describe more specific ways to generate -projects and dependencies projects have. - -All of the projects inherently have things in common, such as depending on the -same source tree for header and source files. All projects generated will also -have both debug and release configurations available to be built. More -information on how to build either will be provided below. - -To view a list of progress on the project, view the changelog. - -[1] GENERATING PROJECTS AND COMMAND-LINE OPTIONS - -To receive help with various premake actions and command-line options, or to -view the options available for the current premake environment, run the -following command: - - ./premake4 --file=./path/to/premake4.lua help - -To construct the project files, run this local command from any command line: - - .\premake4 --file=.\path\to\premake4.lua --to=.\resultDirectory [opts] [vs2008/vs2010/vs2012] -OR - ./premake4 --file=./path/to/premake4.lua --to=./resultDirectory [opts] [xcode3/xcode4/gmake] - -opts may be one of: - --mingw - --cygwin - --ios - -opts may also include any of the following: - --alsa : Force the ALSA dependency on for Linux targets. - --dbus : Force the D-Bus dependency on for Linux targets. - --directx : Force the DirectX dependency on for Windows, MinGW, and Cygwin targets. - --dlopen : Force the DLOpen dependency on for Linux targets. - --esd : Force the ESD dependency on for Linux targets. - --nas : Force the NAS dependency on for Linux targets. - --opengl : Force the OpenGL dependency on for any target. - --oss : Force the OSS dependency on for Linux targets. - --pulseaudio : Force the PulseAudio dependency on for Linux targets. - --x11 : Force the X11 dependency on for Linux targets. - -All projects have debug and release configurations that may be built. For IDE -projects such as Visual Studio and Xcode, there are configurations in the former -and schemas in the latter to handle this. - -For make files, the following command line may be used: - make config=debug -or: - make config=release - -The make files also have a level of verbosity that will print all compiler and -linking commands to the command line. This can be enabled with the following -command: - make verbose=1 - -[2] STRUCTURE - -The structure of the meta-build system is split into three parts: - - 1. The core system which runs all of the other scripts, generates the premake - Lua file that is used to generate the actual build system, and sets up - premake to generate it. (premake4.lua) - - 2. The utility files for performing various convenience operations, ranging - from string operations and a file wrapper to custom project definitions and - complex dependency checking using CMake-esque functions. There is also a - file containing custom dependency functions for checked support. - (everything in the util folder) - - 3. The project definition files, which define each and every project related - to SDL2. This includes the SDL2 library itself, along with all of its - current tests and iOS Demos. These files also related to dependency handling - and help build dependency trees for the various projects. - (everything in the projects folder) - -The premake4.lua file is lightly documented and commented to explain how it -interfaces with the other utility files and project files. It is not extensively -documented because the actual generation process is not considered to be -pertinent to the overall usage of the meta-build system. - -The utility files have thorough documentation, since they are the foundation for -the entire project definition and dependency handling systems. - -The project definition files are lightly documented, since they are expected to -be self-explanatory. Look through each and every project definition file -(especially SDL2.lua, testgl2.lua, testshape.lua, testsprite2.lua, and -testnative.lua) to gain experience and familiarity with most of the project -definition system. - -The dependency system is very straightforward. As explained in both -sdl_projects.lua and sdl_dependency_checkers.lua, a function for checking the -actual dependency support is registered by its name and then referenced to in -the project definitions (such as for SDL2.lua). These definitions are allowed to -do anything necessary to determine whether the appropriate support exists in the -current build environment or not. The possibilities for checking can be seen -specifically in the function for checking DirectX support and any of the Linux -dependency functions using the sdl_check_compile.lua functions. - -As far as building the projects is concerned, the project definitions are -allowed to set configuration key-value pairs which will be translated and placed -inside a generated SDL config header file, similar to the one generated by both -autotools and CMake. - -[3] SUPPORT ON WINDOWS AND VISUAL STUDIO - -Check the Windows README for more information on SDL2 support on Windows and -Visual Studio. Current support exists for Visual Studio 2008, 2010, and 2012. - -[4] SUPPORT ON MAC OS X AND XCODE - -Check the Mac OS X README for more information on SDL2 support on Mac OS X using -Xcode. Current support should exist for Mac OS X 10.6, 10.7, and 10.8 (as -tested, but more may be supported). Supported Xcode versions are 3 and 4. It -supports building for both i686 and x86_64 architectures, as well as support for -universal 32-bit binaries, universal 64-bit binaries, and universal combined -binaries. - -[5] SUPPORT FOR IOS - -EXPERIMENTAL SUPPORT - -Check the iOS README for more information on SDL2 support on iOS using Xcode. -Current support has been tested on the iOS 6 emulators for iPhone and iPad, -using both Xcode 3 and Xcode 4. The iOS project will reference all the Demos -the manual project does. - -[6] SUPPORT FOR LINUX - -EXPERIMENTAL SUPPORT - -Check the Linux README for more information on SDL2 support on Linux. Currently, -only a subset of the Linux dependencies are supported, and they are supported -partially. Linux also builds to a static library instead of a shared library. -The tests run well and as expected. - -[7] SUPPORT FOR MINGW - -Check the MinGW README for more information on SDL2 support on MinGW. Currently, -all of the tests that work using the Visual Studio projects also seem to work -with MinGW, minus DirectX support. DirectX is not inherently supported, but can -be forcibly turned on if the user knows what they are doing. - -[8] SUPPORT FOR CYGWIN - -BROKEN SUPPORT - -Check the Cygwin README for more information on the progress of supporting SDL2 -on Cygwin. - -[9] EXTENDING THE SYSTEM TO NEW PROJECTS OR PLATFORMS - -In order to create a new project, simply create a Lua file and place it within -the projects directory. The meta-build system will automatically include it. -It must contain a SDL_project definition. Projects *must* have source files as -well, otherwise they will be ignored by the meta-build system. There are a -plethora of examples demonstrating how to defined projects, link them to various -dependencies, and to create dependencies. - -Here is an example that creates a new project named foo, it's a ConsoleApp -(which is the default for SDL projects, look at http://industriousone.com/kind -for more information). Its language is C and its source directory is "../test" -(this path is relative to the location of premake4.lua). It's project location -is "tests", which means it will be placed in the ./tests/ folder of whichever -destination directory is set while generating the project (for example, -./VisualC/tests). It is including all the files starting with "foo." from the -"../test" folder. - - SDL_project "foo" - SDL_kind "ConsoleApp" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_files { "/testrendercopyex.*" } - -Now, we can extend this project slightly: - - SDL_project "foo" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/foo.*" } - SDL_copy { "icon.bmp", "sample.bmp" } - -We now specified that this application will not work on iOS or Cygwin targets, -so it will be discluded when generating projects for those platforms. We have -also specified that this project depends on 'SDL2main', 'SDL2test', and 'SDL2', -which are other projects that are already defined. We can set the dependency -to any projects the SDL2 meta-build system is aware of. We also have an -interesting SDL_copy directive, which will automatically copy the files -"icon.bmp" and "sample.bmp" from "/test" to the directory of foo's -executable when it's built. - -Let's take a look at another example: - - SDL_project "testgl2" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_defines { "HAVE_OPENGL" } - SDL_dependency "OpenGL" - -- opengl is platform independent - SDL_depfunc "OpenGL" - SDL_files { "/testgl2.*" } - -This is a copy of the testgl2.lua file. Most of this is already familiar, but -there are a few new things to point out. We can set preprocessor definitions by -using the 'SDL_defines' directive. We can also create a dependency for the -project on some varied criteria. For example, testgl2 is obviously dependent on -the presence of the OpenGL library. So, the only way it will include the -"testgl2.*" (testgl2.c/testgl2.h) files is if the dependency function "OpenGL" -returns information regarding the whereabouts of the OpenGL library on the -current system. This function is registered in sdl_dependency_checkers.lua: - - function openGLDep() - print("Checking OpenGL dependencies...") - ... - return { found = foundLib, libDirs = { }, libs = { libname } } - end - ... - SDL_registerDependencyChecker("OpenGL", openGLDep) - -This function is called when it's time to decide whether testgl2 should be -generated or not. openGLDep can use any and all functions to decide whether -OpenGL is supported. - -Dependencies and projects can become much more sophisticate, if necessary. Take -the following example from the SDL2.lua project definition: - - -- DirectX dependency - SDL_dependency "directx" - SDL_os "windows|mingw" - SDL_depfunc "DirectX" - SDL_config - { - ["SDL_AUDIO_DRIVER_DSOUND"] = 1, - ["SDL_AUDIO_DRIVER_XAUDIO2"] = 1, - ["SDL_JOYSTICK_DINPUT"] = 1, - ["SDL_HAPTIC_DINPUT"] = 1, - ["SDL_VIDEO_RENDER_D3D"] = 1 - } - SDL_paths - { - "/audio/directsound/", - "/audio/xaudio2/", - "/render/direct3d/", - -- these two depend on Xinput - "/haptic/windows/", - "/joystick/windows/", - } - -This dependency is, as expected, for DirectX. One thing to note here is even -dependencies can be dependent on an operating system. This dependency will not -even be resolved if SDL2 is being generated on, say, Linux or Mac OS X. Two new -things shown here are 'SDL_config' and 'SDL_paths' directives. SDL_config allows -you to set preprocessor definitions that will be pasted into -SDL_config_premake.h (which acts as a replacement to SDL_config.h when building -the project). This allows for significant flexibility (look around SDL2.lua's -dependencies, especially for Linux). SDL_paths works like SDL_files, except it -includes all .c, .h, and .m files within that directory. The directory is still -relative to the source directory of the project (in this case, /src). - -Finally, dependency checking can be done in a huge variety of ways, ranging -from simply checking for an environmental variable to scanning directories on -Windows. Even more flexibly, the build environment itself can be checked using -functions similar to those provided in CMake to check if a function compiles, -library exists, etc. The following example comes from -sdl_dependency_checkers.lua and is used by the Linux dependency in the SDL2 -project to determine whether the OSS sound system is supported: - - function ossDep() - print("Checking for OSS support...") - if not check_cxx_source_compiles([[ - #include - int main() { int arg = SNDCTL_DSP_SETFRAGMENT; return 0; }]]) - and not check_cxx_source_compiles([[ - #include - int main() { int arg = SNDCTL_DSP_SETFRAGMENT; return 0; }]]) then - print("Warning: OSS unsupported!") - return { found = false } - end - return { found = true } - end - -Notice how it uses 'check_cxx_source_compiles'. There are even more functions -than this to check and, rather than going in detail with them here, I encourage -you to look at the documented functions within ./util/sdl_check_compile.lua. - -In order to support new platforms, start with the minimal configuration template -provided and work off of the initial SDL2 project. You may add additional -dependencies to define other source files specific to that platform (see how -it's done with Windows and Mac OS X), or you can add special dependencies that -rely on dependency functions you may implement yourself (see DirectX and -OpenGL). Dependencies can use the 'SDL_config' directive to specify special -values that can be pasted into the resulting configuration header file upon -generation. - -For more detailed information about the functions supported and how they work, -look at all of the Lua files in the util directory, as well as any of the -example projects in the projects directory to demonstrate how many of these -functions are used. The information above is only a quick subset of the -capabilities of the meta-build system. \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/VS2008/SDL.sln b/libs/SDL2/premake/VisualC/VS2008/SDL.sln deleted file mode 100644 index bd0dcbb1..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/SDL.sln +++ /dev/null @@ -1,487 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual Studio 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick.vcproj", "{AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfilesystem", "tests\testfilesystem\testfilesystem.vcproj", "{67EC9A94-2489-CA44-8E03-3BA3553B8854}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsem", "tests\testsem\testsem.vcproj", "{4678247F-21BB-EF4F-95F7-D4C23C9CEC21}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testnative", "tests\testnative\testnative.vcproj", "{D81E6981-B313-9A4D-8B92-6E0D61888E17}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale.vcproj", "{A7823B01-4361-164B-A2D4-76F2A64E8D29}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller.vcproj", "{520C8236-74BC-5D49-B3F0-E48DC59472D6}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget.vcproj", "{51DA1764-30F0-7A47-BBF4-0A97880EF162}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testver", "tests\testver\testver.vcproj", "{58633022-DFA5-5045-8BFD-E6D63375CBE6}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testkeys", "tests\testkeys\testkeys.vcproj", "{6C32C77B-89B7-044C-899A-350E2B5E34D9}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testloadso", "tests\testloadso\testloadso.vcproj", "{3744EA3C-502A-6741-A100-0AE7DEB1FB34}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtimer", "tests\testtimer\testtimer.vcproj", "{CCD36FA9-CC1F-9342-8A31-3635B32BDBAB}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2.vcproj", "{076A9E71-1DCB-2D48-AD91-1C8760A9C0B4}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "torturethread", "tests\torturethread\torturethread.vcproj", "{9272D376-B1EC-3746-9B0C-E25D7C4DA8E0}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcproj", "{BEB73BB4-60A4-7E4E-B9A4-C1AB0D378AB5}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture.vcproj", "{CE632109-B49D-FC43-851F-7BF92A3CDB80}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testaudioinfo", "tests\testaudioinfo\testaudioinfo.vcproj", "{AA54CD08-6B46-BA4B-9161-15D7BED7D354}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave.vcproj", "{12505F46-1148-9B4F-A319-BAB797F2CB7A}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testthread", "tests\testthread\testthread.vcproj", "{50B18708-62EC-DE43-8523-B3832ED628C6}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "teststreaming", "tests\teststreaming\teststreaming.vcproj", "{52D41AEF-9480-9D40-B7C7-EB7EDDE84F5B}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys.vcproj", "{800464F4-3881-A447-9B95-83869584B8BE}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testspriteminimal", "tests\testspriteminimal\testspriteminimal.vcproj", "{D729516D-75F5-F344-86E9-9A4B36EA795F}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcproj", "{0E4487F9-8E7C-224F-99CC-F1FEC7124A60}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles", "tests\testgles\testgles.vcproj", "{9117F5E0-4F8C-B24F-A581-0095E34D61B0}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic.vcproj", "{36D0D004-9F44-0247-825B-61EFD8A0394F}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDL2test\SDL2test.vcproj", "{CED8A756-F422-7B49-94A2-032634A75A8A}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testhaptic", "tests\testhaptic\testhaptic.vcproj", "{93670ED4-2FDA-E343-86D3-E730C4B3B784}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2.vcproj", "{E3DDC4FA-079A-3548-8207-C972B9FC94D9}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL2\SDL2.vcproj", "{CB2E0D61-6692-7844-B1B9-550870AF8286}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testerror", "tests\testerror\testerror.vcproj", "{845E9430-36ED-FF4C-8078-3F9B69DEA8E6}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble.vcproj", "{3FAEC7C2-053A-C142-AF02-42FD74DE2295}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample\testresample.vcproj", "{1CD5DA6F-75A5-5A4A-993B-984FAFBA9CF1}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendercopyex", "tests\testrendercopyex\testrendercopyex.vcproj", "{E896D80E-AD87-E54B-939D-82B5A35B70E4}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower.vcproj", "{FE5F64B1-85CA-3F41-93FE-C9E96C6D8E11}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testchessboard", "tests\testchessboard\testchessboard.vcproj", "{7024BA1F-5E24-184A-8411-833692EE8EF7}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDL2main\SDL2main.vcproj", "{10E5D730-F9B4-3541-90B0-5AA85E0256C0}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrelative", "tests\testrelative\testrelative.vcproj", "{32F5BC66-EC0C-1042-800A-AE3691202DA0}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testlock", "tests\testlock\testlock.vcproj", "{42F52BDF-E44E-9C46-A315-9AF8DF0C53F4}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testmultiaudio", "tests\testmultiaudio\testmultiaudio.vcproj", "{288BDEFD-9FEC-EB4C-908D-AC7DB41C20A8}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testmessage", "tests\testmessage\testmessage.vcproj", "{24DE8359-B930-CB4A-B91B-415C5EF66827}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2.vcproj", "{F28096FA-74ED-1240-A110-D8A925897232}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape.vcproj", "{3A964B91-6CDD-F24A-8803-2D3E517FEA68}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm2", "tests\testwm2\testwm2.vcproj", "{A88183B1-BB10-0644-AD64-FE6CA99B9D6B}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation.vcproj", "{5B19ABEA-4A6E-664E-A996-8BE161B4D155}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testiconv", "tests\testiconv\testiconv.vcproj", "{D853E04D-DF9C-B644-9F50-B201EAAF5E18}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile.vcproj", "{CC1D6E91-BDCC-D84A-B6BA-5C986D8DB67C}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testime", "tests\testime\testime.vcproj", "{CC4ED7AD-FD78-B940-8ED1-A0C67638FE19}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshader", "tests\testshader\testshader.vcproj", "{DB434F64-0D1E-FC46-A116-56DBB68C1869}" - ProjectSection(ProjectDependencies) = postProject - {10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0} - {CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286} - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}.Debug|Win32.ActiveCfg = Debug|Win32 - {AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}.Debug|Win32.Build.0 = Debug|Win32 - {AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}.Release|Win32.ActiveCfg = Release|Win32 - {AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}.Release|Win32.Build.0 = Release|Win32 - {67EC9A94-2489-CA44-8E03-3BA3553B8854}.Debug|Win32.ActiveCfg = Debug|Win32 - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/SDL2test/SDL2test.vcproj b/libs/SDL2/premake/VisualC/VS2008/SDL2test/SDL2test.vcproj deleted file mode 100644 index ca3acaa8..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/SDL2test/SDL2test.vcproj +++ /dev/null @@ -1,254 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/SDL_config_premake.h b/libs/SDL2/premake/VisualC/VS2008/SDL_config_premake.h deleted file mode 100644 index d570b015..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/SDL_config_premake.h +++ /dev/null @@ -1,202 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_windows_h -#define _SDL_config_windows_h - -#include "SDL_platform.h" - -/* This is a set of defines to configure the SDL features */ - -#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) -#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) -#define HAVE_STDINT_H 1 -#elif defined(_MSC_VER) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ -#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) -#define DWORD_PTR DWORD -#endif -#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) -#define LONG_PTR LONG -#endif -#else /* !__GNUC__ && !_MSC_VER */ -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -#ifndef _SIZE_T_DEFINED_ -#define _SIZE_T_DEFINED_ -typedef unsigned int size_t; -#endif -typedef unsigned int uintptr_t; -#endif /* __GNUC__ || _MSC_VER */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE__STRLWR 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_ITOA 1 -#define HAVE__LTOA 1 -#define HAVE__ULTOA 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -#ifndef SDL_AUDIO_DRIVER_DUMMY -#define SDL_AUDIO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DISK -#define SDL_AUDIO_DRIVER_DISK 1 -#endif -#ifndef SDL_VIDEO_DRIVER_DUMMY -#define SDL_VIDEO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_TIMER_WINDOWS -#define SDL_TIMER_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_WINMM -#define SDL_AUDIO_DRIVER_WINMM 1 -#endif -#ifndef SDL_FILESYSTEM_WINDOWS -#define SDL_FILESYSTEM_WINDOWS 1 -#endif -#ifndef SDL_POWER_WINDOWS -#define SDL_POWER_WINDOWS 1 -#endif -#ifndef SDL_LOADSO_WINDOWS -#define SDL_LOADSO_WINDOWS 1 -#endif -#ifndef SDL_VIDEO_DRIVER_WINDOWS -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#endif -#ifndef SDL_THREAD_WINDOWS -#define SDL_THREAD_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DSOUND -#define SDL_AUDIO_DRIVER_DSOUND 1 -#endif -#ifndef SDL_JOYSTICK_DINPUT -#define SDL_JOYSTICK_DINPUT 1 -#endif -#ifndef SDL_VIDEO_RENDER_D3D -#define SDL_VIDEO_RENDER_D3D 1 -#endif -#ifndef SDL_HAPTIC_DINPUT -#define SDL_HAPTIC_DINPUT 1 -#endif -#ifndef SDL_AUDIO_DRIVER_XAUDIO2 -#define SDL_AUDIO_DRIVER_XAUDIO2 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif - -/* Enable assembly routines (Win64 doesn't have inline asm) */ -#ifndef _WIN64 -#define SDL_ASSEMBLY_ROUTINES 1 -#endif - -#endif /* _SDL_config_windows_h */ diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/checkkeys/checkkeys.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/checkkeys/checkkeys.vcproj deleted file mode 100644 index b7fcec99..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/checkkeys/checkkeys.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/loopwave/loopwave.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/loopwave/loopwave.vcproj deleted file mode 100644 index 25ff1491..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/loopwave/loopwave.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/testatomic/testatomic.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/testatomic/testatomic.vcproj deleted file mode 100644 index 125944af..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/testatomic/testatomic.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/testspriteminimal/testspriteminimal.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/testspriteminimal/testspriteminimal.vcproj deleted file mode 100644 index 526385a1..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/testspriteminimal/testspriteminimal.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/teststreaming/teststreaming.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/teststreaming/teststreaming.vcproj deleted file mode 100644 index d0447d4c..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/teststreaming/teststreaming.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/testthread/testthread.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/testthread/testthread.vcproj deleted file mode 100644 index 8b325054..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/testthread/testthread.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/testtimer/testtimer.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/testtimer/testtimer.vcproj deleted file mode 100644 index a59a8c2f..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/testtimer/testtimer.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/testver/testver.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/testver/testver.vcproj deleted file mode 100644 index ec988697..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/testver/testver.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/testwm2/testwm2.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/testwm2/testwm2.vcproj deleted file mode 100644 index 5c23a267..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/testwm2/testwm2.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2008/tests/torturethread/torturethread.vcproj b/libs/SDL2/premake/VisualC/VS2008/tests/torturethread/torturethread.vcproj deleted file mode 100644 index 30924a49..00000000 --- a/libs/SDL2/premake/VisualC/VS2008/tests/torturethread/torturethread.vcproj +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/SDL.sln b/libs/SDL2/premake/VisualC/VS2010/SDL.sln deleted file mode 100644 index 58e4a335..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/SDL.sln +++ /dev/null @@ -1,487 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 11.00 -# Visual Studio 2010 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick.vcxproj", "{901EBC4D-735F-D84D-9C4A-AC25E87CAD4A}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfilesystem", "tests\testfilesystem\testfilesystem.vcxproj", "{9B14A8B6-4187-1A41-9664-CAB1C3919CC7}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsem", "tests\testsem\testsem.vcxproj", "{C73D37B5-71B8-E842-BBBE-278EBB71D245}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testnative", "tests\testnative\testnative.vcxproj", "{6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale.vcxproj", "{48F4500B-46C3-CD46-942E-59482243211C}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller.vcxproj", "{2953CE1F-0332-784D-B123-BDA28C15776A}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget.vcxproj", "{81602E3E-93FC-2740-B4BD-BC80BCD715D6}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testver", "tests\testver\testver.vcxproj", "{8FB2FB8C-FA28-D146-A767-0CB74E35643C}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testkeys", "tests\testkeys\testkeys.vcxproj", "{068A675B-F525-714D-BA49-636E8A4B0564}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testloadso", "tests\testloadso\testloadso.vcxproj", "{63154644-828E-7F40-8024-6EEDF62436D1}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtimer", "tests\testtimer\testtimer.vcxproj", "{F999361E-C0B3-ED43-975D-26D9A9CF5DDE}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2.vcxproj", "{858D4FF2-0931-604C-853C-017D94C11F66}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "torturethread", "tests\torturethread\torturethread.vcxproj", "{B4CE343D-65CF-FB45-9505-D1D9EE28CE57}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcxproj", "{5BFF537B-8785-D14E-9C7D-25B693477FB8}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture.vcxproj", "{1F585797-33BC-3643-B0E3-9BD491AF4852}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testaudioinfo", "tests\testaudioinfo\testaudioinfo.vcxproj", "{0C330D16-E8D8-EA43-9E18-BE3E51FE1347}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave.vcxproj", "{5C06F962-7A40-964D-B60B-A919A32EE303}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testthread", "tests\testthread\testthread.vcxproj", "{0DD89D04-2A0A-2348-A5E1-12A7AEE4200D}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "teststreaming", "tests\teststreaming\teststreaming.vcxproj", "{4076F581-39F7-4144-A5B8-5FDBDB3B128B}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys.vcxproj", "{9BC42316-43AF-B84A-9B45-133C29C126A0}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testspriteminimal", "tests\testspriteminimal\testspriteminimal.vcxproj", "{262FA1CF-740E-2746-B72E-B0330B9F1337}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcxproj", "{DEB1CD6C-9CCF-4B44-A29F-3067FDB33838}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles", "tests\testgles\testgles.vcxproj", "{9937576E-DD2A-0B41-9D97-9D3CF1478963}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic.vcxproj", "{A7E1C8B0-F3FA-E740-ABEF-DA22747D8B7F}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDL2test\SDL2test.vcxproj", "{72D8473C-9ED1-6041-877A-B45552307F3A}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testhaptic", "tests\testhaptic\testhaptic.vcxproj", "{4BCD98A1-3F51-3244-8D09-C510E02D045B}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2.vcxproj", "{05B569B7-8C6D-FE47-8AFB-3F5C9B6EC7F4}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL2\SDL2.vcxproj", "{A114B178-D2BB-CF42-A049-034C4C50596F}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testerror", "tests\testerror\testerror.vcxproj", "{0232629C-6FEC-A541-9EF6-CD4560D95327}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble.vcxproj", "{C9ABF4FE-1D59-7A41-80B6-87C169B9FCB5}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample\testresample.vcxproj", "{60819005-330D-4948-AFC5-173584DCBA84}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendercopyex", "tests\testrendercopyex\testrendercopyex.vcxproj", "{4F5CC446-A806-DD43-A1C4-73C4C37D1895}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower.vcxproj", "{0DD0AD84-3DE8-2F49-B31F-4B8F41864A89}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testchessboard", "tests\testchessboard\testchessboard.vcxproj", "{541CA31C-B613-A346-AFEB-FE0614CEF765}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDL2main\SDL2main.vcxproj", "{859DF586-61E5-5749-AE72-0B8CC7C817D7}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrelative", "tests\testrelative\testrelative.vcxproj", "{49527EB7-9A96-9743-BAE3-CA18CAD2FC54}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testlock", "tests\testlock\testlock.vcxproj", "{F0F3C9F2-2F1A-C842-9757-40DC67F4219D}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testmultiaudio", "tests\testmultiaudio\testmultiaudio.vcxproj", "{E1DD1D32-C9B7-B14B-BD41-EA39A0A39F6D}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testmessage", "tests\testmessage\testmessage.vcxproj", "{48910BD1-FBB6-5D47-A5D2-4EA2E5D91F72}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2.vcxproj", "{296FF26A-1980-3B44-ADDA-EAE72242B4B0}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape.vcxproj", "{14B1A8FE-44AC-C04E-BFDE-7AC1D72E37DA}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm2", "tests\testwm2\testwm2.vcxproj", "{41F4E0C8-9F68-7E4E-BEF1-AB5279264003}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation.vcxproj", "{1F19F525-2F86-1949-94DD-639C09639634}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testiconv", "tests\testiconv\testiconv.vcxproj", "{B2DD9042-38C1-6140-852D-ACEF33E172F6}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile.vcxproj", "{D19A3C76-2C05-2643-8D45-E06B9268EDE2}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testime", "tests\testime\testime.vcxproj", "{9EA7D8D7-6D83-0549-92E8-226A16D1BC51}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshader", "tests\testshader\testshader.vcxproj", "{1246F077-C27B-F346-9D88-4CD5AA23CCB4}" - ProjectSection(ProjectDependencies) = postProject - {859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7} - {A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F} - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {901EBC4D-735F-D84D-9C4A-AC25E87CAD4A}.Debug|Win32.ActiveCfg = Debug|Win32 - {901EBC4D-735F-D84D-9C4A-AC25E87CAD4A}.Debug|Win32.Build.0 = Debug|Win32 - {901EBC4D-735F-D84D-9C4A-AC25E87CAD4A}.Release|Win32.ActiveCfg = Release|Win32 - {901EBC4D-735F-D84D-9C4A-AC25E87CAD4A}.Release|Win32.Build.0 = Release|Win32 - {9B14A8B6-4187-1A41-9664-CAB1C3919CC7}.Debug|Win32.ActiveCfg = Debug|Win32 - {9B14A8B6-4187-1A41-9664-CAB1C3919CC7}.Debug|Win32.Build.0 = Debug|Win32 - {9B14A8B6-4187-1A41-9664-CAB1C3919CC7}.Release|Win32.ActiveCfg = Release|Win32 - {9B14A8B6-4187-1A41-9664-CAB1C3919CC7}.Release|Win32.Build.0 = Release|Win32 - {C73D37B5-71B8-E842-BBBE-278EBB71D245}.Debug|Win32.ActiveCfg = Debug|Win32 - {C73D37B5-71B8-E842-BBBE-278EBB71D245}.Debug|Win32.Build.0 = Debug|Win32 - {C73D37B5-71B8-E842-BBBE-278EBB71D245}.Release|Win32.ActiveCfg = Release|Win32 - {C73D37B5-71B8-E842-BBBE-278EBB71D245}.Release|Win32.Build.0 = Release|Win32 - {6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB}.Debug|Win32.ActiveCfg = Debug|Win32 - {6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB}.Debug|Win32.Build.0 = Debug|Win32 - {6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB}.Release|Win32.ActiveCfg = Release|Win32 - {6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB}.Release|Win32.Build.0 = Release|Win32 - {48F4500B-46C3-CD46-942E-59482243211C}.Debug|Win32.ActiveCfg = Debug|Win32 - {48F4500B-46C3-CD46-942E-59482243211C}.Debug|Win32.Build.0 = Debug|Win32 - {48F4500B-46C3-CD46-942E-59482243211C}.Release|Win32.ActiveCfg = Release|Win32 - {48F4500B-46C3-CD46-942E-59482243211C}.Release|Win32.Build.0 = Release|Win32 - {2953CE1F-0332-784D-B123-BDA28C15776A}.Debug|Win32.ActiveCfg = Debug|Win32 - {2953CE1F-0332-784D-B123-BDA28C15776A}.Debug|Win32.Build.0 = Debug|Win32 - {2953CE1F-0332-784D-B123-BDA28C15776A}.Release|Win32.ActiveCfg = Release|Win32 - {2953CE1F-0332-784D-B123-BDA28C15776A}.Release|Win32.Build.0 = Release|Win32 - {81602E3E-93FC-2740-B4BD-BC80BCD715D6}.Debug|Win32.ActiveCfg = Debug|Win32 - {81602E3E-93FC-2740-B4BD-BC80BCD715D6}.Debug|Win32.Build.0 = Debug|Win32 - {81602E3E-93FC-2740-B4BD-BC80BCD715D6}.Release|Win32.ActiveCfg = Release|Win32 - {81602E3E-93FC-2740-B4BD-BC80BCD715D6}.Release|Win32.Build.0 = Release|Win32 - {8FB2FB8C-FA28-D146-A767-0CB74E35643C}.Debug|Win32.ActiveCfg = Debug|Win32 - {8FB2FB8C-FA28-D146-A767-0CB74E35643C}.Debug|Win32.Build.0 = Debug|Win32 - {8FB2FB8C-FA28-D146-A767-0CB74E35643C}.Release|Win32.ActiveCfg = Release|Win32 - {8FB2FB8C-FA28-D146-A767-0CB74E35643C}.Release|Win32.Build.0 = Release|Win32 - {068A675B-F525-714D-BA49-636E8A4B0564}.Debug|Win32.ActiveCfg = Debug|Win32 - {068A675B-F525-714D-BA49-636E8A4B0564}.Debug|Win32.Build.0 = Debug|Win32 - {068A675B-F525-714D-BA49-636E8A4B0564}.Release|Win32.ActiveCfg = Release|Win32 - {068A675B-F525-714D-BA49-636E8A4B0564}.Release|Win32.Build.0 = Release|Win32 - {63154644-828E-7F40-8024-6EEDF62436D1}.Debug|Win32.ActiveCfg = Debug|Win32 - {63154644-828E-7F40-8024-6EEDF62436D1}.Debug|Win32.Build.0 = Debug|Win32 - {63154644-828E-7F40-8024-6EEDF62436D1}.Release|Win32.ActiveCfg = Release|Win32 - {63154644-828E-7F40-8024-6EEDF62436D1}.Release|Win32.Build.0 = Release|Win32 - {F999361E-C0B3-ED43-975D-26D9A9CF5DDE}.Debug|Win32.ActiveCfg = Debug|Win32 - {F999361E-C0B3-ED43-975D-26D9A9CF5DDE}.Debug|Win32.Build.0 = Debug|Win32 - {F999361E-C0B3-ED43-975D-26D9A9CF5DDE}.Release|Win32.ActiveCfg = Release|Win32 - {F999361E-C0B3-ED43-975D-26D9A9CF5DDE}.Release|Win32.Build.0 = Release|Win32 - {858D4FF2-0931-604C-853C-017D94C11F66}.Debug|Win32.ActiveCfg = Debug|Win32 - {858D4FF2-0931-604C-853C-017D94C11F66}.Debug|Win32.Build.0 = Debug|Win32 - {858D4FF2-0931-604C-853C-017D94C11F66}.Release|Win32.ActiveCfg = Release|Win32 - {858D4FF2-0931-604C-853C-017D94C11F66}.Release|Win32.Build.0 = Release|Win32 - {B4CE343D-65CF-FB45-9505-D1D9EE28CE57}.Debug|Win32.ActiveCfg = Debug|Win32 - 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- - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\thread - - - src\thread - - - src\timer - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video\dummy - - - src\video\dummy - - - src\video\dummy - - - src\thread\generic - - - src\audio\winmm - - - src\core\windows - - - src\libm - - - src\libm - - - src\thread\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\audio\directsound - - - src\audio\directsound - - - src\joystick\windows - - - src\render\opengl - - - src\render\opengl - - - - - src - - - src - - - src - - - src - - - src - - - src\atomic - - - src\atomic - - - src\audio - - - src\audio - - - src\audio - - - src\audio - - - src\audio - - - src\audio - - - src\audio\disk - - - src\audio\dummy - - - src\cpuinfo - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\file - - - src\haptic - - - src\joystick - - - src\joystick - - - src\power - - - src\render - - - src\render - - - src\render - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\thread - - - src\timer - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video\dummy - - - src\video\dummy - - - src\video\dummy - - - src\thread\generic - - - src\audio\winmm - - - src\core\windows - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\loadso\windows - - - src\power\windows - - - src\thread\windows - - - src\thread\windows - - - src\thread\windows - - - src\thread\windows - - - src\timer\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\filesystem\windows - - - src\audio\directsound - - - src\audio\xaudio2 - - - src\render\direct3d - - - src\haptic\windows - - - src\joystick\windows - - - src\joystick\windows - - - src\render\opengl - - - src\render\opengl - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj b/libs/SDL2/premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj deleted file mode 100644 index d34704d1..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj +++ /dev/null @@ -1,115 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - SDL2main - Win32Proj - - - - StaticLibrary - true - MultiByte - - - StaticLibrary - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - SDL2main - .lib - - - Win32\Release\ - obj\Release\ - SDL2main - .lib - - - - Disabled - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)SDL2main.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2main.lib - - - Windows - true - - - - - MaxSpeed - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2main.lib - - - Windows - false - true - true - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj.filters deleted file mode 100644 index 7da1a45d..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj.filters +++ /dev/null @@ -1,19 +0,0 @@ - - - - - {E255A4C8-F0EF-A243-91DC-06312A35FE57} - - - {FD7C1EC4-B745-E943-9324-5B10122E141B} - - - {E2DAA459-291E-D347-80AD-52463F3EEB2E} - - - - - src\main\windows - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj b/libs/SDL2/premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj deleted file mode 100644 index 8968e600..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj +++ /dev/null @@ -1,157 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - SDL2test - Win32Proj - - - - StaticLibrary - true - MultiByte - - - StaticLibrary - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - SDL2test - .lib - - - Win32\Release\ - obj\Release\ - SDL2test - .lib - - - - Disabled - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)SDL2test.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2test.lib - - - Windows - true - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2test.lib - - - Windows - false - true - true - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj.filters deleted file mode 100644 index aa8e791e..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj.filters +++ /dev/null @@ -1,58 +0,0 @@ - - - - - {C34FFA8B-A517-F348-A88F-A091C2A0CE27} - - - {78F57D3C-A9F3-134E-B9BC-C73A2E71C6AA} - - - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/SDL_config_premake.h b/libs/SDL2/premake/VisualC/VS2010/SDL_config_premake.h deleted file mode 100644 index d570b015..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/SDL_config_premake.h +++ /dev/null @@ -1,202 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_windows_h -#define _SDL_config_windows_h - -#include "SDL_platform.h" - -/* This is a set of defines to configure the SDL features */ - -#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) -#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) -#define HAVE_STDINT_H 1 -#elif defined(_MSC_VER) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ -#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) -#define DWORD_PTR DWORD -#endif -#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) -#define LONG_PTR LONG -#endif -#else /* !__GNUC__ && !_MSC_VER */ -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -#ifndef _SIZE_T_DEFINED_ -#define _SIZE_T_DEFINED_ -typedef unsigned int size_t; -#endif -typedef unsigned int uintptr_t; -#endif /* __GNUC__ || _MSC_VER */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE__STRLWR 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_ITOA 1 -#define HAVE__LTOA 1 -#define HAVE__ULTOA 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -#ifndef SDL_AUDIO_DRIVER_DUMMY -#define SDL_AUDIO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DISK -#define SDL_AUDIO_DRIVER_DISK 1 -#endif -#ifndef SDL_VIDEO_DRIVER_DUMMY -#define SDL_VIDEO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_TIMER_WINDOWS -#define SDL_TIMER_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_WINMM -#define SDL_AUDIO_DRIVER_WINMM 1 -#endif -#ifndef SDL_FILESYSTEM_WINDOWS -#define SDL_FILESYSTEM_WINDOWS 1 -#endif -#ifndef SDL_POWER_WINDOWS -#define SDL_POWER_WINDOWS 1 -#endif -#ifndef SDL_LOADSO_WINDOWS -#define SDL_LOADSO_WINDOWS 1 -#endif -#ifndef SDL_VIDEO_DRIVER_WINDOWS -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#endif -#ifndef SDL_THREAD_WINDOWS -#define SDL_THREAD_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DSOUND -#define SDL_AUDIO_DRIVER_DSOUND 1 -#endif -#ifndef SDL_JOYSTICK_DINPUT -#define SDL_JOYSTICK_DINPUT 1 -#endif -#ifndef SDL_VIDEO_RENDER_D3D -#define SDL_VIDEO_RENDER_D3D 1 -#endif -#ifndef SDL_HAPTIC_DINPUT -#define SDL_HAPTIC_DINPUT 1 -#endif -#ifndef SDL_AUDIO_DRIVER_XAUDIO2 -#define SDL_AUDIO_DRIVER_XAUDIO2 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif - -/* Enable assembly routines (Win64 doesn't have inline asm) */ -#ifndef _WIN64 -#define SDL_ASSEMBLY_ROUTINES 1 -#endif - -#endif /* _SDL_config_windows_h */ diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj deleted file mode 100644 index 178526f9..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {9BC42316-43AF-B84A-9B45-133C29C126A0} - checkkeys - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - checkkeys - .exe - true - - - Win32\Release\ - obj\Release\ - checkkeys - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)checkkeys.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)checkkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)checkkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj.filters deleted file mode 100644 index 57a60f8e..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {326BE6BA-4C4D-0447-9A9E-9BBE40EA0BA8} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj deleted file mode 100644 index f72bbe03..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {5C06F962-7A40-964D-B60B-A919A32EE303} - loopwave - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - loopwave - .exe - true - - - Win32\Release\ - obj\Release\ - loopwave - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)loopwave.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)loopwave.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)loopwave.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj.filters deleted file mode 100644 index 6caed42f..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {08C69A69-D27F-AD47-B368-F0FF4C4508B2} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj deleted file mode 100644 index 28492f79..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {A7E1C8B0-F3FA-E740-ABEF-DA22747D8B7F} - testatomic - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testatomic - .exe - true - - - Win32\Release\ - obj\Release\ - testatomic - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testatomic.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testatomic.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testatomic.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj.filters deleted file mode 100644 index 6a735dae..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {0A6BA529-9324-DF4C-9218-4E58872F768F} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj deleted file mode 100644 index a8631871..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {0C330D16-E8D8-EA43-9E18-BE3E51FE1347} - testaudioinfo - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testaudioinfo - .exe - true - - - Win32\Release\ - obj\Release\ - testaudioinfo - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testaudioinfo.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testaudioinfo.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testaudioinfo.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj.filters deleted file mode 100644 index b026ac6b..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {24BD95DA-0646-4F4F-8423-4DE68EDA4365} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj deleted file mode 100644 index 2c0099c1..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj +++ /dev/null @@ -1,169 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {1F19F525-2F86-1949-94DD-639C09639634} - testautomation - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testautomation - .exe - true - - - Win32\Release\ - obj\Release\ - testautomation - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testautomation.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testautomation.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testautomation.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj.filters deleted file mode 100644 index 6426e826..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj.filters +++ /dev/null @@ -1,69 +0,0 @@ - - - - - {EDC1E280-1E61-6543-B304-CEC57120CA49} - - - - - test - - - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj deleted file mode 100644 index 2c2ff0fa..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {541CA31C-B613-A346-AFEB-FE0614CEF765} - testchessboard - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testchessboard - .exe - true - - - Win32\Release\ - obj\Release\ - testchessboard - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testchessboard.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testchessboard.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testchessboard.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj.filters deleted file mode 100644 index a175d025..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {0A88D931-6879-004A-A203-ADF96E842CE1} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj deleted file mode 100644 index ee27cc6c..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {296FF26A-1980-3B44-ADDA-EAE72242B4B0} - testdraw2 - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testdraw2 - .exe - true - - - Win32\Release\ - obj\Release\ - testdraw2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testdraw2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testdraw2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testdraw2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj.filters deleted file mode 100644 index 9a3579bb..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {4F033489-2DFF-6946-96D7-A7DE7D37AAD4} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testerror/testerror.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testerror/testerror.vcxproj deleted file mode 100644 index 33686373..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testerror/testerror.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {0232629C-6FEC-A541-9EF6-CD4560D95327} - testerror - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testerror - .exe - true - - - Win32\Release\ - obj\Release\ - testerror - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testerror.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testerror.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testerror.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testerror/testerror.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testerror/testerror.vcxproj.filters deleted file mode 100644 index 43fd6cca..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testerror/testerror.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {5C705227-B483-A34B-B448-F770ECD3F6F6} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testfile/testfile.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testfile/testfile.vcxproj deleted file mode 100644 index b864e986..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testfile/testfile.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {D19A3C76-2C05-2643-8D45-E06B9268EDE2} - testfile - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testfile - .exe - true - - - Win32\Release\ - obj\Release\ - testfile - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testfile.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testfile.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testfile.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testfile/testfile.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testfile/testfile.vcxproj.filters deleted file mode 100644 index c60e2ce0..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testfile/testfile.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {D3335365-50F5-5849-9BEC-622319AD299E} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testfilesystem/testfilesystem.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testfilesystem/testfilesystem.vcxproj deleted file mode 100644 index 62f9095b..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testfilesystem/testfilesystem.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {9B14A8B6-4187-1A41-9664-CAB1C3919CC7} - testfilesystem - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testfilesystem - .exe - true - - - Win32\Release\ - obj\Release\ - testfilesystem - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testfilesystem.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testfilesystem.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testfilesystem.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testfilesystem/testfilesystem.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testfilesystem/testfilesystem.vcxproj.filters deleted file mode 100644 index d95a263c..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testfilesystem/testfilesystem.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {9D8635B9-1BB8-CD4D-AA2E-53256B52FEFC} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgamecontroller/testgamecontroller.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testgamecontroller/testgamecontroller.vcxproj deleted file mode 100644 index f3082974..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgamecontroller/testgamecontroller.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {2953CE1F-0332-784D-B123-BDA28C15776A} - testgamecontroller - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgamecontroller - .exe - true - - - Win32\Release\ - obj\Release\ - testgamecontroller - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgamecontroller.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testgamecontroller.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testgamecontroller.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgamecontroller/testgamecontroller.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testgamecontroller/testgamecontroller.vcxproj.filters deleted file mode 100644 index c1d809b8..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgamecontroller/testgamecontroller.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {2176E079-7D52-BD4A-BD71-B7D3F42322B7} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgesture/testgesture.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testgesture/testgesture.vcxproj deleted file mode 100644 index c1f35a6c..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgesture/testgesture.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {1F585797-33BC-3643-B0E3-9BD491AF4852} - testgesture - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgesture - .exe - true - - - Win32\Release\ - obj\Release\ - testgesture - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgesture.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testgesture.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testgesture.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgesture/testgesture.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testgesture/testgesture.vcxproj.filters deleted file mode 100644 index a2061358..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgesture/testgesture.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {F5111E7F-A327-714B-A976-D2CF9C22AC14} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgl2/testgl2.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testgl2/testgl2.vcxproj deleted file mode 100644 index 6fe50178..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgl2/testgl2.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {05B569B7-8C6D-FE47-8AFB-3F5C9B6EC7F4} - testgl2 - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgl2 - .exe - true - - - Win32\Release\ - obj\Release\ - testgl2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgl2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testgl2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testgl2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgl2/testgl2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testgl2/testgl2.vcxproj.filters deleted file mode 100644 index 507c6b61..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgl2/testgl2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {A5B30912-1F76-7C40-954E-6D010DBC40E3} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgles/testgles.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testgles/testgles.vcxproj deleted file mode 100644 index a9c27f34..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgles/testgles.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {9937576E-DD2A-0B41-9D97-9D3CF1478963} - testgles - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgles - .exe - true - - - Win32\Release\ - obj\Release\ - testgles - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgles.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testgles.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testgles.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testgles/testgles.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testgles/testgles.vcxproj.filters deleted file mode 100644 index 3b54f57a..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testgles/testgles.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C77DA963-9918-E049-9FA0-8DF33A9B4CCD} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testhaptic/testhaptic.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testhaptic/testhaptic.vcxproj deleted file mode 100644 index 1a7c8877..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testhaptic/testhaptic.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {4BCD98A1-3F51-3244-8D09-C510E02D045B} - testhaptic - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testhaptic - .exe - true - - - Win32\Release\ - obj\Release\ - testhaptic - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testhaptic.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testhaptic.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testhaptic.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testhaptic/testhaptic.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testhaptic/testhaptic.vcxproj.filters deleted file mode 100644 index 6e2d2a65..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testhaptic/testhaptic.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {4379B678-4F5D-1A47-AA63-731BC2761A0F} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testiconv/testiconv.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testiconv/testiconv.vcxproj deleted file mode 100644 index b4718c5f..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testiconv/testiconv.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {B2DD9042-38C1-6140-852D-ACEF33E172F6} - testiconv - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testiconv - .exe - true - - - Win32\Release\ - obj\Release\ - testiconv - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testiconv.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testiconv.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\utf8.txt" ".\Win32\Debug\utf8.txt" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testiconv.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\utf8.txt" ".\Win32\Release\utf8.txt" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testiconv/testiconv.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testiconv/testiconv.vcxproj.filters deleted file mode 100644 index b87c1439..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testiconv/testiconv.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {EF1D3B02-621B-794C-9D27-E8A8C1559E5E} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testime/testime.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testime/testime.vcxproj deleted file mode 100644 index d1877480..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testime/testime.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {9EA7D8D7-6D83-0549-92E8-226A16D1BC51} - testime - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testime - .exe - true - - - Win32\Release\ - obj\Release\ - testime - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testime.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testime.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testime.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testime/testime.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testime/testime.vcxproj.filters deleted file mode 100644 index df6acd02..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testime/testime.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {D49EDF16-AE15-294B-A234-69C8AAC47BCD} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testjoystick/testjoystick.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testjoystick/testjoystick.vcxproj deleted file mode 100644 index 6abf1b96..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testjoystick/testjoystick.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {901EBC4D-735F-D84D-9C4A-AC25E87CAD4A} - testjoystick - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testjoystick - .exe - true - - - Win32\Release\ - obj\Release\ - testjoystick - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testjoystick.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testjoystick.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testjoystick.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testjoystick/testjoystick.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testjoystick/testjoystick.vcxproj.filters deleted file mode 100644 index fd11e957..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testjoystick/testjoystick.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {0307F038-A465-704A-90F6-FBDDD201C0AC} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testkeys/testkeys.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testkeys/testkeys.vcxproj deleted file mode 100644 index 5548cc53..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testkeys/testkeys.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {068A675B-F525-714D-BA49-636E8A4B0564} - testkeys - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testkeys - .exe - true - - - Win32\Release\ - obj\Release\ - testkeys - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testkeys.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testkeys/testkeys.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testkeys/testkeys.vcxproj.filters deleted file mode 100644 index 178b2fa9..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testkeys/testkeys.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {4A2194D5-EDA7-B349-B29B-9DE407F0C8D0} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testloadso/testloadso.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testloadso/testloadso.vcxproj deleted file mode 100644 index bf2ba2bc..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testloadso/testloadso.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {63154644-828E-7F40-8024-6EEDF62436D1} - testloadso - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testloadso - .exe - true - - - Win32\Release\ - obj\Release\ - testloadso - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testloadso.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testloadso.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testloadso.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testloadso/testloadso.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testloadso/testloadso.vcxproj.filters deleted file mode 100644 index ef5cf6a1..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testloadso/testloadso.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {CE5A3405-8AF3-454C-89FB-1B0BB87D4492} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testlock/testlock.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testlock/testlock.vcxproj deleted file mode 100644 index 79ba6784..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testlock/testlock.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {F0F3C9F2-2F1A-C842-9757-40DC67F4219D} - testlock - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testlock - .exe - true - - - Win32\Release\ - obj\Release\ - testlock - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testlock.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testlock.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testlock.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testlock/testlock.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testlock/testlock.vcxproj.filters deleted file mode 100644 index ace4dc56..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testlock/testlock.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {FEC01265-26F6-864A-B022-454E000897D8} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj deleted file mode 100644 index 0811de09..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {48910BD1-FBB6-5D47-A5D2-4EA2E5D91F72} - testmessage - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testmessage - .exe - true - - - Win32\Release\ - obj\Release\ - testmessage - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testmessage.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testmessage.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testmessage.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj.filters deleted file mode 100644 index 540335a6..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testmessage/testmessage.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C9093CDD-7437-DD4D-AC04-D8FAD1E1BB0C} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testmultiaudio/testmultiaudio.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testmultiaudio/testmultiaudio.vcxproj deleted file mode 100644 index 0d271213..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testmultiaudio/testmultiaudio.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {E1DD1D32-C9B7-B14B-BD41-EA39A0A39F6D} - testmultiaudio - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testmultiaudio - .exe - true - - - Win32\Release\ - obj\Release\ - testmultiaudio - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testmultiaudio.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testmultiaudio.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testmultiaudio.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testmultiaudio/testmultiaudio.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testmultiaudio/testmultiaudio.vcxproj.filters deleted file mode 100644 index 3ce784e7..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testmultiaudio/testmultiaudio.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C0BB9EF7-2D7E-D149-83FE-EC5225B3EB63} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testnative/testnative.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testnative/testnative.vcxproj deleted file mode 100644 index 652295b0..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testnative/testnative.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB} - testnative - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testnative - .exe - true - - - Win32\Release\ - obj\Release\ - testnative - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testnative.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testnative.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testnative.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testnative/testnative.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testnative/testnative.vcxproj.filters deleted file mode 100644 index 2fe621ed..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testnative/testnative.vcxproj.filters +++ /dev/null @@ -1,21 +0,0 @@ - - - - - {5FE70C28-86C3-DF4B-A4C3-02735F707D80} - - - - - test - - - - - test - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testoverlay2/testoverlay2.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testoverlay2/testoverlay2.vcxproj deleted file mode 100644 index 8d864508..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testoverlay2/testoverlay2.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {858D4FF2-0931-604C-853C-017D94C11F66} - testoverlay2 - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testoverlay2 - .exe - true - - - Win32\Release\ - obj\Release\ - testoverlay2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testoverlay2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testoverlay2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Debug\moose.dat" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testoverlay2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Release\moose.dat" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testoverlay2/testoverlay2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testoverlay2/testoverlay2.vcxproj.filters deleted file mode 100644 index 00fc93dd..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testoverlay2/testoverlay2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {CFB6C314-736C-EC4D-9A33-3B3E6E9B8F64} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testplatform/testplatform.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testplatform/testplatform.vcxproj deleted file mode 100644 index bff2c116..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testplatform/testplatform.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {5BFF537B-8785-D14E-9C7D-25B693477FB8} - testplatform - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testplatform - .exe - true - - - Win32\Release\ - obj\Release\ - testplatform - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testplatform.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testplatform.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testplatform.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testplatform/testplatform.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testplatform/testplatform.vcxproj.filters deleted file mode 100644 index d706cc07..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testplatform/testplatform.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {D32741B4-2D14-2C44-9815-497A65480F87} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testpower/testpower.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testpower/testpower.vcxproj deleted file mode 100644 index cb71db82..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testpower/testpower.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {0DD0AD84-3DE8-2F49-B31F-4B8F41864A89} - testpower - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testpower - .exe - true - - - Win32\Release\ - obj\Release\ - testpower - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testpower.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testpower.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testpower.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testpower/testpower.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testpower/testpower.vcxproj.filters deleted file mode 100644 index edaf2722..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testpower/testpower.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {7FCC575D-C9C2-3146-8E3D-5D4E43B20EB3} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrelative/testrelative.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testrelative/testrelative.vcxproj deleted file mode 100644 index 192a679c..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrelative/testrelative.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {49527EB7-9A96-9743-BAE3-CA18CAD2FC54} - testrelative - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrelative - .exe - true - - - Win32\Release\ - obj\Release\ - testrelative - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrelative.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrelative.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrelative.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrelative/testrelative.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testrelative/testrelative.vcxproj.filters deleted file mode 100644 index 5be0e713..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrelative/testrelative.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {B674DEFB-2B8A-B641-9B90-E38E9E9275A3} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrendercopyex/testrendercopyex.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testrendercopyex/testrendercopyex.vcxproj deleted file mode 100644 index 0a8b11a4..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrendercopyex/testrendercopyex.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {4F5CC446-A806-DD43-A1C4-73C4C37D1895} - testrendercopyex - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrendercopyex - .exe - true - - - Win32\Release\ - obj\Release\ - testrendercopyex - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrendercopyex.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrendercopyex.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Debug\sample.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrendercopyex.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Release\sample.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrendercopyex/testrendercopyex.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testrendercopyex/testrendercopyex.vcxproj.filters deleted file mode 100644 index e7c89f78..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrendercopyex/testrendercopyex.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {B3395C27-9611-834E-95FB-A4B6D1593513} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrendertarget/testrendertarget.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testrendertarget/testrendertarget.vcxproj deleted file mode 100644 index ce3792e3..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrendertarget/testrendertarget.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {81602E3E-93FC-2740-B4BD-BC80BCD715D6} - testrendertarget - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrendertarget - .exe - true - - - Win32\Release\ - obj\Release\ - testrendertarget - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrendertarget.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrendertarget.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Debug\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrendertarget.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Release\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrendertarget/testrendertarget.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testrendertarget/testrendertarget.vcxproj.filters deleted file mode 100644 index b266a4fd..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrendertarget/testrendertarget.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {646A115A-D0C0-B842-95ED-837835BB681D} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testresample/testresample.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testresample/testresample.vcxproj deleted file mode 100644 index a920b674..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testresample/testresample.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {60819005-330D-4948-AFC5-173584DCBA84} - testresample - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testresample - .exe - true - - - Win32\Release\ - obj\Release\ - testresample - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testresample.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testresample.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testresample.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testresample/testresample.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testresample/testresample.vcxproj.filters deleted file mode 100644 index 23679655..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testresample/testresample.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {3E668F4B-40FD-E342-8C8A-62F0879DF843} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrumble/testrumble.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testrumble/testrumble.vcxproj deleted file mode 100644 index 8f1e9162..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrumble/testrumble.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {C9ABF4FE-1D59-7A41-80B6-87C169B9FCB5} - testrumble - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrumble - .exe - true - - - Win32\Release\ - obj\Release\ - testrumble - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrumble.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrumble.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrumble.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testrumble/testrumble.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testrumble/testrumble.vcxproj.filters deleted file mode 100644 index 62191ca0..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testrumble/testrumble.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {FB88A5FA-D8AB-4341-B4CF-4BBFB048885D} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testscale/testscale.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testscale/testscale.vcxproj deleted file mode 100644 index 16cf37aa..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testscale/testscale.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {48F4500B-46C3-CD46-942E-59482243211C} - testscale - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testscale - .exe - true - - - Win32\Release\ - obj\Release\ - testscale - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testscale.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testscale.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Debug\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testscale.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Release\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testscale/testscale.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testscale/testscale.vcxproj.filters deleted file mode 100644 index 42664423..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testscale/testscale.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {99327280-5F3F-C948-8249-0325B27EB330} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testsem/testsem.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testsem/testsem.vcxproj deleted file mode 100644 index 9fdcebb9..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testsem/testsem.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {C73D37B5-71B8-E842-BBBE-278EBB71D245} - testsem - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testsem - .exe - true - - - Win32\Release\ - obj\Release\ - testsem - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testsem.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testsem.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testsem.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testsem/testsem.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testsem/testsem.vcxproj.filters deleted file mode 100644 index 8cf1dde2..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testsem/testsem.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {FE68A305-6A4C-B043-9351-4D57EBD44E6A} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testshader/testshader.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testshader/testshader.vcxproj deleted file mode 100644 index 994155ba..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testshader/testshader.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {1246F077-C27B-F346-9D88-4CD5AA23CCB4} - testshader - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testshader - .exe - true - - - Win32\Release\ - obj\Release\ - testshader - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testshader.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testshader.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testshader.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testshader/testshader.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testshader/testshader.vcxproj.filters deleted file mode 100644 index 044bee52..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testshader/testshader.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {87916299-E52F-1E4E-B936-38E2140B0369} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testshape/testshape.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testshape/testshape.vcxproj deleted file mode 100644 index 6d92e99f..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testshape/testshape.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {14B1A8FE-44AC-C04E-BFDE-7AC1D72E37DA} - testshape - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testshape - .exe - true - - - Win32\Release\ - obj\Release\ - testshape - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testshape.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testshape.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" if not exist ".\Win32\Debug\shapes" ( mkdir ".\Win32\Debug\shapes" ) copy ".\..\..\..\..\..\test\shapes\*.bmp" ".\Win32\Debug\shapes\*.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testshape.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" if not exist ".\Win32\Release\shapes" ( mkdir ".\Win32\Release\shapes" ) copy ".\..\..\..\..\..\test\shapes\*.bmp" ".\Win32\Release\shapes\*.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testshape/testshape.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testshape/testshape.vcxproj.filters deleted file mode 100644 index 579a9f97..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testshape/testshape.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {85FFB357-D912-AB4D-BE80-D5DC957EF836} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testsprite2/testsprite2.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testsprite2/testsprite2.vcxproj deleted file mode 100644 index 793edecc..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testsprite2/testsprite2.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {DEB1CD6C-9CCF-4B44-A29F-3067FDB33838} - testsprite2 - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testsprite2 - .exe - true - - - Win32\Release\ - obj\Release\ - testsprite2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testsprite2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testsprite2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testsprite2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testsprite2/testsprite2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testsprite2/testsprite2.vcxproj.filters deleted file mode 100644 index ad7fee70..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testsprite2/testsprite2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {E40CCFF9-BD96-E647-8B8F-BCC4CAA08BC5} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testspriteminimal/testspriteminimal.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testspriteminimal/testspriteminimal.vcxproj deleted file mode 100644 index 1a290a7b..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testspriteminimal/testspriteminimal.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {262FA1CF-740E-2746-B72E-B0330B9F1337} - testspriteminimal - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testspriteminimal - .exe - true - - - Win32\Release\ - obj\Release\ - testspriteminimal - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testspriteminimal.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testspriteminimal.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testspriteminimal.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testspriteminimal/testspriteminimal.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testspriteminimal/testspriteminimal.vcxproj.filters deleted file mode 100644 index 6da0d952..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testspriteminimal/testspriteminimal.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C1F3E1A3-1C29-604B-BAD9-FC8981990202} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/teststreaming/teststreaming.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/teststreaming/teststreaming.vcxproj deleted file mode 100644 index 21fb1bb2..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/teststreaming/teststreaming.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {4076F581-39F7-4144-A5B8-5FDBDB3B128B} - teststreaming - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - teststreaming - .exe - true - - - Win32\Release\ - obj\Release\ - teststreaming - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)teststreaming.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)teststreaming.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Debug\moose.dat" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)teststreaming.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Release\moose.dat" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/teststreaming/teststreaming.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/teststreaming/teststreaming.vcxproj.filters deleted file mode 100644 index d144858d..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/teststreaming/teststreaming.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {76FE2D97-05DA-1A43-AEFF-BE8B330AD00B} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testthread/testthread.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testthread/testthread.vcxproj deleted file mode 100644 index 11c03a6b..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testthread/testthread.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {0DD89D04-2A0A-2348-A5E1-12A7AEE4200D} - testthread - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testthread - .exe - true - - - Win32\Release\ - obj\Release\ - testthread - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testthread.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testthread.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testthread.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testthread/testthread.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testthread/testthread.vcxproj.filters deleted file mode 100644 index c961965f..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testthread/testthread.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {734113B6-1B28-9F4D-BCAC-9A7D215B7112} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testtimer/testtimer.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testtimer/testtimer.vcxproj deleted file mode 100644 index c2e3c6bc..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testtimer/testtimer.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {F999361E-C0B3-ED43-975D-26D9A9CF5DDE} - testtimer - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testtimer - .exe - true - - - Win32\Release\ - obj\Release\ - testtimer - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testtimer.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testtimer.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testtimer.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testtimer/testtimer.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testtimer/testtimer.vcxproj.filters deleted file mode 100644 index 9353a5e3..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testtimer/testtimer.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {EB3B2709-1B71-694E-9031-647CA07835C3} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testver/testver.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testver/testver.vcxproj deleted file mode 100644 index d2675c53..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testver/testver.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {8FB2FB8C-FA28-D146-A767-0CB74E35643C} - testver - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testver - .exe - true - - - Win32\Release\ - obj\Release\ - testver - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testver.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testver.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testver.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testver/testver.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testver/testver.vcxproj.filters deleted file mode 100644 index 596fa62e..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testver/testver.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C091566F-B02C-844D-B140-F6562E245374} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testwm2/testwm2.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/testwm2/testwm2.vcxproj deleted file mode 100644 index 12b0c338..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testwm2/testwm2.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {41F4E0C8-9F68-7E4E-BEF1-AB5279264003} - testwm2 - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testwm2 - .exe - true - - - Win32\Release\ - obj\Release\ - testwm2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testwm2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testwm2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testwm2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {72D8473C-9ED1-6041-877A-B45552307F3A} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/testwm2/testwm2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/testwm2/testwm2.vcxproj.filters deleted file mode 100644 index b8341acf..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/testwm2/testwm2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {42AD74BA-CF00-7046-A4A7-8E421336F7C0} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/torturethread/torturethread.vcxproj b/libs/SDL2/premake/VisualC/VS2010/tests/torturethread/torturethread.vcxproj deleted file mode 100644 index 37221804..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/torturethread/torturethread.vcxproj +++ /dev/null @@ -1,129 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {B4CE343D-65CF-FB45-9505-D1D9EE28CE57} - torturethread - Win32Proj - - - - Application - true - MultiByte - - - Application - false - MultiByte - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - torturethread - .exe - true - - - Win32\Release\ - obj\Release\ - torturethread - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)torturethread.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)torturethread.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)torturethread.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {859DF586-61E5-5749-AE72-0B8CC7C817D7} - - - {A114B178-D2BB-CF42-A049-034C4C50596F} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2010/tests/torturethread/torturethread.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2010/tests/torturethread/torturethread.vcxproj.filters deleted file mode 100644 index 48450120..00000000 --- a/libs/SDL2/premake/VisualC/VS2010/tests/torturethread/torturethread.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C7381C10-2E45-444F-AB84-98854EED617F} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/SDL.sln b/libs/SDL2/premake/VisualC/VS2012/SDL.sln deleted file mode 100644 index fc3fd0dd..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/SDL.sln +++ /dev/null @@ -1,487 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2012 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick.vcxproj", "{867A2823-E792-3749-A47C-1B5F118FD1F9}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfilesystem", "tests\testfilesystem\testfilesystem.vcxproj", "{259763DF-AC86-B445-A465-064452171EB6}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsem", "tests\testsem\testsem.vcxproj", "{15C9C3A3-A6CD-F24B-AA55-74C46DFB123D}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testnative", "tests\testnative\testnative.vcxproj", "{BC693F25-4940-BB43-8529-E27D65275975}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale.vcxproj", "{8BBBF780-F9F4-0843-85B4-6100C0771E09}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller.vcxproj", "{24AB4CEE-B82E-9C42-8ED2-9F3F7F3006AE}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget.vcxproj", "{98CD7D27-4B74-4942-81DC-C82474A2E822}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testver", "tests\testver\testver.vcxproj", "{8B16A430-9090-B747-8825-BDE4B9A06538}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testkeys", "tests\testkeys\testkeys.vcxproj", "{A22567A8-5E3D-4046-A9EE-32148A1996DE}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testloadso", "tests\testloadso\testloadso.vcxproj", "{F81F2611-F8C5-334F-9ED8-1ABE38A1B106}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtimer", "tests\testtimer\testtimer.vcxproj", "{87AECED3-5F20-8E46-9DFD-17A9E01D7E37}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2.vcxproj", "{8ABC84ED-C999-DE4A-A929-CD6A79647804}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "torturethread", "tests\torturethread\torturethread.vcxproj", "{615744A9-90A8-A643-B2A7-223FEA845A00}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcxproj", "{189FC042-4838-4342-9276-9514BB403092}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture.vcxproj", "{356BDC7D-2137-DA40-B20E-057366ADDEB7}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testaudioinfo", "tests\testaudioinfo\testaudioinfo.vcxproj", "{7A1312CF-BE73-8849-AFE9-48A028FB6C88}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave.vcxproj", "{B4860E68-BEB0-2242-A6F6-A2D6FDCB5FD6}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testthread", "tests\testthread\testthread.vcxproj", "{299C1DAB-6EB1-3D4C-8101-7CDEDE92928D}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "teststreaming", "tests\teststreaming\teststreaming.vcxproj", "{187FC8D5-3BD2-394C-811A-8CBA0476B0DC}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys.vcxproj", "{0C2EE701-0ABA-5E48-9253-B3A54ECD5107}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testspriteminimal", "tests\testspriteminimal\testspriteminimal.vcxproj", "{170EE42E-8EE9-8E49-B04F-F412A203DF1D}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcxproj", "{5B2F2D57-A129-C849-9C06-5B2D35B74E07}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles", "tests\testgles\testgles.vcxproj", "{1BC2C664-E0D9-314C-BDDE-6DF601ADE701}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic.vcxproj", "{D2F26E24-D261-C54C-A334-F8F0EA68AA51}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDL2test\SDL2test.vcxproj", "{E544B08A-C532-884E-A0BE-0F6F7F700067}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testhaptic", "tests\testhaptic\testhaptic.vcxproj", "{84FB19AD-E26F-984D-8F1F-9D92BC817E75}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2.vcxproj", "{114BFA65-28CD-704A-A34B-99E354525E81}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL2\SDL2.vcxproj", "{7F1E020B-52F6-584E-B841-8B390015238B}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testerror", "tests\testerror\testerror.vcxproj", "{DFD06E4E-B317-B745-8FB4-7063244DCA3E}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble.vcxproj", "{C72B0123-A5BD-FD45-90F1-1C29D45B5C92}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample\testresample.vcxproj", "{E8FC2B01-864C-1E4A-8E32-7103EF479048}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendercopyex", "tests\testrendercopyex\testrendercopyex.vcxproj", "{7BAE36E7-E655-B24D-B110-D2567316D6EA}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower.vcxproj", "{E3D41488-DCA1-A34B-87D3-E9820E500DA9}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testchessboard", "tests\testchessboard\testchessboard.vcxproj", "{15323EAE-0CB5-4245-8324-A4BF2EA72D6B}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDL2main\SDL2main.vcxproj", "{47B50335-DB5D-B948-B80C-E361ED5793F5}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrelative", "tests\testrelative\testrelative.vcxproj", "{3186A875-B682-2D4D-97EC-CCF61AEEEAC7}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testlock", "tests\testlock\testlock.vcxproj", "{E2DDA701-A62F-9542-8BA9-296CBF281945}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testmultiaudio", "tests\testmultiaudio\testmultiaudio.vcxproj", "{B7DA3C1F-B34B-A14A-BF10-BF628BA69C1B}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testmessage", "tests\testmessage\testmessage.vcxproj", "{461B95F1-FB8D-9B45-8FF9-8E0A9F56CA1B}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2.vcxproj", "{E4477807-2D9E-CC43-9EF3-AEB1ADEDF79C}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape.vcxproj", "{A916A09F-93F3-0A4F-9A95-9938BD96CF05}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm2", "tests\testwm2\testwm2.vcxproj", "{0DC21429-28DC-194C-AFFB-8BAB95022180}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation.vcxproj", "{F7EAB41D-92CB-6B49-8131-48A61120F3C4}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testiconv", "tests\testiconv\testiconv.vcxproj", "{4CF625C3-2F83-7F4F-8ADD-15BEEFCD24E7}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile.vcxproj", "{07A396E5-1642-6148-82DA-2FF06644E542}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testime", "tests\testime\testime.vcxproj", "{98C363EE-E394-564A-8F5D-8649BE4EA3A5}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {E544B08A-C532-884E-A0BE-0F6F7F700067} = {E544B08A-C532-884E-A0BE-0F6F7F700067} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshader", "tests\testshader\testshader.vcxproj", "{51ADEB0F-09DD-5242-87FC-6DD5C4A098E3}" - ProjectSection(ProjectDependencies) = postProject - {47B50335-DB5D-B948-B80C-E361ED5793F5} = {47B50335-DB5D-B948-B80C-E361ED5793F5} - {7F1E020B-52F6-584E-B841-8B390015238B} = {7F1E020B-52F6-584E-B841-8B390015238B} - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {867A2823-E792-3749-A47C-1B5F118FD1F9}.Debug|Win32.ActiveCfg = Debug|Win32 - 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- - src\video - - - src\video - - - src\video - - - src\video\dummy - - - src\video\dummy - - - src\video\dummy - - - src\thread\generic - - - src\audio\winmm - - - src\core\windows - - - src\libm - - - src\libm - - - src\thread\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\audio\directsound - - - src\audio\directsound - - - src\joystick\windows - - - src\render\opengl - - - src\render\opengl - - - - - src - - - src - - - src - - - src - - - src - - - src\atomic - - - src\atomic - - - src\audio - - - src\audio - - - src\audio - - - src\audio - - - src\audio - - - src\audio - - - src\audio\disk - - - src\audio\dummy - - - src\cpuinfo - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\events - - - src\file - - - src\haptic - - - src\joystick - - - src\joystick - - - src\power - - - src\render - - - src\render - - - src\render - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\render\software - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\stdlib - - - src\thread - - - src\timer - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video - - - src\video\dummy - - - src\video\dummy - - - src\video\dummy - - - src\thread\generic - - - src\audio\winmm - - - src\core\windows - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\libm - - - src\loadso\windows - - - src\power\windows - - - src\thread\windows - - - src\thread\windows - - - src\thread\windows - - - src\thread\windows - - - src\timer\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\video\windows - - - src\filesystem\windows - - - src\audio\directsound - - - src\audio\xaudio2 - - - src\render\direct3d - - - src\haptic\windows - - - src\joystick\windows - - - src\joystick\windows - - - src\render\opengl - - - src\render\opengl - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/SDL2main/SDL2main.vcxproj b/libs/SDL2/premake/VisualC/VS2012/SDL2main/SDL2main.vcxproj deleted file mode 100644 index b4a2aab1..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/SDL2main/SDL2main.vcxproj +++ /dev/null @@ -1,117 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - SDL2main - Win32Proj - - - - StaticLibrary - true - MultiByte - v110 - - - StaticLibrary - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - SDL2main - .lib - - - Win32\Release\ - obj\Release\ - SDL2main - .lib - - - - Disabled - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)SDL2main.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2main.lib - - - Windows - true - - - - - MaxSpeed - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2main.lib - - - Windows - false - true - true - - - - - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/SDL2main/SDL2main.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/SDL2main/SDL2main.vcxproj.filters deleted file mode 100644 index 8ec97125..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/SDL2main/SDL2main.vcxproj.filters +++ /dev/null @@ -1,19 +0,0 @@ - - - - - {20668DBD-C997-D94C-82BC-FFA6F1FAC562} - - - {720C56A4-94A2-2D40-9B68-6BEA7F78FA66} - - - {ED0BAA99-5AE2-534E-BFF9-D9D488FF2771} - - - - - src\main\windows - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/SDL2test/SDL2test.vcxproj b/libs/SDL2/premake/VisualC/VS2012/SDL2test/SDL2test.vcxproj deleted file mode 100644 index e6ef535a..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/SDL2test/SDL2test.vcxproj +++ /dev/null @@ -1,159 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - SDL2test - Win32Proj - - - - StaticLibrary - true - MultiByte - v110 - - - StaticLibrary - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - SDL2test - .lib - - - Win32\Release\ - obj\Release\ - SDL2test - .lib - - - - Disabled - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)SDL2test.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2test.lib - - - Windows - true - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..;..\..\..\..\include;%(AdditionalIncludeDirectories) - - - $(OutDir)SDL2test.lib - - - Windows - false - true - true - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/SDL2test/SDL2test.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/SDL2test/SDL2test.vcxproj.filters deleted file mode 100644 index 223778b5..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/SDL2test/SDL2test.vcxproj.filters +++ /dev/null @@ -1,58 +0,0 @@ - - - - - {225F6BF5-1223-DE4D-AE58-119A06816C3F} - - - {50B2248A-623E-474D-B912-19B250D06132} - - - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - src\test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/SDL_config_premake.h b/libs/SDL2/premake/VisualC/VS2012/SDL_config_premake.h deleted file mode 100644 index d570b015..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/SDL_config_premake.h +++ /dev/null @@ -1,202 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_windows_h -#define _SDL_config_windows_h - -#include "SDL_platform.h" - -/* This is a set of defines to configure the SDL features */ - -#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) -#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) -#define HAVE_STDINT_H 1 -#elif defined(_MSC_VER) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ -#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) -#define DWORD_PTR DWORD -#endif -#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) -#define LONG_PTR LONG -#endif -#else /* !__GNUC__ && !_MSC_VER */ -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -#ifndef _SIZE_T_DEFINED_ -#define _SIZE_T_DEFINED_ -typedef unsigned int size_t; -#endif -typedef unsigned int uintptr_t; -#endif /* __GNUC__ || _MSC_VER */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE__STRLWR 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_ITOA 1 -#define HAVE__LTOA 1 -#define HAVE__ULTOA 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -#ifndef SDL_AUDIO_DRIVER_DUMMY -#define SDL_AUDIO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DISK -#define SDL_AUDIO_DRIVER_DISK 1 -#endif -#ifndef SDL_VIDEO_DRIVER_DUMMY -#define SDL_VIDEO_DRIVER_DUMMY 1 -#endif -#ifndef SDL_TIMER_WINDOWS -#define SDL_TIMER_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_WINMM -#define SDL_AUDIO_DRIVER_WINMM 1 -#endif -#ifndef SDL_FILESYSTEM_WINDOWS -#define SDL_FILESYSTEM_WINDOWS 1 -#endif -#ifndef SDL_POWER_WINDOWS -#define SDL_POWER_WINDOWS 1 -#endif -#ifndef SDL_LOADSO_WINDOWS -#define SDL_LOADSO_WINDOWS 1 -#endif -#ifndef SDL_VIDEO_DRIVER_WINDOWS -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#endif -#ifndef SDL_THREAD_WINDOWS -#define SDL_THREAD_WINDOWS 1 -#endif -#ifndef SDL_AUDIO_DRIVER_DSOUND -#define SDL_AUDIO_DRIVER_DSOUND 1 -#endif -#ifndef SDL_JOYSTICK_DINPUT -#define SDL_JOYSTICK_DINPUT 1 -#endif -#ifndef SDL_VIDEO_RENDER_D3D -#define SDL_VIDEO_RENDER_D3D 1 -#endif -#ifndef SDL_HAPTIC_DINPUT -#define SDL_HAPTIC_DINPUT 1 -#endif -#ifndef SDL_AUDIO_DRIVER_XAUDIO2 -#define SDL_AUDIO_DRIVER_XAUDIO2 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif - -/* Enable assembly routines (Win64 doesn't have inline asm) */ -#ifndef _WIN64 -#define SDL_ASSEMBLY_ROUTINES 1 -#endif - -#endif /* _SDL_config_windows_h */ diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/checkkeys/checkkeys.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/checkkeys/checkkeys.vcxproj deleted file mode 100644 index ca918da8..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/checkkeys/checkkeys.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {0C2EE701-0ABA-5E48-9253-B3A54ECD5107} - checkkeys - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - checkkeys - .exe - true - - - Win32\Release\ - obj\Release\ - checkkeys - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)checkkeys.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)checkkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)checkkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/checkkeys/checkkeys.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/checkkeys/checkkeys.vcxproj.filters deleted file mode 100644 index 0c73111f..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/checkkeys/checkkeys.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {DDC55830-A554-F24D-83EF-9B5E4E3A0B37} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/loopwave/loopwave.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/loopwave/loopwave.vcxproj deleted file mode 100644 index cd0070ec..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/loopwave/loopwave.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {B4860E68-BEB0-2242-A6F6-A2D6FDCB5FD6} - loopwave - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - loopwave - .exe - true - - - Win32\Release\ - obj\Release\ - loopwave - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)loopwave.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)loopwave.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)loopwave.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/loopwave/loopwave.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/loopwave/loopwave.vcxproj.filters deleted file mode 100644 index f96f16d7..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/loopwave/loopwave.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {A020565A-7C60-7A48-9BDD-9967A2C31012} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testatomic/testatomic.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testatomic/testatomic.vcxproj deleted file mode 100644 index d152e00f..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testatomic/testatomic.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {D2F26E24-D261-C54C-A334-F8F0EA68AA51} - testatomic - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testatomic - .exe - true - - - Win32\Release\ - obj\Release\ - testatomic - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testatomic.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testatomic.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testatomic.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testatomic/testatomic.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testatomic/testatomic.vcxproj.filters deleted file mode 100644 index 27dc079a..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testatomic/testatomic.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {4A3ED0B0-F175-F048-8051-524A5DB3BC0D} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testaudioinfo/testaudioinfo.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testaudioinfo/testaudioinfo.vcxproj deleted file mode 100644 index bbfa3471..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testaudioinfo/testaudioinfo.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {7A1312CF-BE73-8849-AFE9-48A028FB6C88} - testaudioinfo - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testaudioinfo - .exe - true - - - Win32\Release\ - obj\Release\ - testaudioinfo - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testaudioinfo.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testaudioinfo.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testaudioinfo.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testaudioinfo/testaudioinfo.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testaudioinfo/testaudioinfo.vcxproj.filters deleted file mode 100644 index 94996b38..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testaudioinfo/testaudioinfo.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {CF8F9A91-CC78-F041-B59E-7C77C527C6DD} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testautomation/testautomation.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testautomation/testautomation.vcxproj deleted file mode 100644 index 2418c726..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testautomation/testautomation.vcxproj +++ /dev/null @@ -1,171 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {F7EAB41D-92CB-6B49-8131-48A61120F3C4} - testautomation - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testautomation - .exe - true - - - Win32\Release\ - obj\Release\ - testautomation - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testautomation.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testautomation.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testautomation.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testautomation/testautomation.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testautomation/testautomation.vcxproj.filters deleted file mode 100644 index e7507d9f..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testautomation/testautomation.vcxproj.filters +++ /dev/null @@ -1,69 +0,0 @@ - - - - - {F6971E40-42B2-5345-BF72-1CC2592B74DF} - - - - - test - - - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testchessboard/testchessboard.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testchessboard/testchessboard.vcxproj deleted file mode 100644 index 5a30dfa1..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testchessboard/testchessboard.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {15323EAE-0CB5-4245-8324-A4BF2EA72D6B} - testchessboard - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testchessboard - .exe - true - - - Win32\Release\ - obj\Release\ - testchessboard - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testchessboard.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testchessboard.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testchessboard.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testchessboard/testchessboard.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testchessboard/testchessboard.vcxproj.filters deleted file mode 100644 index 033a62e1..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testchessboard/testchessboard.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {6DF84982-7F01-BE4C-8B7A-77B30F0B6FA7} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testdraw2/testdraw2.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testdraw2/testdraw2.vcxproj deleted file mode 100644 index ff096816..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testdraw2/testdraw2.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {E4477807-2D9E-CC43-9EF3-AEB1ADEDF79C} - testdraw2 - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testdraw2 - .exe - true - - - Win32\Release\ - obj\Release\ - testdraw2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testdraw2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testdraw2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testdraw2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testdraw2/testdraw2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testdraw2/testdraw2.vcxproj.filters deleted file mode 100644 index 77aff40b..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testdraw2/testdraw2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {27B9E572-B60D-5F4E-BD5B-B637509EFC33} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testerror/testerror.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testerror/testerror.vcxproj deleted file mode 100644 index fd949f71..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testerror/testerror.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {DFD06E4E-B317-B745-8FB4-7063244DCA3E} - testerror - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testerror - .exe - true - - - Win32\Release\ - obj\Release\ - testerror - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testerror.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testerror.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testerror.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testerror/testerror.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testerror/testerror.vcxproj.filters deleted file mode 100644 index 732cfa0c..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testerror/testerror.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {120F793B-1E83-CE45-983C-A8AB8F664742} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testfile/testfile.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testfile/testfile.vcxproj deleted file mode 100644 index 74500a4c..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testfile/testfile.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {07A396E5-1642-6148-82DA-2FF06644E542} - testfile - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testfile - .exe - true - - - Win32\Release\ - obj\Release\ - testfile - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testfile.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testfile.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testfile.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testfile/testfile.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testfile/testfile.vcxproj.filters deleted file mode 100644 index ed6f911c..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testfile/testfile.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {82BC5087-1504-A84A-889B-B4DE722A521E} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testfilesystem/testfilesystem.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testfilesystem/testfilesystem.vcxproj deleted file mode 100644 index 9894aa4e..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testfilesystem/testfilesystem.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {259763DF-AC86-B445-A465-064452171EB6} - testfilesystem - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testfilesystem - .exe - true - - - Win32\Release\ - obj\Release\ - testfilesystem - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testfilesystem.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testfilesystem.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testfilesystem.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testfilesystem/testfilesystem.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testfilesystem/testfilesystem.vcxproj.filters deleted file mode 100644 index 363fd168..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testfilesystem/testfilesystem.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {33CB845D-7186-0246-98CA-B981CF4C67E2} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgamecontroller/testgamecontroller.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testgamecontroller/testgamecontroller.vcxproj deleted file mode 100644 index 08dc0d90..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgamecontroller/testgamecontroller.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {24AB4CEE-B82E-9C42-8ED2-9F3F7F3006AE} - testgamecontroller - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgamecontroller - .exe - true - - - Win32\Release\ - obj\Release\ - testgamecontroller - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgamecontroller.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testgamecontroller.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testgamecontroller.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgamecontroller/testgamecontroller.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testgamecontroller/testgamecontroller.vcxproj.filters deleted file mode 100644 index a50e3df7..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgamecontroller/testgamecontroller.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {0C36D1A5-969C-A340-85C5-368C8B115CB5} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgesture/testgesture.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testgesture/testgesture.vcxproj deleted file mode 100644 index 30a9b0e9..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgesture/testgesture.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {356BDC7D-2137-DA40-B20E-057366ADDEB7} - testgesture - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgesture - .exe - true - - - Win32\Release\ - obj\Release\ - testgesture - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgesture.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testgesture.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testgesture.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgesture/testgesture.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testgesture/testgesture.vcxproj.filters deleted file mode 100644 index db568e7b..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgesture/testgesture.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {16E9BA0C-AA3E-694D-A7CD-B6A9827E1C17} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgl2/testgl2.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testgl2/testgl2.vcxproj deleted file mode 100644 index dc75c2ef..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgl2/testgl2.vcxproj +++ /dev/null @@ -1,136 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {114BFA65-28CD-704A-A34B-99E354525E81} - testgl2 - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgl2 - .exe - true - - - Win32\Release\ - obj\Release\ - testgl2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgl2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testgl2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testgl2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgl2/testgl2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testgl2/testgl2.vcxproj.filters deleted file mode 100644 index bd75b066..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgl2/testgl2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {3D8A3797-C7C6-784C-AD6D-7C39C0E4CA74} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgles/testgles.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testgles/testgles.vcxproj deleted file mode 100644 index 5e270f3a..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgles/testgles.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {1BC2C664-E0D9-314C-BDDE-6DF601ADE701} - testgles - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testgles - .exe - true - - - Win32\Release\ - obj\Release\ - testgles - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testgles.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testgles.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testgles.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testgles/testgles.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testgles/testgles.vcxproj.filters deleted file mode 100644 index b2daed5d..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testgles/testgles.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {058C37BE-CF61-1046-947A-FE43F37E9899} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testhaptic/testhaptic.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testhaptic/testhaptic.vcxproj deleted file mode 100644 index a0158e39..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testhaptic/testhaptic.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {84FB19AD-E26F-984D-8F1F-9D92BC817E75} - testhaptic - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testhaptic - .exe - true - - - Win32\Release\ - obj\Release\ - testhaptic - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testhaptic.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testhaptic.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testhaptic.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testhaptic/testhaptic.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testhaptic/testhaptic.vcxproj.filters deleted file mode 100644 index 057c6ad6..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testhaptic/testhaptic.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {3EB2A30F-A974-B143-9921-BFB46BFC5AA7} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testiconv/testiconv.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testiconv/testiconv.vcxproj deleted file mode 100644 index 587755c4..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testiconv/testiconv.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {4CF625C3-2F83-7F4F-8ADD-15BEEFCD24E7} - testiconv - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testiconv - .exe - true - - - Win32\Release\ - obj\Release\ - testiconv - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testiconv.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testiconv.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\utf8.txt" ".\Win32\Debug\utf8.txt" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testiconv.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\utf8.txt" ".\Win32\Release\utf8.txt" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testiconv/testiconv.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testiconv/testiconv.vcxproj.filters deleted file mode 100644 index e1e44709..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testiconv/testiconv.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {66870B1E-295C-1F42-BA63-8DE33CFAF7BF} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testime/testime.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testime/testime.vcxproj deleted file mode 100644 index bb994276..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testime/testime.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {98C363EE-E394-564A-8F5D-8649BE4EA3A5} - testime - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testime - .exe - true - - - Win32\Release\ - obj\Release\ - testime - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testime.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testime.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testime.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testime/testime.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testime/testime.vcxproj.filters deleted file mode 100644 index 263f006b..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testime/testime.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {D3A0B367-C2EE-F44D-8824-309CB7E1084D} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testjoystick/testjoystick.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testjoystick/testjoystick.vcxproj deleted file mode 100644 index f6260c37..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testjoystick/testjoystick.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {867A2823-E792-3749-A47C-1B5F118FD1F9} - testjoystick - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testjoystick - .exe - true - - - Win32\Release\ - obj\Release\ - testjoystick - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testjoystick.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testjoystick.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testjoystick.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testjoystick/testjoystick.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testjoystick/testjoystick.vcxproj.filters deleted file mode 100644 index 3f1c1254..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testjoystick/testjoystick.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {CD715A5E-DB2F-284E-81E8-8BD37B7EF33A} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testkeys/testkeys.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testkeys/testkeys.vcxproj deleted file mode 100644 index 99afad0a..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testkeys/testkeys.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {A22567A8-5E3D-4046-A9EE-32148A1996DE} - testkeys - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testkeys - .exe - true - - - Win32\Release\ - obj\Release\ - testkeys - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testkeys.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testkeys.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testkeys/testkeys.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testkeys/testkeys.vcxproj.filters deleted file mode 100644 index 4676ce57..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testkeys/testkeys.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {F26EFCDD-F088-4548-A10A-A1705E0B1664} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testloadso/testloadso.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testloadso/testloadso.vcxproj deleted file mode 100644 index bee97433..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testloadso/testloadso.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {F81F2611-F8C5-334F-9ED8-1ABE38A1B106} - testloadso - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testloadso - .exe - true - - - Win32\Release\ - obj\Release\ - testloadso - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testloadso.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testloadso.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testloadso.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testloadso/testloadso.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testloadso/testloadso.vcxproj.filters deleted file mode 100644 index b7fac772..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testloadso/testloadso.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {02AC69A3-6E6E-0C47-958F-A78F9350334D} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testlock/testlock.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testlock/testlock.vcxproj deleted file mode 100644 index 6b4a5d3b..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testlock/testlock.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {E2DDA701-A62F-9542-8BA9-296CBF281945} - testlock - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testlock - .exe - true - - - Win32\Release\ - obj\Release\ - testlock - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testlock.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testlock.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testlock.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testlock/testlock.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testlock/testlock.vcxproj.filters deleted file mode 100644 index 4dad063d..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testlock/testlock.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {55B1451D-618D-CE49-86E7-BDF5665C1530} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testmessage/testmessage.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testmessage/testmessage.vcxproj deleted file mode 100644 index f6957d9d..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testmessage/testmessage.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {461B95F1-FB8D-9B45-8FF9-8E0A9F56CA1B} - testmessage - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testmessage - .exe - true - - - Win32\Release\ - obj\Release\ - testmessage - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testmessage.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testmessage.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testmessage.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testmessage/testmessage.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testmessage/testmessage.vcxproj.filters deleted file mode 100644 index 424191e2..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testmessage/testmessage.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {767F50ED-D92E-0344-B5C3-8D2A543AA4BF} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testmultiaudio/testmultiaudio.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testmultiaudio/testmultiaudio.vcxproj deleted file mode 100644 index e00671f3..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testmultiaudio/testmultiaudio.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {B7DA3C1F-B34B-A14A-BF10-BF628BA69C1B} - testmultiaudio - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testmultiaudio - .exe - true - - - Win32\Release\ - obj\Release\ - testmultiaudio - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testmultiaudio.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testmultiaudio.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testmultiaudio.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testmultiaudio/testmultiaudio.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testmultiaudio/testmultiaudio.vcxproj.filters deleted file mode 100644 index 54c6daef..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testmultiaudio/testmultiaudio.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {B96B8EBD-B8BB-D44A-83CD-350E98FF464A} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testnative/testnative.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testnative/testnative.vcxproj deleted file mode 100644 index c2bd439e..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testnative/testnative.vcxproj +++ /dev/null @@ -1,136 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {BC693F25-4940-BB43-8529-E27D65275975} - testnative - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testnative - .exe - true - - - Win32\Release\ - obj\Release\ - testnative - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testnative.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testnative.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testnative.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testnative/testnative.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testnative/testnative.vcxproj.filters deleted file mode 100644 index c6908aab..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testnative/testnative.vcxproj.filters +++ /dev/null @@ -1,21 +0,0 @@ - - - - - {FA1E5497-4A56-EE4B-B13A-3A8A6B3DD1AA} - - - - - test - - - - - test - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testoverlay2/testoverlay2.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testoverlay2/testoverlay2.vcxproj deleted file mode 100644 index 22e15acf..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testoverlay2/testoverlay2.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {8ABC84ED-C999-DE4A-A929-CD6A79647804} - testoverlay2 - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testoverlay2 - .exe - true - - - Win32\Release\ - obj\Release\ - testoverlay2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testoverlay2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testoverlay2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Debug\moose.dat" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testoverlay2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Release\moose.dat" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testoverlay2/testoverlay2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testoverlay2/testoverlay2.vcxproj.filters deleted file mode 100644 index 52298959..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testoverlay2/testoverlay2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {BBDD5904-0E37-5943-A257-C0A7AC077FED} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testplatform/testplatform.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testplatform/testplatform.vcxproj deleted file mode 100644 index 15403ac0..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testplatform/testplatform.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {189FC042-4838-4342-9276-9514BB403092} - testplatform - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testplatform - .exe - true - - - Win32\Release\ - obj\Release\ - testplatform - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testplatform.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testplatform.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testplatform.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testplatform/testplatform.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testplatform/testplatform.vcxproj.filters deleted file mode 100644 index 00b5d5a2..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testplatform/testplatform.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C0D0B000-9F95-7A4C-B713-8504FF3ED72E} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testpower/testpower.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testpower/testpower.vcxproj deleted file mode 100644 index e53fe430..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testpower/testpower.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {E3D41488-DCA1-A34B-87D3-E9820E500DA9} - testpower - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testpower - .exe - true - - - Win32\Release\ - obj\Release\ - testpower - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testpower.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testpower.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testpower.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testpower/testpower.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testpower/testpower.vcxproj.filters deleted file mode 100644 index a23bef43..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testpower/testpower.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {EBE8E727-7C40-1342-A7B2-3B9B744F579D} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrelative/testrelative.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testrelative/testrelative.vcxproj deleted file mode 100644 index 8fa7fbb0..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrelative/testrelative.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {3186A875-B682-2D4D-97EC-CCF61AEEEAC7} - testrelative - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrelative - .exe - true - - - Win32\Release\ - obj\Release\ - testrelative - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrelative.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrelative.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrelative.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrelative/testrelative.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testrelative/testrelative.vcxproj.filters deleted file mode 100644 index 2b369b56..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrelative/testrelative.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {311BAE6A-3DEC-BD41-BE15-111121D1D3DA} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrendercopyex/testrendercopyex.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testrendercopyex/testrendercopyex.vcxproj deleted file mode 100644 index a03b3a8a..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrendercopyex/testrendercopyex.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {7BAE36E7-E655-B24D-B110-D2567316D6EA} - testrendercopyex - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrendercopyex - .exe - true - - - Win32\Release\ - obj\Release\ - testrendercopyex - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrendercopyex.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrendercopyex.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Debug\sample.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrendercopyex.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Release\sample.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrendercopyex/testrendercopyex.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testrendercopyex/testrendercopyex.vcxproj.filters deleted file mode 100644 index 6a752913..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrendercopyex/testrendercopyex.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {F854DD7A-2868-7F45-A731-E60210FB8320} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrendertarget/testrendertarget.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testrendertarget/testrendertarget.vcxproj deleted file mode 100644 index b0cdbc05..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrendertarget/testrendertarget.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {98CD7D27-4B74-4942-81DC-C82474A2E822} - testrendertarget - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrendertarget - .exe - true - - - Win32\Release\ - obj\Release\ - testrendertarget - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrendertarget.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrendertarget.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Debug\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrendertarget.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Release\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrendertarget/testrendertarget.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testrendertarget/testrendertarget.vcxproj.filters deleted file mode 100644 index bb378901..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrendertarget/testrendertarget.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C93D5E8A-7F18-0A4B-9B1F-4FA9BE2BEA4A} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testresample/testresample.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testresample/testresample.vcxproj deleted file mode 100644 index 42b2c179..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testresample/testresample.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {E8FC2B01-864C-1E4A-8E32-7103EF479048} - testresample - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testresample - .exe - true - - - Win32\Release\ - obj\Release\ - testresample - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testresample.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testresample.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testresample.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testresample/testresample.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testresample/testresample.vcxproj.filters deleted file mode 100644 index e5ac6223..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testresample/testresample.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {2EB4B18A-3CA7-DF4A-B634-EAC5842AD3DA} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrumble/testrumble.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testrumble/testrumble.vcxproj deleted file mode 100644 index f2ffaba4..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrumble/testrumble.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {C72B0123-A5BD-FD45-90F1-1C29D45B5C92} - testrumble - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testrumble - .exe - true - - - Win32\Release\ - obj\Release\ - testrumble - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testrumble.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testrumble.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testrumble.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testrumble/testrumble.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testrumble/testrumble.vcxproj.filters deleted file mode 100644 index 3d1ca801..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testrumble/testrumble.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {6FC911A2-4E27-F443-97BD-634C2615F7A1} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testscale/testscale.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testscale/testscale.vcxproj deleted file mode 100644 index f8701750..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testscale/testscale.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {8BBBF780-F9F4-0843-85B4-6100C0771E09} - testscale - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testscale - .exe - true - - - Win32\Release\ - obj\Release\ - testscale - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testscale.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testscale.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Debug\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testscale.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.bmp" ".\Win32\Release\sample.bmp" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testscale/testscale.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testscale/testscale.vcxproj.filters deleted file mode 100644 index 7ba14abb..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testscale/testscale.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {D31D64B5-A036-F448-8ABF-550A54FDBCA9} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testsem/testsem.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testsem/testsem.vcxproj deleted file mode 100644 index c543fbc5..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testsem/testsem.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {15C9C3A3-A6CD-F24B-AA55-74C46DFB123D} - testsem - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testsem - .exe - true - - - Win32\Release\ - obj\Release\ - testsem - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testsem.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testsem.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testsem.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testsem/testsem.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testsem/testsem.vcxproj.filters deleted file mode 100644 index 5e5c9bd0..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testsem/testsem.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {7035C9E5-695A-1642-8EB9-7AF88EFECF03} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testshader/testshader.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testshader/testshader.vcxproj deleted file mode 100644 index d00e547c..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testshader/testshader.vcxproj +++ /dev/null @@ -1,133 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {51ADEB0F-09DD-5242-87FC-6DD5C4A098E3} - testshader - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testshader - .exe - true - - - Win32\Release\ - obj\Release\ - testshader - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testshader.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testshader.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - OpenGL32.lib;%(AdditionalDependencies) - $(OutDir)testshader.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testshader/testshader.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testshader/testshader.vcxproj.filters deleted file mode 100644 index cae699fa..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testshader/testshader.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {E9B40D10-C5D8-6D4E-9994-A4EF637B307B} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testshape/testshape.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testshape/testshape.vcxproj deleted file mode 100644 index fcb68dc9..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testshape/testshape.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {A916A09F-93F3-0A4F-9A95-9938BD96CF05} - testshape - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testshape - .exe - true - - - Win32\Release\ - obj\Release\ - testshape - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testshape.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testshape.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" if not exist ".\Win32\Debug\shapes" ( mkdir ".\Win32\Debug\shapes" ) copy ".\..\..\..\..\..\test\shapes\*.bmp" ".\Win32\Debug\shapes\*.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testshape.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" if not exist ".\Win32\Release\shapes" ( mkdir ".\Win32\Release\shapes" ) copy ".\..\..\..\..\..\test\shapes\*.bmp" ".\Win32\Release\shapes\*.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testshape/testshape.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testshape/testshape.vcxproj.filters deleted file mode 100644 index 77081ca3..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testshape/testshape.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {25FFEBD5-1004-164B-9DDE-4A7C0DE978C5} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testsprite2/testsprite2.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testsprite2/testsprite2.vcxproj deleted file mode 100644 index c670db69..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testsprite2/testsprite2.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {5B2F2D57-A129-C849-9C06-5B2D35B74E07} - testsprite2 - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testsprite2 - .exe - true - - - Win32\Release\ - obj\Release\ - testsprite2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testsprite2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testsprite2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testsprite2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testsprite2/testsprite2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testsprite2/testsprite2.vcxproj.filters deleted file mode 100644 index 52f9e478..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testsprite2/testsprite2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {84C81BC1-234F-7147-8E00-5F182F55B746} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testspriteminimal/testspriteminimal.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testspriteminimal/testspriteminimal.vcxproj deleted file mode 100644 index eb9f1c5b..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testspriteminimal/testspriteminimal.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {170EE42E-8EE9-8E49-B04F-F412A203DF1D} - testspriteminimal - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testspriteminimal - .exe - true - - - Win32\Release\ - obj\Release\ - testspriteminimal - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testspriteminimal.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testspriteminimal.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testspriteminimal.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testspriteminimal/testspriteminimal.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testspriteminimal/testspriteminimal.vcxproj.filters deleted file mode 100644 index 01a9ed26..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testspriteminimal/testspriteminimal.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {D2F7522F-04A1-5246-A5D1-8C39E97E17F6} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/teststreaming/teststreaming.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/teststreaming/teststreaming.vcxproj deleted file mode 100644 index deb4b7ae..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/teststreaming/teststreaming.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {187FC8D5-3BD2-394C-811A-8CBA0476B0DC} - teststreaming - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - teststreaming - .exe - true - - - Win32\Release\ - obj\Release\ - teststreaming - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)teststreaming.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)teststreaming.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Debug\moose.dat" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)teststreaming.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\moose.dat" ".\Win32\Release\moose.dat" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/teststreaming/teststreaming.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/teststreaming/teststreaming.vcxproj.filters deleted file mode 100644 index 2589604f..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/teststreaming/teststreaming.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {1060A052-EB7B-2C42-AFAD-83D7180A34BD} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testthread/testthread.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testthread/testthread.vcxproj deleted file mode 100644 index ae8024d8..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testthread/testthread.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {299C1DAB-6EB1-3D4C-8101-7CDEDE92928D} - testthread - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testthread - .exe - true - - - Win32\Release\ - obj\Release\ - testthread - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testthread.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testthread.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testthread.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testthread/testthread.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testthread/testthread.vcxproj.filters deleted file mode 100644 index ddbf2998..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testthread/testthread.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {6FB768AE-AE3D-CF41-A6B2-F3D0E72A0640} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testtimer/testtimer.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testtimer/testtimer.vcxproj deleted file mode 100644 index 9a72dea1..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testtimer/testtimer.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {87AECED3-5F20-8E46-9DFD-17A9E01D7E37} - testtimer - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testtimer - .exe - true - - - Win32\Release\ - obj\Release\ - testtimer - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testtimer.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testtimer.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testtimer.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testtimer/testtimer.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testtimer/testtimer.vcxproj.filters deleted file mode 100644 index 02d948f8..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testtimer/testtimer.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {2A784C7E-C9A5-D545-B4E7-D002318AA2DF} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testver/testver.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testver/testver.vcxproj deleted file mode 100644 index e1e2c9a4..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testver/testver.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {8B16A430-9090-B747-8825-BDE4B9A06538} - testver - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testver - .exe - true - - - Win32\Release\ - obj\Release\ - testver - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testver.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testver.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testver.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testver/testver.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testver/testver.vcxproj.filters deleted file mode 100644 index 795aaa14..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testver/testver.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {9180AF77-6382-5548-B4AA-BD901007D9EC} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testwm2/testwm2.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/testwm2/testwm2.vcxproj deleted file mode 100644 index aa8499c4..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testwm2/testwm2.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {0DC21429-28DC-194C-AFFB-8BAB95022180} - testwm2 - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - testwm2 - .exe - true - - - Win32\Release\ - obj\Release\ - testwm2 - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)testwm2.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)testwm2.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)testwm2.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {E544B08A-C532-884E-A0BE-0F6F7F700067} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/testwm2/testwm2.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/testwm2/testwm2.vcxproj.filters deleted file mode 100644 index 61c44c64..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/testwm2/testwm2.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {239E5CDD-9DC6-9C4B-98DF-FE2025E99820} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/torturethread/torturethread.vcxproj b/libs/SDL2/premake/VisualC/VS2012/tests/torturethread/torturethread.vcxproj deleted file mode 100644 index 53d532db..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/torturethread/torturethread.vcxproj +++ /dev/null @@ -1,131 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - {615744A9-90A8-A643-B2A7-223FEA845A00} - torturethread - Win32Proj - - - - Application - true - MultiByte - v110 - - - Application - false - MultiByte - v110 - - - - - - - - - - - - - Win32\Debug\ - obj\Debug\ - torturethread - .exe - true - - - Win32\Release\ - obj\Release\ - torturethread - .exe - false - - - - Disabled - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - true - - Level3 - false - EditAndContinue - $(OutDir)torturethread.pdb - CompileAsC - - - USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - true - $(OutDir)torturethread.exe - mainCRTStartup - - - if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" - - - - - MaxSpeed - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - false - true - MultiThreadedDLL - true - - Level3 - false - - CompileAsC - - - USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) - ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) - - - Console - false - true - true - $(OutDir)torturethread.exe - mainCRTStartup - - - if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" - - - - - - - - - {47B50335-DB5D-B948-B80C-E361ED5793F5} - - - {7F1E020B-52F6-584E-B841-8B390015238B} - - - - - - diff --git a/libs/SDL2/premake/VisualC/VS2012/tests/torturethread/torturethread.vcxproj.filters b/libs/SDL2/premake/VisualC/VS2012/tests/torturethread/torturethread.vcxproj.filters deleted file mode 100644 index 60d08012..00000000 --- a/libs/SDL2/premake/VisualC/VS2012/tests/torturethread/torturethread.vcxproj.filters +++ /dev/null @@ -1,13 +0,0 @@ - - - - - {C6601DE1-8668-8F4F-8099-B1905C51063C} - - - - - test - - - diff --git a/libs/SDL2/premake/VisualC/build-scripts/build.all.vs2010.bat b/libs/SDL2/premake/VisualC/build-scripts/build.all.vs2010.bat deleted file mode 100644 index a3cc1df1..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/build.all.vs2010.bat +++ /dev/null @@ -1,5 +0,0 @@ -@echo off -cd ..\VS2010 -call "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat" -msbuild /m SDL.sln /property:Configuration=Debug -pause \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/check.bin.compatibility.vs2010.bat b/libs/SDL2/premake/VisualC/build-scripts/check.bin.compatibility.vs2010.bat deleted file mode 100644 index baeabbbe..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/check.bin.compatibility.vs2010.bat +++ /dev/null @@ -1,81 +0,0 @@ -@echo off -title Building Premake VS2010 Environment... -call build.all.vs2010.bat - -title Building SDL VS2010 Environment... -cd %~dp0 -cd ..\..\..\VisualC -msbuild /m SDL_VS2010.sln /t:Clean,Build /property:Configuration=Debug -pause - -title Running SDL VS2010 tests with premake SDL2.dll... -cd tests - -call :pass checkkeys -call :pass loopwave -call :pass testatomic -call :pass testaudioinfo -call :pass testautomation -call :pass testdraw2 -call :pass testerror -call :pass testfile -call :pass testgamecontroller -call :pass testgesture -call :pass testgl2 -call :pass testgles -call :pass testhaptic -call :pass testiconv -call :pass testime -call :pass testintersection -call :pass testjoystick -call :pass testkeys -::call :pass testloadso -call :pass testlock -call :pass testmessage -call :pass testmultiaudio -call :pass testnative -call :pass testoverlay2 -call :pass testplatform -call :pass testpower -call :pass testrelative -call :pass testrendercopyex -call :pass testrendertarget -::call :pass testresample -call :pass testrumble -call :pass testscale -call :pass testsem 0 -call :pass testshader -call :pass testshape "../../../../../../test/sample.bmp" -call :pass testsprite2 -call :pass testspriteminimal -call :pass teststreaming -call :pass testthread -call :pass testtimer -call :pass testver -call :pass testwm2 -call :pass torturethread - -:: leave the tests directory -cd .. - -:: exit batch -goto :eof - -:: pass label (similar to pass function in the Xcode tests command script) -:pass -:: if it does not exist, break procedure -if not exist %1\Win32\Debug goto endfunc -:: goto directory -echo Running SDL VS2010 %1 with premake SDL2.dll... -title Running SDL VS2010 %1 with premake SDL2.dll... -cd %1\Win32\Debug -:: remove old SDL2.dll -rm SDL2.dll -:: copy new SDL2.dll (~dp0 is get directory of current location of batch file) -copy %~dp0\..\SDL2\Win32\Debug\SDL2.dll .\SDL2.dll -:: execute test -".\%1.exe" %2 -cd ..\..\.. -pause -:endfunc -goto :eof \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/clean_premake.bat b/libs/SDL2/premake/VisualC/build-scripts/clean_premake.bat deleted file mode 100644 index 154979a0..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/clean_premake.bat +++ /dev/null @@ -1,9 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2008 clean -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2010 clean -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2012 clean -if exist VS2008 rmdir VS2008 -if exist VS2010 rmdir VS2010 -if exist VS2012 rmdir VS2012 -pause \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/generate.all.bat b/libs/SDL2/premake/VisualC/build-scripts/generate.all.bat deleted file mode 100644 index 331c0cd0..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/generate.all.bat +++ /dev/null @@ -1,9 +0,0 @@ -@echo off -cd .. -title Generating VS2008... -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2008 vs2008 -title Generating VS2010... -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2010 vs2010 -title Generating VS2012... -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2012 vs2012 -pause \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/premake4.exe b/libs/SDL2/premake/VisualC/build-scripts/premake4.exe deleted file mode 100644 index ab66e76c..00000000 Binary files a/libs/SDL2/premake/VisualC/build-scripts/premake4.exe and /dev/null differ diff --git a/libs/SDL2/premake/VisualC/build-scripts/run.tests.vs2010.bat b/libs/SDL2/premake/VisualC/build-scripts/run.tests.vs2010.bat deleted file mode 100644 index 41215d52..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/run.tests.vs2010.bat +++ /dev/null @@ -1,108 +0,0 @@ -@echo off - -cd ..\VS2010\tests - -call :pass checkkeys -call :pass loopwave -call :pass testatomic -call :pass testaudioinfo -call :pass testautomation -call :pass testdraw2 -call :pass testchessboard -call :pass testerror -call :pass testfile -call :pass testfilesystem -call :pass testgamecontroller -call :pass testgesture -call :pass testgl2 -call :pass testgles -call :pass testhaptic -call :pass testiconv -call :pass testime -call :pass testintersection -call :pass testjoystick -call :pass testkeys -::call :pass testloadso -call :pass testlock -call :pass testmessage -call :pass testmultiaudio -call :pass testnative -call :pass testoverlay2 -call :pass testplatform -call :pass testpower -call :pass testrelative -call :pass testrendercopyex -call :pass testrendertarget -call :pass testresample sample.wav newsample.wav 44100 -call :pass testrumble -call :pass testscale -call :pass testsem 1 -call :pass testshader -call :testspecial testshape .\shapes -call :testspecial testshape .\shapes -call :testspecial testshape .\shapes -call :pass testsprite2 -call :pass testspriteminimal -call :pass teststreaming -call :pass testthread -call :pass testtimer -call :pass testver -call :pass testwm2 -call :pass torturethread - -:: leave the tests directory -cd .. - -:: exit batch -goto :eof - -:testspecial -if not exist %1\Win32\Debug goto :eof -cd %1\Win32\Debug -call :randomfile %2 -cd ..\..\.. -call :pass %1 %RETURN% -goto :eof - -:: pass label (similar to pass function in the Xcode tests command script) -:pass -setlocal enabledelayedexpansion -set args= -set /A count=0 -for %%x IN (%*) DO ( - if NOT !count! EQU 0 set args=!args! %%x - set /A count=%count% + 1 -) -endlocal & set callargs=%args% -:: if it does not exist, break procedure -if not exist %1\Win32\Debug goto endfunc -:: goto directory -echo Testing: %1 -title Testing: %1 -cd %1\Win32\Debug -:: execute test -".\%1.exe"%callargs% -cd ..\..\.. -pause -:endfunc -goto :eof - -:randomfile -setlocal enabledelayedexpansion -set count=0 -if not exist %1 goto :eof -for %%d in (%1\*.*) DO ( - set /A count=count + 1 -) -set /A count=%RANDOM% %% %count% -for %%d in (%1\*.*) DO ( - if !count! EQU 0 ( - set rfile=%%d - goto endrfile - ) - set /A count=count-1 -) -:endrfile -set tmprfile=!rfile! -endlocal & set RETURN=%tmprfile% -goto :eof \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/vs2008.bat b/libs/SDL2/premake/VisualC/build-scripts/vs2008.bat deleted file mode 100644 index 11c7733d..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/vs2008.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2008 vs2008 -pause \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/vs2010.bat b/libs/SDL2/premake/VisualC/build-scripts/vs2010.bat deleted file mode 100644 index 1aa902c0..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/vs2010.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2010 vs2010 -pause \ No newline at end of file diff --git a/libs/SDL2/premake/VisualC/build-scripts/vs2012.bat b/libs/SDL2/premake/VisualC/build-scripts/vs2012.bat deleted file mode 100644 index 1e00b0c8..00000000 --- a/libs/SDL2/premake/VisualC/build-scripts/vs2012.bat +++ /dev/null @@ -1,4 +0,0 @@ -@echo off -cd .. -%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2012 vs2012 -pause \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode-iOS/Demos/accelerometer/accelerometer.xcodeproj/project.pbxproj b/libs/SDL2/premake/Xcode-iOS/Demos/accelerometer/accelerometer.xcodeproj/project.pbxproj deleted file mode 100644 index cc5ab09d..00000000 --- a/libs/SDL2/premake/Xcode-iOS/Demos/accelerometer/accelerometer.xcodeproj/project.pbxproj +++ /dev/null @@ -1,366 +0,0 @@ -// !$*UTF8*$! -{ - 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In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_iphoneos_h -#define _SDL_config_iphoneos_h - -#include "SDL_platform.h" - -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif - -#define HAVE_GCC_ATOMICS 1 - -#define HAVE_ALLOCA_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_SETENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRDUP 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 - 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do - build `basename $d` -done - -echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped" - -cd .. \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode3.x86_64.command b/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode3.x86_64.command deleted file mode 100644 index 35bea5ef..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode3.x86_64.command +++ /dev/null @@ -1,35 +0,0 @@ -#!/bin/sh - -testsTotal=0 -testsPassed=0 -testsFailed=0 -testsSkipped=0 - -function build() { - testsTotal=$(($testsTotal + 1)) - if [ -d "tests/$1" ]; then - cd tests/$1 - "xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -project "$1.xcodeproj/" - if [ $? -ne 0 ]; then - testsFailed=$(($testsFailed + 1)) - else - testsPassed=$(($testsPassed + 1)) - fi - cd ../.. - echo "\033]0;Building: $1\007" - else - testsSkipped=$(($testsSkipped + 1)) - fi -} - -# change to directory above command file -cd `dirname $0`/.. - -# build all of the tests -for d in ./tests/*; do - build `basename $d` -done - -echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped" - -cd .. \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode4.i386.command b/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode4.i386.command deleted file mode 100644 index 4a991445..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode4.i386.command +++ /dev/null @@ -1,33 +0,0 @@ -#!/bin/sh - -testsTotal=0 -testsPassed=0 -testsFailed=0 -testsSkipped=0 - -function build() { - testsTotal=$(($testsTotal + 1)) - if [ -d "tests/$1" ]; then - "xcodebuild" ARCHS=i386 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1" - if [ $? -ne 0 ]; then - testsFailed=$(($testsFailed + 1)) - else - testsPassed=$(($testsPassed + 1)) - fi - echo "\033]0;Building: $1\007" - else - testsSkipped=$(($testsSkipped + 1)) - fi -} - -# change to directory above command file -cd `dirname $0`/.. - -# build all of the tests -for d in ./tests/*; do - build `basename $d` -done - -echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped" - -cd .. \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode4.x86_64.command b/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode4.x86_64.command deleted file mode 100644 index 6299f15c..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/build.all.xcode4.x86_64.command +++ /dev/null @@ -1,33 +0,0 @@ -#!/bin/sh - -testsTotal=0 -testsPassed=0 -testsFailed=0 -testsSkipped=0 - -function build() { - testsTotal=$(($testsTotal + 1)) - if [ -d "tests/$1" ]; then - "xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1" - if [ $? -ne 0 ]; then - testsFailed=$(($testsFailed + 1)) - else - testsPassed=$(($testsPassed + 1)) - fi - echo "\033]0;Building: $1\007" - else - testsSkipped=$(($testsSkipped + 1)) - fi -} - -# change to directory above command file -cd `dirname $0`/.. - -# build all of the tests -for d in ./tests/*; do - build `basename $d` -done - -echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped" - -cd .. \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/clean_premake.command b/libs/SDL2/premake/Xcode/build-scripts/clean_premake.command deleted file mode 100644 index c600fd9a..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/clean_premake.command +++ /dev/null @@ -1,4 +0,0 @@ -#!/bin/sh -# change to directory above command file -cd `dirname $0`/.. -`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode clean \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/premake4 b/libs/SDL2/premake/Xcode/build-scripts/premake4 deleted file mode 100644 index dc3bb9ab..00000000 Binary files a/libs/SDL2/premake/Xcode/build-scripts/premake4 and /dev/null differ diff --git a/libs/SDL2/premake/Xcode/build-scripts/run.tests.command b/libs/SDL2/premake/Xcode/build-scripts/run.tests.command deleted file mode 100644 index 1426e4d0..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/run.tests.command +++ /dev/null @@ -1,93 +0,0 @@ -#!/bin/sh - -function pause() { - read -p "$*" -} - -function pass() { - if [ -d "$1/Build/Debug" ]; then - cd $1/Build/Debug - echo "Testing:" $1 - echo "\033]0;Testing: $1\007" - "./$@" - cd ../../.. - pause "Press any key to continue..." - fi -} - -function randomfile() { - fcount=($1/*.*) - fcount=${#fcount[@]} - fpick=$(($RANDOM % $fcount)) - for d in $1/*.*; do - if [[ $fpick -eq 0 ]]; then - RETURN=$d - echo $d - return - fi - fpick=$(($fpick - 1)) - done -} - -function testspecial() { - if [ -d "$1/Build/Debug" ]; then - cd $1/Build/Debug - randomfile $2 - cd ../../.. - pass $1 $RETURN - fi -} - -# change to directory above command file -cd `dirname $0`/.. -cd tests - -pass "checkkeys" -pass "loopwave" -#pass "testatomic" -pass "testaudioinfo" -pass "testautomation" -pass "testdraw2" -pass "testchessboard" -pass "testerror" -pass "testfile" -pass "testfilesystem" -pass "testgamecontroller" -pass "testgesture" -pass "testgl2" -pass "testgles" -pass "testhaptic" -pass "testiconv" -pass "testime" -pass "testintersection" -pass "testjoystick" -pass "testkeys" -#pass "testloadso" -pass "testlock" -pass "testmessage" -#pass "testmultiaudio" -pass "testnative" -pass "testoverlay2" -pass "testplatform" -pass "testpower" -pass "testrelative" -pass "testrendercopyex" -pass "testrendertarget" -pass "testresample" "sample.wav" "newsample.wav" "44100" -pass "testrumble" -pass "testscale" -pass "testsem" 1 -pass "testshader" -#testspecial "testshape" ./shapes -#testspecial "testshape" ./shapes -#testspecial "testshape" ./shapes -pass "testsprite2" -pass "testspriteminimal" -pass "teststreaming" -pass "testthread" -pass "testtimer" -pass "testver" -pass "testwm2" -pass "torturethread" - -cd .. \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/xcode3.command b/libs/SDL2/premake/Xcode/build-scripts/xcode3.command deleted file mode 100644 index 87c51b02..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/xcode3.command +++ /dev/null @@ -1,4 +0,0 @@ -#!/bin/sh -# change to directory above command file -cd `dirname $0`/.. -`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode/Xcode3 xcode3 \ No newline at end of file diff --git a/libs/SDL2/premake/Xcode/build-scripts/xcode4.command b/libs/SDL2/premake/Xcode/build-scripts/xcode4.command deleted file mode 100644 index 3d2d2852..00000000 --- a/libs/SDL2/premake/Xcode/build-scripts/xcode4.command +++ /dev/null @@ -1,4 +0,0 @@ -#!/bin/sh -# change to directory above command file -cd `dirname $0`/.. -`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode/Xcode4 xcode4 \ No newline at end of file diff --git a/libs/SDL2/premake/changelog b/libs/SDL2/premake/changelog deleted file mode 100644 index 0cee4a51..00000000 --- a/libs/SDL2/premake/changelog +++ /dev/null @@ -1,828 +0,0 @@ -This file contains a log of most of the changes and evolutions of the meta-build -system for Simple DirectMedia Layer 2.0 and related projects. - -Changes as of 09/18/2013: - -Enabled executable bits on the Mac OS X build-scripts command files. - -Replaced the Xcode directory structure with two folders for Xcode 3 - and Xcode 4. It now looks like the VisualC folder, wherein there is - premake/Xcode/Xcode3 and premake/Xcode/Xcode4 default workspaces. - -Updated premake/Xcode/build-scripts/xcode3.command and the - xcode4.command files to properly generate the workspaces in the above - mentioned directories. - -Regenerated the Visual Studio projects to push the 'current working - directory' fix to the repository. - -Verified the projects are building and running properly across all platforms. - -Changes as of 09/13/2013-09/14/2013: - -Analyzed structure and existing problems to be fixed in the system. - -Updated the OpenGL dependency to not include "C:\Windows\System32" since that - is implicitly included for any compiler building the project on Windows - anyway. - -Removed the build.all.vs2012.bat script since it hasn't been working and - trying to get it to work or figure out why it doesn't is beyond the scope of - the project at this point. - -The above also applies to check.bin.compatibility.vs2010.bat. - -Updated typo in run.tests.bat to make testchessboard run properly (it was - looking for testdrawchessboard instead). - -Corrected OpenGL dependency to properly look for "libGL" instead of - "OpenGL32" on Linux. - -Updated OpenGL dependency to link to "libGL" instead of "OpenGL32" on Linux. - -Updated OpenGL dependency to properly notify the dependency system whether - OpenGL support has been found or not (it was always indicating OpenGL - support accidentally). - -Modified the vs2008/vs2010/vs2012 generation scripts to generate to specific - subfolders (ie, ./VS2008, etc.) so they can all be generated at once. Updated - the clean script appropriately. Originally, it was desired to generate - something more like SDL_VS2008.sln, etc., but premake has troubles correcting - interproject dependencies without renaming the binary files to similar names - (like SDL_main_VS2008.lib), which seemed much worse than just separating by - directory. - -Altered the working directories for the Visual Studio debugger to run from - the path of the binary for each test application, rather than from the - project directory. This allows the tests to utilize any locally copied - resource files from both inside and outside Visual Studio. - -Added execution bits to Linux build scripts. - -Clarified the second paragraph in README-windows.txt. - -Fixed typos in README.txt and added a plethora of code examples and - explanations to demonstrate how to add on to the current system. - -Regenerated default projects for MinGW, Linux, and Windows (this time serving - VS2008, VS2010, and VS2012). - -Changes as of 08/30/2013: - -Updated README-windows.txt, README-macosx.txt, and README-mingw.txt. - -Created README-linux.txt, README-ios.txt, README-linux.txt. - -Modified premake4.lua to not generate any files if simply printing help text. - -Created the entire primary README.txt help file. - -Updated the automated test command file for OS X to randomly select a file - for testshape, just like the windows version. However, there is an issue - with it so that test is currently commented out. - -Updated all 4 OS X build scripts to automatically build all of the generated - test projects, rather than maintaining a list. - -Generated an initial Xcode 4 workspace for iOS. - -Generated an initial Xcode 4 workspace for Mac OS X. - -Updated a bug in the windows automated test batch file within the label for - handling the specially randomized arguments passed to an application, such as - for testshape (it was hardcoded for testshape, rather than using a variable - as intended). - -Fixed a typo in the windows automated test batch file wherein it was not able - to run the chess board application correctly. - -Updated the automated test bash script for Linux targets to run the new - chessboard test and to randomly pick an image to send to testshape. It runs - testresample and testatomic now, too. - -Changes as of 08/28/2013 & 08/29/2013: - -Removed TODO.txt. It's no longer necessary; a lot of what was in it is no - longer relevant, completed, or replaced by something different and thus - implemented in some variety. - -Stopped the premake engine from executing the project definitions if simply - executing the help procedure, listing available options and acitons for the - target premake file. - -Modified the dependency function handling so that the function names are case - insensitive both for registering functions and checking or testing them. - -Created a function in sdl_projects.lua that can be used to retrieve all of - the known names of the dependencies registered with the system at that point. - -Implemented automated generation of options to forcibly enable certain - dependencies, even if they are explicitly defined to not work on a given - platform or if they simply cannot be found. This is useful, for instance, to - force on the DirectX dependency for MinGW if the user has successfully setup - the environment to work with it. - -Modified the behavior of the dependency functions to provide the libraries, - library paths, and include paths for platforms that don't support that - dependency, allowing the override command line options to properly work on - those platforms for those dependencies (again, the DirectX dependency on - MinGW comes to mind). - -Cleaned up premake4.lua. - -Removed hardcoded links in Linux from premake4.lua to its proper locations in - SDL2.lua and dependency functions. - -Renamed the 'reset_links' function in sdl_check_compile.lua to be - 'reset_link_flags' since it fits the functionality better. - -Corrected a mistake in 'check_include_directory' in sdl_check_compile.lua - where it simply checked for files existing in a directory, rather than - specifically header files. - -Removed the 'projects' table declaration in premake4.lua, since its defined - in sdl_projects.lua anyway. - -Removed directive for copying the Info.plist file from the Xcode-iOS - directory for the testsprite2.lua project, since it makes no sense. - -Modified 'addConfig' in sdl_gen_config.lua to be extra cautious about - ensuring that keys and values in the supplied config table are, indeed, - strings as they need to be for concatenation. - -Added documentation for premake4.lua, sdl_check_compile.lua, - sdl_dependency_checkers.lua, sdl_depends.lua, sdl_file.lua, - sdl_gen_config.lua, sdl_string.lua, and sdl_projects.lua. - -Implemented file headers for every single project definition file. - -Significantly cleaned up the commenting in SDL2.lua and added a file header - description. - -Added a print line in premake4.lua to indicate when the generation of the - premake Lua file begins. - -Added initial sample projects for VS2010, Linux make, and MinGW make. - -Changes as of 08/27/2013: - -Updated the Linux premake executable based on all the patches applied to - premake thus far, as documented in the patches folder. - -Updated the Linux definition of SDL2.lua to have all of the subsequent source - files associated with each dependency to be within that dependency using the - SDL_paths directive. - -Implemented a function for modifying the search path for libraries during - the various compiler test functions in sdl_check_compile.lua. - -sdl_check_compile.lua: implemented a function for checking wether a library - exists using os.findlib, adding its directory to the library path, then - using check_library_exists to see if it can be linked to properly. - -sdl_check_compile.lua: implemented check_include_directory and - check_include_directories functions to see whether specified directories - exist and contains .h files. This could be modified later on for other types - of files that would exist in include directories (such as hpp, hxx, etc.). - -sdl_projects.lua: implemented a function that checks whether a dependency - exists and was found (the function must have been executed already). This is - used by many of the dependencies for Linux (specifically that most of its - dependencies depend on DLOpen for shared library binding). - -Modified the dependency order for Linux in SDL2.lua so that DLOpen is listed - first, as to help the dependency resolution process. - -Corrected the link order in sdl_check_compile.lua, fixing the - check_library_exists, check_library_exists_multiple, and - check_library_exists_lookup functions. - -Corrected the size definitions for SDL_config_linux.template.h so that it - will work cross-platform. - -Implemented better dependency support for the following Linux dependencies: - DLOpen, ALSA, PulseAudio, ESD, NAS, OSS, and X11. The dependency code is - based on CMake's definitions for those dependencies. The dependency function - for D-Bus is improved. - -Removed the commented code for the Windows SDK in the - sdl_dependency_checkers.lua file. - -Re-enabled the ifndef checks for the generate premake header file. - -Moved the clean action in premake4.lua to before the project definitions, so - that cleaning is immediate and doesn't have to wait on unnecessary dependency - checks. - -Renamed the macro defining whether to use the premake config header from - USING_PREMAKE_HEADER_H to USING_PREMAKE_CONFIG_H, which involved changes in - premake4.lua and include/SDL_config.h in the root source tree. - -Corrected a mistake in the OpenGL dependency function that would mishandle - forbidding desktop GL functionality on iOS. - -Corrected a bug that would properly setup MinGW targets to work with OpenGL, - but it would not link to WGL so there was no way for SDL to actually load the - OpenGL library and attach it to a window. - -Blocked support for OpenGL on Cygwin. - -Blocked support for testfilesystem on Cygwin due to lack of support, though - unix file system support is now enabled on Cygwin. The test accesses some - windows functions that do not link properly in the Cygwin environment. - -Changes as of 08/26/2013: - -Implemented the testdrawchessboard test application. - -Disabled the path-searching functionality for the DirectX dependency so it - would be significantly sped up. It makes the assumption that DirectX is only - installed if its DXSDK_DIR variable is set. The code is still there if users - wish to implement the functionality again. - -Modified the clean action to remove the 'ipch' directory since it sometimes - shows up in various Visual Studio solution builds. - -Fixed a bug in the post-build copy step that wouldn't correctly create nested - directories during the copy stage in Visual Studio on Windows targets. This - reflects an earlier bug fix that would stop the non-nested files from being - copied correctly; both work now. - -Modified the testshape project to copy all of the shape images instead of the - sample image. - -Updated the automated test batch file on Windows to randomly pick one of the - intended shapes while running testshape. It also runs testshape three times, - to demonstrate both the randomness and adequate testing of testshape over - multiple shapes. - -Changed the resample test to copy the sample.wav. - -Updated the 'pass' label in the windows run.tests.bat file to accept a - variable-number of arguments to be passed to the executable. - -Re-enabeld the testresample test to try and resample sample.wav at 44.1Khz. - -Updated testoverlay to copy moose.dat, since it depends on it now. - -Updated testshader to properly depend on OpenGL and link to it, as well as - copy the file it needs (icon.bmp). - -Moved the dependency checker file over to the util directory. - -Updated premake4.lua to recursively execute all the files in the projects - folder, so they don't have to be hardcoded into premake4.lua and can be - organized in whichever way desired (so long as their internal paths are - correct). - -Implemented text-based file writing in the sdl_file.lua utility file, as to - prep for going around generating a lua file and loading the generated file - from memory, instead. - -Updated all of the current SDL dependency functions to properly check for - MinGW and Cygwin support. - -Fixed a few bugs in premake4.lua that would break Cygwin and MinGW support - due to improper checking. - -Fixed bugs that made it tricky to do wildcard copying on *nix systems (needed - by testshape). Tested to work on MinGW and Windows. - -Changes as of 08/23/2013: - -Removed hardcoded definitions for the Linux config template. - -Moved definitions over to SDL2.lua. - -Added definition for enabling the file system module on Linux. - -Separated the OpenGL dependency into one for Windows (WGL) and Linux (GLX). - The core dependency is still there, but the windowing part is separate. - -Separated the library-based dependencies from the Linux implementation into - a series of dependency functions. - -Changed the dependency function to return a named table instead of variable - returns. - -Changes as of 08/22/2013: - -Rearranged a few more things in the top 'dofile' section in premake4.lua. - -Reverted accidental changs to include/SDL_config.h which rendered it specific - to a single platform, per cmake generation. All building was broken due to - this accidental change, but it should be fixed after this commit. - -Merged repository with the latest version from live SDL repository. - -Implemented new file system source tree on Windows. - -Implemented file system test. - -Removed files accidentally committed from the Linux directory. - -Implemented tests for the file system test for windows and Mac OS X. - -Implemented cocoa file system support. - -Implemented cocoa filesystem support on iOS. - -Fixed a bug that was leading to the Xcode-iOS trying to build the - OpenGL renderer on iOS, which isn't supported. - -Changes as of 08/21/2013: - -Changed names of generated files in check_compile.lua to more readable names, - within the format "premakecheck.*" - -Updated the check build function in check_compile.lua to support executing - the build and redirecting all output to "./premakecheck.stdout". - -Implemented a function for checking the size of a given type by generating a - program that prints it to the screen, then reads the result from a file and - converts it to an integer. This function is dependent on the existence of - stdio.h and the printf function. - -Tested the size function on Linux using various types. - -Clumped the "dofile" directives for all utility scripts together in - premake4.lua. - -Removed the *Mode variables for MinGW, Cygwin, and iOS. All checking for - these systems should be done using SDL_getos(). - -Updated SDL_getos() to check the _OPTIONS table directly. - -From depends.lua, moved dirpathsearch and getenvpath to sdl_file.lua. - -Created a sdl_string.lua file to contain various string-related functions. - -From depends.lua, moved indexOf and explode to sdl_string.lua. - -From premake4.lua, moved implode to sdl_string.lua. - -Renamed depends.lua to sdl_depends.lua. Indicated that the file is - particularly for windows dependency testing. - -Rename check_compile.lua to sdl_check_compile.lua. - -Updated premake4.lua to reflect file changes and modified the order of doing - the util files, since their interdependencies have changed slightly. - -Added sdl_string.lua to the list of utility files done in the beginning of - premake4.lua. - -Updated header in every file to reflect that I did not create premake (old - wording was a bit vague). - -Added header to new files. - -Changes as of 08/20/2013: - -Fixed logical mistakes in the check build sources function. - -Added a check_function_exists function. - -Whenever an include header or headers are checked, if they are found - and build properly then they will be added to an internal list that - will be prepended whenever doing future check_function_exists and - check_library_exists calls. - -Added a function which will check if a function exists in any of a set - of libraries, rather than just one. - -Added support for linking libraries for the check_library_exists - function. - -Silenced building and linking commands. - -Incorporated check_compile.lua in premake4.lua. - -Tested the various functions with X11, DLOpen, and ALSA dependency - compatibility. some future tweaking may be necessary, but the - dependency checking happening in cmake should be reproducable using - these functions with some tweaking of the implementation itself. - -Changes as of 08/16/2013: - -Updated Cygwin build to foster a very trimmed down version of the Linux - build, with no audio, video, haptic, joystick, or input support. - -Cygwin uses a shared library. Read SDL2.lua for more information. - -Slimmed and trimmed the cygwin config template to its bare minimum. - -Implemented the configurations needed for Cygwin in SDL2.lua. - -Updated many projects to be excluded if building on Cygwin, since many of - them are incompatible without the aforementioned support. - -Implemented a Cygwin directory and separate build-scripts, working similarly - to that of MinGW. - -Implemented a check_compile.lua utility file emulating a lot of the same - functions used in cmake to check for dependencies and various libraries. - These will be added to a Linux-specific dependency checker function later on, - allowing all the Linux dependencies to follow a similar routine to that of - autotools and cmake. - -Changes as of 08/15/2013: - -Created a separate template configuration file for Cygwin. - -Created separate SDL2 project definitions for Cygwin, alongside Linux. - -Added various other side definitions for Cygwin support, though it is still - not building correctly due to some misunderstandings with library support. - -Patched premake to support custom source trees for Xcode projects to fix - issues finding the correct iOS frameworks in Xcode. - -Updated all Win32 premake executables containing the patch. - -Updated executables for Xcode and Xcode-iOS for above patch. - -Updated SDL2.lua for iOS to use the SDKROOT source tree for the frameworks, - as per the new patch. - -Successfully built and ran all the iOS demos. - -Changes as of 08/14/2013: - -Fixed a mistake in the windows-side copy command that was changed yesterday; - without parentheses it was inhibiting the ability to copy the SDL2.dll file - to the built directories if the directories already existed; this has been - fixed. - -Reintegrated MinGW support on Windows with a few slight changes to various - OS dependencies, since "MinGW" is now considered the target OS, versus - Windows. This involved changes in SDL2.lua, SDL2main.lua, testnative.lua. - -Reenabled both debug and release configurations. - -Separated post-build commands to being separate for debug and release. - -Setup temporary hardcoded linkoptions for MinGW on the release configuration. - -Verified both configurations build correctly for VS2010 and MinGW. - -Updated the premake executables for VS and MinGW to reflect the recent - patch. - -Updated premake executables for Xcode and Xcode-iOS to contain features - added from the latest patch. - -Verified working debug/release builds on Xcode, though the target - directories for the binaries clash, so they override each other. This - will be fixed in the future as the system starts to get cleaned up. - -Changes as of 08/13/2013: - -Implemented special SDL_getos function which gets the current build - platform, taking into consideration Cygwin, iOS, and MinGW modes. - Although it's invalid to consider Cygwin and MinGW operating systems, - for all intensive purposes they are considered separate for the build - system. This may be renamed later on. - -Updated OS-compatibility functions for SDL projects to use the new - SDL_getos function, so they can be dependent on Cygwin, MinGW, iOS, etc. - -Removed the iOS dependency function and updated the iOS portion of the - SDL2 project to depend on iOS rather than Mac OS X. - -Changed the explode function in depends.lua to be part of the string - table. - -Modified SDL_isos to accept patterns, such as "macosx|ios". - -Updated SDL2 and SDL2main to be compatible on Mac OS X and iOS - simultaneously. - -Updated SDL_os to work with the patterns, as well, by merging the - functionalities of SDL_os and SDL_isos to a local function. - -Updated SDL_notos similarly. - -Updated SDL_os to work on projects as well as dependencies, and updated - premake4.lua to check for overall project compatibility. - -Implemented SDL_notos to inhibit compatibility for projects that simply - cannot work on specific platforms. - -Added exclusions for every single current test project to not be added - to the iOS solution, since none of them are designed to run on iOS. - -Removed hacked override for info.plist and properly implemented plist - inclusion for Xcode projects. Premake already supported this well. - -Changed a few references in premake4.lua of os.get to SDL_getos to - avoid some of the hardcoding that was going on in various places. - -Advanced the SDL_copy feature for project resources to being able to - copy files to more complicated destination paths, with scripted support - to create the destination directories if they do not yet exist during - post-build execution. - -Patched premake to allow BMPamd WAV files to be considered as assets - for Xcode projects. - -Updated the premake executables for Xcode and Xcode-iOS, respectively. - -Successfully ported, built, and ran all working Xcode-iOS demos using - project files generated by the meta-build system for those demos. There - are a few hiccups that need to be ironed out yet, but overall it's a - hopeful step forward to decent iOS support. - -Upgraded the clean action to also delete the demos folder for iOS. - -Unhardcoded a lot of the iOS stuff added in previous commits, which - included switching a lot more references to os.get() to SDL_getos() - in premake4.lua. - -Preliminarily fixed some potential bugs stemming from SDL_getos() - versus os.get(). - -Moved hardcoded iOS links from premake4.lua to their correct location - in SDL2.lua. - -Reinstated correct platforms directives, versus hardcoded iOS, etc. - -Double checked Xcode projects still are generated, built, and run - properly. - -Updated the patches listing and files portion appropriately for the - aforementioned premake modification. - -Changes as of 08/09/2013: - -More bruteforcing on trying to hack premake into generating a correct - iOS-compatible Xcode project. - -Added code to convert all ConsoleApps to WindowedApps in iOS mode - because ConsoleApps translate to 'tool' on Mac OS X and tools are - not supported on iOS. - -Forcefully implemented a list of links taken from the Demos SDL - iOS Xcode project for all generated SDL2 projects so they can - correctly link to the iOS system. - -Successfully built SDL2 and tests for iOS, though the test projects will - not run correctly on iOS due to not being built for iOS. - -Fixed a bug in the testgles project where it was not linking to SDL2test, - on which it was dependent. - -Changes as of 08/08/2013: - -Implemented template header for iOS configurations. - -Successfully built SDL2 library for iOS on Xcode. - -Implemented configuration for iOS similar to that of Cygwin and MinGW. - -Implemented command-line option for selecting iOS mode on Mac OS X. - -Currently, iOS projects will have some issues regarding correct - project types, so building and running are a bit off yet for iOS. - -Added a new folder for iOS generation. - -Added scripts for iOS generation and such. - -Added exclusion for the OpenGL dependency checker for always failing - on iOS, since iOS uses OpenGL ES 1.1/2.0, not desktop GL. - -Fixed a bug in sdl_projects.lua that led to excluded dependency - function calls to give a false positive if they lead to invoking - the function rather than using a cached result. - -Changes as of 08/07/2013: - -Created a fork for premake-stable to try and implement some of the necessary - changes in order to support many new features to the meta-build system. - -Created a directory for patches as part of the meta-build system. This may be - removed later on. - -Restored linking to MinGW32 in MinGW mode after temporarily removing it and - forgetting to restore it. - -Submitted a ticket and patch to premake for fixing the linker order that - prevented proper linking to SDL2main on the MinGW project. - -Created a manifest of patches made to premake needed for MinGW. - -Added a patch for adding iOS support on Xcode, though currently untested. - -Updated all Mac OS X, Windows, and MinGW binaries to reflect the above - patches. - -Changes as of 08/06/2013: - -Corrected a mistake in the Linux template config header that was preventing - it from being built on Linux. It was using the same header guard as - SDL_config.h, rendering it completely blank during compile time. - -Added a dependency function for checking for D-Bus support on Linux. - -Implemented a summary implementation for the Linux project in SDL2.lua, - making use of the D-Bus dependency function. - -Added temporary global links in premake4.lua for all projects on Linux. - -Successfully built SDL2.lua on 64-bit Linux Mint 15. - -Updated the testnative test project to have a Linux dependency, binding to - testnativex11.c. - -Implemented an X11 dependency function for testnative and related projects, - though only testnative currently uses it. - -Had to switch over to using a static library instead of a shared library on - Linux for now, because Linux requires the end executable to be aware of - where the shared library is, and we have no way currently to generate any - sort of install rule for the generated SDL2 makefile. Premake will have to - be patched to proceed on that route. - -Successfully built all test projects on 64-bit Linux Mint 15. - -Added a shell script to automatically run through the compatible tests in - Linux/build-scripts, similar to those of the other platforms. - -Successfully ran through many of the tests, though without OpenGL support. - -Added clean shell script for Linux targets. - -Changes as of 08/05/2013: - -Implemented global flags for checking if the current premake system is - targeting MinGW or Cygwin. - -Corrected previous checks that were directly using _OPTIONS to using the - MinGWMode flag, instead. - -Corrected typos where I was misspelling 'targeted' as 'targetted' - -Moved the options declarations a bit earlier in premake4.lua. - -Corrected a mistake in the clean batch file for MinGW where it wasn't - actually cleaning in MinGW mode. - -Started working on a Cygwin implementation. - -Started working on a Linux implementation (using Linux Mint 15). - -Setup a basic SDL_config_linux.template.h based on a SDL_config.h production - on 64bit Linux Mint 15 using the configure script. - -Setup the Linux directory and a basic build script. The system completely - does not build at this point, it's simply a step in the right direction. - -Fixed a bug in the testnative project where it was trying to build the X11 - implementation on Mac OS X instead of the cocoa implementation. The test - now builds and runs correctly on Mac OS X. - -Changes as of 08/02/2013: - -Actually added a README file for MinGW. - -Changed all the README files to be named similar to those in the top level - directory. - -Updated the READMEs for more accurate and up-to-date information. - -Split this primary README.txt into three files: README.txt, TODO.txt, and - changelog. - -Updated the depends.lua file to automatically fail on the windows dependency - search if the current OS is not windows and corrected a bug that would result - in an infinite loop if the main search path provided is empty but not nil. - -Implemented a utility function in depends.lua for joining together a series - of evaluated environmental variables, taking into consideration of they do - not exist. This function is cross-platform. - -Fixed a bug where the recently added code for surrounding paths with spaces - in quotes would lead to premake placing a "../" before the path. Besides the - convention of using double quotes is not universal, this bug existed both - with Visual Studio and MinGW gmakefiles. The code has been completely - removed, as it was found unnecessary. - -Modified DirectX dependency function to fail if targeting MinGW. - -After fully testing support for MinGW, I found there were a few differences - in execution between that and VS builds (without DirectX), one of which is - torturethread crashing on MinGW builds. - -Changed testshape.lua to copy sample.bmp and changed the run test scripts - to use the local sample.bmp as the shape for the window. This was just to - make the built environment independent of the top-level SDL directory. - -Changed the test run scripts to properly run the semaphore test. - -Edited the build scripts for Visual Studio to parallelize builds when - possible. - -Moved build scripts for VS and MinGW projects into respective build-scripts - folders, similar to the top level SDL directory. Tested all the tests for - builds using VS2008, VS2010, VS2012, and MinGW. - -Moved the build scripts for Xcode 3 and 4 to their own build-scripts folder. - -Updated the build scripts for Mac OS X to run the semaphore test. - -Tested the build environment and tests with Xcode 3 and 4 with architectures - i386 and x86_64. - -Changes as of 08/01/2013: - -Implemented the SDL_notdepfunc function in sdl_projects.lua so dependencies - can depend on the absence of a dependency. For example, the haptic and - joystick systems have dummy systems that cannot be built alongside the Dinput - implementations, so they have to be added only in the absence of DirectX. - -Implement a dependency for handling the situation where DirectX is not found - on the windows platform. - -Tested SDL and its tests without DirectX support. Properly built SDL and ran - through the tests. Most of the tests ran great. There were a few tests that - did not work quite right, though. - -Began working on MinGW gmakefile support. - -Implemented custom option for specifying mingw mode (using --mingw); this is - used to ensure -lmingw32 is specified to gcc for proper linking with - SDL2main. - -Had to change make_cpp.lua as part of premake in order to ensure the linker - flags were specified before input, so that I could properly ensure the order - of library linking. The premake in the VisualC folder is now customized. - -Changed all of the projects' dependency orders to be logically correct, since - gcc requires linking order to be exact. - -Successfully built the entire project using MinGW and a generated GNU - makefile. - -Modified MinGW setup to statically link to libgcc so it can run independently - of the MinGW system. - -Successfully ran all tests with MinGW-built executables and library. - -Setup a directory, README, and generation script for MinGW builds. - -Updated clean action for makefiles. - -Implemented quoted libpath and incpaths incase they have spaces. - -DirectX and OpenGL currently not supported on MinGW due to build errors. This - will be fixed and should be supported soon. - -Changes as of 07/31/2013: - -Implemented functions for checking whether the current system is 64bit - per-project specification. This is similar to SDL_isos. There is a - negated version implemented, too. - -Implemented native and universal build platforms for the Mac OS X - projects. This translates to x32 and x64 build targets within Xcode. - -Modified the SDL_defines function to add table values instead of replace. - -Corrected a mistake that was defining _WINDOWS on the Mac OS X project. - -Changed the dependency and custom links listing functions for sdl_projects - to prevent duplicates. - -Upgraded the premake4.lua handling of dependency lists and custom links - to support prevented duplicates. - -Reimplemented OpenGL support on Mac OS X. - -Separated frameworks on Mac OS X into proper SDL_dependency declarations - so they are no longer hardcoded. - -Upgraded project dependency system so that when a project is dependent - on a static library, it inherits all of the dependencies of that project - as well. - -Created build scripts for i386 and x86_64 for both Xcode 3 and Xcode 4. - -Tested all of the above (including with OpenGL and without OpenGL) on all - tests for Xcode 3 and 4, on architecture targets i386 and x86_64. - -Removed the old premake4 executable in Xcode. - -Changes as of 07/30/2013: - -Began investigating different architectures for Windows, MacOSX, etc. - -Implemented functionality for specifying which platforms a project is - supported on, so as to start providing preliminary support for multiple - build platforms. - -Changed function declaration requirement for dependency functions. - -Changed the dependency function invocation to be table-based. - -Implemented features to cleanup using dependency functions for projects and - allowed possibility for multiple dependency functions on one project. - -Moved invocation of dependency functions from premake4.lua to - sdl_projects.lua. - -Some nested statements have been cleaned up in premake4.lua due to changing - the dependency function calling location. - -Moved all dependency functions to a unified location for order-independent - referencing of them. Ie, this allows SDL2 and testgl2 to both reference the - OpenGL checker function. - -Ensured all dependencies are invoked exactly one time even if referenced - multiple times. - -Implemented opengl dependencies for SDL2 so that opengl support should now be - reenabled in the SDL project. - -Changes as of 07/29/2013: - -Implemented scripts to automatically build all of the projects in the VS2010 - and VS2012 solutions. - -Implemented scripts to automatically perform binary compatibility testing for - premake VS2010 and VS2012 libraries against the manual projects' test - executables. - -Tested binary compatibility for VS2010 and VS2012 solutions on Windows. The - usual lack of standard output is still ocurring. The testgl2 application - currently crashes on both, but that's because it's not linking to OpenGL - currently. The test shouldn't actually crash, but it reports no OpenGL - when it runs correctly. The other visual tests seem to run fine. - -Cleaned up this README a bit, adding the rest of the points discussed with - Gabriel. - -Changes as of 07/26/2013: - -Corrected a bug in SDL2.lua that didn't correctly define the compile-time - defines for Mac OS X. - -Added template configuration headers for minimal builds and Mac OS X - -Added template config selection based on current platform, defaulting to - minimal if on an unknown system - -Corrected bug in sdl_gen_config.lua to allow using templates that have no - area to paste generated tokens, thereby ignoring the tokens and just - copying the template right into the generated header - -Upgraded build.all.xcode4.command in the Xcode directory to give some - information regarding how many tests were attempted to be built, how - many passed, failed, and were skipped. - -Added support in the clean option to correctly remove the Xcode 4 workspace - file. It almost perfectly cleans Xcode projects now. It actually will only - miss folders if the user goes into those folders with Finder, otherwise it - cleans up properly right now. - -Added support build.all.xcode3.command for Xcode 3 projects, rather than - having to manually go into each project and build it individually. - -Changes as of 07/25/2013: - -Moved file-based operations to a separate utility sdl_file.lua file - -Began the configuration generation system using sdl_gen_config.lua - -Created a config folder for *config.h templates and added the - SDL_config_windows.template.h file, omitting everything premake will add - itself - -Fixed a bug where the base location would have a backslash on windows in the - final generated Lua file, where it wasn't supposed to - -Implemented clean option for the generated header file - -Modified SDL_config.h to include SDL_config_premake.h (generated) if the - preprocessor value 'USING_PREMAKE_HEADER_H' is defined, which the meta-build - system ensures it is - -Merged winmm dependency back into the windows dependency for SDL2.lua, - because the windows timer module depends on winmm, as well - -Partially tested configuration system via Visual Studio 2008; Mac OS X - projects will be broken until that side is upgraded - -Changes as of 07/24/2013: - -Updated mac os x test file to include all the new tests - -Added script to automatically batch together all the scheme builds for - the tests, so they don't have to be manually built through Xcode - -Tested new tests and build environment on Xcode 4 successfully (weren't - tested on here yet) - -Began investigating implementing iOS Xcode projects using meta-build - system - -Began investigating implementing gmakefile generation support for - GNU/Linux, Cygwin, and MinGW. - -Changes as of 07/23/2013: - -Latest changes tested on Xcode 3 and 4; test suites running as expected - -Implemented the entire test suite and tested it in Visual Studio on Windows; - incompatible tests will build and run, but they will fail if there are no - appropriate devices or settings for them to run correctly; this is correct - behavior. Tested most suites on VS2008, VS2010, and VS2012. Only testerror - crashed. - -Changes as of 07/22/2013: - -Cleaned up the mixture of forward/back slashes in the generated LUA file. The - only backslashes that exist are for copy commands, since they are copied as - text into the generated projects. The rest use forward slashes, since premake - actions handle per-system translation of directory paths. - -Implemented SDL_isos function for projects so that they can have some control - over certain functions where arguments or function calls changed with - different operating systems (such as SDL_kind for SDL2 project) - -Documented the new project functions. The documentation could be formatted a - bit better and the arguments could be explicitly formatted. - -Cleaned up SDL2.lua - -Implemented project-level files and paths directives for projects, so that - SDL_dependency isn't needed to specify files and file search paths for - projects - -Applied the above changes to all the project files and named a few other - dependencies such as for SDL_main and testgl2. No projects should have - unnamed dependencies at this point. - -Tested the changes of the last few days on VS2008, VS2010, and VS2012. All - the test suites run as expected. - -Changes as of 07/19/2013: - -Updated generation backend to be more concise and less like it was before; - this also fixed the duplicate dependency function calls bug - -Implemented config function for constants to set in a generated SDL config - header - -Preliminarily set the config values for the SDL2 project - -Updated generation code so that it won't generate empty projects, which stems - from projects in which all of its dependencies are not compatible with the - current system - -Updated windows automated tests batch file to work more like Xcode's shell - command file wherein it uses a labeled batch of commands as a sort of - procedure; it's cleaner now and it will work if some projects aren't there - (such as if they aren't supported on that platform) - -Separated the winmm portion of the SDL2 project from the windows portion, so - it has its own dependence now and uses a dependency check function that's - dependent on premake's os.findlib - -Changes as of 07/18/2013: - -Converted all projects over to the new, simpler format and tested on VS2008, - VS2010, and VS2012 - -Corrected a mistake in the SDL2main project that always built the main file - for windows, even on mac os x - -Added some more features to the new project definition system to support - project locations, custom defines, copy tables, and project dependencies - -Moved new project definition system to a separate lua file - -Fixed using 'copy' on windows for post-build commands and 'cp' on all - other systems - -Tested projects on Xcode 3; everything working correctly - -Modified SDL2main project to use the dummy main for macosx - -Changed the convenience scripts on macosx to .command files for the ability - to conveniently double-click-execute them like an application or windows batch - file - -Changes as of 07/17/2013: - -Tested that the generated Xcode 3 projects correctly work as expected - -Implemented a new backend system for defining projects that majorly cleans - up the syntax and eases the process of defining projects; currently only - tested with VS2010 on Windows. - -Changes as of 07/09/2013-07/10/2013: - -Fixed a bug that premake was causing where the mac project wouldn't execute - any of its post-build options because premake was incorrectly generating the - project in specific situations; the generated lua file now works around it - correctly - -Changes as of 07/08/2013: - -Unified SDL2.lua a bit by pulling out the source commonalities (generic - interfaces and dummy implementations) and keeping the platform-specific - implementations separate - -Converted absolute paths to relative paths where appropriate, so now - the generated VS solutions (and possibly Xcode) should be more portable - -Modified premake script to support different base locations, so now the - Visual Studio project directory structure is built within the VisualC - directory, and similarly for Xcode (better organization and separation) - -Fixed a minor bug in the cleanup action for VS2008 and VS2012 solutions - -Changes as of 07/05/2013: - -Setup proper dependencies for XCode and successfully built the library - -Ran test suites to ensure working Mac OSX binaries (64 bit, on Mac OS X 10.8 - Mountain Lion) - -Redid the entire build environment to run out of a root premake folder, - instead of separate premake folders for VisualC and Xcode - -Setup convenient scripts for both Xcode and VisualC in the generic - premake folder - -Consolidated the premake scripts into a singular script for both targets - -Changes as of 07/02/2013 & 07/03/2013: - -Finished implementing base setup for XCode - -Configured the premake projects for XCode (using a parallel directory tree - for now) - -Implemented base XCode project using premake, though it still doesn't link - properly - -Changes as of 06/30/2013 & 07/01/2013: - -Implemented release configurations for projects - -Began setting up environment for implementing the XCode projects - -Changes as of 06/29/2013: - -Implemented copying intra-solution project dependencies shared libraries to - the binary folders of other projects (such as copying SDL2.dll to subsequent - directories of applications that depend on it). - -Fixed a bug in the testscale and testrendertarget project lua files: they - were copying sample.bmp for usage, but they depended on both icon.bmp and - sample.bmp. - -Added temporary batch script to simplify the process of running through all - the currently available tests on windows. - -Ensured binary compatibility for using SDL2.dll built with manual solutions - with test suite applications built with automatic premake solution. This was - tested successfully for VS2008, VS2010, and VS2012. - -Binary compatibility has been ensured to not currently work vice versa, - that is, using hand-rolled test suite applications with a generated-built - SDL2.dll shared library. - -Changes as of 06/27/2013 & 06/28/2013: - -Added premake5-dev to the repository, though it's still called premake4.exe - and the main lua file is named similarly because it's still not officially - premake5. - -Setup generated project to nearly exactly match the flags of the manual - project. Binary compatibility has been tested for SDL2.dll built with the - manual projects against the applications built with the generated project. - All seems to work so far. Only tested on VS2010. Much more testing to - happen later. - -Changes as of 06/24/2013 & 06/25/2013: - -Implemented basic meta-meta building system, where premake4.lua now - generates a lua file and executes that to generate the project, allowing - forward compatibility for premake5 - -Began working on binary compatibility verification by testing the test - executables built by the manual VS solution using the SDL2.dll built - from the premake solution. There are some issues, but nothing crashes - that didn't crash before. - -Changes as of 06/21/2013: - -Fixed multiple linker problem by adding an exclusion filter for - src/thread/generic so that the duplicate objects wouldn't be doubly linked - -Above linker fix also fixed the execution of all VS2008 project builds. All - the projects run the same in terms of success or failure. - -Added rudimentary clean action to premake files - -Organized the project and build directory structures for the VS projects - similar to that of the manually-built VS projects (though they no longer run - out of the box, since SDL2.dll is now in a different directory; soon to be - fixed) - -Changes as of 06/20/2013: - -Implemented an optional copy table for projects that allow automatic copying - of each file in the copy table from the source directory to the destination - directory. These copy strings can actually be relative paths, as they will - be made absolute and normalized in the handler code (but not validated!) - -Implemented custom, per-project defines (needed for testgl2) - -Fixed many warnings from VS2008 project by making sure shared libraries - weren't being linked into shared library projects (such as SDLtest). - -Tested all builds on VS2008, VS2010, and VS2012. Everything works as expected - on the latter two. - -Changes as of 06/19/2013: - -Implemented all of the currently supported projects in the hand-built - Visual Studio solution, which successful building - -Updated the dependency system to handle cross-linking of projects, such as - the testing suite applications being dependent on SDL2 and SDL2main (and - some even on SDL2test, which further emphasizes the capabilities) - -Organized the folder structure to be less cluttered than before: only - premake4.lua needs to exist at the root directory - -Hardcoded the build path for all the projects to ./bin/Debug - -Implemented support for adding input library links from dependency - resolutions (for opengl in testgl2 in this case) - -Changes as of 06/18/2013: - -Implemented a dependency for handling complex building scenarios, though - it's only very simple right now - -Implemented utility depends.lua for handling dependency searching on windows - -Ported over hardcoded solution for SDL2 library to using dependency tree and - a separate lua file - -Implemented SDL2main static library, which involved more flexibility in the - existing system - -Initial: - -Built premake 4 binary and pasted it into secluded directory in SDL's build - folder for Visual Studio - -Created the initial premake script which recreated the SDL2.dll shared binary - library, as based on the manually-created SDL project \ No newline at end of file diff --git a/libs/SDL2/premake/config/SDL_config_cygwin.template.h b/libs/SDL2/premake/config/SDL_config_cygwin.template.h deleted file mode 100644 index 46d6f36b..00000000 --- a/libs/SDL2/premake/config/SDL_config_cygwin.template.h +++ /dev/null @@ -1,172 +0,0 @@ -/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_linux_h -#define _SDL_config_linux_h - -/** - * \file SDL_config.h.in - * - * This is a set of defines to configure the SDL features - */ - -/* General platform specific identifiers */ -#include "SDL_platform.h" - -/* Make sure that this isn't included by Visual C++ */ -#ifdef _MSC_VER -#error You should run hg revert SDL_config.h -#endif - -/* C language features */ -/* #undef const */ -/* #undef inline */ -/* #undef volatile */ - -/* C datatypes */ -#define SIZEOF_VOIDP 4 -#define HAVE_GCC_ATOMICS 1 -/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */ -#define HAVE_PTHREAD_SPINLOCK 1 - -/* Comment this if you want to build without any C library requirements */ -#define HAVE_LIBC 0 -#if HAVE_LIBC - -/* Useful headers */ -#define HAVE_ALLOCA_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_MALLOC_H 1 -#define HAVE_MEMORY_H 1 -#define HAVE_STRING_H 1 -#define HAVE_STRINGS_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_ICONV_H 1 -#define HAVE_SIGNAL_H 1 -/* #undef HAVE_ALTIVEC_H */ -/* #undef HAVE_PTHREAD_NP_H */ -/* #undef HAVE_LIBUDEV_H */ -#define HAVE_DBUS_DBUS_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */ -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#endif -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -/* #undef HAVE_STRLCPY */ -/* #undef HAVE_STRLCAT */ -#define HAVE_STRDUP 1 -/* #undef HAVE__STRREV */ -/* #undef HAVE__STRUPR */ -/* #undef HAVE__STRLWR */ -/* #undef HAVE_INDEX */ -/* #undef HAVE_RINDEX */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_ITOA */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__UITOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -/* #undef HAVE__I64TOA */ -/* #undef HAVE__UI64TOA */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -/* #undef HAVE__STRICMP */ -#define HAVE_STRCASECMP 1 -/* #undef HAVE__STRNICMP */ -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI /**/ -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_FSEEKO 1 -#define HAVE_FSEEKO64 1 -#define HAVE_SIGACTION 1 -#define HAVE_SA_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -/* #undef HAVE_SYSCTLBYNAME */ -#define HAVE_CLOCK_GETTIME 1 -/* #undef HAVE_GETPAGESIZE */ -#define HAVE_MPROTECT 1 -#define HAVE_ICONV 1 -#define HAVE_PTHREAD_SETNAME_NP 1 -/* #undef HAVE_PTHREAD_SET_NAME_NP */ -#define HAVE_SEM_TIMEDWAIT 1 - -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#endif /* HAVE_LIBC */ - -/* Paste generated code here */ - -/* Enable assembly routines */ -#define SDL_ASSEMBLY_ROUTINES 1 -/* #undef SDL_ALTIVEC_BLITTERS */ - -#endif /* _SDL_config_h */ diff --git a/libs/SDL2/premake/config/SDL_config_iphoneos.template.h b/libs/SDL2/premake/config/SDL_config_iphoneos.template.h deleted file mode 100644 index 227c3768..00000000 --- a/libs/SDL2/premake/config/SDL_config_iphoneos.template.h +++ /dev/null @@ -1,112 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_iphoneos_h -#define _SDL_config_iphoneos_h - -#include "SDL_platform.h" - -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif - -#define HAVE_GCC_ATOMICS 1 - -#define HAVE_ALLOCA_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_SETENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRDUP 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 - -/* Paste generated code here */ - -/* Set max recognized G-force from accelerometer - See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed - */ -#define SDL_IPHONE_MAX_GFORCE 5.0 - -#endif /* _SDL_config_iphoneos_h */ diff --git a/libs/SDL2/premake/config/SDL_config_linux.template.h b/libs/SDL2/premake/config/SDL_config_linux.template.h deleted file mode 100644 index 7560a880..00000000 --- a/libs/SDL2/premake/config/SDL_config_linux.template.h +++ /dev/null @@ -1,179 +0,0 @@ -/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_linux_h -#define _SDL_config_linux_h - -/** - * \file SDL_config.h.in - * - * This is a set of defines to configure the SDL features - */ - -/* General platform specific identifiers */ -#include "SDL_platform.h" - -/* Make sure that this isn't included by Visual C++ */ -#ifdef _MSC_VER -#error You should run hg revert SDL_config.h -#endif - -/* C language features */ -/* #undef const */ -/* #undef inline */ -/* #undef volatile */ - -/* C datatypes */ -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif -#define HAVE_GCC_ATOMICS 1 -/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */ -#define HAVE_PTHREAD_SPINLOCK 1 - -/* Comment this if you want to build without any C library requirements */ -#define HAVE_LIBC 1 -#if HAVE_LIBC - -/* Useful headers */ -#define HAVE_ALLOCA_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_MALLOC_H 1 -#define HAVE_MEMORY_H 1 -#define HAVE_STRING_H 1 -#define HAVE_STRINGS_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_ICONV_H 1 -#define HAVE_SIGNAL_H 1 -/* #undef HAVE_ALTIVEC_H */ -/* #undef HAVE_PTHREAD_NP_H */ -/* #undef HAVE_LIBUDEV_H */ -#define HAVE_DBUS_DBUS_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */ -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#endif -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -/* #undef HAVE_STRLCPY */ -/* #undef HAVE_STRLCAT */ -#define HAVE_STRDUP 1 -/* #undef HAVE__STRREV */ -/* #undef HAVE__STRUPR */ -/* #undef HAVE__STRLWR */ -/* #undef HAVE_INDEX */ -/* #undef HAVE_RINDEX */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_ITOA */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__UITOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -/* #undef HAVE__I64TOA */ -/* #undef HAVE__UI64TOA */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -/* #undef HAVE__STRICMP */ -#define HAVE_STRCASECMP 1 -/* #undef HAVE__STRNICMP */ -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI /**/ -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_FSEEKO 1 -#define HAVE_FSEEKO64 1 -#define HAVE_SIGACTION 1 -#define HAVE_SA_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -/* #undef HAVE_SYSCTLBYNAME */ -#define HAVE_CLOCK_GETTIME 1 -/* #undef HAVE_GETPAGESIZE */ -#define HAVE_MPROTECT 1 -#define HAVE_ICONV 1 -#define HAVE_PTHREAD_SETNAME_NP 1 -/* #undef HAVE_PTHREAD_SET_NAME_NP */ -#define HAVE_SEM_TIMEDWAIT 1 - -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#endif /* HAVE_LIBC */ - -/* SDL internal assertion support */ -/* #undef SDL_DEFAULT_ASSERT_LEVEL */ - -/* Paste generated code here */ - -/* Enable assembly routines */ -#define SDL_ASSEMBLY_ROUTINES 1 -/* #undef SDL_ALTIVEC_BLITTERS */ - -#endif /* _SDL_config_h */ diff --git a/libs/SDL2/premake/config/SDL_config_macosx.template.h b/libs/SDL2/premake/config/SDL_config_macosx.template.h deleted file mode 100644 index 9264681f..00000000 --- a/libs/SDL2/premake/config/SDL_config_macosx.template.h +++ /dev/null @@ -1,160 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_macosx_h -#define _SDL_config_macosx_h - -#include "SDL_platform.h" - -/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */ -#include - -/* This is a set of defines to configure the SDL features */ - -#ifdef __LP64__ - #define SIZEOF_VOIDP 8 -#else - #define SIZEOF_VOIDP 4 -#endif - -/* Useful headers */ -/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */ -#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) ) -#define HAVE_ALLOCA_H 1 -#endif -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRDUP 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 - -/* Paste generated code here */ - -/* Enable various video drivers */ -#undef SDL_VIDEO_DRIVER_X11 -#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib" -#define SDL_VIDEO_DRIVER_X11_XINERAMA 1 -#define SDL_VIDEO_DRIVER_X11_XRANDR 1 -#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 -#define SDL_VIDEO_DRIVER_X11_XSHAPE 1 -#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1 -#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1 - -#ifdef MAC_OS_X_VERSION_10_8 -/* - * No matter the versions targeted, this is the 10.8 or later SDK, so you have - * to use the external Xquartz, which is a more modern Xlib. Previous SDKs - * used an older Xlib. - */ -#define SDL_VIDEO_DRIVER_X11_XINPUT2 1 -#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 -#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1 -#endif - -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif - -/* Enable OpenGL support */ -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_CGL -#define SDL_VIDEO_OPENGL_CGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_GLX -#define SDL_VIDEO_OPENGL_GLX 1 -#endif - -/* Enable assembly routines */ -#define SDL_ASSEMBLY_ROUTINES 1 -#ifdef __ppc__ -#define SDL_ALTIVEC_BLITTERS 1 -#endif - -#endif /* _SDL_config_macosx_h */ diff --git a/libs/SDL2/premake/config/SDL_config_minimal.template.h b/libs/SDL2/premake/config/SDL_config_minimal.template.h deleted file mode 100644 index d7c62db2..00000000 --- a/libs/SDL2/premake/config/SDL_config_minimal.template.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_minimal_h -#define _SDL_config_minimal_h - -#include "SDL_platform.h" - -/** - * \file SDL_config_minimal.h - * - * This is the minimal configuration that can be used to build SDL. - */ - -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 - -/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ -#if defined(_MSC_VER) && (_MSC_VER < 1600) -/* Here are some reasonable defaults */ -typedef unsigned int size_t; -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -typedef unsigned long uintptr_t; -#else -#define HAVE_STDINT_H 1 -#endif /* Visual Studio 2008 */ - -#ifdef __GNUC__ -#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 -#endif - -/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ -#define SDL_JOYSTICK_DISABLED 1 - -/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ -#define SDL_HAPTIC_DISABLED 1 - -/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ -#define SDL_LOADSO_DISABLED 1 - -/* Enable the stub thread support (src/thread/generic/\*.c) */ -#define SDL_THREADS_DISABLED 1 - -/* Enable the stub timer support (src/timer/dummy/\*.c) */ -#define SDL_TIMERS_DISABLED 1 - -/* Enable the dummy video driver (src/video/dummy/\*.c) */ -#define SDL_VIDEO_DRIVER_DUMMY 1 - -#endif /* _SDL_config_minimal_h */ diff --git a/libs/SDL2/premake/config/SDL_config_windows.template.h b/libs/SDL2/premake/config/SDL_config_windows.template.h deleted file mode 100644 index 58726909..00000000 --- a/libs/SDL2/premake/config/SDL_config_windows.template.h +++ /dev/null @@ -1,149 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_windows_h -#define _SDL_config_windows_h - -#include "SDL_platform.h" - -/* This is a set of defines to configure the SDL features */ - -#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) -#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) -#define HAVE_STDINT_H 1 -#elif defined(_MSC_VER) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ -#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) -#define DWORD_PTR DWORD -#endif -#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) -#define LONG_PTR LONG -#endif -#else /* !__GNUC__ && !_MSC_VER */ -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -#ifndef _SIZE_T_DEFINED_ -#define _SIZE_T_DEFINED_ -typedef unsigned int size_t; -#endif -typedef unsigned int uintptr_t; -#endif /* __GNUC__ || _MSC_VER */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STRING_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE__STRLWR 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_ITOA 1 -#define HAVE__LTOA 1 -#define HAVE__ULTOA 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_M_PI 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_POW 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -/* Paste generated code here */ - -/* Enable assembly routines (Win64 doesn't have inline asm) */ -#ifndef _WIN64 -#define SDL_ASSEMBLY_ROUTINES 1 -#endif - -#endif /* _SDL_config_windows_h */ diff --git a/libs/SDL2/premake/patches/709.patch b/libs/SDL2/premake/patches/709.patch deleted file mode 100644 index 6e882f4f..00000000 --- a/libs/SDL2/premake/patches/709.patch +++ /dev/null @@ -1,29 +0,0 @@ -# HG changeset patch -# User Ben Henning -# Date 1375901577 25200 -# Wed Aug 07 11:52:57 2013 -0700 -# Node ID 1d820b5754a9bc79b5c4c6a26d1acc170ebf4784 -# Parent 0af3bf0e3755477eafb247935db77b2765df2d19 -Updated the GCC make option to handle its linker cmomand generation a bit -differently. Rather than putting the sibling libraries before the linker -flags, they are put after. This allows for some extra flexibility in putting -custom linker libraries before the list of sibling libraries, in case one of -them depends on it. - -diff --git a/src/actions/make/make_cpp.lua b/src/actions/make/make_cpp.lua ---- a/src/actions/make/make_cpp.lua -+++ b/src/actions/make/make_cpp.lua -@@ -267,11 +267,12 @@ - _p(' LINKCMD = $(AR) -rcs $(TARGET) $(OBJECTS)') - end - else -+ -- Ben: changed order of ALL_LDFLAGS and LIBS (switched them) - -- this was $(TARGET) $(LDFLAGS) $(OBJECTS) - -- but had trouble linking to certain static libs so $(OBJECTS) moved up - -- then $(LDFLAGS) moved to end - -- https://sourceforge.net/tracker/?func=detail&aid=3430158&group_id=71616&atid=531880 -- _p(' LINKCMD = $(%s) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(LIBS) $(ALL_LDFLAGS)', iif(cfg.language == "C", "CC", "CXX")) -+ _p(' LINKCMD = $(%s) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)', iif(cfg.language == "C", "CC", "CXX")) - end - end - diff --git a/libs/SDL2/premake/patches/711.patch b/libs/SDL2/premake/patches/711.patch deleted file mode 100644 index 6f33a5a2..00000000 --- a/libs/SDL2/premake/patches/711.patch +++ /dev/null @@ -1,30 +0,0 @@ -# HG changeset patch -# User Ben Henning -# Date 1376453463 25200 -# Tue Aug 13 21:11:03 2013 -0700 -# Node ID a5f8b4f709722222e02fa481873d76ad25255e09 -# Parent 8b24d45e6a5d717876a7b32b64e99043c95328e5 -Implemented Xcode recognizing bitmap and wave files as resources, plus properly -set their types recognizable by Xcode itself. - -diff --git a/src/actions/xcode/xcode_common.lua b/src/actions/xcode/xcode_common.lua ---- a/src/actions/xcode/xcode_common.lua -+++ b/src/actions/xcode/xcode_common.lua -@@ -32,6 +32,8 @@ - [".nib"] = "Resources", - [".xib"] = "Resources", - [".icns"] = "Resources", -+ [".bmp"] = "Resources", -+ [".wav"] = "Resources", - } - return categories[path.getextension(node.name)] - end -@@ -85,6 +87,8 @@ - [".strings"] = "text.plist.strings", - [".xib"] = "file.xib", - [".icns"] = "image.icns", -+ [".bmp"] = "image.bmp", -+ [".wav"] = "audio.wav", - } - return types[path.getextension(node.path)] or "text" - end diff --git a/libs/SDL2/premake/patches/712.patch b/libs/SDL2/premake/patches/712.patch deleted file mode 100644 index c9160283..00000000 --- a/libs/SDL2/premake/patches/712.patch +++ /dev/null @@ -1,58 +0,0 @@ -# HG changeset patch -# User Ben Henning -# Date 1376509869 25200 -# Wed Aug 14 12:51:09 2013 -0700 -# Node ID e8558df4fbdb173a2b9ed0d354d6c3e76b376698 -# Parent a5f8b4f709722222e02fa481873d76ad25255e09 -Fixed a bug in Xcode project generation wherein pre/prelink/post-build commands -would not be properly executed if the premake script only had the commands -in configuration blocks, rather than in the project block. According to the -website, these commands can exist in both blocks and the Xcode script does -properly generate the commands, it just doesn't add a single line which allows -Xcode to execute the commands at the correct stage. This patch fixes those -issues. - -diff --git a/src/actions/xcode/xcode_common.lua b/src/actions/xcode/xcode_common.lua ---- a/src/actions/xcode/xcode_common.lua -+++ b/src/actions/xcode/xcode_common.lua -@@ -432,20 +432,37 @@ - for _, node in ipairs(tr.products.children) do - local name = tr.project.name - -+ -- This function checks whether there are build commands of a specific -+ -- type to be executed; they will be generated correctly, but the project -+ -- commands will not contain any per-configuration commands, so the logic -+ -- has to be extended a bit to account for that. -+ local function hasBuildCommands(which) -+ -- standard check...this is what existed before -+ if #tr.project[which] > 0 then -+ return true -+ end -+ -- what if there are no project-level commands? check configs... -+ for _, cfg in ipairs(tr.configs) do -+ if #cfg[which] > 0 then -+ return true -+ end -+ end -+ end -+ - _p(2,'%s /* %s */ = {', node.targetid, name) - _p(3,'isa = PBXNativeTarget;') - _p(3,'buildConfigurationList = %s /* Build configuration list for PBXNativeTarget "%s" */;', node.cfgsection, name) - _p(3,'buildPhases = (') -- if #tr.project.prebuildcommands > 0 then -+ if hasBuildCommands('prebuildcommands') then - _p(4,'9607AE1010C857E500CD1376 /* Prebuild */,') - end - _p(4,'%s /* Resources */,', node.resstageid) - _p(4,'%s /* Sources */,', node.sourcesid) -- if #tr.project.prelinkcommands > 0 then -+ if hasBuildCommands('prelinkcommands') then - _p(4,'9607AE3510C85E7E00CD1376 /* Prelink */,') - end - _p(4,'%s /* Frameworks */,', node.fxstageid) -- if #tr.project.postbuildcommands > 0 then -+ if hasBuildCommands('postbuildcommands') then - _p(4,'9607AE3710C85E8F00CD1376 /* Postbuild */,') - end - _p(3,');') diff --git a/libs/SDL2/premake/patches/713.patch b/libs/SDL2/premake/patches/713.patch deleted file mode 100644 index 2d53abdc..00000000 --- a/libs/SDL2/premake/patches/713.patch +++ /dev/null @@ -1,64 +0,0 @@ -# HG changeset patch -# User Ben Henning -# Date 1376606083 25200 -# Thu Aug 15 15:34:43 2013 -0700 -# Node ID 8c9cd352c70012a64779356bff3c81998c3fb6a0 -# Parent e8558df4fbdb173a2b9ed0d354d6c3e76b376698 -Implemented the option to set custom source trees for Xcode frameworks (links) -using Visual Studio-esque variables, such as "$(SDKROOT)/OpenGLES.framework". - -diff --git a/src/actions/xcode/xcode_common.lua b/src/actions/xcode/xcode_common.lua ---- a/src/actions/xcode/xcode_common.lua -+++ b/src/actions/xcode/xcode_common.lua -@@ -318,18 +318,36 @@ - local pth, src - if xcode.isframework(node.path) then - --respect user supplied paths -- if string.find(node.path,'/') then -- if string.find(node.path,'^%.')then -+ -- look for special variable-starting paths for different sources -+ local nodePath = node.path -+ local _, matchEnd, variable = string.find(nodePath, "^%$%((.+)%)/") -+ if variable then -+ -- by skipping the last '/' we support the same absolute/relative -+ -- paths as before -+ nodePath = string.sub(nodePath, matchEnd + 1) -+ end -+ if string.find(nodePath,'/') then -+ if string.find(nodePath,'^%.')then - error('relative paths are not currently supported for frameworks') - end -- pth = node.path -+ pth = nodePath - else -- pth = "/System/Library/Frameworks/" .. node.path -+ pth = "/System/Library/Frameworks/" .. nodePath - end -- src = "absolute" -+ -- if it starts with a variable, use that as the src instead -+ if variable then -+ src = variable -+ -- if we are using a different source tree, it has to be relative -+ -- to that source tree, so get rid of any leading '/' -+ if string.find(pth, '^/') then -+ pth = string.sub(pth, 2) -+ end -+ else -+ src = "" -+ end - else - -- something else; probably a source code file -- src = "group" -+ src = "" - - -- if the parent node is virtual, it won't have a local path - -- of its own; need to use full relative path from project -@@ -340,7 +358,7 @@ - end - end - -- _p(2,'%s /* %s */ = {isa = PBXFileReference; lastKnownFileType = %s; name = "%s"; path = "%s"; sourceTree = "<%s>"; };', -+ _p(2,'%s /* %s */ = {isa = PBXFileReference; lastKnownFileType = %s; name = "%s"; path = "%s"; sourceTree = "%s"; };', - node.id, node.name, xcode.getfiletype(node), node.name, pth, src) - end - end diff --git a/libs/SDL2/premake/patches/iOS.patch b/libs/SDL2/premake/patches/iOS.patch deleted file mode 100644 index ecaf04f4..00000000 --- a/libs/SDL2/premake/patches/iOS.patch +++ /dev/null @@ -1,71 +0,0 @@ -# HG changeset patch -# User Guido Lorenz -# Date 1314134634 -7200 -# Node ID 5552b57a6b3e541edac2cf0ef3f66a361e9c774e -# Parent 60bda91095e1b823134fc7341e2c34ca7c198341 -Added iOS platform (Xcode only). - -diff -r 60bda91095e1 -r 5552b57a6b3e src/actions/xcode/_xcode.lua ---- a/src/actions/xcode/_xcode.lua Fri Aug 19 08:58:23 2011 -0400 -+++ b/src/actions/xcode/_xcode.lua Tue Aug 23 23:23:54 2011 +0200 -@@ -28,6 +28,7 @@ - Universal32 = "32-bit Universal", - Universal64 = "64-bit Universal", - Universal = "Universal", -+ iOS = "iOS", - }, - - default_platform = "Universal", -@@ -79,6 +80,7 @@ - Universal32 = "32-bit Universal", - Universal64 = "64-bit Universal", - Universal = "Universal", -+ iOS = "iOS", - }, - - default_platform = "Universal", -diff -r 60bda91095e1 -r 5552b57a6b3e src/actions/xcode/xcode_common.lua ---- a/src/actions/xcode/xcode_common.lua Fri Aug 19 08:58:23 2011 -0400 -+++ b/src/actions/xcode/xcode_common.lua Tue Aug 23 23:23:54 2011 +0200 -@@ -724,9 +724,15 @@ - Universal32 = "$(ARCHS_STANDARD_32_BIT)", - Universal64 = "$(ARCHS_STANDARD_64_BIT)", - Universal = "$(ARCHS_STANDARD_32_64_BIT)", -+ iOS = "$(ARCHS_UNIVERSAL_IPHONE_OS)", - } - _p(4,'ARCHS = "%s";', archs[cfg.platform]) - -+ if cfg.platform == "iOS" then -+ _p(4,'SDKROOT = %s;', "iphoneos") -+ _p(4,'CODE_SIGN_IDENTITY = "%s";', "iPhone Developer") -+ end -+ - local targetdir = path.getdirectory(cfg.buildtarget.bundlepath) - if targetdir ~= "." then - _p(4,'CONFIGURATION_BUILD_DIR = "$(SYMROOT)";'); -diff -r 60bda91095e1 -r 5552b57a6b3e src/base/cmdline.lua ---- a/src/base/cmdline.lua Fri Aug 19 08:58:23 2011 -0400 -+++ b/src/base/cmdline.lua Tue Aug 23 23:23:54 2011 +0200 -@@ -71,6 +71,7 @@ - { "universal", "Mac OS X Universal, 32- and 64-bit" }, - { "universal32", "Mac OS X Universal, 32-bit only" }, - { "universal64", "Mac OS X Universal, 64-bit only" }, -+ { "ios", "iOS" }, - { "ps3", "Playstation 3 (experimental)" }, - { "xbox360", "Xbox 360 (experimental)" }, - } -diff -r 60bda91095e1 -r 5552b57a6b3e src/base/globals.lua ---- a/src/base/globals.lua Fri Aug 19 08:58:23 2011 -0400 -+++ b/src/base/globals.lua Tue Aug 23 23:23:54 2011 +0200 -@@ -38,6 +38,11 @@ - { - cfgsuffix = "univ64", - }, -+ iOS = -+ { -+ cfgsuffix = "ios", -+ iscrosscompiler = true, -+ }, - PS3 = - { - cfgsuffix = "ps3", diff --git a/libs/SDL2/premake/patches/premake.patches.txt b/libs/SDL2/premake/patches/premake.patches.txt deleted file mode 100644 index 308d7d4e..00000000 --- a/libs/SDL2/premake/patches/premake.patches.txt +++ /dev/null @@ -1,26 +0,0 @@ -The patches in this directory are targeted to the premake4 stable branch, based -on the date of these files and the repository. - -1. 709.patch: this patch corrects the linking order for generated GNU makefiles. - More information on this patch can be found at: - https://sourceforge.net/p/premake/bugs/279/ -2. iOS.patch: this patch adds a iOS as a platform option for premake, allowing - for potential iOS Xcode project generation. -3. 711.patch: this patch adds support for Xcode recognizing files added to - Xcode projects with the extensions of .bmp or .wav as resource files with - the respective file types of image and audio. This is needed to properly - bundle the Xcode-iOS resources with the app package. See the following for - more information: - https://sourceforge.net/p/premake/patches/165/ -4. 712.patch: this patch fixes an issue in Xcode that prevents post-build - commands from working for multiple configurations. This is why I had to have - debug and release configurations disabled for so long. They are now reenabled - and should be working fine. For more information: - https://sourceforge.net/p/premake/bugs/280/ -5. 713.patch: this patch allows custom source trees to be set in Xcode links - using variables similar to Visual Studio variables. This is necessary to - properly link to frameworks for iOS projects. For more information: - https://sourceforge.net/p/premake/patches/166/ - -The repository containing these changes can be found at: -https://bitbucket.org/gsocben/premake-stable-sdlgsoc2013 \ No newline at end of file diff --git a/libs/SDL2/premake/premake4.lua b/libs/SDL2/premake/premake4.lua deleted file mode 100644 index 1ebbaf5d..00000000 --- a/libs/SDL2/premake/premake4.lua +++ /dev/null @@ -1,482 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -premake4.lua - - This script sets up the entire premake system. It's responsible for executing - all of the definition scripts for the SDL2 library and the entire test suite, - or demos for the iOS platform. It handles each specific platform and uses the - setup state to generate both the configuration header file needed to build - SDL2 and the premake lua script to generate the target project files. -]] - --- string utility functions -dofile "util/sdl_string.lua" --- utility file wrapper for some useful functions -dofile "util/sdl_file.lua" --- system for defining SDL projects -dofile "util/sdl_projects.lua" --- offers a utility function for finding dependencies specifically on windows -dofile "util/sdl_depends.lua" --- system for generating a *config.h file used to build the SDL2 library -dofile "util/sdl_gen_config.lua" --- functions to handle complicated dependency checks using CMake-esque functions -dofile "util/sdl_check_compile.lua" --- a list of dependency functions for the SDL2 project and any other projects -dofile "util/sdl_dependency_checkers.lua" - --- the following are various options for configuring the meta-build system -newoption { - trigger = "to", - value = "path", - description = "Set the base output directory for the generated and executed lua file." -} - -newoption { - trigger = "mingw", - description = "Runs the premake generation script targeted to MinGW." -} - -newoption { - trigger = "cygwin", - description = "Runs the premake generation script targeted to Cygwin." -} - -newoption { - trigger = "ios", - description = "Runs the premake generation script targeted to iOS." -} - --- determine the localized destination path -local baseLoc = "./" -if _OPTIONS["to"] then - baseLoc = _OPTIONS["to"]:gsub("\\", "/") -end - -local deps = SDL_getDependencies() -for _,v in ipairs(deps) do - newoption { - trigger = v:lower(), - description = "Force on the dependency: " .. v - } -end - --- clean action -if _ACTION == "clean" then - -- this is kept the way it is because premake's default method of cleaning the - -- build tree is not very good standalone, whereas the following correctly - -- cleans every build option - print("Cleaning the build environment...") - os.rmdir(baseLoc .. "/SDL2") - os.rmdir(baseLoc .. "/SDL2main") - os.rmdir(baseLoc .. "/SDL2test") - os.rmdir(baseLoc .. "/tests") - os.rmdir(baseLoc .. "/Demos") - os.rmdir(baseLoc .. "/ipch") -- sometimes shows up - os.remove(baseLoc .. "/SDL.sln") - os.remove(baseLoc .. "/SDL.suo") - os.remove(baseLoc .. "/SDL.v11.suo") - os.remove(baseLoc .. "/SDL.sdf") - os.remove(baseLoc .. "/SDL.ncb") - os.remove(baseLoc .. "/SDL-gen.lua") - os.remove(baseLoc .. "/SDL_config_premake.h") - os.remove(baseLoc .. "/Makefile") - os.rmdir(baseLoc .. "/SDL.xcworkspace") - os.exit() -end - --- only run through standard execution if not in help mode -if _OPTIONS["help"] == nil then - -- load all of the project definitions - local results = os.matchfiles("projects/**.lua") - for _,dir in ipairs(results) do - dofile(dir) - end - - -- figure out which configuration template to use - local premakeConfigHeader = baseLoc .. "/SDL_config_premake.h" - -- minimal configuration is the default - local premakeTemplateHeader = "./config/SDL_config_minimal.template.h" - if SDL_getos() == "windows" or SDL_getos() == "mingw" then - premakeTemplateHeader = "./config/SDL_config_windows.template.h" - elseif SDL_getos() == "macosx" then - premakeTemplateHeader = "./config/SDL_config_macosx.template.h" - elseif SDL_getos() == "ios" then - premakeTemplateHeader = "./config/SDL_config_iphoneos.template.h" - elseif os.get() == "linux" then - premakeTemplateHeader = "./config/SDL_config_linux.template.h" - elseif SDL_getos() == "cygwin" then - premakeTemplateHeader = "./config/SDL_config_cygwin.template.h" - end - - local genFile = baseLoc .. "/SDL-gen.lua" - local file = fileopen(genFile, "wt") - print("Generating " .. genFile .. "...") - -- begin generating the config header file - startGeneration(premakeConfigHeader, premakeTemplateHeader) - - -- begin generating the actual premake script - file:print(0, "-- Premake script generated by Simple DirectMedia Layer meta-build script") - file:print(1, 'solution "SDL"') - local platforms = { } - local platformsIndexed = { } - for n,p in pairs(projects) do - if p.platforms and #p.platforms ~= 0 then - for k,v in pairs(p.platforms) do - platforms[v] = true - end - end - end - for n,v in pairs(platforms) do - platformsIndexed[#platformsIndexed + 1] = n - end - file:print(2, implode(platformsIndexed, 'platforms {', '"', '"', ', ', '}')) - file:print(2, 'configurations { "Debug", "Release" }') - for n,p in pairs(projects) do - if p.compat then - local proj = {} - if p.projectLocation ~= nil then - proj.location = p.projectLocation .. "/" .. p.name - else - proj.location = p.name .. "/" - end - proj.includedirs = { path.getrelative(baseLoc, - path.getdirectory(premakeConfigHeader)), - path.getrelative(baseLoc, "../include") } - proj.libdirs = { } - proj.files = { } - local links = { } - local dbgCopyTable = { } - local relCopyTable = { } - -- custom links that shouldn't exist... - -- (these should always happen before dependencies) - if p.customLinks ~= nil then - for k,lnk in pairs(p.customLinks) do - table.insert(links, lnk) - end - end - -- setup project dependencies - local dependencyLocs = { } - if p.projectDependencies ~= nil and #p.projectDependencies ~= 0 then - for k,projname in pairs(p.projectDependencies) do - local depproj = projects[projname] - -- validation that it exists and can be linked to - if depproj ~= nil and (depproj.kind == "SharedLib" or depproj.kind == "StaticLib") then - if depproj.kind == "SharedLib" then - local deplocation = nil - if depproj.projectLocation ~= nil then - deplocation = depproj.projectLocation .. "/" .. p.name - else - deplocation = depproj.name .. "/" - end - table.insert(dependencyLocs, { location = deplocation, name = projname }) - else -- static lib - -- we are now dependent on everything the static lib is dependent on - if depproj.customLinks ~= nil then - for k,lnk in pairs(depproj.customLinks) do - table.insert(links, lnk) - end - end - -- also include links from dependencies - for i,d in pairs(depproj.dependencyTree) do - if d.links then - for k,v in pairs(d.links) do - local propPath = v:gsub("\\", "/") - table.insert(links, propPath) - end - end - end - end - -- finally, depend on the project itself - table.insert(links, projname) - elseif depproj == nil then - print("Warning: Missing external dependency for project: ".. p.name .. - ". Be sure you setup project dependencies in a logical order.") - else - print("Warning: Cannot link " .. p.name .. " to second project " .. - projname .. " because the second project is not a library.") - end - end - end - -- iterate across all root directories, matching source directories - local dirs = createDirTable(p.sourcedir) - -- but first, handle any files specifically set in the project, rather than - -- its dependencies - -- register c and h files in this directory - if (p.files ~= nil and #p.files ~= 0) or (p.paths ~= nil and #p.paths ~= 0) then - -- handle all lists of files - if p.files ~= nil and #p.files ~= 0 then - for k,filepat in pairs(p.files) do - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat)) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - end - end -- end props files if - -- add all .c/.h files from each path - -- handle all related paths - if p.paths ~= nil and #p.paths ~= 0 then - for j,filepat in ipairs(p.paths) do - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.c")) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.h")) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - -- mac osx - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.m")) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - end - end -- end of props paths if - end -- end of check for files/paths in main project - -- if this project has any configuration flags, add them to the current file - if p.config then - addConfig(p.config) - end - -- now, handle files and paths for dependencies - for i,props in ipairs(p.dependencyTree) do - if props.compat then - -- register c and h files in this directory - -- handle all lists of files - if props.files ~= nil and #props.files ~= 0 then - for k,filepat in pairs(props.files) do - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat)) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - end - end -- end props files if - -- add all .c/.h files from each path - -- handle all related paths - if props.paths ~= nil and #props.paths ~= 0 then - for j,filepat in ipairs(props.paths) do - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.c")) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.h")) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - -- mac osx - for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.m")) do - table.insert(proj.files, path.getrelative(baseLoc, f)) - end - end - end -- end of props paths if - -- if this dependency has any special configuration flags, add 'em - if props.config then - addConfig(props.config) - end -- end of props config if check - end -- end check for compatibility - end -- end of props loop - --local debugConfig = configuration("Debug") - local debugConfig = {} - local releaseConfig = {} - debugConfig.defines = { "USING_PREMAKE_CONFIG_H", "_DEBUG" } - releaseConfig.defines = { "USING_PREMAKE_CONFIG_H", "NDEBUG" } - -- setup per-project defines - if p.defines ~= nil then - for k,def in pairs(p.defines) do - table.insert(debugConfig.defines, def) - table.insert(releaseConfig.defines, def) - end - end - debugConfig.buildoptions = { } - if SDL_getos() == "windows" then - table.insert(debugConfig.buildoptions, "/MDd") - end - debugConfig.linkoptions = { } - releaseConfig.buildoptions = {} - releaseConfig.linkoptions = {} - local baseBuildDir = "/Build" - if os.get() == "windows" then - baseBuildDir = "/Win32" - end - debugConfig.flags = { "Symbols" } - debugConfig.targetdir = proj.location .. baseBuildDir .. "/Debug" - releaseConfig.flags = { "OptimizeSpeed" } - releaseConfig.targetdir = proj.location .. baseBuildDir .. "/Release" - -- setup postbuild options - local dbgPostbuildcommands = { } - local relPostbuildcommands = { } - -- handle copying depended shared libraries to correct folders - if os.get() == "windows" then - for k,deploc in pairs(dependencyLocs) do - table.insert(dbgCopyTable, { src = deploc.location .. baseBuildDir .. "/Debug/" .. deploc.name .. ".dll", - dst = debugConfig.targetdir .. "/" .. deploc.name .. ".dll" }) - table.insert(relCopyTable, { src = deploc.location .. baseBuildDir .. "/Release/" .. deploc.name .. ".dll", - dst = releaseConfig.targetdir .. "/" .. deploc.name .. ".dll" }) - end - end - if p.copy ~= nil then - for k,file in pairs(p.copy) do - -- the following builds relative paths native to the current system for copying, other - -- than the copy command itself, this is essentially cross-platform for paths - - -- all custom copies should be relative to the current working directory - table.insert(dbgCopyTable, { src = path.getrelative(baseLoc, p.sourcedir .. "/" .. file), dst = debugConfig.targetdir .. "/" .. file }) - table.insert(relCopyTable, { src = path.getrelative(baseLoc, p.sourcedir .. "/" .. file), dst = releaseConfig.targetdir .. "/" .. file }) - end - end - for k,file in pairs(dbgCopyTable) do - -- all copies should be relative to project location, based on platform - local relLocation = "./" - --if os.get() == "windows" then - relLocation = proj.location - --end - local fromPath = "./" .. path.getrelative(relLocation, file.src) - local toPath = "./" .. path.getrelative(relLocation, file.dst) - local toPathParent = path.getdirectory(toPath) - local copyCommand = "cp" - local destCheck = "if [ ! -d \\\"" .. toPathParent .. "\\\" ]; then mkdir -p \\\"" .. toPathParent .. "\\\"; fi" - if SDL_getos() ~= "windows" and fromPath:find("*") ~= nil then - -- to path must be a directory for * copies - toPath = path.getdirectory(toPath) - end - if SDL_getos() == "windows" then - fromPath = path.translate(fromPath, "/"):gsub("/", "\\\\") - toPath = path.translate(toPath, "/"):gsub("/", "\\\\") - toPathParent = path.translate(toPathParent, "/"):gsub("/", "\\\\") - copyCommand = "copy" - destCheck = "if not exist \\\"" .. toPathParent .. "\\\" ( mkdir \\\"" .. toPathParent .. "\\\" )" - else - fromPath = path.translate(fromPath, nil):gsub("\\", "/") - toPath = path.translate(toPath, nil):gsub("\\", "/") - end - -- command will check for destination directory to exist and, if it doesn't, - -- it will make the directory and then copy over any assets - local quotedFromPath = fromPath - if SDL_getos() == "windows" or fromPath:find("*") == nil then - quotedFromPath = '\\"' .. quotedFromPath .. '\\"' - end - table.insert(dbgPostbuildcommands, destCheck) - table.insert(dbgPostbuildcommands, - copyCommand .. " " .. - quotedFromPath .. " \\\"" .. - toPath .. "\\\"") - end - for k,file in pairs(relCopyTable) do - -- all copies should be relative to project location, based on platform - local relLocation = "./" - relLocation = proj.location - local fromPath = "./" .. path.getrelative(relLocation, file.src) - local toPath = "./" .. path.getrelative(relLocation, file.dst) - local toPathParent = path.getdirectory(toPath) - local copyCommand = "cp" - local destCheck = "if [ ! -d \\\"" .. toPathParent .. "\\\" ]; then mkdir -p \\\"" .. toPathParent .. "\\\"; fi" - if SDL_getos() ~= "windows" and fromPath:find("*") ~= nil then - -- to path must be a directory for * copies - toPath = path.getdirectory(toPath) - end - if SDL_getos() == "windows" then - fromPath = path.translate(fromPath, "/"):gsub("/", "\\\\") - toPath = path.translate(toPath, "/"):gsub("/", "\\\\") - toPathParent = path.translate(toPathParent, "/"):gsub("/", "\\\\") - copyCommand = "copy" - destCheck = "if not exist \\\"" .. toPathParent .. "\\\" ( mkdir \\\"" .. toPathParent .. "\\\" )" - else - fromPath = path.translate(fromPath, nil):gsub("\\", "/") - toPath = path.translate(toPath, nil):gsub("\\", "/") - end - -- command will check for destination directory to exist and, if it doesn't, - -- it will make the directory and then copy over any assets - local quotedFromPath = fromPath - if SDL_getos() == "windows" or fromPath:find("*") == nil then - quotedFromPath = '\\"' .. quotedFromPath .. '\\"' - end - table.insert(relPostbuildcommands, destCheck) - table.insert(relPostbuildcommands, - copyCommand .. " " .. - quotedFromPath .. " \\\"" .. - toPath .. "\\\"") - end - debugConfig.postbuildcommands = dbgPostbuildcommands - debugConfig.links = links - releaseConfig.postbuildcommands = relPostbuildcommands - releaseConfig.links = links -- release links? - for i,d in pairs(p.dependencyTree) do - if d.includes then - for k,v in pairs(d.includes) do - local propPath = v:gsub("\\", "/") - proj.includedirs[propPath] = propPath - end - end - if d.libs then - for k,v in pairs(d.libs) do - local propPath = v:gsub("\\", "/") - proj.libdirs[propPath] = propPath - end - end - if d.links then - for k,v in pairs(d.links) do - local propPath = v:gsub("\\", "/") - debugConfig.links[#debugConfig.links + 1] = propPath - end - end - end - if #proj.files > 0 then - file:print(1, 'project "' .. p.name .. '"') - file:print(2, 'targetname "' .. p.name .. '"') - -- note: commented out because I think this hack is unnecessary - --if iOSMode and p.kind == "ConsoleApp" then - -- hack for iOS where we cannot build "tools"/ConsoleApps in - -- Xcode for iOS, so we convert them over to WindowedApps - -- p.kind = "WindowedApp" - --end - file:print(2, 'kind "' .. p.kind .. '"') - file:print(2, 'language "' .. p.language .. '"') - file:print(2, 'location "' .. proj.location .. '"') - file:print(2, 'flags { "NoExceptions" }') -- NoRTTI - file:print(2, 'buildoptions { }')--"/GS-" }') - file:print(2, implode(proj.includedirs, 'includedirs {', '"', '"', ', ', '}')) - file:print(2, implode(proj.libdirs, 'libdirs {', '"', '"', ', ', '}')) - file:print(2, implode(proj.files, 'files {', '"', '"', ', ', '}')) - -- debug configuration - file:print(2, 'configuration "Debug"') - file:print(3, 'targetdir "' .. debugConfig.targetdir .. '"') - -- debug dir is relative to the solution's location - file:print(3, 'debugdir "' .. debugConfig.targetdir .. '"') - file:print(3, implode(debugConfig.defines, 'defines {', '"', '"', ', ', '}')) - file:print(3, implode(debugConfig.links, "links {", '"', '"', ', ', "}")) - if SDL_getos() == "mingw" then - -- static runtime - file:print(3, 'linkoptions { "-lmingw32 -static-libgcc" }') - end - if SDL_getos() == "cygwin" then - file:print(3, 'linkoptions { "-static-libgcc" }') - end - file:print(3, implode(debugConfig.flags, "flags {", '"', '"', ', ', "}")) - file:print(3, implode(debugConfig.postbuildcommands, "postbuildcommands {", '"', '"', ', ', "}")) - -- release configuration - file:print(2, 'configuration "Release"') - file:print(3, 'targetdir "' .. releaseConfig.targetdir .. '"') - -- debug dir is relative to the solution's location - file:print(3, 'debugdir "' .. releaseConfig.targetdir .. '"') - file:print(3, implode(releaseConfig.defines, 'defines {', '"', '"', ', ', '}')) - file:print(3, implode(releaseConfig.links, "links {", '"', '"', ', ', "}")) - if SDL_getos() == "mingw" then - -- static runtime - file:print(3, 'linkoptions { "-lmingw32 -static-libgcc" }') - end - file:print(3, implode(releaseConfig.flags, "flags {", '"', '"', ', ', "}")) - file:print(3, implode(releaseConfig.postbuildcommands, "postbuildcommands {", '"', '"', ', ', "}")) - end -- end check for valid project (files to build) - end -- end compatibility check for projects - end -- end for loop for projects - - endGeneration() -- finish generating the config header file - file:close() - - -- generation is over, now execute the generated file, setup the premake - -- solution, and let premake execute the action and generate the project files - dofile(genFile) -end -- end check for not being in help mode diff --git a/libs/SDL2/premake/projects/SDL2.lua b/libs/SDL2/premake/projects/SDL2.lua deleted file mode 100644 index f2031c39..00000000 --- a/libs/SDL2/premake/projects/SDL2.lua +++ /dev/null @@ -1,405 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -SDL2.lua - - This file provides the project definition for the entire SDL2 library, on all - platforms supported by the meta-build system. That includes Windows, MinGW, - Cygwin, Mac OS X, iOS, and Linux. This project is responsible for setting up - the source trees and the complicated dependencies required to build the - final SDL2 library. In order to simplify this process, the library is split - into several different segments. Each segment focuses on a different - dependency and series of configurations which are thrown into the generated - config header file, used to build this project. -]] - -SDL_project "SDL2" - SDL_isos "windows|mingw" -- all other bindings should be a shared library - SDL_kind "SharedLib" - SDL_isos "macosx|ios" -- macosx employs a static linking - SDL_kind "StaticLib" - -- the way premake generates project dependencies and how that affects linkage - -- makes it difficult to use shared libraries on Linux. Cygwin has issues - -- binding to GetProcAddress, so a static library is an easy fix. - SDL_isos "linux|cygwin" - SDL_kind "StaticLib" - - SDL_language "C++" - SDL_sourcedir "../src" - -- primary platforms - SDL_isos "ios" - SDL_platforms { "iOS" } - SDL_isnotos "ios" - SDL_platforms { "native" } - -- additional platforms - SDL_isos "macosx" - SDL_platforms { "universal" } - SDL_isos "windows|mingw" - SDL_defines { "_WINDOWS" } - - -- Following is the dependency tree for SDL2 - -- (no SDL_os call means platform-independent) - - -- The core and minimal of the SDL2 library. This will not quite build - -- standalone, but it's doable with a bit of tweaking to build this using the - -- minimal configuration header. This is a good start to adding SDL support to - -- new platforms. - SDL_config - { - ["SDL_AUDIO_DRIVER_DISK"] = 1, - ["SDL_AUDIO_DRIVER_DUMMY"] = 1, - ["SDL_VIDEO_DRIVER_DUMMY"] = 1 - } - SDL_paths - { - "/", - "/atomic/", - "/audio/", - "/audio/disk/", - "/audio/dummy/", - "/cpuinfo/", - "/dynapi/", - "/events/", - "/file/", - "/haptic/", - "/joystick/", - "/power/", - "/render/", - "/render/software/", - "/stdlib/", - "/thread/", - "/timer/", - "/video/", - "/video/dummy/" - } - - -- SDL2 on Windows - SDL_dependency "windows" - SDL_os "windows|mingw" - SDL_links { "imm32", "oleaut32", "winmm", "version" } - -- these are the links that Visual Studio includes by default - SDL_links { "kernel32", "user32", "gdi32", "winspool", - "comdlg32", "advapi32", "shell32", "ole32", - "oleaut32", "uuid", "odbc32", "odbccp32" } - SDL_config - { - ["SDL_LOADSO_WINDOWS"] = 1, - ["SDL_THREAD_WINDOWS"] = 1, - ["SDL_TIMER_WINDOWS"] = 1, - ["SDL_VIDEO_DRIVER_WINDOWS"] = 1, - ["SDL_POWER_WINDOWS"] = 1, - ["SDL_AUDIO_DRIVER_WINMM"] = 1, - ["SDL_FILESYSTEM_WINDOWS"] = 1 - } - SDL_paths - { - "/audio/winmm/", - "/core/windows/", - "/libm/", - "/loadso/windows/", - "/power/windows/", - "/thread/windows/", - "/timer/windows/", - "/video/windows/", - "/filesystem/windows/" - } - SDL_files - { - -- these files have to be specified uniquely to avoid double - -- and incorrect linking - "/thread/generic/SDL_syscond.c", - "/thread/generic/SDL_sysmutex_c.h" - } - - -- DirectX dependency - SDL_dependency "directx" - SDL_os "windows|mingw" - SDL_depfunc "DirectX" - SDL_config - { - ["SDL_AUDIO_DRIVER_DSOUND"] = 1, - ["SDL_AUDIO_DRIVER_XAUDIO2"] = 1, - ["SDL_JOYSTICK_DINPUT"] = 1, - ["SDL_HAPTIC_DINPUT"] = 1, - ["SDL_VIDEO_RENDER_D3D"] = 1 - } - SDL_paths - { - "/audio/directsound/", - "/audio/xaudio2/", - "/render/direct3d/", - -- these two depend on Xinput - "/haptic/windows/", - "/joystick/windows/", - } - -- in case DirectX was not found - SDL_dependency "notdirectx" - SDL_os "windows|mingw" - SDL_notdepfunc "DirectX" - SDL_config - { - -- enable dummy systems (same as disabling them) - ["SDL_HAPTIC_DUMMY"] = 1, - ["SDL_JOYSTICK_DUMMY"] = 1 - } - SDL_paths - { - -- since we don't have Xinput - "/haptic/dummy/", - "/joystick/dummy/", - } - - -- OpenGL dependency - SDL_dependency "opengl" - SDL_depfunc "OpenGL" - SDL_config - { - ["SDL_VIDEO_OPENGL"] = 1, - ["SDL_VIDEO_RENDER_OGL"] = 1 - } - SDL_paths { "/render/opengl/" } - -- WGL dependency for OpenGL on Windows - SDL_dependency "opengl-windows" - SDL_os "windows|mingw" - SDL_depfunc "OpenGL" - SDL_config { ["SDL_VIDEO_OPENGL_WGL"] = 1 } - -- GLX dependency for OpenGL on Linux - SDL_dependency "opengl-linux" - SDL_os "linux" - SDL_depfunc "OpenGL" - SDL_config { ["SDL_VIDEO_OPENGL_GLX"] = 1 } - - -- SDL2 on Mac OS X - SDL_dependency "macosx" - SDL_os "macosx" - SDL_config - { - ["SDL_AUDIO_DRIVER_COREAUDIO"] = 1, - ["SDL_JOYSTICK_IOKIT"] = 1, - ["SDL_HAPTIC_IOKIT"] = 1, - ["SDL_LOADSO_DLOPEN"] = 1, - ["SDL_THREAD_PTHREAD"] = 1, - ["SDL_THREAD_PTHREAD_RECURSIVE_MUTEX"] = 1, - ["SDL_TIMER_UNIX"] = 1, - ["SDL_VIDEO_DRIVER_COCOA"] = 1, - ["SDL_POWER_MACOSX"] = 1, - ["SDL_FILESYSTEM_COCOA"] = 1 - } - SDL_paths - { - "/audio/coreaudio/", - "/file/cocoa/", - "/haptic/darwin/", - "/joystick/darwin/", - "/loadso/dlopen/", - "/power/macosx/", - "/render/opengl/", - "/thread/pthread/", - "/timer/unix/", - "/video/cocoa/", - "/video/x11/", - "/filesystem/cocoa/" - } - SDL_links - { - "AudioToolbox.framework", - "AudioUnit.framework", - "Cocoa.framework", - "CoreAudio.framework", - "IOKit.framework", - "Carbon.framework", - "ForceFeedback.framework", - "CoreFoundation.framework" - } - - -- Linux dependency: DLOpen - SDL_dependency "linux-dlopen" - SDL_os "linux" - SDL_depfunc "DLOpen" - SDL_paths { "/loadso/dlopen/" } - SDL_config { ["SDL_LOADSO_DLOPEN"] = 1 } - -- Linux dependency: ALSA - SDL_dependency "linux-alsa" - SDL_os "linux" - SDL_depfunc "ALSA" - SDL_paths { "/audio/alsa/" } - SDL_config - { - ["SDL_AUDIO_DRIVER_ALSA"] = 1, - ["SDL_AUDIO_DRIVER_ALSA_DYNAMIC"] = '"libasound.so"' - } - -- Linux dependency: PulseAudio - SDL_dependency "linux-pulseaudio" - SDL_os "linux" - SDL_depfunc "PulseAudio" - SDL_paths { "/audio/pulseaudio/" } - SDL_config - { - ["SDL_AUDIO_DRIVER_PULSEAUDIO"] = 1, - ["SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC"] = '"libpulse-simple.so"' - } - -- Linux dependency: ESD - SDL_dependency "linux-esd" - SDL_os "linux" - SDL_depfunc "ESD" - SDL_paths { "/audio/esd/" } - SDL_config - { - ["SDL_AUDIO_DRIVER_ESD"] = 1, - ["SDL_AUDIO_DRIVER_ESD_DYNAMIC"] = '"libesd.so"' - } - -- Linux dependency: NAS - SDL_dependency "linux-nas" - SDL_os "linux" - SDL_depfunc "NAS" - SDL_paths { "/audio/nas/" } - SDL_config - { - ["SDL_AUDIO_DRIVER_NAS"] = 1, - ["SDL_AUDIO_DRIVER_NAS_DYNAMIC"] = '"libaudio.so"' - } - -- Linux dependency: OSS - SDL_dependency "linux-oss" - SDL_os "linux" - SDL_depfunc "OSS" - SDL_paths { "/audio/dsp/" } - SDL_config { ["SDL_AUDIO_DRIVER_OSS"] = 1 } - -- Linux dependency: X11 - SDL_dependency "linux-x11" - SDL_os "linux" - SDL_depfunc "X11" - SDL_paths { "/video/x11/" } - SDL_config - { - ["SDL_VIDEO_DRIVER_X11"] = 1, - ["SDL_VIDEO_DRIVER_X11_DYNAMIC"] = '"libX11.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT"] = '"libXext.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR"] = '"libXcursor.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA"] = '"libXinerama.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2"] = '"libXi.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR"] = '"libXrandr.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS"] = '"libXss.so"', - ["SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE"] = '"libXxf86vm.so"', - ["SDL_VIDEO_DRIVER_X11_XCURSOR"] = 1, - ["SDL_VIDEO_DRIVER_X11_XINERAMA"] = 1, - ["SDL_VIDEO_DRIVER_X11_XINPUT2"] = 1, - ["SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH"] = 1, - ["SDL_VIDEO_DRIVER_X11_XRANDR"] = 1, - ["SDL_VIDEO_DRIVER_X11_XSCRNSAVER"] = 1, - ["SDL_VIDEO_DRIVER_X11_XSHAPE"] = 1, - ["SDL_VIDEO_DRIVER_X11_XVIDMODE"] = 1, - ["SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS"] = 1, - ["SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY"] = 1, - ["SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM"] = 1 - } - -- SDL2 on Linux - SDL_dependency "linux" - SDL_os "linux" - SDL_depfunc "DBus" - SDL_config - { - ["SDL_INPUT_LINUXEV"] = 1, - ["SDL_JOYSTICK_LINUX"] = 1, - ["SDL_HAPTIC_LINUX"] = 1, - ["SDL_THREAD_PTHREAD"] = 1, - ["SDL_THREAD_PTHREAD_RECURSIVE_MUTEX"] = 1, - ["SDL_TIMER_UNIX"] = 1, - ["SDL_POWER_LINUX"] = 1, - ["SDL_FILESYSTEM_UNIX"] = 1, - } - SDL_paths - { - "/haptic/linux/", - "/joystick/linux/", - "/power/linux/", - "/thread/pthread/", - "/timer/unix/", - "/filesystem/unix/" - } - SDL_links - { - "m", - "pthread", - "rt" - } - - -- SDL2 on Cygwin (not quite working yet) - SDL_dependency "cygwin" - SDL_os "cygwin" - SDL_config - { - ['SDL_JOYSTICK_DISABLED'] = 1, - ['SDL_HAPTIC_DISABLED'] = 1, - ['SDL_LOADSO_DLOPEN'] = 1, - ['SDL_THREAD_PTHREAD'] = 1, - ['SDL_THREAD_PTHREAD_RECURSIVE_MUTEX'] = 1, - ['SDL_TIMER_UNIX'] = 1, - ['SDL_FILESYSTEM_UNIX'] = 1, - ['SDL_POWER_LINUX'] = 1 - } - SDL_paths - { - "/loadso/dlopen/", - "/power/linux/", - "/render/opengl/", - "/thread/pthread/", - "/timer/unix/", - "/filesystem/unix/", - "/libm/" - } - - -- SDL2 on iOS - SDL_dependency "iphoneos" - SDL_os "ios" - SDL_config - { - ["SDL_AUDIO_DRIVER_COREAUDIO"] = 1, - ["SDL_JOYSTICK_DISABLED"] = 0, - ["SDL_HAPTIC_DISABLED"] = 1, - ["SDL_LOADSO_DISABLED"] = 1, - ["SDL_THREAD_PTHREAD"] = 1, - ["SDL_THREAD_PTHREAD_RECURSIVE_MUTEX"] = 1, - ["SDL_TIMER_UNIX"] = 1, - ["SDL_VIDEO_DRIVER_UIKIT"] = 1, - ["SDL_VIDEO_OPENGL_ES"] = 1, - ["SDL_VIDEO_RENDER_OGL_ES"] = 1, - ["SDL_VIDEO_RENDER_OGL_ES2"] = 1, - ["SDL_POWER_UIKIT"] = 1, - ["SDL_IPHONE_KEYBOARD"] = 1, - ["SDL_FILESYSTEM_COCOA"] = 1 - } - SDL_paths - { - "/audio/coreaudio/", - "/file/cocoa/", - "/joystick/iphoneos/", - "/loadso/dlopen/", - "/power/uikit/", - "/render/opengles/", - "/render/opengles2/", - "/thread/pthread/", - "/timer/unix/", - "/video/uikit/", - "/filesystem/cocoa/" - } - SDL_links - { - "$(SDKROOT)/AudioToolbox.framework", - "$(SDKROOT)/QuartzCore.framework", - "$(SDKROOT)/OpenGLES.framework", - "$(SDKROOT)/CoreGraphics.framework", - "$(SDKROOT)/UIKit.framework", - "$(SDKROOT)/Foundation.framework", - "$(SDKROOT)/CoreAudio.framework" - } diff --git a/libs/SDL2/premake/projects/SDL2main.lua b/libs/SDL2/premake/projects/SDL2main.lua deleted file mode 100644 index 5cc59d4d..00000000 --- a/libs/SDL2/premake/projects/SDL2main.lua +++ /dev/null @@ -1,31 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -SDL2main.lua - - This file defines the SDL2main project which builds the SDL2main static - library for Windows and Mac. This project is primarily for everything but - Linux. -]] - -SDL_project "SDL2main" - SDL_kind "StaticLib" - SDL_language "C" - SDL_sourcedir "../src" - SDL_dependency "windows" - SDL_os "windows|mingw" - SDL_paths { "/main/windows/" } - SDL_dependency "macosx or ios" - SDL_os "macosx|ios|cygwin" - SDL_paths { "/main/dummy/" } diff --git a/libs/SDL2/premake/projects/SDL2test.lua b/libs/SDL2/premake/projects/SDL2test.lua deleted file mode 100644 index 2b9c652a..00000000 --- a/libs/SDL2/premake/projects/SDL2test.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -SDL2test.lua - - This file defines the SDL2test library. It depends on the SDL2main and SDL2 - projects. This library contains a series of test functions used by many of the - other test projects, so it is one of the main dependencies for much of the - test suite. -]] - -SDL_project "SDL2test" - SDL_kind "StaticLib" - SDL_language "C" - SDL_sourcedir "../src" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_paths { "/test/" } diff --git a/libs/SDL2/premake/projects/accelerometer.lua b/libs/SDL2/premake/projects/accelerometer.lua deleted file mode 100644 index 93cffb5c..00000000 --- a/libs/SDL2/premake/projects/accelerometer.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -accelerometer.lua - - This file defines the accelerometer demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "accelerometer" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/accelerometer.*", "/Info.plist", "/data/ship.bmp", "/data/space.bmp" } diff --git a/libs/SDL2/premake/projects/checkkeys.lua b/libs/SDL2/premake/projects/checkkeys.lua deleted file mode 100644 index 7907c5e3..00000000 --- a/libs/SDL2/premake/projects/checkkeys.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -checkkeys.lua - - This file defines the checkkeys test application. This application will not be - builts on iOS or Cygwin. It depends on the SDL2 and SDL2main projects. -]] - -SDL_project "checkkeys" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/checkkeys.*" } diff --git a/libs/SDL2/premake/projects/fireworks.lua b/libs/SDL2/premake/projects/fireworks.lua deleted file mode 100644 index d5a69a1f..00000000 --- a/libs/SDL2/premake/projects/fireworks.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -fireworks.lua - - This file defines the fireworks demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "fireworks" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/fireworks.*", "/Info.plist", "/data/stroke.bmp" } diff --git a/libs/SDL2/premake/projects/happy.lua b/libs/SDL2/premake/projects/happy.lua deleted file mode 100644 index b6104c64..00000000 --- a/libs/SDL2/premake/projects/happy.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -happy.lua - - This file defines the happy demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "happy" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/happy.*", "/Info.plist", "/data/icon.bmp" } diff --git a/libs/SDL2/premake/projects/keyboard.lua b/libs/SDL2/premake/projects/keyboard.lua deleted file mode 100644 index 88f7567b..00000000 --- a/libs/SDL2/premake/projects/keyboard.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -keyboard.lua - - This file defines the keyboard demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "keyboard" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/keyboard.*", "/Info.plist", "/data/bitmapfont/kromasky_16x16.bmp" } diff --git a/libs/SDL2/premake/projects/loopwave.lua b/libs/SDL2/premake/projects/loopwave.lua deleted file mode 100644 index d267ed9e..00000000 --- a/libs/SDL2/premake/projects/loopwave.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -loopwave.lua - - This file defines the loopwave test application. This project will not build - on iOS or Cygwin. It depends on the SDL2 and SDL2main projects. -]] - -SDL_project "loopwave" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "sample.wav" } - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/loopwave.*" } diff --git a/libs/SDL2/premake/projects/mixer.lua b/libs/SDL2/premake/projects/mixer.lua deleted file mode 100644 index 9a8fd02c..00000000 --- a/libs/SDL2/premake/projects/mixer.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -mixer.lua - - This file defines the mixer demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "mixer" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/mixer.*", "/Info.plist", - "/data/drums/ds_kick_big_amb.wav", "/data/drums/ds_brush_snare.wav", - "/data/drums/ds_loose_skin_mute.wav", "/data/drums/ds_china.wav" } diff --git a/libs/SDL2/premake/projects/rectangles.lua b/libs/SDL2/premake/projects/rectangles.lua deleted file mode 100644 index aa46ff4c..00000000 --- a/libs/SDL2/premake/projects/rectangles.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -rectangles.lua - - This file defines the rectangles demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "rectangles" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/rectangles.*", "/Info.plist", } diff --git a/libs/SDL2/premake/projects/testatomic.lua b/libs/SDL2/premake/projects/testatomic.lua deleted file mode 100644 index 816f46ef..00000000 --- a/libs/SDL2/premake/projects/testatomic.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testatomic.lua - - This file defines the testatomic test project. It depends on the SDL2main and - SDL2 projects. It will not build on iOS. -]] - -SDL_project "testatomic" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testatomic.*" } diff --git a/libs/SDL2/premake/projects/testaudioinfo.lua b/libs/SDL2/premake/projects/testaudioinfo.lua deleted file mode 100644 index a43b1261..00000000 --- a/libs/SDL2/premake/projects/testaudioinfo.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testaudioinfo.lua - - This file defines the testaudioinfo test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testaudioinfo" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testaudioinfo.*" } diff --git a/libs/SDL2/premake/projects/testautomation.lua b/libs/SDL2/premake/projects/testautomation.lua deleted file mode 100644 index de6c45b7..00000000 --- a/libs/SDL2/premake/projects/testautomation.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testautomation.lua - - This file defines the testautomation test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testautomation" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testautomation*" } diff --git a/libs/SDL2/premake/projects/testdraw2.lua b/libs/SDL2/premake/projects/testdraw2.lua deleted file mode 100644 index 99f4cda4..00000000 --- a/libs/SDL2/premake/projects/testdraw2.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testdraw2.lua - - This file defines the testdraw2 test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testdraw2" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testdraw2.*" } diff --git a/libs/SDL2/premake/projects/testdrawchessboard.lua b/libs/SDL2/premake/projects/testdrawchessboard.lua deleted file mode 100644 index de9d78cb..00000000 --- a/libs/SDL2/premake/projects/testdrawchessboard.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testchessboard.lua - - This file defines the testchessboard test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testchessboard" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testdrawchessboard.*" } diff --git a/libs/SDL2/premake/projects/testerror.lua b/libs/SDL2/premake/projects/testerror.lua deleted file mode 100644 index 6e53f8b1..00000000 --- a/libs/SDL2/premake/projects/testerror.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testerror.lua - - This file defines the testerror test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testerror" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testerror.*" } diff --git a/libs/SDL2/premake/projects/testfile.lua b/libs/SDL2/premake/projects/testfile.lua deleted file mode 100644 index c791041a..00000000 --- a/libs/SDL2/premake/projects/testfile.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testfile.lua - - This file defines the testfile test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testfile" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testfile.*" } diff --git a/libs/SDL2/premake/projects/testfilesystem.lua b/libs/SDL2/premake/projects/testfilesystem.lua deleted file mode 100644 index 5128d528..00000000 --- a/libs/SDL2/premake/projects/testfilesystem.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testfilesystem.lua - - This file defines the testfilesystem test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testfilesystem" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testfilesystem.*" } diff --git a/libs/SDL2/premake/projects/testgamecontroller.lua b/libs/SDL2/premake/projects/testgamecontroller.lua deleted file mode 100644 index 53a9358b..00000000 --- a/libs/SDL2/premake/projects/testgamecontroller.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testgamecontroller.lua - - This file defines the testgamecontroller test project. It depends on the - SDL2main and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testgamecontroller" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testgamecontroller.*" } diff --git a/libs/SDL2/premake/projects/testgesture.lua b/libs/SDL2/premake/projects/testgesture.lua deleted file mode 100644 index 6c216682..00000000 --- a/libs/SDL2/premake/projects/testgesture.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testgesture.lua - - This file defines the testgesture test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testgesture" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testgesture.*" } diff --git a/libs/SDL2/premake/projects/testgl2.lua b/libs/SDL2/premake/projects/testgl2.lua deleted file mode 100644 index 69e93336..00000000 --- a/libs/SDL2/premake/projects/testgl2.lua +++ /dev/null @@ -1,34 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testgl2.lua - - This file defines the testgl2 test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. This project - has a dependency on OpenGL and will specially supply a preprocessor definition - for indicating OpenGL support. -]] - -SDL_project "testgl2" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_defines { "HAVE_OPENGL" } - SDL_dependency "OpenGL" - -- opengl is platform independent - SDL_depfunc "OpenGL" - SDL_files { "/testgl2.*" } diff --git a/libs/SDL2/premake/projects/testgles.lua b/libs/SDL2/premake/projects/testgles.lua deleted file mode 100644 index ea77c1f7..00000000 --- a/libs/SDL2/premake/projects/testgles.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testgles.lua - - This file defines the testgles test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testgles" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testgles.*" } diff --git a/libs/SDL2/premake/projects/testhaptic.lua b/libs/SDL2/premake/projects/testhaptic.lua deleted file mode 100644 index 70aeb3af..00000000 --- a/libs/SDL2/premake/projects/testhaptic.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testhaptic.lua - - This file defines the testhaptic test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testhaptic" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testhaptic.*" } diff --git a/libs/SDL2/premake/projects/testiconv.lua b/libs/SDL2/premake/projects/testiconv.lua deleted file mode 100644 index db60ab75..00000000 --- a/libs/SDL2/premake/projects/testiconv.lua +++ /dev/null @@ -1,29 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testiconv.lua - - This file defines the testiconv test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testiconv" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testiconv.*" } - SDL_copy { "utf8.txt" } diff --git a/libs/SDL2/premake/projects/testime.lua b/libs/SDL2/premake/projects/testime.lua deleted file mode 100644 index 6744d1d1..00000000 --- a/libs/SDL2/premake/projects/testime.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testime.lua - - This file defines the testime test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testime" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testime.*" } diff --git a/libs/SDL2/premake/projects/testintersection.lua b/libs/SDL2/premake/projects/testintersection.lua deleted file mode 100644 index 11cdfe1b..00000000 --- a/libs/SDL2/premake/projects/testintersection.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testintersection.lua - - This file defines the testintersection test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testintersection" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testintersection.*" } diff --git a/libs/SDL2/premake/projects/testjoystick.lua b/libs/SDL2/premake/projects/testjoystick.lua deleted file mode 100644 index c4abcb0e..00000000 --- a/libs/SDL2/premake/projects/testjoystick.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testjoystick.lua - - This file defines the testjoystick test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testjoystick" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testjoystick.*" } diff --git a/libs/SDL2/premake/projects/testkeys.lua b/libs/SDL2/premake/projects/testkeys.lua deleted file mode 100644 index d95b458d..00000000 --- a/libs/SDL2/premake/projects/testkeys.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testkeys.lua - - This file defines the testkeys test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testkeys" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testkeys.*" } diff --git a/libs/SDL2/premake/projects/testloadso.lua b/libs/SDL2/premake/projects/testloadso.lua deleted file mode 100644 index 99621eea..00000000 --- a/libs/SDL2/premake/projects/testloadso.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testloadso.lua - - This file defines the testloadso test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testloadso" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testloadso.*" } diff --git a/libs/SDL2/premake/projects/testlock.lua b/libs/SDL2/premake/projects/testlock.lua deleted file mode 100644 index 94ef0223..00000000 --- a/libs/SDL2/premake/projects/testlock.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testlock.lua - - This file defines the testlock test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testlock" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testlock.*" } diff --git a/libs/SDL2/premake/projects/testmessage.lua b/libs/SDL2/premake/projects/testmessage.lua deleted file mode 100644 index 1c71bd6c..00000000 --- a/libs/SDL2/premake/projects/testmessage.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testmessage.lua - - This file defines the testmessage test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testmessage" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testmessage.*" } diff --git a/libs/SDL2/premake/projects/testmultiaudio.lua b/libs/SDL2/premake/projects/testmultiaudio.lua deleted file mode 100644 index cd761f97..00000000 --- a/libs/SDL2/premake/projects/testmultiaudio.lua +++ /dev/null @@ -1,29 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testmultiaudio.lua - - This file defines the testmultiaudio test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testmultiaudio" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testmultiaudio.*" } - SDL_copy { "sample.wav" } diff --git a/libs/SDL2/premake/projects/testnative.lua b/libs/SDL2/premake/projects/testnative.lua deleted file mode 100644 index 4354d385..00000000 --- a/libs/SDL2/premake/projects/testnative.lua +++ /dev/null @@ -1,40 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testnative.lua - - This file defines the testnative test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. This project has - specialized dependencies separate to Windows/MinGW, Mac OS X, and Linux. -]] - -SDL_project "testnative" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testnative.*" } - SDL_copy { "icon.bmp" } - SDL_dependency "windows" - SDL_os "windows|mingw" - SDL_files { "/testnativew32.*" } - SDL_dependency "macosx" - SDL_os "macosx" - SDL_files { "/testnativecocoa.*" } - SDL_dependency "linux" - SDL_os "linux" - SDL_depfunc "X11" - SDL_files { "/testnativex11.*" } diff --git a/libs/SDL2/premake/projects/testoverlay2.lua b/libs/SDL2/premake/projects/testoverlay2.lua deleted file mode 100644 index 4d4049af..00000000 --- a/libs/SDL2/premake/projects/testoverlay2.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testoverlay2.lua - - This file defines the testoverlay2 test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testoverlay2" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "moose.dat" } - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testoverlay2.*" } diff --git a/libs/SDL2/premake/projects/testplatform.lua b/libs/SDL2/premake/projects/testplatform.lua deleted file mode 100644 index 3db191e8..00000000 --- a/libs/SDL2/premake/projects/testplatform.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testplatform.lua - - This file defines the testplatform test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testplatform" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testplatform.*" } diff --git a/libs/SDL2/premake/projects/testpower.lua b/libs/SDL2/premake/projects/testpower.lua deleted file mode 100644 index cc993530..00000000 --- a/libs/SDL2/premake/projects/testpower.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testpower.lua - - This file defines the testpower test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testpower" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testpower.*" } diff --git a/libs/SDL2/premake/projects/testrelative.lua b/libs/SDL2/premake/projects/testrelative.lua deleted file mode 100644 index 69104d06..00000000 --- a/libs/SDL2/premake/projects/testrelative.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testrelative.lua - - This file defines the testrelative test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testrelative" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testrelative.*" } diff --git a/libs/SDL2/premake/projects/testrendercopyex.lua b/libs/SDL2/premake/projects/testrendercopyex.lua deleted file mode 100644 index 15f3b596..00000000 --- a/libs/SDL2/premake/projects/testrendercopyex.lua +++ /dev/null @@ -1,29 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testrendercopyex.lua - - This file defines the testrendercopyx test project. It depends on the - SDL2main, SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testrendercopyex" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testrendercopyex.*" } - SDL_copy { "icon.bmp", "sample.bmp" } diff --git a/libs/SDL2/premake/projects/testrendertarget.lua b/libs/SDL2/premake/projects/testrendertarget.lua deleted file mode 100644 index 6bee7061..00000000 --- a/libs/SDL2/premake/projects/testrendertarget.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testrendertarget.lua - - This file defines the testrendertarget test project. It depends on the - SDL2main, SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testrendertarget" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "sample.bmp", "icon.bmp" } - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testrendertarget.*" } diff --git a/libs/SDL2/premake/projects/testresample.lua b/libs/SDL2/premake/projects/testresample.lua deleted file mode 100644 index 703d3dd6..00000000 --- a/libs/SDL2/premake/projects/testresample.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testresample.lua - - This file defines the testresample test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testresample" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "sample.wav" } - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testresample.*" } diff --git a/libs/SDL2/premake/projects/testrumble.lua b/libs/SDL2/premake/projects/testrumble.lua deleted file mode 100644 index 60dffec5..00000000 --- a/libs/SDL2/premake/projects/testrumble.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testrumble.lua - - This file defines the testrumble test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testrumble" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testrumble.*" } diff --git a/libs/SDL2/premake/projects/testscale.lua b/libs/SDL2/premake/projects/testscale.lua deleted file mode 100644 index 9e25e6a5..00000000 --- a/libs/SDL2/premake/projects/testscale.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testscale.lua - - This file defines the testscale test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testscale" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "sample.bmp", "icon.bmp" } - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testscale.*" } diff --git a/libs/SDL2/premake/projects/testsem.lua b/libs/SDL2/premake/projects/testsem.lua deleted file mode 100644 index 29995e94..00000000 --- a/libs/SDL2/premake/projects/testsem.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testsem.lua - - This file defines the testsem test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testsem" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testsem.*" } diff --git a/libs/SDL2/premake/projects/testshader.lua b/libs/SDL2/premake/projects/testshader.lua deleted file mode 100644 index 08cec95a..00000000 --- a/libs/SDL2/premake/projects/testshader.lua +++ /dev/null @@ -1,35 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testshader.lua - - This file defines the testshader test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. This project has a - dependency on OpenGL. -]] - -SDL_project "testshader" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "icon.bmp" } - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_defines { "HAVE_OPENGL" } - SDL_dependency "OpenGL" - -- opengl is platform independent - SDL_depfunc "OpenGL" - SDL_files { "/testshader.*" } diff --git a/libs/SDL2/premake/projects/testshape.lua b/libs/SDL2/premake/projects/testshape.lua deleted file mode 100644 index ca5ecefb..00000000 --- a/libs/SDL2/premake/projects/testshape.lua +++ /dev/null @@ -1,32 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testshape.lua - - This file defines the testshape test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. This project has a - unique SDL_copy directive, since it copies from a subdirectory and it copies - all the files of a specific type. -]] - -SDL_project "testshape" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "shapes/*.bmp" } - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testshape.*" } diff --git a/libs/SDL2/premake/projects/testsprite2.lua b/libs/SDL2/premake/projects/testsprite2.lua deleted file mode 100644 index 3f1d284d..00000000 --- a/libs/SDL2/premake/projects/testsprite2.lua +++ /dev/null @@ -1,30 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testsprite2.lua - - This file defines the testsprite2 test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testsprite2" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - -- a list of items to copy from the sourcedir to the destination - SDL_copy { "icon.bmp" } - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testsprite2.*" } diff --git a/libs/SDL2/premake/projects/testspriteminimal.lua b/libs/SDL2/premake/projects/testspriteminimal.lua deleted file mode 100644 index c51c213e..00000000 --- a/libs/SDL2/premake/projects/testspriteminimal.lua +++ /dev/null @@ -1,29 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testspriteminimal.lua - - This file defines the testspriteminimal test project. It depends on the - SDL2main and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testspriteminimal" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testspriteminimal.*" } - SDL_copy { "icon.bmp" } diff --git a/libs/SDL2/premake/projects/teststreaming.lua b/libs/SDL2/premake/projects/teststreaming.lua deleted file mode 100644 index ad3e426a..00000000 --- a/libs/SDL2/premake/projects/teststreaming.lua +++ /dev/null @@ -1,29 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -teststreaming.lua - - This file defines the teststreaming test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "teststreaming" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/teststreaming.*" } - SDL_copy { "moose.dat" } diff --git a/libs/SDL2/premake/projects/testthread.lua b/libs/SDL2/premake/projects/testthread.lua deleted file mode 100644 index 2b223163..00000000 --- a/libs/SDL2/premake/projects/testthread.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testthread.lua - - This file defines the testthread test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testthread" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testthread.*" } diff --git a/libs/SDL2/premake/projects/testtimer.lua b/libs/SDL2/premake/projects/testtimer.lua deleted file mode 100644 index 5bf92fba..00000000 --- a/libs/SDL2/premake/projects/testtimer.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testtimer.lua - - This file defines the testtimer test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testtimer" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testtimer.*" } diff --git a/libs/SDL2/premake/projects/testver.lua b/libs/SDL2/premake/projects/testver.lua deleted file mode 100644 index 346dcc4f..00000000 --- a/libs/SDL2/premake/projects/testver.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testver.lua - - This file defines the testver test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "testver" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/testver.*" } diff --git a/libs/SDL2/premake/projects/testwm2.lua b/libs/SDL2/premake/projects/testwm2.lua deleted file mode 100644 index 65fd3123..00000000 --- a/libs/SDL2/premake/projects/testwm2.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -testwm2.lua - - This file defines the testwm2 test project. It depends on the SDL2main, - SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. -]] - -SDL_project "testwm2" - SDL_kind "ConsoleApp" - SDL_notos "ios|cygwin" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" } - SDL_files { "/testwm2.*" } diff --git a/libs/SDL2/premake/projects/torturethread.lua b/libs/SDL2/premake/projects/torturethread.lua deleted file mode 100644 index 864f49af..00000000 --- a/libs/SDL2/premake/projects/torturethread.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -torturethread.lua - - This file defines the torturethread test project. It depends on the SDL2main - and SDL2 projects. It will not build on iOS. -]] - -SDL_project "torturethread" - SDL_kind "ConsoleApp" - SDL_notos "ios" - SDL_language "C" - SDL_sourcedir "../test" - SDL_projectLocation "tests" - SDL_projectDependencies { "SDL2main", "SDL2" } - SDL_files { "/torturethread.*" } diff --git a/libs/SDL2/premake/projects/touch.lua b/libs/SDL2/premake/projects/touch.lua deleted file mode 100644 index c871ce60..00000000 --- a/libs/SDL2/premake/projects/touch.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -touch.lua - - This file defines the touch demo project for iOS. This project is only - compatible on iOS and depends on SDL2. It is a windowed application. -]] - -SDL_project "touch" - SDL_kind "WindowedApp" - SDL_os "ios" - SDL_language "C" - SDL_sourcedir "../Xcode-iOS/Demos" - SDL_projectLocation "Demos" - SDL_projectDependencies { "SDL2" } - SDL_files { "/src/common.*", "/src/touch.*", "/Info.plist", "/data/stroke.bmp" } diff --git a/libs/SDL2/premake/util/sdl_check_compile.lua b/libs/SDL2/premake/util/sdl_check_compile.lua deleted file mode 100644 index a8a8fc7c..00000000 --- a/libs/SDL2/premake/util/sdl_check_compile.lua +++ /dev/null @@ -1,307 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -sdl_check_compile.lua - - This file provides various utility functions which allow the meta-build - system to perform more complex dependency checking than premake initially - allows. This is done using the (currently) GCC toolchain to build generated - C files which try to import certain headers, link to certain functions, link - to certain libraries, or a combination of the above. It supports providing a - custom source to try and build, link, and/or run per the implementation's - choice, so the possibilities are nearly endless with that this system is - capable of, though it could always do with more flexibility. -]] - - -local cxx = "gcc" -local cxx_flags = "" -local cxx_io_flags = "-o premakecheck.o -c premakecheck.c 2> /dev/null" -local cxx_includes = { } - -local link = "gcc" -local link_flags = "" -local link_io_flags = "-o premakecheck.out premakecheck.o" -local link_end = " 2> /dev/null" - -local run = "./premakecheck.out" -local run_flags = "" -local run_io_flags = " > ./premakecheck.stdout" - -local checked_printf = false -local has_printf = false - --- Set the application used to compile the generated files. -function set_cxx(compiler) - cxx = compiler -end - --- Set custom flags for the compiler. -function set_cxx_flags(flags) - cxx_flags = flags -end - --- Include a search directory for libraries. -local function include_library_dir(dir) - link_flags = link_flags .. "-L" .. dir .. " " -end - --- Include a library to be linked durnig the link step. -local function link_library(lib) - link_flags = link_flags .. "-l" .. lib .. " " -end - --- Reset the link flags. -local function reset_link_flags() - link_flags = "" -end - --- Creates the build command line to be executed. -local function build_compile_line() - return cxx .. " " .. cxx_flags .. " " .. cxx_io_flags -end - --- Creates the link command line to be executed. -local function build_link_line() - return link .. " " .. link_io_flags .. " " .. link_flags .. link_end -end - --- Create the run line to be executed. -local function build_run_line() - return run .. " " .. run_flags .. " " .. run_io_flags -end - --- Builds a list of preprocessor include directives for all the include files --- successfully found so far by these functions, so as to perform automatic --- feature checking for the clientside code. -local function build_includes() - local includes = "" - for _,v in ipairs(cxx_includes) do - includes = includes .. '#include "' .. v .. '"\n' - end - return includes -end - --- Cleanup the generated build environment. -local function cleanup_build() - os.remove("./premakecheck.c") - os.remove("./premakecheck.o") - os.remove("./premakecheck.out") - os.remove("./premakecheck.stdout") -end - --- Check if a source builds, links, and or/runs, where running depends on --- linking and linking depends on building. The return from this function is --- a triple, where the first is a boolean value indicating if it successfully --- was built, the second is a boolean value indicating if it successfully --- linked, and the third represents nil if it was not run or run correctly, or --- the output from the program executed (may be empty for no output). -local function check_build_source(source, link, run) - local file = fileopen("./premakecheck.c", "wt") - file:write(source) - file:close() - local result = os.execute(build_compile_line()) - if not link then - cleanup_build() - if result == 0 then - return true, false, nil -- compile, no link, no run - end - return false, false, nil -- no compile, no link, no run - end - -- try linking, too - if result ~= 0 then - -- can't link if it doesn't compile - cleanup_build() - return false, false, nil -- no compile, no link, no run - end - result = os.execute(build_link_line()) - if not run or result ~= 0 then -- have to link to run - cleanup_build() - return true, result == 0, nil -- compile, maybe link, no run - end - result = os.execute(build_run_line()) - local output = readfile("./premakecheck.stdout", "rt") - cleanup_build() - return true, true, output -- compile, link, ran -end - --- Given C source code, determine whether the source code will compile in the --- present environment. Returns true if the source was successfully compiled, or --- false if otherwise. -function check_cxx_source_compiles(source) - local r1, _, __ = check_build_source(source, false, false) - return r1 -end - --- Given C source code, determine whether the source code can be built into a --- working executable. That is, it will check if the code both compiles and --- links. Returns true if the code was successfully built (compiled and linked), --- or false if otherwise. -function check_cxx_source_builds(source) - local r1, r2, _ = check_build_source(source, true, false) - return r1 and r2 -end - --- Given C source code, attempt to compile, link, and execute the source code. --- This function will return two values. The first is a boolean indicating --- whether the source code was successfully run (meaning it was compiled, built, --- and ran successfully), and the second value returned is the actual output --- from running the application, or nil if it did not run correctly or was not --- built. The output may be an empty string if the code does not print anything --- to stdout. -function check_cxx_source_runs(source) - local r1, r2, r3 = check_build_source(source, true, true) - return r1 and r2 and (r3 ~= nil), r3 -end - --- Given a header file, check whether the header file is visible to the compiler --- in the given environment. Returns a boolean indicating thus. If a header file --- is found in either of these functions, it will be added to a list of headers --- that can be used in subsequent dependency checks. -function check_include_file(inc) - return check_include_files(inc) -end - --- Given a variable list of header files, check whether all of the includes are --- visible in the given environment. Every file must be included in order for --- this function to return true. -function check_include_files(...) - local source = "" - for _, v in ipairs{...} do - source = source .. '#include "' .. v .. '"\n' - end - local result = check_cxx_source_compiles(source) - if result then - for _, v in ipairs{...} do - table.insert(cxx_includes, v) - end - end - return result -end - --- Given a directory, determine whether the directory contains any header files. --- Unfortunately it does assume the extension is .h, but this can be altered in --- future versions of this software. The function returns true if the directory --- (or any of its subdirectories) contain .h files, or false if otherwise (such --- as if the directory does not exist). -function check_include_directory(incDir) - incDir = incDir:gsub("\\", "/"):gsub("//", "/") - if incDir:sub(#incDir, #incDir) ~= "/" then - incDir = incDir .. "/" - end - return #os.matchfiles(incDir .. "**.h") > 0 -end - --- Given a variable list of directories, iteratively check if each one contains --- header files, per the functionality of check_include_directory. This function --- returns true if and only if every listed directory or its subdirectories --- contain .h files. -function check_include_directories(...) - for _, v in ipairs{...} do - if not check_include_directory(v) then - return false - end - end - return true -end - --- Given a function name, attempt to determine whether the function can be found --- within all of the known include files. Known include files are derived from --- the check_include_file(s) functions. -function check_function_exists(func) - local source = build_includes() - source = source .. 'int main(int argc, char **argv) {\n' - source = source .. '\tvoid *check = (void *) ' .. func .. ';\n' - source = source .. '\treturn 0;\n' - return check_cxx_source_builds(source .. '}') -end - --- Given a library, a function that must exist within the library, and an --- include file prototyping the function, this function determines whether those --- three variables are able to build a working executable. That is, if a --- function can be properly linked to using a given library, then the library --- can be assumed to exist. Returns true if and only if the function was --- correctly linked to. -function check_library_exists(lib, func, inc) - local source = build_includes() - if inc ~= nil then - source = source .. '#include "' .. inc .. '"\n' - end - source = source .. 'int main(int argc, char **argv) {\n' - source = source .. '\tvoid *check = (void *) ' .. func .. ';\n' - source = source .. '\treturn 0;\n' - if lib ~= nil then - link_library(lib) - end - local result = check_cxx_source_builds(source .. '}') - reset_link_flags() - return result -end - --- This is a merge variable list version of the check_library_exists function. --- The thing to note with this function is that it will return true for the --- first library found to correctly link to the function. This function is used --- to determine whether the function is found in a list of libraries, not if it --- is found in every one of the libraries. -function check_library_exists_multiple(func, inc, ...) - for _,v in ipairs{...} do - if check_library_exists(v, func, inc) then - return true - end - end - return false -end - --- This is a wrapper for the check_library_exists function that will also --- attempt to locate the library in question, in case it's not in a path the --- compiler is already aware of. This function has the same return consequences --- as check_library_exists. -function check_library_exists_lookup(lib, func, inc) - local dir = os.findlib(lib) - if dir == nil then - return false - end - include_library_dir(dir) - return check_library_exists(lib, func, inc) -end - --- Given a valid C type name, this function generates a program that will print --- the size of the type using the sizeof operator to the console, then parse the --- size to indicate the byte size of the type on this platform. The resulting --- executable is dependent on stdio and the printf function, which it safely --- checks for behind the scenes. If these dependencies are not found for --- whatever reason, this function returns 0, otherwise it returns a proper --- numerical value representing the size of the specified type. -function check_type_size(typename) - if not checked_printf then - checked_printf = true - has_printf = check_include_file("stdio.h") and check_function_exists("printf") - if not has_printf then - print("Warning: cannot check the size of a type without stdio and printf.") - end - end - if not has_printf then - return 0 - end - local source = '#include "stdio.h"\n' - source = source .. 'int main(int argc, char **argv) {\n' - source = source .. '\tprintf("%d", sizeof(' .. typename .. '));\n' - source = source .. '\treturn 0;\n' - local success, result = check_cxx_source_runs(source .. '}'); - if not success then - print("Warning: could not get the size of type: " .. typename) - return 0 - end - return tonumber(result) -end diff --git a/libs/SDL2/premake/util/sdl_dependency_checkers.lua b/libs/SDL2/premake/util/sdl_dependency_checkers.lua deleted file mode 100644 index dc5d9b7f..00000000 --- a/libs/SDL2/premake/util/sdl_dependency_checkers.lua +++ /dev/null @@ -1,204 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -sdl_dependency_checkers.lua - - This script contains a bunch of functions which determine whether certain - dependencies exist on the current platform. These functions are able to use - any and all available utilities for trying to determine both whether the - dependency is available on this platform, and how to build to the dependency. - There are a few limitations with these functions, but many of the limitations - can be mitigated by using the dependency definition functions in the project - definition files. - - Each function in this file, in order to be a valid dependency function, must - return a table with the following entries: - - 'found' = boolean value indicating whether the dependency was found - 'incDirs' = table of include directory strings, or nil if none are needed - 'libDirs' = table of library directory strings, or nil if none are needed - 'libs' = table of libraries to link to, or nil if none are needed - - All functions must be properly registered with the project definition system - in order to be properly referenced by projects. -]] - --- dependency functions must return the following: --- table with an element found, incDirs, libDirs, and libs -function openGLDep() - print("Checking OpenGL dependencies...") - if SDL_getos() == "macosx" then - -- mac should always have support for OpenGL... - return { found = true, libs = { "OpenGL.framework" } } - elseif SDL_getos() == "ios" then - --...unless on iOS - print("Desktop OpenGL is not supported on iOS targets.") - return { found = false, libs = { "OpenGL.framework" } } - elseif SDL_getos() == "cygwin" then - print("OpenGL is not currently supported on Cygwin.") - return { found = false, libDirs = { }, libs = { "OpenGL32" } } - end - local libpath = nil - local libname = nil - if SDL_getos() == "windows" or SDL_getos() == "mingw" then - libpath = os.findlib("OpenGL32") - libname = "OpenGL32" - else -- *nix - libpath = os.findlib("libGL") - libname = "GL" - end - local foundLib = libpath ~= nil - -- another way to possibly find the dependency on windows - --if not foundLib then - -- foundLib, libpath = find_dependency_dir_windows(nil, "C:/Program Files (x86);C:/Program Files", "Microsoft SDKs", "Lib") - --end - if not foundLib then return { found = false } end - if SDL_getos() == "mingw" then - libpath = libpath:gsub("\\", "/"):gsub("//", "/") - end - return { found = foundLib, libDirs = { }, libs = { libname } } -end - -function directXDep() - print("Checking DirectX dependencies...") - -- enable this for more correct searching, but it's much slower - local searchPath = nil --os.getenvpath("ProgramFiles", "ProgramFiles(x86)") - local foundInc, incpath = find_dependency_dir_windows("DXSDK_DIR", searchPath, "DirectX", "Include") - local foundLib, libpath = find_dependency_dir_windows("DXSDK_DIR", searchPath, "DirectX", "Lib/x86") - if not foundInc or not foundLib then return { found = false } end - -- XXX: hacked mingw check... - if foundInc and SDL_getos() == "mingw" then - incpath = incpath:gsub("%$%(DXSDK_DIR%)", os.getenv("DXSDK_DIR")):gsub("\\", "/"):gsub("//", "/") - libpath = libpath:gsub("%$%(DXSDK_DIR%)", os.getenv("DXSDK_DIR")):gsub("\\", "/"):gsub("//", "/") - end - if SDL_getos() == "mingw" then - print("DirectX is not currently supported on MinGW targets.") - return { found = false, incDirs = { incpath }, libDirs = { libpath } } - end - if SDL_getos() == "cygwin" then - print("DirectX is not currently supported on Cygwin targets.") - return { found = false, incDirs = { incpath }, libDirs = { libpath } } - end - return { found = true, incDirs = { incpath }, libDirs = { libpath } } -end - -function dbusDep() - print("Checking for D-Bus support...") - if not check_include_directories("/usr/include/dbus-1.0", "/usr/lib/x86_64-linux-gnu/dbus-1.0/include") then - print("Warning: D-Bus unsupported!") - return { found = false } - end - return { found = true, incDirs = { "/usr/include/dbus-1.0", "/usr/lib/x86_64-linux-gnu/dbus-1.0/include" } } -end - -function alsaDep() - print("Checking for ALSA support...") - if not check_include_files("alsa/asoundlib.h") - or os.findlib("asound") == nil - or not check_library_exists_lookup("asound", "snd_pcm_open", "alsa/asoundlib.h") - or not SDL_assertdepfunc("DLOpen") then - print("Warning: ALSA unsupported!") - return { found = false } - end - return { found = true } -end - -function pulseAudioDep() - print("Checking for PulseAudio support...") - if os.findlib("libpulse-simple") == nil - or not SDL_assertdepfunc("DLOpen") then - print("Warning: PulseAudio unsupported!") - return { found = false } - end - return { found = true } -end - -function esdDep() - print("Checking for ESD support...") - if os.findlib("esd") == nil - or not SDL_assertdepfunc("DLOpen") then - print("Warning: ESD unsupported!") - return { found = false } - end - return { found = true } -end - -function nasDep() - print("Checking for NAS support...") - if not check_include_file("audio/audiolib.h") - or not SDL_assertdepfunc("DLOpen") then - print("Warning: NAS unsupported!") - return { found = false } - end - return { found = true } -end - -function ossDep() - print("Checking for OSS support...") - if not check_cxx_source_compiles([[ - #include - int main() { int arg = SNDCTL_DSP_SETFRAGMENT; return 0; }]]) - and not check_cxx_source_compiles([[ - #include - int main() { int arg = SNDCTL_DSP_SETFRAGMENT; return 0; }]]) then - print("Warning: OSS unsupported!") - return { found = false } - end - return { found = true } -end - -function dlOpenDep() - print("Checking for DLOpen support...") - if not check_library_exists_multiple("dlopen", "dlfcn.h", "dl", "tdl") then - print("Warning: DLOpen unsupported!") - return { found = false } - end - return { found = true, libs = { "dl" } } -end - -function x11Dep() - print("Checking for X11 support...") - for _, v in ipairs { "X11", "Xext", "Xcursor", "Xinerama", "Xi", "Xrandr", "Xrender", "Xss", "Xxf86vm" } do - if os.findlib(v) == nil then - print("Warning: X11 unsupported!") - return { found = false } - end - end - if not check_include_files("X11/Xcursor/Xcursor.h", "X11/extensions/Xinerama.h", - "X11/extensions/XInput2.h", "X11/extensions/Xrandr.h", "X11/extensions/Xrender.h", - "X11/extensions/scrnsaver.h", "X11/extensions/shape.h", "X11/Xlib.h", - "X11/extensions/xf86vmode.h") then - print("Warning: X11 unsupported!") - return { found = false } - end - if not SDL_assertdepfunc("DLOpen") then - print("Warning: X11 unsupported!") - return { found = false } - end - -- XXX: shared memory check... - -- there's a LOT more to check to properly configure X11... - return { found = true, libs = { "X11" } } -end - --- register all of these dependency functions with the definition system -SDL_registerDependencyChecker("OpenGL", openGLDep) -SDL_registerDependencyChecker("DirectX", directXDep) -SDL_registerDependencyChecker("DBus", dbusDep) -SDL_registerDependencyChecker("ALSA", alsaDep) -SDL_registerDependencyChecker("PulseAudio", pulseAudioDep) -SDL_registerDependencyChecker("ESD", esdDep) -SDL_registerDependencyChecker("NAS", nasDep) -SDL_registerDependencyChecker("OSS", ossDep) -SDL_registerDependencyChecker("DLOpen", dlOpenDep) -SDL_registerDependencyChecker("X11", x11Dep) diff --git a/libs/SDL2/premake/util/sdl_depends.lua b/libs/SDL2/premake/util/sdl_depends.lua deleted file mode 100644 index 254eb587..00000000 --- a/libs/SDL2/premake/util/sdl_depends.lua +++ /dev/null @@ -1,74 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - --- This is kept just for windows because the other platforms use different means --- for determining dependence or compatibility. - ---[[ -sdl_depends.lua - - This file simply contains a function for determining whether a dependency - exists on the Windows platform, given a possible environmental variable, - delimited search paths, and a main and/or sub-directory paths for more - elaborate pattern matching. -]] - --- find_dependency_dir_windows(env, main_search_path, main_dir_path) --- Attempt to resolve a dependency (true or false) folder based on either an --- environmental variable, start search path, or both. If both are present, --- the environmental variable will be preferred. If neither are present, this --- function returns false. --- --- Arguments: --- env The name of the environmental variable to treat as a path --- main_search_paths Paths to look for the main directory in --- main_dir_path The a path that must be contained between main_search_path and sub_dir_path --- sub_dir_path The path of the directories that should exist at the searched path -function find_dependency_dir_windows(env, main_search_paths, main_dir_path, sub_dir_path) - if not os.is("windows") then -- if not windows, then fail - return false - end - if env == nil and (main_search_paths == nil or #main_search_paths == 0) then - return false - end - local env_path = nil - local main_path = nil - if env ~= nil then env_path = os.getenv(env) end - local search_table = { n = 0 } - if main_search_paths ~= nil then - for k,main_search_path in ipairs(explode(main_search_paths, ";")) do - local directories = os.matchdirs(main_search_path .. "/**" .. main_dir_path .. "*") - for k,v in pairs(directories) do - table.insert(search_table, v) - end - end - end - if env_path ~= nil then table.insert(search_table, env_path) end - local search_path = table.concat(search_table, ";") - local result_path = os.dirpathsearch(sub_dir_path, search_path, ";") - if result_path == nil then - return false - end - local found_dir = os.isdir(result_path) - local abs_path = path.getabsolute(result_path) - if found_dir and env_path ~= nil then - abs_path = abs_path:gsub("\\", "/") - env_path = env_path:gsub("\\", "/") - local pos = abs_path:indexOf(env_path) - if pos ~= nil then - abs_path = abs_path:sub(1, pos - 1) .. "$(" .. env .. ")/" .. abs_path:sub(pos + #env_path) - end - end - -- we want the path in terms of '/' - return found_dir, abs_path -end diff --git a/libs/SDL2/premake/util/sdl_file.lua b/libs/SDL2/premake/util/sdl_file.lua deleted file mode 100644 index e4fb156c..00000000 --- a/libs/SDL2/premake/util/sdl_file.lua +++ /dev/null @@ -1,141 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -sdl_file.lua - - This function contains a wrapper for the I/O file operations, providing a few - custom functions which simplify the file I/O process (especially useful for - the vast amount of generation used by the meta-build system). -]] - --- Given a filename and open mode (look at io.open for more information), opens --- the file with various contained functions for printing to the file, writing --- to the file, reading from the file, or closing the file. If the filename is --- nil, then this will open a file in a special text mode. In that case, the --- mode is ignored. Returned is an instanced table with all of the --- aforementioned functions. --- --- The print function is associated with textprint/fileprint, the write function --- with textwrite/filewrite, the read function with fileread, and the close --- function with textclose/fileclose. -function fileopen(file, mode) - if file == nil then - return { texth = "", print = textprint, write = textwrite, read = nil, close = textclose } - else - return { fileh = io.open(file, mode), print = fileprint, write = filewrite, read = fileread, close = fileclose } - end -end - --- Given a filename and file mode, reads the entire contents of the file and --- returns the contents as a string. -function readfile(file, mode) - local file = fileopen(file, mode) - local content = file:read() - file:close() - return content -end - --- Given a file, the number of tabs to indent, and a line to print, append the --- line tabbed n times with an appended newline to the end of the input text. -function textprint(f, tabs, line) - for i = 0, tabs - 1, 1 do - f.texth = f.texth .. "\t" - end - f.texth = f.texth .. line .. "\n" -end - --- Given a file, the number of tabs to indent, and a line to print, append the --- line tabbed n times with an appended newline to the end of the input file. -function fileprint(f, tabs, line) - for i = 0, tabs - 1, 1 do - f.fileh:write("\t") - end - f.fileh:write(line .. "\n") -end - --- Given a file and some text, append the text to the end of the input text. -function textwrite(f, text) - f.texth = f.texth .. text -end - --- Given a file and some text, append the text to the end of the input file. -function filewrite(f, text) - f.fileh:write(text) -end - --- Given a file, read all the contents of the file and return them as a string. -function fileread(file) - return file.fileh:read("*all") -end - --- Given a file opened in text mode, return the result of the current file --- operations as a text string. -function textclose(file) - return file.texth -end - --- Given a file opened regularly, close the file handle resource, preventing --- any future I/O operations. -function fileclose(file) - file.fileh:close() -end - --- Given a source path, builds a table containing all directories and recursive --- subdirectories which contain files, and returns the table. Each entry in the --- table will have a '/' at the end of its path, plus they will all be relative --- to the parent source path. The table will contain a single entry with the --- value '/' to indicate the source path itself. -function createDirTable(sourcePath) - local dirs = os.matchdirs(sourcePath.."/**") - for k,d in pairs(dirs) do - dirs[k] = string.sub(d, #sourcePath + 1) .. "/" - end - table.insert(dirs, "/") - return dirs -end - --- This works like os.pathsearch, but for directories. Look at the premake --- documentation for os.pathsearch for more information. -os.dirpathsearch = function(subdir, path, path_delimiter) - for i,p in ipairs(explode(path, path_delimiter)) do - local needle = p .. "/" .. subdir - if os.isdir(needle) then - return needle - end - end - return nil -end - --- Given a variable number of environmental variable names, this will join them --- together based on the current OS path delimeter and quietly ignoring those --- variables which do not exist on this system. The resulting path is always --- normalized for Unix-based path separators, regardless of the system. -os.getenvpath = function(...) - local path = "" - local pathDelimeter = ":" - if os.is("windows") then - pathDelimeter = ";" - end - for i,a in ipairs(arg) do - local value = os.getenv(a) - if value then - if #path > 0 then - path = path .. pathDelimeter - end - path = path .. value - end - end - -- normalize path to unix - return path:gsub("\\", "/"):gsub("//", "/") -end diff --git a/libs/SDL2/premake/util/sdl_gen_config.lua b/libs/SDL2/premake/util/sdl_gen_config.lua deleted file mode 100644 index a0150ac5..00000000 --- a/libs/SDL2/premake/util/sdl_gen_config.lua +++ /dev/null @@ -1,68 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -sdl_gen_config.lua - - Given a series of set configuration values from the project definitions, - this file contains a series of functions that generate valid preprocessor - definitions to enable or disable various features of the SDL2 library. These - definitions are pasted into a template SDL config header file, which is then - saved in the local directory and referenced to in generated project files. - - This file depends on sdl_file.lua. -]] - --- The line that must exist in the template file in order to properly paste --- the generated definitions. -local searchKey = "/%* Paste generated code here %*/\n" - -local configFile, templateFileContents -local insertLocation - --- This function begins config header generation given the name of the generated --- file and the name of the template file to use. -function startGeneration(file, template) - configFile = fileopen(file, "wt") - templateFileContents = readfile(template, "rt") - insertLocation = templateFileContents:find(searchKey) - if insertLocation then - configFile:write(templateFileContents:sub(1, insertLocation - 1)) - end -end - --- Adds a table of configuration values to the generated file. Each --- configuration line is wrapped around a preprocessor definition check, so they --- can be manually overwritten by the developer if necessary. The definition --- pastes string versions of both the key and the value on the line, where --- either is allowed to be empty. That means the table stores key-value pairs. -function addConfig(tbl) - -- if no insert location, don't paste anything - if not insertLocation then return end - for k,v in pairs(tbl) do - configFile:print(0, "#ifndef " .. k) - configFile:print(0, "#define " .. tostring(k) .. " " .. tostring(v)) - configFile:print(0, "#endif") - end -end - --- Finishes the generation and writes the remains of the template file into the --- generated config file. -function endGeneration() - if insertLocation then - configFile:write(templateFileContents:sub(insertLocation + #searchKey - 2)) - else -- write entire file since nothing is being pasted - configFile:write(templateFileContents) - end - configFile:close() -end diff --git a/libs/SDL2/premake/util/sdl_projects.lua b/libs/SDL2/premake/util/sdl_projects.lua deleted file mode 100644 index 7bc752cd..00000000 --- a/libs/SDL2/premake/util/sdl_projects.lua +++ /dev/null @@ -1,461 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -sdl_projects.lua - - This file contains all the functions which are needed to define any project - within the meta-build system. Many of these functions serve as - pseudo-replacements for many similarly named premake functions, and that is - intentional. Even the implementation of these functions are intended to look - similar to regular premake code. These functions serve to dramatically - simplify the project definition process to just a few lines of code, versus - the many more needed for projects defined purely with premake. - - This approach is possible because this meta-build system adds another layer of - indirection to the premake system, creating a sort of 'meta-meta-build' - system. Nevertheless, there is a lot more flexibility because the meta-build - system itself can be used to check for dependencies in a much more complex way - than premake originally intended. All of the functions useful to the project - definition system are contained in this file and are documented. -]] - -projects = { } - -local currentProject = nil -local currentDep = nil -local nextFuncCompat = true -- by default, unless state otherwise changed -local dependencyFunctions = { } -local dependencyResults = { } -- for when the dependencies are executed - --- query whether this function is compatible; resets internal state of --- compatibility to true until SDL_isos is called again -local function oscompat() - local compat = nextFuncCompat - nextFuncCompat = true - return compat -end - --- determine whether the specific OS name is within a pattern. -local function osmatch(name, pattern) - local checks = pattern:explode('|') - for i,v in pairs(checks) do - if name == v then - return true - end - end - return false -end - --- Registers a dependency checker function based on a name. This function is --- used in order to determine compatibility with the current system for a given --- SDL_dependency. See SDL_depfunc for more information. --- --- Specifies a function which will be invoked upon determining whether this --- dependency is valid for the current system setup (ie, whether the system --- has the right architecture, operating system, or even if it's installed). --- The dependency function takes no arguments, but it must return the following --- values: --- --- [includePaths] [libPaths] [inputLibLibraries] --- --- The last three are optional, unless foundDep is true. The name should be --- descriptive of the outside dependency, since it may be shown to the user. --- This function is intended to be used only after invoking SDL_dependency. -function SDL_registerDependencyChecker(name, func) - dependencyFunctions[name:lower()] = func -end - --- Initializes the definition of a SDL project given the name of the project. -function SDL_project(name) - if not oscompat() then return end - currentProject = { } - currentProject.name = name - currentProject.compat = true - projects[name] = currentProject - currentProject.dependencyTree = { } - -- stores which dependencies have already been checked on behalf of this - -- project - currentProject.dependencyValues = { } - currentDep = nil -end - --- Specifies the build kind of the SDL project (e.g. StaticLib, SharedLib, --- ConsoleApp, etc.), based on premake presets. -function SDL_kind(k) - if not oscompat() then return end - currentProject.kind = k -end - --- Specifies which platforms this project supports. Note: this list is not the --- exact list of supported platforms in the generated project. The list of --- platforms this project supports will be the unique list of all combined --- projects for this SDL solution. Thus, only one project needs to actually --- maintain a list. This function is additive, that is, everytime it is called --- it adds it to a unique list of platforms -function SDL_platforms(tbl) - if not oscompat() then return end - if not currentProject.platforms then - currentProject.platforms = { } - end - for k,v in pairs(tbl) do - currentProject.platforms[#currentProject.platforms + 1] = v - end -end - --- Specifies the programming language of the project, such as C or C++. -function SDL_language(k) - if not oscompat() then return end - currentProject.language = k -end - --- Specifies the root directory in which the meta-build system should search for --- source files, given the paths and files added. -function SDL_sourcedir(src) - if not oscompat() then return end - currentProject.sourcedir = src -end - --- Specifies the destination location of where the IDE files related to the --- project should be saved after generation. -function SDL_projectLocation(loc) - if not oscompat() then return end - currentProject.projectLocation = loc -end - --- Specifies a table of files that should be copied from the source directory --- to the end result build directory of the binary file. -function SDL_copy(tbl) - if not oscompat() then return end - currentProject.copy = tbl -end - --- Specifies a list of other SDL projects in this workspace the currently active --- project is dependent on. If the dependent project is a library, the binary --- result will be copied from its directory to the build directory of the --- currently active project automatically. -function SDL_projectDependencies(tbl) - if not oscompat() then return end - currentProject.projectDependencies = tbl -end - --- Specifies a list of compiler-level preprocessor definitions that should be --- set in the resulting project upon compile time. This adds to the current --- table of defines. -function SDL_defines(tbl) - if not oscompat() then return end - if not currentProject.defines then - currentProject.defines = { } - end - for k,v in pairs(tbl) do - currentProject.defines[#currentProject.defines + 1] = v - end -end - --- Initializes an outside dependency this project has, such as X11 or DirectX. --- This function, once invoked, may change the behavior of other SDL --- project-related functions, so be sure to be familiar with all the functions --- and any specified behavior when used around SDL_dependency. -function SDL_dependency(name) - if not oscompat() then return end - currentDep = { nil, compat = true, } - currentDep.name = name - table.insert(currentProject.dependencyTree, currentDep) -end - --- Special function for getting the current OS. This factors in whether the --- metabuild system is in MinGW, Cygwin, or iOS mode. -function SDL_getos() - if _OPTIONS["ios"] ~= nil then - return "ios" - elseif _OPTIONS["mingw"] ~= nil then - return "mingw" - elseif _OPTIONS["cygwin"] ~= nil then - return "cygwin" - end - return os.get() -end - --- Specifies which operating system this dependency targets, such as windows or --- macosx, as per premake presets. -function SDL_os(name) - if not oscompat() then return end - if not currentProject then return end - if not currentDep then - currentProject.opsys = name - currentProject.compat = osmatch(SDL_getos(), name) - else - currentDep.opsys = name - currentDep.compat = osmatch(SDL_getos(), name) - end -end - --- Specifies which operating system this dependency does not targets. This is --- for nearly platform-independent projects or dependencies that will not work --- on specific systems, such as ios. -function SDL_notos(name) - if not oscompat() then return end - if not currentProject then return end - if not currentDep then - currentProject.opsys = "~" .. name - currentProject.compat = not osmatch(SDL_getos(), name) - else - currentDep.opsys = "~" .. name - currentDep.compat = not osmatch(SDL_getos(), name) - end -end - --- Changes the internal state of function compatibility based on whether the --- current os is the one expected; the next function will be affected by this --- change, but no others. The name can be a pattern using '|' to separate --- multiple operating systems, such as: --- SDL_isos("windows|macosx") -function SDL_isos(name) - nextFuncCompat = osmatch(SDL_getos(), name) -end - --- Same as SDL_isos, except it negates the internal state for exclusion --- checking. -function SDL_isnotos(name) - nextFuncCompat = not osmatch(SDL_getos(), name) -end - --- Changes the internal state of function compatibility based on whether the --- current system is running a 64bit Operating System and architecture; the --- next function will be affected by this change, but none thereafter. -function SDL_is64bit() - nextFuncCompat = os.is64bit() -end - --- Same as SDL_is64bit, except it negates the internal state for --- exclusion checking. -function SDL_isnot64bit() - nextFuncCompat = not os.is64bit() -end - --- Look at SDL_depfunc and SDL_notdepfunc for detailed information about this --- function. -local function SDL_depfunc0(funcname, exclude) - if not oscompat() then return end - if not currentDep.compat then return end - local force = _OPTIONS[funcname:lower()] ~= nil - local func = dependencyFunctions[funcname:lower()] - if not func then - print("Warning: could not find dependency function named: " .. funcname) - currentDep.compat = false - return - end - local cachedFuncResults = dependencyResults[funcname:lower()] - local depFound, depInc, depLib, depInput - if cachedFuncResults then - depFound = cachedFuncResults.depFound - -- just skip the rest of the function, the user was already warned - -- exclude mode varies the compatibility slightly - if force then - depFound = true - end - if not depFound and not exclude then - currentDep.compat = false - return - elseif depFound and exclude then - currentDep.compat = false - return - end - depInc = cachedFuncResults.depInc - depLib = cachedFuncResults.depLib - depInput = cachedFuncResults.depInput - else - local result = func() - if result.found then - depFound = result.found - else - depFound = false - end - if force then - depFound = true - end - if result.incDirs then - depInc = result.incDirs - else - depInc = { } - end - if result.libDirs then - depLib = result.libDirs - else - depLib = { } - end - if result.libs then - depInput = result.libs - else - depInput = { } - end - cachedFuncResults = { } - cachedFuncResults.depFound = depFound - cachedFuncResults.depInc = depInc - cachedFuncResults.depLib = depLib - cachedFuncResults.depInput = depInput - dependencyResults[funcname:lower()] = cachedFuncResults - if not depFound and not exclude then - currentDep.compat = false - return - elseif depFound and exclude then - currentDep.compat = false - return - end - end - -- we only want to embed this dependency if we're not in exclude mode - if depFound and not exclude then - local dependency = { } - if not currentDep.includes then - currentDep.includes = { } - end - for k,v in pairs(depInc) do - currentDep.includes[v] = v - end - if not currentDep.libs then - currentDep.libs = { } - end - for k,v in pairs(depLib) do - currentDep.libs[v] = v - end - if not currentDep.links then - currentDep.links = { } - end - for k,v in pairs(depInput) do - currentDep.links[v] = v - end - else -- end of dependency found check - -- if we are not excluding this dependency, then print a warning - -- if not found - if not exclude then - print("Warning: could not find dependency: " .. funcname) - end - currentDep.compat = exclude - end -end - --- Given a dependency name, this function will register the dependency and try --- to pair it with a dependency function that was registered through --- SDL_registerDependencyChecker. If the function is not found, compatibility --- will automatically be dropped for this project and a warning will be printed --- to the standard output. Otherwise, the dependency function will be invoked --- and compatibility for the project will be updated. If the project currently --- is not compatible based on the Operating System or previous dependency, the --- dependency function will not be checked at all and this function will --- silently return. -function SDL_depfunc(funcname) - SDL_depfunc0(funcname, false) -end - --- Same as SDL_depfunc, except this forces dependency on the function failing, --- rather than succeeding. This is useful for situations where two different --- files are required based on whether a dependency is found (such as the --- joystick and haptic systems). -function SDL_notdepfunc(funcname) - SDL_depfunc0(funcname, true) -end - --- Determines whether the specified dependency is supported without actually --- executing the dependency or changing the internal states of the current --- project or dependency definition. This function will only work if the --- dependency has already been checked and its results cached within the --- definition system. This function returns true if the dependency is known to --- be supported, or false if otherwise (or if it cannot be known at this time). -function SDL_assertdepfunc(funcname) - -- if forced, then of course it's on - if _OPTIONS[funcname:lower()] then - return true - end - local results = dependencyResults[funcname:lower()] - if not results or not results.depFound then - -- either not excuted yet, doesn't exist, or wasn't found - print("Warning: required dependency not found: " .. funcname .. - ". Make sure your dependencies are in a logical order.") - return false - end - return true -end - --- Returns a list of currently registered dependencies. The values within the --- table will be sorted, but their names will be lowercased due to internal --- handling of case-insensitive dependency names. -function SDL_getDependencies() - local deps = { } - for k,_ in pairs(dependencyFunctions) do - deps[#deps + 1] = k - end - table.sort(deps) - return deps -end - --- Specifies a list of libraries that should always be linked to in this --- project, regardless of a dependency function. If after a dependency --- declaration, these files will only be included in the project if the --- dependency is compatible with the native system, given SDL_os usage and any --- sort of custom dependency function. -function SDL_links(tbl) - if not oscompat() then return end - if currentDep and not currentDep.compat then return end - if currentProject.customLinks == nil then - currentProject.customLinks = { } - end - for i,v in ipairs(tbl) do - currentProject.customLinks[#currentProject.customLinks + 1] = v - end -end - --- Specifies a list of configuration values that are assigned as preprocessor --- definitions in the SDL configuration header, used to globally configure --- features during the building of the SDL library. If after a dependency --- declaration, these files will only be included in the project if the --- dependency is compatible with the native system, given SDL_os usage and any --- sort of custom dependency function. -function SDL_config(tbl) - if not oscompat() then return end - if not currentDep then - currentProject.config = tbl - return - end - if not currentDep.compat then return end - currentDep.config = tbl -end - --- Specifies a list of paths where all .c, .h, and .m files should be included --- for compiling, where the source directory is the root. If after a dependency --- declaration, these files will only be included in the project if the --- dependency is compatible with the native system, given SDL_os usage and any --- sort of custom dependency function. -function SDL_paths(tbl) - if not oscompat() then return end - if not currentDep then - currentProject.paths = tbl - return - end - if not currentDep.compat then return end - currentDep.paths = tbl -end - --- Specifies a list of files found within the source directory that this project --- should include during compile time. If after a dependency declaration, these --- files will only be included in the project if the dependency is compatible --- with the native system, given SDL_os usage and any sort of custom dependency --- function. -function SDL_files(tbl) - if not oscompat() then return end - if not currentDep then - currentProject.files = tbl - return - end - if not currentDep.compat then return end - currentDep.files = tbl -end diff --git a/libs/SDL2/premake/util/sdl_string.lua b/libs/SDL2/premake/util/sdl_string.lua deleted file mode 100644 index 470d7cd9..00000000 --- a/libs/SDL2/premake/util/sdl_string.lua +++ /dev/null @@ -1,103 +0,0 @@ --- Copyright (C) 1997-2014 Sam Lantinga --- --- This software is provided 'as-is', without any express or implied --- warranty. In no event will the authors be held liable for any damages --- arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, --- including commercial applications, and to alter it and redistribute it --- freely. --- --- Meta-build system using premake created and maintained by --- Benjamin Henning - ---[[ -sdl_string.lua - - Contains a few convenient string utility functions which are not supported in - Lua or not supported as intended. -]] - --- Performs a non-pattern based substring search of one string in another --- string. It's of O(n^2) complexity. It returns nil if the result cannot be --- found, otherwise it returns the starting index of the first found occurrence. -string.indexOf = function(str, substr) - local pos = 1 - local i = 1 - for i = 1, str:len(), 1 do - if str:sub(i, i) == substr:sub(pos, pos) then - -- have we matched the complete string? - if pos == substr:len() then - return i - pos + 1-- starting pos - end - -- matched character...keep going - pos = pos + 1 - else - -- restart, no match - pos = 0 - end - end - if pos == substr:len() then - return i - pos + 1 - end - return nil -- no match -end - --- This is a public-access version of the explode function defined below. -function explode(str, delim) - return str:explode(delim) -end - --- Explodes a string into an array of elements, separated by a non-pattern --- delimiter. This function is part of the string table, allowing for a --- member-based invocation for strings. -string.explode = function(str, delim) - local exploded = { } - local needle = string.find(str, delim) - while needle ~= nil do - table.insert(exploded, string.sub(str, 0, needle - 1)) - str = string.sub(str, needle + 1) - needle = string.find(str, delim) - end - table.insert(exploded, str) - return exploded -end - --- Similar to table.concat, except it supports more advanced token pasting. This --- function is vastly used by the main meta-build script (premake4.lua) to --- generate all the main lines of code for various tables that need to be in the --- generated lua file. --- - tbl: table of values to implode into a string --- - prefix: string to paste before entire result --- - pre: string to always paste before each entry in table --- - post: string to always paste after each entry in table --- - join: string to paste between entries (inclusive) --- - suffix: string to paste after entire result --- Returns the imploded string. -function implode(tbl, prefix, pre, post, join, suffix) - local result = "" - -- not the most efficient way to do this, but... - local itbl = { } - for k,v in pairs(tbl) do - itbl[#itbl + 1] = v - end - for i = 1, #itbl, 1 do - if pre ~= nil then - result = result .. pre - end - result = result .. itbl[i] - if post ~= nil then - result = result .. post - end - if i ~= #itbl then - result = result .. join - end - end - if prefix ~= nil then - result = prefix .. result - end - if suffix ~= nil then - result = result .. suffix - end - return result -end diff --git a/libs/SDL2/src/SDL_assert.c b/libs/SDL2/src/SDL_assert.c index 6a6bf836..98e75844 100644 --- a/libs/SDL2/src/SDL_assert.c +++ b/libs/SDL2/src/SDL_assert.c @@ -39,8 +39,10 @@ #else /* fprintf, _exit(), etc. */ #include #include +#if ! defined(__WINRT__) #include #endif +#endif static SDL_assert_state SDL_PromptAssertion(const SDL_assert_data *data, void *userdata); diff --git a/libs/SDL2/src/SDL_log.c b/libs/SDL2/src/SDL_log.c index 8cd2483c..39aa3e4b 100644 --- a/libs/SDL2/src/SDL_log.c +++ b/libs/SDL2/src/SDL_log.c @@ -20,7 +20,7 @@ */ #include "./SDL_internal.h" -#if defined(__WIN32__) +#if defined(__WIN32__) || defined(__WINRT__) #include "core/windows/SDL_windows.h" #endif @@ -318,13 +318,15 @@ static void SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, const char *message) { -#if defined(__WIN32__) +#if defined(__WIN32__) || defined(__WINRT__) /* Way too many allocations here, urgh */ /* Note: One can't call SDL_SetError here, since that function itself logs. */ { char *output; size_t length; LPTSTR tstr; + +#ifndef __WINRT__ BOOL attachResult; DWORD attachError; unsigned long charsWritten; @@ -356,6 +358,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, stderrHandle = GetStdHandle(STD_ERROR_HANDLE); } } +#endif /* ifndef __WINRT__ */ length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1; output = SDL_stack_alloc(char, length); @@ -365,6 +368,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, /* Output to debugger */ OutputDebugString(tstr); +#ifndef __WINRT__ /* Screen output to stderr, if console was attached. */ if (consoleAttached == 1) { if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) { @@ -374,6 +378,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, OutputDebugString(TEXT("Insufficient heap memory to write message\r\n")); } } +#endif /* ifndef __WINRT__ */ SDL_free(tstr); SDL_stack_free(output); diff --git a/libs/SDL2/src/atomic/SDL_spinlock.c b/libs/SDL2/src/atomic/SDL_spinlock.c index 5edeb1d7..2d8446dc 100644 --- a/libs/SDL2/src/atomic/SDL_spinlock.c +++ b/libs/SDL2/src/atomic/SDL_spinlock.c @@ -20,7 +20,7 @@ */ #include "../SDL_internal.h" -#ifdef __WIN32__ +#if defined(__WIN32__) || defined(__WINRT__) #include "../core/windows/SDL_windows.h" #endif diff --git a/libs/SDL2/src/audio/directsound/directx.h b/libs/SDL2/src/audio/directsound/directx.h index 963d2b88..472a0ee0 100644 --- a/libs/SDL2/src/audio/directsound/directx.h +++ b/libs/SDL2/src/audio/directsound/directx.h @@ -1,3 +1,23 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ #ifndef _directx_h #define _directx_h @@ -78,4 +98,5 @@ #include #endif /* _directx_h */ + /* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/audio/winmm/SDL_winmm.c b/libs/SDL2/src/audio/winmm/SDL_winmm.c index 2de9e76f..88a8154e 100644 --- a/libs/SDL2/src/audio/winmm/SDL_winmm.c +++ b/libs/SDL2/src/audio/winmm/SDL_winmm.c @@ -98,12 +98,12 @@ FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance, static int SetMMerror(char *function, MMRESULT code) { - size_t len; + int len; char errbuf[MAXERRORLENGTH]; wchar_t werrbuf[MAXERRORLENGTH]; SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function); - len = SDL_strlen(errbuf); + len = SDL_static_cast(int, SDL_strlen(errbuf)); waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len); WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len, @@ -196,7 +196,7 @@ WINMM_CloseDevice(_THIS) } static SDL_bool -PrepWaveFormat(_THIS, UINT_PTR devId, WAVEFORMATEX *pfmt, const int iscapture) +PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture) { SDL_zerop(pfmt); @@ -226,13 +226,13 @@ WINMM_OpenDevice(_THIS, const char *devname, int iscapture) int valid_datatype = 0; MMRESULT result; WAVEFORMATEX waveformat; - UINT_PTR devId = WAVE_MAPPER; /* WAVE_MAPPER == choose system's default */ + UINT devId = WAVE_MAPPER; /* WAVE_MAPPER == choose system's default */ char *utf8 = NULL; - int i; + UINT i; if (devname != NULL) { /* specific device requested? */ if (iscapture) { - const int devcount = (int) waveInGetNumDevs(); + const UINT devcount = waveInGetNumDevs(); WAVEINCAPS caps; for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) { result = waveInGetDevCaps(i, &caps, sizeof (caps)); @@ -241,11 +241,11 @@ WINMM_OpenDevice(_THIS, const char *devname, int iscapture) else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL) continue; else if (SDL_strcmp(devname, utf8) == 0) - devId = (UINT_PTR) i; + devId = i; SDL_free(utf8); } } else { - const int devcount = (int) waveOutGetNumDevs(); + const UINT devcount = waveOutGetNumDevs(); WAVEOUTCAPS caps; for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) { result = waveOutGetDevCaps(i, &caps, sizeof (caps)); @@ -254,7 +254,7 @@ WINMM_OpenDevice(_THIS, const char *devname, int iscapture) else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL) continue; else if (SDL_strcmp(devname, utf8) == 0) - devId = (UINT_PTR) i; + devId = i; SDL_free(utf8); } } diff --git a/libs/SDL2/src/audio/xaudio2/SDL_xaudio2.c b/libs/SDL2/src/audio/xaudio2/SDL_xaudio2.c index a2ac16db..a1a18df6 100644 --- a/libs/SDL2/src/audio/xaudio2/SDL_xaudio2.c +++ b/libs/SDL2/src/audio/xaudio2/SDL_xaudio2.c @@ -18,6 +18,32 @@ misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ + +/* WinRT NOTICE: + + A few changes to SDL's XAudio2 backend were warranted by API + changes to Windows. Many, but not all of these are documented by Microsoft + at: + http://blogs.msdn.com/b/chuckw/archive/2012/04/02/xaudio2-and-windows-8-consumer-preview.aspx + + 1. Windows' thread synchronization function, CreateSemaphore, was removed + from WinRT. SDL's semaphore API was substituted instead. + 2. The method calls, IXAudio2::GetDeviceCount and IXAudio2::GetDeviceDetails + were removed from the XAudio2 API. Microsoft is telling developers to + use APIs in Windows::Foundation instead. + For SDL, the missing methods were reimplemented using the APIs Microsoft + said to use. + 3. CoInitialize and CoUninitialize are not available in WinRT. + These calls were removed, as COM will have been initialized earlier, + at least by the call to the WinRT app's main function + (aka 'int main(Platform::Array^)). (DLudwig: + This was my understanding of how WinRT: the 'main' function uses + a tag of [MTAThread], which should initialize COM. My understanding + of COM is somewhat limited, and I may be incorrect here.) + 4. IXAudio2::CreateMasteringVoice changed its integer-based 'DeviceIndex' + argument to a string-based one, 'szDeviceId'. In WinRT, the + string-based argument will be used. +*/ #include "../../SDL_internal.h" #if SDL_AUDIO_DRIVER_XAUDIO2 @@ -31,6 +57,9 @@ #ifdef __GNUC__ /* The configure script already did any necessary checking */ # define SDL_XAUDIO2_HAS_SDK 1 +#elif defined(__WINRT__) +/* WinRT always has access to the .the XAudio 2 SDK */ +# define SDL_XAUDIO2_HAS_SDK #else /* XAudio2 exists as of the March 2008 DirectX SDK The XAudio2 implementation available in the Windows 8 SDK targets Windows 8 and newer. @@ -42,16 +71,36 @@ #else # define SDL_XAUDIO2_HAS_SDK 1 #endif -#endif /* __GNUC__ */ +#endif #ifdef SDL_XAUDIO2_HAS_SDK +/* Check to see if we're compiling for XAudio 2.8, or higher. */ +#ifdef WINVER +#if WINVER >= 0x0602 /* Windows 8 SDK or higher? */ +#define SDL_XAUDIO2_WIN8 1 +#endif +#endif + +/* The XAudio header file, when #include'd on WinRT, will only compile in C++ + files, but not C. A few preprocessor-based hacks are defined below in order + to get xaudio2.h to compile in the C/non-C++ file, SDL_xaudio2.c. + */ +#ifdef __WINRT__ +#define uuid(x) +#define DX_BUILD +#endif + #define INITGUID 1 #include /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *this +#ifdef __WINRT__ +#include "SDL_xaudio2_winrthelpers.h" +#endif + /* Fixes bug 1210 where some versions of gcc need named parameters */ #ifdef __GNUC__ #ifdef THIS @@ -69,7 +118,7 @@ struct SDL_PrivateAudioData IXAudio2 *ixa2; IXAudio2SourceVoice *source; IXAudio2MasteringVoice *mastering; - HANDLE semaphore; + SDL_sem * semaphore; Uint8 *mixbuf; int mixlen; Uint8 *nextbuf; @@ -114,7 +163,7 @@ VoiceCBOnBufferEnd(THIS_ void *data) { /* Just signal the SDL audio thread and get out of XAudio2's way. */ SDL_AudioDevice *this = (SDL_AudioDevice *) data; - ReleaseSemaphore(this->hidden->semaphore, 1, NULL); + SDL_SemPost(this->hidden->semaphore); } static void STDMETHODCALLTYPE @@ -180,7 +229,7 @@ static void XAUDIO2_WaitDevice(_THIS) { if (this->enabled) { - WaitForSingleObject(this->hidden->semaphore, INFINITE); + SDL_SemWait(this->hidden->semaphore); } } @@ -191,10 +240,18 @@ XAUDIO2_WaitDone(_THIS) XAUDIO2_VOICE_STATE state; SDL_assert(!this->enabled); /* flag that stops playing. */ IXAudio2SourceVoice_Discontinuity(source); +#if SDL_XAUDIO2_WIN8 + IXAudio2SourceVoice_GetState(source, &state, 0); +#else IXAudio2SourceVoice_GetState(source, &state); +#endif while (state.BuffersQueued > 0) { - WaitForSingleObject(this->hidden->semaphore, INFINITE); + SDL_SemWait(this->hidden->semaphore); +#if SDL_XAUDIO2_WIN8 + IXAudio2SourceVoice_GetState(source, &state, 0); +#else IXAudio2SourceVoice_GetState(source, &state); +#endif } } @@ -223,7 +280,7 @@ XAUDIO2_CloseDevice(_THIS) } SDL_free(this->hidden->mixbuf); if (this->hidden->semaphore != NULL) { - CloseHandle(this->hidden->semaphore); + SDL_DestroySemaphore(this->hidden->semaphore); } SDL_free(this->hidden); @@ -240,7 +297,11 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); IXAudio2 *ixa2 = NULL; IXAudio2SourceVoice *source = NULL; +#if defined(SDL_XAUDIO2_WIN8) + LPCWSTR devId = NULL; +#else UINT32 devId = 0; /* 0 == system default device. */ +#endif static IXAudio2VoiceCallbackVtbl callbacks_vtable = { VoiceCBOnVoiceProcessPassStart, @@ -260,6 +321,18 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) return SDL_SetError("XAudio2: XAudio2Create() failed at open."); } + /* + XAUDIO2_DEBUG_CONFIGURATION debugConfig; + debugConfig.TraceMask = XAUDIO2_LOG_ERRORS; //XAUDIO2_LOG_WARNINGS | XAUDIO2_LOG_DETAIL | XAUDIO2_LOG_FUNC_CALLS | XAUDIO2_LOG_TIMING | XAUDIO2_LOG_LOCKS | XAUDIO2_LOG_MEMORY | XAUDIO2_LOG_STREAMING; + debugConfig.BreakMask = XAUDIO2_LOG_ERRORS; //XAUDIO2_LOG_WARNINGS; + debugConfig.LogThreadID = TRUE; + debugConfig.LogFileline = TRUE; + debugConfig.LogFunctionName = TRUE; + debugConfig.LogTiming = TRUE; + ixa2->SetDebugConfiguration(&debugConfig); + */ + +#if ! defined(__WINRT__) if (devname != NULL) { UINT32 devcount = 0; UINT32 i = 0; @@ -288,6 +361,7 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) return SDL_SetError("XAudio2: Requested device not found."); } } +#endif /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) @@ -299,7 +373,7 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) SDL_memset(this->hidden, 0, (sizeof *this->hidden)); this->hidden->ixa2 = ixa2; - this->hidden->semaphore = CreateSemaphore(NULL, 1, 2, NULL); + this->hidden->semaphore = SDL_CreateSemaphore(1); if (this->hidden->semaphore == NULL) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: CreateSemaphore() failed!"); @@ -342,9 +416,15 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) stereo output to appropriate surround sound configurations instead of clamping to 2 channels, even though we'll configure the Source Voice for whatever number of channels you supply. */ +#if SDL_XAUDIO2_WIN8 + result = IXAudio2_CreateMasteringVoice(ixa2, &this->hidden->mastering, + XAUDIO2_DEFAULT_CHANNELS, + this->spec.freq, 0, devId, NULL, AudioCategory_GameEffects); +#else result = IXAudio2_CreateMasteringVoice(ixa2, &this->hidden->mastering, XAUDIO2_DEFAULT_CHANNELS, this->spec.freq, 0, devId, NULL); +#endif if (result != S_OK) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Couldn't create mastering voice"); @@ -363,11 +443,23 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) waveformat.nChannels * (waveformat.wBitsPerSample / 8); waveformat.nAvgBytesPerSec = waveformat.nSamplesPerSec * waveformat.nBlockAlign; + waveformat.cbSize = sizeof(waveformat); +#ifdef __WINRT__ + // DLudwig: for now, make XAudio2 do sample rate conversion, just to + // get the loopwave test to work. + // + // TODO, WinRT: consider removing WinRT-specific source-voice creation code from SDL_xaudio2.c + result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat, + 0, + 1.0f, &callbacks, NULL, NULL); +#else result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat, XAUDIO2_VOICE_NOSRC | XAUDIO2_VOICE_NOPITCH, 1.0f, &callbacks, NULL, NULL); + +#endif if (result != S_OK) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Couldn't create source voice"); @@ -393,7 +485,9 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) static void XAUDIO2_Deinitialize(void) { +#if defined(__WIN32__) WIN_CoUninitialize(); +#endif } #endif /* SDL_XAUDIO2_HAS_SDK */ @@ -408,13 +502,18 @@ XAUDIO2_Init(SDL_AudioDriverImpl * impl) #else /* XAudio2Create() is a macro that uses COM; we don't load the .dll */ IXAudio2 *ixa2 = NULL; +#if defined(__WIN32__) + // TODO, WinRT: Investigate using CoInitializeEx here if (FAILED(WIN_CoInitialize())) { SDL_SetError("XAudio2: CoInitialize() failed"); return 0; } +#endif if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) { +#if defined(__WIN32__) WIN_CoUninitialize(); +#endif SDL_SetError("XAudio2: XAudio2Create() failed at initialization"); return 0; /* not available. */ } diff --git a/libs/SDL2/src/audio/xaudio2/SDL_xaudio2_winrthelpers.cpp b/libs/SDL2/src/audio/xaudio2/SDL_xaudio2_winrthelpers.cpp new file mode 100644 index 00000000..69eb5ad1 --- /dev/null +++ b/libs/SDL2/src/audio/xaudio2/SDL_xaudio2_winrthelpers.cpp @@ -0,0 +1,90 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#include +#include "SDL_xaudio2_winrthelpers.h" + +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP +using Windows::Devices::Enumeration::DeviceClass; +using Windows::Devices::Enumeration::DeviceInformation; +using Windows::Devices::Enumeration::DeviceInformationCollection; +#endif + +extern "C" HRESULT __cdecl IXAudio2_GetDeviceCount(IXAudio2 * ixa2, UINT32 * devcount) +{ +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + // There doesn't seem to be any audio device enumeration on Windows Phone. + // In lieu of this, just treat things as if there is one and only one + // audio device. + *devcount = 1; + return S_OK; +#else + // TODO, WinRT: make xaudio2 device enumeration only happen once, and in the background + auto operation = DeviceInformation::FindAllAsync(DeviceClass::AudioRender); + while (operation->Status != Windows::Foundation::AsyncStatus::Completed) + { + } + + DeviceInformationCollection^ devices = operation->GetResults(); + *devcount = devices->Size; + return S_OK; +#endif +} + +extern "C" HRESULT IXAudio2_GetDeviceDetails(IXAudio2 * unused, UINT32 index, XAUDIO2_DEVICE_DETAILS * details) +{ +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + // Windows Phone doesn't seem to have the same device enumeration APIs that + // Windows 8/RT has, or it doesn't have them at all. In lieu of this, + // just treat things as if there is one, and only one, default device. + if (index != 0) + { + return XAUDIO2_E_INVALID_CALL; + } + + if (details) + { + wcsncpy_s(details->DeviceID, ARRAYSIZE(details->DeviceID), L"default", _TRUNCATE); + wcsncpy_s(details->DisplayName, ARRAYSIZE(details->DisplayName), L"default", _TRUNCATE); + } + return S_OK; +#else + auto operation = DeviceInformation::FindAllAsync(DeviceClass::AudioRender); + while (operation->Status != Windows::Foundation::AsyncStatus::Completed) + { + } + + DeviceInformationCollection^ devices = operation->GetResults(); + if (index >= devices->Size) + { + return XAUDIO2_E_INVALID_CALL; + } + + DeviceInformation^ d = devices->GetAt(index); + if (details) + { + wcsncpy_s(details->DeviceID, ARRAYSIZE(details->DeviceID), d->Id->Data(), _TRUNCATE); + wcsncpy_s(details->DisplayName, ARRAYSIZE(details->DisplayName), d->Name->Data(), _TRUNCATE); + } + return S_OK; +#endif +} diff --git a/libs/SDL2/src/audio/xaudio2/SDL_xaudio2_winrthelpers.h b/libs/SDL2/src/audio/xaudio2/SDL_xaudio2_winrthelpers.h new file mode 100644 index 00000000..3db04cf9 --- /dev/null +++ b/libs/SDL2/src/audio/xaudio2/SDL_xaudio2_winrthelpers.h @@ -0,0 +1,70 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +// +// Re-implementation of methods removed from XAudio2 (in WinRT): +// + +typedef struct XAUDIO2_DEVICE_DETAILS +{ + WCHAR DeviceID[256]; + WCHAR DisplayName[256]; + /* Other fields exist in the pre-Windows 8 version of this struct, however + they weren't used by SDL, so they weren't added. + */ +} XAUDIO2_DEVICE_DETAILS; + + +#ifdef __cplusplus +extern "C" { +#endif + +HRESULT IXAudio2_GetDeviceCount(IXAudio2 * unused, UINT32 * devcount); +HRESULT IXAudio2_GetDeviceDetails(IXAudio2 * unused, UINT32 index, XAUDIO2_DEVICE_DETAILS * details); + +#ifdef __cplusplus +} +#endif + + +// +// C-style macros to call XAudio2's methods in C++: +// +#ifdef __cplusplus +/* +#define IXAudio2_CreateMasteringVoice(A, B, C, D, E, F, G) (A)->CreateMasteringVoice((B), (C), (D), (E), (F), (G)) +#define IXAudio2_CreateSourceVoice(A, B, C, D, E, F, G, H) (A)->CreateSourceVoice((B), (C), (D), (E), (F), (G), (H)) +#define IXAudio2_QueryInterface(A, B, C) (A)->QueryInterface((B), (C)) +#define IXAudio2_Release(A) (A)->Release() +#define IXAudio2_StartEngine(A) (A)->StartEngine() +#define IXAudio2_StopEngine(A) (A)->StopEngine() + +#define IXAudio2MasteringVoice_DestroyVoice(A) (A)->DestroyVoice() + +#define IXAudio2SourceVoice_DestroyVoice(A) (A)->DestroyVoice() +#define IXAudio2SourceVoice_Discontinuity(A) (A)->Discontinuity() +#define IXAudio2SourceVoice_FlushSourceBuffers(A) (A)->FlushSourceBuffers() +#define IXAudio2SourceVoice_GetState(A, B) (A)->GetState((B)) +#define IXAudio2SourceVoice_Start(A, B, C) (A)->Start((B), (C)) +#define IXAudio2SourceVoice_Stop(A, B, C) (A)->Stop((B), (C)) +#define IXAudio2SourceVoice_SubmitSourceBuffer(A, B, C) (A)->SubmitSourceBuffer((B), (C)) +*/ +#endif // ifdef __cplusplus diff --git a/libs/SDL2/src/core/windows/SDL_windows.c b/libs/SDL2/src/core/windows/SDL_windows.c index 25a1c4f2..16934d5e 100644 --- a/libs/SDL2/src/core/windows/SDL_windows.c +++ b/libs/SDL2/src/core/windows/SDL_windows.c @@ -20,21 +20,21 @@ */ #include "../../SDL_internal.h" -#ifdef __WIN32__ +#if defined(__WIN32__) || defined(__WINRT__) #include "SDL_windows.h" #include "SDL_error.h" #include "SDL_assert.h" -#include /* for CoInitialize/CoUninitialize */ +#include /* for CoInitialize/CoUninitialize (Win32 only) */ /* Sets an error message based on GetLastError() */ int -WIN_SetError(const char *prefix) +WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr) { TCHAR buffer[1024]; char *message; - FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, + FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, hr, 0, buffer, SDL_arraysize(buffer), NULL); message = WIN_StringToUTF8(buffer); SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message); @@ -42,6 +42,13 @@ WIN_SetError(const char *prefix) return -1; } +/* Sets an error message based on GetLastError() */ +int +WIN_SetError(const char *prefix) +{ + return WIN_SetErrorFromHRESULT(prefix, GetLastError()); +} + HRESULT WIN_CoInitialize(void) { @@ -50,6 +57,14 @@ WIN_CoInitialize(void) If you need multi-threaded mode, call CoInitializeEx() before SDL_Init() */ +#ifdef __WINRT__ + /* DLudwig: On WinRT, it is assumed that COM was initialized in main(). + CoInitializeEx is available (not CoInitialize though), however + on WinRT, main() is typically declared with the [MTAThread] + attribute, which, AFAIK, should initialize COM. + */ + return S_OK; +#else HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); if (hr == RPC_E_CHANGED_MODE) { hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); @@ -62,12 +77,15 @@ WIN_CoInitialize(void) } return hr; +#endif } void WIN_CoUninitialize(void) { +#ifndef __WINRT__ CoUninitialize(); +#endif } #endif /* __WIN32__ */ diff --git a/libs/SDL2/src/core/windows/SDL_windows.h b/libs/SDL2/src/core/windows/SDL_windows.h index 4a24111a..45c9d734 100644 --- a/libs/SDL2/src/core/windows/SDL_windows.h +++ b/libs/SDL2/src/core/windows/SDL_windows.h @@ -24,6 +24,7 @@ #ifndef _INCLUDED_WINDOWS_H #define _INCLUDED_WINDOWS_H +#if defined(__WIN32__) #define WIN32_LEAN_AND_MEAN #define STRICT #ifndef UNICODE @@ -31,6 +32,7 @@ #endif #undef _WIN32_WINNT #define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */ +#endif #include @@ -44,6 +46,9 @@ #define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1) #endif +/* Sets an error message based on a given HRESULT */ +extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr); + /* Sets an error message based on GetLastError(). Always return -1. */ extern int WIN_SetError(const char *prefix); diff --git a/libs/SDL2/src/core/winrt/SDL_winrtapp_common.cpp b/libs/SDL2/src/core/winrt/SDL_winrtapp_common.cpp new file mode 100644 index 00000000..0758ad92 --- /dev/null +++ b/libs/SDL2/src/core/winrt/SDL_winrtapp_common.cpp @@ -0,0 +1,37 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#include "SDL_system.h" +#include "SDL_winrtapp_direct3d.h" +#include "SDL_winrtapp_xaml.h" + +int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL; + +extern "C" DECLSPEC int +SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel) +{ + if (xamlBackgroundPanel) { + return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel); + } else { + return SDL_WinRTInitNonXAMLApp(mainFunction); + } +} diff --git a/libs/SDL2/src/core/winrt/SDL_winrtapp_common.h b/libs/SDL2/src/core/winrt/SDL_winrtapp_common.h new file mode 100644 index 00000000..e49e615e --- /dev/null +++ b/libs/SDL2/src/core/winrt/SDL_winrtapp_common.h @@ -0,0 +1,31 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +#ifndef _SDL_winrtapp_common_h +#define _SDL_winrtapp_common_h + +/* A pointer to the app's C-style main() function (which is a different + function than the WinRT app's actual entry point). + */ +extern int (*WINRT_SDLAppEntryPoint)(int, char **); + +#endif // ifndef _SDL_winrtapp_common_h diff --git a/libs/SDL2/src/core/winrt/SDL_winrtapp_direct3d.cpp b/libs/SDL2/src/core/winrt/SDL_winrtapp_direct3d.cpp new file mode 100644 index 00000000..2fd20a89 --- /dev/null +++ b/libs/SDL2/src/core/winrt/SDL_winrtapp_direct3d.cpp @@ -0,0 +1,699 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +/* Standard C++11 includes */ +#include +#include +#include +using namespace std; + + +/* Windows includes */ +#include "ppltasks.h" +using namespace concurrency; +using namespace Windows::ApplicationModel; +using namespace Windows::ApplicationModel::Core; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::Devices::Input; +using namespace Windows::Graphics::Display; +using namespace Windows::Foundation; +using namespace Windows::System; +using namespace Windows::UI::Core; +using namespace Windows::UI::Input; + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP +using namespace Windows::Phone::UI::Input; +#endif + + +/* SDL includes */ +extern "C" { +#include "../../SDL_internal.h" +#include "SDL_assert.h" +#include "SDL_events.h" +#include "SDL_hints.h" +#include "SDL_log.h" +#include "SDL_main.h" +#include "SDL_stdinc.h" +#include "SDL_render.h" +#include "../../video/SDL_sysvideo.h" +//#include "../../SDL_hints_c.h" +#include "../../events/SDL_events_c.h" +#include "../../events/SDL_keyboard_c.h" +#include "../../events/SDL_mouse_c.h" +#include "../../events/SDL_windowevents_c.h" +#include "../../render/SDL_sysrender.h" +#include "../windows/SDL_windows.h" +} + +#include "../../video/winrt/SDL_winrtevents_c.h" +#include "../../video/winrt/SDL_winrtvideo_cpp.h" +#include "SDL_winrtapp_common.h" +#include "SDL_winrtapp_direct3d.h" + + +// Compile-time debugging options: +// To enable, uncomment; to disable, comment them out. +//#define LOG_POINTER_EVENTS 1 +//#define LOG_WINDOW_EVENTS 1 +//#define LOG_ORIENTATION_EVENTS 1 + + +// HACK, DLudwig: record a reference to the global, WinRT 'app'/view. +// SDL/WinRT will use this throughout its code. +// +// TODO, WinRT: consider replacing SDL_WinRTGlobalApp with something +// non-global, such as something created inside +// SDL_InitSubSystem(SDL_INIT_VIDEO), or something inside +// SDL_CreateWindow(). +SDL_WinRTApp ^ SDL_WinRTGlobalApp = nullptr; + +ref class SDLApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource +{ +public: + virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView(); +}; + +IFrameworkView^ SDLApplicationSource::CreateView() +{ + // TODO, WinRT: see if this function (CreateView) can ever get called + // more than once. For now, just prevent it from ever assigning + // SDL_WinRTGlobalApp more than once. + SDL_assert(!SDL_WinRTGlobalApp); + SDL_WinRTApp ^ app = ref new SDL_WinRTApp(); + if (!SDL_WinRTGlobalApp) + { + SDL_WinRTGlobalApp = app; + } + return app; +} + +int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **)) +{ + WINRT_SDLAppEntryPoint = mainFunction; + auto direct3DApplicationSource = ref new SDLApplicationSource(); + CoreApplication::Run(direct3DApplicationSource); + return 0; +} + +static void WINRT_SetDisplayOrientationsPreference(void *userdata, const char *name, const char *oldValue, const char *newValue) +{ + SDL_assert(SDL_strcmp(name, SDL_HINT_ORIENTATIONS) == 0); + + // Start with no orientation flags, then add each in as they're parsed + // from newValue. + unsigned int orientationFlags = 0; + if (newValue) { + std::istringstream tokenizer(newValue); + while (!tokenizer.eof()) { + std::string orientationName; + std::getline(tokenizer, orientationName, ' '); + if (orientationName == "LandscapeLeft") { + orientationFlags |= (unsigned int) DisplayOrientations::LandscapeFlipped; + } else if (orientationName == "LandscapeRight") { + orientationFlags |= (unsigned int) DisplayOrientations::Landscape; + } else if (orientationName == "Portrait") { + orientationFlags |= (unsigned int) DisplayOrientations::Portrait; + } else if (orientationName == "PortraitUpsideDown") { + orientationFlags |= (unsigned int) DisplayOrientations::PortraitFlipped; + } + } + } + + // If no valid orientation flags were specified, use a reasonable set of defaults: + if (!orientationFlags) { + // TODO, WinRT: consider seeing if an app's default orientation flags can be found out via some API call(s). + orientationFlags = (unsigned int) ( \ + DisplayOrientations::Landscape | + DisplayOrientations::LandscapeFlipped | + DisplayOrientations::Portrait | + DisplayOrientations::PortraitFlipped); + } + + // Set the orientation/rotation preferences. Please note that this does + // not constitute a 100%-certain lock of a given set of possible + // orientations. According to Microsoft's documentation on WinRT [1] + // when a device is not capable of being rotated, Windows may ignore + // the orientation preferences, and stick to what the device is capable of + // displaying. + // + // [1] Documentation on the 'InitialRotationPreference' setting for a + // Windows app's manifest file describes how some orientation/rotation + // preferences may be ignored. See + // http://msdn.microsoft.com/en-us/library/windows/apps/hh700343.aspx + // for details. Microsoft's "Display orientation sample" also gives an + // outline of how Windows treats device rotation + // (http://code.msdn.microsoft.com/Display-Orientation-Sample-19a58e93). +#if NTDDI_VERSION > NTDDI_WIN8 + DisplayInformation::AutoRotationPreferences = (DisplayOrientations) orientationFlags; +#else + DisplayProperties::AutoRotationPreferences = (DisplayOrientations) orientationFlags; +#endif +} + +static void +WINRT_ProcessWindowSizeChange() +{ + // Make the new window size be the one true fullscreen mode. + // This change was initially done, in part, to allow the Direct3D 11.1 + // renderer to receive window-resize events as a device rotates. + // Before, rotating a device from landscape, to portrait, and then + // back to landscape would cause the Direct3D 11.1 swap buffer to + // not get resized appropriately. SDL would, on the rotation from + // landscape to portrait, re-resize the SDL window to it's initial + // size (landscape). On the subsequent rotation, SDL would drop the + // window-resize event as it appeared the SDL window didn't change + // size, and the Direct3D 11.1 renderer wouldn't resize its swap + // chain. + SDL_DisplayMode newDisplayMode; + if (WINRT_CalcDisplayModeUsingNativeWindow(&newDisplayMode) != 0) { + return; + } + + // Make note of the old display mode, and it's old driverdata. + SDL_DisplayMode oldDisplayMode; + SDL_zero(oldDisplayMode); + if (WINRT_GlobalSDLVideoDevice) { + oldDisplayMode = WINRT_GlobalSDLVideoDevice->displays[0].desktop_mode; + } + + // Setup the new display mode in the appropriate spots. + if (WINRT_GlobalSDLVideoDevice) { + // Make a full copy of the display mode for display_modes[0], + // one with with a separately malloced 'driverdata' field. + // SDL_VideoQuit(), if called, will attempt to free the driverdata + // fields in 'desktop_mode' and each entry in the 'display_modes' + // array. + if (WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0].driverdata) { + // Free the previous mode's memory + SDL_free(WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0].driverdata); + WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0].driverdata = NULL; + } + if (WINRT_DuplicateDisplayMode(&(WINRT_GlobalSDLVideoDevice->displays[0].display_modes[0]), &newDisplayMode) != 0) { + // Uh oh, something went wrong. A malloc call probably failed. + SDL_free(newDisplayMode.driverdata); + return; + } + + // Install 'newDisplayMode' into 'current_mode' and 'desktop_mode'. + WINRT_GlobalSDLVideoDevice->displays[0].current_mode = newDisplayMode; + WINRT_GlobalSDLVideoDevice->displays[0].desktop_mode = newDisplayMode; + } + + if (WINRT_GlobalSDLWindow) { + // Send a window-resize event to the rest of SDL, and to apps: + SDL_SendWindowEvent( + WINRT_GlobalSDLWindow, + SDL_WINDOWEVENT_RESIZED, + newDisplayMode.w, + newDisplayMode.h); + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + // HACK: On Windows Phone, make sure that orientation changes from + // Landscape to LandscapeFlipped, Portrait to PortraitFlipped, + // or vice-versa on either of those two, lead to the Direct3D renderer + // getting updated. + const DisplayOrientations oldOrientation = ((SDL_DisplayModeData *)oldDisplayMode.driverdata)->currentOrientation; + const DisplayOrientations newOrientation = ((SDL_DisplayModeData *)newDisplayMode.driverdata)->currentOrientation; + + if ((oldOrientation == DisplayOrientations::Landscape && newOrientation == DisplayOrientations::LandscapeFlipped) || + (oldOrientation == DisplayOrientations::LandscapeFlipped && newOrientation == DisplayOrientations::Landscape) || + (oldOrientation == DisplayOrientations::Portrait && newOrientation == DisplayOrientations::PortraitFlipped) || + (oldOrientation == DisplayOrientations::PortraitFlipped && newOrientation == DisplayOrientations::Portrait)) + { + // One of the reasons this event is getting sent out is because SDL + // will ignore requests to send out SDL_WINDOWEVENT_RESIZED events + // if and when the event size doesn't change (and the Direct3D 11.1 + // renderer doesn't get the memo). + // + // Make sure that the display/window size really didn't change. If + // it did, then a SDL_WINDOWEVENT_SIZE_CHANGED event got sent, and + // the Direct3D 11.1 renderer picked it up, presumably. + if (oldDisplayMode.w == newDisplayMode.w && + oldDisplayMode.h == newDisplayMode.h) + { + SDL_SendWindowEvent( + WINRT_GlobalSDLWindow, + SDL_WINDOWEVENT_SIZE_CHANGED, + newDisplayMode.w, + newDisplayMode.h); + } + } +#endif + } + + // Finally, free the 'driverdata' field of the old 'desktop_mode'. + if (oldDisplayMode.driverdata) { + SDL_free(oldDisplayMode.driverdata); + oldDisplayMode.driverdata = NULL; + } +} + +SDL_WinRTApp::SDL_WinRTApp() : + m_windowClosed(false), + m_windowVisible(true) +{ +} + +void SDL_WinRTApp::Initialize(CoreApplicationView^ applicationView) +{ + applicationView->Activated += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnActivated); + + CoreApplication::Suspending += + ref new EventHandler(this, &SDL_WinRTApp::OnSuspending); + + CoreApplication::Resuming += + ref new EventHandler(this, &SDL_WinRTApp::OnResuming); + + CoreApplication::Exiting += + ref new EventHandler(this, &SDL_WinRTApp::OnExiting); +} + +#if NTDDI_VERSION > NTDDI_WIN8 +void SDL_WinRTApp::OnOrientationChanged(DisplayInformation^ sender, Object^ args) +#else +void SDL_WinRTApp::OnOrientationChanged(Object^ sender) +#endif +{ +#if LOG_ORIENTATION_EVENTS==1 + CoreWindow^ window = CoreWindow::GetForCurrentThread(); + if (window) { + SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d, CoreWindow Size={%f,%f}\n", + __FUNCTION__, + (int)DisplayProperties::CurrentOrientation, + (int)DisplayProperties::NativeOrientation, + (int)DisplayProperties::AutoRotationPreferences, + window->Bounds.Width, + window->Bounds.Height); + } else { + SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d\n", + __FUNCTION__, + (int)DisplayProperties::CurrentOrientation, + (int)DisplayProperties::NativeOrientation, + (int)DisplayProperties::AutoRotationPreferences); + } +#endif + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + // On Windows Phone, treat an orientation change as a change in window size. + // The native window's size doesn't seem to change, however SDL will simulate + // a window size change. + WINRT_ProcessWindowSizeChange(); +#endif +} + +void SDL_WinRTApp::SetWindow(CoreWindow^ window) +{ +#if LOG_WINDOW_EVENTS==1 + SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d, window Size={%f,%f}\n", + __FUNCTION__, + (int)DisplayProperties::CurrentOrientation, + (int)DisplayProperties::NativeOrientation, + (int)DisplayProperties::AutoRotationPreferences, + window->Bounds.Width, + window->Bounds.Height); +#endif + + window->SizeChanged += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnWindowSizeChanged); + + window->VisibilityChanged += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnVisibilityChanged); + + window->Closed += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnWindowClosed); + +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + window->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); +#endif + + window->PointerPressed += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnPointerPressed); + + window->PointerMoved += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnPointerMoved); + + window->PointerReleased += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnPointerReleased); + + window->PointerWheelChanged += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnPointerWheelChanged); + +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + // Retrieves relative-only mouse movements: + Windows::Devices::Input::MouseDevice::GetForCurrentView()->MouseMoved += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnMouseMoved); +#endif + + window->KeyDown += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnKeyDown); + + window->KeyUp += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnKeyUp); + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + HardwareButtons::BackPressed += + ref new EventHandler(this, &SDL_WinRTApp::OnBackButtonPressed); +#endif + +#if NTDDI_VERSION > NTDDI_WIN8 + DisplayInformation::GetForCurrentView()->OrientationChanged += + ref new TypedEventHandler(this, &SDL_WinRTApp::OnOrientationChanged); +#else + DisplayProperties::OrientationChanged += + ref new DisplayPropertiesEventHandler(this, &SDL_WinRTApp::OnOrientationChanged); +#endif + + // Register the hint, SDL_HINT_ORIENTATIONS, with SDL. + // TODO, WinRT: see if an app's default orientation can be found out via WinRT API(s), then set the initial value of SDL_HINT_ORIENTATIONS accordingly. + SDL_AddHintCallback(SDL_HINT_ORIENTATIONS, WINRT_SetDisplayOrientationsPreference, NULL); + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP // for Windows 8/8.1/RT apps... (and not Phone apps) + // Make sure we know when a user has opened the app's settings pane. + // This is needed in order to display a privacy policy, which needs + // to be done for network-enabled apps, as per Windows Store requirements. + using namespace Windows::UI::ApplicationSettings; + SettingsPane::GetForCurrentView()->CommandsRequested += + ref new TypedEventHandler + (this, &SDL_WinRTApp::OnSettingsPaneCommandsRequested); +#endif +} + +void SDL_WinRTApp::Load(Platform::String^ entryPoint) +{ +} + +void SDL_WinRTApp::Run() +{ + SDL_SetMainReady(); + if (WINRT_SDLAppEntryPoint) + { + // TODO, WinRT: pass the C-style main() a reasonably realistic + // representation of command line arguments. + int argc = 0; + char **argv = NULL; + WINRT_SDLAppEntryPoint(argc, argv); + } +} + +void SDL_WinRTApp::PumpEvents() +{ + if (!m_windowClosed) + { + if (m_windowVisible) + { + CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); + } + else + { + CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending); + } + } +} + +void SDL_WinRTApp::Uninitialize() +{ +} + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP +void SDL_WinRTApp::OnSettingsPaneCommandsRequested( + Windows::UI::ApplicationSettings::SettingsPane ^p, + Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs ^args) +{ + using namespace Platform; + using namespace Windows::UI::ApplicationSettings; + using namespace Windows::UI::Popups; + + String ^privacyPolicyURL = nullptr; // a URL to an app's Privacy Policy + String ^privacyPolicyLabel = nullptr; // label/link text + const char *tmpHintValue = NULL; // SDL_GetHint-retrieved value, used immediately + wchar_t *tmpStr = NULL; // used for UTF8 to UCS2 conversion + + // Setup a 'Privacy Policy' link, if one is available (via SDL_GetHint): + tmpHintValue = SDL_GetHint(SDL_HINT_WINRT_PRIVACY_POLICY_URL); + if (tmpHintValue && tmpHintValue[0] != '\0') { + // Convert the privacy policy's URL to UCS2: + tmpStr = WIN_UTF8ToString(tmpHintValue); + privacyPolicyURL = ref new String(tmpStr); + SDL_free(tmpStr); + + // Optionally retrieve custom label-text for the link. If this isn't + // available, a default value will be used instead. + tmpHintValue = SDL_GetHint(SDL_HINT_WINRT_PRIVACY_POLICY_LABEL); + if (tmpHintValue && tmpHintValue[0] != '\0') { + tmpStr = WIN_UTF8ToString(tmpHintValue); + privacyPolicyLabel = ref new String(tmpStr); + SDL_free(tmpStr); + } else { + privacyPolicyLabel = ref new String(L"Privacy Policy"); + } + + // Register the link, along with a handler to be called if and when it is + // clicked: + auto cmd = ref new SettingsCommand(L"privacyPolicy", privacyPolicyLabel, + ref new UICommandInvokedHandler([=](IUICommand ^) { + Windows::System::Launcher::LaunchUriAsync(ref new Uri(privacyPolicyURL)); + })); + args->Request->ApplicationCommands->Append(cmd); + } +} +#endif // if WINAPI_FAMILY == WINAPI_FAMILY_APP + +void SDL_WinRTApp::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args) +{ +#if LOG_WINDOW_EVENTS==1 + SDL_Log("%s, size={%f,%f}, current orientation=%d, native orientation=%d, auto rot. pref=%d, WINRT_GlobalSDLWindow?=%s\n", + __FUNCTION__, + args->Size.Width, args->Size.Height, + (int)DisplayProperties::CurrentOrientation, + (int)DisplayProperties::NativeOrientation, + (int)DisplayProperties::AutoRotationPreferences, + (WINRT_GlobalSDLWindow ? "yes" : "no")); +#endif + + WINRT_ProcessWindowSizeChange(); +} + +void SDL_WinRTApp::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args) +{ +#if LOG_WINDOW_EVENTS==1 + SDL_Log("%s, visible?=%s, WINRT_GlobalSDLWindow?=%s\n", + __FUNCTION__, + (args->Visible ? "yes" : "no"), + (WINRT_GlobalSDLWindow ? "yes" : "no")); +#endif + + m_windowVisible = args->Visible; + if (WINRT_GlobalSDLWindow) { + SDL_bool wasSDLWindowSurfaceValid = WINRT_GlobalSDLWindow->surface_valid; + + if (args->Visible) { + SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_SHOWN, 0, 0); + } else { + SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_HIDDEN, 0, 0); + } + + // HACK: Prevent SDL's window-hide handling code, which currently + // triggers a fake window resize (possibly erronously), from + // marking the SDL window's surface as invalid. + // + // A better solution to this probably involves figuring out if the + // fake window resize can be prevented. + WINRT_GlobalSDLWindow->surface_valid = wasSDLWindowSurfaceValid; + } +} + +void SDL_WinRTApp::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args) +{ +#if LOG_WINDOW_EVENTS==1 + SDL_Log("%s\n", __FUNCTION__); +#endif + m_windowClosed = true; +} + +void SDL_WinRTApp::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args) +{ + CoreWindow::GetForCurrentThread()->Activate(); +} + +static int SDLCALL RemoveAppSuspendAndResumeEvents(void * userdata, SDL_Event * event) +{ + if (event->type == SDL_WINDOWEVENT) + { + switch (event->window.event) + { + case SDL_WINDOWEVENT_MINIMIZED: + case SDL_WINDOWEVENT_RESTORED: + // Return 0 to indicate that the event should be removed from the + // event queue: + return 0; + default: + break; + } + } + + // Return 1 to indicate that the event should stay in the event queue: + return 1; +} + +void SDL_WinRTApp::OnSuspending(Platform::Object^ sender, SuspendingEventArgs^ args) +{ + // Save app state asynchronously after requesting a deferral. Holding a deferral + // indicates that the application is busy performing suspending operations. Be + // aware that a deferral may not be held indefinitely. After about five seconds, + // the app will be forced to exit. + SuspendingDeferral^ deferral = args->SuspendingOperation->GetDeferral(); + create_task([this, deferral]() + { + // Send a window-minimized event immediately to observers. + // CoreDispatcher::ProcessEvents, which is the backbone on which + // SDL_WinRTApp::PumpEvents is built, will not return to its caller + // once it sends out a suspend event. Any events posted to SDL's + // event queue won't get received until the WinRT app is resumed. + // SDL_AddEventWatch() may be used to receive app-suspend events on + // WinRT. + // + // In order to prevent app-suspend events from being received twice: + // first via a callback passed to SDL_AddEventWatch, and second via + // SDL's event queue, the event will be sent to SDL, then immediately + // removed from the queue. + if (WINRT_GlobalSDLWindow) + { + SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_MINIMIZED, 0, 0); // TODO: see if SDL_WINDOWEVENT_SIZE_CHANGED should be getting triggered here (it is, currently) + SDL_FilterEvents(RemoveAppSuspendAndResumeEvents, 0); + } + + SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND); + SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND); + + deferral->Complete(); + }); +} + +void SDL_WinRTApp::OnResuming(Platform::Object^ sender, Platform::Object^ args) +{ + SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND); + SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND); + + // Restore any data or state that was unloaded on suspend. By default, data + // and state are persisted when resuming from suspend. Note that this event + // does not occur if the app was previously terminated. + if (WINRT_GlobalSDLWindow) + { + SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_WINDOWEVENT_RESTORED, 0, 0); // TODO: see if SDL_WINDOWEVENT_SIZE_CHANGED should be getting triggered here (it is, currently) + + // Remove the app-resume event from the queue, as is done with the + // app-suspend event. + // + // TODO, WinRT: consider posting this event to the queue even though + // its counterpart, the app-suspend event, effectively has to be + // processed immediately. + SDL_FilterEvents(RemoveAppSuspendAndResumeEvents, 0); + } +} + +void SDL_WinRTApp::OnExiting(Platform::Object^ sender, Platform::Object^ args) +{ + SDL_SendAppEvent(SDL_APP_TERMINATING); +} + +static void +WINRT_LogPointerEvent(const char * header, Windows::UI::Core::PointerEventArgs ^ args, Windows::Foundation::Point transformedPoint) +{ + Windows::UI::Input::PointerPoint ^ pt = args->CurrentPoint; + SDL_Log("%s: Position={%f,%f}, Transformed Pos={%f, %f}, MouseWheelDelta=%d, FrameId=%d, PointerId=%d, SDL button=%d\n", + header, + pt->Position.X, pt->Position.Y, + transformedPoint.X, transformedPoint.Y, + pt->Properties->MouseWheelDelta, + pt->FrameId, + pt->PointerId, + WINRT_GetSDLButtonForPointerPoint(pt)); +} + +void SDL_WinRTApp::OnPointerPressed(CoreWindow^ sender, PointerEventArgs^ args) +{ +#if LOG_POINTER_EVENTS + WINRT_LogPointerEvent("pointer pressed", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize)); +#endif + + WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint); +} + +void SDL_WinRTApp::OnPointerMoved(CoreWindow^ sender, PointerEventArgs^ args) +{ +#if LOG_POINTER_EVENTS + WINRT_LogPointerEvent("pointer moved", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize)); +#endif + + WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint); +} + +void SDL_WinRTApp::OnPointerReleased(CoreWindow^ sender, PointerEventArgs^ args) +{ +#if LOG_POINTER_EVENTS + WINRT_LogPointerEvent("pointer released", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize)); +#endif + + WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint); +} + +void SDL_WinRTApp::OnPointerWheelChanged(CoreWindow^ sender, PointerEventArgs^ args) +{ +#if LOG_POINTER_EVENTS + WINRT_LogPointerEvent("pointer wheel changed", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize)); +#endif + + WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint); +} + +void SDL_WinRTApp::OnMouseMoved(MouseDevice^ mouseDevice, MouseEventArgs^ args) +{ + WINRT_ProcessMouseMovedEvent(WINRT_GlobalSDLWindow, args); +} + +void SDL_WinRTApp::OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args) +{ + WINRT_ProcessKeyDownEvent(args); +} + +void SDL_WinRTApp::OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args) +{ + WINRT_ProcessKeyUpEvent(args); +} + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP +void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args) +{ + SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_AC_BACK); + SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_AC_BACK); + + const char *hint = SDL_GetHint(SDL_HINT_WINRT_HANDLE_BACK_BUTTON); + if (hint) { + if (*hint == '1') { + args->Handled = true; + } + } +} +#endif + diff --git a/libs/SDL2/src/core/winrt/SDL_winrtapp_direct3d.h b/libs/SDL2/src/core/winrt/SDL_winrtapp_direct3d.h new file mode 100644 index 00000000..6dc9a6c8 --- /dev/null +++ b/libs/SDL2/src/core/winrt/SDL_winrtapp_direct3d.h @@ -0,0 +1,80 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include + +extern int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **)); + +ref class SDL_WinRTApp sealed : public Windows::ApplicationModel::Core::IFrameworkView +{ +public: + SDL_WinRTApp(); + + // IFrameworkView Methods. + virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); + virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); + virtual void Load(Platform::String^ entryPoint); + virtual void Run(); + virtual void Uninitialize(); + +internal: + // SDL-specific methods + void PumpEvents(); + +protected: + // Event Handlers. + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP // for Windows 8/8.1/RT apps... (and not Phone apps) + void OnSettingsPaneCommandsRequested( + Windows::UI::ApplicationSettings::SettingsPane ^p, + Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs ^args); +#endif // if WINAPI_FAMILY == WINAPI_FAMILY_APP + +#if NTDDI_VERSION > NTDDI_WIN8 + void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args); +#else + void OnOrientationChanged(Platform::Object^ sender); +#endif + void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); + void OnLogicalDpiChanged(Platform::Object^ sender); + void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); + void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args); + void OnResuming(Platform::Object^ sender, Platform::Object^ args); + void OnExiting(Platform::Object^ sender, Platform::Object^ args); + void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); + void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); + void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnMouseMoved(Windows::Devices::Input::MouseDevice^ mouseDevice, Windows::Devices::Input::MouseEventArgs^ args); + void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args); + void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args); + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + void OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args); +#endif + +private: + bool m_windowClosed; + bool m_windowVisible; +}; + +extern SDL_WinRTApp ^ SDL_WinRTGlobalApp; diff --git a/libs/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp b/libs/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp new file mode 100644 index 00000000..38694e11 --- /dev/null +++ b/libs/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp @@ -0,0 +1,160 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/* Windows includes */ +#include +#include + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP +#include +#endif + + +/* SDL includes */ +#include "../../SDL_internal.h" +#include "SDL.h" +#include "../../video/winrt/SDL_winrtevents_c.h" +#include "../../video/winrt/SDL_winrtvideo_cpp.h" +#include "SDL_winrtapp_common.h" +#include "SDL_winrtapp_xaml.h" + + + +/* SDL-internal globals: */ +SDL_bool WINRT_XAMLWasEnabled = SDL_FALSE; + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP +extern "C" +ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNative = NULL; +static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken; +#endif + + +/* + * Input event handlers (XAML) + */ +#if WINAPI_FAMILY == WINAPI_FAMILY_APP + +static void +WINRT_OnPointerPressedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args) +{ + WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr)); +} + +static void +WINRT_OnPointerMovedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args) +{ + WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr)); +} + +static void +WINRT_OnPointerReleasedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args) +{ + WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr)); +} + +static void +WINRT_OnPointerWheelChangedViaXAML(Platform::Object^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs^ args) +{ + WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr)); +} + +#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP + + +/* + * XAML-to-SDL Rendering Callback + */ +#if WINAPI_FAMILY == WINAPI_FAMILY_APP + +static void +WINRT_OnRenderViaXAML(_In_ Platform::Object^ sender, _In_ Platform::Object^ args) +{ + WINRT_CycleXAMLThread(); +} + +#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP + + +/* + * SDL + XAML Initialization + */ + +int +SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void * backgroundPanelAsIInspectable) +{ +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return SDL_SetError("XAML support is not yet available in Windows Phone."); +#else + // Declare C++/CX namespaces: + using namespace Platform; + using namespace Windows::Foundation; + using namespace Windows::UI::Core; + using namespace Windows::UI::Xaml; + using namespace Windows::UI::Xaml::Controls; + using namespace Windows::UI::Xaml::Input; + using namespace Windows::UI::Xaml::Media; + + // Make sure we have a valid XAML element (to draw onto): + if ( ! backgroundPanelAsIInspectable) { + return SDL_SetError("'backgroundPanelAsIInspectable' can't be NULL"); + } + + Platform::Object ^ backgroundPanel = reinterpret_cast((IInspectable *) backgroundPanelAsIInspectable); + SwapChainBackgroundPanel ^swapChainBackgroundPanel = dynamic_cast(backgroundPanel); + if ( ! swapChainBackgroundPanel) { + return SDL_SetError("An unknown or unsupported type of XAML control was specified."); + } + + // Setup event handlers: + swapChainBackgroundPanel->PointerPressed += ref new PointerEventHandler(WINRT_OnPointerPressedViaXAML); + swapChainBackgroundPanel->PointerReleased += ref new PointerEventHandler(WINRT_OnPointerReleasedViaXAML); + swapChainBackgroundPanel->PointerWheelChanged += ref new PointerEventHandler(WINRT_OnPointerWheelChangedViaXAML); + swapChainBackgroundPanel->PointerMoved += ref new PointerEventHandler(WINRT_OnPointerMovedViaXAML); + + // Setup for rendering: + IInspectable *panelInspectable = (IInspectable*) reinterpret_cast(swapChainBackgroundPanel); + panelInspectable->QueryInterface(__uuidof(ISwapChainBackgroundPanelNative), (void **)&WINRT_GlobalSwapChainBackgroundPanelNative); + + WINRT_XAMLAppEventToken = CompositionTarget::Rendering::add(ref new EventHandler(WINRT_OnRenderViaXAML)); + + // Make sure the app is ready to call the SDL-centric main() function: + WINRT_SDLAppEntryPoint = mainFunction; + SDL_SetMainReady(); + + // Make sure video-init knows that we're initializing XAML: + SDL_bool oldXAMLWasEnabledValue = WINRT_XAMLWasEnabled; + WINRT_XAMLWasEnabled = SDL_TRUE; + + // Make sure video modes are detected now, while we still have access to the WinRT + // CoreWindow. WinRT will not allow the app's CoreWindow to be accessed via the + // SDL/WinRT thread. + if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) { + // SDL_InitSubSystem will, on error, set the SDL error. Let that propogate to + // the caller to here: + WINRT_XAMLWasEnabled = oldXAMLWasEnabledValue; + return -1; + } + + // All done, for now. + return 0; +#endif // WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP / else +} diff --git a/libs/SDL2/src/core/winrt/SDL_winrtapp_xaml.h b/libs/SDL2/src/core/winrt/SDL_winrtapp_xaml.h new file mode 100644 index 00000000..2296475b --- /dev/null +++ b/libs/SDL2/src/core/winrt/SDL_winrtapp_xaml.h @@ -0,0 +1,33 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +#ifndef _SDL_winrtapp_xaml_h +#define _SDL_winrtapp_xaml_h + +#include "SDL_types.h" + +#ifdef __cplusplus +extern SDL_bool WINRT_XAMLWasEnabled; +extern int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void * backgroundPanelAsIInspectable); +#endif // ifdef __cplusplus + +#endif // ifndef _SDL_winrtapp_xaml_h diff --git a/libs/SDL2/src/dynapi/SDL_dynapi.h b/libs/SDL2/src/dynapi/SDL_dynapi.h index 3752de1c..d318552f 100644 --- a/libs/SDL2/src/dynapi/SDL_dynapi.h +++ b/libs/SDL2/src/dynapi/SDL_dynapi.h @@ -45,6 +45,8 @@ #if TARGET_OS_IPHONE /* probably not useful on iOS. */ #define SDL_DYNAMIC_API 0 +#elif SDL_BUILDING_WINRT /* probaly not useful on WinRT, given current .dll loading restrictions */ +#define SDL_DYNAMIC_API 0 #else /* everyone else. */ #define SDL_DYNAMIC_API 1 #endif diff --git a/libs/SDL2/src/file/SDL_rwops.c b/libs/SDL2/src/file/SDL_rwops.c index b372c3e4..afa35d06 100644 --- a/libs/SDL2/src/file/SDL_rwops.c +++ b/libs/SDL2/src/file/SDL_rwops.c @@ -316,6 +316,10 @@ stdio_seek(SDL_RWops * context, Sint64 offset, int whence) if (fseeko(context->hidden.stdio.fp, (off_t)offset, whence) == 0) { return ftello(context->hidden.stdio.fp); } +#elif defined(HAVE__FSEEKI64) + if (_fseeki64(context->hidden.stdio.fp, offset, whence) == 0) { + return _ftelli64(context->hidden.stdio.fp); + } #else if (fseek(context->hidden.stdio.fp, offset, whence) == 0) { return ftell(context->hidden.stdio.fp); @@ -522,6 +526,9 @@ SDL_RWFromFile(const char *file, const char *mode) { #ifdef __APPLE__ FILE *fp = SDL_OpenFPFromBundleOrFallback(file, mode); + #elif __WINRT__ + FILE *fp = NULL; + fopen_s(&fp, file, mode); #else FILE *fp = fopen(file, mode); #endif diff --git a/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.h b/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.h index 6929904c..9a8a9662 100644 --- a/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.h +++ b/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.h @@ -1,3 +1,24 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + #ifdef __APPLE__ #include diff --git a/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.m b/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.m index 8ec0220e..682bd74a 100644 --- a/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.m +++ b/libs/SDL2/src/file/cocoa/SDL_rwopsbundlesupport.m @@ -1,3 +1,25 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + #ifdef __APPLE__ #import @@ -42,4 +64,7 @@ FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode) return fp; } -#endif + +#endif /* __MACOSX__ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/filesystem/windows/SDL_sysfilesystem.c b/libs/SDL2/src/filesystem/windows/SDL_sysfilesystem.c index a15956f6..2791fb39 100644 --- a/libs/SDL2/src/filesystem/windows/SDL_sysfilesystem.c +++ b/libs/SDL2/src/filesystem/windows/SDL_sysfilesystem.c @@ -70,7 +70,6 @@ SDL_GetPrefPath(const char *org, const char *app) */ WCHAR path[MAX_PATH]; - char *utf8 = NULL; char *retval = NULL; WCHAR* worg = NULL; WCHAR* wapp = NULL; diff --git a/libs/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp b/libs/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp new file mode 100644 index 00000000..48c21e10 --- /dev/null +++ b/libs/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp @@ -0,0 +1,174 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +/* TODO, WinRT: include copyright info in SDL_winrtpaths.cpp + TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all +*/ + +#ifdef __WINRT__ + +extern "C" { +#include "SDL_filesystem.h" +#include "SDL_error.h" +#include "SDL_stdinc.h" +#include "SDL_system.h" +#include "../../core/windows/SDL_windows.h" +} + +#include +#include + +using namespace std; +using namespace Windows::Storage; + +extern "C" const wchar_t * +SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType) +{ + switch (pathType) { + case SDL_WINRT_PATH_INSTALLED_LOCATION: + { + static wstring path; + if (path.empty()) { + path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data(); + } + return path.c_str(); + } + + case SDL_WINRT_PATH_LOCAL_FOLDER: + { + static wstring path; + if (path.empty()) { + path = ApplicationData::Current->LocalFolder->Path->Data(); + } + return path.c_str(); + } + +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + case SDL_WINRT_PATH_ROAMING_FOLDER: + { + static wstring path; + if (path.empty()) { + path = ApplicationData::Current->RoamingFolder->Path->Data(); + } + return path.c_str(); + } + + case SDL_WINRT_PATH_TEMP_FOLDER: + { + static wstring path; + if (path.empty()) { + path = ApplicationData::Current->TemporaryFolder->Path->Data(); + } + return path.c_str(); + } +#endif + + default: + break; + } + + SDL_Unsupported(); + return NULL; +} + +extern "C" const char * +SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType) +{ + typedef unordered_map UTF8PathMap; + static UTF8PathMap utf8Paths; + + UTF8PathMap::iterator searchResult = utf8Paths.find(pathType); + if (searchResult != utf8Paths.end()) { + return searchResult->second.c_str(); + } + + const wchar_t * ucs2Path = SDL_WinRTGetFSPathUNICODE(pathType); + if (!ucs2Path) { + return NULL; + } + + char * utf8Path = WIN_StringToUTF8(ucs2Path); + utf8Paths[pathType] = utf8Path; + SDL_free(utf8Path); + return utf8Paths[pathType].c_str(); +} + +extern "C" char * +SDL_GetBasePath(void) +{ + const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_INSTALLED_LOCATION); + size_t destPathLen; + char * destPath = NULL; + + if (!srcPath) { + SDL_SetError("Couldn't locate our basepath: %s", SDL_GetError()); + return NULL; + } + + destPathLen = SDL_strlen(srcPath) + 2; + destPath = (char *) SDL_malloc(destPathLen); + if (!destPath) { + SDL_OutOfMemory(); + return NULL; + } + + SDL_snprintf(destPath, destPathLen, "%s\\", srcPath); + return destPath; +} + +extern "C" char * +SDL_GetPrefPath(const char *org, const char *app) +{ + /* WinRT note: The 'SHGetFolderPath' API that is used in Windows 7 and + * earlier is not available on WinRT or Windows Phone. WinRT provides + * a similar API, but SHGetFolderPath can't be called, at least not + * without violating Microsoft's app-store requirements. + */ + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + /* A 'Roaming' folder is not available in Windows Phone 8, however a 'Local' folder is. */ + const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_LOCAL_FOLDER); +#else + /* A 'Roaming' folder is available on Windows 8 and 8.1. Use that. */ + const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_ROAMING_FOLDER); +#endif + + size_t destPathLen; + char * destPath = NULL; + + if (!srcPath) { + SDL_SetError("Couldn't locate our basepath: %s", SDL_GetError()); + return NULL; + } + + destPathLen = SDL_strlen(srcPath) + SDL_strlen(org) + SDL_strlen(app) + 4; + destPath = (char *) SDL_malloc(destPathLen); + if (!destPath) { + SDL_OutOfMemory(); + return NULL; + } + + SDL_snprintf(destPath, destPathLen, "%s\\%s\\%s\\", srcPath, org, app); + return destPath; +} + +#endif /* __WINRT__ */ diff --git a/libs/SDL2/src/joystick/SDL_gamecontroller.c b/libs/SDL2/src/joystick/SDL_gamecontroller.c index fc44bdb9..8361b29f 100644 --- a/libs/SDL2/src/joystick/SDL_gamecontroller.c +++ b/libs/SDL2/src/joystick/SDL_gamecontroller.c @@ -88,7 +88,7 @@ typedef struct _ControllerMapping_t } ControllerMapping_t; static ControllerMapping_t *s_pSupportedControllers = NULL; -#ifdef SDL_JOYSTICK_DINPUT +#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) static ControllerMapping_t *s_pXInputMapping = NULL; #endif @@ -279,7 +279,7 @@ ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *gu */ ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index) { -#ifdef SDL_JOYSTICK_DINPUT +#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) if ( SDL_SYS_IsXInputDeviceIndex(device_index) && s_pXInputMapping ) { return s_pXInputMapping; @@ -737,7 +737,7 @@ SDL_GameControllerAddMapping( const char *mappingString ) char *pchMapping; SDL_JoystickGUID jGUID; ControllerMapping_t *pControllerMapping; -#ifdef SDL_JOYSTICK_DINPUT +#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) SDL_bool is_xinput_mapping = SDL_FALSE; #endif @@ -745,7 +745,7 @@ SDL_GameControllerAddMapping( const char *mappingString ) if (!pchGUID) { return SDL_SetError("Couldn't parse GUID from %s", mappingString); } -#ifdef SDL_JOYSTICK_DINPUT +#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) if ( !SDL_strcasecmp( pchGUID, "xinput" ) ) { is_xinput_mapping = SDL_TRUE; } @@ -782,7 +782,7 @@ SDL_GameControllerAddMapping( const char *mappingString ) SDL_free( pchMapping ); return SDL_OutOfMemory(); } -#ifdef SDL_JOYSTICK_DINPUT +#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) if ( is_xinput_mapping ) { s_pXInputMapping = pControllerMapping; diff --git a/libs/SDL2/src/joystick/SDL_gamecontrollerdb.h b/libs/SDL2/src/joystick/SDL_gamecontrollerdb.h index 886d0180..34630ca6 100644 --- a/libs/SDL2/src/joystick/SDL_gamecontrollerdb.h +++ b/libs/SDL2/src/joystick/SDL_gamecontrollerdb.h @@ -42,6 +42,8 @@ static const char *s_ControllerMappings [] = "25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,", "4c05c405000000000000504944564944,PS4 Controller,a:a3,a:b1,b:b2,back:b8,dpdown:h0.0,dpdown:h0.4,dpleft:h0.8,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,guide:b12,leftshoulder:b4,leftshoulder:h0.0,leftstick:b10,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightshoulder:b6,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:a4,x:b0,y:b3,", "xinput,X360 Controller,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,", +#elif defined(SDL_JOYSTICK_XINPUT) + "xinput,X360 Controller,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,", #elif defined(__MACOSX__) "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", "6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */ diff --git a/libs/SDL2/src/joystick/SDL_sysjoystick.h b/libs/SDL2/src/joystick/SDL_sysjoystick.h index 6c7a4af9..818509d6 100644 --- a/libs/SDL2/src/joystick/SDL_sysjoystick.h +++ b/libs/SDL2/src/joystick/SDL_sysjoystick.h @@ -108,7 +108,7 @@ extern SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index); /* Function to return the stable GUID for a opened joystick */ extern SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick); -#ifdef SDL_JOYSTICK_DINPUT +#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) /* Function to get the current instance id of the joystick located at device_index */ extern SDL_bool SDL_SYS_IsXInputDeviceIndex( int device_index ); extern SDL_bool SDL_SYS_IsXInputJoystick(SDL_Joystick * joystick); diff --git a/libs/SDL2/src/joystick/winrt/SDL_xinputjoystick.c b/libs/SDL2/src/joystick/winrt/SDL_xinputjoystick.c new file mode 100644 index 00000000..00005080 --- /dev/null +++ b/libs/SDL2/src/joystick/winrt/SDL_xinputjoystick.c @@ -0,0 +1,537 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_JOYSTICK_XINPUT + +/* SDL_xinputjoystick.c implements an XInput-only joystick and game controller + backend that is suitable for use on WinRT. SDL's DirectInput backend, also + XInput-capable, was not used as DirectInput is not available on WinRT (or, + at least, it isn't a public API). Some portions of this XInput backend + may copy parts of the XInput-using code from the DirectInput backend. + Refactoring the common parts into one location may be good to-do at some + point. + + TODO, WinRT: add hotplug support for XInput based game controllers +*/ + +#include "SDL_joystick.h" +#include "../SDL_sysjoystick.h" +#include "../SDL_joystick_c.h" +#include "SDL_events.h" +#include "../../events/SDL_events_c.h" +#include "SDL_timer.h" + +#include +#include + +struct joystick_hwdata { + //Uint8 bXInputHaptic; // Supports force feedback via XInput. + DWORD userIndex; // The XInput device index, in the range [0, XUSER_MAX_COUNT-1] (probably [0,3]). + XINPUT_STATE XInputState; // the last-read in XInputState, kept around to compare old and new values + SDL_bool isDeviceConnected; // was the device connected (on the last detection-polling, or during backend-initialization)? + SDL_bool isDeviceConnectionEventPending; // was a device added, and is the associated add-event pending? + SDL_bool isDeviceRemovalEventPending; // was the device removed, and is the associated remove-event pending? +}; + +/* Keep track of data on all XInput devices, regardless of whether or not + they've been opened (via SDL_JoystickOpen). + */ +static struct joystick_hwdata g_XInputData[XUSER_MAX_COUNT]; + +/* Device detection can be extremely costly performance-wise, in some cases. + In particular, if no devices are connected, calls to detect a single device, + via either XInputGetState() or XInputGetCapabilities(), can take upwards of + 20 ms on a 1st generation Surface RT, more if devices are detected across + all of of XInput's four device slots. WinRT and XInput do not appear to + have callback-based APIs to notify an app when a device is connected, at + least as of Windows 8.1. The synchronous XInput calls must be used. + + Once a device is connected, calling XInputGetState() is a much less costly + operation, with individual calls costing well under 1 ms, and often under + 0.1 ms [on a 1st gen Surface RT]. + + With XInput's performance limitations in mind, a separate device-detection + thread will be utilized (by SDL) to try to move costly XInput calls off the + main thread. Polling of active devices still, however, occurs on the main + thread. + */ +static SDL_Thread * g_DeviceDetectionThread = NULL; +static SDL_mutex * g_DeviceInfoLock = NULL; +static SDL_bool g_DeviceDetectionQuit = SDL_FALSE; + +/* Main function for the device-detection thread. + */ +static int +DeviceDetectionThreadMain(void * _data) +{ + DWORD result; + XINPUT_CAPABILITIES tempXInputCaps; + int i; + + while (1) { + /* See if the device-detection thread is being asked to shutdown. + */ + SDL_LockMutex(g_DeviceInfoLock); + if (g_DeviceDetectionQuit) { + SDL_UnlockMutex(g_DeviceInfoLock); + break; + } + SDL_UnlockMutex(g_DeviceInfoLock); + + /* Add a short delay to prevent the device-detection thread from eating + up too much CPU time: + */ + SDL_Delay(300); + + /* TODO, WinRT: try making the device-detection thread wakeup sooner from its CPU-preserving SDL_Delay, if the thread was asked to quit. + */ + + /* See if any new devices are connected. */ + SDL_LockMutex(g_DeviceInfoLock); + for (i = 0; i < XUSER_MAX_COUNT; ++i) { + if (!g_XInputData[i].isDeviceConnected && + !g_XInputData[i].isDeviceConnectionEventPending && + !g_XInputData[i].isDeviceRemovalEventPending) + { + SDL_UnlockMutex(g_DeviceInfoLock); + result = XInputGetCapabilities(i, 0, &tempXInputCaps); + SDL_LockMutex(g_DeviceInfoLock); + if (result == ERROR_SUCCESS) { + /* Yes, a device is connected. Mark it as such. + Others will be told about this (via an + SDL_JOYDEVICEADDED event) in the next call to + SDL_SYS_JoystickDetect. + */ + g_XInputData[i].isDeviceConnected = SDL_TRUE; + g_XInputData[i].isDeviceConnectionEventPending = SDL_TRUE; + } + } + } + SDL_UnlockMutex(g_DeviceInfoLock); + } + + return 0; +} + +/* Function to scan the system for joysticks. + * It should return 0, or -1 on an unrecoverable fatal error. + */ +int +SDL_SYS_JoystickInit(void) +{ + HRESULT result = S_OK; + XINPUT_STATE tempXInputState; + int i; + + SDL_zero(g_XInputData); + + /* Make initial notes on whether or not devices are connected (or not). + */ + for (i = 0; i < XUSER_MAX_COUNT; ++i) { + result = XInputGetState(i, &tempXInputState); + if (result == ERROR_SUCCESS) { + g_XInputData[i].isDeviceConnected = SDL_TRUE; + } + } + + /* Start up the device-detection thread. + */ + g_DeviceDetectionQuit = SDL_FALSE; + g_DeviceInfoLock = SDL_CreateMutex(); + g_DeviceDetectionThread = SDL_CreateThread(DeviceDetectionThreadMain, "SDL_joystick", NULL); + + return (0); +} + +int SDL_SYS_NumJoysticks() +{ + int joystickCount = 0; + DWORD i; + + /* Iterate through each possible XInput device and see if something + was connected (at joystick init, or during the last polling). + */ + SDL_LockMutex(g_DeviceInfoLock); + for (i = 0; i < XUSER_MAX_COUNT; ++i) { + if (g_XInputData[i].isDeviceConnected) { + ++joystickCount; + } + } + SDL_UnlockMutex(g_DeviceInfoLock); + + return joystickCount; +} + +void SDL_SYS_JoystickDetect() +{ + DWORD i; + SDL_Event event; + + /* Iterate through each possible XInput device, seeing if any devices + have been connected, or if they were removed. + */ + SDL_LockMutex(g_DeviceInfoLock); + for (i = 0; i < XUSER_MAX_COUNT; ++i) { + /* See if any new devices are connected. */ + if (g_XInputData[i].isDeviceConnectionEventPending) { +#if !SDL_EVENTS_DISABLED + SDL_zero(event); + event.type = SDL_JOYDEVICEADDED; + + if (SDL_GetEventState(event.type) == SDL_ENABLE) { + event.jdevice.which = i; + if ((SDL_EventOK == NULL) + || (*SDL_EventOK) (SDL_EventOKParam, &event)) { + SDL_PushEvent(&event); + } + } +#endif + g_XInputData[i].isDeviceConnectionEventPending = SDL_FALSE; + } else if (g_XInputData[i].isDeviceRemovalEventPending) { + /* A device was previously marked as removed (by + SDL_SYS_JoystickUpdate). Tell others about the device removal. + */ + + g_XInputData[i].isDeviceRemovalEventPending = SDL_FALSE; + +#if !SDL_EVENTS_DISABLED + SDL_zero(event); + event.type = SDL_JOYDEVICEREMOVED; + + if (SDL_GetEventState(event.type) == SDL_ENABLE) { + event.jdevice.which = i; //joystick->hwdata->userIndex; + if ((SDL_EventOK == NULL) + || (*SDL_EventOK) (SDL_EventOKParam, &event)) { + SDL_PushEvent(&event); + } + } +#endif + } + } + SDL_UnlockMutex(g_DeviceInfoLock); +} + +SDL_bool SDL_SYS_JoystickNeedsPolling() +{ + /* Since XInput, or WinRT, provides any events to indicate when a game + controller gets connected, and instead indicates device availability + solely through polling, we'll poll (for new devices). + */ + return SDL_TRUE; +} + +/* Internal function to retreive device capabilities. + This function will return an SDL-standard value of 0 on success + (a device is connected, and data on it was retrieved), or -1 + on failure (no device was connected, or some other error + occurred. SDL_SetError() will be invoked to set an appropriate + error message. + */ +static int +SDL_XInput_GetDeviceCapabilities(int device_index, XINPUT_CAPABILITIES * pDeviceCaps) +{ + HRESULT dwResult; + + /* Make sure that the device index is a valid one. If not, return to the + caller with an error. + */ + if (device_index < 0 || device_index >= XUSER_MAX_COUNT) { + return SDL_SetError("invalid/unavailable device index"); + } + + /* See if a device exists, and if so, what its capabilities are. If a + device is not available, return to the caller with an error. + */ + switch ((dwResult = XInputGetCapabilities(device_index, 0, pDeviceCaps))) { + case ERROR_SUCCESS: + /* A device is available, and its capabilities were retrieved! */ + return 0; + case ERROR_DEVICE_NOT_CONNECTED: + return SDL_SetError("no device is connected at joystick index, %d", device_index); + default: + return SDL_SetError("an unknown error occurred when retrieving info on a device at joystick index, %d", device_index); + } +} + +/* Function to get the device-dependent name of a joystick */ +const char * +SDL_SYS_JoystickNameForDeviceIndex(int device_index) +{ + XINPUT_CAPABILITIES deviceCaps; + + if (SDL_XInput_GetDeviceCapabilities(device_index, &deviceCaps) != 0) { + /* Uh oh. Device capabilities couldn't be retrieved. Return to the + caller. SDL_SetError() has already been invoked (with relevant + information). + */ + return NULL; + } + + switch (deviceCaps.SubType) { + default: + if (deviceCaps.Type == XINPUT_DEVTYPE_GAMEPAD) { + return "Undefined game controller"; + } else { + return "Undefined controller"; + } + case XINPUT_DEVSUBTYPE_UNKNOWN: + if (deviceCaps.Type == XINPUT_DEVTYPE_GAMEPAD) { + return "Unknown game controller"; + } else { + return "Unknown controller"; + } + case XINPUT_DEVSUBTYPE_GAMEPAD: + return "Gamepad controller"; + case XINPUT_DEVSUBTYPE_WHEEL: + return "Racing wheel controller"; + case XINPUT_DEVSUBTYPE_ARCADE_STICK: + return "Arcade stick controller"; + case XINPUT_DEVSUBTYPE_FLIGHT_STICK: + return "Flight stick controller"; + case XINPUT_DEVSUBTYPE_DANCE_PAD: + return "Dance pad controller"; + case XINPUT_DEVSUBTYPE_GUITAR: + return "Guitar controller"; + case XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE: + return "Guitar controller, Alternate"; + case XINPUT_DEVSUBTYPE_GUITAR_BASS: + return "Guitar controller, Bass"; + case XINPUT_DEVSUBTYPE_DRUM_KIT: + return "Drum controller"; + case XINPUT_DEVSUBTYPE_ARCADE_PAD: + return "Arcade pad controller"; + } +} + +/* Function to perform the mapping from device index to the instance id for this index */ +SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) +{ + return device_index; +} + +/* Function to open a joystick for use. + The joystick to open is specified by the index field of the joystick. + This should fill the nbuttons and naxes fields of the joystick structure. + It returns 0, or -1 if there is an error. + */ +int +SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) +{ + XINPUT_CAPABILITIES deviceCaps; + + if (SDL_XInput_GetDeviceCapabilities(device_index, &deviceCaps) != 0) { + /* Uh oh. Device capabilities couldn't be retrieved. Return to the + caller. SDL_SetError() has already been invoked (with relevant + information). + */ + return -1; + } + + /* For now, only game pads are supported. If the device is something other + than that, return an error to the caller. + */ + if (deviceCaps.Type != XINPUT_DEVTYPE_GAMEPAD) { + return SDL_SetError("a device is connected (at joystick index, %d), but it is of an unknown device type (deviceCaps.Flags=%ul)", + device_index, (unsigned int)deviceCaps.Flags); + } + + /* Create the joystick data structure */ + joystick->instance_id = device_index; + joystick->hwdata = &g_XInputData[device_index]; + + // The XInput API has a hard coded button/axis mapping, so we just match it + joystick->naxes = 6; + joystick->nbuttons = 15; + joystick->nballs = 0; + joystick->nhats = 0; + + /* We're done! */ + return (0); +} + +/* Function to determine is this joystick is attached to the system right now */ +SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick) +{ + SDL_bool isDeviceConnected; + SDL_LockMutex(g_DeviceInfoLock); + isDeviceConnected = joystick->hwdata->isDeviceConnected; + SDL_UnlockMutex(g_DeviceInfoLock); + return isDeviceConnected; +} + +/* Function to return > 0 if a bit array of buttons differs after applying a mask +*/ +static int ButtonChanged( int ButtonsNow, int ButtonsPrev, int ButtonMask ) +{ + return ( ButtonsNow & ButtonMask ) != ( ButtonsPrev & ButtonMask ); +} + +/* Function to update the state of a joystick - called as a device poll. + * This function shouldn't update the joystick structure directly, + * but instead should call SDL_PrivateJoystick*() to deliver events + * and update joystick device state. + */ +void +SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) +{ + HRESULT result; + XINPUT_STATE prevXInputState; + + SDL_LockMutex(g_DeviceInfoLock); + + /* Before polling for new data, make note of the old data */ + prevXInputState = joystick->hwdata->XInputState; + + /* Poll for new data */ + result = XInputGetState(joystick->hwdata->userIndex, &joystick->hwdata->XInputState); + if (result == ERROR_DEVICE_NOT_CONNECTED) { + if (joystick->hwdata->isDeviceConnected) { + joystick->hwdata->isDeviceConnected = SDL_FALSE; + joystick->hwdata->isDeviceRemovalEventPending = SDL_TRUE; + /* TODO, WinRT: make sure isDeviceRemovalEventPending gets cleared as appropriate, and that quick re-plugs don't cause trouble */ + } + SDL_UnlockMutex(g_DeviceInfoLock); + return; + } + + /* Make sure the device is marked as connected */ + joystick->hwdata->isDeviceConnected = SDL_TRUE; + + // only fire events if the data changed from last time + if ( joystick->hwdata->XInputState.dwPacketNumber != 0 + && joystick->hwdata->XInputState.dwPacketNumber != prevXInputState.dwPacketNumber ) + { + XINPUT_STATE *pXInputState = &joystick->hwdata->XInputState; + XINPUT_STATE *pXInputStatePrev = &prevXInputState; + + SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX ); + SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-1*pXInputState->Gamepad.sThumbLY-1) ); + SDL_PrivateJoystickAxis(joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX ); + SDL_PrivateJoystickAxis(joystick, 3, (Sint16)(-1*pXInputState->Gamepad.sThumbRY-1) ); + SDL_PrivateJoystickAxis(joystick, 4, (Sint16)((int)pXInputState->Gamepad.bLeftTrigger*32767/255) ); + SDL_PrivateJoystickAxis(joystick, 5, (Sint16)((int)pXInputState->Gamepad.bRightTrigger*32767/255) ); + + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP ) ) + SDL_PrivateJoystickButton(joystick, 0, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN ) ) + SDL_PrivateJoystickButton(joystick, 1, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT ) ) + SDL_PrivateJoystickButton(joystick, 2, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT ) ) + SDL_PrivateJoystickButton(joystick, 3, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_START ) ) + SDL_PrivateJoystickButton(joystick, 4, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_START ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_BACK ) ) + SDL_PrivateJoystickButton(joystick, 5, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_BACK ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB ) ) + SDL_PrivateJoystickButton(joystick, 6, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB ) ) + SDL_PrivateJoystickButton(joystick, 7, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER ) ) + SDL_PrivateJoystickButton(joystick, 8, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER ) ) + SDL_PrivateJoystickButton(joystick, 9, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_A ) ) + SDL_PrivateJoystickButton(joystick, 10, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_A ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_B ) ) + SDL_PrivateJoystickButton(joystick, 11, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_B ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_X ) ) + SDL_PrivateJoystickButton(joystick, 12, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_X ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_Y ) ) + SDL_PrivateJoystickButton(joystick, 13, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_Y ? SDL_PRESSED : SDL_RELEASED ); + if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, 0x400 ) ) + SDL_PrivateJoystickButton(joystick, 14, pXInputState->Gamepad.wButtons & 0x400 ? SDL_PRESSED : SDL_RELEASED ); // 0x400 is the undocumented code for the guide button + } + + SDL_UnlockMutex(g_DeviceInfoLock); +} + +/* Function to close a joystick after use */ +void +SDL_SYS_JoystickClose(SDL_Joystick * joystick) +{ + /* Clear cached button data on the joystick */ + SDL_LockMutex(g_DeviceInfoLock); + SDL_zero(joystick->hwdata->XInputState); + SDL_UnlockMutex(g_DeviceInfoLock); + + /* There's need to free 'hwdata', as it's a pointer to a global array. + The field will be cleared anyways, just to indicate that it's not + currently needed. + */ + joystick->hwdata = NULL; +} + +/* Function to perform any system-specific joystick related cleanup */ +void +SDL_SYS_JoystickQuit(void) +{ + /* Tell the joystick detection thread to stop, then wait for it to finish */ + SDL_LockMutex(g_DeviceInfoLock); + g_DeviceDetectionQuit = SDL_TRUE; + SDL_UnlockMutex(g_DeviceInfoLock); + SDL_WaitThread(g_DeviceDetectionThread, NULL); + + /* Clean up device-detection stuff */ + SDL_DestroyMutex(g_DeviceInfoLock); + g_DeviceInfoLock = NULL; + g_DeviceDetectionThread = NULL; + g_DeviceDetectionQuit = SDL_FALSE; + + return; +} + +SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index ) +{ + SDL_JoystickGUID guid; + // the GUID is just the first 16 chars of the name for now + const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index ); + SDL_zero( guid ); + SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); + return guid; +} + + +SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) +{ + SDL_JoystickGUID guid; + // the GUID is just the first 16 chars of the name for now + const char *name = joystick->name; + SDL_zero( guid ); + SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); + return guid; +} + +SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index) +{ + /* The XInput-capable DirectInput joystick backend implements the same + function (SDL_SYS_IsXInputDeviceIndex), however in that case, not all + joystick devices are XInput devices. In this case, with the + WinRT-enabled XInput-only backend, all "joystick" devices are XInput + devices. + */ + return SDL_TRUE; +} + +#endif /* SDL_JOYSTICK_XINPUT */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/loadso/windows/SDL_sysloadso.c b/libs/SDL2/src/loadso/windows/SDL_sysloadso.c index cbbd9297..4d32b098 100644 --- a/libs/SDL2/src/loadso/windows/SDL_sysloadso.c +++ b/libs/SDL2/src/loadso/windows/SDL_sysloadso.c @@ -33,7 +33,15 @@ void * SDL_LoadObject(const char *sofile) { LPTSTR tstr = WIN_UTF8ToString(sofile); +#ifdef __WINRT__ + /* WinRT only publically supports LoadPackagedLibrary() for loading .dll + files. LoadLibrary() is a private API, and not available for apps + (that can be published to MS' Windows Store.) + */ + void *handle = (void *) LoadPackagedLibrary(tstr, 0); +#else void *handle = (void *) LoadLibrary(tstr); +#endif SDL_free(tstr); /* Generate an error message if all loads failed */ diff --git a/libs/SDL2/src/main/android/SDL_android_main.c b/libs/SDL2/src/main/android/SDL_android_main.c index a2603bed..f932f317 100644 --- a/libs/SDL2/src/main/android/SDL_android_main.c +++ b/libs/SDL2/src/main/android/SDL_android_main.c @@ -1,4 +1,6 @@ - +/* + SDL_android_main.c, placed in the public domain by Sam Lantinga 3/13/14 +*/ #include "../../SDL_internal.h" #ifdef __ANDROID__ diff --git a/libs/SDL2/src/main/dummy/SDL_dummy_main.c b/libs/SDL2/src/main/dummy/SDL_dummy_main.c index 4737d459..0174136b 100644 --- a/libs/SDL2/src/main/dummy/SDL_dummy_main.c +++ b/libs/SDL2/src/main/dummy/SDL_dummy_main.c @@ -1,6 +1,9 @@ +/* + SDL_dummy_main.c, placed in the public domain by Sam Lantinga 3/13/14 +*/ +#include "../../SDL_internal.h" /* Include the SDL main definition header */ -#include "../../SDL_internal.h" #include "SDL_main.h" #ifdef main diff --git a/libs/SDL2/src/main/haiku/SDL_BeApp.h b/libs/SDL2/src/main/haiku/SDL_BeApp.h index a2c9d524..f4399c81 100644 --- a/libs/SDL2/src/main/haiku/SDL_BeApp.h +++ b/libs/SDL2/src/main/haiku/SDL_BeApp.h @@ -20,7 +20,6 @@ */ #include "../../SDL_internal.h" - #ifdef __cplusplus extern "C" { #endif diff --git a/libs/SDL2/src/main/psp/SDL_psp_main.c b/libs/SDL2/src/main/psp/SDL_psp_main.c index 5d046671..d79135db 100644 --- a/libs/SDL2/src/main/psp/SDL_psp_main.c +++ b/libs/SDL2/src/main/psp/SDL_psp_main.c @@ -1,22 +1,5 @@ /* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. + SDL_psp_main.c, placed in the public domain by Sam Lantinga 3/13/14 */ #include "SDL_main.h" diff --git a/libs/SDL2/src/main/windows/SDL_windows_main.c b/libs/SDL2/src/main/windows/SDL_windows_main.c index 4e8e3f2f..8c8ccab6 100644 --- a/libs/SDL2/src/main/windows/SDL_windows_main.c +++ b/libs/SDL2/src/main/windows/SDL_windows_main.c @@ -1,5 +1,5 @@ /* - SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 + SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98 The WinMain function -- calls your program's main() function */ diff --git a/libs/SDL2/src/main/windows/version.rc b/libs/SDL2/src/main/windows/version.rc index f9c528ed..2b7e2dde 100644 --- a/libs/SDL2/src/main/windows/version.rc +++ b/libs/SDL2/src/main/windows/version.rc @@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US // VS_VERSION_INFO VERSIONINFO - FILEVERSION 2,0,2,0 - PRODUCTVERSION 2,0,2,0 + FILEVERSION 2,0,3,0 + PRODUCTVERSION 2,0,3,0 FILEFLAGSMASK 0x3fL FILEFLAGS 0x0L FILEOS 0x40004L @@ -23,12 +23,12 @@ BEGIN BEGIN VALUE "CompanyName", "\0" VALUE "FileDescription", "SDL\0" - VALUE "FileVersion", "2, 0, 2, 0\0" + VALUE "FileVersion", "2, 0, 3, 0\0" VALUE "InternalName", "SDL\0" VALUE "LegalCopyright", "Copyright © 2014 Sam Lantinga\0" VALUE "OriginalFilename", "SDL2.dll\0" VALUE "ProductName", "Simple DirectMedia Layer\0" - VALUE "ProductVersion", "2, 0, 2, 0\0" + VALUE "ProductVersion", "2, 0, 3, 0\0" END END BLOCK "VarFileInfo" diff --git a/libs/SDL2/src/main/winrt/SDL_winrt_main_NonXAML.cpp b/libs/SDL2/src/main/winrt/SDL_winrt_main_NonXAML.cpp new file mode 100644 index 00000000..ce5e8247 --- /dev/null +++ b/libs/SDL2/src/main/winrt/SDL_winrt_main_NonXAML.cpp @@ -0,0 +1,59 @@ +/* + SDL_winrt_main_NonXAML.cpp, placed in the public domain by David Ludwig 3/13/14 +*/ + +#include "SDL_main.h" +#include + +/* At least one file in any SDL/WinRT app appears to require compilation + with C++/CX, otherwise a Windows Metadata file won't get created, and + an APPX0702 build error can appear shortly after linking. + + The following set of preprocessor code forces this file to be compiled + as C++/CX, which appears to cause Visual C++ 2012's build tools to + create this .winmd file, and will help allow builds of SDL/WinRT apps + to proceed without error. + + If other files in an app's project enable C++/CX compilation, then it might + be possible for SDL_winrt_main_NonXAML.cpp to be compiled without /ZW, + for Visual C++'s build tools to create a winmd file, and for the app to + build without APPX0702 errors. In this case, if + SDL_WINRT_METADATA_FILE_AVAILABLE is defined as a C/C++ macro, then + the #error (to force C++/CX compilation) will be disabled. + + Please note that /ZW can be specified on a file-by-file basis. To do this, + right click on the file in Visual C++, click Properties, then change the + setting through the dialog that comes up. +*/ +#ifndef SDL_WINRT_METADATA_FILE_AVAILABLE +#ifndef __cplusplus_winrt +#error SDL_winrt_main_NonXAML.cpp must be compiled with /ZW, otherwise build errors due to missing .winmd files can occur. +#endif +#endif + +/* Prevent MSVC++ from warning about threading models when defining our + custom WinMain. The threading model will instead be set via a direct + call to Windows::Foundation::Initialize (rather than via an attributed + function). + + To note, this warning (C4447) does not seem to come up unless this file + is compiled with C++/CX enabled (via the /ZW compiler flag). +*/ +#ifdef _MSC_VER +#pragma warning(disable:4447) +#endif + +/* Make sure the function to initialize the Windows Runtime gets linked in. */ +#ifdef _MSC_VER +#pragma comment(lib, "runtimeobject.lib") +#endif + +int CALLBACK WinMain(HINSTANCE, HINSTANCE, LPSTR, int) +{ + if (FAILED(Windows::Foundation::Initialize(RO_INIT_MULTITHREADED))) { + return 1; + } + + SDL_WinRTRunApp(SDL_main, NULL); + return 0; +} diff --git a/libs/SDL2/src/power/SDL_power.c b/libs/SDL2/src/power/SDL_power.c index 0e30f903..10f8355f 100644 --- a/libs/SDL2/src/power/SDL_power.c +++ b/libs/SDL2/src/power/SDL_power.c @@ -37,6 +37,7 @@ SDL_bool SDL_GetPowerInfo_Haiku(SDL_PowerState *, int *, int *); SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *); SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *); SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *); +SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *); #ifndef SDL_POWER_DISABLED #ifdef SDL_POWER_HARDWIRED @@ -77,6 +78,9 @@ static SDL_GetPowerInfo_Impl implementations[] = { #ifdef SDL_POWER_PSP /* handles PSP. */ SDL_GetPowerInfo_PSP, #endif +#ifdef SDL_POWER_WINRT /* handles WinRT */ + SDL_GetPowerInfo_WinRT, +#endif #ifdef SDL_POWER_HARDWIRED SDL_GetPowerInfo_Hardwired, diff --git a/libs/SDL2/src/power/winrt/SDL_syspower.cpp b/libs/SDL2/src/power/winrt/SDL_syspower.cpp new file mode 100644 index 00000000..8804aec7 --- /dev/null +++ b/libs/SDL2/src/power/winrt/SDL_syspower.cpp @@ -0,0 +1,44 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_POWER_DISABLED +#if SDL_POWER_WINRT + +#include "SDL_power.h" + +extern "C" +SDL_bool +SDL_GetPowerInfo_WinRT(SDL_PowerState * state, int *seconds, int *percent) +{ + /* TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement SDL_GetPowerInfo_WinRT as appropriate. */ + /* Notes: + - the Win32 function, GetSystemPowerStatus, is not available for use on WinRT + - Windows Phone 8 has a 'Battery' class, which is documented as available for C++ + - More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231 + */ + return SDL_FALSE; +} + +#endif /* SDL_POWER_WINRT */ +#endif /* SDL_POWER_DISABLED */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/render/SDL_d3dmath.c b/libs/SDL2/src/render/SDL_d3dmath.c new file mode 100644 index 00000000..df1dc0ba --- /dev/null +++ b/libs/SDL2/src/render/SDL_d3dmath.c @@ -0,0 +1,131 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" +#include "SDL_stdinc.h" + +#include "SDL_d3dmath.h" + +/* Direct3D matrix math functions */ + +Float4X4 MatrixIdentity() +{ + Float4X4 m; + SDL_zero(m); + m._11 = 1.0f; + m._22 = 1.0f; + m._33 = 1.0f; + m._44 = 1.0f; + return m; +} + +Float4X4 MatrixMultiply(Float4X4 M1, Float4X4 M2) +{ + Float4X4 m; + m._11 = M1._11 * M2._11 + M1._12 * M2._21 + M1._13 * M2._31 + M1._14 * M2._41; + m._12 = M1._11 * M2._12 + M1._12 * M2._22 + M1._13 * M2._32 + M1._14 * M2._42; + m._13 = M1._11 * M2._13 + M1._12 * M2._23 + M1._13 * M2._33 + M1._14 * M2._43; + m._14 = M1._11 * M2._14 + M1._12 * M2._24 + M1._13 * M2._34 + M1._14 * M2._44; + m._21 = M1._21 * M2._11 + M1._22 * M2._21 + M1._23 * M2._31 + M1._24 * M2._41; + m._22 = M1._21 * M2._12 + M1._22 * M2._22 + M1._23 * M2._32 + M1._24 * M2._42; + m._23 = M1._21 * M2._13 + M1._22 * M2._23 + M1._23 * M2._33 + M1._24 * M2._43; + m._24 = M1._21 * M2._14 + M1._22 * M2._24 + M1._23 * M2._34 + M1._24 * M2._44; + m._31 = M1._31 * M2._11 + M1._32 * M2._21 + M1._33 * M2._31 + M1._34 * M2._41; + m._32 = M1._31 * M2._12 + M1._32 * M2._22 + M1._33 * M2._32 + M1._34 * M2._42; + m._33 = M1._31 * M2._13 + M1._32 * M2._23 + M1._33 * M2._33 + M1._34 * M2._43; + m._34 = M1._31 * M2._14 + M1._32 * M2._24 + M1._33 * M2._34 + M1._34 * M2._44; + m._41 = M1._41 * M2._11 + M1._42 * M2._21 + M1._43 * M2._31 + M1._44 * M2._41; + m._42 = M1._41 * M2._12 + M1._42 * M2._22 + M1._43 * M2._32 + M1._44 * M2._42; + m._43 = M1._41 * M2._13 + M1._42 * M2._23 + M1._43 * M2._33 + M1._44 * M2._43; + m._44 = M1._41 * M2._14 + M1._42 * M2._24 + M1._43 * M2._34 + M1._44 * M2._44; + return m; +} + +Float4X4 MatrixScaling(float x, float y, float z) +{ + Float4X4 m; + SDL_zero(m); + m._11 = x; + m._22 = y; + m._33 = z; + m._44 = 1.0f; + return m; +} + +Float4X4 MatrixTranslation(float x, float y, float z) +{ + Float4X4 m; + SDL_zero(m); + m._11 = 1.0f; + m._22 = 1.0f; + m._33 = 1.0f; + m._44 = 1.0f; + m._41 = x; + m._42 = y; + m._43 = z; + return m; +} + +Float4X4 MatrixRotationX(float r) +{ + float sinR = SDL_sinf(r); + float cosR = SDL_cosf(r); + Float4X4 m; + SDL_zero(m); + m._11 = 1.0f; + m._22 = cosR; + m._23 = sinR; + m._32 = -sinR; + m._33 = cosR; + m._44 = 1.0f; + return m; +} + +Float4X4 MatrixRotationY(float r) +{ + float sinR = SDL_sinf(r); + float cosR = SDL_cosf(r); + Float4X4 m; + SDL_zero(m); + m._11 = cosR; + m._13 = -sinR; + m._22 = 1.0f; + m._31 = sinR; + m._33 = cosR; + m._44 = 1.0f; + return m; +} + +Float4X4 MatrixRotationZ(float r) +{ + float sinR = SDL_sinf(r); + float cosR = SDL_cosf(r); + Float4X4 m; + SDL_zero(m); + m._11 = cosR; + m._12 = sinR; + m._21 = -sinR; + m._22 = cosR; + m._33 = 1.0f; + m._44 = 1.0f; + return m; +} + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/render/SDL_d3dmath.h b/libs/SDL2/src/render/SDL_d3dmath.h new file mode 100644 index 00000000..206c4350 --- /dev/null +++ b/libs/SDL2/src/render/SDL_d3dmath.h @@ -0,0 +1,69 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + + +/* Direct3D matrix math functions */ + +typedef struct +{ + float x; + float y; +} Float2; + +typedef struct +{ + float x; + float y; + float z; +} Float3; + +typedef struct +{ + float x; + float y; + float z; + float w; +} Float4; + +typedef struct +{ + union { + struct { + float _11, _12, _13, _14; + float _21, _22, _23, _24; + float _31, _32, _33, _34; + float _41, _42, _43, _44; + }; + float m[4][4]; + }; +} Float4X4; + + +Float4X4 MatrixIdentity(); +Float4X4 MatrixMultiply(Float4X4 M1, Float4X4 M2); +Float4X4 MatrixScaling(float x, float y, float z); +Float4X4 MatrixTranslation(float x, float y, float z); +Float4X4 MatrixRotationX(float r); +Float4X4 MatrixRotationY(float r); +Float4X4 MatrixRotationZ(float r); + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/render/SDL_render.c b/libs/SDL2/src/render/SDL_render.c index 703594ae..1547668f 100644 --- a/libs/SDL2/src/render/SDL_render.c +++ b/libs/SDL2/src/render/SDL_render.c @@ -50,6 +50,9 @@ static const SDL_RenderDriver *render_drivers[] = { #if SDL_VIDEO_RENDER_D3D &D3D_RenderDriver, #endif +#if SDL_VIDEO_RENDER_D3D11 + &D3D11_RenderDriver, +#endif #if SDL_VIDEO_RENDER_OGL &GL_RenderDriver, #endif diff --git a/libs/SDL2/src/render/SDL_sysrender.h b/libs/SDL2/src/render/SDL_sysrender.h index 511cd9ad..5098d34f 100644 --- a/libs/SDL2/src/render/SDL_sysrender.h +++ b/libs/SDL2/src/render/SDL_sysrender.h @@ -171,6 +171,9 @@ struct SDL_RenderDriver #if SDL_VIDEO_RENDER_D3D extern SDL_RenderDriver D3D_RenderDriver; #endif +#if SDL_VIDEO_RENDER_D3D11 +extern SDL_RenderDriver D3D11_RenderDriver; +#endif #if SDL_VIDEO_RENDER_OGL extern SDL_RenderDriver GL_RenderDriver; #endif diff --git a/libs/SDL2/src/render/direct3d/SDL_render_d3d.c b/libs/SDL2/src/render/direct3d/SDL_render_d3d.c index 0caa8d26..24482818 100644 --- a/libs/SDL2/src/render/direct3d/SDL_render_d3d.c +++ b/libs/SDL2/src/render/direct3d/SDL_render_d3d.c @@ -31,6 +31,7 @@ #include "SDL_loadso.h" #include "SDL_syswm.h" #include "../SDL_sysrender.h" +#include "../SDL_d3dmath.h" #include "../../video/windows/SDL_windowsvideo.h" #if SDL_VIDEO_RENDER_D3D @@ -39,89 +40,6 @@ #endif -typedef interface ID3DXMatrixStack *LPD3DXMATRIXSTACK; -typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX; -typedef struct _D3DVECTOR D3DXVECTOR3, *LPD3DXVECTOR3; - -DEFINE_GUID(IID_ID3DXMatrixStack, -0xc7885ba7, 0xf990, 0x4fe7, 0x92, 0x2d, 0x85, 0x15, 0xe4, 0x77, 0xdd, 0x85); - -#undef INTERFACE -#define INTERFACE ID3DXMatrixStack - -DECLARE_INTERFACE_(ID3DXMatrixStack, IUnknown) -{ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - STDMETHOD(Pop)(THIS) PURE; - STDMETHOD(Push)(THIS) PURE; - STDMETHOD(LoadIdentity)(THIS) PURE; - STDMETHOD(LoadMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE; - STDMETHOD(MultMatrix)(THIS_ CONST D3DXMATRIX* pM ) PURE; - STDMETHOD(MultMatrixLocal)(THIS_ CONST D3DXMATRIX* pM ) PURE; - STDMETHOD(RotateAxis)(THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE; - STDMETHOD(RotateAxisLocal)(THIS_ CONST D3DXVECTOR3* pV, FLOAT Angle) PURE; - STDMETHOD(RotateYawPitchRoll)(THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE; - STDMETHOD(RotateYawPitchRollLocal)(THIS_ FLOAT Yaw, FLOAT Pitch, FLOAT Roll) PURE; - STDMETHOD(Scale)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; - STDMETHOD(ScaleLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; - STDMETHOD(Translate)(THIS_ FLOAT x, FLOAT y, FLOAT z ) PURE; - STDMETHOD(TranslateLocal)(THIS_ FLOAT x, FLOAT y, FLOAT z) PURE; - STDMETHOD_(D3DXMATRIX*, GetTop)(THIS) PURE; -}; - -#undef INTERFACE - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define ID3DXMatrixStack_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define ID3DXMatrixStack_AddRef(p) (p)->lpVtbl->AddRef(p) -#define ID3DXMatrixStack_Release(p) (p)->lpVtbl->Release(p) -#define ID3DXMatrixStack_Pop(p) (p)->lpVtbl->Pop(p) -#define ID3DXMatrixStack_Push(p) (p)->lpVtbl->Push(p) -#define ID3DXMatrixStack_LoadIdentity(p) (p)->lpVtbl->LoadIdentity(p) -#define ID3DXMatrixStack_LoadMatrix(p,a) (p)->lpVtbl->LoadMatrix(p,a) -#define ID3DXMatrixStack_MultMatrix(p,a) (p)->lpVtbl->MultMatrix(p,a) -#define ID3DXMatrixStack_MultMatrixLocal(p,a) (p)->lpVtbl->MultMatrixLocal(p,a) -#define ID3DXMatrixStack_RotateAxis(p,a,b) (p)->lpVtbl->RotateAxis(p,a,b) -#define ID3DXMatrixStack_RotateAxisLocal(p,a,b) (p)->lpVtbl->RotateAxisLocal(p,a,b) -#define ID3DXMatrixStack_RotateYawPitchRoll(p,a,b,c) (p)->lpVtbl->RotateYawPitchRoll(p,a,b,c) -#define ID3DXMatrixStack_RotateYawPitchRollLocal(p,a,b,c) (p)->lpVtbl->RotateYawPitchRollLocal(p,a,b,c) -#define ID3DXMatrixStack_Scale(p,a,b,c) (p)->lpVtbl->Scale(p,a,b,c) -#define ID3DXMatrixStack_ScaleLocal(p,a,b,c) (p)->lpVtbl->ScaleLocal(p,a,b,c) -#define ID3DXMatrixStack_Translate(p,a,b,c) (p)->lpVtbl->Translate(p,a,b,c) -#define ID3DXMatrixStack_TranslateLocal(p,a,b,c) (p)->lpVtbl->TranslateLocal(p,a,b,c) -#define ID3DXMatrixStack_GetTop(p) (p)->lpVtbl->GetTop(p) -#else -#define ID3DXMatrixStack_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define ID3DXMatrixStack_AddRef(p) (p)->AddRef() -#define ID3DXMatrixStack_Release(p) (p)->Release() -#define ID3DXMatrixStack_Pop(p) (p)->Pop() -#define ID3DXMatrixStack_Push(p) (p)->Push() -#define ID3DXMatrixStack_LoadIdentity(p) (p)->LoadIdentity() -#define ID3DXMatrixStack_LoadMatrix(p,a) (p)->LoadMatrix(a) -#define ID3DXMatrixStack_MultMatrix(p,a) (p)->MultMatrix(a) -#define ID3DXMatrixStack_MultMatrixLocal(p,a) (p)->MultMatrixLocal(a) -#define ID3DXMatrixStack_RotateAxis(p,a,b) (p)->RotateAxis(a,b) -#define ID3DXMatrixStack_RotateAxisLocal(p,a,b) (p)->RotateAxisLocal(a,b) -#define ID3DXMatrixStack_RotateYawPitchRoll(p,a,b,c) (p)->RotateYawPitchRollLocal(a,b,c) -#define ID3DXMatrixStack_Scale(p,a,b,c) (p)->Scale(a,b,c) -#define ID3DXMatrixStack_ScaleLocal(p,a,b,c) (p)->ScaleLocal(a,b,c) -#define ID3DXMatrixStack_Translate(p,a,b,c) (p)->Translate(a,b,c) -#define ID3DXMatrixStack_TranslateLocal(p,a,b,c) (p)->TranslateLocal(a,b,c) -#define ID3DXMatrixStack_GetTop(p) (p)->GetTop() -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, LPD3DXMATRIXSTACK* ppstack); - -#ifdef __cplusplus -} -#endif - #ifdef ASSEMBLE_SHADER /************************************************************************** * ID3DXBuffer: @@ -266,7 +184,6 @@ typedef struct IDirect3DSurface9 *defaultRenderTarget; IDirect3DSurface9 *currentRenderTarget; void* d3dxDLL; - ID3DXMatrixStack *matrixStack; LPDIRECT3DPIXELSHADER9 ps_yuv; } D3D_RenderData; @@ -582,8 +499,6 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags) Uint32 window_flags; int w, h; SDL_DisplayMode fullscreen_mode; - int d3dxVersion; - char d3dxDLLFile[50]; int displayIndex; renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); @@ -599,29 +514,7 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags) return NULL; } - if (D3D_LoadDLL(&data->d3dDLL, &data->d3d)) { - for (d3dxVersion=50;d3dxVersion>0;d3dxVersion--) { - LPTSTR dllName; - SDL_snprintf(d3dxDLLFile, sizeof(d3dxDLLFile), "D3DX9_%02d.dll", d3dxVersion); - dllName = WIN_UTF8ToString(d3dxDLLFile); - data->d3dxDLL = (void *)LoadLibrary(dllName); /* not using SDL_LoadObject() as we want silently fail - no error message */ - SDL_free(dllName); - if (data->d3dxDLL) { - HRESULT (WINAPI *D3DXCreateMatrixStack) (DWORD Flags, LPD3DXMATRIXSTACK* ppStack); - D3DXCreateMatrixStack = (HRESULT (WINAPI *) (DWORD, LPD3DXMATRIXSTACK*)) SDL_LoadFunction(data->d3dxDLL, "D3DXCreateMatrixStack"); - if (D3DXCreateMatrixStack) { - D3DXCreateMatrixStack(0, &data->matrixStack); - break; - } - } - } - - if (!data->matrixStack) { - if (data->d3dxDLL) SDL_UnloadObject(data->d3dxDLL); - } - } - - if (!data->d3d || !data->matrixStack) { + if (!D3D_LoadDLL(&data->d3dDLL, &data->d3d)) { SDL_free(renderer); SDL_free(data); SDL_SetError("Unable to create Direct3D interface"); @@ -648,10 +541,9 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags) renderer->DestroyTexture = D3D_DestroyTexture; renderer->DestroyRenderer = D3D_DestroyRenderer; renderer->info = D3D_RenderDriver.info; + renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); renderer->driverdata = data; - renderer->info.flags = SDL_RENDERER_ACCELERATED; - SDL_VERSION(&windowinfo.version); SDL_GetWindowWMInfo(window, &windowinfo); @@ -1698,6 +1590,7 @@ D3D_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, float centerx, centery; DWORD color; Vertex vertices[4]; + Float4X4 modelMatrix; HRESULT result; if (D3D_ActivateRenderer(renderer) < 0) { @@ -1769,11 +1662,11 @@ D3D_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, D3D_SetBlendMode(data, texture->blendMode); /* Rotate and translate */ - ID3DXMatrixStack_Push(data->matrixStack); - ID3DXMatrixStack_LoadIdentity(data->matrixStack); - ID3DXMatrixStack_RotateYawPitchRoll(data->matrixStack, 0.0, 0.0, (float)(M_PI * (float) angle / 180.0f)); - ID3DXMatrixStack_Translate(data->matrixStack, (float)dstrect->x + centerx, (float)dstrect->y + centery, (float)0.0); - IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, (D3DMATRIX*)ID3DXMatrixStack_GetTop(data->matrixStack)); + modelMatrix = MatrixMultiply( + MatrixRotationZ((float)(M_PI * (float) angle / 180.0f)), + MatrixTranslation(dstrect->x + center->x, dstrect->y + center->y, 0) + ); + IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, (D3DMATRIX*)&modelMatrix); D3D_UpdateTextureScaleMode(data, texturedata, 0); @@ -1823,11 +1716,9 @@ D3D_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, return D3D_SetError("SetShader()", result); } } - ID3DXMatrixStack_Pop(data->matrixStack); - ID3DXMatrixStack_Push(data->matrixStack); - ID3DXMatrixStack_LoadIdentity(data->matrixStack); - IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, (D3DMATRIX*)ID3DXMatrixStack_GetTop(data->matrixStack)); - ID3DXMatrixStack_Pop(data->matrixStack); + + modelMatrix = MatrixIdentity(); + IDirect3DDevice9_SetTransform(data->device, D3DTS_VIEW, (D3DMATRIX*)&modelMatrix); return 0; } @@ -1961,7 +1852,6 @@ D3D_DestroyRenderer(SDL_Renderer * renderer) } if (data->d3d) { IDirect3D9_Release(data->d3d); - ID3DXMatrixStack_Release(data->matrixStack); SDL_UnloadObject(data->d3dDLL); } SDL_free(data); diff --git a/libs/SDL2/src/render/direct3d11/SDL_render_d3d11.c b/libs/SDL2/src/render/direct3d11/SDL_render_d3d11.c new file mode 100644 index 00000000..dbffd505 --- /dev/null +++ b/libs/SDL2/src/render/direct3d11/SDL_render_d3d11.c @@ -0,0 +1,2879 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED + +#define COBJMACROS +#include "../../core/windows/SDL_windows.h" +#include "SDL_hints.h" +#include "SDL_loadso.h" +#include "SDL_syswm.h" +#include "../SDL_sysrender.h" +#include "../SDL_d3dmath.h" + +#include + + +#ifdef __WINRT__ + +#include "SDL_render_winrt.h" + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP +#include +/* TODO, WinRT, XAML: get the ISwapChainBackgroundPanelNative from something other than a global var */ +extern ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNative; +#endif /* WINAPI_FAMILY == WINAPI_FAMILY_APP */ + +#endif /* __WINRT__ */ + + +#define SAFE_RELEASE(X) if ((X)) { IUnknown_Release(SDL_static_cast(IUnknown*, X)); X = NULL; } + + +/* Vertex shader, common values */ +typedef struct +{ + Float4X4 model; + Float4X4 projectionAndView; +} VertexShaderConstants; + +/* Per-vertex data */ +typedef struct +{ + Float3 pos; + Float2 tex; + Float4 color; +} VertexPositionColor; + +/* Per-texture data */ +typedef struct +{ + ID3D11Texture2D *mainTexture; + ID3D11ShaderResourceView *mainTextureResourceView; + ID3D11RenderTargetView *mainTextureRenderTargetView; + ID3D11Texture2D *stagingTexture; + int lockedTexturePositionX; + int lockedTexturePositionY; + D3D11_FILTER scaleMode; + + /* YV12 texture support */ + SDL_bool yuv; + ID3D11Texture2D *mainTextureU; + ID3D11ShaderResourceView *mainTextureResourceViewU; + ID3D11Texture2D *mainTextureV; + ID3D11ShaderResourceView *mainTextureResourceViewV; + Uint8 *pixels; + int pitch; + SDL_Rect locked_rect; +} D3D11_TextureData; + +/* Private renderer data */ +typedef struct +{ + void *hDXGIMod; + void *hD3D11Mod; + IDXGIFactory2 *dxgiFactory; + IDXGIAdapter *dxgiAdapter; + ID3D11Device1 *d3dDevice; + ID3D11DeviceContext1 *d3dContext; + IDXGISwapChain1 *swapChain; + DXGI_SWAP_EFFECT swapEffect; + ID3D11RenderTargetView *mainRenderTargetView; + ID3D11RenderTargetView *currentOffscreenRenderTargetView; + ID3D11InputLayout *inputLayout; + ID3D11Buffer *vertexBuffer; + ID3D11VertexShader *vertexShader; + ID3D11PixelShader *colorPixelShader; + ID3D11PixelShader *texturePixelShader; + ID3D11PixelShader *yuvPixelShader; + ID3D11BlendState *blendModeBlend; + ID3D11BlendState *blendModeAdd; + ID3D11BlendState *blendModeMod; + ID3D11SamplerState *nearestPixelSampler; + ID3D11SamplerState *linearSampler; + D3D_FEATURE_LEVEL featureLevel; + + /* Rasterizers */ + ID3D11RasterizerState *mainRasterizer; + ID3D11RasterizerState *clippedRasterizer; + + /* Vertex buffer constants */ + VertexShaderConstants vertexShaderConstantsData; + ID3D11Buffer *vertexShaderConstants; + + /* Cached renderer properties */ + DXGI_MODE_ROTATION rotation; + ID3D11RenderTargetView *currentRenderTargetView; + ID3D11RasterizerState *currentRasterizerState; + ID3D11BlendState *currentBlendState; + ID3D11PixelShader *currentShader; + ID3D11ShaderResourceView *currentShaderResource; + ID3D11SamplerState *currentSampler; +} D3D11_RenderData; + + +/* Defined here so we don't have to include uuid.lib */ +static const GUID IID_IDXGIFactory2 = { 0x50c83a1c, 0xe072, 0x4c48, { 0x87, 0xb0, 0x36, 0x30, 0xfa, 0x36, 0xa6, 0xd0 } }; +static const GUID IID_IDXGIDevice1 = { 0x77db970f, 0x6276, 0x48ba, { 0xba, 0x28, 0x07, 0x01, 0x43, 0xb4, 0x39, 0x2c } }; +static const GUID IID_ID3D11Texture2D = { 0x6f15aaf2, 0xd208, 0x4e89, { 0x9a, 0xb4, 0x48, 0x95, 0x35, 0xd3, 0x4f, 0x9c } }; +static const GUID IID_ID3D11Device1 = { 0xa04bfb29, 0x08ef, 0x43d6, { 0xa4, 0x9c, 0xa9, 0xbd, 0xbd, 0xcb, 0xe6, 0x86 } }; +static const GUID IID_ID3D11DeviceContext1 = { 0xbb2c6faa, 0xb5fb, 0x4082, { 0x8e, 0x6b, 0x38, 0x8b, 0x8c, 0xfa, 0x90, 0xe1 } }; +static const GUID IID_ID3D11Debug = { 0x79cf2233, 0x7536, 0x4948, { 0x9d, 0x36, 0x1e, 0x46, 0x92, 0xdc, 0x57, 0x60 } }; + +/* Direct3D 11.x shaders + + SDL's shaders are compiled into SDL itself, to simplify distribution. + + All Direct3D 11.x shaders were compiled with the following: + + fxc /E"main" /T "" /Fo"" "" + + Variables: + - : the type of shader. A table of utilized shader types is + listed below. + - : where to store compiled output + - : where to read shader source code from + + Shader types: + - ps_4_0_level_9_1: Pixel shader for Windows 8+, including Windows RT + - vs_4_0_level_9_1: Vertex shader for Windows 8+, including Windows RT + - ps_4_0_level_9_3: Pixel shader for Windows Phone 8 + - vs_4_0_level_9_3: Vertex shader for Windows Phone 8 + + + Shader object code was converted to a list of DWORDs via the following + *nix style command (available separately from Windows + MSVC): + + hexdump -v -e '6/4 "0x%08.8x, " "\n"' + */ +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP +#define D3D11_USE_SHADER_MODEL_4_0_level_9_3 +#else +#define D3D11_USE_SHADER_MODEL_4_0_level_9_1 +#endif + +/* The color-only-rendering pixel shader: + + --- D3D11_PixelShader_Colors.hlsl --- + struct PixelShaderInput + { + float4 pos : SV_POSITION; + float2 tex : TEXCOORD0; + float4 color : COLOR0; + }; + + float4 main(PixelShaderInput input) : SV_TARGET + { + return input.color; + } +*/ +#if defined(D3D11_USE_SHADER_MODEL_4_0_level_9_1) +static const DWORD D3D11_PixelShader_Colors[] = { + 0x43425844, 0xd74c28fe, 0xa1eb8804, 0x269d512a, 0x7699723d, 0x00000001, + 0x00000240, 0x00000006, 0x00000038, 0x00000084, 0x000000c4, 0x00000140, + 0x00000198, 0x0000020c, 0x396e6f41, 0x00000044, 0x00000044, 0xffff0200, + 0x00000020, 0x00000024, 0x00240000, 0x00240000, 0x00240000, 0x00240000, + 0x00240000, 0xffff0200, 0x0200001f, 0x80000000, 0xb00f0001, 0x02000001, + 0x800f0800, 0xb0e40001, 0x0000ffff, 0x52444853, 0x00000038, 0x00000040, + 0x0000000e, 0x03001062, 0x001010f2, 0x00000002, 0x03000065, 0x001020f2, + 0x00000000, 0x05000036, 0x001020f2, 0x00000000, 0x00101e46, 0x00000002, + 0x0100003e, 0x54415453, 0x00000074, 0x00000002, 0x00000000, 0x00000000, + 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000002, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x46454452, 0x00000050, 0x00000000, 0x00000000, + 0x00000000, 0x0000001c, 0xffff0400, 0x00000100, 0x0000001c, 0x7263694d, + 0x666f736f, 0x52282074, 0x4c482029, 0x53204c53, 0x65646168, 0x6f432072, + 0x6c69706d, 0x39207265, 0x2e30332e, 0x30303239, 0x3336312e, 0xab003438, + 0x4e475349, 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, + 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, + 0x00000000, 0x00000003, 0x00000001, 0x00000003, 0x00000065, 0x00000000, + 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x505f5653, 0x5449534f, + 0x004e4f49, 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, + 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054 +}; +#elif defined(D3D11_USE_SHADER_MODEL_4_0_level_9_3) +static const DWORD D3D11_PixelShader_Colors[] = { + 0x43425844, 0x93f6ccfc, 0x5f919270, 0x7a11aa4f, 0x9148e931, 0x00000001, + 0x00000240, 0x00000006, 0x00000038, 0x00000084, 0x000000c4, 0x00000140, + 0x00000198, 0x0000020c, 0x396e6f41, 0x00000044, 0x00000044, 0xffff0200, + 0x00000020, 0x00000024, 0x00240000, 0x00240000, 0x00240000, 0x00240000, + 0x00240000, 0xffff0201, 0x0200001f, 0x80000000, 0xb00f0001, 0x02000001, + 0x800f0800, 0xb0e40001, 0x0000ffff, 0x52444853, 0x00000038, 0x00000040, + 0x0000000e, 0x03001062, 0x001010f2, 0x00000002, 0x03000065, 0x001020f2, + 0x00000000, 0x05000036, 0x001020f2, 0x00000000, 0x00101e46, 0x00000002, + 0x0100003e, 0x54415453, 0x00000074, 0x00000002, 0x00000000, 0x00000000, + 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000002, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x46454452, 0x00000050, 0x00000000, 0x00000000, + 0x00000000, 0x0000001c, 0xffff0400, 0x00000100, 0x0000001c, 0x7263694d, + 0x666f736f, 0x52282074, 0x4c482029, 0x53204c53, 0x65646168, 0x6f432072, + 0x6c69706d, 0x39207265, 0x2e30332e, 0x30303239, 0x3336312e, 0xab003438, + 0x4e475349, 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, + 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, + 0x00000000, 0x00000003, 0x00000001, 0x00000003, 0x00000065, 0x00000000, + 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x505f5653, 0x5449534f, + 0x004e4f49, 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, + 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054 +}; +#else +#error "An appropriate 'colors' pixel shader is not defined." +#endif + +/* The texture-rendering pixel shader: + + --- D3D11_PixelShader_Textures.hlsl --- + Texture2D theTexture : register(t0); + SamplerState theSampler : register(s0); + + struct PixelShaderInput + { + float4 pos : SV_POSITION; + float2 tex : TEXCOORD0; + float4 color : COLOR0; + }; + + float4 main(PixelShaderInput input) : SV_TARGET + { + return theTexture.Sample(theSampler, input.tex) * input.color; + } +*/ +#if defined(D3D11_USE_SHADER_MODEL_4_0_level_9_1) +static const DWORD D3D11_PixelShader_Textures[] = { + 0x43425844, 0x6299b59f, 0x155258f2, 0x873ab86a, 0xfcbb6dcd, 0x00000001, + 0x00000330, 0x00000006, 0x00000038, 0x000000c0, 0x0000015c, 0x000001d8, + 0x00000288, 0x000002fc, 0x396e6f41, 0x00000080, 0x00000080, 0xffff0200, + 0x00000058, 0x00000028, 0x00280000, 0x00280000, 0x00280000, 0x00240001, + 0x00280000, 0x00000000, 0xffff0200, 0x0200001f, 0x80000000, 0xb0030000, + 0x0200001f, 0x80000000, 0xb00f0001, 0x0200001f, 0x90000000, 0xa00f0800, + 0x03000042, 0x800f0000, 0xb0e40000, 0xa0e40800, 0x03000005, 0x800f0000, + 0x80e40000, 0xb0e40001, 0x02000001, 0x800f0800, 0x80e40000, 0x0000ffff, + 0x52444853, 0x00000094, 0x00000040, 0x00000025, 0x0300005a, 0x00106000, + 0x00000000, 0x04001858, 0x00107000, 0x00000000, 0x00005555, 0x03001062, + 0x00101032, 0x00000001, 0x03001062, 0x001010f2, 0x00000002, 0x03000065, + 0x001020f2, 0x00000000, 0x02000068, 0x00000001, 0x09000045, 0x001000f2, + 0x00000000, 0x00101046, 0x00000001, 0x00107e46, 0x00000000, 0x00106000, + 0x00000000, 0x07000038, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, + 0x00101e46, 0x00000002, 0x0100003e, 0x54415453, 0x00000074, 0x00000003, + 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000000, + 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x46454452, 0x000000a8, + 0x00000000, 0x00000000, 0x00000002, 0x0000001c, 0xffff0400, 0x00000100, + 0x00000072, 0x0000005c, 0x00000003, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000001, 0x00000001, 0x00000067, 0x00000002, 0x00000005, + 0x00000004, 0xffffffff, 0x00000000, 0x00000001, 0x0000000d, 0x53656874, + 0x6c706d61, 0x74007265, 0x65546568, 0x72757478, 0x694d0065, 0x736f7263, + 0x2074666f, 0x20295228, 0x4c534c48, 0x61685320, 0x20726564, 0x706d6f43, + 0x72656c69, 0x332e3920, 0x32392e30, 0x312e3030, 0x34383336, 0xababab00, + 0x4e475349, 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, + 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, + 0x00000000, 0x00000003, 0x00000001, 0x00000303, 0x00000065, 0x00000000, + 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x505f5653, 0x5449534f, + 0x004e4f49, 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, + 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054 +}; +#elif defined(D3D11_USE_SHADER_MODEL_4_0_level_9_3) +static const DWORD D3D11_PixelShader_Textures[] = { + 0x43425844, 0x5876569a, 0x01b6c87e, 0x8447454f, 0xc7f3ef10, 0x00000001, + 0x00000330, 0x00000006, 0x00000038, 0x000000c0, 0x0000015c, 0x000001d8, + 0x00000288, 0x000002fc, 0x396e6f41, 0x00000080, 0x00000080, 0xffff0200, + 0x00000058, 0x00000028, 0x00280000, 0x00280000, 0x00280000, 0x00240001, + 0x00280000, 0x00000000, 0xffff0201, 0x0200001f, 0x80000000, 0xb0030000, + 0x0200001f, 0x80000000, 0xb00f0001, 0x0200001f, 0x90000000, 0xa00f0800, + 0x03000042, 0x800f0000, 0xb0e40000, 0xa0e40800, 0x03000005, 0x800f0000, + 0x80e40000, 0xb0e40001, 0x02000001, 0x800f0800, 0x80e40000, 0x0000ffff, + 0x52444853, 0x00000094, 0x00000040, 0x00000025, 0x0300005a, 0x00106000, + 0x00000000, 0x04001858, 0x00107000, 0x00000000, 0x00005555, 0x03001062, + 0x00101032, 0x00000001, 0x03001062, 0x001010f2, 0x00000002, 0x03000065, + 0x001020f2, 0x00000000, 0x02000068, 0x00000001, 0x09000045, 0x001000f2, + 0x00000000, 0x00101046, 0x00000001, 0x00107e46, 0x00000000, 0x00106000, + 0x00000000, 0x07000038, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, + 0x00101e46, 0x00000002, 0x0100003e, 0x54415453, 0x00000074, 0x00000003, + 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000000, + 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x46454452, 0x000000a8, + 0x00000000, 0x00000000, 0x00000002, 0x0000001c, 0xffff0400, 0x00000100, + 0x00000072, 0x0000005c, 0x00000003, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000001, 0x00000001, 0x00000067, 0x00000002, 0x00000005, + 0x00000004, 0xffffffff, 0x00000000, 0x00000001, 0x0000000d, 0x53656874, + 0x6c706d61, 0x74007265, 0x65546568, 0x72757478, 0x694d0065, 0x736f7263, + 0x2074666f, 0x20295228, 0x4c534c48, 0x61685320, 0x20726564, 0x706d6f43, + 0x72656c69, 0x332e3920, 0x32392e30, 0x312e3030, 0x34383336, 0xababab00, + 0x4e475349, 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, + 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, + 0x00000000, 0x00000003, 0x00000001, 0x00000303, 0x00000065, 0x00000000, + 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x505f5653, 0x5449534f, + 0x004e4f49, 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, + 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054 +}; +#else +#error "An appropriate 'textures' pixel shader is not defined" +#endif + +/* The yuv-rendering pixel shader: + + --- D3D11_PixelShader_YUV.hlsl --- + Texture2D theTextureY : register(t0); + Texture2D theTextureU : register(t1); + Texture2D theTextureV : register(t2); + SamplerState theSampler : register(s0); + + struct PixelShaderInput + { + float4 pos : SV_POSITION; + float2 tex : TEXCOORD0; + float4 color : COLOR0; + }; + + float4 main(PixelShaderInput input) : SV_TARGET + { + const float3 offset = {-0.0625, -0.5, -0.5}; + const float3 Rcoeff = {1.164, 0.000, 1.596}; + const float3 Gcoeff = {1.164, -0.391, -0.813}; + const float3 Bcoeff = {1.164, 2.018, 0.000}; + + float4 Output; + + float3 yuv; + yuv.x = theTextureY.Sample(theSampler, input.tex).r; + yuv.y = theTextureU.Sample(theSampler, input.tex).r; + yuv.z = theTextureV.Sample(theSampler, input.tex).r; + + yuv += offset; + Output.r = dot(yuv, Rcoeff); + Output.g = dot(yuv, Gcoeff); + Output.b = dot(yuv, Bcoeff); + Output.a = 1.0f; + + return Output * input.color; + } + +*/ +#if defined(D3D11_USE_SHADER_MODEL_4_0_level_9_1) +static const DWORD D3D11_PixelShader_YUV[] = { + 0x43425844, 0x04e69cba, 0x74ce6dd2, 0x7fcf84cb, 0x3003d677, 0x00000001, + 0x000005e8, 0x00000006, 0x00000038, 0x000001dc, 0x000003bc, 0x00000438, + 0x00000540, 0x000005b4, 0x396e6f41, 0x0000019c, 0x0000019c, 0xffff0200, + 0x0000016c, 0x00000030, 0x00300000, 0x00300000, 0x00300000, 0x00240003, + 0x00300000, 0x00000000, 0x00010001, 0x00020002, 0xffff0200, 0x05000051, + 0xa00f0000, 0xbd800000, 0xbf000000, 0xbf000000, 0x3f800000, 0x05000051, + 0xa00f0001, 0x3f94fdf4, 0x3fcc49ba, 0x00000000, 0x00000000, 0x05000051, + 0xa00f0002, 0x3f94fdf4, 0xbec83127, 0xbf5020c5, 0x00000000, 0x05000051, + 0xa00f0003, 0x3f94fdf4, 0x400126e9, 0x00000000, 0x00000000, 0x0200001f, + 0x80000000, 0xb0030000, 0x0200001f, 0x80000000, 0xb00f0001, 0x0200001f, + 0x90000000, 0xa00f0800, 0x0200001f, 0x90000000, 0xa00f0801, 0x0200001f, + 0x90000000, 0xa00f0802, 0x03000042, 0x800f0000, 0xb0e40000, 0xa0e40800, + 0x03000042, 0x800f0001, 0xb0e40000, 0xa0e40801, 0x03000042, 0x800f0002, + 0xb0e40000, 0xa0e40802, 0x02000001, 0x80020000, 0x80000001, 0x02000001, + 0x80040000, 0x80000002, 0x03000002, 0x80070000, 0x80e40000, 0xa0e40000, + 0x03000005, 0x80080000, 0x80000000, 0xa0000001, 0x04000004, 0x80010001, + 0x80aa0000, 0xa0550001, 0x80ff0000, 0x03000008, 0x80020001, 0x80e40000, + 0xa0e40002, 0x0400005a, 0x80040001, 0x80e40000, 0xa0e40003, 0xa0aa0003, + 0x02000001, 0x80080001, 0xa0ff0000, 0x03000005, 0x800f0000, 0x80e40001, + 0xb0e40001, 0x02000001, 0x800f0800, 0x80e40000, 0x0000ffff, 0x52444853, + 0x000001d8, 0x00000040, 0x00000076, 0x0300005a, 0x00106000, 0x00000000, + 0x04001858, 0x00107000, 0x00000000, 0x00005555, 0x04001858, 0x00107000, + 0x00000001, 0x00005555, 0x04001858, 0x00107000, 0x00000002, 0x00005555, + 0x03001062, 0x00101032, 0x00000001, 0x03001062, 0x001010f2, 0x00000002, + 0x03000065, 0x001020f2, 0x00000000, 0x02000068, 0x00000002, 0x09000045, + 0x001000f2, 0x00000000, 0x00101046, 0x00000001, 0x00107e46, 0x00000000, + 0x00106000, 0x00000000, 0x09000045, 0x001000f2, 0x00000001, 0x00101046, + 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x05000036, + 0x00100022, 0x00000000, 0x0010000a, 0x00000001, 0x09000045, 0x001000f2, + 0x00000001, 0x00101046, 0x00000001, 0x00107e46, 0x00000002, 0x00106000, + 0x00000000, 0x05000036, 0x00100042, 0x00000000, 0x0010000a, 0x00000001, + 0x0a000000, 0x00100072, 0x00000000, 0x00100246, 0x00000000, 0x00004002, + 0xbd800000, 0xbf000000, 0xbf000000, 0x00000000, 0x0a00000f, 0x00100012, + 0x00000001, 0x00100086, 0x00000000, 0x00004002, 0x3f94fdf4, 0x3fcc49ba, + 0x00000000, 0x00000000, 0x0a000010, 0x00100022, 0x00000001, 0x00100246, + 0x00000000, 0x00004002, 0x3f94fdf4, 0xbec83127, 0xbf5020c5, 0x00000000, + 0x0a00000f, 0x00100042, 0x00000001, 0x00100046, 0x00000000, 0x00004002, + 0x3f94fdf4, 0x400126e9, 0x00000000, 0x00000000, 0x05000036, 0x00100082, + 0x00000001, 0x00004001, 0x3f800000, 0x07000038, 0x001020f2, 0x00000000, + 0x00100e46, 0x00000001, 0x00101e46, 0x00000002, 0x0100003e, 0x54415453, + 0x00000074, 0x0000000c, 0x00000002, 0x00000000, 0x00000003, 0x00000005, + 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x46454452, 0x00000100, 0x00000000, 0x00000000, 0x00000004, 0x0000001c, + 0xffff0400, 0x00000100, 0x000000cb, 0x0000009c, 0x00000003, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x000000a7, + 0x00000002, 0x00000005, 0x00000004, 0xffffffff, 0x00000000, 0x00000001, + 0x0000000d, 0x000000b3, 0x00000002, 0x00000005, 0x00000004, 0xffffffff, + 0x00000001, 0x00000001, 0x0000000d, 0x000000bf, 0x00000002, 0x00000005, + 0x00000004, 0xffffffff, 0x00000002, 0x00000001, 0x0000000d, 0x53656874, + 0x6c706d61, 0x74007265, 0x65546568, 0x72757478, 0x74005965, 0x65546568, + 0x72757478, 0x74005565, 0x65546568, 0x72757478, 0x4d005665, 0x6f726369, + 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, + 0x656c6970, 0x2e362072, 0x36392e33, 0x312e3030, 0x34383336, 0xababab00, + 0x4e475349, 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, + 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, + 0x00000000, 0x00000003, 0x00000001, 0x00000303, 0x00000065, 0x00000000, + 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x505f5653, 0x5449534f, + 0x004e4f49, 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, + 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054 +}; +#elif defined(D3D11_USE_SHADER_MODEL_4_0_level_9_3) +static const DWORD D3D11_PixelShader_YUV[] = { + 0x43425844, 0xe6d969fc, 0x63cac33c, 0xa4926502, 0x5d788135, 0x00000001, + 0x000005c0, 0x00000006, 0x00000038, 0x000001b4, 0x00000394, 0x00000410, + 0x00000518, 0x0000058c, 0x396e6f41, 0x00000174, 0x00000174, 0xffff0200, + 0x00000144, 0x00000030, 0x00300000, 0x00300000, 0x00300000, 0x00240003, + 0x00300000, 0x00000000, 0x00010001, 0x00020002, 0xffff0201, 0x05000051, + 0xa00f0000, 0xbd800000, 0xbf000000, 0x3f800000, 0x00000000, 0x05000051, + 0xa00f0001, 0x3f94fdf4, 0x3fcc49ba, 0x00000000, 0x400126e9, 0x05000051, + 0xa00f0002, 0x3f94fdf4, 0xbec83127, 0xbf5020c5, 0x00000000, 0x0200001f, + 0x80000000, 0xb0030000, 0x0200001f, 0x80000000, 0xb00f0001, 0x0200001f, + 0x90000000, 0xa00f0800, 0x0200001f, 0x90000000, 0xa00f0801, 0x0200001f, + 0x90000000, 0xa00f0802, 0x03000042, 0x800f0000, 0xb0e40000, 0xa0e40801, + 0x03000042, 0x800f0001, 0xb0e40000, 0xa0e40800, 0x02000001, 0x80020001, + 0x80000000, 0x03000042, 0x800f0000, 0xb0e40000, 0xa0e40802, 0x02000001, + 0x80040001, 0x80000000, 0x03000002, 0x80070000, 0x80e40001, 0xa0d40000, + 0x0400005a, 0x80010001, 0x80e80000, 0xa0e40001, 0xa0aa0001, 0x03000008, + 0x80020001, 0x80e40000, 0xa0e40002, 0x0400005a, 0x80040001, 0x80e40000, + 0xa0ec0001, 0xa0aa0001, 0x02000001, 0x80080001, 0xa0aa0000, 0x03000005, + 0x800f0000, 0x80e40001, 0xb0e40001, 0x02000001, 0x800f0800, 0x80e40000, + 0x0000ffff, 0x52444853, 0x000001d8, 0x00000040, 0x00000076, 0x0300005a, + 0x00106000, 0x00000000, 0x04001858, 0x00107000, 0x00000000, 0x00005555, + 0x04001858, 0x00107000, 0x00000001, 0x00005555, 0x04001858, 0x00107000, + 0x00000002, 0x00005555, 0x03001062, 0x00101032, 0x00000001, 0x03001062, + 0x001010f2, 0x00000002, 0x03000065, 0x001020f2, 0x00000000, 0x02000068, + 0x00000002, 0x09000045, 0x001000f2, 0x00000000, 0x00101046, 0x00000001, + 0x00107e46, 0x00000000, 0x00106000, 0x00000000, 0x09000045, 0x001000f2, + 0x00000001, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, + 0x00000000, 0x05000036, 0x00100022, 0x00000000, 0x0010000a, 0x00000001, + 0x09000045, 0x001000f2, 0x00000001, 0x00101046, 0x00000001, 0x00107e46, + 0x00000002, 0x00106000, 0x00000000, 0x05000036, 0x00100042, 0x00000000, + 0x0010000a, 0x00000001, 0x0a000000, 0x00100072, 0x00000000, 0x00100246, + 0x00000000, 0x00004002, 0xbd800000, 0xbf000000, 0xbf000000, 0x00000000, + 0x0a00000f, 0x00100012, 0x00000001, 0x00100086, 0x00000000, 0x00004002, + 0x3f94fdf4, 0x3fcc49ba, 0x00000000, 0x00000000, 0x0a000010, 0x00100022, + 0x00000001, 0x00100246, 0x00000000, 0x00004002, 0x3f94fdf4, 0xbec83127, + 0xbf5020c5, 0x00000000, 0x0a00000f, 0x00100042, 0x00000001, 0x00100046, + 0x00000000, 0x00004002, 0x3f94fdf4, 0x400126e9, 0x00000000, 0x00000000, + 0x05000036, 0x00100082, 0x00000001, 0x00004001, 0x3f800000, 0x07000038, + 0x001020f2, 0x00000000, 0x00100e46, 0x00000001, 0x00101e46, 0x00000002, + 0x0100003e, 0x54415453, 0x00000074, 0x0000000c, 0x00000002, 0x00000000, + 0x00000003, 0x00000005, 0x00000000, 0x00000000, 0x00000001, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x46454452, 0x00000100, 0x00000000, 0x00000000, + 0x00000004, 0x0000001c, 0xffff0400, 0x00000100, 0x000000cb, 0x0000009c, + 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, + 0x00000001, 0x000000a7, 0x00000002, 0x00000005, 0x00000004, 0xffffffff, + 0x00000000, 0x00000001, 0x0000000d, 0x000000b3, 0x00000002, 0x00000005, + 0x00000004, 0xffffffff, 0x00000001, 0x00000001, 0x0000000d, 0x000000bf, + 0x00000002, 0x00000005, 0x00000004, 0xffffffff, 0x00000002, 0x00000001, + 0x0000000d, 0x53656874, 0x6c706d61, 0x74007265, 0x65546568, 0x72757478, + 0x74005965, 0x65546568, 0x72757478, 0x74005565, 0x65546568, 0x72757478, + 0x4d005665, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, + 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e362072, 0x36392e33, 0x312e3030, + 0x34383336, 0xababab00, 0x4e475349, 0x0000006c, 0x00000003, 0x00000008, + 0x00000050, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, + 0x0000005c, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x00000303, + 0x00000065, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, + 0x505f5653, 0x5449534f, 0x004e4f49, 0x43584554, 0x44524f4f, 0x4c4f4300, + 0xab00524f, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, + 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, + 0x45475241, 0xabab0054 +}; +#else +#error "An appropriate 'yuv' pixel shader is not defined." +#endif + +/* The sole vertex shader: + + --- D3D11_VertexShader.hlsl --- + #pragma pack_matrix( row_major ) + + cbuffer VertexShaderConstants : register(b0) + { + matrix model; + matrix projectionAndView; + }; + + struct VertexShaderInput + { + float3 pos : POSITION; + float2 tex : TEXCOORD0; + float4 color : COLOR0; + }; + + struct VertexShaderOutput + { + float4 pos : SV_POSITION; + float2 tex : TEXCOORD0; + float4 color : COLOR0; + }; + + VertexShaderOutput main(VertexShaderInput input) + { + VertexShaderOutput output; + float4 pos = float4(input.pos, 1.0f); + + // Transform the vertex position into projected space. + pos = mul(pos, model); + pos = mul(pos, projectionAndView); + output.pos = pos; + + // Pass through texture coordinates and color values without transformation + output.tex = input.tex; + output.color = input.color; + + return output; + } +*/ +#if defined(D3D11_USE_SHADER_MODEL_4_0_level_9_1) +static const DWORD D3D11_VertexShader[] = { + 0x43425844, 0x62dfae5f, 0x3e8bd8df, 0x9ec97127, 0x5044eefb, 0x00000001, + 0x00000598, 0x00000006, 0x00000038, 0x0000016c, 0x00000334, 0x000003b0, + 0x000004b4, 0x00000524, 0x396e6f41, 0x0000012c, 0x0000012c, 0xfffe0200, + 0x000000f8, 0x00000034, 0x00240001, 0x00300000, 0x00300000, 0x00240000, + 0x00300001, 0x00000000, 0x00010008, 0x00000000, 0x00000000, 0xfffe0200, + 0x0200001f, 0x80000005, 0x900f0000, 0x0200001f, 0x80010005, 0x900f0001, + 0x0200001f, 0x80020005, 0x900f0002, 0x03000005, 0x800f0000, 0x90550000, + 0xa0e40002, 0x04000004, 0x800f0000, 0x90000000, 0xa0e40001, 0x80e40000, + 0x04000004, 0x800f0000, 0x90aa0000, 0xa0e40003, 0x80e40000, 0x03000002, + 0x800f0000, 0x80e40000, 0xa0e40004, 0x03000005, 0x800f0001, 0x80550000, + 0xa0e40006, 0x04000004, 0x800f0001, 0x80000000, 0xa0e40005, 0x80e40001, + 0x04000004, 0x800f0001, 0x80aa0000, 0xa0e40007, 0x80e40001, 0x04000004, + 0x800f0000, 0x80ff0000, 0xa0e40008, 0x80e40001, 0x04000004, 0xc0030000, + 0x80ff0000, 0xa0e40000, 0x80e40000, 0x02000001, 0xc00c0000, 0x80e40000, + 0x02000001, 0xe0030000, 0x90e40001, 0x02000001, 0xe00f0001, 0x90e40002, + 0x0000ffff, 0x52444853, 0x000001c0, 0x00010040, 0x00000070, 0x04000059, + 0x00208e46, 0x00000000, 0x00000008, 0x0300005f, 0x00101072, 0x00000000, + 0x0300005f, 0x00101032, 0x00000001, 0x0300005f, 0x001010f2, 0x00000002, + 0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x03000065, 0x00102032, + 0x00000001, 0x03000065, 0x001020f2, 0x00000002, 0x02000068, 0x00000002, + 0x08000038, 0x001000f2, 0x00000000, 0x00101556, 0x00000000, 0x00208e46, + 0x00000000, 0x00000001, 0x0a000032, 0x001000f2, 0x00000000, 0x00101006, + 0x00000000, 0x00208e46, 0x00000000, 0x00000000, 0x00100e46, 0x00000000, + 0x0a000032, 0x001000f2, 0x00000000, 0x00101aa6, 0x00000000, 0x00208e46, + 0x00000000, 0x00000002, 0x00100e46, 0x00000000, 0x08000000, 0x001000f2, + 0x00000000, 0x00100e46, 0x00000000, 0x00208e46, 0x00000000, 0x00000003, + 0x08000038, 0x001000f2, 0x00000001, 0x00100556, 0x00000000, 0x00208e46, + 0x00000000, 0x00000005, 0x0a000032, 0x001000f2, 0x00000001, 0x00100006, + 0x00000000, 0x00208e46, 0x00000000, 0x00000004, 0x00100e46, 0x00000001, + 0x0a000032, 0x001000f2, 0x00000001, 0x00100aa6, 0x00000000, 0x00208e46, + 0x00000000, 0x00000006, 0x00100e46, 0x00000001, 0x0a000032, 0x001020f2, + 0x00000000, 0x00100ff6, 0x00000000, 0x00208e46, 0x00000000, 0x00000007, + 0x00100e46, 0x00000001, 0x05000036, 0x00102032, 0x00000001, 0x00101046, + 0x00000001, 0x05000036, 0x001020f2, 0x00000002, 0x00101e46, 0x00000002, + 0x0100003e, 0x54415453, 0x00000074, 0x0000000b, 0x00000002, 0x00000000, + 0x00000006, 0x00000003, 0x00000000, 0x00000000, 0x00000001, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x46454452, 0x000000fc, 0x00000001, 0x00000054, + 0x00000001, 0x0000001c, 0xfffe0400, 0x00000100, 0x000000c6, 0x0000003c, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, + 0x00000001, 0x74726556, 0x68537865, 0x72656461, 0x736e6f43, 0x746e6174, + 0xabab0073, 0x0000003c, 0x00000002, 0x0000006c, 0x00000080, 0x00000000, + 0x00000000, 0x0000009c, 0x00000000, 0x00000040, 0x00000002, 0x000000a4, + 0x00000000, 0x000000b4, 0x00000040, 0x00000040, 0x00000002, 0x000000a4, + 0x00000000, 0x65646f6d, 0xabab006c, 0x00030002, 0x00040004, 0x00000000, + 0x00000000, 0x6a6f7270, 0x69746365, 0x6e416e6f, 0x65695664, 0x694d0077, + 0x736f7263, 0x2074666f, 0x20295228, 0x4c534c48, 0x61685320, 0x20726564, + 0x706d6f43, 0x72656c69, 0x332e3920, 0x32392e30, 0x312e3030, 0x34383336, + 0xababab00, 0x4e475349, 0x00000068, 0x00000003, 0x00000008, 0x00000050, + 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000707, 0x00000059, + 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x00000303, 0x00000062, + 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x49534f50, + 0x4e4f4954, 0x58455400, 0x524f4f43, 0x4f430044, 0x00524f4c, 0x4e47534f, + 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, 0x00000001, + 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, 0x00000000, + 0x00000003, 0x00000001, 0x00000c03, 0x00000065, 0x00000000, 0x00000000, + 0x00000003, 0x00000002, 0x0000000f, 0x505f5653, 0x5449534f, 0x004e4f49, + 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f +}; +#elif defined(D3D11_USE_SHADER_MODEL_4_0_level_9_3) +static const DWORD D3D11_VertexShader[] = { + 0x43425844, 0x01a24e41, 0x696af551, 0x4b2a87d1, 0x82ea03f6, 0x00000001, + 0x00000598, 0x00000006, 0x00000038, 0x0000016c, 0x00000334, 0x000003b0, + 0x000004b4, 0x00000524, 0x396e6f41, 0x0000012c, 0x0000012c, 0xfffe0200, + 0x000000f8, 0x00000034, 0x00240001, 0x00300000, 0x00300000, 0x00240000, + 0x00300001, 0x00000000, 0x00010008, 0x00000000, 0x00000000, 0xfffe0201, + 0x0200001f, 0x80000005, 0x900f0000, 0x0200001f, 0x80010005, 0x900f0001, + 0x0200001f, 0x80020005, 0x900f0002, 0x03000005, 0x800f0000, 0x90550000, + 0xa0e40002, 0x04000004, 0x800f0000, 0x90000000, 0xa0e40001, 0x80e40000, + 0x04000004, 0x800f0000, 0x90aa0000, 0xa0e40003, 0x80e40000, 0x03000002, + 0x800f0000, 0x80e40000, 0xa0e40004, 0x03000005, 0x800f0001, 0x80550000, + 0xa0e40006, 0x04000004, 0x800f0001, 0x80000000, 0xa0e40005, 0x80e40001, + 0x04000004, 0x800f0001, 0x80aa0000, 0xa0e40007, 0x80e40001, 0x04000004, + 0x800f0000, 0x80ff0000, 0xa0e40008, 0x80e40001, 0x04000004, 0xc0030000, + 0x80ff0000, 0xa0e40000, 0x80e40000, 0x02000001, 0xc00c0000, 0x80e40000, + 0x02000001, 0xe0030000, 0x90e40001, 0x02000001, 0xe00f0001, 0x90e40002, + 0x0000ffff, 0x52444853, 0x000001c0, 0x00010040, 0x00000070, 0x04000059, + 0x00208e46, 0x00000000, 0x00000008, 0x0300005f, 0x00101072, 0x00000000, + 0x0300005f, 0x00101032, 0x00000001, 0x0300005f, 0x001010f2, 0x00000002, + 0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x03000065, 0x00102032, + 0x00000001, 0x03000065, 0x001020f2, 0x00000002, 0x02000068, 0x00000002, + 0x08000038, 0x001000f2, 0x00000000, 0x00101556, 0x00000000, 0x00208e46, + 0x00000000, 0x00000001, 0x0a000032, 0x001000f2, 0x00000000, 0x00101006, + 0x00000000, 0x00208e46, 0x00000000, 0x00000000, 0x00100e46, 0x00000000, + 0x0a000032, 0x001000f2, 0x00000000, 0x00101aa6, 0x00000000, 0x00208e46, + 0x00000000, 0x00000002, 0x00100e46, 0x00000000, 0x08000000, 0x001000f2, + 0x00000000, 0x00100e46, 0x00000000, 0x00208e46, 0x00000000, 0x00000003, + 0x08000038, 0x001000f2, 0x00000001, 0x00100556, 0x00000000, 0x00208e46, + 0x00000000, 0x00000005, 0x0a000032, 0x001000f2, 0x00000001, 0x00100006, + 0x00000000, 0x00208e46, 0x00000000, 0x00000004, 0x00100e46, 0x00000001, + 0x0a000032, 0x001000f2, 0x00000001, 0x00100aa6, 0x00000000, 0x00208e46, + 0x00000000, 0x00000006, 0x00100e46, 0x00000001, 0x0a000032, 0x001020f2, + 0x00000000, 0x00100ff6, 0x00000000, 0x00208e46, 0x00000000, 0x00000007, + 0x00100e46, 0x00000001, 0x05000036, 0x00102032, 0x00000001, 0x00101046, + 0x00000001, 0x05000036, 0x001020f2, 0x00000002, 0x00101e46, 0x00000002, + 0x0100003e, 0x54415453, 0x00000074, 0x0000000b, 0x00000002, 0x00000000, + 0x00000006, 0x00000003, 0x00000000, 0x00000000, 0x00000001, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x46454452, 0x000000fc, 0x00000001, 0x00000054, + 0x00000001, 0x0000001c, 0xfffe0400, 0x00000100, 0x000000c6, 0x0000003c, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, + 0x00000001, 0x74726556, 0x68537865, 0x72656461, 0x736e6f43, 0x746e6174, + 0xabab0073, 0x0000003c, 0x00000002, 0x0000006c, 0x00000080, 0x00000000, + 0x00000000, 0x0000009c, 0x00000000, 0x00000040, 0x00000002, 0x000000a4, + 0x00000000, 0x000000b4, 0x00000040, 0x00000040, 0x00000002, 0x000000a4, + 0x00000000, 0x65646f6d, 0xabab006c, 0x00030002, 0x00040004, 0x00000000, + 0x00000000, 0x6a6f7270, 0x69746365, 0x6e416e6f, 0x65695664, 0x694d0077, + 0x736f7263, 0x2074666f, 0x20295228, 0x4c534c48, 0x61685320, 0x20726564, + 0x706d6f43, 0x72656c69, 0x332e3920, 0x32392e30, 0x312e3030, 0x34383336, + 0xababab00, 0x4e475349, 0x00000068, 0x00000003, 0x00000008, 0x00000050, + 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000707, 0x00000059, + 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x00000303, 0x00000062, + 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000f0f, 0x49534f50, + 0x4e4f4954, 0x58455400, 0x524f4f43, 0x4f430044, 0x00524f4c, 0x4e47534f, + 0x0000006c, 0x00000003, 0x00000008, 0x00000050, 0x00000000, 0x00000001, + 0x00000003, 0x00000000, 0x0000000f, 0x0000005c, 0x00000000, 0x00000000, + 0x00000003, 0x00000001, 0x00000c03, 0x00000065, 0x00000000, 0x00000000, + 0x00000003, 0x00000002, 0x0000000f, 0x505f5653, 0x5449534f, 0x004e4f49, + 0x43584554, 0x44524f4f, 0x4c4f4300, 0xab00524f +}; +#else +#error "An appropriate vertex shader is not defined." +#endif + + +/* Direct3D 11.1 renderer implementation */ +static SDL_Renderer *D3D11_CreateRenderer(SDL_Window * window, Uint32 flags); +static void D3D11_WindowEvent(SDL_Renderer * renderer, + const SDL_WindowEvent *event); +static int D3D11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); +static int D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, const void *srcPixels, + int srcPitch); +static int D3D11_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, + const Uint8 *Yplane, int Ypitch, + const Uint8 *Uplane, int Upitch, + const Uint8 *Vplane, int Vpitch); +static int D3D11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, void **pixels, int *pitch); +static void D3D11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); +static int D3D11_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture); +static int D3D11_UpdateViewport(SDL_Renderer * renderer); +static int D3D11_UpdateClipRect(SDL_Renderer * renderer); +static int D3D11_RenderClear(SDL_Renderer * renderer); +static int D3D11_RenderDrawPoints(SDL_Renderer * renderer, + const SDL_FPoint * points, int count); +static int D3D11_RenderDrawLines(SDL_Renderer * renderer, + const SDL_FPoint * points, int count); +static int D3D11_RenderFillRects(SDL_Renderer * renderer, + const SDL_FRect * rects, int count); +static int D3D11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * srcrect, const SDL_FRect * dstrect); +static int D3D11_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * srcrect, const SDL_FRect * dstrect, + const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip); +static int D3D11_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, + Uint32 format, void * pixels, int pitch); +static void D3D11_RenderPresent(SDL_Renderer * renderer); +static void D3D11_DestroyTexture(SDL_Renderer * renderer, + SDL_Texture * texture); +static void D3D11_DestroyRenderer(SDL_Renderer * renderer); + +/* Direct3D 11.1 Internal Functions */ +static HRESULT D3D11_CreateDeviceResources(SDL_Renderer * renderer); +static HRESULT D3D11_CreateWindowSizeDependentResources(SDL_Renderer * renderer); +static HRESULT D3D11_UpdateForWindowSizeChange(SDL_Renderer * renderer); +static HRESULT D3D11_HandleDeviceLost(SDL_Renderer * renderer); +static void D3D11_ReleaseMainRenderTargetView(SDL_Renderer * renderer); + +SDL_RenderDriver D3D11_RenderDriver = { + D3D11_CreateRenderer, + { + "direct3d11", + ( + SDL_RENDERER_ACCELERATED | + SDL_RENDERER_PRESENTVSYNC | + SDL_RENDERER_TARGETTEXTURE + ), /* flags. see SDL_RendererFlags */ + 4, /* num_texture_formats */ + { /* texture_formats */ + SDL_PIXELFORMAT_ARGB8888, + SDL_PIXELFORMAT_RGB888, + SDL_PIXELFORMAT_YV12, + SDL_PIXELFORMAT_IYUV + }, + 0, /* max_texture_width: will be filled in later */ + 0 /* max_texture_height: will be filled in later */ + } +}; + + +static Uint32 +DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat) { + switch (dxgiFormat) { + case DXGI_FORMAT_B8G8R8A8_UNORM: + return SDL_PIXELFORMAT_ARGB8888; + case DXGI_FORMAT_B8G8R8X8_UNORM: + return SDL_PIXELFORMAT_RGB888; + default: + return SDL_PIXELFORMAT_UNKNOWN; + } +} + +static DXGI_FORMAT +SDLPixelFormatToDXGIFormat(Uint32 sdlFormat) +{ + switch (sdlFormat) { + case SDL_PIXELFORMAT_ARGB8888: + return DXGI_FORMAT_B8G8R8A8_UNORM; + case SDL_PIXELFORMAT_RGB888: + return DXGI_FORMAT_B8G8R8X8_UNORM; + case SDL_PIXELFORMAT_YV12: + case SDL_PIXELFORMAT_IYUV: + return DXGI_FORMAT_R8_UNORM; + default: + return DXGI_FORMAT_UNKNOWN; + } +} + +SDL_Renderer * +D3D11_CreateRenderer(SDL_Window * window, Uint32 flags) +{ + SDL_Renderer *renderer; + D3D11_RenderData *data; + + renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); + if (!renderer) { + SDL_OutOfMemory(); + return NULL; + } + + data = (D3D11_RenderData *) SDL_calloc(1, sizeof(*data)); + if (!data) { + SDL_OutOfMemory(); + return NULL; + } + + renderer->WindowEvent = D3D11_WindowEvent; + renderer->CreateTexture = D3D11_CreateTexture; + renderer->UpdateTexture = D3D11_UpdateTexture; + renderer->UpdateTextureYUV = D3D11_UpdateTextureYUV; + renderer->LockTexture = D3D11_LockTexture; + renderer->UnlockTexture = D3D11_UnlockTexture; + renderer->SetRenderTarget = D3D11_SetRenderTarget; + renderer->UpdateViewport = D3D11_UpdateViewport; + renderer->UpdateClipRect = D3D11_UpdateClipRect; + renderer->RenderClear = D3D11_RenderClear; + renderer->RenderDrawPoints = D3D11_RenderDrawPoints; + renderer->RenderDrawLines = D3D11_RenderDrawLines; + renderer->RenderFillRects = D3D11_RenderFillRects; + renderer->RenderCopy = D3D11_RenderCopy; + renderer->RenderCopyEx = D3D11_RenderCopyEx; + renderer->RenderReadPixels = D3D11_RenderReadPixels; + renderer->RenderPresent = D3D11_RenderPresent; + renderer->DestroyTexture = D3D11_DestroyTexture; + renderer->DestroyRenderer = D3D11_DestroyRenderer; + renderer->info = D3D11_RenderDriver.info; + renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); + renderer->driverdata = data; + + if ((flags & SDL_RENDERER_PRESENTVSYNC)) { + renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; + } + + /* HACK: make sure the SDL_Renderer references the SDL_Window data now, in + * order to give init functions access to the underlying window handle: + */ + renderer->window = window; + + /* Initialize Direct3D resources */ + if (FAILED(D3D11_CreateDeviceResources(renderer))) { + D3D11_DestroyRenderer(renderer); + return NULL; + } + if (FAILED(D3D11_CreateWindowSizeDependentResources(renderer))) { + D3D11_DestroyRenderer(renderer); + return NULL; + } + + return renderer; +} + +static void +D3D11_DestroyRenderer(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + + if (data) { + SAFE_RELEASE(data->dxgiFactory); + SAFE_RELEASE(data->dxgiAdapter); + SAFE_RELEASE(data->d3dDevice); + SAFE_RELEASE(data->d3dContext); + SAFE_RELEASE(data->swapChain); + SAFE_RELEASE(data->mainRenderTargetView); + SAFE_RELEASE(data->currentOffscreenRenderTargetView); + SAFE_RELEASE(data->inputLayout); + SAFE_RELEASE(data->vertexBuffer); + SAFE_RELEASE(data->vertexShader); + SAFE_RELEASE(data->colorPixelShader); + SAFE_RELEASE(data->texturePixelShader); + SAFE_RELEASE(data->yuvPixelShader); + SAFE_RELEASE(data->blendModeBlend); + SAFE_RELEASE(data->blendModeAdd); + SAFE_RELEASE(data->blendModeMod); + SAFE_RELEASE(data->nearestPixelSampler); + SAFE_RELEASE(data->linearSampler); + SAFE_RELEASE(data->mainRasterizer); + SAFE_RELEASE(data->clippedRasterizer); + SAFE_RELEASE(data->vertexShaderConstants); + + if (data->hD3D11Mod) { + SDL_UnloadObject(data->hD3D11Mod); + } + if (data->hDXGIMod) { + SDL_UnloadObject(data->hDXGIMod); + } + SDL_free(data); + } + SDL_free(renderer); +} + +static HRESULT +D3D11_CreateBlendMode(SDL_Renderer * renderer, + BOOL enableBlending, + D3D11_BLEND srcBlend, + D3D11_BLEND destBlend, + D3D11_BLEND srcBlendAlpha, + D3D11_BLEND destBlendAlpha, + ID3D11BlendState ** blendStateOutput) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + HRESULT result = S_OK; + + D3D11_BLEND_DESC blendDesc; + SDL_zero(blendDesc); + blendDesc.AlphaToCoverageEnable = FALSE; + blendDesc.IndependentBlendEnable = FALSE; + blendDesc.RenderTarget[0].BlendEnable = enableBlending; + blendDesc.RenderTarget[0].SrcBlend = srcBlend; + blendDesc.RenderTarget[0].DestBlend = destBlend; + blendDesc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD; + blendDesc.RenderTarget[0].SrcBlendAlpha = srcBlendAlpha; + blendDesc.RenderTarget[0].DestBlendAlpha = destBlendAlpha; + blendDesc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD; + blendDesc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; + result = ID3D11Device_CreateBlendState(data->d3dDevice, &blendDesc, blendStateOutput); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateBlendState", result); + return result; + } + + return S_OK; +} + +/* Create resources that depend on the device. */ +static HRESULT +D3D11_CreateDeviceResources(SDL_Renderer * renderer) +{ + typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory); + PFN_CREATE_DXGI_FACTORY CreateDXGIFactoryFunc; + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + PFN_D3D11_CREATE_DEVICE D3D11CreateDeviceFunc; + IDXGIAdapter *d3dAdapter = NULL; + ID3D11Device *d3dDevice = NULL; + ID3D11DeviceContext *d3dContext = NULL; + IDXGIDevice1 *dxgiDevice = NULL; + HRESULT result = S_OK; + UINT creationFlags; + const char *hint; + + /* This array defines the set of DirectX hardware feature levels this app will support. + * Note the ordering should be preserved. + * Don't forget to declare your application's minimum required feature level in its + * description. All applications are assumed to support 9.1 unless otherwise stated. + */ + D3D_FEATURE_LEVEL featureLevels[] = + { + D3D_FEATURE_LEVEL_11_1, + D3D_FEATURE_LEVEL_11_0, + D3D_FEATURE_LEVEL_10_1, + D3D_FEATURE_LEVEL_10_0, + D3D_FEATURE_LEVEL_9_3, + D3D_FEATURE_LEVEL_9_2, + D3D_FEATURE_LEVEL_9_1 + }; + + /* Declare how the input layout for SDL's vertex shader will be setup: */ + const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = + { + { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, + { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }, + { "COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 20, D3D11_INPUT_PER_VERTEX_DATA, 0 }, + }; + + D3D11_BUFFER_DESC constantBufferDesc; + D3D11_SAMPLER_DESC samplerDesc; + D3D11_RASTERIZER_DESC rasterDesc; + +#ifdef __WINRT__ + CreateDXGIFactoryFunc = CreateDXGIFactory1; + D3D11CreateDeviceFunc = D3D11CreateDevice; +#else + data->hDXGIMod = SDL_LoadObject("dxgi.dll"); + if (!data->hDXGIMod) { + result = E_FAIL; + goto done; + } + + CreateDXGIFactoryFunc = (PFN_CREATE_DXGI_FACTORY)SDL_LoadFunction(data->hDXGIMod, "CreateDXGIFactory"); + if (!CreateDXGIFactoryFunc) { + result = E_FAIL; + goto done; + } + + data->hD3D11Mod = SDL_LoadObject("d3d11.dll"); + if (!data->hD3D11Mod) { + result = E_FAIL; + goto done; + } + + D3D11CreateDeviceFunc = (PFN_D3D11_CREATE_DEVICE)SDL_LoadFunction(data->hD3D11Mod, "D3D11CreateDevice"); + if (!D3D11CreateDeviceFunc) { + result = E_FAIL; + goto done; + } +#endif /* __WINRT__ */ + + result = CreateDXGIFactoryFunc(&IID_IDXGIFactory2, &data->dxgiFactory); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", CreateDXGIFactory", result); + goto done; + } + + /* FIXME: Should we use the default adapter? */ + result = IDXGIFactory2_EnumAdapters(data->dxgiFactory, 0, &data->dxgiAdapter); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", D3D11CreateDevice", result); + goto done; + } + + /* This flag adds support for surfaces with a different color channel ordering + * than the API default. It is required for compatibility with Direct2D. + */ + creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; + + /* Make sure Direct3D's debugging feature gets used, if the app requests it. */ + hint = SDL_GetHint(SDL_HINT_RENDER_DIRECT3D11_DEBUG); + if (hint && SDL_atoi(hint) > 0) { + creationFlags |= D3D11_CREATE_DEVICE_DEBUG; + } + + /* Create the Direct3D 11 API device object and a corresponding context. */ + result = D3D11CreateDeviceFunc( + data->dxgiAdapter, + D3D_DRIVER_TYPE_UNKNOWN, + NULL, + creationFlags, /* Set set debug and Direct2D compatibility flags. */ + featureLevels, /* List of feature levels this app can support. */ + SDL_arraysize(featureLevels), + D3D11_SDK_VERSION, /* Always set this to D3D11_SDK_VERSION for Windows Store apps. */ + &d3dDevice, /* Returns the Direct3D device created. */ + &data->featureLevel, /* Returns feature level of device created. */ + &d3dContext /* Returns the device immediate context. */ + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", D3D11CreateDevice", result); + goto done; + } + + result = ID3D11Device_QueryInterface(d3dDevice, &IID_ID3D11Device1, &data->d3dDevice); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device to ID3D11Device1", result); + goto done; + } + + result = ID3D11DeviceContext_QueryInterface(d3dContext, &IID_ID3D11DeviceContext1, &data->d3dContext); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11DeviceContext to ID3D11DeviceContext1", result); + goto done; + } + + result = ID3D11Device_QueryInterface(d3dDevice, &IID_IDXGIDevice1, &dxgiDevice); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device to IDXGIDevice1", result); + goto done; + } + + /* Ensure that DXGI does not queue more than one frame at a time. This both reduces latency and + * ensures that the application will only render after each VSync, minimizing power consumption. + */ + result = IDXGIDevice1_SetMaximumFrameLatency(dxgiDevice, 1); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIDevice1::SetMaximumFrameLatency", result); + goto done; + } + + /* Make note of the maximum texture size + * Max texture sizes are documented on MSDN, at: + * http://msdn.microsoft.com/en-us/library/windows/apps/ff476876.aspx + */ + switch (data->featureLevel) { + case D3D_FEATURE_LEVEL_11_1: + case D3D_FEATURE_LEVEL_11_0: + renderer->info.max_texture_width = renderer->info.max_texture_height = 16384; + break; + + case D3D_FEATURE_LEVEL_10_1: + case D3D_FEATURE_LEVEL_10_0: + renderer->info.max_texture_width = renderer->info.max_texture_height = 8192; + break; + + case D3D_FEATURE_LEVEL_9_3: + renderer->info.max_texture_width = renderer->info.max_texture_height = 4096; + break; + + case D3D_FEATURE_LEVEL_9_2: + case D3D_FEATURE_LEVEL_9_1: + renderer->info.max_texture_width = renderer->info.max_texture_height = 2048; + break; + + default: + SDL_SetError(__FUNCTION__ ", Unexpected feature level: %d", data->featureLevel); + result = E_FAIL; + goto done; + } + + /* Load in SDL's one and only vertex shader: */ + result = ID3D11Device_CreateVertexShader(data->d3dDevice, + D3D11_VertexShader, + sizeof(D3D11_VertexShader), + NULL, + &data->vertexShader + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateVertexShader", result); + goto done; + } + + /* Create an input layout for SDL's vertex shader: */ + result = ID3D11Device_CreateInputLayout(data->d3dDevice, + vertexDesc, + ARRAYSIZE(vertexDesc), + D3D11_VertexShader, + sizeof(D3D11_VertexShader), + &data->inputLayout + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateInputLayout", result); + goto done; + } + + /* Load in SDL's pixel shaders */ + result = ID3D11Device_CreatePixelShader(data->d3dDevice, + D3D11_PixelShader_Colors, + sizeof(D3D11_PixelShader_Colors), + NULL, + &data->colorPixelShader + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreatePixelShader ['color' shader]", result); + goto done; + } + + result = ID3D11Device_CreatePixelShader(data->d3dDevice, + D3D11_PixelShader_Textures, + sizeof(D3D11_PixelShader_Textures), + NULL, + &data->texturePixelShader + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreatePixelShader ['textures' shader]", result); + goto done; + } + + result = ID3D11Device_CreatePixelShader(data->d3dDevice, + D3D11_PixelShader_YUV, + sizeof(D3D11_PixelShader_YUV), + NULL, + &data->yuvPixelShader + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreatePixelShader ['yuv' shader]", result); + goto done; + } + + /* Setup space to hold vertex shader constants: */ + SDL_zero(constantBufferDesc); + constantBufferDesc.ByteWidth = sizeof(VertexShaderConstants); + constantBufferDesc.Usage = D3D11_USAGE_DEFAULT; + constantBufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; + result = ID3D11Device_CreateBuffer(data->d3dDevice, + &constantBufferDesc, + NULL, + &data->vertexShaderConstants + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateBuffer [vertex shader constants]", result); + goto done; + } + + /* Create samplers to use when drawing textures: */ + SDL_zero(samplerDesc); + samplerDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT; + samplerDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; + samplerDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; + samplerDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; + samplerDesc.MipLODBias = 0.0f; + samplerDesc.MaxAnisotropy = 1; + samplerDesc.ComparisonFunc = D3D11_COMPARISON_ALWAYS; + samplerDesc.MinLOD = 0.0f; + samplerDesc.MaxLOD = D3D11_FLOAT32_MAX; + result = ID3D11Device_CreateSamplerState(data->d3dDevice, + &samplerDesc, + &data->nearestPixelSampler + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateSamplerState [nearest-pixel filter]", result); + goto done; + } + + samplerDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; + result = ID3D11Device_CreateSamplerState(data->d3dDevice, + &samplerDesc, + &data->linearSampler + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateSamplerState [linear filter]", result); + goto done; + } + + /* Setup Direct3D rasterizer states */ + SDL_zero(rasterDesc); + rasterDesc.AntialiasedLineEnable = FALSE; + rasterDesc.CullMode = D3D11_CULL_NONE; + rasterDesc.DepthBias = 0; + rasterDesc.DepthBiasClamp = 0.0f; + rasterDesc.DepthClipEnable = TRUE; + rasterDesc.FillMode = D3D11_FILL_SOLID; + rasterDesc.FrontCounterClockwise = FALSE; + rasterDesc.MultisampleEnable = FALSE; + rasterDesc.ScissorEnable = FALSE; + rasterDesc.SlopeScaledDepthBias = 0.0f; + result = ID3D11Device_CreateRasterizerState(data->d3dDevice, &rasterDesc, &data->mainRasterizer); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateRasterizerState [main rasterizer]", result); + goto done; + } + + rasterDesc.ScissorEnable = TRUE; + result = ID3D11Device_CreateRasterizerState(data->d3dDevice, &rasterDesc, &data->clippedRasterizer); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateRasterizerState [clipped rasterizer]", result); + goto done; + } + + /* Create blending states: */ + result = D3D11_CreateBlendMode( + renderer, + TRUE, + D3D11_BLEND_SRC_ALPHA, /* srcBlend */ + D3D11_BLEND_INV_SRC_ALPHA, /* destBlend */ + D3D11_BLEND_ONE, /* srcBlendAlpha */ + D3D11_BLEND_INV_SRC_ALPHA, /* destBlendAlpha */ + &data->blendModeBlend); + if (FAILED(result)) { + /* D3D11_CreateBlendMode will set the SDL error, if it fails */ + goto done; + } + + result = D3D11_CreateBlendMode( + renderer, + TRUE, + D3D11_BLEND_SRC_ALPHA, /* srcBlend */ + D3D11_BLEND_ONE, /* destBlend */ + D3D11_BLEND_ZERO, /* srcBlendAlpha */ + D3D11_BLEND_ONE, /* destBlendAlpha */ + &data->blendModeAdd); + if (FAILED(result)) { + /* D3D11_CreateBlendMode will set the SDL error, if it fails */ + goto done; + } + + result = D3D11_CreateBlendMode( + renderer, + TRUE, + D3D11_BLEND_ZERO, /* srcBlend */ + D3D11_BLEND_SRC_COLOR, /* destBlend */ + D3D11_BLEND_ZERO, /* srcBlendAlpha */ + D3D11_BLEND_ONE, /* destBlendAlpha */ + &data->blendModeMod); + if (FAILED(result)) { + /* D3D11_CreateBlendMode will set the SDL error, if it fails */ + goto done; + } + + /* Setup render state that doesn't change */ + ID3D11DeviceContext_IASetInputLayout(data->d3dContext, data->inputLayout); + ID3D11DeviceContext_VSSetShader(data->d3dContext, data->vertexShader, NULL, 0); + ID3D11DeviceContext_VSSetConstantBuffers(data->d3dContext, 0, 1, &data->vertexShaderConstants); + +done: + SAFE_RELEASE(d3dDevice); + SAFE_RELEASE(d3dContext); + SAFE_RELEASE(dxgiDevice); + return result; +} + +#ifdef __WIN32__ + +static DXGI_MODE_ROTATION +D3D11_GetCurrentRotation() +{ + /* FIXME */ + return DXGI_MODE_ROTATION_IDENTITY; +} + +#endif /* __WIN32__ */ + +static BOOL +D3D11_IsDisplayRotated90Degrees(DXGI_MODE_ROTATION rotation) +{ + switch (rotation) { + case DXGI_MODE_ROTATION_ROTATE90: + case DXGI_MODE_ROTATION_ROTATE270: + return TRUE; + default: + return FALSE; + } +} + +static int +D3D11_GetViewportAlignedD3DRect(SDL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + switch (data->rotation) { + case DXGI_MODE_ROTATION_IDENTITY: + outRect->left = sdlRect->x; + outRect->right = sdlRect->x + sdlRect->w; + outRect->top = sdlRect->y; + outRect->bottom = sdlRect->y + sdlRect->h; + break; + case DXGI_MODE_ROTATION_ROTATE270: + outRect->left = sdlRect->y; + outRect->right = sdlRect->y + sdlRect->h; + outRect->top = renderer->viewport.w - sdlRect->x - sdlRect->w; + outRect->bottom = renderer->viewport.w - sdlRect->x; + break; + case DXGI_MODE_ROTATION_ROTATE180: + outRect->left = renderer->viewport.w - sdlRect->x - sdlRect->w; + outRect->right = renderer->viewport.w - sdlRect->x; + outRect->top = renderer->viewport.h - sdlRect->y - sdlRect->h; + outRect->bottom = renderer->viewport.h - sdlRect->y; + break; + case DXGI_MODE_ROTATION_ROTATE90: + outRect->left = renderer->viewport.h - sdlRect->y - sdlRect->h; + outRect->right = renderer->viewport.h - sdlRect->y; + outRect->top = sdlRect->x; + outRect->bottom = sdlRect->x + sdlRect->h; + break; + default: + return SDL_SetError("The physical display is in an unknown or unsupported rotation"); + } + return 0; +} + +static HRESULT +D3D11_CreateSwapChain(SDL_Renderer * renderer, int w, int h) +{ + D3D11_RenderData *data = (D3D11_RenderData *)renderer->driverdata; +#ifdef __WINRT__ + IUnknown *coreWindow = D3D11_GetCoreWindowFromSDLRenderer(renderer); + const BOOL usingXAML = (coreWindow == NULL); +#else + IUnknown *coreWindow = NULL; + const BOOL usingXAML = FALSE; +#endif + HRESULT result = S_OK; + + /* Create a swap chain using the same adapter as the existing Direct3D device. */ + DXGI_SWAP_CHAIN_DESC1 swapChainDesc; + SDL_zero(swapChainDesc); + swapChainDesc.Width = w; + swapChainDesc.Height = h; + swapChainDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; /* This is the most common swap chain format. */ + swapChainDesc.Stereo = FALSE; + swapChainDesc.SampleDesc.Count = 1; /* Don't use multi-sampling. */ + swapChainDesc.SampleDesc.Quality = 0; + swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + swapChainDesc.BufferCount = 2; /* Use double-buffering to minimize latency. */ +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + swapChainDesc.Scaling = DXGI_SCALING_STRETCH; /* On phone, only stretch and aspect-ratio stretch scaling are allowed. */ + swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; /* On phone, no swap effects are supported. */ +#else + if (usingXAML) { + swapChainDesc.Scaling = DXGI_SCALING_STRETCH; + } else { + swapChainDesc.Scaling = DXGI_SCALING_NONE; + } + swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; /* All Windows Store apps must use this SwapEffect. */ +#endif + swapChainDesc.Flags = 0; + + if (coreWindow) { + result = IDXGIFactory2_CreateSwapChainForCoreWindow(data->dxgiFactory, + (IUnknown *)data->d3dDevice, + coreWindow, + &swapChainDesc, + NULL, /* Allow on all displays. */ + &data->swapChain + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIFactory2::CreateSwapChainForCoreWindow", result); + goto done; + } + } else if (usingXAML) { + result = IDXGIFactory2_CreateSwapChainForComposition(data->dxgiFactory, + (IUnknown *)data->d3dDevice, + &swapChainDesc, + NULL, + &data->swapChain); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIFactory2::CreateSwapChainForComposition", result); + goto done; + } + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP + result = ISwapChainBackgroundPanelNative_SetSwapChain(WINRT_GlobalSwapChainBackgroundPanelNative, (IDXGISwapChain *) data->swapChain); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ISwapChainBackgroundPanelNative::SetSwapChain", result); + goto done; + } +#else + SDL_SetError(__FUNCTION__ ", XAML support is not yet available for Windows Phone"); + result = E_FAIL; + goto done; +#endif + } else { +#ifdef __WIN32__ + SDL_SysWMinfo windowinfo; + SDL_VERSION(&windowinfo.version); + SDL_GetWindowWMInfo(renderer->window, &windowinfo); + + result = IDXGIFactory2_CreateSwapChainForHwnd(data->dxgiFactory, + (IUnknown *)data->d3dDevice, + windowinfo.info.win.window, + &swapChainDesc, + NULL, + NULL, /* Allow on all displays. */ + &data->swapChain + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIFactory2::CreateSwapChainForHwnd", result); + goto done; + } +#else + SDL_SetError(__FUNCTION__", Unable to find something to attach a swap chain to"); + goto done; +#endif /* ifdef __WIN32__ / else */ + } + data->swapEffect = swapChainDesc.SwapEffect; + +done: + SAFE_RELEASE(coreWindow); + return result; +} + + +/* Initialize all resources that change when the window's size changes. */ +static HRESULT +D3D11_CreateWindowSizeDependentResources(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *)renderer->driverdata; + ID3D11Texture2D *backBuffer = NULL; + HRESULT result = S_OK; + int w, h; + + /* Release the previous render target view */ + D3D11_ReleaseMainRenderTargetView(renderer); + + /* The width and height of the swap chain must be based on the display's + * non-rotated size. + */ + SDL_GetWindowSize(renderer->window, &w, &h); + data->rotation = D3D11_GetCurrentRotation(); + if (D3D11_IsDisplayRotated90Degrees(data->rotation)) { + int tmp = w; + w = h; + h = tmp; + } + + if (data->swapChain) { + /* IDXGISwapChain::ResizeBuffers is not available on Windows Phone 8. */ +#if !defined(__WINRT__) || (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) + /* If the swap chain already exists, resize it. */ + result = IDXGISwapChain_ResizeBuffers(data->swapChain, + 0, + w, h, + DXGI_FORMAT_UNKNOWN, + 0 + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGISwapChain::ResizeBuffers", result); + goto done; + } +#endif + } else { + result = D3D11_CreateSwapChain(renderer, w, h); + if (FAILED(result)) { + goto done; + } + } + +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + /* Set the proper rotation for the swap chain, and generate the + * 3D matrix transformation for rendering to the rotated swap chain. + * + * To note, the call for this, IDXGISwapChain1::SetRotation, is not necessary + * on Windows Phone, nor is it supported there. It's only needed in Windows 8/RT. + */ + if (data->swapEffect == DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL) { + result = IDXGISwapChain1_SetRotation(data->swapChain, data->rotation); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGISwapChain1::SetRotation", result); + goto done; + } + } +#endif + + result = IDXGISwapChain_GetBuffer(data->swapChain, + 0, + &IID_ID3D11Texture2D, + &backBuffer + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGISwapChain::GetBuffer [back-buffer]", result); + goto done; + } + + /* Create a render target view of the swap chain back buffer. */ + result = ID3D11Device_CreateRenderTargetView(data->d3dDevice, + (ID3D11Resource *)backBuffer, + NULL, + &data->mainRenderTargetView + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device::CreateRenderTargetView", result); + goto done; + } + + if (D3D11_UpdateViewport(renderer) != 0) { + /* D3D11_UpdateViewport will set the SDL error if it fails. */ + result = E_FAIL; + goto done; + } + +done: + SAFE_RELEASE(backBuffer); + return result; +} + +/* This method is called when the window's size changes. */ +static HRESULT +D3D11_UpdateForWindowSizeChange(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *)renderer->driverdata; + return D3D11_CreateWindowSizeDependentResources(renderer); +} + +HRESULT +D3D11_HandleDeviceLost(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + HRESULT result = S_OK; + + /* FIXME: Need to release all resources - all textures are invalid! */ + + result = D3D11_CreateDeviceResources(renderer); + if (FAILED(result)) { + /* D3D11_CreateDeviceResources will set the SDL error */ + return result; + } + + result = D3D11_UpdateForWindowSizeChange(renderer); + if (FAILED(result)) { + /* D3D11_UpdateForWindowSizeChange will set the SDL error */ + return result; + } + + return S_OK; +} + +static void +D3D11_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event) +{ + if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) { + D3D11_UpdateForWindowSizeChange(renderer); + } +} + +static D3D11_FILTER +GetScaleQuality(void) +{ + const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY); + if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) { + return D3D11_FILTER_MIN_MAG_MIP_POINT; + } else /* if (*hint == '1' || SDL_strcasecmp(hint, "linear") == 0) */ { + return D3D11_FILTER_MIN_MAG_MIP_LINEAR; + } +} + +static int +D3D11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData; + HRESULT result; + DXGI_FORMAT textureFormat = SDLPixelFormatToDXGIFormat(texture->format); + D3D11_TEXTURE2D_DESC textureDesc; + D3D11_SHADER_RESOURCE_VIEW_DESC resourceViewDesc; + + if (textureFormat == SDL_PIXELFORMAT_UNKNOWN) { + return SDL_SetError("%s, An unsupported SDL pixel format (0x%x) was specified", + __FUNCTION__, texture->format); + } + + textureData = (D3D11_TextureData*) SDL_calloc(1, sizeof(*textureData)); + if (!textureData) { + SDL_OutOfMemory(); + return -1; + } + textureData->scaleMode = GetScaleQuality(); + + texture->driverdata = textureData; + + SDL_zero(textureDesc); + textureDesc.Width = texture->w; + textureDesc.Height = texture->h; + textureDesc.MipLevels = 1; + textureDesc.ArraySize = 1; + textureDesc.Format = textureFormat; + textureDesc.SampleDesc.Count = 1; + textureDesc.SampleDesc.Quality = 0; + textureDesc.MiscFlags = 0; + + if (texture->access == SDL_TEXTUREACCESS_STREAMING) { + textureDesc.Usage = D3D11_USAGE_DYNAMIC; + textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + } else { + textureDesc.Usage = D3D11_USAGE_DEFAULT; + textureDesc.CPUAccessFlags = 0; + } + + if (texture->access == SDL_TEXTUREACCESS_TARGET) { + textureDesc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; + } else { + textureDesc.BindFlags = D3D11_BIND_SHADER_RESOURCE; + } + + result = ID3D11Device_CreateTexture2D(rendererData->d3dDevice, + &textureDesc, + NULL, + &textureData->mainTexture + ); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateTexture2D", result); + return -1; + } + + if (texture->format == SDL_PIXELFORMAT_YV12 || + texture->format == SDL_PIXELFORMAT_IYUV) { + textureData->yuv = SDL_TRUE; + + textureDesc.Width /= 2; + textureDesc.Height /= 2; + + result = ID3D11Device_CreateTexture2D(rendererData->d3dDevice, + &textureDesc, + NULL, + &textureData->mainTextureU + ); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateTexture2D", result); + return -1; + } + + result = ID3D11Device_CreateTexture2D(rendererData->d3dDevice, + &textureDesc, + NULL, + &textureData->mainTextureV + ); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateTexture2D", result); + return -1; + } + } + + resourceViewDesc.Format = textureDesc.Format; + resourceViewDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; + resourceViewDesc.Texture2D.MostDetailedMip = 0; + resourceViewDesc.Texture2D.MipLevels = textureDesc.MipLevels; + result = ID3D11Device_CreateShaderResourceView(rendererData->d3dDevice, + (ID3D11Resource *)textureData->mainTexture, + &resourceViewDesc, + &textureData->mainTextureResourceView + ); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ "ID3D11Device1::CreateShaderResourceView", result); + return -1; + } + + if (textureData->yuv) { + result = ID3D11Device_CreateShaderResourceView(rendererData->d3dDevice, + (ID3D11Resource *)textureData->mainTextureU, + &resourceViewDesc, + &textureData->mainTextureResourceViewU + ); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ "ID3D11Device1::CreateShaderResourceView", result); + return -1; + } + result = ID3D11Device_CreateShaderResourceView(rendererData->d3dDevice, + (ID3D11Resource *)textureData->mainTextureV, + &resourceViewDesc, + &textureData->mainTextureResourceViewV + ); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ "ID3D11Device1::CreateShaderResourceView", result); + return -1; + } + } + + if (texture->access & SDL_TEXTUREACCESS_TARGET) { + D3D11_RENDER_TARGET_VIEW_DESC renderTargetViewDesc; + renderTargetViewDesc.Format = textureDesc.Format; + renderTargetViewDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; + renderTargetViewDesc.Texture2D.MipSlice = 0; + + result = ID3D11Device_CreateRenderTargetView(rendererData->d3dDevice, + (ID3D11Resource *)textureData->mainTexture, + &renderTargetViewDesc, + &textureData->mainTextureRenderTargetView); + if (FAILED(result)) { + D3D11_DestroyTexture(renderer, texture); + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateRenderTargetView", result); + return -1; + } + } + + return 0; +} + +static void +D3D11_DestroyTexture(SDL_Renderer * renderer, + SDL_Texture * texture) +{ + D3D11_TextureData *data = (D3D11_TextureData *)texture->driverdata; + + if (!data) { + return; + } + + SAFE_RELEASE(data->mainTexture); + SAFE_RELEASE(data->mainTextureResourceView); + SAFE_RELEASE(data->mainTextureRenderTargetView); + SAFE_RELEASE(data->stagingTexture); + SAFE_RELEASE(data->mainTextureU); + SAFE_RELEASE(data->mainTextureResourceViewU); + SAFE_RELEASE(data->mainTextureV); + SAFE_RELEASE(data->mainTextureResourceViewV); + SDL_free(data->pixels); + SDL_free(data); + texture->driverdata = NULL; +} + +static int +D3D11_UpdateTextureInternal(D3D11_RenderData *rendererData, ID3D11Texture2D *texture, Uint32 format, int x, int y, int w, int h, const void *pixels, int pitch) +{ + ID3D11Texture2D *stagingTexture; + const Uint8 *src; + Uint8 *dst; + int row; + UINT length; + HRESULT result; + D3D11_TEXTURE2D_DESC stagingTextureDesc; + D3D11_MAPPED_SUBRESOURCE textureMemory; + + /* Create a 'staging' texture, which will be used to write to a portion of the main texture. */ + ID3D11Texture2D_GetDesc(texture, &stagingTextureDesc); + stagingTextureDesc.Width = w; + stagingTextureDesc.Height = h; + stagingTextureDesc.BindFlags = 0; + stagingTextureDesc.MiscFlags = 0; + stagingTextureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + stagingTextureDesc.Usage = D3D11_USAGE_STAGING; + result = ID3D11Device_CreateTexture2D(rendererData->d3dDevice, + &stagingTextureDesc, + NULL, + &stagingTexture); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateTexture2D [create staging texture]", result); + return -1; + } + + /* Get a write-only pointer to data in the staging texture: */ + result = ID3D11DeviceContext_Map(rendererData->d3dContext, + (ID3D11Resource *)stagingTexture, + 0, + D3D11_MAP_WRITE, + 0, + &textureMemory + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11DeviceContext1::Map [map staging texture]", result); + SAFE_RELEASE(stagingTexture); + return -1; + } + + src = (const Uint8 *)pixels; + dst = textureMemory.pData; + length = w * SDL_BYTESPERPIXEL(format); + if (length == pitch && length == textureMemory.RowPitch) { + SDL_memcpy(dst, src, length*h); + } else { + if (length > (UINT)pitch) { + length = pitch; + } + if (length > textureMemory.RowPitch) { + length = textureMemory.RowPitch; + } + for (row = 0; row < h; ++row) { + SDL_memcpy(dst, src, length); + src += pitch; + dst += textureMemory.RowPitch; + } + } + + /* Commit the pixel buffer's changes back to the staging texture: */ + ID3D11DeviceContext_Unmap(rendererData->d3dContext, + (ID3D11Resource *)stagingTexture, + 0); + + /* Copy the staging texture's contents back to the texture: */ + ID3D11DeviceContext_CopySubresourceRegion(rendererData->d3dContext, + (ID3D11Resource *)texture, + 0, + x, + y, + 0, + (ID3D11Resource *)stagingTexture, + 0, + NULL); + + SAFE_RELEASE(stagingTexture); + + return 0; +} + +static int +D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, const void * srcPixels, + int srcPitch) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *)renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *)texture->driverdata; + + if (!textureData) { + SDL_SetError("Texture is not currently available"); + return -1; + } + + if (D3D11_UpdateTextureInternal(rendererData, textureData->mainTexture, texture->format, rect->x, rect->y, rect->w, rect->h, srcPixels, srcPitch) < 0) { + return -1; + } + + if (textureData->yuv) { + /* Skip to the correct offset into the next texture */ + srcPixels = (const void*)((const Uint8*)srcPixels + rect->h * srcPitch); + + if (D3D11_UpdateTextureInternal(rendererData, texture->format == SDL_PIXELFORMAT_YV12 ? textureData->mainTextureV : textureData->mainTextureU, texture->format, rect->x / 2, rect->y / 2, rect->w / 2, rect->h / 2, srcPixels, srcPitch / 2) < 0) { + return -1; + } + + /* Skip to the correct offset into the next texture */ + srcPixels = (const void*)((const Uint8*)srcPixels + (rect->h * srcPitch) / 4); + if (D3D11_UpdateTextureInternal(rendererData, texture->format == SDL_PIXELFORMAT_YV12 ? textureData->mainTextureU : textureData->mainTextureV, texture->format, rect->x / 2, rect->y / 2, rect->w / 2, rect->h / 2, srcPixels, srcPitch / 2) < 0) { + return -1; + } + } + return 0; +} + +static int +D3D11_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, + const Uint8 *Yplane, int Ypitch, + const Uint8 *Uplane, int Upitch, + const Uint8 *Vplane, int Vpitch) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *)renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *)texture->driverdata; + + if (!textureData) { + SDL_SetError("Texture is not currently available"); + return -1; + } + + if (D3D11_UpdateTextureInternal(rendererData, textureData->mainTexture, texture->format, rect->x, rect->y, rect->w, rect->h, Yplane, Ypitch) < 0) { + return -1; + } + if (D3D11_UpdateTextureInternal(rendererData, textureData->mainTextureU, texture->format, rect->x / 2, rect->y / 2, rect->w / 2, rect->h / 2, Uplane, Upitch) < 0) { + return -1; + } + if (D3D11_UpdateTextureInternal(rendererData, textureData->mainTextureV, texture->format, rect->x / 2, rect->y / 2, rect->w / 2, rect->h / 2, Vplane, Vpitch) < 0) { + return -1; + } + return 0; +} + +static int +D3D11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, void **pixels, int *pitch) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata; + HRESULT result = S_OK; + D3D11_TEXTURE2D_DESC stagingTextureDesc; + D3D11_MAPPED_SUBRESOURCE textureMemory; + + if (!textureData) { + SDL_SetError("Texture is not currently available"); + return -1; + } + + if (textureData->yuv) { + /* It's more efficient to upload directly... */ + if (!textureData->pixels) { + textureData->pitch = texture->w; + textureData->pixels = (Uint8 *)SDL_malloc((texture->h * textureData->pitch * 3) / 2); + if (!textureData->pixels) { + return SDL_OutOfMemory(); + } + } + textureData->locked_rect = *rect; + *pixels = + (void *)((Uint8 *)textureData->pixels + rect->y * textureData->pitch + + rect->x * SDL_BYTESPERPIXEL(texture->format)); + *pitch = textureData->pitch; + return 0; + } + + if (textureData->stagingTexture) { + return SDL_SetError("texture is already locked"); + } + + /* Create a 'staging' texture, which will be used to write to a portion + * of the main texture. This is necessary, as Direct3D 11.1 does not + * have the ability to write a CPU-bound pixel buffer to a rectangular + * subrect of a texture. Direct3D 11.1 can, however, write a pixel + * buffer to an entire texture, hence the use of a staging texture. + * + * TODO, WinRT: consider avoiding the use of a staging texture in D3D11_LockTexture if/when the entire texture is being updated + */ + ID3D11Texture2D_GetDesc(textureData->mainTexture, &stagingTextureDesc); + stagingTextureDesc.Width = rect->w; + stagingTextureDesc.Height = rect->h; + stagingTextureDesc.BindFlags = 0; + stagingTextureDesc.MiscFlags = 0; + stagingTextureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + stagingTextureDesc.Usage = D3D11_USAGE_STAGING; + result = ID3D11Device_CreateTexture2D(rendererData->d3dDevice, + &stagingTextureDesc, + NULL, + &textureData->stagingTexture); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateTexture2D [create staging texture]", result); + return -1; + } + + /* Get a write-only pointer to data in the staging texture: */ + result = ID3D11DeviceContext_Map(rendererData->d3dContext, + (ID3D11Resource *)textureData->stagingTexture, + 0, + D3D11_MAP_WRITE, + 0, + &textureMemory + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11DeviceContext1::Map [map staging texture]", result); + SAFE_RELEASE(textureData->stagingTexture); + return -1; + } + + /* Make note of where the staging texture will be written to + * (on a call to SDL_UnlockTexture): + */ + textureData->lockedTexturePositionX = rect->x; + textureData->lockedTexturePositionY = rect->y; + + /* Make sure the caller has information on the texture's pixel buffer, + * then return: + */ + *pixels = textureMemory.pData; + *pitch = textureMemory.RowPitch; + return 0; +} + +static void +D3D11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata; + + if (!textureData) { + return; + } + + if (textureData->yuv) { + const SDL_Rect *rect = &textureData->locked_rect; + void *pixels = + (void *) ((Uint8 *) textureData->pixels + rect->y * textureData->pitch + + rect->x * SDL_BYTESPERPIXEL(texture->format)); + D3D11_UpdateTexture(renderer, texture, rect, pixels, textureData->pitch); + return; + } + + /* Commit the pixel buffer's changes back to the staging texture: */ + ID3D11DeviceContext_Unmap(rendererData->d3dContext, + (ID3D11Resource *)textureData->stagingTexture, + 0); + + /* Copy the staging texture's contents back to the main texture: */ + ID3D11DeviceContext_CopySubresourceRegion(rendererData->d3dContext, + (ID3D11Resource *)textureData->mainTexture, + 0, + textureData->lockedTexturePositionX, + textureData->lockedTexturePositionY, + 0, + (ID3D11Resource *)textureData->stagingTexture, + 0, + NULL); + + SAFE_RELEASE(textureData->stagingTexture); +} + +static int +D3D11_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData = NULL; + + if (texture == NULL) { + rendererData->currentOffscreenRenderTargetView = NULL; + return 0; + } + + textureData = (D3D11_TextureData *) texture->driverdata; + + if (!textureData->mainTextureRenderTargetView) { + return SDL_SetError("specified texture is not a render target"); + } + + rendererData->currentOffscreenRenderTargetView = textureData->mainTextureRenderTargetView; + + return 0; +} + +static void +D3D11_SetModelMatrix(SDL_Renderer *renderer, const Float4X4 *matrix) +{ + D3D11_RenderData *data = (D3D11_RenderData *)renderer->driverdata; + + if (matrix) { + data->vertexShaderConstantsData.model = *matrix; + } else { + data->vertexShaderConstantsData.model = MatrixIdentity(); + } + + ID3D11DeviceContext_UpdateSubresource(data->d3dContext, + (ID3D11Resource *)data->vertexShaderConstants, + 0, + NULL, + &data->vertexShaderConstantsData, + 0, + 0 + ); +} + +static int +D3D11_UpdateViewport(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + Float4X4 projection; + Float4X4 view; + SDL_FRect orientationAlignedViewport; + BOOL swapDimensions; + D3D11_VIEWPORT viewport; + + if (renderer->viewport.w == 0 || renderer->viewport.h == 0) { + /* If the viewport is empty, assume that it is because + * SDL_CreateRenderer is calling it, and will call it again later + * with a non-empty viewport. + */ + return 0; + } + + /* Make sure the SDL viewport gets rotated to that of the physical display's rotation. + * Keep in mind here that the Y-axis will be been inverted (from Direct3D's + * default coordinate system) so rotations will be done in the opposite + * direction of the DXGI_MODE_ROTATION enumeration. + */ + switch (data->rotation) { + case DXGI_MODE_ROTATION_IDENTITY: + projection = MatrixIdentity(); + break; + case DXGI_MODE_ROTATION_ROTATE270: + projection = MatrixRotationZ(SDL_static_cast(float, M_PI * 0.5f)); + break; + case DXGI_MODE_ROTATION_ROTATE180: + projection = MatrixRotationZ(SDL_static_cast(float, M_PI)); + break; + case DXGI_MODE_ROTATION_ROTATE90: + projection = MatrixRotationZ(SDL_static_cast(float, -M_PI * 0.5f)); + break; + default: + return SDL_SetError("An unknown DisplayOrientation is being used"); + } + + /* Update the view matrix */ + view.m[0][0] = 2.0f / renderer->viewport.w; + view.m[0][1] = 0.0f; + view.m[0][2] = 0.0f; + view.m[0][3] = 0.0f; + view.m[1][0] = 0.0f; + view.m[1][1] = -2.0f / renderer->viewport.h; + view.m[1][2] = 0.0f; + view.m[1][3] = 0.0f; + view.m[2][0] = 0.0f; + view.m[2][1] = 0.0f; + view.m[2][2] = 1.0f; + view.m[2][3] = 0.0f; + view.m[3][0] = -1.0f; + view.m[3][1] = 1.0f; + view.m[3][2] = 0.0f; + view.m[3][3] = 1.0f; + + /* Combine the projection + view matrix together now, as both only get + * set here (as of this writing, on Dec 26, 2013). When done, store it + * for eventual transfer to the GPU. + */ + data->vertexShaderConstantsData.projectionAndView = MatrixMultiply( + view, + projection); + + /* Reset the model matrix */ + D3D11_SetModelMatrix(renderer, NULL); + + /* Update the Direct3D viewport, which seems to be aligned to the + * swap buffer's coordinate space, which is always in either + * a landscape mode, for all Windows 8/RT devices, or a portrait mode, + * for Windows Phone devices. + */ + swapDimensions = D3D11_IsDisplayRotated90Degrees(data->rotation); + if (swapDimensions) { + orientationAlignedViewport.x = (float) renderer->viewport.y; + orientationAlignedViewport.y = (float) renderer->viewport.x; + orientationAlignedViewport.w = (float) renderer->viewport.h; + orientationAlignedViewport.h = (float) renderer->viewport.w; + } else { + orientationAlignedViewport.x = (float) renderer->viewport.x; + orientationAlignedViewport.y = (float) renderer->viewport.y; + orientationAlignedViewport.w = (float) renderer->viewport.w; + orientationAlignedViewport.h = (float) renderer->viewport.h; + } + /* TODO, WinRT: get custom viewports working with non-Landscape modes (Portrait, PortraitFlipped, and LandscapeFlipped) */ + + viewport.TopLeftX = orientationAlignedViewport.x; + viewport.TopLeftY = orientationAlignedViewport.y; + viewport.Width = orientationAlignedViewport.w; + viewport.Height = orientationAlignedViewport.h; + viewport.MinDepth = 0.0f; + viewport.MaxDepth = 1.0f; + ID3D11DeviceContext_RSSetViewports(data->d3dContext, 1, &viewport); + + return 0; +} + +static int +D3D11_UpdateClipRect(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + const SDL_Rect *rect = &renderer->clip_rect; + + if (SDL_RectEmpty(rect)) { + ID3D11DeviceContext_RSSetScissorRects(data->d3dContext, 0, NULL); + } else { + D3D11_RECT scissorRect; + if (D3D11_GetViewportAlignedD3DRect(renderer, rect, &scissorRect) != 0) { + /* D3D11_GetViewportAlignedD3DRect will have set the SDL error */ + return -1; + } + ID3D11DeviceContext_RSSetScissorRects(data->d3dContext, 1, &scissorRect); + } + + return 0; +} + +static void +D3D11_ReleaseMainRenderTargetView(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *)renderer->driverdata; + ID3D11DeviceContext_OMSetRenderTargets(data->d3dContext, 0, NULL, NULL); + SAFE_RELEASE(data->mainRenderTargetView); +} + +static ID3D11RenderTargetView * +D3D11_GetCurrentRenderTargetView(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + if (data->currentOffscreenRenderTargetView) { + return data->currentOffscreenRenderTargetView; + } else { + return data->mainRenderTargetView; + } +} + +static int +D3D11_RenderClear(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + const float colorRGBA[] = { + (renderer->r / 255.0f), + (renderer->g / 255.0f), + (renderer->b / 255.0f), + (renderer->a / 255.0f) + }; + ID3D11DeviceContext_ClearRenderTargetView(data->d3dContext, + D3D11_GetCurrentRenderTargetView(renderer), + colorRGBA + ); + return 0; +} + +static int +D3D11_UpdateVertexBuffer(SDL_Renderer *renderer, + const void * vertexData, size_t dataSizeInBytes) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_BUFFER_DESC vertexBufferDesc; + HRESULT result = S_OK; + D3D11_SUBRESOURCE_DATA vertexBufferData; + const UINT stride = sizeof(VertexPositionColor); + const UINT offset = 0; + + if (rendererData->vertexBuffer) { + ID3D11Buffer_GetDesc(rendererData->vertexBuffer, &vertexBufferDesc); + } else { + SDL_zero(vertexBufferDesc); + } + + if (rendererData->vertexBuffer && vertexBufferDesc.ByteWidth >= dataSizeInBytes) { + D3D11_MAPPED_SUBRESOURCE mappedResource; + result = ID3D11DeviceContext_Map(rendererData->d3dContext, + (ID3D11Resource *)rendererData->vertexBuffer, + 0, + D3D11_MAP_WRITE_DISCARD, + 0, + &mappedResource + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11DeviceContext1::Map [vertex buffer]", result); + return -1; + } + SDL_memcpy(mappedResource.pData, vertexData, dataSizeInBytes); + ID3D11DeviceContext_Unmap(rendererData->d3dContext, (ID3D11Resource *)rendererData->vertexBuffer, 0); + } else { + SAFE_RELEASE(rendererData->vertexBuffer); + + vertexBufferDesc.ByteWidth = dataSizeInBytes; + vertexBufferDesc.Usage = D3D11_USAGE_DYNAMIC; + vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; + vertexBufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + + SDL_zero(vertexBufferData); + vertexBufferData.pSysMem = vertexData; + vertexBufferData.SysMemPitch = 0; + vertexBufferData.SysMemSlicePitch = 0; + + result = ID3D11Device_CreateBuffer(rendererData->d3dDevice, + &vertexBufferDesc, + &vertexBufferData, + &rendererData->vertexBuffer + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateBuffer [vertex buffer]", result); + return -1; + } + + ID3D11DeviceContext_IASetVertexBuffers(rendererData->d3dContext, + 0, + 1, + &rendererData->vertexBuffer, + &stride, + &offset + ); + } + + return 0; +} + +static void +D3D11_RenderStartDrawOp(SDL_Renderer * renderer) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *)renderer->driverdata; + ID3D11RasterizerState *rasterizerState; + ID3D11RenderTargetView *renderTargetView = D3D11_GetCurrentRenderTargetView(renderer); + if (renderTargetView != rendererData->currentRenderTargetView) { + ID3D11DeviceContext_OMSetRenderTargets(rendererData->d3dContext, + 1, + &renderTargetView, + NULL + ); + rendererData->currentRenderTargetView = renderTargetView; + } + + if (SDL_RectEmpty(&renderer->clip_rect)) { + rasterizerState = rendererData->mainRasterizer; + } else { + rasterizerState = rendererData->clippedRasterizer; + } + if (rasterizerState != rendererData->currentRasterizerState) { + ID3D11DeviceContext_RSSetState(rendererData->d3dContext, rasterizerState); + rendererData->currentRasterizerState = rasterizerState; + } +} + +static void +D3D11_RenderSetBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *)renderer->driverdata; + ID3D11BlendState *blendState = NULL; + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + blendState = rendererData->blendModeBlend; + break; + case SDL_BLENDMODE_ADD: + blendState = rendererData->blendModeAdd; + break; + case SDL_BLENDMODE_MOD: + blendState = rendererData->blendModeMod; + break; + case SDL_BLENDMODE_NONE: + blendState = NULL; + break; + } + if (blendState != rendererData->currentBlendState) { + ID3D11DeviceContext_OMSetBlendState(rendererData->d3dContext, blendState, 0, 0xFFFFFFFF); + rendererData->currentBlendState = blendState; + } +} + +static void +D3D11_SetPixelShader(SDL_Renderer * renderer, + ID3D11PixelShader * shader, + int numShaderResources, + ID3D11ShaderResourceView ** shaderResources, + ID3D11SamplerState * sampler) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + ID3D11ShaderResourceView *shaderResource; + if (shader != rendererData->currentShader) { + ID3D11DeviceContext_PSSetShader(rendererData->d3dContext, shader, NULL, 0); + rendererData->currentShader = shader; + } + if (numShaderResources > 0) { + shaderResource = shaderResources[0]; + } else { + shaderResource = NULL; + } + if (shaderResource != rendererData->currentShaderResource) { + ID3D11DeviceContext_PSSetShaderResources(rendererData->d3dContext, 0, numShaderResources, shaderResources); + rendererData->currentShaderResource = shaderResource; + } + if (sampler != rendererData->currentSampler) { + ID3D11DeviceContext_PSSetSamplers(rendererData->d3dContext, 0, 1, &sampler); + rendererData->currentSampler = sampler; + } +} + +static void +D3D11_RenderFinishDrawOp(SDL_Renderer * renderer, + D3D11_PRIMITIVE_TOPOLOGY primitiveTopology, + UINT vertexCount) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + + ID3D11DeviceContext_IASetPrimitiveTopology(rendererData->d3dContext, primitiveTopology); + ID3D11DeviceContext_Draw(rendererData->d3dContext, vertexCount, 0); +} + +static int +D3D11_RenderDrawPoints(SDL_Renderer * renderer, + const SDL_FPoint * points, int count) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + float r, g, b, a; + VertexPositionColor *vertices; + int i; + + r = (float)(renderer->r / 255.0f); + g = (float)(renderer->g / 255.0f); + b = (float)(renderer->b / 255.0f); + a = (float)(renderer->a / 255.0f); + + vertices = SDL_stack_alloc(VertexPositionColor, count); + for (i = 0; i < min(count, 128); ++i) { + const VertexPositionColor v = { { points[i].x, points[i].y, 0.0f }, { 0.0f, 0.0f }, { r, g, b, a } }; + vertices[i] = v; + } + + D3D11_RenderStartDrawOp(renderer); + D3D11_RenderSetBlendMode(renderer, renderer->blendMode); + if (D3D11_UpdateVertexBuffer(renderer, vertices, (unsigned int)count * sizeof(VertexPositionColor)) != 0) { + SDL_stack_free(vertices); + return -1; + } + + D3D11_SetPixelShader( + renderer, + rendererData->colorPixelShader, + 0, + NULL, + NULL); + + D3D11_RenderFinishDrawOp(renderer, D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, count); + SDL_stack_free(vertices); + return 0; +} + +static int +D3D11_RenderDrawLines(SDL_Renderer * renderer, + const SDL_FPoint * points, int count) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + float r, g, b, a; + VertexPositionColor *vertices; + int i; + + r = (float)(renderer->r / 255.0f); + g = (float)(renderer->g / 255.0f); + b = (float)(renderer->b / 255.0f); + a = (float)(renderer->a / 255.0f); + + vertices = SDL_stack_alloc(VertexPositionColor, count); + for (i = 0; i < count; ++i) { + const VertexPositionColor v = { { points[i].x, points[i].y, 0.0f }, { 0.0f, 0.0f }, { r, g, b, a } }; + vertices[i] = v; + } + + D3D11_RenderStartDrawOp(renderer); + D3D11_RenderSetBlendMode(renderer, renderer->blendMode); + if (D3D11_UpdateVertexBuffer(renderer, vertices, (unsigned int)count * sizeof(VertexPositionColor)) != 0) { + SDL_stack_free(vertices); + return -1; + } + + D3D11_SetPixelShader( + renderer, + rendererData->colorPixelShader, + 0, + NULL, + NULL); + + D3D11_RenderFinishDrawOp(renderer, D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP, count); + SDL_stack_free(vertices); + return 0; +} + +static int +D3D11_RenderFillRects(SDL_Renderer * renderer, + const SDL_FRect * rects, int count) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + float r, g, b, a; + int i; + + r = (float)(renderer->r / 255.0f); + g = (float)(renderer->g / 255.0f); + b = (float)(renderer->b / 255.0f); + a = (float)(renderer->a / 255.0f); + + for (i = 0; i < count; ++i) { + VertexPositionColor vertices[] = { + { { rects[i].x, rects[i].y, 0.0f }, { 0.0f, 0.0f}, {r, g, b, a} }, + { { rects[i].x, rects[i].y + rects[i].h, 0.0f }, { 0.0f, 0.0f }, { r, g, b, a } }, + { { rects[i].x + rects[i].w, rects[i].y, 0.0f }, { 0.0f, 0.0f }, { r, g, b, a } }, + { { rects[i].x + rects[i].w, rects[i].y + rects[i].h, 0.0f }, { 0.0f, 0.0f }, { r, g, b, a } }, + }; + + D3D11_RenderStartDrawOp(renderer); + D3D11_RenderSetBlendMode(renderer, renderer->blendMode); + if (D3D11_UpdateVertexBuffer(renderer, vertices, sizeof(vertices)) != 0) { + return -1; + } + + D3D11_SetPixelShader( + renderer, + rendererData->colorPixelShader, + 0, + NULL, + NULL); + + D3D11_RenderFinishDrawOp(renderer, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, SDL_arraysize(vertices)); + } + + return 0; +} + +static ID3D11SamplerState * +D3D11_RenderGetSampler(SDL_Renderer * renderer, SDL_Texture * texture) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata; + + switch (textureData->scaleMode) { + case D3D11_FILTER_MIN_MAG_MIP_POINT: + return rendererData->nearestPixelSampler; + case D3D11_FILTER_MIN_MAG_MIP_LINEAR: + return rendererData->linearSampler; + default: + return NULL; + } +} + +static int +D3D11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * srcrect, const SDL_FRect * dstrect) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata; + float minu, maxu, minv, maxv; + Float4 color; + VertexPositionColor vertices[4]; + ID3D11SamplerState *textureSampler; + + D3D11_RenderStartDrawOp(renderer); + D3D11_RenderSetBlendMode(renderer, texture->blendMode); + + minu = (float) srcrect->x / texture->w; + maxu = (float) (srcrect->x + srcrect->w) / texture->w; + minv = (float) srcrect->y / texture->h; + maxv = (float) (srcrect->y + srcrect->h) / texture->h; + + color.x = 1.0f; /* red */ + color.y = 1.0f; /* green */ + color.z = 1.0f; /* blue */ + color.w = 1.0f; /* alpha */ + if (texture->modMode & SDL_TEXTUREMODULATE_COLOR) { + color.x = (float)(texture->r / 255.0f); /* red */ + color.y = (float)(texture->g / 255.0f); /* green */ + color.z = (float)(texture->b / 255.0f); /* blue */ + } + if (texture->modMode & SDL_TEXTUREMODULATE_ALPHA) { + color.w = (float)(texture->a / 255.0f); /* alpha */ + } + + vertices[0].pos.x = dstrect->x; + vertices[0].pos.y = dstrect->y; + vertices[0].pos.z = 0.0f; + vertices[0].tex.x = minu; + vertices[0].tex.y = minv; + vertices[0].color = color; + + vertices[1].pos.x = dstrect->x; + vertices[1].pos.y = dstrect->y + dstrect->h; + vertices[1].pos.z = 0.0f; + vertices[1].tex.x = minu; + vertices[1].tex.y = maxv; + vertices[1].color = color; + + vertices[2].pos.x = dstrect->x + dstrect->w; + vertices[2].pos.y = dstrect->y; + vertices[2].pos.z = 0.0f; + vertices[2].tex.x = maxu; + vertices[2].tex.y = minv; + vertices[2].color = color; + + vertices[3].pos.x = dstrect->x + dstrect->w; + vertices[3].pos.y = dstrect->y + dstrect->h; + vertices[3].pos.z = 0.0f; + vertices[3].tex.x = maxu; + vertices[3].tex.y = maxv; + vertices[3].color = color; + + if (D3D11_UpdateVertexBuffer(renderer, vertices, sizeof(vertices)) != 0) { + return -1; + } + + textureSampler = D3D11_RenderGetSampler(renderer, texture); + if (textureData->yuv) { + ID3D11ShaderResourceView *shaderResources[] = { + textureData->mainTextureResourceView, + textureData->mainTextureResourceViewU, + textureData->mainTextureResourceViewV + }; + D3D11_SetPixelShader( + renderer, + rendererData->yuvPixelShader, + SDL_arraysize(shaderResources), + shaderResources, + textureSampler); + } else { + D3D11_SetPixelShader( + renderer, + rendererData->texturePixelShader, + 1, + &textureData->mainTextureResourceView, + textureSampler); + } + + D3D11_RenderFinishDrawOp(renderer, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, sizeof(vertices) / sizeof(VertexPositionColor)); + + return 0; +} + +static int +D3D11_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * srcrect, const SDL_FRect * dstrect, + const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip) +{ + D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata; + D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata; + float minu, maxu, minv, maxv; + Float4 color; + Float4X4 modelMatrix; + float minx, maxx, miny, maxy; + VertexPositionColor vertices[4]; + ID3D11SamplerState *textureSampler; + + D3D11_RenderStartDrawOp(renderer); + D3D11_RenderSetBlendMode(renderer, texture->blendMode); + + minu = (float) srcrect->x / texture->w; + maxu = (float) (srcrect->x + srcrect->w) / texture->w; + minv = (float) srcrect->y / texture->h; + maxv = (float) (srcrect->y + srcrect->h) / texture->h; + + color.x = 1.0f; /* red */ + color.y = 1.0f; /* green */ + color.z = 1.0f; /* blue */ + color.w = 1.0f; /* alpha */ + if (texture->modMode & SDL_TEXTUREMODULATE_COLOR) { + color.x = (float)(texture->r / 255.0f); /* red */ + color.y = (float)(texture->g / 255.0f); /* green */ + color.z = (float)(texture->b / 255.0f); /* blue */ + } + if (texture->modMode & SDL_TEXTUREMODULATE_ALPHA) { + color.w = (float)(texture->a / 255.0f); /* alpha */ + } + + if (flip & SDL_FLIP_HORIZONTAL) { + float tmp = maxu; + maxu = minu; + minu = tmp; + } + if (flip & SDL_FLIP_VERTICAL) { + float tmp = maxv; + maxv = minv; + minv = tmp; + } + + modelMatrix = MatrixMultiply( + MatrixRotationZ((float)(M_PI * (float) angle / 180.0f)), + MatrixTranslation(dstrect->x + center->x, dstrect->y + center->y, 0) + ); + D3D11_SetModelMatrix(renderer, &modelMatrix); + + minx = -center->x; + maxx = dstrect->w - center->x; + miny = -center->y; + maxy = dstrect->h - center->y; + + vertices[0].pos.x = minx; + vertices[0].pos.y = miny; + vertices[0].pos.z = 0.0f; + vertices[0].tex.x = minu; + vertices[0].tex.y = minv; + vertices[0].color = color; + + vertices[1].pos.x = minx; + vertices[1].pos.y = maxy; + vertices[1].pos.z = 0.0f; + vertices[1].tex.x = minu; + vertices[1].tex.y = maxv; + vertices[1].color = color; + + vertices[2].pos.x = maxx; + vertices[2].pos.y = miny; + vertices[2].pos.z = 0.0f; + vertices[2].tex.x = maxu; + vertices[2].tex.y = minv; + vertices[2].color = color; + + vertices[3].pos.x = maxx; + vertices[3].pos.y = maxy; + vertices[3].pos.z = 0.0f; + vertices[3].tex.x = maxu; + vertices[3].tex.y = maxv; + vertices[3].color = color; + + if (D3D11_UpdateVertexBuffer(renderer, vertices, sizeof(vertices)) != 0) { + return -1; + } + + textureSampler = D3D11_RenderGetSampler(renderer, texture); + if (textureData->yuv) { + ID3D11ShaderResourceView *shaderResources[] = { + textureData->mainTextureResourceView, + textureData->mainTextureResourceViewU, + textureData->mainTextureResourceViewV + }; + D3D11_SetPixelShader( + renderer, + rendererData->yuvPixelShader, + SDL_arraysize(shaderResources), + shaderResources, + textureSampler); + } else { + D3D11_SetPixelShader( + renderer, + rendererData->texturePixelShader, + 1, + &textureData->mainTextureResourceView, + textureSampler); + } + + D3D11_RenderFinishDrawOp(renderer, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, sizeof(vertices) / sizeof(VertexPositionColor)); + + D3D11_SetModelMatrix(renderer, NULL); + + return 0; +} + +static int +D3D11_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, + Uint32 format, void * pixels, int pitch) +{ + D3D11_RenderData * data = (D3D11_RenderData *) renderer->driverdata; + ID3D11Texture2D *backBuffer = NULL; + ID3D11Texture2D *stagingTexture = NULL; + HRESULT result; + int status = -1; + D3D11_TEXTURE2D_DESC stagingTextureDesc; + D3D11_RECT srcRect; + D3D11_BOX srcBox; + D3D11_MAPPED_SUBRESOURCE textureMemory; + + /* Retrieve a pointer to the back buffer: */ + result = IDXGISwapChain_GetBuffer(data->swapChain, + 0, + &IID_ID3D11Texture2D, + &backBuffer + ); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGISwapChain1::GetBuffer [get back buffer]", result); + goto done; + } + + /* Create a staging texture to copy the screen's data to: */ + ID3D11Texture2D_GetDesc(backBuffer, &stagingTextureDesc); + stagingTextureDesc.Width = rect->w; + stagingTextureDesc.Height = rect->h; + stagingTextureDesc.BindFlags = 0; + stagingTextureDesc.MiscFlags = 0; + stagingTextureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; + stagingTextureDesc.Usage = D3D11_USAGE_STAGING; + result = ID3D11Device_CreateTexture2D(data->d3dDevice, + &stagingTextureDesc, + NULL, + &stagingTexture); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11Device1::CreateTexture2D [create staging texture]", result); + goto done; + } + + /* Copy the desired portion of the back buffer to the staging texture: */ + if (D3D11_GetViewportAlignedD3DRect(renderer, rect, &srcRect) != 0) { + /* D3D11_GetViewportAlignedD3DRect will have set the SDL error */ + goto done; + } + + srcBox.left = srcRect.left; + srcBox.right = srcRect.right; + srcBox.top = srcRect.top; + srcBox.bottom = srcRect.bottom; + srcBox.front = 0; + srcBox.back = 1; + ID3D11DeviceContext_CopySubresourceRegion(data->d3dContext, + (ID3D11Resource *)stagingTexture, + 0, + 0, 0, 0, + (ID3D11Resource *)backBuffer, + 0, + &srcBox); + + /* Map the staging texture's data to CPU-accessible memory: */ + result = ID3D11DeviceContext_Map(data->d3dContext, + (ID3D11Resource *)stagingTexture, + 0, + D3D11_MAP_READ, + 0, + &textureMemory); + if (FAILED(result)) { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", ID3D11DeviceContext1::Map [map staging texture]", result); + goto done; + } + + /* Copy the data into the desired buffer, converting pixels to the + * desired format at the same time: + */ + if (SDL_ConvertPixels( + rect->w, rect->h, + DXGIFormatToSDLPixelFormat(stagingTextureDesc.Format), + textureMemory.pData, + textureMemory.RowPitch, + format, + pixels, + pitch) != 0) { + /* When SDL_ConvertPixels fails, it'll have already set the format. + * Get the error message, and attach some extra data to it. + */ + char errorMessage[1024]; + SDL_snprintf(errorMessage, sizeof(errorMessage), __FUNCTION__ ", Convert Pixels failed: %s", SDL_GetError()); + SDL_SetError(errorMessage); + goto done; + } + + /* Unmap the texture: */ + ID3D11DeviceContext_Unmap(data->d3dContext, + (ID3D11Resource *)stagingTexture, + 0); + + status = 0; + +done: + SAFE_RELEASE(backBuffer); + SAFE_RELEASE(stagingTexture); + return status; +} + +static void +D3D11_RenderPresent(SDL_Renderer * renderer) +{ + D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata; + UINT syncInterval; + UINT presentFlags; + HRESULT result; + DXGI_PRESENT_PARAMETERS parameters; + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + syncInterval = 1; + presentFlags = 0; + result = IDXGISwapChain_Present(data->swapChain, syncInterval, presentFlags); +#else + if (renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { + syncInterval = 1; + presentFlags = 0; + } else { + syncInterval = 0; + presentFlags = DXGI_PRESENT_DO_NOT_WAIT; + } + + /* The application may optionally specify "dirty" or "scroll" + * rects to improve efficiency in certain scenarios. + * This option is not available on Windows Phone 8, to note. + */ + SDL_zero(parameters); + result = IDXGISwapChain1_Present1(data->swapChain, syncInterval, presentFlags, ¶meters); +#endif + + /* Discard the contents of the render target. + * This is a valid operation only when the existing contents will be entirely + * overwritten. If dirty or scroll rects are used, this call should be removed. + */ + ID3D11DeviceContext1_DiscardView(data->d3dContext, (ID3D11View*)data->mainRenderTargetView); + + /* When the present flips, it unbinds the current view, so bind it again on the next draw call */ + data->currentRenderTargetView = NULL; + + if (FAILED(result) && result != DXGI_ERROR_WAS_STILL_DRAWING) { + /* If the device was removed either by a disconnect or a driver upgrade, we + * must recreate all device resources. + * + * TODO, WinRT: consider throwing an exception if D3D11_RenderPresent fails, especially if there is a way to salvage debug info from users' machines + */ + if ( result == DXGI_ERROR_DEVICE_REMOVED ) { + D3D11_HandleDeviceLost(renderer); + } else if (result == DXGI_ERROR_INVALID_CALL) { + /* We probably went through a fullscreen <-> windowed transition */ + D3D11_CreateWindowSizeDependentResources(renderer); + } else { + WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGISwapChain::Present", result); + } + } +} + +#endif /* SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/render/direct3d11/SDL_render_winrt.cpp b/libs/SDL2/src/render/direct3d11/SDL_render_winrt.cpp new file mode 100644 index 00000000..9ed67fd2 --- /dev/null +++ b/libs/SDL2/src/render/direct3d11/SDL_render_winrt.cpp @@ -0,0 +1,119 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED + +#include "SDL_syswm.h" +extern "C" { +#include "../SDL_sysrender.h" +} + +#include +#include + +#if WINAPI_FAMILY == WINAPI_FAMILY_APP +#include +#endif + +using namespace Windows::UI::Core; +using namespace Windows::Graphics::Display; + +#include + +#include "SDL_render_winrt.h" + + +extern "C" void * +D3D11_GetCoreWindowFromSDLRenderer(SDL_Renderer * renderer) +{ + SDL_Window * sdlWindow = renderer->window; + if ( ! renderer->window ) { + return NULL; + } + + SDL_SysWMinfo sdlWindowInfo; + SDL_VERSION(&sdlWindowInfo.version); + if ( ! SDL_GetWindowWMInfo(sdlWindow, &sdlWindowInfo) ) { + return NULL; + } + + if (sdlWindowInfo.subsystem != SDL_SYSWM_WINRT) { + return NULL; + } + + if (!sdlWindowInfo.info.winrt.window) { + return NULL; + } + + ABI::Windows::UI::Core::ICoreWindow *coreWindow = NULL; + if (FAILED(sdlWindowInfo.info.winrt.window->QueryInterface(&coreWindow))) { + return NULL; + } + + IUnknown *coreWindowAsIUnknown = NULL; + coreWindow->QueryInterface(&coreWindowAsIUnknown); + coreWindow->Release(); + + return coreWindowAsIUnknown; +} + +extern "C" DXGI_MODE_ROTATION +D3D11_GetCurrentRotation() +{ +#if NTDDI_VERSION > NTDDI_WIN8 + const DisplayOrientations currentOrientation = DisplayInformation::GetForCurrentView()->CurrentOrientation; +#else + const DisplayOrientations currentOrientation = DisplayProperties::CurrentOrientation; +#endif + + switch (currentOrientation) { + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + /* Windows Phone rotations */ + case DisplayOrientations::Landscape: + return DXGI_MODE_ROTATION_ROTATE90; + case DisplayOrientations::Portrait: + return DXGI_MODE_ROTATION_IDENTITY; + case DisplayOrientations::LandscapeFlipped: + return DXGI_MODE_ROTATION_ROTATE270; + case DisplayOrientations::PortraitFlipped: + return DXGI_MODE_ROTATION_ROTATE180; +#else + /* Non-Windows-Phone rotations (ex: Windows 8, Windows RT) */ + case DisplayOrientations::Landscape: + return DXGI_MODE_ROTATION_IDENTITY; + case DisplayOrientations::Portrait: + return DXGI_MODE_ROTATION_ROTATE270; + case DisplayOrientations::LandscapeFlipped: + return DXGI_MODE_ROTATION_ROTATE180; + case DisplayOrientations::PortraitFlipped: + return DXGI_MODE_ROTATION_ROTATE90; +#endif /* WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP */ + } + + return DXGI_MODE_ROTATION_IDENTITY; +} + + +#endif /* SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/render/direct3d11/SDL_render_winrt.h b/libs/SDL2/src/render/direct3d11/SDL_render_winrt.h new file mode 100644 index 00000000..66a3220d --- /dev/null +++ b/libs/SDL2/src/render/direct3d11/SDL_render_winrt.h @@ -0,0 +1,40 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED + +#include "SDL_render.h" + +#ifdef __cplusplus +extern "C" { +#endif + +void * D3D11_GetCoreWindowFromSDLRenderer(SDL_Renderer * renderer); +DXGI_MODE_ROTATION D3D11_GetCurrentRotation(); + +#ifdef __cplusplus +} +#endif + +#endif /* SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/render/opengl/SDL_glfuncs.h b/libs/SDL2/src/render/opengl/SDL_glfuncs.h index c7e577b0..fefbdd26 100644 --- a/libs/SDL2/src/render/opengl/SDL_glfuncs.h +++ b/libs/SDL2/src/render/opengl/SDL_glfuncs.h @@ -1,3 +1,24 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + /* list of OpenGL functions sorted alphabetically If you need to use a GL function from the SDL video subsystem, change its entry from SDL_PROC_UNUSED to SDL_PROC and rebuild. diff --git a/libs/SDL2/src/render/opengl/SDL_render_gl.c b/libs/SDL2/src/render/opengl/SDL_render_gl.c index c3465be7..8a0e377b 100644 --- a/libs/SDL2/src/render/opengl/SDL_render_gl.c +++ b/libs/SDL2/src/render/opengl/SDL_render_gl.c @@ -447,7 +447,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags) renderer->GL_BindTexture = GL_BindTexture; renderer->GL_UnbindTexture = GL_UnbindTexture; renderer->info = GL_RenderDriver.info; - renderer->info.flags = SDL_RENDERER_ACCELERATED; + renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); renderer->driverdata = data; renderer->window = window; diff --git a/libs/SDL2/src/render/opengles/SDL_glesfuncs.h b/libs/SDL2/src/render/opengles/SDL_glesfuncs.h index ff5ce76b..6dc197a6 100644 --- a/libs/SDL2/src/render/opengles/SDL_glesfuncs.h +++ b/libs/SDL2/src/render/opengles/SDL_glesfuncs.h @@ -1,3 +1,24 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + SDL_PROC(void, glBindTexture, (GLenum, GLuint)) SDL_PROC(void, glBlendFunc, (GLenum, GLenum)) SDL_PROC_OES(void, glBlendFuncSeparateOES, (GLenum, GLenum, GLenum, GLenum)) diff --git a/libs/SDL2/src/render/opengles/SDL_render_gles.c b/libs/SDL2/src/render/opengles/SDL_render_gles.c index 899ca8f9..43a07a4b 100644 --- a/libs/SDL2/src/render/opengles/SDL_render_gles.c +++ b/libs/SDL2/src/render/opengles/SDL_render_gles.c @@ -103,7 +103,7 @@ SDL_RenderDriver GLES_RenderDriver = { GLES_CreateRenderer, { "opengles", - (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC ), + (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC), 1, {SDL_PIXELFORMAT_ABGR8888}, 0, diff --git a/libs/SDL2/src/render/opengles2/SDL_gles2funcs.h b/libs/SDL2/src/render/opengles2/SDL_gles2funcs.h index 9faad133..c2a20f7d 100644 --- a/libs/SDL2/src/render/opengles2/SDL_gles2funcs.h +++ b/libs/SDL2/src/render/opengles2/SDL_gles2funcs.h @@ -1,3 +1,24 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + SDL_PROC(void, glActiveTexture, (GLenum)) SDL_PROC(void, glAttachShader, (GLuint, GLuint)) SDL_PROC(void, glBindAttribLocation, (GLuint, GLuint, const char *)) @@ -47,4 +68,4 @@ SDL_PROC(void, glFramebufferTexture2D, (GLenum, GLenum, GLenum, GLuint, GLint)) SDL_PROC(GLenum, glCheckFramebufferStatus, (GLenum)) SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *)) SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *)) - \ No newline at end of file + diff --git a/libs/SDL2/src/render/opengles2/SDL_render_gles2.c b/libs/SDL2/src/render/opengles2/SDL_render_gles2.c index f2fa8fa9..44484783 100644 --- a/libs/SDL2/src/render/opengles2/SDL_render_gles2.c +++ b/libs/SDL2/src/render/opengles2/SDL_render_gles2.c @@ -1784,7 +1784,7 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags) return NULL; } renderer->info = GLES2_RenderDriver.info; - renderer->info.flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE; + renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); renderer->driverdata = data; renderer->window = window; @@ -1805,6 +1805,14 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags) return NULL; } +#if __WINRT__ + /* DLudwig, 2013-11-29: ANGLE for WinRT doesn't seem to work unless VSync + * is turned on. Not doing so will freeze the screen's contents to that + * of the first drawn frame. + */ + flags |= SDL_RENDERER_PRESENTVSYNC; +#endif + if (flags & SDL_RENDERER_PRESENTVSYNC) { SDL_GL_SetSwapInterval(1); } else { diff --git a/libs/SDL2/src/render/psp/SDL_render_psp.c b/libs/SDL2/src/render/psp/SDL_render_psp.c index 7ed80e6e..cdd13e82 100644 --- a/libs/SDL2/src/render/psp/SDL_render_psp.c +++ b/libs/SDL2/src/render/psp/SDL_render_psp.c @@ -375,7 +375,7 @@ PSP_CreateRenderer(SDL_Window * window, Uint32 flags) renderer->DestroyTexture = PSP_DestroyTexture; renderer->DestroyRenderer = PSP_DestroyRenderer; renderer->info = PSP_RenderDriver.info; - renderer->info.flags = SDL_RENDERER_ACCELERATED; + renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); renderer->driverdata = data; renderer->window = window; diff --git a/libs/SDL2/src/render/software/SDL_rotate.h b/libs/SDL2/src/render/software/SDL_rotate.h index 31d12a48..e92c3b77 100644 --- a/libs/SDL2/src/render/software/SDL_rotate.h +++ b/libs/SDL2/src/render/software/SDL_rotate.h @@ -1,3 +1,24 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + #ifndef MIN #define MIN(a,b) (((a) < (b)) ? (a) : (b)) #endif diff --git a/libs/SDL2/src/stdlib/SDL_stdlib.c b/libs/SDL2/src/stdlib/SDL_stdlib.c index 7c2e0d57..11f778a3 100644 --- a/libs/SDL2/src/stdlib/SDL_stdlib.c +++ b/libs/SDL2/src/stdlib/SDL_stdlib.c @@ -102,6 +102,8 @@ SDL_copysign(double x, double y) { #if defined(HAVE_COPYSIGN) return copysign(x, y); +#elif defined(HAVE__COPYSIGN) + return _copysign(x, y); #else return SDL_uclibc_copysign(x, y); #endif /* HAVE_COPYSIGN */ @@ -172,6 +174,8 @@ SDL_scalbn(double x, int n) { #if defined(HAVE_SCALBN) return scalbn(x, n); +#elif defined(HAVE__SCALB) + return _scalb(x, n); #else return SDL_uclibc_scalbn(x, n); #endif /* HAVE_SCALBN */ diff --git a/libs/SDL2/src/test/SDL_test_harness.c b/libs/SDL2/src/test/SDL_test_harness.c index 6c36f9d8..93f8dd70 100644 --- a/libs/SDL2/src/test/SDL_test_harness.c +++ b/libs/SDL2/src/test/SDL_test_harness.c @@ -67,12 +67,13 @@ SDLTest_GenerateRunSeed(const int length) seed = (char *)SDL_malloc((length + 1) * sizeof(char)); if (seed == NULL) { SDLTest_LogError("SDL_malloc for run seed output buffer failed."); + SDL_Error(SDL_ENOMEM); return NULL; } /* Generate a random string of alphanumeric characters */ SDLTest_RandomInitTime(&randomContext); - for (counter = 0; counter < length - 1; ++counter) { + for (counter = 0; counter < length; counter++) { unsigned int number = SDLTest_Random(&randomContext); char ch = (char) (number % (91 - 48)) + 48; if (ch >= 58 && ch <= 64) { @@ -80,7 +81,7 @@ SDLTest_GenerateRunSeed(const int length) } seed[counter] = ch; } - seed[counter] = '\0'; + seed[length] = '\0'; return seed; } @@ -141,7 +142,8 @@ SDLTest_GenerateExecKey(char *runSeed, char *suiteName, char *testName, int iter entireStringLength = runSeedLength + suiteNameLength + testNameLength + iterationStringLength + 1; buffer = (char *)SDL_malloc(entireStringLength); if (buffer == NULL) { - SDLTest_LogError("SDL_malloc failed to allocate buffer for execKey generation."); + SDLTest_LogError("Failed to allocate buffer for execKey generation."); + SDL_Error(SDL_ENOMEM); return 0; } SDL_snprintf(buffer, entireStringLength, "%s%s%s%d", runSeed, suiteName, testName, iteration); @@ -347,7 +349,7 @@ float GetClock() } /** -* \brief Execute a test suite using the given run seend and execution key. +* \brief Execute a test suite using the given run seed and execution key. * * The filter string is matched to the suite name (full comparison) to select a single suite, * or if no suite matches, it is matched to the test names (full comparison) to select a single test. @@ -362,6 +364,8 @@ float GetClock() */ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *userRunSeed, Uint64 userExecKey, const char *filter, int testIterations) { + int totalNumberOfTests = 0; + int failedNumberOfTests = 0; int suiteCounter; int testCounter; int iterationCounter; @@ -392,6 +396,7 @@ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *user Uint32 testSkippedCount = 0; Uint32 countSum = 0; char *logFormat = (char *)SDLTest_LogSummaryFormat; + SDLTest_TestCaseReference **failedTests; /* Sanitize test iterations */ if (testIterations < 1) { @@ -421,6 +426,27 @@ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *user /* Log run with fuzzer parameters */ SDLTest_Log("::::: Test Run /w seed '%s' started\n", runSeed); + /* Count the total number of tests */ + suiteCounter = 0; + while (testSuites[suiteCounter]) { + testSuite=(SDLTest_TestSuiteReference *)testSuites[suiteCounter]; + suiteCounter++; + testCounter = 0; + while (testSuite->testCases[testCounter]) + { + testCounter++; + totalNumberOfTests++; + } + } + + /* Pre-allocate an array for tracking failed tests (potentially all test cases) */ + failedTests = (SDLTest_TestCaseReference **)SDL_malloc(totalNumberOfTests * sizeof(SDLTest_TestCaseReference *)); + if (failedTests == NULL) { + SDLTest_LogError("Unable to allocate cache for failed tests"); + SDL_Error(SDL_ENOMEM); + return -1; + } + /* Initialize filtering */ if (filter != NULL && filter[0] != '\0') { /* Loop over all suites to check if we have a filter match */ @@ -580,6 +606,11 @@ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *user break; } + /* Collect failed test case references for repro-step display */ + if (testResult == TEST_RESULT_FAILED) { + failedTests[failedNumberOfTests] = testCase; + failedNumberOfTests++; + } } } @@ -630,6 +661,15 @@ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *user SDLTest_LogError((char *)SDLTest_FinalResultFormat, "Run /w seed", runSeed, "Failed"); } + /* Print repro steps for failed tests */ + if (failedNumberOfTests > 0) { + SDLTest_Log("Harness input to repro failures:"); + for (testCounter = 0; testCounter < failedNumberOfTests; testCounter++) { + SDLTest_Log(" --seed %s --filter %s", runSeed, failedTests[testCounter]->name); + } + } + SDL_free(failedTests); + SDLTest_Log("Exit code: %d", runResult); return runResult; } diff --git a/libs/SDL2/src/thread/SDL_thread_c.h b/libs/SDL2/src/thread/SDL_thread_c.h index 011d9ba0..85ef5cce 100644 --- a/libs/SDL2/src/thread/SDL_thread_c.h +++ b/libs/SDL2/src/thread/SDL_thread_c.h @@ -34,6 +34,8 @@ #include "windows/SDL_systhread_c.h" #elif SDL_THREAD_PSP #include "psp/SDL_systhread_c.h" +#elif SDL_THREAD_STDCPP +#include "stdcpp/SDL_systhread_c.h" #else #error Need thread implementation for this platform #include "generic/SDL_systhread_c.h" diff --git a/libs/SDL2/src/thread/stdcpp/SDL_syscond.cpp b/libs/SDL2/src/thread/stdcpp/SDL_syscond.cpp new file mode 100644 index 00000000..e9da82a3 --- /dev/null +++ b/libs/SDL2/src/thread/stdcpp/SDL_syscond.cpp @@ -0,0 +1,164 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +extern "C" { +#include "SDL_thread.h" +} + +#include +#include +#include +#include + +#include "SDL_sysmutex_c.h" + +struct SDL_cond +{ + std::condition_variable_any cpp_cond; +}; + +/* Create a condition variable */ +extern "C" +SDL_cond * +SDL_CreateCond(void) +{ + /* Allocate and initialize the condition variable */ + try { + SDL_cond * cond = new SDL_cond; + return cond; + } catch (std::system_error & ex) { + SDL_SetError("unable to create a C++ condition variable: code=%d; %s", ex.code(), ex.what()); + return NULL; + } catch (std::bad_alloc &) { + SDL_OutOfMemory(); + return NULL; + } +} + +/* Destroy a condition variable */ +extern "C" +void +SDL_DestroyCond(SDL_cond * cond) +{ + if (cond) { + delete cond; + } +} + +/* Restart one of the threads that are waiting on the condition variable */ +extern "C" +int +SDL_CondSignal(SDL_cond * cond) +{ + if (!cond) { + SDL_SetError("Passed a NULL condition variable"); + return -1; + } + + cond->cpp_cond.notify_one(); + return 0; +} + +/* Restart all threads that are waiting on the condition variable */ +extern "C" +int +SDL_CondBroadcast(SDL_cond * cond) +{ + if (!cond) { + SDL_SetError("Passed a NULL condition variable"); + return -1; + } + + cond->cpp_cond.notify_all(); + return 0; +} + +/* Wait on the condition variable for at most 'ms' milliseconds. + The mutex must be locked before entering this function! + The mutex is unlocked during the wait, and locked again after the wait. + +Typical use: + +Thread A: + SDL_LockMutex(lock); + while ( ! condition ) { + SDL_CondWait(cond, lock); + } + SDL_UnlockMutex(lock); + +Thread B: + SDL_LockMutex(lock); + ... + condition = true; + ... + SDL_CondSignal(cond); + SDL_UnlockMutex(lock); + */ +extern "C" +int +SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms) +{ + if (!cond) { + SDL_SetError("Passed a NULL condition variable"); + return -1; + } + + if (!mutex) { + SDL_SetError("Passed a NULL mutex variable"); + return -1; + } + + try { + std::unique_lock cpp_lock(mutex->cpp_mutex, std::defer_lock_t()); + if (ms == SDL_MUTEX_MAXWAIT) { + cond->cpp_cond.wait( + cpp_lock + ); + cpp_lock.release(); + return 0; + } else { + auto wait_result = cond->cpp_cond.wait_for( + cpp_lock, + std::chrono::duration(ms) + ); + cpp_lock.release(); + if (wait_result == std::cv_status::timeout) { + return SDL_MUTEX_TIMEDOUT; + } else { + return 0; + } + } + } catch (std::system_error & ex) { + SDL_SetError("unable to wait on a C++ condition variable: code=%d; %s", ex.code(), ex.what()); + return -1; + } +} + +/* Wait on the condition variable forever */ +extern "C" +int +SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex) +{ + return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); +} + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp b/libs/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp new file mode 100644 index 00000000..4b60fb1d --- /dev/null +++ b/libs/SDL2/src/thread/stdcpp/SDL_sysmutex.cpp @@ -0,0 +1,111 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +extern "C" { +#include "SDL_thread.h" +#include "SDL_systhread_c.h" +#include "SDL_log.h" +} + +#include + +#include "SDL_sysmutex_c.h" +#include + + +/* Create a mutex */ +extern "C" +SDL_mutex * +SDL_CreateMutex(void) +{ + /* Allocate and initialize the mutex */ + try { + SDL_mutex * mutex = new SDL_mutex; + return mutex; + } catch (std::system_error & ex) { + SDL_SetError("unable to create a C++ mutex: code=%d; %s", ex.code(), ex.what()); + return NULL; + } catch (std::bad_alloc &) { + SDL_OutOfMemory(); + return NULL; + } +} + +/* Free the mutex */ +extern "C" +void +SDL_DestroyMutex(SDL_mutex * mutex) +{ + if (mutex) { + delete mutex; + } +} + +/* Lock the semaphore */ +extern "C" +int +SDL_mutexP(SDL_mutex * mutex) +{ + if (mutex == NULL) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + + try { + mutex->cpp_mutex.lock(); + return 0; + } catch (std::system_error & ex) { + SDL_SetError("unable to lock a C++ mutex: code=%d; %s", ex.code(), ex.what()); + return -1; + } +} + +/* TryLock the mutex */ +int +SDL_TryLockMutex(SDL_mutex * mutex) +{ + int retval = 0; + if (mutex == NULL) { + return SDL_SetError("Passed a NULL mutex"); + } + + if (mutex->cpp_mutex.try_lock() == false) { + retval = SDL_MUTEX_TIMEDOUT; + } + return retval; +} + +/* Unlock the mutex */ +extern "C" +int +SDL_mutexV(SDL_mutex * mutex) +{ + if (mutex == NULL) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + + mutex->cpp_mutex.unlock(); + return 0; +} + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h b/libs/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h new file mode 100644 index 00000000..6bbd9dcd --- /dev/null +++ b/libs/SDL2/src/thread/stdcpp/SDL_sysmutex_c.h @@ -0,0 +1,30 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +#include + +struct SDL_mutex +{ + std::recursive_mutex cpp_mutex; +}; + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/thread/stdcpp/SDL_systhread.cpp b/libs/SDL2/src/thread/stdcpp/SDL_systhread.cpp new file mode 100644 index 00000000..5de700ab --- /dev/null +++ b/libs/SDL2/src/thread/stdcpp/SDL_systhread.cpp @@ -0,0 +1,167 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +/* Thread management routines for SDL */ + +extern "C" { +#include "SDL_thread.h" +#include "../SDL_thread_c.h" +#include "../SDL_systhread.h" +#include "SDL_log.h" +} + +#include +#include +#include + +#ifdef __WINRT__ +#include +#endif + +static void +RunThread(void *args) +{ + SDL_RunThread(args); +} + +extern "C" +int +SDL_SYS_CreateThread(SDL_Thread * thread, void *args) +{ + try { + std::thread cpp_thread(RunThread, args); + thread->handle = (void *) new std::thread(std::move(cpp_thread)); + return 0; + } catch (std::system_error & ex) { + SDL_SetError("unable to start a C++ thread: code=%d; %s", ex.code(), ex.what()); + return -1; + } catch (std::bad_alloc &) { + SDL_OutOfMemory(); + return -1; + } +} + +extern "C" +void +SDL_SYS_SetupThread(const char *name) +{ + // Make sure a thread ID gets assigned ASAP, for debugging purposes: + SDL_ThreadID(); + return; +} + +extern "C" +SDL_threadID +SDL_ThreadID(void) +{ +#ifdef __WINRT__ + return GetCurrentThreadId(); +#else + // HACK: Mimick a thread ID, if one isn't otherwise available. + static thread_local SDL_threadID current_thread_id = 0; + static SDL_threadID next_thread_id = 1; + static std::mutex next_thread_id_mutex; + + if (current_thread_id == 0) { + std::lock_guard lock(next_thread_id_mutex); + current_thread_id = next_thread_id; + ++next_thread_id; + } + + return current_thread_id; +#endif +} + +extern "C" +int +SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) +{ + // Thread priorities do not look to be settable via C++11's thread + // interface, at least as of this writing (Nov 2012). std::thread does + // provide access to the OS' native handle, however, and some form of + // priority-setting could, in theory, be done through this interface. + // + // WinRT: UPDATE (Aug 20, 2013): thread priorities cannot be changed + // on WinRT, at least not for any thread that's already been created. + // WinRT threads appear to be based off of the WinRT class, + // ThreadPool, more info on which can be found at: + // http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.threading.threadpool.aspx + // + // For compatibility sake, 0 will be returned here. + return (0); +} + +extern "C" +void +SDL_SYS_WaitThread(SDL_Thread * thread) +{ + if ( ! thread) { + return; + } + + try { + std::thread * cpp_thread = (std::thread *) thread->handle; + if (cpp_thread->joinable()) { + cpp_thread->join(); + } + } catch (std::system_error &) { + // An error occurred when joining the thread. SDL_WaitThread does not, + // however, seem to provide a means to report errors to its callers + // though! + } +} + +extern "C" +void +SDL_SYS_DetachThread(SDL_Thread * thread) +{ + if ( ! thread) { + return; + } + + try { + std::thread * cpp_thread = (std::thread *) thread->handle; + if (cpp_thread->joinable()) { + cpp_thread->detach(); + } + } catch (std::system_error &) { + // An error occurred when detaching the thread. SDL_DetachThread does not, + // however, seem to provide a means to report errors to its callers + // though! + } +} + +extern "C" +SDL_TLSData * +SDL_SYS_GetTLSData() +{ + return SDL_Generic_GetTLSData(); +} + +extern "C" +int +SDL_SYS_SetTLSData(SDL_TLSData *data) +{ + return SDL_Generic_SetTLSData(data); +} + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/thread/stdcpp/SDL_systhread_c.h b/libs/SDL2/src/thread/stdcpp/SDL_systhread_c.h new file mode 100644 index 00000000..a0a338f5 --- /dev/null +++ b/libs/SDL2/src/thread/stdcpp/SDL_systhread_c.h @@ -0,0 +1,26 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +/* For a thread handle, use a void pointer to a std::thread */ +typedef void * SYS_ThreadHandle; + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/timer/windows/SDL_systimer.c b/libs/SDL2/src/timer/windows/SDL_systimer.c index 186233a8..07561636 100644 --- a/libs/SDL2/src/timer/windows/SDL_systimer.c +++ b/libs/SDL2/src/timer/windows/SDL_systimer.c @@ -41,6 +41,7 @@ static LARGE_INTEGER hires_start_ticks; /* The number of ticks per second of the high-resolution performance counter */ static LARGE_INTEGER hires_ticks_per_second; +#ifndef __WINRT__ static void timeSetPeriod(UINT uPeriod) { @@ -74,6 +75,7 @@ SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValu timeSetPeriod(uPeriod); } } +#endif /* ifndef __WINRT__ */ #endif /* !USE_GETTICKCOUNT */ @@ -97,13 +99,17 @@ SDL_TicksInit(void) QueryPerformanceCounter(&hires_start_ticks); } else { hires_timer_available = FALSE; +#ifdef __WINRT__ + start = 0; /* the timer failed to start! */ +#else timeSetPeriod(1); /* use 1 ms timer precision */ start = timeGetTime(); SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION, SDL_TimerResolutionChanged, NULL); +#endif /* __WINRT__ */ } -#endif +#endif /* USE_GETTICKCOUNT */ } void @@ -111,12 +117,14 @@ SDL_TicksQuit(void) { #ifndef USE_GETTICKCOUNT if (!hires_timer_available) { +#ifndef __WINRT__ SDL_DelHintCallback(SDL_HINT_TIMER_RESOLUTION, SDL_TimerResolutionChanged, NULL); timeSetPeriod(0); +#endif /* __WINRT__ */ } -#endif +#endif /* USE_GETTICKCOUNT */ ticks_started = SDL_FALSE; } @@ -145,7 +153,11 @@ SDL_GetTicks(void) return (DWORD) hires_now.QuadPart; } else { +#ifdef __WINRT__ + now = 0; +#else now = timeGetTime(); +#endif /* __WINRT__ */ } #endif @@ -174,6 +186,19 @@ SDL_GetPerformanceFrequency(void) return frequency.QuadPart; } +#ifdef __WINRT__ +static void +Sleep(DWORD timeout) +{ + static HANDLE mutex = 0; + if ( ! mutex ) + { + mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS); + } + WaitForSingleObjectEx(mutex, timeout, FALSE); +} +#endif + void SDL_Delay(Uint32 ms) { diff --git a/libs/SDL2/src/video/SDL_egl.c b/libs/SDL2/src/video/SDL_egl.c index 93e7fd5a..cfba2007 100644 --- a/libs/SDL2/src/video/SDL_egl.c +++ b/libs/SDL2/src/video/SDL_egl.c @@ -41,7 +41,7 @@ #define DEFAULT_OGL_ES_PVR "libGLES_CM.so" #define DEFAULT_OGL_ES "libGLESv1_CM.so" -#elif SDL_VIDEO_DRIVER_WINDOWS +#elif SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT /* EGL AND OpenGL ES support via ANGLE */ #define DEFAULT_EGL "libEGL.dll" #define DEFAULT_OGL_ES2 "libGLESv2.dll" @@ -119,7 +119,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa { void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */ char *path = NULL; -#if SDL_VIDEO_DRIVER_WINDOWS +#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT const char *d3dcompiler; #endif @@ -132,7 +132,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa return SDL_OutOfMemory(); } -#if SDL_VIDEO_DRIVER_WINDOWS +#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER); if (!d3dcompiler) { /* By default we load the Vista+ compatible compiler */ diff --git a/libs/SDL2/src/video/SDL_sysvideo.h b/libs/SDL2/src/video/SDL_sysvideo.h index 3ff352a1..32b5d77a 100644 --- a/libs/SDL2/src/video/SDL_sysvideo.h +++ b/libs/SDL2/src/video/SDL_sysvideo.h @@ -354,6 +354,9 @@ extern VideoBootStrap DirectFB_bootstrap; #if SDL_VIDEO_DRIVER_WINDOWS extern VideoBootStrap WINDOWS_bootstrap; #endif +#if SDL_VIDEO_DRIVER_WINRT +extern VideoBootStrap WINRT_bootstrap; +#endif #if SDL_VIDEO_DRIVER_HAIKU extern VideoBootStrap HAIKU_bootstrap; #endif diff --git a/libs/SDL2/src/video/SDL_video.c b/libs/SDL2/src/video/SDL_video.c index 7426e2f4..a97051a8 100644 --- a/libs/SDL2/src/video/SDL_video.c +++ b/libs/SDL2/src/video/SDL_video.c @@ -31,6 +31,8 @@ #include "../events/SDL_events_c.h" #include "../timer/SDL_timer_c.h" +#include "SDL_syswm.h" + #if SDL_VIDEO_OPENGL #include "SDL_opengl.h" #endif /* SDL_VIDEO_OPENGL */ @@ -44,8 +46,6 @@ #include "SDL_opengles2.h" #endif /* SDL_VIDEO_OPENGL_ES2 && !SDL_VIDEO_OPENGL */ -#include "SDL_syswm.h" - /* On Windows, windows.h defines CreateWindow */ #ifdef CreateWindow #undef CreateWindow @@ -68,6 +68,9 @@ static VideoBootStrap *bootstrap[] = { #if SDL_VIDEO_DRIVER_WINDOWS &WINDOWS_bootstrap, #endif +#if SDL_VIDEO_DRIVER_WINRT + &WINRT_bootstrap, +#endif #if SDL_VIDEO_DRIVER_HAIKU &HAIKU_bootstrap, #endif diff --git a/libs/SDL2/src/video/cocoa/SDL_cocoaopengl.m b/libs/SDL2/src/video/cocoa/SDL_cocoaopengl.m index cacb7551..d9fb2440 100644 --- a/libs/SDL2/src/video/cocoa/SDL_cocoaopengl.m +++ b/libs/SDL2/src/video/cocoa/SDL_cocoaopengl.m @@ -162,7 +162,6 @@ SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; - const GLubyte *(APIENTRY * glGetStringFunc)(GLenum) = NULL; NSAutoreleasePool *pool; SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata; @@ -249,7 +248,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window) fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr]; if (fmt == nil) { - SDL_SetError ("Failed creating OpenGL pixel format"); + SDL_SetError("Failed creating OpenGL pixel format"); [pool release]; return NULL; } @@ -263,7 +262,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window) [fmt release]; if (context == nil) { - SDL_SetError ("Failed creating OpenGL context"); + SDL_SetError("Failed creating OpenGL context"); [pool release]; return NULL; } @@ -272,40 +271,50 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window) if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) { Cocoa_GL_DeleteContext(_this, context); - SDL_SetError ("Failed making OpenGL context current"); + SDL_SetError("Failed making OpenGL context current"); return NULL; } - glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString"); - if (!glGetStringFunc) { - Cocoa_GL_DeleteContext(_this, context); - SDL_SetError ("Failed getting OpenGL glGetString entry point"); - return NULL; + if (_this->gl_config.major_version < 3 && + _this->gl_config.profile_mask == 0 && + _this->gl_config.flags == 0) { + /* This is a legacy profile, so to match other backends, we're done. */ + } else { + const GLubyte *(APIENTRY * glGetStringFunc)(GLenum); + + glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString"); + if (!glGetStringFunc) { + Cocoa_GL_DeleteContext(_this, context); + SDL_SetError ("Failed getting OpenGL glGetString entry point"); + return NULL; + } + + glversion = (const char *)glGetStringFunc(GL_VERSION); + if (glversion == NULL) { + Cocoa_GL_DeleteContext(_this, context); + SDL_SetError ("Failed getting OpenGL context version"); + return NULL; + } + + if (SDL_sscanf(glversion, "%d.%d", &glversion_major, &glversion_minor) != 2) { + Cocoa_GL_DeleteContext(_this, context); + SDL_SetError ("Failed parsing OpenGL context version"); + return NULL; + } + + if ((glversion_major < _this->gl_config.major_version) || + ((glversion_major == _this->gl_config.major_version) && (glversion_minor < _this->gl_config.minor_version))) { + Cocoa_GL_DeleteContext(_this, context); + SDL_SetError ("Failed creating OpenGL context at version requested"); + return NULL; + } + + /* In the future we'll want to do this, but to match other platforms + we'll leave the OpenGL version the way it is for now + */ + /*_this->gl_config.major_version = glversion_major;*/ + /*_this->gl_config.minor_version = glversion_minor;*/ } - - glversion = (const char *)glGetStringFunc(GL_VERSION); - if (glversion == NULL) { - Cocoa_GL_DeleteContext(_this, context); - SDL_SetError ("Failed getting OpenGL context version"); - return NULL; - } - - if (SDL_sscanf(glversion, "%d.%d", &glversion_major, &glversion_minor) != 2) { - Cocoa_GL_DeleteContext(_this, context); - SDL_SetError ("Failed parsing OpenGL context version"); - return NULL; - } - - if ((glversion_major < _this->gl_config.major_version) || - ((glversion_major == _this->gl_config.major_version) && (glversion_minor < _this->gl_config.minor_version))) { - Cocoa_GL_DeleteContext(_this, context); - SDL_SetError ("Failed creating OpenGL context at version requested"); - return NULL; - } - - _this->gl_config.major_version = glversion_major; - _this->gl_config.minor_version = glversion_minor; - return context; } diff --git a/libs/SDL2/src/video/cocoa/SDL_cocoawindow.m b/libs/SDL2/src/video/cocoa/SDL_cocoawindow.m index 1b58a678..a55ab496 100644 --- a/libs/SDL2/src/video/cocoa/SDL_cocoawindow.m +++ b/libs/SDL2/src/video/cocoa/SDL_cocoawindow.m @@ -587,6 +587,8 @@ SetWindowStyle(SDL_Window * window, unsigned int style) inFullscreenTransition = NO; + [nswindow setLevel:kCGNormalWindowLevel]; + if (pendingWindowOperation == PENDING_OPERATION_ENTER_FULLSCREEN) { pendingWindowOperation = PENDING_OPERATION_NONE; [self setFullscreenSpace:YES]; @@ -610,6 +612,11 @@ SetWindowStyle(SDL_Window * window, unsigned int style) window->w = 0; window->h = 0; [self windowDidResize:aNotification]; + + /* FIXME: Why does the window get hidden? */ + if (window->flags & SDL_WINDOW_SHOWN) { + Cocoa_ShowWindow(SDL_GetVideoDevice(), window); + } } } diff --git a/libs/SDL2/src/video/windows/SDL_msctf.h b/libs/SDL2/src/video/windows/SDL_msctf.h index 9ff43c05..01e732cf 100644 --- a/libs/SDL2/src/video/windows/SDL_msctf.h +++ b/libs/SDL2/src/video/windows/SDL_msctf.h @@ -1,3 +1,24 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + #ifndef _SDL_msctf_h #define _SDL_msctf_h diff --git a/libs/SDL2/src/video/windows/SDL_windowsevents.c b/libs/SDL2/src/video/windows/SDL_windowsevents.c index b4e51a0b..ec3c0526 100644 --- a/libs/SDL2/src/video/windows/SDL_windowsevents.c +++ b/libs/SDL2/src/video/windows/SDL_windowsevents.c @@ -71,6 +71,9 @@ #ifndef WM_MOUSEHWHEEL #define WM_MOUSEHWHEEL 0x020E #endif +#ifndef WM_UNICHAR +#define WM_UNICHAR 0x0109 +#endif static SDL_Scancode WindowsScanCodeToSDLScanCode( LPARAM lParam, WPARAM wParam ) diff --git a/libs/SDL2/src/video/windows/SDL_windowsopengl.c b/libs/SDL2/src/video/windows/SDL_windowsopengl.c index 739e30ed..80ba3b45 100644 --- a/libs/SDL2/src/video/windows/SDL_windowsopengl.c +++ b/libs/SDL2/src/video/windows/SDL_windowsopengl.c @@ -616,13 +616,13 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window) } if (_this->gl_config.major_version < 3 && - _this->gl_config.profile_mask == 0 && - _this->gl_config.flags == 0) { + _this->gl_config.profile_mask == 0 && + _this->gl_config.flags == 0) { /* Create legacy context */ context = _this->gl_data->wglCreateContext(hdc); - if( share_context != 0 ) { + if( share_context != 0 ) { _this->gl_data->wglShareLists(share_context, context); - } + } } else { PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; HGLRC temp_context = _this->gl_data->wglCreateContext(hdc); diff --git a/libs/SDL2/src/video/windows/SDL_windowsvideo.c b/libs/SDL2/src/video/windows/SDL_windowsvideo.c index 92ddcdfa..503653bd 100644 --- a/libs/SDL2/src/video/windows/SDL_windowsvideo.c +++ b/libs/SDL2/src/video/windows/SDL_windowsvideo.c @@ -247,7 +247,7 @@ SDL_Direct3D9GetAdapterIndex( int displayIndex ) #define CINTERFACE #define COBJMACROS -#include +#include SDL_bool DXGI_LoadDLL( void **pDXGIDLL , IDXGIFactory **pDXGIFactory ) diff --git a/libs/SDL2/src/video/windows/wmmsg.h b/libs/SDL2/src/video/windows/wmmsg.h index f4f0b092..ea463963 100644 --- a/libs/SDL2/src/video/windows/wmmsg.h +++ b/libs/SDL2/src/video/windows/wmmsg.h @@ -1,3 +1,23 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ #define MAX_WMMSG (sizeof(wmtab)/sizeof(wmtab[0])) diff --git a/libs/SDL2/src/video/winrt/SDL_winrtevents.cpp b/libs/SDL2/src/video/winrt/SDL_winrtevents.cpp new file mode 100644 index 00000000..7c0cf49a --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtevents.cpp @@ -0,0 +1,153 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_WINRT + +/* + * Windows includes: + */ +#include +using namespace Windows::UI::Core; +using Windows::UI::Core::CoreCursor; + +/* + * SDL includes: + */ +#include "SDL_winrtevents_c.h" +#include "../../core/winrt/SDL_winrtapp_common.h" +#include "../../core/winrt/SDL_winrtapp_direct3d.h" +#include "../../core/winrt/SDL_winrtapp_xaml.h" +#include "SDL_assert.h" +#include "SDL_system.h" + +extern "C" { +#include "../SDL_sysvideo.h" +#include "../../events/SDL_events_c.h" +} + + +/* Forward declarations */ +static void WINRT_YieldXAMLThread(); + + +/* Global event management */ + +void +WINRT_PumpEvents(_THIS) +{ + if (SDL_WinRTGlobalApp) { + SDL_WinRTGlobalApp->PumpEvents(); + } else if (WINRT_XAMLWasEnabled) { + WINRT_YieldXAMLThread(); + } +} + + +/* XAML Thread management */ + +enum SDL_XAMLAppThreadState +{ + ThreadState_NotLaunched = 0, + ThreadState_Running, + ThreadState_Yielding +}; + +static SDL_XAMLAppThreadState _threadState = ThreadState_NotLaunched; +static SDL_Thread * _XAMLThread = nullptr; +static SDL_mutex * _mutex = nullptr; +static SDL_cond * _cond = nullptr; + +static void +WINRT_YieldXAMLThread() +{ + SDL_LockMutex(_mutex); + SDL_assert(_threadState == ThreadState_Running); + _threadState = ThreadState_Yielding; + SDL_UnlockMutex(_mutex); + + SDL_CondSignal(_cond); + + SDL_LockMutex(_mutex); + while (_threadState != ThreadState_Running) { + SDL_CondWait(_cond, _mutex); + } + SDL_UnlockMutex(_mutex); +} + +static int +WINRT_XAMLThreadMain(void * userdata) +{ + // TODO, WinRT: pass the C-style main() a reasonably realistic + // representation of command line arguments. + int argc = 0; + char **argv = NULL; + return WINRT_SDLAppEntryPoint(argc, argv); +} + +void +WINRT_CycleXAMLThread() +{ + switch (_threadState) { + case ThreadState_NotLaunched: + { + _cond = SDL_CreateCond(); + + _mutex = SDL_CreateMutex(); + _threadState = ThreadState_Running; + _XAMLThread = SDL_CreateThread(WINRT_XAMLThreadMain, "SDL/XAML App Thread", nullptr); + + SDL_LockMutex(_mutex); + while (_threadState != ThreadState_Yielding) { + SDL_CondWait(_cond, _mutex); + } + SDL_UnlockMutex(_mutex); + + break; + } + + case ThreadState_Running: + { + SDL_assert(false); + break; + } + + case ThreadState_Yielding: + { + SDL_LockMutex(_mutex); + SDL_assert(_threadState == ThreadState_Yielding); + _threadState = ThreadState_Running; + SDL_UnlockMutex(_mutex); + + SDL_CondSignal(_cond); + + SDL_LockMutex(_mutex); + while (_threadState != ThreadState_Yielding) { + SDL_CondWait(_cond, _mutex); + } + SDL_UnlockMutex(_mutex); + } + } +} + +#endif /* SDL_VIDEO_DRIVER_WINRT */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/video/winrt/SDL_winrtevents_c.h b/libs/SDL2/src/video/winrt/SDL_winrtevents_c.h new file mode 100644 index 00000000..826cad74 --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtevents_c.h @@ -0,0 +1,72 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +extern "C" { +#include "../SDL_sysvideo.h" +} + +/* + * Internal-use, C-style functions: + */ + +#ifdef __cplusplus +extern "C" { +#endif + +extern void WINRT_InitTouch(_THIS); +extern void WINRT_PumpEvents(_THIS); + +#ifdef __cplusplus +} +#endif + + +/* + * Internal-use, C++/CX functions: + */ +#ifdef __cplusplus_winrt + +/* Pointers (Mice, Touch, etc.) */ +typedef enum { + NormalizeZeroToOne, + TransformToSDLWindowSize +} WINRT_CursorNormalizationType; +extern Windows::Foundation::Point WINRT_TransformCursorPosition(SDL_Window * window, + Windows::Foundation::Point rawPosition, + WINRT_CursorNormalizationType normalization); +extern Uint8 WINRT_GetSDLButtonForPointerPoint(Windows::UI::Input::PointerPoint ^pt); +extern void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); +extern void WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); +extern void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); +extern void WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); +extern void WINRT_ProcessMouseMovedEvent(SDL_Window * window, Windows::Devices::Input::MouseEventArgs ^args); + +/* Keyboard */ +extern void WINRT_ProcessKeyDownEvent(Windows::UI::Core::KeyEventArgs ^args); +extern void WINRT_ProcessKeyUpEvent(Windows::UI::Core::KeyEventArgs ^args); + +/* XAML Thread Management */ +extern void WINRT_CycleXAMLThread(); + +#endif // ifdef __cplusplus_winrt + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/video/winrt/SDL_winrtkeyboard.cpp b/libs/SDL2/src/video/winrt/SDL_winrtkeyboard.cpp new file mode 100644 index 00000000..f2fa59d6 --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtkeyboard.cpp @@ -0,0 +1,301 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_WINRT + +/* Standard C++11 includes */ +#include + + +/* Windows-specific includes */ +#include +#include + + +/* SDL-specific includes */ +#include +#include "SDL_winrtevents_c.h" + +extern "C" { +#include "../../events/scancodes_windows.h" +#include "../../events/SDL_keyboard_c.h" +} + + +static SDL_Scancode WinRT_Official_Keycodes[] = { + SDL_SCANCODE_UNKNOWN, // VirtualKey.None -- 0 + SDL_SCANCODE_UNKNOWN, // VirtualKey.LeftButton -- 1 + SDL_SCANCODE_UNKNOWN, // VirtualKey.RightButton -- 2 + SDL_SCANCODE_CANCEL, // VirtualKey.Cancel -- 3 + SDL_SCANCODE_UNKNOWN, // VirtualKey.MiddleButton -- 4 + SDL_SCANCODE_UNKNOWN, // VirtualKey.XButton1 -- 5 + SDL_SCANCODE_UNKNOWN, // VirtualKey.XButton2 -- 6 + SDL_SCANCODE_UNKNOWN, // -- 7 + SDL_SCANCODE_BACKSPACE, // VirtualKey.Back -- 8 + SDL_SCANCODE_TAB, // VirtualKey.Tab -- 9 + SDL_SCANCODE_UNKNOWN, // -- 10 + SDL_SCANCODE_UNKNOWN, // -- 11 + SDL_SCANCODE_CLEAR, // VirtualKey.Clear -- 12 + SDL_SCANCODE_RETURN, // VirtualKey.Enter -- 13 + SDL_SCANCODE_UNKNOWN, // -- 14 + SDL_SCANCODE_UNKNOWN, // -- 15 + SDL_SCANCODE_LSHIFT, // VirtualKey.Shift -- 16 + SDL_SCANCODE_LCTRL, // VirtualKey.Control -- 17 + SDL_SCANCODE_MENU, // VirtualKey.Menu -- 18 + SDL_SCANCODE_PAUSE, // VirtualKey.Pause -- 19 + SDL_SCANCODE_CAPSLOCK, // VirtualKey.CapitalLock -- 20 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Kana or VirtualKey.Hangul -- 21 + SDL_SCANCODE_UNKNOWN, // -- 22 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Junja -- 23 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Final -- 24 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Hanja or VirtualKey.Kanji -- 25 + SDL_SCANCODE_UNKNOWN, // -- 26 + SDL_SCANCODE_ESCAPE, // VirtualKey.Escape -- 27 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Convert -- 28 + SDL_SCANCODE_UNKNOWN, // VirtualKey.NonConvert -- 29 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Accept -- 30 + SDL_SCANCODE_UNKNOWN, // VirtualKey.ModeChange -- 31 (maybe SDL_SCANCODE_MODE ?) + SDL_SCANCODE_SPACE, // VirtualKey.Space -- 32 + SDL_SCANCODE_PAGEUP, // VirtualKey.PageUp -- 33 + SDL_SCANCODE_PAGEDOWN, // VirtualKey.PageDown -- 34 + SDL_SCANCODE_END, // VirtualKey.End -- 35 + SDL_SCANCODE_HOME, // VirtualKey.Home -- 36 + SDL_SCANCODE_LEFT, // VirtualKey.Left -- 37 + SDL_SCANCODE_UP, // VirtualKey.Up -- 38 + SDL_SCANCODE_RIGHT, // VirtualKey.Right -- 39 + SDL_SCANCODE_DOWN, // VirtualKey.Down -- 40 + SDL_SCANCODE_SELECT, // VirtualKey.Select -- 41 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Print -- 42 (maybe SDL_SCANCODE_PRINTSCREEN ?) + SDL_SCANCODE_EXECUTE, // VirtualKey.Execute -- 43 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Snapshot -- 44 + SDL_SCANCODE_INSERT, // VirtualKey.Insert -- 45 + SDL_SCANCODE_DELETE, // VirtualKey.Delete -- 46 + SDL_SCANCODE_HELP, // VirtualKey.Help -- 47 + SDL_SCANCODE_0, // VirtualKey.Number0 -- 48 + SDL_SCANCODE_1, // VirtualKey.Number1 -- 49 + SDL_SCANCODE_2, // VirtualKey.Number2 -- 50 + SDL_SCANCODE_3, // VirtualKey.Number3 -- 51 + SDL_SCANCODE_4, // VirtualKey.Number4 -- 52 + SDL_SCANCODE_5, // VirtualKey.Number5 -- 53 + SDL_SCANCODE_6, // VirtualKey.Number6 -- 54 + SDL_SCANCODE_7, // VirtualKey.Number7 -- 55 + SDL_SCANCODE_8, // VirtualKey.Number8 -- 56 + SDL_SCANCODE_9, // VirtualKey.Number9 -- 57 + SDL_SCANCODE_UNKNOWN, // -- 58 + SDL_SCANCODE_UNKNOWN, // -- 59 + SDL_SCANCODE_UNKNOWN, // -- 60 + SDL_SCANCODE_UNKNOWN, // -- 61 + SDL_SCANCODE_UNKNOWN, // -- 62 + SDL_SCANCODE_UNKNOWN, // -- 63 + SDL_SCANCODE_UNKNOWN, // -- 64 + SDL_SCANCODE_A, // VirtualKey.A -- 65 + SDL_SCANCODE_B, // VirtualKey.B -- 66 + SDL_SCANCODE_C, // VirtualKey.C -- 67 + SDL_SCANCODE_D, // VirtualKey.D -- 68 + SDL_SCANCODE_E, // VirtualKey.E -- 69 + SDL_SCANCODE_F, // VirtualKey.F -- 70 + SDL_SCANCODE_G, // VirtualKey.G -- 71 + SDL_SCANCODE_H, // VirtualKey.H -- 72 + SDL_SCANCODE_I, // VirtualKey.I -- 73 + SDL_SCANCODE_J, // VirtualKey.J -- 74 + SDL_SCANCODE_K, // VirtualKey.K -- 75 + SDL_SCANCODE_L, // VirtualKey.L -- 76 + SDL_SCANCODE_M, // VirtualKey.M -- 77 + SDL_SCANCODE_N, // VirtualKey.N -- 78 + SDL_SCANCODE_O, // VirtualKey.O -- 79 + SDL_SCANCODE_P, // VirtualKey.P -- 80 + SDL_SCANCODE_Q, // VirtualKey.Q -- 81 + SDL_SCANCODE_R, // VirtualKey.R -- 82 + SDL_SCANCODE_S, // VirtualKey.S -- 83 + SDL_SCANCODE_T, // VirtualKey.T -- 84 + SDL_SCANCODE_U, // VirtualKey.U -- 85 + SDL_SCANCODE_V, // VirtualKey.V -- 86 + SDL_SCANCODE_W, // VirtualKey.W -- 87 + SDL_SCANCODE_X, // VirtualKey.X -- 88 + SDL_SCANCODE_Y, // VirtualKey.Y -- 89 + SDL_SCANCODE_Z, // VirtualKey.Z -- 90 + SDL_SCANCODE_UNKNOWN, // VirtualKey.LeftWindows -- 91 (maybe SDL_SCANCODE_APPLICATION or SDL_SCANCODE_LGUI ?) + SDL_SCANCODE_UNKNOWN, // VirtualKey.RightWindows -- 92 (maybe SDL_SCANCODE_APPLICATION or SDL_SCANCODE_RGUI ?) + SDL_SCANCODE_APPLICATION, // VirtualKey.Application -- 93 + SDL_SCANCODE_UNKNOWN, // -- 94 + SDL_SCANCODE_SLEEP, // VirtualKey.Sleep -- 95 + SDL_SCANCODE_KP_0, // VirtualKey.NumberPad0 -- 96 + SDL_SCANCODE_KP_1, // VirtualKey.NumberPad1 -- 97 + SDL_SCANCODE_KP_2, // VirtualKey.NumberPad2 -- 98 + SDL_SCANCODE_KP_3, // VirtualKey.NumberPad3 -- 99 + SDL_SCANCODE_KP_4, // VirtualKey.NumberPad4 -- 100 + SDL_SCANCODE_KP_5, // VirtualKey.NumberPad5 -- 101 + SDL_SCANCODE_KP_6, // VirtualKey.NumberPad6 -- 102 + SDL_SCANCODE_KP_7, // VirtualKey.NumberPad7 -- 103 + SDL_SCANCODE_KP_8, // VirtualKey.NumberPad8 -- 104 + SDL_SCANCODE_KP_9, // VirtualKey.NumberPad9 -- 105 + SDL_SCANCODE_KP_MULTIPLY, // VirtualKey.Multiply -- 106 + SDL_SCANCODE_KP_PLUS, // VirtualKey.Add -- 107 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Separator -- 108 + SDL_SCANCODE_KP_MINUS, // VirtualKey.Subtract -- 109 + SDL_SCANCODE_UNKNOWN, // VirtualKey.Decimal -- 110 (maybe SDL_SCANCODE_DECIMALSEPARATOR, SDL_SCANCODE_KP_DECIMAL, or SDL_SCANCODE_KP_PERIOD ?) + SDL_SCANCODE_KP_DIVIDE, // VirtualKey.Divide -- 111 + SDL_SCANCODE_F1, // VirtualKey.F1 -- 112 + SDL_SCANCODE_F2, // VirtualKey.F2 -- 113 + SDL_SCANCODE_F3, // VirtualKey.F3 -- 114 + SDL_SCANCODE_F4, // VirtualKey.F4 -- 115 + SDL_SCANCODE_F5, // VirtualKey.F5 -- 116 + SDL_SCANCODE_F6, // VirtualKey.F6 -- 117 + SDL_SCANCODE_F7, // VirtualKey.F7 -- 118 + SDL_SCANCODE_F8, // VirtualKey.F8 -- 119 + SDL_SCANCODE_F9, // VirtualKey.F9 -- 120 + SDL_SCANCODE_F10, // VirtualKey.F10 -- 121 + SDL_SCANCODE_F11, // VirtualKey.F11 -- 122 + SDL_SCANCODE_F12, // VirtualKey.F12 -- 123 + SDL_SCANCODE_F13, // VirtualKey.F13 -- 124 + SDL_SCANCODE_F14, // VirtualKey.F14 -- 125 + SDL_SCANCODE_F15, // VirtualKey.F15 -- 126 + SDL_SCANCODE_F16, // VirtualKey.F16 -- 127 + SDL_SCANCODE_F17, // VirtualKey.F17 -- 128 + SDL_SCANCODE_F18, // VirtualKey.F18 -- 129 + SDL_SCANCODE_F19, // VirtualKey.F19 -- 130 + SDL_SCANCODE_F20, // VirtualKey.F20 -- 131 + SDL_SCANCODE_F21, // VirtualKey.F21 -- 132 + SDL_SCANCODE_F22, // VirtualKey.F22 -- 133 + SDL_SCANCODE_F23, // VirtualKey.F23 -- 134 + SDL_SCANCODE_F24, // VirtualKey.F24 -- 135 + SDL_SCANCODE_UNKNOWN, // -- 136 + SDL_SCANCODE_UNKNOWN, // -- 137 + SDL_SCANCODE_UNKNOWN, // -- 138 + SDL_SCANCODE_UNKNOWN, // -- 139 + SDL_SCANCODE_UNKNOWN, // -- 140 + SDL_SCANCODE_UNKNOWN, // -- 141 + SDL_SCANCODE_UNKNOWN, // -- 142 + SDL_SCANCODE_UNKNOWN, // -- 143 + SDL_SCANCODE_NUMLOCKCLEAR, // VirtualKey.NumberKeyLock -- 144 + SDL_SCANCODE_SCROLLLOCK, // VirtualKey.Scroll -- 145 + SDL_SCANCODE_UNKNOWN, // -- 146 + SDL_SCANCODE_UNKNOWN, // -- 147 + SDL_SCANCODE_UNKNOWN, // -- 148 + SDL_SCANCODE_UNKNOWN, // -- 149 + SDL_SCANCODE_UNKNOWN, // -- 150 + SDL_SCANCODE_UNKNOWN, // -- 151 + SDL_SCANCODE_UNKNOWN, // -- 152 + SDL_SCANCODE_UNKNOWN, // -- 153 + SDL_SCANCODE_UNKNOWN, // -- 154 + SDL_SCANCODE_UNKNOWN, // -- 155 + SDL_SCANCODE_UNKNOWN, // -- 156 + SDL_SCANCODE_UNKNOWN, // -- 157 + SDL_SCANCODE_UNKNOWN, // -- 158 + SDL_SCANCODE_UNKNOWN, // -- 159 + SDL_SCANCODE_LSHIFT, // VirtualKey.LeftShift -- 160 + SDL_SCANCODE_RSHIFT, // VirtualKey.RightShift -- 161 + SDL_SCANCODE_LCTRL, // VirtualKey.LeftControl -- 162 + SDL_SCANCODE_RCTRL, // VirtualKey.RightControl -- 163 + SDL_SCANCODE_MENU, // VirtualKey.LeftMenu -- 164 + SDL_SCANCODE_MENU, // VirtualKey.RightMenu -- 165 +}; + +static std::unordered_map WinRT_Unofficial_Keycodes; + +static SDL_Scancode +TranslateKeycode(int keycode) +{ + if (WinRT_Unofficial_Keycodes.empty()) { + /* Set up a table of undocumented (by Microsoft), WinRT-specific, + key codes: */ + // TODO, WinRT: move content declarations of WinRT_Unofficial_Keycodes into a C++11 initializer list, when possible + WinRT_Unofficial_Keycodes[220] = SDL_SCANCODE_GRAVE; + WinRT_Unofficial_Keycodes[222] = SDL_SCANCODE_BACKSLASH; + } + + /* Try to get a documented, WinRT, 'VirtualKey' first (as documented at + http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.virtualkey.aspx ). + If that fails, fall back to a Win32 virtual key. + */ + // TODO, WinRT: try filling out the WinRT keycode table as much as possible, using the Win32 table for interpretation hints + //SDL_Log("WinRT TranslateKeycode, keycode=%d\n", (int)keycode); + SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN; + if (keycode < SDL_arraysize(WinRT_Official_Keycodes)) { + scancode = WinRT_Official_Keycodes[keycode]; + } + if (scancode == SDL_SCANCODE_UNKNOWN) { + if (WinRT_Unofficial_Keycodes.find(keycode) != WinRT_Unofficial_Keycodes.end()) { + scancode = WinRT_Unofficial_Keycodes[keycode]; + } + } + if (scancode == SDL_SCANCODE_UNKNOWN) { + if (keycode < SDL_arraysize(windows_scancode_table)) { + scancode = windows_scancode_table[keycode]; + } + } + if (scancode == SDL_SCANCODE_UNKNOWN) { + SDL_Log("WinRT TranslateKeycode, unknown keycode=%d\n", (int)keycode); + } + return scancode; +} + +void +WINRT_ProcessKeyDownEvent(Windows::UI::Core::KeyEventArgs ^args) +{ + SDL_Scancode sdlScancode = TranslateKeycode((int)args->VirtualKey); +#if 0 + SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode); + SDL_Log("key down, handled=%s, ext?=%s, released?=%s, menu key down?=%s, repeat count=%d, native scan code=%d, was down?=%s, vkey=%d, sdl scan code=%d (%s), sdl key code=%d (%s)\n", + (args->Handled ? "1" : "0"), + (args->KeyStatus.IsExtendedKey ? "1" : "0"), + (args->KeyStatus.IsKeyReleased ? "1" : "0"), + (args->KeyStatus.IsMenuKeyDown ? "1" : "0"), + args->KeyStatus.RepeatCount, + args->KeyStatus.ScanCode, + (args->KeyStatus.WasKeyDown ? "1" : "0"), + args->VirtualKey, + sdlScancode, + SDL_GetScancodeName(sdlScancode), + keycode, + SDL_GetKeyName(keycode)); + //args->Handled = true; + //VirtualKey vkey = args->VirtualKey; +#endif + SDL_SendKeyboardKey(SDL_PRESSED, sdlScancode); +} + +void +WINRT_ProcessKeyUpEvent(Windows::UI::Core::KeyEventArgs ^args) +{ + SDL_Scancode sdlScancode = TranslateKeycode((int)args->VirtualKey); +#if 0 + SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode); + SDL_Log("key up, handled=%s, ext?=%s, released?=%s, menu key down?=%s, repeat count=%d, native scan code=%d, was down?=%s, vkey=%d, sdl scan code=%d (%s), sdl key code=%d (%s)\n", + (args->Handled ? "1" : "0"), + (args->KeyStatus.IsExtendedKey ? "1" : "0"), + (args->KeyStatus.IsKeyReleased ? "1" : "0"), + (args->KeyStatus.IsMenuKeyDown ? "1" : "0"), + args->KeyStatus.RepeatCount, + args->KeyStatus.ScanCode, + (args->KeyStatus.WasKeyDown ? "1" : "0"), + args->VirtualKey, + sdlScancode, + SDL_GetScancodeName(sdlScancode), + keycode, + SDL_GetKeyName(keycode)); + //args->Handled = true; +#endif + SDL_SendKeyboardKey(SDL_RELEASED, sdlScancode); +} + +#endif // SDL_VIDEO_DRIVER_WINRT diff --git a/libs/SDL2/src/video/winrt/SDL_winrtmouse.cpp b/libs/SDL2/src/video/winrt/SDL_winrtmouse.cpp new file mode 100644 index 00000000..4c04a211 --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtmouse.cpp @@ -0,0 +1,165 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_WINRT + +/* + * Windows includes: + */ +#include +using namespace Windows::UI::Core; +using Windows::UI::Core::CoreCursor; + +/* + * SDL includes: + */ +extern "C" { +#include "SDL_assert.h" +#include "../../events/SDL_mouse_c.h" +#include "../../events/SDL_touch_c.h" +#include "../SDL_sysvideo.h" +#include "SDL_events.h" +#include "SDL_log.h" +} + +#include "../../core/winrt/SDL_winrtapp_direct3d.h" +#include "SDL_winrtvideo_cpp.h" +#include "SDL_winrtmouse_c.h" + + +extern "C" SDL_bool WINRT_UsingRelativeMouseMode = SDL_FALSE; + + +static SDL_Cursor * +WINRT_CreateSystemCursor(SDL_SystemCursor id) +{ + SDL_Cursor *cursor; + CoreCursorType cursorType = CoreCursorType::Arrow; + + switch(id) + { + default: + SDL_assert(0); + return NULL; + case SDL_SYSTEM_CURSOR_ARROW: cursorType = CoreCursorType::Arrow; break; + case SDL_SYSTEM_CURSOR_IBEAM: cursorType = CoreCursorType::IBeam; break; + case SDL_SYSTEM_CURSOR_WAIT: cursorType = CoreCursorType::Wait; break; + case SDL_SYSTEM_CURSOR_CROSSHAIR: cursorType = CoreCursorType::Cross; break; + case SDL_SYSTEM_CURSOR_WAITARROW: cursorType = CoreCursorType::Wait; break; + case SDL_SYSTEM_CURSOR_SIZENWSE: cursorType = CoreCursorType::SizeNorthwestSoutheast; break; + case SDL_SYSTEM_CURSOR_SIZENESW: cursorType = CoreCursorType::SizeNortheastSouthwest; break; + case SDL_SYSTEM_CURSOR_SIZEWE: cursorType = CoreCursorType::SizeWestEast; break; + case SDL_SYSTEM_CURSOR_SIZENS: cursorType = CoreCursorType::SizeNorthSouth; break; + case SDL_SYSTEM_CURSOR_SIZEALL: cursorType = CoreCursorType::SizeAll; break; + case SDL_SYSTEM_CURSOR_NO: cursorType = CoreCursorType::UniversalNo; break; + case SDL_SYSTEM_CURSOR_HAND: cursorType = CoreCursorType::Hand; break; + } + + cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor)); + if (cursor) { + /* Create a pointer to a COM reference to a cursor. The extra + pointer is used (on top of the COM reference) to allow the cursor + to be referenced by the SDL_cursor's driverdata field, which is + a void pointer. + */ + CoreCursor ^* theCursor = new CoreCursor^(nullptr); + *theCursor = ref new CoreCursor(cursorType, 0); + cursor->driverdata = (void *) theCursor; + } else { + SDL_OutOfMemory(); + } + + return cursor; +} + +static SDL_Cursor * +WINRT_CreateDefaultCursor() +{ + return WINRT_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW); +} + +static void +WINRT_FreeCursor(SDL_Cursor * cursor) +{ + if (cursor->driverdata) { + CoreCursor ^* theCursor = (CoreCursor ^*) cursor->driverdata; + *theCursor = nullptr; // Release the COM reference to the CoreCursor + delete theCursor; // Delete the pointer to the COM reference + } + SDL_free(cursor); +} + +static int +WINRT_ShowCursor(SDL_Cursor * cursor) +{ + // TODO, WinRT, XAML: make WINRT_ShowCursor work when XAML support is enabled. + if ( ! CoreWindow::GetForCurrentThread()) { + return 0; + } + + if (cursor) { + CoreCursor ^* theCursor = (CoreCursor ^*) cursor->driverdata; + CoreWindow::GetForCurrentThread()->PointerCursor = *theCursor; + } else { + CoreWindow::GetForCurrentThread()->PointerCursor = nullptr; + } + return 0; +} + +static int +WINRT_SetRelativeMouseMode(SDL_bool enabled) +{ + WINRT_UsingRelativeMouseMode = enabled; + return 0; +} + +void +WINRT_InitMouse(_THIS) +{ + SDL_Mouse *mouse = SDL_GetMouse(); + + /* DLudwig, Dec 3, 2012: WinRT does not currently provide APIs for + the following features, AFAIK: + - custom cursors (multiple system cursors are, however, available) + - programmatically moveable cursors + */ + +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + //mouse->CreateCursor = WINRT_CreateCursor; + mouse->CreateSystemCursor = WINRT_CreateSystemCursor; + mouse->ShowCursor = WINRT_ShowCursor; + mouse->FreeCursor = WINRT_FreeCursor; + //mouse->WarpMouse = WINRT_WarpMouse; + mouse->SetRelativeMouseMode = WINRT_SetRelativeMouseMode; + + SDL_SetDefaultCursor(WINRT_CreateDefaultCursor()); +#endif +} + +void +WINRT_QuitMouse(_THIS) +{ +} + +#endif /* SDL_VIDEO_DRIVER_WINRT */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/video/winrt/SDL_winrtmouse_c.h b/libs/SDL2/src/video/winrt/SDL_winrtmouse_c.h new file mode 100644 index 00000000..676669b3 --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtmouse_c.h @@ -0,0 +1,40 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +#ifndef _SDL_winrtmouse_h +#define _SDL_winrtmouse_h + +#ifdef __cplusplus +extern "C" { +#endif + +extern void WINRT_InitMouse(_THIS); +extern void WINRT_QuitMouse(_THIS); +extern SDL_bool WINRT_UsingRelativeMouseMode; + +#ifdef __cplusplus +} +#endif + +#endif /* _SDL_windowsmouse_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/video/winrt/SDL_winrtopengles.cpp b/libs/SDL2/src/video/winrt/SDL_winrtopengles.cpp new file mode 100644 index 00000000..6f3ddced --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtopengles.cpp @@ -0,0 +1,50 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +// TODO: WinRT, make this file compile via C code + +#if SDL_VIDEO_DRIVER_WINRT && SDL_VIDEO_OPENGL_EGL + +/* EGL implementation of SDL OpenGL support */ + +#include "SDL_winrtvideo_cpp.h" +extern "C" { +#include "SDL_winrtopengles.h" +} + +#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((NativeDisplayType) -3) + +extern "C" int +WINRT_GLES_LoadLibrary(_THIS, const char *path) { + return SDL_EGL_LoadLibrary(_this, path, EGL_D3D11_ONLY_DISPLAY_ANGLE); +} + +extern "C" { +SDL_EGL_CreateContext_impl(WINRT) +SDL_EGL_SwapWindow_impl(WINRT) +SDL_EGL_MakeCurrent_impl(WINRT) +} + +#endif /* SDL_VIDEO_DRIVER_WINRT && SDL_VIDEO_OPENGL_EGL */ + +/* vi: set ts=4 sw=4 expandtab: */ + diff --git a/libs/SDL2/src/video/winrt/SDL_winrtopengles.h b/libs/SDL2/src/video/winrt/SDL_winrtopengles.h new file mode 100644 index 00000000..f051132e --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtopengles.h @@ -0,0 +1,48 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_config.h" + +#ifndef _SDL_winrtopengles_h +#define _SDL_winrtopengles_h + +#if SDL_VIDEO_DRIVER_WINRT && SDL_VIDEO_OPENGL_EGL + +#include "../SDL_sysvideo.h" +#include "../SDL_egl_c.h" + +/* OpenGLES functions */ +#define WINRT_GLES_GetAttribute SDL_EGL_GetAttribute +#define WINRT_GLES_GetProcAddress SDL_EGL_GetProcAddress +#define WINRT_GLES_UnloadLibrary SDL_EGL_UnloadLibrary +#define WINRT_GLES_SetSwapInterval SDL_EGL_SetSwapInterval +#define WINRT_GLES_GetSwapInterval SDL_EGL_GetSwapInterval +#define WINRT_GLES_DeleteContext SDL_EGL_DeleteContext + +extern int WINRT_GLES_LoadLibrary(_THIS, const char *path); +extern SDL_GLContext WINRT_GLES_CreateContext(_THIS, SDL_Window * window); +extern void WINRT_GLES_SwapWindow(_THIS, SDL_Window * window); +extern int WINRT_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); + +#endif /* SDL_VIDEO_DRIVER_WINRT && SDL_VIDEO_OPENGL_EGL */ + +#endif /* _SDL_winrtopengles_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/video/winrt/SDL_winrtpointerinput.cpp b/libs/SDL2/src/video/winrt/SDL_winrtpointerinput.cpp new file mode 100644 index 00000000..e3afffba --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtpointerinput.cpp @@ -0,0 +1,394 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_WINRT + +/* SDL includes */ +#include "SDL_winrtevents_c.h" +#include "SDL_winrtmouse_c.h" +#include "SDL_winrtvideo_cpp.h" +#include "SDL_assert.h" +#include "SDL_system.h" + +extern "C" { +#include "../SDL_sysvideo.h" +#include "../../events/SDL_events_c.h" +#include "../../events/SDL_mouse_c.h" +#include "../../events/SDL_touch_c.h" +} + +/* File-specific globals: */ +static SDL_TouchID WINRT_TouchID = 1; +static unsigned int WINRT_LeftFingerDown = 0; + + +void +WINRT_InitTouch(_THIS) +{ + SDL_AddTouch(WINRT_TouchID, ""); +} + + +// +// Applies necessary geometric transformations to raw cursor positions: +// +Windows::Foundation::Point +WINRT_TransformCursorPosition(SDL_Window * window, + Windows::Foundation::Point rawPosition, + WINRT_CursorNormalizationType normalization) +{ + using namespace Windows::UI::Core; + using namespace Windows::Graphics::Display; + + if (!window) { + return rawPosition; + } + + SDL_WindowData * windowData = (SDL_WindowData *) window->driverdata; + if (windowData->coreWindow == nullptr) { + // For some reason, the window isn't associated with a CoreWindow. + // This might end up being the case as XAML support is extended. + // For now, if there's no CoreWindow attached to the SDL_Window, + // don't do any transforms. + + // TODO, WinRT: make sure touch input coordinate ranges are correct when using XAML support + return rawPosition; + } + + // The CoreWindow can only be accessed on certain thread(s). + SDL_assert(CoreWindow::GetForCurrentThread() != nullptr); + + CoreWindow ^ nativeWindow = windowData->coreWindow.Get(); + Windows::Foundation::Point outputPosition; + + // Compute coordinates normalized from 0..1. + // If the coordinates need to be sized to the SDL window, + // we'll do that after. +#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; + outputPosition.Y = rawPosition.Y / nativeWindow->Bounds.Height; +#else + switch (DisplayProperties::CurrentOrientation) + { + case DisplayOrientations::Portrait: + outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; + outputPosition.Y = rawPosition.Y / nativeWindow->Bounds.Height; + break; + case DisplayOrientations::PortraitFlipped: + outputPosition.X = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); + outputPosition.Y = 1.0f - (rawPosition.Y / nativeWindow->Bounds.Height); + break; + case DisplayOrientations::Landscape: + outputPosition.X = rawPosition.Y / nativeWindow->Bounds.Height; + outputPosition.Y = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); + break; + case DisplayOrientations::LandscapeFlipped: + outputPosition.X = 1.0f - (rawPosition.Y / nativeWindow->Bounds.Height); + outputPosition.Y = rawPosition.X / nativeWindow->Bounds.Width; + break; + default: + break; + } +#endif + + if (normalization == TransformToSDLWindowSize) { + outputPosition.X *= ((float32) window->w); + outputPosition.Y *= ((float32) window->h); + } + + return outputPosition; +} + +static inline int +_lround(float arg) +{ + if (arg >= 0.0f) { + return (int)floor(arg + 0.5f); + } else { + return (int)ceil(arg - 0.5f); + } +} + +Uint8 +WINRT_GetSDLButtonForPointerPoint(Windows::UI::Input::PointerPoint ^pt) +{ + using namespace Windows::UI::Input; + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return SDL_BUTTON_LEFT; +#else + switch (pt->Properties->PointerUpdateKind) + { + case PointerUpdateKind::LeftButtonPressed: + case PointerUpdateKind::LeftButtonReleased: + return SDL_BUTTON_LEFT; + + case PointerUpdateKind::RightButtonPressed: + case PointerUpdateKind::RightButtonReleased: + return SDL_BUTTON_RIGHT; + + case PointerUpdateKind::MiddleButtonPressed: + case PointerUpdateKind::MiddleButtonReleased: + return SDL_BUTTON_MIDDLE; + + case PointerUpdateKind::XButton1Pressed: + case PointerUpdateKind::XButton1Released: + return SDL_BUTTON_X1; + + case PointerUpdateKind::XButton2Pressed: + case PointerUpdateKind::XButton2Released: + return SDL_BUTTON_X2; + + default: + break; + } +#endif + + return 0; +} + +//const char * +//WINRT_ConvertPointerUpdateKindToString(Windows::UI::Input::PointerUpdateKind kind) +//{ +// using namespace Windows::UI::Input; +// +// switch (kind) +// { +// case PointerUpdateKind::Other: +// return "Other"; +// case PointerUpdateKind::LeftButtonPressed: +// return "LeftButtonPressed"; +// case PointerUpdateKind::LeftButtonReleased: +// return "LeftButtonReleased"; +// case PointerUpdateKind::RightButtonPressed: +// return "RightButtonPressed"; +// case PointerUpdateKind::RightButtonReleased: +// return "RightButtonReleased"; +// case PointerUpdateKind::MiddleButtonPressed: +// return "MiddleButtonPressed"; +// case PointerUpdateKind::MiddleButtonReleased: +// return "MiddleButtonReleased"; +// case PointerUpdateKind::XButton1Pressed: +// return "XButton1Pressed"; +// case PointerUpdateKind::XButton1Released: +// return "XButton1Released"; +// case PointerUpdateKind::XButton2Pressed: +// return "XButton2Pressed"; +// case PointerUpdateKind::XButton2Released: +// return "XButton2Released"; +// } +// +// return ""; +//} + +static bool +WINRT_IsTouchEvent(Windows::UI::Input::PointerPoint ^pointerPoint) +{ +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return true; +#else + using namespace Windows::Devices::Input; + switch (pointerPoint->PointerDevice->PointerDeviceType) { + case PointerDeviceType::Touch: + case PointerDeviceType::Pen: + return true; + default: + return false; + } +#endif +} + +void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint) +{ + if (!window) { + return; + } + + Uint8 button = WINRT_GetSDLButtonForPointerPoint(pointerPoint); + + if ( ! WINRT_IsTouchEvent(pointerPoint)) { + SDL_SendMouseButton(window, 0, SDL_PRESSED, button); + } else { + Windows::Foundation::Point normalizedPoint = WINRT_TransformCursorPosition(window, pointerPoint->Position, NormalizeZeroToOne); + Windows::Foundation::Point windowPoint = WINRT_TransformCursorPosition(window, pointerPoint->Position, TransformToSDLWindowSize); + + if (!WINRT_LeftFingerDown) { + if (button) { + SDL_SendMouseMotion(window, 0, 0, (int)windowPoint.X, (int)windowPoint.Y); + SDL_SendMouseButton(window, 0, SDL_PRESSED, button); + } + + WINRT_LeftFingerDown = pointerPoint->PointerId; + } + + SDL_SendTouch( + WINRT_TouchID, + (SDL_FingerID) pointerPoint->PointerId, + SDL_TRUE, + normalizedPoint.X, + normalizedPoint.Y, + pointerPoint->Properties->Pressure); + } +} + +void +WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint) +{ + if (!window || WINRT_UsingRelativeMouseMode) { + return; + } + + Windows::Foundation::Point normalizedPoint = WINRT_TransformCursorPosition(window, pointerPoint->Position, NormalizeZeroToOne); + Windows::Foundation::Point windowPoint = WINRT_TransformCursorPosition(window, pointerPoint->Position, TransformToSDLWindowSize); + + if ( ! WINRT_IsTouchEvent(pointerPoint)) { + SDL_SendMouseMotion(window, 0, 0, (int)windowPoint.X, (int)windowPoint.Y); + } else if (pointerPoint->PointerId == WINRT_LeftFingerDown) { + if (pointerPoint->PointerId == WINRT_LeftFingerDown) { + SDL_SendMouseMotion(window, 0, 0, (int)windowPoint.X, (int)windowPoint.Y); + } + + SDL_SendTouchMotion( + WINRT_TouchID, + (SDL_FingerID) pointerPoint->PointerId, + normalizedPoint.X, + normalizedPoint.Y, + pointerPoint->Properties->Pressure); + } +} + +void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint) +{ + if (!window) { + return; + } + + Uint8 button = WINRT_GetSDLButtonForPointerPoint(pointerPoint); + + if (!WINRT_IsTouchEvent(pointerPoint)) { + SDL_SendMouseButton(window, 0, SDL_RELEASED, button); + } else { + Windows::Foundation::Point normalizedPoint = WINRT_TransformCursorPosition(window, pointerPoint->Position, NormalizeZeroToOne); + + if (WINRT_LeftFingerDown == pointerPoint->PointerId) { + if (button) { + SDL_SendMouseButton(window, 0, SDL_RELEASED, button); + } + WINRT_LeftFingerDown = 0; + } + + SDL_SendTouch( + WINRT_TouchID, + (SDL_FingerID) pointerPoint->PointerId, + SDL_FALSE, + normalizedPoint.X, + normalizedPoint.Y, + pointerPoint->Properties->Pressure); + } +} + +void +WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint) +{ + if (!window) { + return; + } + + // FIXME: This may need to accumulate deltas up to WHEEL_DELTA + short motion = pointerPoint->Properties->MouseWheelDelta / WHEEL_DELTA; + SDL_SendMouseWheel(window, 0, 0, motion); +} + +void +WINRT_ProcessMouseMovedEvent(SDL_Window * window, Windows::Devices::Input::MouseEventArgs ^args) +{ + if (!window || !WINRT_UsingRelativeMouseMode) { + return; + } + + // DLudwig, 2012-12-28: On some systems, namely Visual Studio's Windows + // Simulator, as well as Windows 8 in a Parallels 8 VM, MouseEventArgs' + // MouseDelta field often reports very large values. More information + // on this can be found at the following pages on MSDN: + // - http://social.msdn.microsoft.com/Forums/en-US/winappswithnativecode/thread/a3c789fa-f1c5-49c4-9c0a-7db88d0f90f8 + // - https://connect.microsoft.com/VisualStudio/Feedback/details/756515 + // + // The values do not appear to be as large when running on some systems, + // most notably a Surface RT. Furthermore, the values returned by + // CoreWindow's PointerMoved event, and sent to this class' OnPointerMoved + // method, do not ever appear to be large, even when MouseEventArgs' + // MouseDelta is reporting to the contrary. + // + // On systems with the large-values behavior, it appears that the values + // get reported as if the screen's size is 65536 units in both the X and Y + // dimensions. This can be viewed by using Windows' now-private, "Raw Input" + // APIs. (GetRawInputData, RegisterRawInputDevices, WM_INPUT, etc.) + // + // MSDN's documentation on MouseEventArgs' MouseDelta field (at + // http://msdn.microsoft.com/en-us/library/windows/apps/windows.devices.input.mouseeventargs.mousedelta ), + // does not seem to indicate (to me) that its values should be so large. It + // says that its values should be a "change in screen location". I could + // be misinterpreting this, however a post on MSDN from a Microsoft engineer (see: + // http://social.msdn.microsoft.com/Forums/en-US/winappswithnativecode/thread/09a9868e-95bb-4858-ba1a-cb4d2c298d62 ), + // indicates that these values are in DIPs, which is the same unit used + // by CoreWindow's PointerMoved events (via the Position field in its CurrentPoint + // property. See http://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.input.pointerpoint.position.aspx + // for details.) + // + // To note, PointerMoved events are sent a 'RawPosition' value (via the + // CurrentPoint property in MouseEventArgs), however these do not seem + // to exhibit the same large-value behavior. + // + // The values passed via PointerMoved events can't always be used for relative + // mouse motion, unfortunately. Its values are bound to the cursor's position, + // which stops when it hits one of the screen's edges. This can be a problem in + // first person shooters, whereby it is normal for mouse motion to travel far + // along any one axis for a period of time. MouseMoved events do not have the + // screen-bounding limitation, and can be used regardless of where the system's + // cursor is. + // + // One possible workaround would be to programmatically set the cursor's + // position to the screen's center (when SDL's relative mouse mode is enabled), + // however WinRT does not yet seem to have the ability to set the cursor's + // position via a public API. Win32 did this via an API call, SetCursorPos, + // however WinRT makes this function be private. Apps that use it won't get + // approved for distribution in the Windows Store. I've yet to be able to find + // a suitable, store-friendly counterpart for WinRT. + // + // There may be some room for a workaround whereby OnPointerMoved's values + // are compared to the values from OnMouseMoved in order to detect + // when this bug is active. A suitable transformation could then be made to + // OnMouseMoved's values. For now, however, the system-reported values are sent + // to SDL with minimal transformation: from native screen coordinates (in DIPs) + // to SDL window coordinates. + // + const Windows::Foundation::Point mouseDeltaInDIPs((float)args->MouseDelta.X, (float)args->MouseDelta.Y); + const Windows::Foundation::Point mouseDeltaInSDLWindowCoords = WINRT_TransformCursorPosition(window, mouseDeltaInDIPs, TransformToSDLWindowSize); + SDL_SendMouseMotion( + window, + 0, + 1, + _lround(mouseDeltaInSDLWindowCoords.X), + _lround(mouseDeltaInSDLWindowCoords.Y)); +} + +#endif // SDL_VIDEO_DRIVER_WINRT diff --git a/libs/SDL2/src/video/winrt/SDL_winrtvideo.cpp b/libs/SDL2/src/video/winrt/SDL_winrtvideo.cpp new file mode 100644 index 00000000..4a5301f2 --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtvideo.cpp @@ -0,0 +1,409 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_WINRT + +/* WinRT SDL video driver implementation + + Initial work on this was done by David Ludwig (dludwig@pobox.com), and + was based off of SDL's "dummy" video driver. + */ + +/* Windows includes */ +#include +using namespace Windows::UI::Core; + + +/* SDL includes */ +extern "C" { +#include "SDL_video.h" +#include "SDL_mouse.h" +#include "../SDL_sysvideo.h" +#include "../SDL_pixels_c.h" +#include "../../events/SDL_events_c.h" +#include "../../render/SDL_sysrender.h" +#include "SDL_syswm.h" +#include "SDL_winrtopengles.h" +} + +#include "../../core/winrt/SDL_winrtapp_direct3d.h" +#include "../../core/winrt/SDL_winrtapp_xaml.h" +#include "SDL_winrtvideo_cpp.h" +#include "SDL_winrtevents_c.h" +#include "SDL_winrtmouse_c.h" +#include "SDL_main.h" +#include "SDL_system.h" + + +/* Initialization/Query functions */ +static int WINRT_VideoInit(_THIS); +static int WINRT_InitModes(_THIS); +static int WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); +static void WINRT_VideoQuit(_THIS); + + +/* Window functions */ +static int WINRT_CreateWindow(_THIS, SDL_Window * window); +static void WINRT_DestroyWindow(_THIS, SDL_Window * window); +static SDL_bool WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info); + + +/* SDL-internal globals: */ +SDL_Window * WINRT_GlobalSDLWindow = NULL; +SDL_VideoDevice * WINRT_GlobalSDLVideoDevice = NULL; + + +/* WinRT driver bootstrap functions */ + +static int +WINRT_Available(void) +{ + return (1); +} + +static void +WINRT_DeleteDevice(SDL_VideoDevice * device) +{ + if (device == WINRT_GlobalSDLVideoDevice) { + WINRT_GlobalSDLVideoDevice = NULL; + } + SDL_free(device); +} + +static SDL_VideoDevice * +WINRT_CreateDevice(int devindex) +{ + SDL_VideoDevice *device; + + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (!device) { + SDL_OutOfMemory(); + if (device) { + SDL_free(device); + } + return (0); + } + + /* Set the function pointers */ + device->VideoInit = WINRT_VideoInit; + device->VideoQuit = WINRT_VideoQuit; + device->CreateWindow = WINRT_CreateWindow; + device->DestroyWindow = WINRT_DestroyWindow; + device->SetDisplayMode = WINRT_SetDisplayMode; + device->PumpEvents = WINRT_PumpEvents; + device->GetWindowWMInfo = WINRT_GetWindowWMInfo; +#ifdef SDL_VIDEO_OPENGL_EGL + device->GL_LoadLibrary = WINRT_GLES_LoadLibrary; + device->GL_GetProcAddress = WINRT_GLES_GetProcAddress; + device->GL_UnloadLibrary = WINRT_GLES_UnloadLibrary; + device->GL_CreateContext = WINRT_GLES_CreateContext; + device->GL_MakeCurrent = WINRT_GLES_MakeCurrent; + device->GL_SetSwapInterval = WINRT_GLES_SetSwapInterval; + device->GL_GetSwapInterval = WINRT_GLES_GetSwapInterval; + device->GL_SwapWindow = WINRT_GLES_SwapWindow; + device->GL_DeleteContext = WINRT_GLES_DeleteContext; +#endif + device->free = WINRT_DeleteDevice; + WINRT_GlobalSDLVideoDevice = device; + + return device; +} + +#define WINRTVID_DRIVER_NAME "winrt" +VideoBootStrap WINRT_bootstrap = { + WINRTVID_DRIVER_NAME, "SDL WinRT video driver", + WINRT_Available, WINRT_CreateDevice +}; + +int +WINRT_VideoInit(_THIS) +{ + if (WINRT_InitModes(_this) < 0) { + return -1; + } + WINRT_InitMouse(_this); + WINRT_InitTouch(_this); + + return 0; +} + +int +WINRT_CalcDisplayModeUsingNativeWindow(SDL_DisplayMode * mode) +{ + SDL_DisplayModeData * driverdata; + + using namespace Windows::Graphics::Display; + + // Go no further if a native window cannot be accessed. This can happen, + // for example, if this function is called from certain threads, such as + // the SDL/XAML thread. + if (!CoreWindow::GetForCurrentThread()) { + return SDL_SetError("SDL/WinRT display modes cannot be calculated outside of the main thread, such as in SDL's XAML thread"); + } + + // Calculate the display size given the window size, taking into account + // the current display's DPI: +#if NTDDI_VERSION > NTDDI_WIN8 + const float currentDPI = DisplayInformation::GetForCurrentView()->LogicalDpi; +#else + const float currentDPI = Windows::Graphics::Display::DisplayProperties::LogicalDpi; +#endif + const float dipsPerInch = 96.0f; + const int w = (int) ((CoreWindow::GetForCurrentThread()->Bounds.Width * currentDPI) / dipsPerInch); + const int h = (int) ((CoreWindow::GetForCurrentThread()->Bounds.Height * currentDPI) / dipsPerInch); + if (w == 0 || w == h) { + return SDL_SetError("Unable to calculate the WinRT window/display's size"); + } + + // Create a driverdata field: + driverdata = (SDL_DisplayModeData *) SDL_malloc(sizeof(*driverdata)); + if (!driverdata) { + return SDL_OutOfMemory(); + } + SDL_zerop(driverdata); + + // Fill in most fields: + SDL_zerop(mode); + mode->format = SDL_PIXELFORMAT_RGB888; + mode->refresh_rate = 0; // TODO, WinRT: see if refresh rate data is available, or relevant (for WinRT apps) + mode->w = w; + mode->h = h; + mode->driverdata = driverdata; +#if NTDDI_VERSION > NTDDI_WIN8 + driverdata->currentOrientation = DisplayInformation::GetForCurrentView()->CurrentOrientation; +#else + driverdata->currentOrientation = DisplayProperties::CurrentOrientation; +#endif + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + // On Windows Phone, the native window's size is always in portrait, + // regardless of the device's orientation. This is in contrast to + // Windows 8/RT, which will resize the native window as the device's + // orientation changes. In order to compensate for this behavior, + // on Windows Phone, the mode's width and height will be swapped when + // the device is in a landscape (non-portrait) mode. + switch (DisplayProperties::CurrentOrientation) { + case DisplayOrientations::Landscape: + case DisplayOrientations::LandscapeFlipped: + { + const int tmp = mode->h; + mode->h = mode->w; + mode->w = tmp; + break; + } + + default: + break; + } +#endif + + return 0; +} + +int +WINRT_DuplicateDisplayMode(SDL_DisplayMode * dest, const SDL_DisplayMode * src) +{ + SDL_DisplayModeData * driverdata; + driverdata = (SDL_DisplayModeData *) SDL_malloc(sizeof(*driverdata)); + if (!driverdata) { + return SDL_OutOfMemory(); + } + SDL_memcpy(driverdata, src->driverdata, sizeof(SDL_DisplayModeData)); + SDL_memcpy(dest, src, sizeof(SDL_DisplayMode)); + dest->driverdata = driverdata; + return 0; +} + +int +WINRT_InitModes(_THIS) +{ + // Retrieve the display mode: + SDL_DisplayMode mode, desktop_mode; + if (WINRT_CalcDisplayModeUsingNativeWindow(&mode) != 0) { + return -1; // If WINRT_CalcDisplayModeUsingNativeWindow fails, it'll already have set the SDL error + } + + if (WINRT_DuplicateDisplayMode(&desktop_mode, &mode) != 0) { + return -1; + } + if (SDL_AddBasicVideoDisplay(&desktop_mode) < 0) { + return -1; + } + + SDL_AddDisplayMode(&_this->displays[0], &mode); + return 0; +} + +static int +WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) +{ + return 0; +} + +void +WINRT_VideoQuit(_THIS) +{ + WINRT_QuitMouse(_this); +} + +int +WINRT_CreateWindow(_THIS, SDL_Window * window) +{ + // Make sure that only one window gets created, at least until multimonitor + // support is added. + if (WINRT_GlobalSDLWindow != NULL) { + SDL_SetError("WinRT only supports one window"); + return -1; + } + + SDL_WindowData *data = new SDL_WindowData; + if (!data) { + SDL_OutOfMemory(); + return -1; + } + window->driverdata = data; + data->sdlWindow = window; + + /* To note, when XAML support is enabled, access to the CoreWindow will not + be possible, at least not via the SDL/XAML thread. Attempts to access it + from there will throw exceptions. As such, the SDL_WindowData's + 'coreWindow' field will only be set (to a non-null value) if XAML isn't + enabled. + */ + if (!WINRT_XAMLWasEnabled) { + data->coreWindow = CoreWindow::GetForCurrentThread(); + } + +#if SDL_VIDEO_OPENGL_EGL + /* Setup the EGL surface, but only if OpenGL ES 2 was requested. */ + if (!(window->flags & SDL_WINDOW_OPENGL)) { + /* OpenGL ES 2 wasn't requested. Don't set up an EGL surface. */ + data->egl_surface = EGL_NO_SURFACE; + } else { + /* OpenGL ES 2 was reuqested. Set up an EGL surface. */ + + /* HACK: ANGLE/WinRT currently uses non-pointer, C++ objects to represent + native windows. The object only contains a single pointer to a COM + interface pointer, which on x86 appears to be castable to the object + without apparant problems. On other platforms, notable ARM and x64, + doing so will cause a crash. To avoid this crash, we'll bypass + SDL's normal call to eglCreateWindowSurface, which is invoked from C + code, and call it here, where an appropriate C++ object may be + passed in. + */ + typedef EGLSurface (*eglCreateWindowSurfaceFunction)(EGLDisplay dpy, EGLConfig config, + Microsoft::WRL::ComPtr win, + const EGLint *attrib_list); + eglCreateWindowSurfaceFunction WINRT_eglCreateWindowSurface = + (eglCreateWindowSurfaceFunction) _this->egl_data->eglCreateWindowSurface; + + Microsoft::WRL::ComPtr nativeWindow = reinterpret_cast(data->coreWindow.Get()); + data->egl_surface = WINRT_eglCreateWindowSurface( + _this->egl_data->egl_display, + _this->egl_data->egl_config, + nativeWindow, NULL); + if (data->egl_surface == NULL) { + // TODO, WinRT: see if eglCreateWindowSurface, or its callee(s), sets an error message. If so, attach it to the SDL error. + return SDL_SetError("eglCreateWindowSurface failed"); + } + } +#endif + + /* Make sure the window is considered to be positioned at {0,0}, + and is considered fullscreen, shown, and the like. + */ + window->x = 0; + window->y = 0; + window->flags = + SDL_WINDOW_FULLSCREEN | + SDL_WINDOW_SHOWN | + SDL_WINDOW_BORDERLESS | + SDL_WINDOW_MAXIMIZED | + SDL_WINDOW_INPUT_GRABBED; + +#if SDL_VIDEO_OPENGL_EGL + if (data->egl_surface) { + window->flags |= SDL_WINDOW_OPENGL; + } +#endif + + /* WinRT does not, as of this writing, appear to support app-adjustable + window sizes. Set the window size to whatever the native WinRT + CoreWindow is set at. + + TODO, WinRT: if and when non-fullscreen XAML control support is added to SDL, consider making those resizable via SDL_Window's interfaces. + */ + window->w = _this->displays[0].current_mode.w; + window->h = _this->displays[0].current_mode.h; + + /* For now, treat WinRT apps as if they always have focus. + TODO, WinRT: try tracking keyboard and mouse focus state with respect to snapped apps + */ + SDL_SetMouseFocus(window); + SDL_SetKeyboardFocus(window); + + /* Make sure the WinRT app's IFramworkView can post events on + behalf of SDL: + */ + WINRT_GlobalSDLWindow = window; + + /* All done! */ + return 0; +} + +void +WINRT_DestroyWindow(_THIS, SDL_Window * window) +{ + SDL_WindowData * data = (SDL_WindowData *) window->driverdata; + + if (WINRT_GlobalSDLWindow == window) { + WINRT_GlobalSDLWindow = NULL; + } + + if (data) { + // Delete the internal window data: + delete data; + data = NULL; + } +} + +SDL_bool +WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) +{ + SDL_WindowData * data = (SDL_WindowData *) window->driverdata; + + if (info->version.major <= SDL_MAJOR_VERSION) { + info->subsystem = SDL_SYSWM_WINRT; + info->info.winrt.window = reinterpret_cast(data->coreWindow.Get()); + return SDL_TRUE; + } else { + SDL_SetError("Application not compiled with SDL %d.%d\n", + SDL_MAJOR_VERSION, SDL_MINOR_VERSION); + return SDL_FALSE; + } + return SDL_FALSE; +} + +#endif /* SDL_VIDEO_DRIVER_WINRT */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h b/libs/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h new file mode 100644 index 00000000..b5f44510 --- /dev/null +++ b/libs/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h @@ -0,0 +1,79 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2014 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/* Windows includes: */ +#include +#ifdef __cplusplus_winrt +#include +#endif + +/* SDL includes: */ +#include "SDL_video.h" +#include "SDL_events.h" + +extern "C" { +#include "../SDL_sysvideo.h" +#include "../SDL_egl_c.h" +} + + +/* The global, WinRT, SDL Window. + For now, SDL/WinRT only supports one window (due to platform limitations of + WinRT. +*/ +extern SDL_Window * WINRT_GlobalSDLWindow; + +/* The global, WinRT, video device. */ +extern SDL_VideoDevice * WINRT_GlobalSDLVideoDevice; + +/* Creates a display mode for Plain Direct3D (non-XAML) apps, using the lone, native window's settings. + + Pass in an allocated SDL_DisplayMode field to store the data in. + + This function will return 0 on success, -1 on failure. + + If this function succeeds, be sure to call SDL_free on the + SDL_DisplayMode's driverdata field. +*/ +extern int WINRT_CalcDisplayModeUsingNativeWindow(SDL_DisplayMode * mode); + +/* Duplicates a display mode, copying over driverdata as necessary */ +extern int WINRT_DuplicateDisplayMode(SDL_DisplayMode * dest, const SDL_DisplayMode * src); + +/* Display mode internals */ +typedef struct +{ + Windows::Graphics::Display::DisplayOrientations currentOrientation; +} SDL_DisplayModeData; + +#ifdef __cplusplus_winrt + +/* Internal window data */ +struct SDL_WindowData +{ + SDL_Window *sdlWindow; + Platform::Agile coreWindow; +#ifdef SDL_VIDEO_OPENGL_EGL + EGLSurface egl_surface; +#endif +}; + +#endif // ifdef __cplusplus_winrt diff --git a/libs/SDL2/test/loopwave.c b/libs/SDL2/test/loopwave.c index dc3482c0..ab94da43 100644 --- a/libs/SDL2/test/loopwave.c +++ b/libs/SDL2/test/loopwave.c @@ -79,6 +79,7 @@ int main(int argc, char *argv[]) { int i; + char filename[4096]; /* Enable standard application logging */ SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); @@ -89,11 +90,13 @@ main(int argc, char *argv[]) return (1); } - if (argv[1] == NULL) { - argv[1] = "sample.wav"; + if (argc >= 1) { + SDL_strlcpy(filename, argv[1], sizeof(filename)); + } else { + SDL_strlcpy(filename, "sample.wav", sizeof(filename)); } /* Load the wave file into memory */ - if (SDL_LoadWAV(argv[1], &wave.spec, &wave.sound, &wave.soundlen) == NULL) { + if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", argv[1], SDL_GetError()); quit(1); } diff --git a/libs/SDL2/test/testautomation_platform.c b/libs/SDL2/test/testautomation_platform.c index ba7d3036..849d4e38 100644 --- a/libs/SDL2/test/testautomation_platform.c +++ b/libs/SDL2/test/testautomation_platform.c @@ -283,6 +283,7 @@ int platform_testDefaultInit(void *arg) */ int platform_testGetSetClearError(void *arg) { + int result; const char *testError = "Testing"; char *lastError; int len; @@ -301,8 +302,9 @@ int platform_testGetSetClearError(void *arg) "SDL_GetError(): no message expected, len: %i", len); } - SDL_SetError("%s", testError); + result = SDL_SetError("%s", testError); SDLTest_AssertPass("SDL_SetError()"); + SDLTest_AssertCheck(result == -1, "SDL_SetError: expected -1, got: %i", result); lastError = (char *)SDL_GetError(); SDLTest_AssertCheck(lastError != NULL, "SDL_GetError() != NULL"); @@ -333,12 +335,14 @@ int platform_testGetSetClearError(void *arg) */ int platform_testSetErrorEmptyInput(void *arg) { + int result; const char *testError = ""; char *lastError; int len; - SDL_SetError("%s", testError); + result = SDL_SetError("%s", testError); SDLTest_AssertPass("SDL_SetError()"); + SDLTest_AssertCheck(result == -1, "SDL_SetError: expected -1, got: %i", result); lastError = (char *)SDL_GetError(); SDLTest_AssertCheck(lastError != NULL, "SDL_GetError() != NULL"); @@ -369,7 +373,8 @@ int platform_testSetErrorEmptyInput(void *arg) */ int platform_testSetErrorInvalidInput(void *arg) { - const char *testError = NULL; + int result; + const char *invalidError = NULL; const char *probeError = "Testing"; char *lastError; int len; @@ -379,8 +384,9 @@ int platform_testSetErrorInvalidInput(void *arg) SDLTest_AssertPass("SDL_ClearError()"); /* Check for no-op */ - SDL_SetError(testError); + result = SDL_SetError(invalidError); SDLTest_AssertPass("SDL_SetError()"); + SDLTest_AssertCheck(result == -1, "SDL_SetError: expected -1, got: %i", result); lastError = (char *)SDL_GetError(); SDLTest_AssertCheck(lastError != NULL, "SDL_GetError() != NULL"); @@ -397,12 +403,14 @@ int platform_testSetErrorInvalidInput(void *arg) } /* Set */ - SDL_SetError(probeError); + result = SDL_SetError(probeError); SDLTest_AssertPass("SDL_SetError()"); + SDLTest_AssertCheck(result == -1, "SDL_SetError: expected -1, got: %i", result); /* Check for no-op */ - SDL_SetError(testError); + result = SDL_SetError(invalidError); SDLTest_AssertPass("SDL_SetError()"); + SDLTest_AssertCheck(result == -1, "SDL_SetError: expected -1, got: %i", result); lastError = (char *)SDL_GetError(); SDLTest_AssertCheck(lastError != NULL, "SDL_GetError() != NULL"); @@ -419,6 +427,30 @@ int platform_testSetErrorInvalidInput(void *arg) lastError); } + /* Reset */ + SDL_ClearError(); + SDLTest_AssertPass("SDL_ClearError()"); + + /* Set and check */ + result = SDL_SetError(probeError); + SDLTest_AssertPass("SDL_SetError()"); + SDLTest_AssertCheck(result == -1, "SDL_SetError: expected -1, got: %i", result); + lastError = (char *)SDL_GetError(); + SDLTest_AssertCheck(lastError != NULL, + "SDL_GetError() != NULL"); + if (lastError != NULL) + { + len = SDL_strlen(lastError); + SDLTest_AssertCheck(len == SDL_strlen(probeError), + "SDL_GetError(): expected message len %i, was len: %i", + SDL_strlen(probeError), + len); + SDLTest_AssertCheck(SDL_strcmp(lastError, probeError) == 0, + "SDL_GetError(): expected message '%s', was message: '%s'", + probeError, + lastError); + } + /* Clean up */ SDL_ClearError(); SDLTest_AssertPass("SDL_ClearError()"); diff --git a/libs/SDL2/test/testautomation_sdltest.c b/libs/SDL2/test/testautomation_sdltest.c index d9ce7d28..646027a6 100644 --- a/libs/SDL2/test/testautomation_sdltest.c +++ b/libs/SDL2/test/testautomation_sdltest.c @@ -21,6 +21,39 @@ /* Test case functions */ +/* Forward declarations for internal harness functions */ +extern char *SDLTest_GenerateRunSeed(const int length); + +/** + * @brief Calls to SDLTest_GenerateRunSeed() + */ +int +sdltest_generateRunSeed(void *arg) +{ + char* result; + int i, l; + + for (i = 1; i <= 10; i += 3) { + result = SDLTest_GenerateRunSeed((const int)i); + SDLTest_AssertPass("Call to SDLTest_GenerateRunSeed()"); + SDLTest_AssertCheck(result != NULL, "Verify returned value is not NULL"); + if (result != NULL) { + l = SDL_strlen(result); + SDLTest_AssertCheck(l == i, "Verify length of returned value is %d, got: %d", i, l); + SDL_free(result); + } + } + + /* Negative cases */ + for (i = -2; i <= 0; i++) { + result = SDLTest_GenerateRunSeed((const int)i); + SDLTest_AssertPass("Call to SDLTest_GenerateRunSeed()"); + SDLTest_AssertCheck(result == NULL, "Verify returned value is not NULL"); + } + + return TEST_COMPLETED; +} + /** * @brief Calls to SDLTest_GetFuzzerInvocationCount() */ @@ -1263,11 +1296,14 @@ static const SDLTest_TestCaseReference sdltestTest13 = static const SDLTest_TestCaseReference sdltestTest14 = { (SDLTest_TestCaseFp)sdltest_randomAsciiStringOfSize, "sdltest_randomAsciiStringOfSize", "Calls to fixed size ASCII string generator", TEST_ENABLED }; +static const SDLTest_TestCaseReference sdltestTest15 = + { (SDLTest_TestCaseFp)sdltest_generateRunSeed, "sdltest_generateRunSeed", "Checks internal harness function SDLTest_GenerateRunSeed", TEST_ENABLED }; + /* Sequence of SDL_test test cases */ static const SDLTest_TestCaseReference *sdltestTests[] = { &sdltestTest1, &sdltestTest2, &sdltestTest3, &sdltestTest4, &sdltestTest5, &sdltestTest6, &sdltestTest7, &sdltestTest8, &sdltestTest9, &sdltestTest10, &sdltestTest11, &sdltestTest12, - &sdltestTest13, &sdltestTest14, NULL + &sdltestTest13, &sdltestTest14, &sdltestTest15, NULL }; /* SDL_test test suite (global) */ diff --git a/libs/SDL2/visualtest/COPYING.txt b/libs/SDL2/visualtest/COPYING.txt deleted file mode 100644 index 05460c3d..00000000 --- a/libs/SDL2/visualtest/COPYING.txt +++ /dev/null @@ -1,18 +0,0 @@ -Visual and Interactive Test Automation for SDL 2.0 -Copyright (C) 2013 Apoorv Upreti - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. \ No newline at end of file diff --git a/libs/SDL2/visualtest/Makefile.in b/libs/SDL2/visualtest/Makefile.in deleted file mode 100644 index 2efcdb1c..00000000 --- a/libs/SDL2/visualtest/Makefile.in +++ /dev/null @@ -1,37 +0,0 @@ -# Makefile to build the SDL tests -srcdir = @srcdir@ -CC = @CC@ -EXE = @EXE@ -CFLAGS = @CFLAGS@ -I../include -I./include -LIBS = @LIBS@ -TARGETS = \ - testharness$(EXE) \ - testquit$(EXE) -all: Makefile $(TARGETS) -Makefile: $(srcdir)/Makefile.in - $(SHELL) config.status $@ -testharness$(EXE): $(srcdir)/src/action_configparser.c \ - $(srcdir)/src/harness_argparser.c \ - $(srcdir)/src/rwhelper.c \ - $(srcdir)/src/testharness.c \ - $(srcdir)/src/variator_exhaustive.c \ - $(srcdir)/src/variators.c \ - $(srcdir)/src/screenshot.c \ - $(srcdir)/src/harness_argparser.c \ - $(srcdir)/src/sut_configparser.c \ - $(srcdir)/src/variator_common.c \ - $(srcdir)/src/variator_random.c \ - $(srcdir)/src/parsehelper.c \ - $(srcdir)/src/mischelper.c \ - $(srcdir)/src/linux/linux_process.c \ - $(srcdir)/src/windows/windows_process.c \ - $(srcdir)/src/windows/windows_screenshot.c - $(CC) -o $@ $^ $(CFLAGS) $(LIBS) -testquit$(EXE): $(srcdir)/unittest/testquit.c - $(CC) -o $@ $^ $(CFLAGS) $(LIBS) -clean: - rm -f $(TARGETS) -distclean: clean - rm -f Makefile - rm -f config.status config.cache config.log - rm -rf $(srcdir)/autom4te* diff --git a/libs/SDL2/visualtest/README.txt b/libs/SDL2/visualtest/README.txt deleted file mode 100644 index f7718ad7..00000000 --- a/libs/SDL2/visualtest/README.txt +++ /dev/null @@ -1,214 +0,0 @@ -/*! - -\mainpage Visual and Interactive Test Automation for SDL 2.0 - -\section license_sec License -Check the file \c COPYING.txt for licensing information. - -\section intro_sec Introduction -The goal of this GSoC project is to automate the testing of testsprite2. -testsprite2 takes 26 parameters which have thousands of valid combinations and is -used to validate SDL's window, mouse and rendering behaviour. By having a test -harness that runs testsprite2 with various command line argument strings and -validates the output for each run, we can make testing an easier task for -maintainers, contributors and testers. The test harness can be used by a continuous -integration system (like buildbot or jenkins) to validate SDL after checkins. - -SDL Homepage: http://libsdl.org/ - -\section build_sec Building - -\subsection build_linux Building on Linux/Cygwin -./autogen.sh; ./configure; make; - -\subsection build_windows Building on Windows -Use the Visual Studio solution under \c SDL/VisualC/visualtest. - -\section docs_sec Documentation -Documentation is available via Doxygen. To build the documentation, cd to the -SDL/visualtest/docs directory and run \c doxygen. A good starting point for -exploring the documentation is \c SDL/visualtest/docs/html/index.html - -\section usage_sec Usage -To see all the options supported by the test harness, just run \c testharness -with no arguments. - -At the moment the following options are supported: -\li \c sutapp - Path to the system under test (SUT) application -\li \c sutargs - Launch the SUT with the specified arguments string -\li \c timeout - The maximum time after which the SUT process will be killed; - passed as hh:mm:ss; default 00:01:00 -\li \c variator - Which variator to use; see \ref variators_sec -\li \c num-variations - The number of variations to run for; taken to be - 1 for the random variator and ALL for the exhaustive variator by default -\li \c no-launch - Just print the arguments string for each variation without - launching the SUT or performing any actions -\li \c parameter-config - A config file that describes the command line parameters - supported by the SUT; see \ref paramconfig_sec or the sample *.parameters files - for more details -\li \c action-config - A config file with a list of actions to be performed while - the SUT is running; see \ref actionconfig_sec or the sample *.actions files -\li \c output-dir - Path to the directory where screenshots should be saved; is - created if it doesn't exist; taken to be "./output" by default -\li \c verify-dir - Path to the directory with the verification images; taken to - be "./verify" by default - -Paths can be relative or absolute. - -Alternatively, the options can be passed as a config file for convenience: - -testharness \-\-config testsprite2_sample.config - -For a sample, take a look at the *.config files in this repository. - -We can also pass a config file and override certain options as necessary: -testharness \-\-config testsprite2_sample.config \-\-num-variations 10 - -Note: You may find it convenient to copy the SUT executable along with any -resources to the test harness directory. Also note that testsprite2 and its -resources (icon.bmp) are automatically copied when using the Visual Studio -solution. - -\subsection usageexamples_subsec Usage examples: - -Passing a custom arguments string: -testharness \-\-sutapp testsprite2 \-\-sutargs "\-\-cyclecolor \-\-blend mod -\-\-iterations 2" \-\-action-config xyz.actions - -Using the random variator: -testharness \-\-sutapp testsprite2 \-\-variator random \-\-num-variations 5 -\-\-parameter-config xyz.parameters \-\-action-config xyz.actions - -\subsection config_subsec Config Files -Config files are an alternate way to pass parameters to the test harness. We -describe the paramters in a config file and pass that to the test harness using -the \-\-config option. The config file consists of lines of the form "x=y" where -x is an option and y is it's value. For boolean options, we simply give the name -of the option to indicate that it is to be passed to the testharness. - -The hash '#' character can be used to start a comment from that point to the end -of the line. - -\section paramconfig_sec The SUT Parameters File -To generate variations we need to describe the parameters the will be passed to -the SUT. This description is given in a parameters file. Each line of the parameters -file (except the blank lines) represents one command line option with five -comma separated fields: -name, type, values, required, categories - -\li \c name is the name of the option, e.g., \c \-\-cyclecolor. -\li \c type can have one of three values - integer, boolean and enum. -\li \c values - for integer options this is the valid range of values the option - can take, i.e., [min max]. For enum options this is a list of strings that - the option can take, e.g., [val1 val2 val3]. For boolean options this field - is ignored. -\li \c required - true if the option is required, false otherwise. -\li \c categories - a list of categories that the option belongs to. For example, - [video mouse audio] - -Just like with config files, hash characters can be used to start comments. - -\subsection additionalnotes_subsec Additional Notes - -\li If you want to have an option that always takes a certain value, use an enum - with only one value. -\li Currently there isn't any way to turn an option off, i.e., all options will - be included in the command line options string that is generated using the - config. If you don't want an option to be passed to the SUT, remove it from - the config file or comment it out. - -\section variators_sec Variators -Variators are the mechanism by which we generate strings of command line arguments -to test the SUT with. A variator is quite simply an iterator that iterates through -different variations of command line options. There are two variators supported at -the moment: -\li \b Exhaustive - Generate all possible combinations of command line arguments - that are valid. -\li \b Random - Generate a random variation each time the variator is called. - -As an example, let's try a simple .parameters file:\n - -\-\-blend, enum, [add mod], false, [] \n -\-\-fullscreen, boolean, [], false, [] - - -The exhaustive variator would generate the following four variations:\n - -\-\-blend add \n -\-\-blend mod \n -\-\-blend add \-\-fullscreen \n -\-\-blend mod \-\-fullscreen \n - - -The random variator would simply generate a random variation like the following:\n -\-\-blend mod - -\section actionconfig_sec The Actions File -Once the SUT process has been launched, automated testing happens using a mechanism -called actions. A list of actions is read from a file and each action is performed -on the SUT process sequentially. Each line in the actions file describes an action. -The format for an action is hh:mm:ss ACTION_NAME additional parameters. -There are five actions supported at the moment: -\li \b SCREENSHOT - Takes a screenshot of each window owned by the SUT process. The - images are saved as \c [hash]_[i].bmp where \c [hash] is the 32 character long - hexadecimal MD5 hash of the arguments string that was passed to the SUT while - launching it and \c i is the window number. i = 1 is an exceptional case - where the \c _[i] is dropped and the filename is simply \c [hash].bmp\n - Note: The screenshots are only of the window's client area. -\li \b VERIFY - Verifies the screenshots taken by the last SCREENSHOT action by - comparing them against a verification image. Each \c [hash]_i.bmp image output - by the SCREENSHOT action is compared against a \c [hash].bmp image in the - verify-dir. -\li \b QUIT - Gracefully quits the SUT process. On Windows this means sending a - WM_CLOSE message to each window owned by the SUT process. On Linux it means - sending a SIGQUIT signal to the SUT process. -\li \b KILL - Forcefully kills the SUT process. This is useful when the SUT process - doesn't respond to the QUIT action. -\li LAUNCH [/path/to/executable] [args] - Runs an executable with \c [args] - as the arguments string. - -Just like with config files, hash characters can be used to start comments. - -\section contint_sec Continuous Integration (CI) -One of the goals of the project was to create a test harness that integrates -with CI systems to provide automated visual and interactive testing to SDL. - -At the moment the test harness can be run in two modes that are useful for CI: -\li Crash testing mode - launch the SUT with every variation and all parameters, - report to the CI if there's a crash -\li Visual testing mode - launch and visually verify the SUT for a smaller subset - of the parameters - -Look at the launch_harness.sh/launch_harness.cmd for an example scripts that run the -test harness for all variations with all parameters and report an error on a crash. -The script uses the testsprite2_crashtest config, so remember to copy those files -over to the test harness executable directory along with the script. - -\section todo_sec TODOs -\li Allow specifying a clipping box along with the VERIFY action, i.e., hh:mm:ss - VERIFY x, y, w, h -\li Add support for spaces between the equals sign in test harness config files -\li Implement the SCREENSHOT action on Linux -\li Add a pairwise variator -\li Add actions to inject keyboard/mouse events -\li Add actions to manipulate the SUT window, e.g., minimize, restore, resize -\li Add support to load and save screenshots as .pngs instead of .bmps - -\section issues_sec Known Issues -\li The QUIT action does not work on a testsprite2 process with multiple windows. - This appears to be an issue with testsprite2. -\li The SCREENSHOT action doesn't capture the testsprite2 window correctly if the - --fullscreen option is supplied. It works with --fullscreen-desktop, however. - -\section moreinfo_sec More Information - -Author Contact Info:\n -Apoorv Upreti \c \ - -Other useful links: -- Project Repository: https://bitbucket.org/nerdap/sdlvisualtest -- Project Wiki: https://github.com/nerdap/autotestsprite2/wiki -- Project Blog: http://nerdap.github.io -- Verification images for testsprite2_blendmodes: https://www.dropbox.com/s/nm02aem76m812ng/testsprite2_blendmodes.zip -- Verification images for testsprite2_geometry: https://www.dropbox.com/s/csypwryopaslpaf/testsprite2_geometry.zip -*/ diff --git a/libs/SDL2/visualtest/acinclude.m4 b/libs/SDL2/visualtest/acinclude.m4 deleted file mode 100644 index ead69e51..00000000 --- a/libs/SDL2/visualtest/acinclude.m4 +++ /dev/null @@ -1,359 +0,0 @@ -# Configure paths for SDL -# Sam Lantinga 9/21/99 -# stolen from Manish Singh -# stolen back from Frank Belew -# stolen from Manish Singh -# Shamelessly stolen from Owen Taylor - -# serial 1 - -dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) -dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS -dnl -AC_DEFUN([AM_PATH_SDL2], -[dnl -dnl Get the cflags and libraries from the sdl2-config script -dnl -AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)], - sdl_prefix="$withval", sdl_prefix="") -AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)], - sdl_exec_prefix="$withval", sdl_exec_prefix="") -AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program], - , enable_sdltest=yes) - - min_sdl_version=ifelse([$1], ,0.9.0,$1) - - if test "x$sdl_prefix$sdl_exec_prefix" = x ; then - PKG_CHECK_MODULES([SDL], [sdl2 >= $min_sdl_version], - [sdl_pc=yes], - [sdl_pc=no]) - else - sdl_pc=no - if test x$sdl_exec_prefix != x ; then - sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix" - if test x${SDL_CONFIG+set} != xset ; then - SDL_CONFIG=$sdl_exec_prefix/bin/sdl2-config - fi - fi - if test x$sdl_prefix != x ; then - sdl_config_args="$sdl_config_args --prefix=$sdl_prefix" - if test x${SDL_CONFIG+set} != xset ; then - SDL_CONFIG=$sdl_prefix/bin/sdl2-config - fi - fi - fi - - if test "x$sdl_pc" = xyes ; then - no_sdl="" - SDL_CONFIG="pkg-config sdl2" - else - as_save_PATH="$PATH" - if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then - PATH="$prefix/bin:$prefix/usr/bin:$PATH" - fi - AC_PATH_PROG(SDL_CONFIG, sdl2-config, no, [$PATH]) - PATH="$as_save_PATH" - AC_MSG_CHECKING(for SDL - version >= $min_sdl_version) - no_sdl="" - - if test "$SDL_CONFIG" = "no" ; then - no_sdl=yes - else - SDL_CFLAGS=`$SDL_CONFIG $sdl_config_args --cflags` - SDL_LIBS=`$SDL_CONFIG $sdl_config_args --libs` - - sdl_major_version=`$SDL_CONFIG $sdl_config_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` - sdl_minor_version=`$SDL_CONFIG $sdl_config_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` - sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` - if test "x$enable_sdltest" = "xyes" ; then - ac_save_CFLAGS="$CFLAGS" - ac_save_CXXFLAGS="$CXXFLAGS" - ac_save_LIBS="$LIBS" - CFLAGS="$CFLAGS $SDL_CFLAGS" - CXXFLAGS="$CXXFLAGS $SDL_CFLAGS" - LIBS="$LIBS $SDL_LIBS" -dnl -dnl Now check if the installed SDL is sufficiently new. (Also sanity -dnl checks the results of sdl2-config to some extent -dnl - rm -f conf.sdltest - AC_TRY_RUN([ -#include -#include -#include -#include "SDL.h" - -char* -my_strdup (char *str) -{ - char *new_str; - - if (str) - { - new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char)); - strcpy (new_str, str); - } - else - new_str = NULL; - - return new_str; -} - -int main (int argc, char *argv[]) -{ - int major, minor, micro; - char *tmp_version; - - /* This hangs on some systems (?) - system ("touch conf.sdltest"); - */ - { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); } - - /* HP/UX 9 (%@#!) writes to sscanf strings */ - tmp_version = my_strdup("$min_sdl_version"); - if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { - printf("%s, bad version string\n", "$min_sdl_version"); - exit(1); - } - - if (($sdl_major_version > major) || - (($sdl_major_version == major) && ($sdl_minor_version > minor)) || - (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro))) - { - return 0; - } - else - { - printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version); - printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro); - printf("*** best to upgrade to the required version.\n"); - printf("*** If sdl2-config was wrong, set the environment variable SDL_CONFIG\n"); - printf("*** to point to the correct copy of sdl2-config, and remove the file\n"); - printf("*** config.cache before re-running configure\n"); - return 1; - } -} - -],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) - CFLAGS="$ac_save_CFLAGS" - CXXFLAGS="$ac_save_CXXFLAGS" - LIBS="$ac_save_LIBS" - fi - fi - if test "x$no_sdl" = x ; then - AC_MSG_RESULT(yes) - else - AC_MSG_RESULT(no) - fi - fi - if test "x$no_sdl" = x ; then - ifelse([$2], , :, [$2]) - else - if test "$SDL_CONFIG" = "no" ; then - echo "*** The sdl2-config script installed by SDL could not be found" - echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in" - echo "*** your path, or set the SDL_CONFIG environment variable to the" - echo "*** full path to sdl2-config." - else - if test -f conf.sdltest ; then - : - else - echo "*** Could not run SDL test program, checking why..." - CFLAGS="$CFLAGS $SDL_CFLAGS" - CXXFLAGS="$CXXFLAGS $SDL_CFLAGS" - LIBS="$LIBS $SDL_LIBS" - AC_TRY_LINK([ -#include -#include "SDL.h" - -int main(int argc, char *argv[]) -{ return 0; } -#undef main -#define main K_and_R_C_main -], [ return 0; ], - [ echo "*** The test program compiled, but did not run. This usually means" - echo "*** that the run-time linker is not finding SDL or finding the wrong" - echo "*** version of SDL. If it is not finding SDL, you'll need to set your" - echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" - echo "*** to the installed location Also, make sure you have run ldconfig if that" - echo "*** is required on your system" - echo "***" - echo "*** If you have an old version installed, it is best to remove it, although" - echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], - [ echo "*** The test program failed to compile or link. See the file config.log for the" - echo "*** exact error that occured. This usually means SDL was incorrectly installed" - echo "*** or that you have moved SDL since it was installed. In the latter case, you" - echo "*** may want to edit the sdl2-config script: $SDL_CONFIG" ]) - CFLAGS="$ac_save_CFLAGS" - CXXFLAGS="$ac_save_CXXFLAGS" - LIBS="$ac_save_LIBS" - fi - fi - SDL_CFLAGS="" - SDL_LIBS="" - ifelse([$3], , :, [$3]) - fi - AC_SUBST(SDL_CFLAGS) - AC_SUBST(SDL_LIBS) - rm -f conf.sdltest -]) -# pkg.m4 - Macros to locate and utilise pkg-config. -*- Autoconf -*- -# serial 1 (pkg-config-0.24) -# -# Copyright © 2004 Scott James Remnant . -# -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -# General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software -# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# As a special exception to the GNU General Public License, if you -# distribute this file as part of a program that contains a -# configuration script generated by Autoconf, you may include it under -# the same distribution terms that you use for the rest of that program. - -# PKG_PROG_PKG_CONFIG([MIN-VERSION]) -# ---------------------------------- -AC_DEFUN([PKG_PROG_PKG_CONFIG], -[m4_pattern_forbid([^_?PKG_[A-Z_]+$]) -m4_pattern_allow([^PKG_CONFIG(_PATH)?$]) -AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility]) -AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path]) -AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path]) - -if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then - AC_PATH_TOOL([PKG_CONFIG], [pkg-config]) -fi -if test -n "$PKG_CONFIG"; then - _pkg_min_version=m4_default([$1], [0.9.0]) - AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version]) - if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then - AC_MSG_RESULT([yes]) - else - AC_MSG_RESULT([no]) - PKG_CONFIG="" - fi -fi[]dnl -])# PKG_PROG_PKG_CONFIG - -# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND]) -# -# Check to see whether a particular set of modules exists. Similar -# to PKG_CHECK_MODULES(), but does not set variables or print errors. -# -# Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG]) -# only at the first occurence in configure.ac, so if the first place -# it's called might be skipped (such as if it is within an "if", you -# have to call PKG_CHECK_EXISTS manually -# -------------------------------------------------------------- -AC_DEFUN([PKG_CHECK_EXISTS], -[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl -if test -n "$PKG_CONFIG" && \ - AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then - m4_default([$2], [:]) -m4_ifvaln([$3], [else - $3])dnl -fi]) - -# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES]) -# --------------------------------------------- -m4_define([_PKG_CONFIG], -[if test -n "$$1"; then - pkg_cv_[]$1="$$1" - elif test -n "$PKG_CONFIG"; then - PKG_CHECK_EXISTS([$3], - [pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`], - [pkg_failed=yes]) - else - pkg_failed=untried -fi[]dnl -])# _PKG_CONFIG - -# _PKG_SHORT_ERRORS_SUPPORTED -# ----------------------------- -AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED], -[AC_REQUIRE([PKG_PROG_PKG_CONFIG]) -if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then - _pkg_short_errors_supported=yes -else - _pkg_short_errors_supported=no -fi[]dnl -])# _PKG_SHORT_ERRORS_SUPPORTED - - -# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND], -# [ACTION-IF-NOT-FOUND]) -# -# -# Note that if there is a possibility the first call to -# PKG_CHECK_MODULES might not happen, you should be sure to include an -# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac -# -# -# -------------------------------------------------------------- -AC_DEFUN([PKG_CHECK_MODULES], -[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl -AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl -AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl - -pkg_failed=no -AC_MSG_CHECKING([for $1]) - -_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2]) -_PKG_CONFIG([$1][_LIBS], [libs], [$2]) - -m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS -and $1[]_LIBS to avoid the need to call pkg-config. -See the pkg-config man page for more details.]) - -if test $pkg_failed = yes; then - AC_MSG_RESULT([no]) - _PKG_SHORT_ERRORS_SUPPORTED - if test $_pkg_short_errors_supported = yes; then - $1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors "$2" 2>&1` - else - $1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors "$2" 2>&1` - fi - # Put the nasty error message in config.log where it belongs - echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD - - m4_default([$4], [AC_MSG_ERROR( -[Package requirements ($2) were not met: - -$$1_PKG_ERRORS - -Consider adjusting the PKG_CONFIG_PATH environment variable if you -installed software in a non-standard prefix. - -_PKG_TEXT])dnl - ]) -elif test $pkg_failed = untried; then - AC_MSG_RESULT([no]) - m4_default([$4], [AC_MSG_FAILURE( -[The pkg-config script could not be found or is too old. Make sure it -is in your PATH or set the PKG_CONFIG environment variable to the full -path to pkg-config. - -_PKG_TEXT - -To get pkg-config, see .])dnl - ]) -else - $1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS - $1[]_LIBS=$pkg_cv_[]$1[]_LIBS - AC_MSG_RESULT([yes]) - $3 -fi[]dnl -])# PKG_CHECK_MODULES diff --git a/libs/SDL2/visualtest/autogen.sh b/libs/SDL2/visualtest/autogen.sh deleted file mode 100644 index 939f34c0..00000000 --- a/libs/SDL2/visualtest/autogen.sh +++ /dev/null @@ -1,12 +0,0 @@ -#!/bin/sh -# -# Regenerate configuration files -cp acinclude.m4 aclocal.m4 -found=false -for autoconf in autoconf autoconf259 autoconf-2.59 -do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi -done -if test x$found = xfalse; then - echo "Couldn't find autoconf, aborting" - exit 1 -fi diff --git a/libs/SDL2/visualtest/compile b/libs/SDL2/visualtest/compile deleted file mode 100644 index cf0edba2..00000000 --- a/libs/SDL2/visualtest/compile +++ /dev/null @@ -1 +0,0 @@ -/usr/share/automake-1.11/compile \ No newline at end of file diff --git a/libs/SDL2/visualtest/config.h b/libs/SDL2/visualtest/config.h deleted file mode 100644 index 2d6d5cfb..00000000 --- a/libs/SDL2/visualtest/config.h +++ /dev/null @@ -1,23 +0,0 @@ -/* config.h. Generated from config.h.in by configure. */ -/* config.h.in. Generated from configure.in by autoheader. */ - -/* Define to the address where bug reports for this package should be sent. */ -#define PACKAGE_BUGREPORT "apoorvupreti@gmail.com" - -/* Define to the full name of this package. */ -#define PACKAGE_NAME "sdlvisualtest" - -/* Define to the full name and version of this package. */ -#define PACKAGE_STRING "sdlvisualtest 0.01" - -/* Define to the one symbol short name of this package. */ -#define PACKAGE_TARNAME "sdlvisualtest" - -/* Define to the home page for this package. */ -#define PACKAGE_URL "" - -/* Define to the version of this package. */ -#define PACKAGE_VERSION "0.01" - -/* Define to empty if `const' does not conform to ANSI C. */ -/* #undef const */ diff --git a/libs/SDL2/visualtest/config.h.in b/libs/SDL2/visualtest/config.h.in deleted file mode 100644 index 40b5b8a2..00000000 --- a/libs/SDL2/visualtest/config.h.in +++ /dev/null @@ -1,22 +0,0 @@ -/* config.h.in. Generated from configure.in by autoheader. */ - -/* Define to the address where bug reports for this package should be sent. */ -#undef PACKAGE_BUGREPORT - -/* Define to the full name of this package. */ -#undef PACKAGE_NAME - -/* Define to the full name and version of this package. */ -#undef PACKAGE_STRING - -/* Define to the one symbol short name of this package. */ -#undef PACKAGE_TARNAME - -/* Define to the home page for this package. */ -#undef PACKAGE_URL - -/* Define to the version of this package. */ -#undef PACKAGE_VERSION - -/* Define to empty if `const' does not conform to ANSI C. */ -#undef const diff --git a/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.actions b/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.actions deleted file mode 100644 index ef54e86b..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.actions +++ /dev/null @@ -1,3 +0,0 @@ -00:00:03 SCREENSHOT -00:00:06 VERIFY -00:00:09 QUIT \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.config b/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.config deleted file mode 100644 index 0d707bcb..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.config +++ /dev/null @@ -1,5 +0,0 @@ -parameter-config=testsprite2_blendmodes.parameters -variator=exhaustive -sutapp=testsprite2 -timeout=00:00:15 -action-config=testsprite2_blendmodes.actions \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.parameters b/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.parameters deleted file mode 100644 index a5df29c8..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_blendmodes/testsprite2_blendmodes.parameters +++ /dev/null @@ -1,5 +0,0 @@ -# parameter name, type, value range, required, categories ---blend, enum, [none blend add mod], false, [] ---cyclecolor, boolean, [], false, [] ---cyclealpha, boolean, [], false, [] ---iterations, integer, [1000 1000], true, [] \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.actions b/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.actions deleted file mode 100644 index 75af9d75..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.actions +++ /dev/null @@ -1 +0,0 @@ -00:00:02 QUIT \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.config b/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.config deleted file mode 100644 index c8f07ca9..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.config +++ /dev/null @@ -1,5 +0,0 @@ -parameter-config=testsprite2_crashtest.parameters -variator=exhaustive -sutapp=testsprite2 -timeout=00:00:10 -action-config=testsprite2_crashtest.actions \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.parameters b/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.parameters deleted file mode 100644 index e89ce60a..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_crashtest/testsprite2_crashtest.parameters +++ /dev/null @@ -1,24 +0,0 @@ -# parameter name, type, value range, required, categories ---display, integer, [1 5], false, [] ---fullscreen, boolean, [], false, [] ---fullscreen-desktop, boolean, [], false, [] ---title, enum, [vartest bartest footest], false, [] ---icon, enum, [icon.bmp], false, [] ---center, boolean, [], false, [] ---position, enum, [300,300], false, [] ---geometry, enum, [500x500], false, [] ---min-geometry, enum, [100x100 200x200], false, [] ---max-geometry, enum, [600x600 700x700], false, [] ---logical, enum, [500x500 550x450], false, [] ---scale, integer, [1 5], false, [] ---depth, integer, [1 5], false, [] ---refresh, integer, [1 5], false, [] ---vsync, boolean, [], false, [] ---noframe, boolean, [], false, [] ---resize, boolean, [], false, [] ---minimize, boolean, [], false, [] ---maximize, boolean, [], false, [] ---grab, boolean, [], false, [mouse] ---blend, enum, [none blend add mod], false, [] ---cyclecolor, boolean, [], false, [] ---cyclealpha, boolean, [], false, [] \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.actions b/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.actions deleted file mode 100644 index ef54e86b..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.actions +++ /dev/null @@ -1,3 +0,0 @@ -00:00:03 SCREENSHOT -00:00:06 VERIFY -00:00:09 QUIT \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.config b/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.config deleted file mode 100644 index 361020ac..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.config +++ /dev/null @@ -1,5 +0,0 @@ -parameter-config=testsprite2_fullscreen.parameters -variator=exhaustive -sutapp=testsprite2 -timeout=00:00:15 -action-config=testsprite2_fullscreen.actions \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.parameters b/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.parameters deleted file mode 100644 index 8da19673..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_fullscreen/testsprite2_fullscreen.parameters +++ /dev/null @@ -1,5 +0,0 @@ -# parameter name, type, value range, required, categories ---blend, enum, [none blend add mod], false, [] ---fullscreen, boolean, [], false, [] ---fullscreen-desktop, boolean, [], false, [] ---iterations, integer, [1000 1000], true, [] \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.actions b/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.actions deleted file mode 100644 index ef54e86b..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.actions +++ /dev/null @@ -1,3 +0,0 @@ -00:00:03 SCREENSHOT -00:00:06 VERIFY -00:00:09 QUIT \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.config b/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.config deleted file mode 100644 index f3cda9ac..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.config +++ /dev/null @@ -1,5 +0,0 @@ -parameter-config=testsprite2_geometry.parameters -variator=exhaustive -sutapp=testsprite2 -timeout=00:00:15 -action-config=testsprite2_geometry.actions \ No newline at end of file diff --git a/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.parameters b/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.parameters deleted file mode 100644 index c1ac8ef3..00000000 --- a/libs/SDL2/visualtest/configs/testsprite2_geometry/testsprite2_geometry.parameters +++ /dev/null @@ -1,5 +0,0 @@ -# parameter name, type, value range, required, categories ---geometry, enum, [500x500 600x600], false, [] ---logical, enum, [300x500 550x450], false, [] ---scale, integer, [1 5], false, [] ---iterations, integer, [1000 1000], true, [] \ No newline at end of file diff --git a/libs/SDL2/visualtest/configure b/libs/SDL2/visualtest/configure deleted file mode 100644 index 4d5c0a4d..00000000 --- a/libs/SDL2/visualtest/configure +++ /dev/null @@ -1,5203 +0,0 @@ -#! /bin/sh -# Guess values for system-dependent variables and create Makefiles. -# Generated by GNU Autoconf 2.69 for sdlvisualtest 0.01. -# -# Report bugs to . -# -# -# Copyright (C) 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Doxygen will then generate output that is more tailored for -# Java. For instance, namespaces will be presented as packages, qualified -# scopes will look different, etc. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources only. Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it -# parses. With this tag you can assign which parser to use for a given -# extension. Doxygen has a built-in mapping, but you can override or extend it -# using this tag. The format is ext=language, where ext is a file extension, -# and language is one of the parsers supported by doxygen: IDL, Java, -# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, -# C++. For instance to make doxygen treat .inc files as Fortran files (default -# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note -# that for custom extensions you also need to set FILE_PATTERNS otherwise the -# files are not read by doxygen. - -EXTENSION_MAPPING = - -# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all -# comments according to the Markdown format, which allows for more readable -# documentation. See http://daringfireball.net/projects/markdown/ for details. -# The output of markdown processing is further processed by doxygen, so you -# can mix doxygen, HTML, and XML commands with Markdown formatting. -# Disable only in case of backward compatibilities issues. - -MARKDOWN_SUPPORT = YES - -# When enabled doxygen tries to link words that correspond to documented -# classes, or namespaces to their corresponding documentation. Such a link can -# be prevented in individual cases by by putting a % sign in front of the word -# or globally by setting AUTOLINK_SUPPORT to NO. - -AUTOLINK_SUPPORT = YES - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also makes the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate -# getter and setter methods for a property. Setting this option to YES (the -# default) will make doxygen replace the get and set methods by a property in -# the documentation. This will only work if the methods are indeed getting or -# setting a simple type. If this is not the case, or you want to show the -# methods anyway, you should set this option to NO. - -IDL_PROPERTY_SUPPORT = YES - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES, then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. - -DISTRIBUTE_GROUP_DOC = NO - -# Set the SUBGROUPING tag to YES (the default) to allow class member groups of -# the same type (for instance a group of public functions) to be put as a -# subgroup of that type (e.g. under the Public Functions section). Set it to -# NO to prevent subgrouping. Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and -# unions are shown inside the group in which they are included (e.g. using -# @ingroup) instead of on a separate page (for HTML and Man pages) or -# section (for LaTeX and RTF). - -INLINE_GROUPED_CLASSES = NO - -# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and -# unions with only public data fields or simple typedef fields will be shown -# inline in the documentation of the scope in which they are defined (i.e. file, -# namespace, or group documentation), provided this scope is documented. If set -# to NO (the default), structs, classes, and unions are shown on a separate -# page (for HTML and Man pages) or section (for LaTeX and RTF). - -INLINE_SIMPLE_STRUCTS = NO - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = NO - -# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This -# cache is used to resolve symbols given their name and scope. Since this can -# be an expensive process and often the same symbol appear multiple times in -# the code, doxygen keeps a cache of pre-resolved symbols. If the cache is too -# small doxygen will become slower. If the cache is too large, memory is wasted. -# The cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid -# range is 0..9, the default is 0, corresponding to a cache size of 2^16 = 65536 -# symbols. - -LOOKUP_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = NO - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal -# scope will be included in the documentation. - -EXTRACT_PACKAGE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespaces are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = NO - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = YES - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = YES - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen -# will list include files with double quotes in the documentation -# rather than with sharp brackets. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = YES - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = NO - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to -# do proper type resolution of all parameters of a function it will reject a -# match between the prototype and the implementation of a member function even -# if there is only one candidate or it is obvious which candidate to choose -# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen -# will still accept a match between prototype and implementation in such cases. - -STRICT_PROTO_MATCHING = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if section-label ... \endif -# and \cond section-label ... \endcond blocks. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or macro consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and macros in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = YES - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. To create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. -# You can optionally specify a file name after the option, if omitted -# DoxygenLayout.xml will be used as the name of the layout file. - -LAYOUT_FILE = - -# The CITE_BIB_FILES tag can be used to specify one or more bib files -# containing the references data. This must be a list of .bib files. The -# .bib extension is automatically appended if omitted. Using this command -# requires the bibtex tool to be installed. See also -# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style -# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this -# feature you need bibtex and perl available in the search path. Do not use -# file names with spaces, bibtex cannot handle them. - -CITE_BIB_FILES = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = NO - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# The WARN_NO_PARAMDOC option can be enabled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = NO - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = ../ - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh -# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py -# *.f90 *.f *.for *.vhd *.vhdl - -FILE_PATTERNS = *.c \ - *.cc \ - *.cxx \ - *.cpp \ - *.c++ \ - *.d \ - *.java \ - *.ii \ - *.ixx \ - *.ipp \ - *.i++ \ - *.inl \ - *.h \ - *.hh \ - *.hxx \ - *.hpp \ - *.h++ \ - *.idl \ - *.odl \ - *.cs \ - *.php \ - *.php3 \ - *.inc \ - *.m \ - *.markdown \ - *.md \ - *.mm \ - *.dox \ - *.py \ - *.f90 \ - *.f \ - *.for \ - *.vhd \ - *.vhdl \ - README.txt - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = YES - -# The EXCLUDE tag can be used to specify files and/or directories that should be -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. -# Note that relative paths are relative to the directory from which doxygen is -# run. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = * - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. If FILTER_PATTERNS is specified, this tag will be ignored. -# Note that the filter must not add or remove lines; it is applied before the -# code is scanned, but not when the output code is generated. If lines are added -# or removed, the anchors will not be placed correctly. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty or if -# non of the patterns match the file name, INPUT_FILTER is applied. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file -# pattern. A pattern will override the setting for FILTER_PATTERN (if any) -# and it is also possible to disable source filtering for a specific pattern -# using *.ext= (so without naming a filter). This option only has effect when -# FILTER_SOURCE_FILES is enabled. - -FILTER_SOURCE_PATTERNS = - -# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that -# is part of the input, its contents will be placed on the main page -# (index.html). This can be useful if you have a project on for instance GitHub -# and want reuse the introduction page also for the doxygen output. - -USE_MDFILE_AS_MAINPAGE = - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C, C++ and Fortran comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = NO - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = NO - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = YES - -# If CLANG_ASSISTED_PARSING is set to YES, then doxygen will use the clang parser -# for more acurate parsing at the cost of reduced performance. This can be -# particularly helpful with template rich C++ code for which doxygen's built-in -# parser lacks the necessairy type information. - -CLANG_ASSISTED_PARSING = NO - -# If clang assisted parsing is enabled you can provide the compiler with command -# line options that you would normally use when invoking the compiler. Note that -# the include paths will already be set by doxygen for the files and directories -# specified at INPUT and INCLUDE_PATH. - -CLANG_OPTIONS = - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. Note that when using a custom header you are responsible -# for the proper inclusion of any scripts and style sheets that doxygen -# needs, which is dependent on the configuration options used. -# It is advised to generate a default header using "doxygen -w html -# header.html footer.html stylesheet.css YourConfigFile" and then modify -# that header. Note that the header is subject to change so you typically -# have to redo this when upgrading to a newer version of doxygen or when -# changing the value of configuration settings such as GENERATE_TREEVIEW! - -HTML_HEADER = - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If left blank doxygen will -# generate a default style sheet. Note that it is recommended to use -# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this -# tag will in the future become obsolete. - -HTML_STYLESHEET = - -# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional -# user-defined cascading style sheet that is included after the standard -# style sheets created by doxygen. Using this option one can overrule -# certain style aspects. This is preferred over using HTML_STYLESHEET -# since it does not replace the standard style sheet and is therefor more -# robust against future updates. Doxygen will copy the style sheet file to -# the output directory. - -HTML_EXTRA_STYLESHEET = - -# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or -# other source files which should be copied to the HTML output directory. Note -# that these files will be copied to the base HTML output directory. Use the -# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these -# files. In the HTML_STYLESHEET file, use the file name only. Also note that -# the files will be copied as-is; there are no commands or markers available. - -HTML_EXTRA_FILES = - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. -# Doxygen will adjust the colors in the style sheet and background images -# according to this color. Hue is specified as an angle on a colorwheel, -# see http://en.wikipedia.org/wiki/Hue for more information. -# For instance the value 0 represents red, 60 is yellow, 120 is green, -# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. -# The allowed range is 0 to 359. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of -# the colors in the HTML output. For a value of 0 the output will use -# grayscales only. A value of 255 will produce the most vivid colors. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to -# the luminance component of the colors in the HTML output. Values below -# 100 gradually make the output lighter, whereas values above 100 make -# the output darker. The value divided by 100 is the actual gamma applied, -# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, -# and 100 does not change the gamma. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting -# this to NO can help when comparing the output of multiple runs. - -HTML_TIMESTAMP = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. - -HTML_DYNAMIC_SECTIONS = NO - -# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of -# entries shown in the various tree structured indices initially; the user -# can expand and collapse entries dynamically later on. Doxygen will expand -# the tree to such a level that at most the specified number of entries are -# visible (unless a fully collapsed tree already exceeds this amount). -# So setting the number of entries 1 will produce a full collapsed tree by -# default. 0 is a special value representing an infinite number of entries -# and will result in a full expanded tree by default. - -HTML_INDEX_NUM_ENTRIES = 100 - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. - -GENERATE_DOCSET = NO - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely -# identify the documentation publisher. This should be a reverse domain-name -# style string, e.g. com.mycompany.MyDocSet.documentation. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated -# that can be used as input for Qt's qhelpgenerator to generate a -# Qt Compressed Help (.qch) of the generated HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to -# add. For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see -# -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's -# filter section matches. -# -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files -# will be generated, which together with the HTML files, form an Eclipse help -# plugin. To install this plugin and make it available under the help contents -# menu in Eclipse, the contents of the directory containing the HTML and XML -# files needs to be copied into the plugins directory of eclipse. The name of -# the directory within the plugins directory should be the same as -# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before -# the help appears. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have -# this name. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) -# at top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. Since the tabs have the same information as the -# navigation tree you can set this option to NO if you already set -# GENERATE_TREEVIEW to YES. - -DISABLE_INDEX = NO - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. -# Since the tree basically has the same information as the tab index you -# could consider to set DISABLE_INDEX to NO when enabling this option. - -GENERATE_TREEVIEW = NO - -# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values -# (range [0,1..20]) that doxygen will group on one line in the generated HTML -# documentation. Note that a value of 0 will completely suppress the enum -# values from appearing in the overview section. - -ENUM_VALUES_PER_LINE = 4 - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 250 - -# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open -# links to external symbols imported via tag files in a separate window. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are -# not supported properly for IE 6.0, but are supported on all modern browsers. -# Note that when changing this option you need to delete any form_*.png files -# in the HTML output before the changes have effect. - -FORMULA_TRANSPARENT = YES - -# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax -# (see http://www.mathjax.org) which uses client side Javascript for the -# rendering instead of using prerendered bitmaps. Use this if you do not -# have LaTeX installed or if you want to formulas look prettier in the HTML -# output. When enabled you may also need to install MathJax separately and -# configure the path to it using the MATHJAX_RELPATH option. - -USE_MATHJAX = NO - -# When MathJax is enabled you can set the default output format to be used for -# the MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and -# SVG. The default value is HTML-CSS, which is slower, but has the best -# compatibility. - -MATHJAX_FORMAT = HTML-CSS - -# When MathJax is enabled you need to specify the location relative to the -# HTML output directory using the MATHJAX_RELPATH option. The destination -# directory should contain the MathJax.js script. For instance, if the mathjax -# directory is located at the same level as the HTML output directory, then -# MATHJAX_RELPATH should be ../mathjax. The default value points to -# the MathJax Content Delivery Network so you can quickly see the result without -# installing MathJax. However, it is strongly recommended to install a local -# copy of MathJax from http://www.mathjax.org before deployment. - -MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest - -# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension -# names that should be enabled during MathJax rendering. - -MATHJAX_EXTENSIONS = - -# The MATHJAX_CODEFILE tag can be used to specify a file with javascript -# pieces of code that will be used on startup of the MathJax code. - -MATHJAX_CODEFILE = - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets -# (GENERATE_DOCSET) there is already a search function so this one should -# typically be disabled. For large projects the javascript based search engine -# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. - -SEARCHENGINE = YES - -# When the SERVER_BASED_SEARCH tag is enabled the search engine will be -# implemented using a web server instead of a web client using Javascript. -# There are two flavours of web server based search depending on the -# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for -# searching and an index file used by the script. When EXTERNAL_SEARCH is -# enabled the indexing and searching needs to be provided by external tools. -# See the manual for details. - -SERVER_BASED_SEARCH = NO - -# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP -# script for searching. Instead the search results are written to an XML file -# which needs to be processed by an external indexer. Doxygen will invoke an -# external search engine pointed to by the SEARCHENGINE_URL option to obtain -# the search results. Doxygen ships with an example indexer (doxyindexer) and -# search engine (doxysearch.cgi) which are based on the open source search -# engine library Xapian. See the manual for configuration details. - -EXTERNAL_SEARCH = NO - -# The SEARCHENGINE_URL should point to a search engine hosted by a web server -# which will returned the search results when EXTERNAL_SEARCH is enabled. -# Doxygen ships with an example search engine (doxysearch) which is based on -# the open source search engine library Xapian. See the manual for configuration -# details. - -SEARCHENGINE_URL = - -# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed -# search data is written to a file for indexing by an external tool. With the -# SEARCHDATA_FILE tag the name of this file can be specified. - -SEARCHDATA_FILE = searchdata.xml - -# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the -# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is -# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple -# projects and redirect the results back to the right project. - -EXTERNAL_SEARCH_ID = - -# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen -# projects other than the one defined by this configuration file, but that are -# all added to the same external search index. Each project needs to have a -# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id -# of to a relative location where the documentation can be found. -# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ... - -EXTRA_SEARCH_MAPPINGS = - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = YES - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. -# Note that when enabling USE_PDFLATEX this option is only used for -# generating bitmaps for formulas in the HTML output, but not in the -# Makefile that is written to the output directory. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, letter, legal and -# executive. If left blank a4 will be used. - -PAPER_TYPE = a4 - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for -# the generated latex document. The footer should contain everything after -# the last chapter. If it is left blank doxygen will generate a -# standard footer. Notice: only use this tag if you know what you are doing! - -LATEX_FOOTER = - -# The LATEX_EXTRA_FILES tag can be used to specify one or more extra images -# or other source files which should be copied to the LaTeX output directory. -# Note that the files will be copied as-is; there are no commands or markers -# available. - -LATEX_EXTRA_FILES = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -# The LATEX_BIB_STYLE tag can be used to specify the style to use for the -# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See -# http://en.wikipedia.org/wiki/BibTeX for more info. - -LATEX_BIB_STYLE = plain - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load style sheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# The XML_SCHEMA tag can be used to specify an XML schema, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_SCHEMA = - -# The XML_DTD tag can be used to specify an XML DTD, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_DTD = - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options related to the DOCBOOK output -#--------------------------------------------------------------------------- - -# If the GENERATE_DOCBOOK tag is set to YES Doxygen will generate DOCBOOK files -# that can be used to generate PDF. - -GENERATE_DOCBOOK = NO - -# The DOCBOOK_OUTPUT tag is used to specify where the DOCBOOK pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be put in -# front of it. If left blank docbook will be used as the default path. - -DOCBOOK_OUTPUT = docbook - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. This is useful -# if you want to understand what is going on. On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = NO - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = NO - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# pointed to by INCLUDE_PATH will be searched when a #include is found. - -SEARCH_INCLUDES = YES - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition that -# overrules the definition found in the source code. - -EXPAND_AS_DEFINED = - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all references to function-like macros -# that are alone on a line, have an all uppercase name, and do not end with a -# semicolon, because these will confuse the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. For each -# tag file the location of the external documentation should be added. The -# format of a tag file without this location is as follows: -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths -# or URLs. Note that each tag file must have a unique name (where the name does -# NOT include the path). If a tag file is not located in the directory in which -# doxygen is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -# If the EXTERNAL_PAGES tag is set to YES all external pages will be listed -# in the related pages index. If set to NO, only the current project's -# pages will be listed. - -EXTERNAL_PAGES = YES - -# The PERL_PATH should be the absolute path and name of the perl script -# interpreter (i.e. the result of `which perl'). - -PERL_PATH = /usr/bin/perl - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option also works with HAVE_DOT disabled, but it is recommended to -# install and use dot, since it yields more powerful graphs. - -CLASS_DIAGRAMS = YES - -# You can define message sequence charts within doxygen comments using the \msc -# command. Doxygen will then run the mscgen tool (see -# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the -# documentation. The MSCGEN_PATH tag allows you to specify the directory where -# the mscgen tool resides. If left empty the tool is assumed to be found in the -# default search path. - -MSCGEN_PATH = - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is -# allowed to run in parallel. When set to 0 (the default) doxygen will -# base this on the number of processors available in the system. You can set it -# explicitly to a value larger than 0 to get control over the balance -# between CPU load and processing speed. - -DOT_NUM_THREADS = 0 - -# By default doxygen will use the Helvetica font for all dot files that -# doxygen generates. When you want a differently looking font you can specify -# the font name using DOT_FONTNAME. You need to make sure dot is able to find -# the font, which can be done by putting it in a standard location or by setting -# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the -# directory containing the font. - -DOT_FONTNAME = Helvetica - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the Helvetica font. -# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to -# set the path where dot can find it. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If the UML_LOOK tag is enabled, the fields and methods are shown inside -# the class node. If there are many fields or methods and many nodes the -# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS -# threshold limits the number of items for each type to make the size more -# manageable. Set this to 0 for no limit. Note that the threshold may be -# exceeded by 50% before the limit is enforced. - -UML_LIMIT_NUM_FIELDS = 10 - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = NO - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will generate a graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are svg, png, jpg, or gif. -# If left blank png will be used. If you choose svg you need to set -# HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible in IE 9+ (other browsers do not have this requirement). - -DOT_IMAGE_FORMAT = png - -# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to -# enable generation of interactive SVG images that allow zooming and panning. -# Note that this requires a modern browser other than Internet Explorer. -# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you -# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible. Older versions of IE do not have SVG support. - -INTERACTIVE_SVG = NO - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The MSCFILE_DIRS tag can be used to specify one or more directories that -# contain msc files that are included in the documentation (see the -# \mscfile command). - -MSCFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 50 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 0 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__action__configparser_8h.html b/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__action__configparser_8h.html deleted file mode 100644 index c6a5898b..00000000 --- a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__action__configparser_8h.html +++ /dev/null @@ -1,424 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/include/SDL_visualtest_action_configparser.h File Reference - - - - - - - - - -
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SDL_visualtest_action_configparser.h File Reference
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Go to the source code of this file.

- - - - - - - - -

-Data Structures

struct  SDLVisualTest_Action
 
struct  SDLVisualTest_ActionNode
 
struct  SDLVisualTest_ActionQueue
 
- - - -

-Macros

#define MAX_ACTION_LINE_LENGTH   300
 
- - - - - - - -

-Typedefs

typedef struct SDLVisualTest_Action SDLVisualTest_Action
 
typedef struct
-SDLVisualTest_ActionNode 
SDLVisualTest_ActionNode
 
typedef struct
-SDLVisualTest_ActionQueue 
SDLVisualTest_ActionQueue
 
- - - -

-Enumerations

enum  SDLVisualTest_ActionType {
-  SDL_ACTION_LAUNCH = 0, -SDL_ACTION_KILL, -SDL_ACTION_QUIT, -SDL_ACTION_SCREENSHOT, -
-  SDL_ACTION_VERIFY -
- }
 
- - - - - - - - - - - - - - - - - -

-Functions

int SDLVisualTest_EnqueueAction (SDLVisualTest_ActionQueue *queue, SDLVisualTest_Action action)
 
int SDLVisualTest_DequeueAction (SDLVisualTest_ActionQueue *queue)
 
void SDLVisualTest_InitActionQueue (SDLVisualTest_ActionQueue *queue)
 
SDLVisualTest_ActionSDLVisualTest_GetQueueFront (SDLVisualTest_ActionQueue *queue)
 
int SDLVisualTest_IsActionQueueEmpty (SDLVisualTest_ActionQueue *queue)
 
void SDLVisualTest_EmptyActionQueue (SDLVisualTest_ActionQueue *queue)
 
int SDLVisualTest_InsertIntoActionQueue (SDLVisualTest_ActionQueue *queue, SDLVisualTest_Action action)
 
int SDLVisualTest_ParseActionConfig (char *file, SDLVisualTest_ActionQueue *queue)
 
-

Detailed Description

-

Header file for the parser for action config files.

-

Macro Definition Documentation

- -
-
- - - - -
#define MAX_ACTION_LINE_LENGTH   300
-
-

The maximum length of one line in the actions file

- -
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Typedef Documentation

- -
-
- - - - -
typedef struct SDLVisualTest_Action SDLVisualTest_Action
-
-

Struct that defines an action that will be performed on the SUT process at a specific time.

- -
-
- -
-
-

Struct for a node in the action queue.

- -
-
- -
-
-

Queue structure for actions loaded from the actions config file.

- -
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Enumeration Type Documentation

- -
-
- - - - -
enum SDLVisualTest_ActionType
-
-

Type of the action.

- - - - - - -
Enumerator
SDL_ACTION_LAUNCH  -

Launch an application with some given arguments

-
SDL_ACTION_KILL  -

Kill the SUT process

-
SDL_ACTION_QUIT  -

Quit (Gracefully exit) the SUT process

-
SDL_ACTION_SCREENSHOT  -

Take a screenshot of the SUT window

-
SDL_ACTION_VERIFY  -

Verify a previously taken screenshot

-
- -
-
-

Function Documentation

- -
-
- - - - - - - - -
int SDLVisualTest_DequeueAction (SDLVisualTest_ActionQueuequeue)
-
-

Remove an action from the front of the action queue pointed to by queue.

-
Returns
1 on success, 0 on failure.
- -
-
- -
-
- - - - - - - - -
void SDLVisualTest_EmptyActionQueue (SDLVisualTest_ActionQueuequeue)
-
-

Dequeues all the elements in the queque pointed to by queue.

- -
-
- -
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- - - - - - - - - - - - - - - - - - -
int SDLVisualTest_EnqueueAction (SDLVisualTest_ActionQueuequeue,
SDLVisualTest_Action action 
)
-
-

Add an action pointed to by action to the rear of the action queue pointed to by queue.

-
Returns
1 on success, 0 on failure.
- -
-
- -
-
- - - - - - - - -
SDLVisualTest_Action* SDLVisualTest_GetQueueFront (SDLVisualTest_ActionQueuequeue)
-
-

Get the action at the front of the action queue pointed to by queue. The returned action pointer may become invalid after subsequent dequeues.

-
Returns
pointer to the action on success, NULL on failure.
- -
-
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-
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void SDLVisualTest_InitActionQueue (SDLVisualTest_ActionQueuequeue)
-
-

Initialize the action queue pointed to by queue.

- -
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int SDLVisualTest_InsertIntoActionQueue (SDLVisualTest_ActionQueuequeue,
SDLVisualTest_Action action 
)
-
-

Inserts an action action into the queue pointed to by queue such that the times of actions in the queue increase as we move from the front to the rear.

-
Returns
1 on success, 0 on failure.
- -
-
- -
-
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int SDLVisualTest_IsActionQueueEmpty (SDLVisualTest_ActionQueuequeue)
-
-

Check if the queue pointed to by queue is empty or not.

-
Returns
1 if the queue is empty, 0 otherwise.
- -
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int SDLVisualTest_ParseActionConfig (char * file,
SDLVisualTest_ActionQueuequeue 
)
-
-

Parses an action config file with path file and populates an action queue pointed to by queue with actions.

-
Returns
1 on success, 0 on failure.
- -
-
-
- - - - diff --git a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__action__configparser_8h_source.html b/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__action__configparser_8h_source.html deleted file mode 100644 index ae0b21c9..00000000 --- a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__action__configparser_8h_source.html +++ /dev/null @@ -1,169 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/include/SDL_visualtest_action_configparser.h Source File - - - - - - - - - -
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SDL_visualtest_action_configparser.h
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1 /* See COPYING.txt for the full license governing this code. */
-
8 #ifndef _SDL_visualtest_action_configparser_h
-
9 #define _SDL_visualtest_action_configparser_h
-
10 
-
12 #define MAX_ACTION_LINE_LENGTH 300
-
13 
-
14 /* Set up for C function definitions, even when using C++ */
-
15 #ifdef __cplusplus
-
16 extern "C" {
-
17 #endif
-
18 
-
22 typedef enum
-
23 {
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35 
-
40 typedef struct SDLVisualTest_Action
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41 {
- -
46  int time;
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48  union
-
49  {
-
51  struct
-
52  {
-
53  char* path;
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54  char* args;
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55  } process;
-
56  } extra;
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58 
- -
63 {
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69 
- -
74 {
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80  int size;
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82 
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90  SDLVisualTest_Action action);
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91 
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98 
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103 
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111 
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118 
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123 
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132  SDLVisualTest_Action action);
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133 
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141 
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142 /* Ends C function definitions when using C++ */
-
143 #ifdef __cplusplus
-
144 }
-
145 #endif
-
146 
-
147 #endif /* _SDL_visualtest_action_configparser_h */
-
- - - - diff --git a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__exhaustive__variator_8h.html b/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__exhaustive__variator_8h.html deleted file mode 100644 index 7263ed88..00000000 --- a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__exhaustive__variator_8h.html +++ /dev/null @@ -1,208 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/include/SDL_visualtest_exhaustive_variator.h File Reference - - - - - - - - - -
-
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-
SDL Visual Test -
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- - - - - - - - - -
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-
- -
-
SDL_visualtest_exhaustive_variator.h File Reference
-
-
- -

Go to the source code of this file.

- - - - -

-Data Structures

struct  SDLVisualTest_ExhaustiveVariator
 
- - - -

-Typedefs

typedef struct
-SDLVisualTest_ExhaustiveVariator 
SDLVisualTest_ExhaustiveVariator
 
- - - - - - - -

-Functions

int SDLVisualTest_InitExhaustiveVariator (SDLVisualTest_ExhaustiveVariator *variator, SDLVisualTest_SUTConfig *config)
 
char * SDLVisualTest_GetNextExhaustiveVariation (SDLVisualTest_ExhaustiveVariator *variator)
 
void SDLVisualTest_FreeExhaustiveVariator (SDLVisualTest_ExhaustiveVariator *variator)
 
-

Detailed Description

-

Header for the exhaustive variator.

-

Typedef Documentation

- -
-
-

Struct for the variator that exhaustively iterates through all variations of command line arguments to the SUT.

- -
-
-

Function Documentation

- -
-
- - - - - - - - -
void SDLVisualTest_FreeExhaustiveVariator (SDLVisualTest_ExhaustiveVariatorvariator)
-
-

Frees any resources associated with the variator.

- -
-
- -
-
- - - - - - - - -
char* SDLVisualTest_GetNextExhaustiveVariation (SDLVisualTest_ExhaustiveVariatorvariator)
-
-

Gets the arguments string for the next variation using the variator and updates the variator's current variation object to the next variation.

-
Returns
The arguments string representing the next variation on success, and NULL on failure or if we have iterated through all possible variations. In the latter case subsequent calls will start the variations again from the very beginning. The pointer returned should not be freed.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
int SDLVisualTest_InitExhaustiveVariator (SDLVisualTest_ExhaustiveVariatorvariator,
SDLVisualTest_SUTConfigconfig 
)
-
-

Initializes the variator.

-
Returns
1 on success, 0 on failure
- -
-
-
- - - - diff --git a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__exhaustive__variator_8h_source.html b/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__exhaustive__variator_8h_source.html deleted file mode 100644 index 99d91a5d..00000000 --- a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__exhaustive__variator_8h_source.html +++ /dev/null @@ -1,130 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/include/SDL_visualtest_exhaustive_variator.h Source File - - - - - - - - - -
-
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SDL Visual Test -
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-
- - - - - - - - - -
- -
- - -
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SDL_visualtest_exhaustive_variator.h
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1 /* See COPYING.txt for the full license governing this code. */
- - -
10 
-
11 #ifndef _SDL_visualtest_exhaustive_variator_h
-
12 #define _SDL_visualtest_exhaustive_variator_h
-
13 
-
14 /* Set up for C function definitions, even when using C++ */
-
15 #ifdef __cplusplus
-
16 extern "C" {
-
17 #endif
-
18 
- -
24 {
- - - - -
32 
- -
39  SDLVisualTest_SUTConfig* config);
-
40 
- -
51 
- -
56 
-
57 /* Ends C function definitions when using C++ */
-
58 #ifdef __cplusplus
-
59 }
-
60 #endif
-
61 
-
62 #endif /* _SDL_visualtest_exhaustive_variator_h */
-
- - - - diff --git a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__harness__argparser_8h.html b/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__harness__argparser_8h.html deleted file mode 100644 index dc8e9c69..00000000 --- a/libs/SDL2/visualtest/docs/html/_s_d_l__visualtest__harness__argparser_8h.html +++ /dev/null @@ -1,231 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/include/SDL_visualtest_harness_argparser.h File Reference - - - - - - - - - -
-
- - - - - - -
-
SDL Visual Test -
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-
- - - - - - - - - -
- -
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-
- -
-
SDL_visualtest_harness_argparser.h File Reference
-
-
- -

Go to the source code of this file.

- - - - -

-Data Structures

struct  SDLVisualTest_HarnessState
 
- - - - - -

-Macros

#define MAX_PATH_LEN   300
 
#define MAX_SUT_ARGS_LEN   600
 
- - - -

-Typedefs

typedef struct
-SDLVisualTest_HarnessState 
SDLVisualTest_HarnessState
 
- - - - - -

-Functions

int SDLVisualTest_ParseHarnessArgs (char **argv, SDLVisualTest_HarnessState *state)
 
void SDLVisualTest_FreeHarnessState (SDLVisualTest_HarnessState *state)
 
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Provides functionality to parse command line arguments to the test harness.

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Parse command line paramters to the test harness and populate a state object.

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argvThe array of command line parameters.
statePointer to the state object to be populated.
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12 #ifndef _SDL_visualtest_harness_argparser_h
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13 #define _SDL_visualtest_harness_argparser_h
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17 
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18 #define MAX_SUT_ARGS_LEN 600
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19 void SDLVisualTest_HashString(char* str, char hash[33]);
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char ** SDLVisualTest_ParseArgsToArgv (char *args)
 
char ** SDLVisualTest_Tokenize (char *str, int max_token_len)
 
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Header with some helper functions for parsing strings.

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char** SDLVisualTest_ParseArgsToArgv (char * args)
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Takes an string of command line arguments and breaks them up into an array based on whitespace.

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argsThe string of arguments.
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Takes a string and breaks it into tokens by splitting on whitespace.

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strThe string to be split.
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8 #ifndef _SDL_visualtest_parsehelper_h
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9 #define _SDL_visualtest_parsehelper_h
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10 
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12 #ifdef __cplusplus
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13 extern "C" {
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14 #endif
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26 char** SDLVisualTest_ParseArgsToArgv(char* args);
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38 
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39 /* Ends C function definitions when using C++ */
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40 #ifdef __cplusplus
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41 }
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42 #endif
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43 
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44 #endif /* _SDL_visualtest_parsehelper_h */
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struct  SDL_ProcessInfo
 
struct  SDL_ProcessExitStatus
 
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typedef struct SDL_ProcessInfo SDL_ProcessInfo
 
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int SDL_LaunchProcess (char *file, char *args, SDL_ProcessInfo *pinfo)
 
int SDL_IsProcessRunning (SDL_ProcessInfo *pinfo)
 
int SDL_KillProcess (SDL_ProcessInfo *pinfo, SDL_ProcessExitStatus *ps)
 
int SDL_QuitProcess (SDL_ProcessInfo *pinfo, SDL_ProcessExitStatus *ps)
 
int SDL_GetProcessExitStatus (SDL_ProcessInfo *pinfo, SDL_ProcessExitStatus *ps)
 
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Provides cross-platfrom process launching and termination functionality.

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int SDL_GetProcessExitStatus (SDL_ProcessInfopinfo,
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Gets the exit status of a process. If the exit status is -1, the process is still running.

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pinfoPointer to a SDL_ProcessInfo object of the process to be checked.
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int SDL_IsProcessRunning (SDL_ProcessInfopinfo)
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Checks if a process is running or not.

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pinfoPointer to SDL_ProcessInfo object of the process that needs to be checked.
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pinfoPointer to a SDL_ProcessInfo object of the process to be terminated.
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int SDL_LaunchProcess (char * file,
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Launches a process with the given commandline arguments.

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fileThe path to the executable to be launched.
argsThe command line arguments to be passed to the process.
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int SDL_QuitProcess (SDL_ProcessInfopinfo,
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8 #include <SDL_platform.h>
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10 #if defined(__WIN32__)
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11 #include <Windows.h>
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15 #else
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17 #endif
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18 
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19 #ifndef _SDL_visualtest_process_h
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20 #define _SDL_visualtest_process_h
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23 #ifdef __cplusplus
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24 extern "C" {
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25 #endif
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30 typedef struct SDL_ProcessInfo
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31 {
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33 #if defined(__WIN32__)
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110 #endif /* _SDL_visualtest_process_h */
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struct  SDLVisualTest_RandomVariator
 
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typedef struct
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SDLVisualTest_RandomVariator
 
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int SDLVisualTest_InitRandomVariator (SDLVisualTest_RandomVariator *variator, SDLVisualTest_SUTConfig *config, Uint64 seed)
 
char * SDLVisualTest_GetNextRandomVariation (SDLVisualTest_RandomVariator *variator)
 
void SDLVisualTest_FreeRandomVariator (SDLVisualTest_RandomVariator *variator)
 
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Header for the random variator.

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Struct for the variator that randomly generates variations of command line arguments to the SUT.

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void SDLVisualTest_FreeRandomVariator (SDLVisualTest_RandomVariatorvariator)
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Frees any resources associated with the variator.

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Generates a new random variation.

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Initializes the variator.

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11 #ifndef _SDL_visualtest_random_variator_h
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12 #define _SDL_visualtest_random_variator_h
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54 /* Ends C function definitions when using C++ */
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55 #ifdef __cplusplus
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56 }
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57 #endif
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58 
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59 #endif /* _SDL_visualtest_random_variator_h */
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10 #ifndef _SDL_visualtest_rwhelper_h
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11 #define _SDL_visualtest_rwhelper_h
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12 
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14 #define RWOPS_BUFFER_LEN 256
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17 #ifdef __cplusplus
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18 extern "C" {
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19 #endif
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82 }
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85 #endif /* _SDL_visualtest_rwhelper_h */
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int SDLVisualTest_ScreenshotProcess (SDL_ProcessInfo *pinfo, char *prefix)
 
int SDLVisualTest_ScreenshotDesktop (char *filename)
 
int SDLVisualTest_VerifyScreenshots (char *args, char *test_dir, char *verify_dir)
 
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Header for the screenshot API.

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int SDLVisualTest_ScreenshotDesktop (char * filename)
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Takes a screenshot of the desktop and saves it into the file with path filename.

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Takes a screenshot of each window owned by the process pinfo and saves it in a file prefix-i.png where prefix is the full path to the file along with a prefix given to each screenshot.

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Compare a screenshot taken previously with SUT arguments args that is located in test_dir with a verification image that is located in verify_dir.

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-1 on failure, 0 if the images were not equal, 1 if the images are equal and 2 if the verification image is not present.
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10 #ifndef _SDL_visualtest_screenshot_h
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11 #define _SDL_visualtest_screenshot_h
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13 /* Set up for C function definitions, even when using C++ */
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14 #ifdef __cplusplus
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15 extern "C" {
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16 #endif
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46 #ifdef __cplusplus
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47 }
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48 #endif
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49 
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50 #endif /* _SDL_visualtest_screenshot_h */
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struct  SDLVisualTest_SUTIntRange
 
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#define MAX_SUTOPTION_NAME_LEN   100
 
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typedef struct
-SDLVisualTest_SUTIntRange 
SDLVisualTest_SUTIntRange
 
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SDLVisualTest_SUTOption
 
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-SDLVisualTest_SUTConfig 
SDLVisualTest_SUTConfig
 
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-Enumerations

enum  SDLVisualTest_SUTOptionType { SDL_SUT_OPTIONTYPE_STRING = 0, -SDL_SUT_OPTIONTYPE_INT, -SDL_SUT_OPTIONTYPE_ENUM, -SDL_SUT_OPTIONTYPE_BOOL - }
 
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-Functions

int SDLVisualTest_ParseSUTConfig (char *file, SDLVisualTest_SUTConfig *config)
 
void SDLVisualTest_FreeSUTConfig (SDLVisualTest_SUTConfig *config)
 
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Detailed Description

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Header for the parser for SUT config files.

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Maximum length of the name of a category of an SUT option

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Maximum length of one enum value of an SUT option

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Free any resources associated with the config object pointed to by config.

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Parses a configuration file that describes the command line options an SUT application will take and populates a SUT config object. All lines in the config file must be smaller than

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filePath to the configuration file.
configPointer to an object that represents an SUT configuration.
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8 #ifndef _SDL_visualtest_sut_configparser_h
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9 #define _SDL_visualtest_sut_configparser_h
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10 
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12 #define MAX_SUTOPTION_NAME_LEN 100
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13 
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14 #define MAX_SUTOPTION_CATEGORY_LEN 40
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15 
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16 #define MAX_SUTOPTION_ENUMVAL_LEN 40
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17 
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18 #define MAX_SUTOPTION_LINE_LENGTH 256
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20 /* Set up for C function definitions, even when using C++ */
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21 #ifdef __cplusplus
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22 extern "C" {
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23 #endif
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24 
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28 typedef enum {
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29  SDL_SUT_OPTIONTYPE_STRING = 0,
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67  } data;
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98 /* Ends C function definitions when using C++ */
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99 #ifdef __cplusplus
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100 }
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101 #endif
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103 #endif /* _SDL_visualtest_sut_configparser_h */
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-Data Structures

union  SDLVisualTest_SUTOptionValue
 
struct  SDLVisualTest_Variation
 
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-Macros

#define SDL_SUT_INTEGER_OPTION_TEST_STEPS   3
 
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typedef enum
-SDLVisualTest_VariatorType 
SDLVisualTest_VariatorType
 
typedef union
-SDLVisualTest_SUTOptionValue 
SDLVisualTest_SUTOptionValue
 
typedef struct
-SDLVisualTest_Variation 
SDLVisualTest_Variation
 
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-Enumerations

enum  SDLVisualTest_VariatorType { SDL_VARIATOR_NONE = 0, -SDL_VARIATOR_EXHAUSTIVE, -SDL_VARIATOR_RANDOM - }
 
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-Functions

int SDLVisualTest_NextValue (SDLVisualTest_SUTOptionValue *var, SDLVisualTest_SUTOption *opt)
 
int SDLVisualTest_MakeStrFromVariation (SDLVisualTest_Variation *variation, SDLVisualTest_SUTConfig *config, char *buffer, int size)
 
int SDLVisualTest_InitVariation (SDLVisualTest_Variation *variation, SDLVisualTest_SUTConfig *config)
 
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Header for common functionality used by variators.

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#define SDL_SUT_INTEGER_OPTION_TEST_STEPS   3
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The number of variations one integer option would generate

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One possible value for a command line option to the SUT.

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int SDLVisualTest_InitVariation (SDLVisualTest_Variationvariation,
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Initializes the variation using the following rules:

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int SDLVisualTest_MakeStrFromVariation (SDLVisualTest_Variationvariation,
SDLVisualTest_SUTConfigconfig,
char * buffer,
int size 
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Converts a variation object into a string of command line arguments.

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- - - - - -
variationVariation object to be converted.
configConfig object for the SUT.
bufferPointer to the buffer the arguments string will be copied into.
sizeSize of the buffer.
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int SDLVisualTest_NextValue (SDLVisualTest_SUTOptionValuevar,
SDLVisualTest_SUTOptionopt 
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"Increments" the value of the option by one and returns the carry. We wrap around to the initial value on overflow which makes the carry one. For example: "incrementing" an SDL_FALSE option makes it SDL_TRUE with no carry, and "incrementing" an SDL_TRUE option makes it SDL_FALSE with carry one. For integers, a random value in the valid range for the option is used.

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varValue of the option
optObject with metadata about the option
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1 if there is a carry for enum and bool type options, 0 otherwise. 1 is always returned for integer and string type options. -1 is returned on error.
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8 #include <SDL_types.h>
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10 
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11 #ifndef _SDL_visualtest_variator_common_h
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12 #define _SDL_visualtest_variator_common_h
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13 
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15 #define SDL_SUT_INTEGER_OPTION_TEST_STEPS 3
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19 extern "C" {
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20 #endif
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21 
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24 {
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120 #endif /* _SDL_visualtest_variator_common_h */
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struct  SDLVisualTest_Variator
 
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typedef struct
-SDLVisualTest_Variator 
SDLVisualTest_Variator
 
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int SDLVisualTest_InitVariator (SDLVisualTest_Variator *variator, SDLVisualTest_SUTConfig *config, SDLVisualTest_VariatorType type, Uint64 seed)
 
char * SDLVisualTest_GetNextVariation (SDLVisualTest_Variator *variator)
 
void SDLVisualTest_FreeVariator (SDLVisualTest_Variator *variator)
 
-

Detailed Description

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Header for all the variators that vary input parameters to a SUT application.

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Typedef Documentation

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Struct that acts like a wrapper around the different types of variators available.

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Frees any resources associated with the variator.

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Initializes the variator object pointed to by variator of type type with information from the config object pointed to by config.

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1 on success, 0 on failure
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11 #ifndef _SDL_visualtest_variators_h
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12 #define _SDL_visualtest_variators_h
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13 
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14 /* Set up for C function definitions, even when using C++ */
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15 #ifdef __cplusplus
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16 extern "C" {
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59 /* Ends C function definitions when using C++ */
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60 #ifdef __cplusplus
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64 #endif /* _SDL_visualtest_variators_h */
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int SDLVisualTest_EnqueueAction (SDLVisualTest_ActionQueue *queue, SDLVisualTest_Action action)
 
int SDLVisualTest_DequeueAction (SDLVisualTest_ActionQueue *queue)
 
void SDLVisualTest_InitActionQueue (SDLVisualTest_ActionQueue *queue)
 
SDLVisualTest_ActionSDLVisualTest_GetQueueFront (SDLVisualTest_ActionQueue *queue)
 
int SDLVisualTest_IsActionQueueEmpty (SDLVisualTest_ActionQueue *queue)
 
void SDLVisualTest_EmptyActionQueue (SDLVisualTest_ActionQueue *queue)
 
int SDLVisualTest_InsertIntoActionQueue (SDLVisualTest_ActionQueue *queue, SDLVisualTest_Action action)
 
int SDLVisualTest_ParseActionConfig (char *file, SDLVisualTest_ActionQueue *queue)
 
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Source file for the parser for action config files.

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Check if the queue pointed to by queue is empty or not.

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1 /* config.h. Generated from config.h.in by configure. */
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2 /* config.h.in. Generated from configure.in by autoheader. */
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3 
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4 /* Define to the address where bug reports for this package should be sent. */
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5 #define PACKAGE_BUGREPORT "apoorvupreti@gmail.com"
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6 
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7 /* Define to the full name of this package. */
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8 #define PACKAGE_NAME "sdlvisualtest"
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10 /* Define to the full name and version of this package. */
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11 #define PACKAGE_STRING "sdlvisualtest 0.01"
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13 /* Define to the one symbol short name of this package. */
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14 #define PACKAGE_TARNAME "sdlvisualtest"
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16 /* Define to the home page for this package. */
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17 #define PACKAGE_URL ""
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18 
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19 /* Define to the version of this package. */
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20 #define PACKAGE_VERSION "0.01"
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21 
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22 /* Define to empty if `const' does not conform to ANSI C. */
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23 /* #undef const */
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directory  linux
 
directory  windows
 
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file  action_configparser.c
 
file  harness_argparser.c
 
file  mischelper.c
 
file  parsehelper.c
 
file  rwhelper.c
 
file  screenshot.c
 
file  sut_configparser.c
 
file  testharness.c
 
file  variator_common.c
 
file  variator_exhaustive.c
 
file  variator_random.c
 
file  variators.c
 
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file  linux_process.c
 
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file  windows_process.c
 
file  windows_screenshot.c
 
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- margin-right: 15px; -} - -h1.glow, h2.glow, h3.glow, h4.glow, h5.glow, h6.glow { - text-shadow: 0 0 15px cyan; -} - -dt { - font-weight: bold; -} - -div.multicol { - -moz-column-gap: 1em; - -webkit-column-gap: 1em; - -moz-column-count: 3; - -webkit-column-count: 3; -} - -p.startli, p.startdd, p.starttd { - margin-top: 2px; -} - -p.endli { - margin-bottom: 0px; -} - -p.enddd { - margin-bottom: 4px; -} - -p.endtd { - margin-bottom: 2px; -} - -/* @end */ - -caption { - font-weight: bold; -} - -span.legend { - font-size: 70%; - text-align: center; -} - -h3.version { - font-size: 90%; - text-align: center; -} - -div.qindex, div.navtab{ - background-color: #EBEFF6; - border: 1px solid #A3B4D7; - text-align: center; -} - -div.qindex, div.navpath { - width: 100%; - line-height: 140%; -} - -div.navtab { - margin-right: 15px; -} - -/* @group Link Styling */ - -a { - color: #3D578C; - font-weight: normal; - text-decoration: none; -} - -.contents a:visited { - color: #4665A2; -} - -a:hover { - text-decoration: underline; 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/* Opera 7 */ - white-space: pre-wrap; /* CSS3 */ - word-wrap: break-word; /* IE 5.5+ */ - text-indent: -53px; - padding-left: 53px; - padding-bottom: 0px; - margin: 0px; - -webkit-transition-property: background-color, box-shadow; - -webkit-transition-duration: 0.5s; - -moz-transition-property: background-color, box-shadow; - -moz-transition-duration: 0.5s; - -ms-transition-property: background-color, box-shadow; - -ms-transition-duration: 0.5s; - -o-transition-property: background-color, box-shadow; - -o-transition-duration: 0.5s; - transition-property: background-color, box-shadow; - transition-duration: 0.5s; -} - -div.line.glow { - background-color: cyan; - box-shadow: 0 0 10px cyan; -} - - -span.lineno { - padding-right: 4px; - text-align: right; - border-right: 2px solid #0F0; - background-color: #E8E8E8; - white-space: pre; -} -span.lineno a { - background-color: #D8D8D8; -} - -span.lineno a:hover { - background-color: #C8C8C8; -} - -div.ah { - background-color: black; - font-weight: bold; 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- -ms-transition-duration: 0.5s; - -o-transition-property: background-color, box-shadow; - -o-transition-duration: 0.5s; - transition-property: background-color, box-shadow; - transition-duration: 0.5s; -} - -.memberdecls td.glow, .fieldtable tr.glow { - background-color: cyan; - box-shadow: 0 0 15px cyan; -} - -.mdescLeft, .mdescRight, -.memItemLeft, .memItemRight, -.memTemplItemLeft, .memTemplItemRight, .memTemplParams { - background-color: #F9FAFC; - border: none; - margin: 4px; - padding: 1px 0 0 8px; -} - -.mdescLeft, .mdescRight { - padding: 0px 8px 4px 8px; - color: #555; -} - -.memSeparator { - border-bottom: 1px solid #DEE4F0; - line-height: 1px; - margin: 0px; - padding: 0px; -} - -.memItemLeft, .memTemplItemLeft { - white-space: nowrap; -} - -.memItemRight { - width: 100%; -} - -.memTemplParams { - color: #4665A2; - white-space: nowrap; - font-size: 80%; -} - -/* @end */ - -/* @group Member Details */ - -/* Styles for detailed member documentation */ - -.memtemplate { - font-size: 80%; 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- -moz-border-radius-bottomright: 4px; - -moz-box-shadow: rgba(0, 0, 0, 0.15) 5px 5px 5px; - /* webkit specific markup */ - -webkit-border-bottom-left-radius: 4px; - -webkit-border-bottom-right-radius: 4px; - -webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); -} - -dl.reflist dt { - padding: 5px; -} - -dl.reflist dd { - margin: 0px 0px 10px 0px; - padding: 5px; -} - -.paramkey { - text-align: right; -} - -.paramtype { - white-space: nowrap; -} - -.paramname { - color: #602020; - white-space: nowrap; -} -.paramname em { - font-style: normal; -} -.paramname code { - line-height: 14px; -} - -.params, .retval, .exception, .tparams { - margin-left: 0px; - padding-left: 0px; -} - -.params .paramname, .retval .paramname { - font-weight: bold; - vertical-align: top; -} - -.params .paramtype { - font-style: italic; - vertical-align: top; -} - -.params .paramdir { - font-family: "courier new",courier,monospace; - vertical-align: top; -} - -table.mlabels { - border-spacing: 0px; -} - -td.mlabels-left { - width: 100%; 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#include <SDL_test.h>
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#define MAX_CONFIG_LINE_LEN   400
 
#define DEFAULT_SUT_TIMEOUT   (60 * 1000)
 
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int SDLVisualTest_ParseHarnessArgs (char **argv, SDLVisualTest_HarnessState *state)
 
void SDLVisualTest_FreeHarnessState (SDLVisualTest_HarnessState *state)
 
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Detailed Description

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Source file for functions to parse arguments to the test harness.

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Macro Definition Documentation

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Parse command line paramters to the test harness and populate a state object.

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-Introduction

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The goal of this GSoC project is to automate the testing of testsprite2. testsprite2 takes 26 parameters which have thousands of valid combinations and is used to validate SDL's window, mouse and rendering behaviour. By having a test harness that runs testsprite2 with various command line argument strings and validates the output for each run, we can make testing an easier task for maintainers, contributors and testers. The test harness can be used by a continuous integration system (like buildbot or jenkins) to validate SDL after checkins.

-

SDL Homepage: http://libsdl.org/

-

-Building

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-Building on Linux/Cygwin

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./autogen.sh; ./configure; make;

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-Building on Windows

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Use the Visual Studio solution under SDL/VisualC/visualtest.

-

-Documentation

-

Documentation is available via Doxygen. To build the documentation, cd to the SDL/visualtest/docs directory and run doxygen. A good starting point for exploring the documentation is SDL/visualtest/docs/html/index.html

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-Usage

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To see all the options supported by the test harness, just run testharness with no arguments.

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At the moment the following options are supported:

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    -
  • sutapp - Path to the system under test (SUT) application
  • -
  • sutargs - Launch the SUT with the specified arguments string
  • -
  • timeout - The maximum time after which the SUT process will be killed; passed as hh:mm:ss; default 00:01:00
  • -
  • variator - Which variator to use; see Variators
  • -
  • num-variations - The number of variations to run for; taken to be 1 for the random variator and ALL for the exhaustive variator by default
  • -
  • no-launch - Just print the arguments string for each variation without launching the SUT or performing any actions
  • -
  • parameter-config - A config file that describes the command line parameters supported by the SUT; see The SUT Parameters File or the sample *.parameters files for more details
  • -
  • action-config - A config file with a list of actions to be performed while the SUT is running; see The Actions File or the sample *.actions files
  • -
  • output-dir - Path to the directory where screenshots should be saved; is created if it doesn't exist; taken to be "./output" by default
  • -
  • verify-dir - Path to the directory with the verification images; taken to be "./verify" by default
  • -
-

Paths can be relative or absolute.

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Alternatively, the options can be passed as a config file for convenience:

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testharness --config testsprite2_sample.config

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For a sample, take a look at the *.config files in this repository.

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We can also pass a config file and override certain options as necessary: testharness --config testsprite2_sample.config --num-variations 10

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Note: You may find it convenient to copy the SUT executable along with any resources to the test harness directory. Also note that testsprite2 and its resources (icon.bmp) are automatically copied when using the Visual Studio solution.

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-Usage examples:

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Passing a custom arguments string: testharness --sutapp testsprite2 --sutargs "\-\-cyclecolor \-\-blend mod -\-\-iterations 2" --action-config xyz.actions

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Using the random variator: testharness --sutapp testsprite2 --variator random --num-variations 5 --parameter-config xyz.parameters --action-config xyz.actions

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-Config Files

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Config files are an alternate way to pass parameters to the test harness. We describe the paramters in a config file and pass that to the test harness using the --config option. The config file consists of lines of the form "x=y" where x is an option and y is it's value. For boolean options, we simply give the name of the option to indicate that it is to be passed to the testharness.

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The hash '#' character can be used to start a comment from that point to the end of the line.

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-The SUT Parameters File

-

To generate variations we need to describe the parameters the will be passed to the SUT. This description is given in a parameters file. Each line of the parameters file (except the blank lines) represents one command line option with five comma separated fields: name, type, values, required, categories

-
    -
  • name is the name of the option, e.g., --cyclecolor.
  • -
  • type can have one of three values - integer, boolean and enum.
  • -
  • values - for integer options this is the valid range of values the option can take, i.e., [min max]. For enum options this is a list of strings that the option can take, e.g., [val1 val2 val3]. For boolean options this field is ignored.
  • -
  • required - true if the option is required, false otherwise.
  • -
  • categories - a list of categories that the option belongs to. For example, [video mouse audio]
  • -
-

Just like with config files, hash characters can be used to start comments.

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-Additional Notes

-
    -
  • If you want to have an option that always takes a certain value, use an enum with only one value.
  • -
  • Currently there isn't any way to turn an option off, i.e., all options will be included in the command line options string that is generated using the config. If you don't want an option to be passed to the SUT, remove it from the config file or comment it out.
  • -
-

-Variators

-

Variators are the mechanism by which we generate strings of command line arguments to test the SUT with. A variator is quite simply an iterator that iterates through different variations of command line options. There are two variators supported at the moment:

-
    -
  • Exhaustive - Generate all possible combinations of command line arguments that are valid.
  • -
  • Random - Generate a random variation each time the variator is called.
  • -
-

As an example, let's try a simple .parameters file:
- --blend, enum, [add mod], false, []
- --fullscreen, boolean, [], false, []

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The exhaustive variator would generate the following four variations:
- --blend add
- --blend mod
- --blend add --fullscreen
- --blend mod --fullscreen
-

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The random variator would simply generate a random variation like the following:
- --blend mod

-

-The Actions File

-

Once the SUT process has been launched, automated testing happens using a mechanism called actions. A list of actions is read from a file and each action is performed on the SUT process sequentially. Each line in the actions file describes an action. The format for an action is hh:mm:ss ACTION_NAME additional parameters. There are five actions supported at the moment:

-
    -
  • SCREENSHOT - Takes a screenshot of each window owned by the SUT process. The images are saved as [hash]_[i].bmp where [hash] is the 32 character long hexadecimal MD5 hash of the arguments string that was passed to the SUT while launching it and i is the window number. i = 1 is an exceptional case where the _[i] is dropped and the filename is simply [hash].bmp
    - Note: The screenshots are only of the window's client area.
  • -
  • VERIFY - Verifies the screenshots taken by the last SCREENSHOT action by comparing them against a verification image. Each [hash]_i.bmp image output by the SCREENSHOT action is compared against a [hash].bmp image in the verify-dir.
  • -
  • QUIT - Gracefully quits the SUT process. On Windows this means sending a WM_CLOSE message to each window owned by the SUT process. On Linux it means sending a SIGQUIT signal to the SUT process.
  • -
  • KILL - Forcefully kills the SUT process. This is useful when the SUT process doesn't respond to the QUIT action.
  • -
  • LAUNCH [/path/to/executable] [args] - Runs an executable with [args] as the arguments string.
  • -
-

Just like with config files, hash characters can be used to start comments.

-

-Continuous Integration (CI)

-

One of the goals of the project was to create a test harness that integrates with CI systems to provide automated visual and interactive testing to SDL.

-

At the moment the test harness can be run in two modes that are useful for CI:

-
    -
  • Crash testing mode - launch the SUT with every variation and all parameters, report to the CI if there's a crash
  • -
  • Visual testing mode - launch and visually verify the SUT for a smaller subset of the parameters
  • -
-

Look at the launch_harness.sh/launch_harness.cmd for an example scripts that run the test harness for all variations with all parameters and report an error on a crash. The script uses the testsprite2_crashtest config, so remember to copy those files over to the test harness executable directory along with the script.

-

-TODOs

-
    -
  • Allow specifying a clipping box along with the VERIFY action, i.e., hh:mm:ss VERIFY x, y, w, h
  • -
  • Add support for spaces between the equals sign in test harness config files
  • -
  • Implement the SCREENSHOT action on Linux
  • -
  • Add a pairwise variator
  • -
  • Add actions to inject keyboard/mouse events
  • -
  • Add actions to manipulate the SUT window, e.g., minimize, restore, resize
  • -
  • Add support to load and save screenshots as .pngs instead of .bmps
  • -
-

-Known Issues

-
    -
  • The QUIT action does not work on a testsprite2 process with multiple windows. This appears to be an issue with testsprite2.
  • -
  • The SCREENSHOT action doesn't capture the testsprite2 window correctly if the –fullscreen option is supplied. It works with –fullscreen-desktop, however.
  • -
-

-More Information

-

Author Contact Info:
- Apoorv Upreti <apoor.nosp@m.vupr.nosp@m.eti@g.nosp@m.mail.nosp@m..com>

-

Other useful links:

- -
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SDL Visual Test -
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linux_process.c File Reference
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#include <SDL.h>
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-#include <sys/wait.h>
-#include <unistd.h>
-#include <errno.h>
-#include "SDL_visualtest_process.h"
-#include "SDL_visualtest_harness_argparser.h"
-#include "SDL_visualtest_parsehelper.h"
-

Detailed Description

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Source file for the process API on linux.

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- - - - diff --git a/libs/SDL2/visualtest/docs/html/mischelper_8c.html b/libs/SDL2/visualtest/docs/html/mischelper_8c.html deleted file mode 100644 index 18fbc3fc..00000000 --- a/libs/SDL2/visualtest/docs/html/mischelper_8c.html +++ /dev/null @@ -1,138 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/src/mischelper.c File Reference - - - - - - - - - -
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mischelper.c File Reference
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#include <SDL_test.h>
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void SDLVisualTest_HashString (char *str, char hash[33])
 
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Header with miscellaneous helper functions.

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Source file with miscellaneous helper functions.

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Function Documentation

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void SDLVisualTest_HashString (char * str,
char hash[33] 
)
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Stores a 32 digit hexadecimal string representing the MD5 hash of the string str in hash.

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SDL Visual Test -
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parsehelper.c File Reference
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#include <SDL_test.h>
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char ** SDLVisualTest_Tokenize (char *str, int max_token_len)
 
char ** SDLVisualTest_ParseArgsToArgv (char *args)
 
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Detailed Description

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Source file with some helper functions for parsing strings.

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Function Documentation

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char** SDLVisualTest_ParseArgsToArgv (char * args)
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Takes an string of command line arguments and breaks them up into an array based on whitespace.

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argsThe string of arguments.
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NULL on failure, an array of strings on success. The last element of the array is NULL. The first element of the array is NULL and should be set to the path of the executable by the caller.
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char** SDLVisualTest_Tokenize (char * str,
int max_token_len 
)
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Takes a string and breaks it into tokens by splitting on whitespace.

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Parameters
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strThe string to be split.
max_token_lenLength of each element in the array to be returned.
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NULL on failure; an array of strings with the tokens on success. The last element of the array is NULL.
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- - - - diff --git a/libs/SDL2/visualtest/docs/html/rwhelper_8c.html b/libs/SDL2/visualtest/docs/html/rwhelper_8c.html deleted file mode 100644 index 417d79e9..00000000 --- a/libs/SDL2/visualtest/docs/html/rwhelper_8c.html +++ /dev/null @@ -1,244 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/src/rwhelper.c File Reference - - - - - - - - - -
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SDL Visual Test -
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rwhelper.c File Reference
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#include <SDL_test.h>
-#include "SDL_visualtest_sut_configparser.h"
-#include "SDL_visualtest_rwhelper.h"
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void SDLVisualTest_RWHelperResetBuffer (SDLVisualTest_RWHelperBuffer *buffer)
 
char SDLVisualTest_RWHelperReadChar (SDL_RWops *rw, SDLVisualTest_RWHelperBuffer *buffer)
 
char * SDLVisualTest_RWHelperReadLine (SDL_RWops *rw, char *str, int size, SDLVisualTest_RWHelperBuffer *buffer, char comment_char)
 
int SDLVisualTest_RWHelperCountNonEmptyLines (SDL_RWops *rw, SDLVisualTest_RWHelperBuffer *buffer, char comment_char)
 
-

Detailed Description

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Header file with some helper functions for working with SDL_RWops.

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Source file with some helper functions for working with SDL_RWops.

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Function Documentation

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int SDLVisualTest_RWHelperCountNonEmptyLines (SDL_RWops * rw,
SDLVisualTest_RWHelperBufferbuffer,
char comment_char 
)
-
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Counts the number of lines that are not all whitespace and comments using the SDL_RWops object pointed to by rw. comment_char indicates the character used for comments. Uses the buffer pointed to by buffer to read data in blocks.

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Number of lines on success, -1 on failure.
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char SDLVisualTest_RWHelperReadChar (SDL_RWops * rw,
SDLVisualTest_RWHelperBufferbuffer 
)
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Reads a single character using the SDL_RWops object pointed to by rw. This function reads data in blocks and stores them in the buffer pointed to by buffer, so other SDL_RWops functions should not be used in conjunction with this function.

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The character that was read.
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char* SDLVisualTest_RWHelperReadLine (SDL_RWops * rw,
char * str,
int size,
SDLVisualTest_RWHelperBufferbuffer,
char comment_char 
)
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-

Reads characters using the SDL_RWops object pointed to by rw into the character array pointed to by str (of size size) until either the array is full or a new line is encountered. If comment_char is encountered, all characters from that position till the end of the line are ignored. The new line is not included as part of the buffer. Lines with only whitespace and comments are ignored. This function reads data in blocks and stores them in the buffer pointed to by buffer, so other SDL_RWops functions should not be used in conjunction with this function.

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pointer to the string on success, NULL on failure or EOF.
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void SDLVisualTest_RWHelperResetBuffer (SDLVisualTest_RWHelperBufferbuffer)
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Resets the buffer pointed to by buffer used by some of the helper functions. This function should be called when you're using one of the helper functions with a new SDL_RWops object.

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- - - - diff --git a/libs/SDL2/visualtest/docs/html/screenshot_8c.html b/libs/SDL2/visualtest/docs/html/screenshot_8c.html deleted file mode 100644 index 2ff80294..00000000 --- a/libs/SDL2/visualtest/docs/html/screenshot_8c.html +++ /dev/null @@ -1,145 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/src/screenshot.c File Reference - - - - - - - - - -
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SDL Visual Test -
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screenshot.c File Reference
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#include "SDL_visualtest_mischelper.h"
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int SDLVisualTest_VerifyScreenshots (char *args, char *test_dir, char *verify_dir)
 
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Source file for the screenshot API.

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Function Documentation

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int SDLVisualTest_VerifyScreenshots (char * args,
char * test_dir,
char * verify_dir 
)
-
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Compare a screenshot taken previously with SUT arguments args that is located in test_dir with a verification image that is located in verify_dir.

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Returns
-1 on failure, 0 if the images were not equal, 1 if the images are equal and 2 if the verification image is not present.
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#include <SDL_visualtest_process.h>

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int exit_success
 
int exit_status
 
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This structure stores the exit status (value returned by main()) and whether the process exited sucessfully or not.

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int exit_status
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The exit status of the process. 8-bit value.

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Zero if the process exited successfully

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#include <SDL_visualtest_process.h>

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Struct to store a platform specific handle to a process.

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SDLVisualTest_ActionType type
 
int time
 
union {
   struct {
      char *   path
 
      char *   args
 
   }   process
 
extra
 
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Struct that defines an action that will be performed on the SUT process at a specific time.

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Any additional information needed to perform the action.

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The path and arguments to the process to be launched

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The time, in milliseconds from the launch of the SUT, when the action will be performed

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The type of action to be performed

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#include <SDL_visualtest_action_configparser.h>

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SDLVisualTest_Action action
 
struct SDLVisualTest_ActionNodenext
 
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Struct for a node in the action queue.

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The action in this node

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Pointer to the next element in the queue

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SDLVisualTest_ActionNodefront
 
SDLVisualTest_ActionNoderear
 
int size
 
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Queue structure for actions loaded from the actions config file.

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Pointer to the front of the queue

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Pointer to the rear of the queue

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Number of nodes in the queue

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SDLVisualTest_ExhaustiveVariator Struct Reference
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#include <SDL_visualtest_exhaustive_variator.h>

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SDLVisualTest_Variation variation
 
SDLVisualTest_SUTConfig config
 
char buffer [MAX_SUT_ARGS_LEN]
 
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Struct for the variator that exhaustively iterates through all variations of command line arguments to the SUT.

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Buffer to store the arguments string built from the variation

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Configuration object for the SUT that the variator is running for.

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SDLVisualTest_Variation variation
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The current variation.

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#include <SDL_visualtest_harness_argparser.h>

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char sutapp [MAX_PATH_LEN]
 
char sutargs [MAX_SUT_ARGS_LEN]
 
int timeout
 
SDLVisualTest_SUTConfig sut_config
 
SDLVisualTest_VariatorType variator_type
 
int num_variations
 
SDL_bool no_launch
 
SDLVisualTest_ActionQueue action_queue
 
char output_dir [MAX_PATH_LEN]
 
char verify_dir [MAX_PATH_LEN]
 
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Stores the state of the test harness.

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A queue with actions to be performed while the SUT is running

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If true, the test harness will just print the different variations without launching the SUT for each one

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The number of variations to generate

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Output directory to save the screenshots

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Configuration object for the SUT

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Path to the System Under Test (SUT) executable

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Command line arguments to be passed to the SUT

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Time in milliseconds after which to kill the SUT

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What type of variator to use to generate argument strings

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Path to directory with the verification images

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#include <SDL_visualtest_rwhelper.h>

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char buffer [RWOPS_BUFFER_LEN]
 
int buffer_pos
 
int buffer_width
 
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Struct that is used as a buffer by the RW helper functions. Should be initialized by calling SDLVisualTest_RWHelperResetBuffer() before being used.

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Character buffer that data is read into

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buffer[buffer_pos] is the next character to be read from the buffer

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Number of character read into the buffer

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#include <SDL_visualtest_random_variator.h>

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SDLVisualTest_Variation variation
 
SDLVisualTest_SUTConfig config
 
char buffer [MAX_SUT_ARGS_LEN]
 
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Struct for the variator that randomly generates variations of command line arguments to the SUT.

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Buffer to store the arguments string built from the variation

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Configuration object for the SUT that the variator is running for.

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The current variation.

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SDLVisualTest_SUTOptionoptions
 
int num_options
 
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Struct to hold all the options to an SUT application.

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Number of options in options

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Pointer to an array of options

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int min
 
int max
 
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Represents the range of values an integer option can take.

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int max
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Maximum value of the integer option

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int min
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Minimum value of the integer option

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char name [MAX_SUTOPTION_NAME_LEN]
 
char ** categories
 
SDLVisualTest_SUTOptionType type
 
SDL_bool required
 
union {
   SDLVisualTest_SUTIntRange   range
 
   char **   enum_values
 
data
 
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Struct that defines an option to be passed to the SUT.

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An array of categories that the option belongs to. The last element is NULL.

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extra data that is required for certain types

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The name of the option. This is what you would pass in the command line along with two leading hyphens.

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Whether the option is required or not

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Type of the option - integer, boolean, etc.

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SDLVisualTest_SUTOptionValuevars
 
int num_vars
 
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Represents a valid combination of parameters that can be passed to the SUT. The ordering of the values here is the same as the ordering of the options in the SDLVisualTest_SUTConfig object for this variation.

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Field Documentation

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Number of option values in vars

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Pointer to array of option values

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#include <SDL_visualtest_variators.h>

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SDLVisualTest_VariatorType type
 
union {
   SDLVisualTest_ExhaustiveVariator   exhaustive
 
   SDLVisualTest_RandomVariator   random
 
data
 
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Struct that acts like a wrapper around the different types of variators available.

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Field Documentation

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union object that stores the variator

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Type of the variator

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sut_configparser.c File Reference
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#include <limits.h>
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-#include <SDL_test.h>
-#include <SDL_rwops.h>
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-#include "SDL_visualtest_parsehelper.h"
-#include "SDL_visualtest_rwhelper.h"
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-Functions

int SDLVisualTest_ParseSUTConfig (char *file, SDLVisualTest_SUTConfig *config)
 
void SDLVisualTest_FreeSUTConfig (SDLVisualTest_SUTConfig *config)
 
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Source file for the parser for SUT config files.

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Function Documentation

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Free any resources associated with the config object pointed to by config.

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SDLVisualTest_SUTConfigconfig 
)
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Parses a configuration file that describes the command line options an SUT application will take and populates a SUT config object. All lines in the config file must be smaller than

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filePath to the configuration file.
configPointer to an object that represents an SUT configuration.
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zero on failure, non-zero on success
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testharness.c File Reference
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#include <stdlib.h>
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-#include "SDL_visualtest_harness_argparser.h"
-#include "SDL_visualtest_process.h"
-#include "SDL_visualtest_variators.h"
-#include "SDL_visualtest_screenshot.h"
-#include "SDL_visualtest_mischelper.h"
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-Macros

#define ACTION_TIMER_EVENT   0
 
#define KILL_TIMER_EVENT   1
 
#define ACTION_LOOP_FPS   10
 
#define TEST_PASSED   1
 
#define TEST_FAILED   0
 
#define TEST_ERROR   -1
 
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int main (int argc, char *argv[])
 
-

Detailed Description

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Source file for the test harness.

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Macro Definition Documentation

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FPS value used for delays in the action loop

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Code for the user event triggered when a new action is to be executed

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Code for the user event triggered when the maximum timeout is reached

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Value returned by RunSUTAndTest() on a fatal error

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Value returned by RunSUTAndTest() when the test has failed

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Value returned by RunSUTAndTest() when the test has passed

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Function Documentation

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int main (int argc,
char * argv[] 
)
-
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Entry point for testharness

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#include <SDL_visualtest_variator_common.h>

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-Data Fields

SDL_bool bool_value
 
struct {
   int   value
 
   SDL_bool   on
 
integer
 
struct {
   int   index
 
   SDL_bool   on
 
enumerated
 
struct {
   char *   value
 
   SDL_bool   on
 
string
 
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Detailed Description

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One possible value for a command line option to the SUT.

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Field Documentation

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SDL_bool bool_value
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Value if the option is of type boolean

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struct { ... } enumerated
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Index of the string in the enum_values field of the corresponding SDLVisualTest_SUTOption object. If on is true the option will passed to the SUT, otherwise it will be ignored.

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struct { ... } integer
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Value if the option is of type integer. If on is true then the option will be passed to the SUT, otherwise it will be ignored.

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struct { ... } string
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Value if the option is of type string. If on is true the option will be passed to the SUT, otherwise it will be ignored.

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variator_common.c File Reference
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-Functions

int SDLVisualTest_NextValue (SDLVisualTest_SUTOptionValue *var, SDLVisualTest_SUTOption *opt)
 
int SDLVisualTest_MakeStrFromVariation (SDLVisualTest_Variation *variation, SDLVisualTest_SUTConfig *config, char *buffer, int size)
 
int SDLVisualTest_InitVariation (SDLVisualTest_Variation *variation, SDLVisualTest_SUTConfig *config)
 
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Source file for some common functionality used by variators.

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Function Documentation

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int SDLVisualTest_InitVariation (SDLVisualTest_Variationvariation,
SDLVisualTest_SUTConfigconfig 
)
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Initializes the variation using the following rules:

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int SDLVisualTest_MakeStrFromVariation (SDLVisualTest_Variationvariation,
SDLVisualTest_SUTConfigconfig,
char * buffer,
int size 
)
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Converts a variation object into a string of command line arguments.

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Parameters
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variationVariation object to be converted.
configConfig object for the SUT.
bufferPointer to the buffer the arguments string will be copied into.
sizeSize of the buffer.
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1 on success, 0 on failure
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int SDLVisualTest_NextValue (SDLVisualTest_SUTOptionValuevar,
SDLVisualTest_SUTOptionopt 
)
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"Increments" the value of the option by one and returns the carry. We wrap around to the initial value on overflow which makes the carry one. For example: "incrementing" an SDL_FALSE option makes it SDL_TRUE with no carry, and "incrementing" an SDL_TRUE option makes it SDL_FALSE with carry one. For integers, a random value in the valid range for the option is used.

-
Parameters
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varValue of the option
optObject with metadata about the option
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1 if there is a carry for enum and bool type options, 0 otherwise. 1 is always returned for integer and string type options. -1 is returned on error.
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variator_exhaustive.c File Reference
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int SDLVisualTest_InitExhaustiveVariator (SDLVisualTest_ExhaustiveVariator *variator, SDLVisualTest_SUTConfig *config)
 
char * SDLVisualTest_GetNextExhaustiveVariation (SDLVisualTest_ExhaustiveVariator *variator)
 
void SDLVisualTest_FreeExhaustiveVariator (SDLVisualTest_ExhaustiveVariator *variator)
 
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Detailed Description

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Source file for the variator that tests the SUT with all the different variations of input parameters that are valid.

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Function Documentation

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Frees any resources associated with the variator.

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char* SDLVisualTest_GetNextExhaustiveVariation (SDLVisualTest_ExhaustiveVariatorvariator)
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Gets the arguments string for the next variation using the variator and updates the variator's current variation object to the next variation.

-
Returns
The arguments string representing the next variation on success, and NULL on failure or if we have iterated through all possible variations. In the latter case subsequent calls will start the variations again from the very beginning. The pointer returned should not be freed.
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int SDLVisualTest_InitExhaustiveVariator (SDLVisualTest_ExhaustiveVariatorvariator,
SDLVisualTest_SUTConfigconfig 
)
-
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Initializes the variator.

-
Returns
1 on success, 0 on failure
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- - - - diff --git a/libs/SDL2/visualtest/docs/html/variator__random_8c.html b/libs/SDL2/visualtest/docs/html/variator__random_8c.html deleted file mode 100644 index b9d776ff..00000000 --- a/libs/SDL2/visualtest/docs/html/variator__random_8c.html +++ /dev/null @@ -1,185 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/src/variator_random.c File Reference - - - - - - - - - -
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variator_random.c File Reference
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int SDLVisualTest_InitRandomVariator (SDLVisualTest_RandomVariator *variator, SDLVisualTest_SUTConfig *config, Uint64 seed)
 
char * SDLVisualTest_GetNextRandomVariation (SDLVisualTest_RandomVariator *variator)
 
void SDLVisualTest_FreeRandomVariator (SDLVisualTest_RandomVariator *variator)
 
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Source file for the variator that tests the SUT with random variations to the input parameters.

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Function Documentation

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Frees any resources associated with the variator.

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char* SDLVisualTest_GetNextRandomVariation (SDLVisualTest_RandomVariatorvariator)
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Generates a new random variation.

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The arguments string representing the random variation on success, and NULL on failure. The pointer returned should not be freed.
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int SDLVisualTest_InitRandomVariator (SDLVisualTest_RandomVariatorvariator,
SDLVisualTest_SUTConfigconfig,
Uint64 seed 
)
-
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Initializes the variator.

-
Returns
1 on success, 0 on failure
- -
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-Functions

int SDLVisualTest_InitVariator (SDLVisualTest_Variator *variator, SDLVisualTest_SUTConfig *config, SDLVisualTest_VariatorType type, Uint64 seed)
 
char * SDLVisualTest_GetNextVariation (SDLVisualTest_Variator *variator)
 
void SDLVisualTest_FreeVariator (SDLVisualTest_Variator *variator)
 
-

Detailed Description

-

Source file for the operations that act on variators.

-

Function Documentation

- -
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void SDLVisualTest_FreeVariator (SDLVisualTest_Variatorvariator)
-
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Frees any resources associated with the variator.

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char* SDLVisualTest_GetNextVariation (SDLVisualTest_Variatorvariator)
-
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Gets the next variation using the variator.

-
Returns
The arguments string representing the variation on success, and NULL on failure. The pointer returned should not be freed.
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int SDLVisualTest_InitVariator (SDLVisualTest_Variatorvariator,
SDLVisualTest_SUTConfigconfig,
SDLVisualTest_VariatorType type,
Uint64 seed 
)
-
-

Initializes the variator object pointed to by variator of type type with information from the config object pointed to by config.

-
Returns
1 on success, 0 on failure
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- - - - diff --git a/libs/SDL2/visualtest/docs/html/windows__process_8c.html b/libs/SDL2/visualtest/docs/html/windows__process_8c.html deleted file mode 100644 index d0cee344..00000000 --- a/libs/SDL2/visualtest/docs/html/windows__process_8c.html +++ /dev/null @@ -1,105 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/src/windows/windows_process.c File Reference - - - - - - - - - -
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windows_process.c File Reference
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#include <SDL.h>
-#include <SDL_test.h>
-#include <string.h>
-#include <stdlib.h>
-#include "SDL_visualtest_process.h"
-

Detailed Description

-

Source file for the process API on windows.

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- - - - diff --git a/libs/SDL2/visualtest/docs/html/windows__screenshot_8c.html b/libs/SDL2/visualtest/docs/html/windows__screenshot_8c.html deleted file mode 100644 index a42ec278..00000000 --- a/libs/SDL2/visualtest/docs/html/windows__screenshot_8c.html +++ /dev/null @@ -1,103 +0,0 @@ - - - - - - -SDL Visual Test: C:/Users/DELL/Work/sdlvisualtest/visualtest/src/windows/windows_screenshot.c File Reference - - - - - - - - - -
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windows_screenshot.c File Reference
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#include "SDL_visualtest_process.h"
-#include <SDL.h>
-#include <SDL_test.h>
-

Detailed Description

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Source file for the screenshot API on windows.

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- - - - diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__action__configparser_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__action__configparser_8h.tex deleted file mode 100644 index ee466d3d..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__action__configparser_8h.tex +++ /dev/null @@ -1,193 +0,0 @@ -\hypertarget{_s_d_l__visualtest__action__configparser_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.h File Reference} -\label{_s_d_l__visualtest__action__configparser_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -} -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} -\item -struct \hyperlink{struct_s_d_l_visual_test___action_node}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} -\item -struct \hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} -\end{DoxyCompactItemize} -\subsection*{Macros} -\begin{DoxyCompactItemize} -\item -\#define \hyperlink{_s_d_l__visualtest__action__configparser_8h_a19244c2e1556665be344807ace1556ed}{M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}~300 -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} \hyperlink{_s_d_l__visualtest__action__configparser_8h_a89974e9149bfca6aabb3ff06cc9671d7}{S\-D\-L\-Visual\-Test\-\_\-\-Action} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___action_node}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} \hyperlink{_s_d_l__visualtest__action__configparser_8h_a065d1acf0f98bde777d10bd8ab24d268}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} \hyperlink{_s_d_l__visualtest__action__configparser_8h_ac9ce1bb69d8774d1818c9f9d0f97c7f1}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} -\end{DoxyCompactItemize} -\subsection*{Enumerations} -\begin{DoxyCompactItemize} -\item -enum \hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type} \{ \\* -\hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6ac5344bca6af9c07c4ee69ee4c2b18df2}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-A\-U\-N\-C\-H} = 0, -\hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6a87880c4f665344d4c3e12f9aa3af7410}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-K\-I\-L\-L}, -\hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6ad3d17a830b7e1e46e37d916130d8802a}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-Q\-U\-I\-T}, -\hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6af9b5d42cb90bf843f298be4593992fdb}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-S\-C\-R\-E\-E\-N\-S\-H\-O\-T}, -\\* -\hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6a0853f8be8363015b822658b9f3b013f4}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-V\-E\-R\-I\-F\-Y} - \} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__action__configparser_8h_a647d1be8f0f27af2fb1e5d4da2100596}{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue, \hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} action) -\item -int \hyperlink{_s_d_l__visualtest__action__configparser_8h_a0e7998533e6e10590612a8d5dee7ec0b}{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -void \hyperlink{_s_d_l__visualtest__action__configparser_8h_ae68c1c80f728e125869882139bec2c9e}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -\hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} $\ast$ \hyperlink{_s_d_l__visualtest__action__configparser_8h_afb508801942e7c74084480bcdb6f8613}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -int \hyperlink{_s_d_l__visualtest__action__configparser_8h_a8484ee36f78952192d4193c85fca2f17}{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -void \hyperlink{_s_d_l__visualtest__action__configparser_8h_a677da0d0e4793df342f91974b4559efa}{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -int \hyperlink{_s_d_l__visualtest__action__configparser_8h_ace5374ef7509e95383929ff185aaf7e6}{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue, \hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} action) -\item -int \hyperlink{_s_d_l__visualtest__action__configparser_8h_a8ef9dce4d464d6994596deeace6ffa2d}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config} (char $\ast$file, \hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header file for the parser for action config files. - -\subsection{Macro Definition Documentation} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a19244c2e1556665be344807ace1556ed}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H@{M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}} -\index{M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H@{M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H~300}}\label{_s_d_l__visualtest__action__configparser_8h_a19244c2e1556665be344807ace1556ed} -The maximum length of one line in the actions file - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a89974e9149bfca6aabb3ff06cc9671d7}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Action}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}}}\label{_s_d_l__visualtest__action__configparser_8h_a89974e9149bfca6aabb3ff06cc9671d7} -Struct that defines an action that will be performed on the S\-U\-T process at a specific time. \hypertarget{_s_d_l__visualtest__action__configparser_8h_a065d1acf0f98bde777d10bd8ab24d268}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}}}\label{_s_d_l__visualtest__action__configparser_8h_a065d1acf0f98bde777d10bd8ab24d268} -Struct for a node in the action queue. \hypertarget{_s_d_l__visualtest__action__configparser_8h_ac9ce1bb69d8774d1818c9f9d0f97c7f1}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}}}\label{_s_d_l__visualtest__action__configparser_8h_ac9ce1bb69d8774d1818c9f9d0f97c7f1} -Queue structure for actions loaded from the actions config file. - -\subsection{Enumeration Type Documentation} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type}]{\setlength{\rightskip}{0pt plus 5cm}enum {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type}}}\label{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6} -Type of the action. \begin{Desc} -\item[Enumerator]\par -\begin{description} -\index{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-A\-U\-N\-C\-H@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-A\-U\-N\-C\-H}!S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}}\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-A\-U\-N\-C\-H@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-A\-U\-N\-C\-H}}\item[{\em -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6ac5344bca6af9c07c4ee69ee4c2b18df2}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-L\-A\-U\-N\-C\-H}\label{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6ac5344bca6af9c07c4ee69ee4c2b18df2} -}]Launch an application with some given arguments \index{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-K\-I\-L\-L@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-K\-I\-L\-L}!S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}}\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-K\-I\-L\-L@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-K\-I\-L\-L}}\item[{\em -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6a87880c4f665344d4c3e12f9aa3af7410}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-K\-I\-L\-L}\label{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6a87880c4f665344d4c3e12f9aa3af7410} -}]Kill the S\-U\-T process \index{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-Q\-U\-I\-T@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-Q\-U\-I\-T}!S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}}\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-Q\-U\-I\-T@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-Q\-U\-I\-T}}\item[{\em -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6ad3d17a830b7e1e46e37d916130d8802a}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-Q\-U\-I\-T}\label{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6ad3d17a830b7e1e46e37d916130d8802a} -}]Quit (Gracefully exit) the S\-U\-T process \index{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-S\-C\-R\-E\-E\-N\-S\-H\-O\-T@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-S\-C\-R\-E\-E\-N\-S\-H\-O\-T}!S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}}\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-S\-C\-R\-E\-E\-N\-S\-H\-O\-T@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-S\-C\-R\-E\-E\-N\-S\-H\-O\-T}}\item[{\em -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6af9b5d42cb90bf843f298be4593992fdb}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-S\-C\-R\-E\-E\-N\-S\-H\-O\-T}\label{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6af9b5d42cb90bf843f298be4593992fdb} -}]Take a screenshot of the S\-U\-T window \index{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-V\-E\-R\-I\-F\-Y@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-V\-E\-R\-I\-F\-Y}!S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}}\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-V\-E\-R\-I\-F\-Y@{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-V\-E\-R\-I\-F\-Y}}\item[{\em -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6a0853f8be8363015b822658b9f3b013f4}{S\-D\-L\-\_\-\-A\-C\-T\-I\-O\-N\-\_\-\-V\-E\-R\-I\-F\-Y}\label{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6a0853f8be8363015b822658b9f3b013f4} -}]Verify a previously taken screenshot \end{description} -\end{Desc} - - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a0e7998533e6e10590612a8d5dee7ec0b}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_a0e7998533e6e10590612a8d5dee7ec0b} -Remove an action from the front of the action queue pointed to by {\ttfamily queue}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a677da0d0e4793df342f91974b4559efa}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_a677da0d0e4793df342f91974b4559efa} -Dequeues all the elements in the queque pointed to by {\ttfamily queue}. \hypertarget{_s_d_l__visualtest__action__configparser_8h_a647d1be8f0f27af2fb1e5d4da2100596}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}}]{action} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_a647d1be8f0f27af2fb1e5d4da2100596} -Add an action pointed to by {\ttfamily action} to the rear of the action queue pointed to by {\ttfamily queue}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_afb508801942e7c74084480bcdb6f8613}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_afb508801942e7c74084480bcdb6f8613} -Get the action at the front of the action queue pointed to by {\ttfamily queue}. The returned action pointer may become invalid after subsequent dequeues. - -\begin{DoxyReturn}{Returns} -pointer to the action on success, N\-U\-L\-L on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_ae68c1c80f728e125869882139bec2c9e}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_ae68c1c80f728e125869882139bec2c9e} -Initialize the action queue pointed to by {\ttfamily queue}. \hypertarget{_s_d_l__visualtest__action__configparser_8h_ace5374ef7509e95383929ff185aaf7e6}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}}]{action} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_ace5374ef7509e95383929ff185aaf7e6} -Inserts an action {\ttfamily action} into the queue pointed to by {\ttfamily queue} such that the times of actions in the queue increase as we move from the front to the rear. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a8484ee36f78952192d4193c85fca2f17}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty@{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty@{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_a8484ee36f78952192d4193c85fca2f17} -Check if the queue pointed to by {\ttfamily queue} is empty or not. - -\begin{DoxyReturn}{Returns} -1 if the queue is empty, 0 otherwise. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__action__configparser_8h_a8ef9dce4d464d6994596deeace6ffa2d}{\index{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config}!SDL_visualtest_action_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{file, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__action__configparser_8h_a8ef9dce4d464d6994596deeace6ffa2d} -Parses an action config file with path {\ttfamily file} and populates an action queue pointed to by {\ttfamily queue} with actions. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__exhaustive__variator_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__exhaustive__variator_8h.tex deleted file mode 100644 index 1d4c619f..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__exhaustive__variator_8h.tex +++ /dev/null @@ -1,69 +0,0 @@ -\hypertarget{_s_d_l__visualtest__exhaustive__variator_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.h File Reference} -\label{_s_d_l__visualtest__exhaustive__variator_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}} -} -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h\char`\"{}}\\* -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} \hyperlink{_s_d_l__visualtest__exhaustive__variator_8h_ab64de6cf7d6a1e6d09d470c020940c25}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__exhaustive__variator_8h_a9e213e530ddf5a18014786d10e9fdaee}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator} (\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$variator, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\item -char $\ast$ \hyperlink{_s_d_l__visualtest__exhaustive__variator_8h_aa9e13a92945ef48308215b3fa068ed29}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation} (\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$variator) -\item -void \hyperlink{_s_d_l__visualtest__exhaustive__variator_8h_a7168b055fb86bbbb700d87ae842f7152}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator} (\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$variator) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header for the exhaustive variator. - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__exhaustive__variator_8h_ab64de6cf7d6a1e6d09d470c020940c25}{\index{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}!SDL_visualtest_exhaustive_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}}}\label{_s_d_l__visualtest__exhaustive__variator_8h_ab64de6cf7d6a1e6d09d470c020940c25} -Struct for the variator that exhaustively iterates through all variations of command line arguments to the S\-U\-T. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__exhaustive__variator_8h_a7168b055fb86bbbb700d87ae842f7152}{\index{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator}!SDL_visualtest_exhaustive_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__exhaustive__variator_8h_a7168b055fb86bbbb700d87ae842f7152} -Frees any resources associated with the variator. \hypertarget{_s_d_l__visualtest__exhaustive__variator_8h_aa9e13a92945ef48308215b3fa068ed29}{\index{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation}!SDL_visualtest_exhaustive_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__exhaustive__variator_8h_aa9e13a92945ef48308215b3fa068ed29} -Gets the arguments string for the next variation using the variator and updates the variator's current variation object to the next variation. - -\begin{DoxyReturn}{Returns} -The arguments string representing the next variation on success, and N\-U\-L\-L on failure or if we have iterated through all possible variations. In the latter case subsequent calls will start the variations again from the very beginning. The pointer returned should not be freed. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__exhaustive__variator_8h_a9e213e530ddf5a18014786d10e9fdaee}{\index{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator}!SDL_visualtest_exhaustive_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$}]{variator, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__exhaustive__variator_8h_a9e213e530ddf5a18014786d10e9fdaee} -Initializes the variator. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__harness__argparser_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__harness__argparser_8h.tex deleted file mode 100644 index f6fea3cc..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__harness__argparser_8h.tex +++ /dev/null @@ -1,80 +0,0 @@ -\hypertarget{_s_d_l__visualtest__harness__argparser_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.h File Reference} -\label{_s_d_l__visualtest__harness__argparser_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}} -} -{\ttfamily \#include $<$S\-D\-L.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h\char`\"{}}\\* -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} -\end{DoxyCompactItemize} -\subsection*{Macros} -\begin{DoxyCompactItemize} -\item -\#define \hyperlink{_s_d_l__visualtest__harness__argparser_8h_abdd33f362ae3bbdacb5de76473aa8a2f}{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}~300 -\item -\#define \hyperlink{_s_d_l__visualtest__harness__argparser_8h_a8485cbda108eca56406d67aaa685fcc5}{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}~600 -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} \hyperlink{_s_d_l__visualtest__harness__argparser_8h_ab89725ad0ec988d4923faa6a85972455}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__harness__argparser_8h_a629609acc04ef21a21fdfbbf6c1589c8}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args} (char $\ast$$\ast$argv, \hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$state) -\item -void \hyperlink{_s_d_l__visualtest__harness__argparser_8h_a833147d8da541982c615645a797627cc}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State} (\hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$state) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Provides functionality to parse command line arguments to the test harness. - -\subsection{Macro Definition Documentation} -\hypertarget{_s_d_l__visualtest__harness__argparser_8h_abdd33f362ae3bbdacb5de76473aa8a2f}{\index{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}!M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}} -\index{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}!SDL_visualtest_harness_argparser.h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N~300}}\label{_s_d_l__visualtest__harness__argparser_8h_abdd33f362ae3bbdacb5de76473aa8a2f} -Maximum length of a path string \hypertarget{_s_d_l__visualtest__harness__argparser_8h_a8485cbda108eca56406d67aaa685fcc5}{\index{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}!M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}} -\index{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}!SDL_visualtest_harness_argparser.h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N~600}}\label{_s_d_l__visualtest__harness__argparser_8h_a8485cbda108eca56406d67aaa685fcc5} -Maximum length of a string of S\-U\-T arguments - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__harness__argparser_8h_ab89725ad0ec988d4923faa6a85972455}{\index{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!SDL_visualtest_harness_argparser.h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}}}\label{_s_d_l__visualtest__harness__argparser_8h_ab89725ad0ec988d4923faa6a85972455} -Stores the state of the test harness. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__harness__argparser_8h_a833147d8da541982c615645a797627cc}{\index{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State}!SDL_visualtest_harness_argparser.h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$}]{state} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__harness__argparser_8h_a833147d8da541982c615645a797627cc} -Frees any resources associated with the state object pointed to by {\ttfamily state}. \hypertarget{_s_d_l__visualtest__harness__argparser_8h_a629609acc04ef21a21fdfbbf6c1589c8}{\index{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args}!SDL_visualtest_harness_argparser.h@{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args ( -\begin{DoxyParamCaption} -\item[{char $\ast$$\ast$}]{argv, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$}]{state} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__harness__argparser_8h_a629609acc04ef21a21fdfbbf6c1589c8} -Parse command line paramters to the test harness and populate a state object. - - -\begin{DoxyParams}{Parameters} -{\em argv} & The array of command line parameters. \\ -\hline -{\em state} & Pointer to the state object to be populated.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -Non-\/zero on success, zero on failure. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__parsehelper_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__parsehelper_8h.tex deleted file mode 100644 index f1773891..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__parsehelper_8h.tex +++ /dev/null @@ -1,53 +0,0 @@ -\hypertarget{_s_d_l__visualtest__parsehelper_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-parsehelper.h File Reference} -\label{_s_d_l__visualtest__parsehelper_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h}} -} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -char $\ast$$\ast$ \hyperlink{_s_d_l__visualtest__parsehelper_8h_a5f168fdd02f9d40ddbad97bd8c0b6361}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv} (char $\ast$args) -\item -char $\ast$$\ast$ \hyperlink{_s_d_l__visualtest__parsehelper_8h_a508e690ed938e09fc3b724d2faf06899}{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize} (char $\ast$str, int max\-\_\-token\-\_\-len) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header with some helper functions for parsing strings. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__parsehelper_8h_a5f168fdd02f9d40ddbad97bd8c0b6361}{\index{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h@{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv}!SDL_visualtest_parsehelper.h@{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{args} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__parsehelper_8h_a5f168fdd02f9d40ddbad97bd8c0b6361} -Takes an string of command line arguments and breaks them up into an array based on whitespace. - - -\begin{DoxyParams}{Parameters} -{\em args} & The string of arguments.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -N\-U\-L\-L on failure, an array of strings on success. The last element of the array is N\-U\-L\-L. The first element of the array is N\-U\-L\-L and should be set to the path of the executable by the caller. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__parsehelper_8h_a508e690ed938e09fc3b724d2faf06899}{\index{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h@{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Tokenize@{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize@{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize}!SDL_visualtest_parsehelper.h@{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Tokenize ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{str, } -\item[{int}]{max\-\_\-token\-\_\-len} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__parsehelper_8h_a508e690ed938e09fc3b724d2faf06899} -Takes a string and breaks it into tokens by splitting on whitespace. - - -\begin{DoxyParams}{Parameters} -{\em str} & The string to be split. \\ -\hline -{\em max\-\_\-token\-\_\-len} & Length of each element in the array to be returned.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -N\-U\-L\-L on failure; an array of strings with the tokens on success. The last element of the array is N\-U\-L\-L. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__process_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__process_8h.tex deleted file mode 100644 index d09cabf3..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__process_8h.tex +++ /dev/null @@ -1,140 +0,0 @@ -\hypertarget{_s_d_l__visualtest__process_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-process.h File Reference} -\label{_s_d_l__visualtest__process_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-platform.\-h$>$}\\* -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} -\item -struct \hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} \hyperlink{_s_d_l__visualtest__process_8h_a94bc9e0b0b563a527ea50ef2eecd5402}{S\-D\-L\-\_\-\-Process\-Info} -\item -typedef struct \\* -\hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} \hyperlink{_s_d_l__visualtest__process_8h_a5b7d5262f85e78bf4d53d88f3c509342}{S\-D\-L\-\_\-\-Process\-Exit\-Status} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__process_8h_a12c16e5b870e2794d6bd5a1a3bb4582f}{S\-D\-L\-\_\-\-Launch\-Process} (char $\ast$file, char $\ast$args, \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} $\ast$pinfo) -\item -int \hyperlink{_s_d_l__visualtest__process_8h_a3a131140a71bf68fa68a900f06872239}{S\-D\-L\-\_\-\-Is\-Process\-Running} (\hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} $\ast$pinfo) -\item -int \hyperlink{_s_d_l__visualtest__process_8h_ae66242e44a004831ab231693fd11c8d0}{S\-D\-L\-\_\-\-Kill\-Process} (\hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} $\ast$pinfo, \hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} $\ast$ps) -\item -int \hyperlink{_s_d_l__visualtest__process_8h_ad8a5b6725ad1f0e1bac623cf4b6fc28d}{S\-D\-L\-\_\-\-Quit\-Process} (\hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} $\ast$pinfo, \hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} $\ast$ps) -\item -int \hyperlink{_s_d_l__visualtest__process_8h_a54545d6b9f737a14030b4ce55ddd4a62}{S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status} (\hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} $\ast$pinfo, \hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} $\ast$ps) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Provides cross-\/platfrom process launching and termination functionality. - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__process_8h_a5b7d5262f85e78bf4d53d88f3c509342}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Process\-Exit\-Status}} -\index{S\-D\-L\-\_\-\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Process\-Exit\-Status}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Process\-Exit\-Status}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-\_\-\-Process\-Exit\-Status} {\bf S\-D\-L\-\_\-\-Process\-Exit\-Status}}}\label{_s_d_l__visualtest__process_8h_a5b7d5262f85e78bf4d53d88f3c509342} -This structure stores the exit status (value returned by \hyperlink{testharness_8c_a0ddf1224851353fc92bfbff6f499fa97}{main()}) and whether the process exited sucessfully or not. \hypertarget{_s_d_l__visualtest__process_8h_a94bc9e0b0b563a527ea50ef2eecd5402}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Process\-Info@{S\-D\-L\-\_\-\-Process\-Info}} -\index{S\-D\-L\-\_\-\-Process\-Info@{S\-D\-L\-\_\-\-Process\-Info}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Process\-Info}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-\_\-\-Process\-Info} {\bf S\-D\-L\-\_\-\-Process\-Info}}}\label{_s_d_l__visualtest__process_8h_a94bc9e0b0b563a527ea50ef2eecd5402} -Struct to store a platform specific handle to a process. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__process_8h_a54545d6b9f737a14030b4ce55ddd4a62}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status}} -\index{S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-\_\-\-Get\-Process\-Exit\-Status ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-\_\-\-Process\-Info} $\ast$}]{pinfo, } -\item[{{\bf S\-D\-L\-\_\-\-Process\-Exit\-Status} $\ast$}]{ps} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__process_8h_a54545d6b9f737a14030b4ce55ddd4a62} -Gets the exit status of a process. If the exit status is -\/1, the process is still running. - - -\begin{DoxyParams}{Parameters} -{\em pinfo} & Pointer to a \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} object of the process to be checked. \\ -\hline -{\em ps} & Pointer to a \hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} object which will be populated with the exit status.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__process_8h_a3a131140a71bf68fa68a900f06872239}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Is\-Process\-Running@{S\-D\-L\-\_\-\-Is\-Process\-Running}} -\index{S\-D\-L\-\_\-\-Is\-Process\-Running@{S\-D\-L\-\_\-\-Is\-Process\-Running}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Is\-Process\-Running}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-\_\-\-Is\-Process\-Running ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-\_\-\-Process\-Info} $\ast$}]{pinfo} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__process_8h_a3a131140a71bf68fa68a900f06872239} -Checks if a process is running or not. - - -\begin{DoxyParams}{Parameters} -{\em pinfo} & Pointer to \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} object of the process that needs to be checked.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 if the process is still running; zero if it is not and -\/1 if the status could not be retrieved. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__process_8h_ae66242e44a004831ab231693fd11c8d0}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Kill\-Process@{S\-D\-L\-\_\-\-Kill\-Process}} -\index{S\-D\-L\-\_\-\-Kill\-Process@{S\-D\-L\-\_\-\-Kill\-Process}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Kill\-Process}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-\_\-\-Kill\-Process ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-\_\-\-Process\-Info} $\ast$}]{pinfo, } -\item[{{\bf S\-D\-L\-\_\-\-Process\-Exit\-Status} $\ast$}]{ps} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__process_8h_ae66242e44a004831ab231693fd11c8d0} -Kills a currently running process. - - -\begin{DoxyParams}{Parameters} -{\em pinfo} & Pointer to a \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} object of the process to be terminated. \\ -\hline -{\em ps} & Pointer to a \hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} object which will be populated with the exit status.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__process_8h_a12c16e5b870e2794d6bd5a1a3bb4582f}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Launch\-Process@{S\-D\-L\-\_\-\-Launch\-Process}} -\index{S\-D\-L\-\_\-\-Launch\-Process@{S\-D\-L\-\_\-\-Launch\-Process}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Launch\-Process}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-\_\-\-Launch\-Process ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{file, } -\item[{char $\ast$}]{args, } -\item[{{\bf S\-D\-L\-\_\-\-Process\-Info} $\ast$}]{pinfo} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__process_8h_a12c16e5b870e2794d6bd5a1a3bb4582f} -Launches a process with the given commandline arguments. - - -\begin{DoxyParams}{Parameters} -{\em file} & The path to the executable to be launched. \\ -\hline -{\em args} & The command line arguments to be passed to the process. \\ -\hline -{\em pinfo} & Pointer to an \hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} object to be populated with platform specific information about the launched process.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -Non-\/zero on success, zero on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__process_8h_ad8a5b6725ad1f0e1bac623cf4b6fc28d}{\index{S\-D\-L\-\_\-visualtest\-\_\-process.\-h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}!S\-D\-L\-\_\-\-Quit\-Process@{S\-D\-L\-\_\-\-Quit\-Process}} -\index{S\-D\-L\-\_\-\-Quit\-Process@{S\-D\-L\-\_\-\-Quit\-Process}!SDL_visualtest_process.h@{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-Quit\-Process}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-\_\-\-Quit\-Process ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-\_\-\-Process\-Info} $\ast$}]{pinfo, } -\item[{{\bf S\-D\-L\-\_\-\-Process\-Exit\-Status} $\ast$}]{ps} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__process_8h_ad8a5b6725ad1f0e1bac623cf4b6fc28d} -Cleanly exits the process represented by {\ttfamily pinfo} and stores the exit status in the exit status object pointed to by {\ttfamily ps}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__random__variator_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__random__variator_8h.tex deleted file mode 100644 index cbd8452a..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__random__variator_8h.tex +++ /dev/null @@ -1,70 +0,0 @@ -\hypertarget{_s_d_l__visualtest__random__variator_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.h File Reference} -\label{_s_d_l__visualtest__random__variator_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}} -} -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h\char`\"{}}\\* -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} \hyperlink{_s_d_l__visualtest__random__variator_8h_ab0df6ee6ec21b5070bfd8e90a7d79974}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__random__variator_8h_a807486069b7180c3b3bf8af4616d055f}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator} (\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$variator, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config, Uint64 seed) -\item -char $\ast$ \hyperlink{_s_d_l__visualtest__random__variator_8h_a479aceb74b5355c1d22856fc7efce890}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation} (\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$variator) -\item -void \hyperlink{_s_d_l__visualtest__random__variator_8h_ac95d9e0716e4c918c6902b10f9591d4b}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator} (\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$variator) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header for the random variator. - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__random__variator_8h_ab0df6ee6ec21b5070bfd8e90a7d79974}{\index{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}!SDL_visualtest_random_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}}}\label{_s_d_l__visualtest__random__variator_8h_ab0df6ee6ec21b5070bfd8e90a7d79974} -Struct for the variator that randomly generates variations of command line arguments to the S\-U\-T. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__random__variator_8h_ac95d9e0716e4c918c6902b10f9591d4b}{\index{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator}!SDL_visualtest_random_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__random__variator_8h_ac95d9e0716e4c918c6902b10f9591d4b} -Frees any resources associated with the variator. \hypertarget{_s_d_l__visualtest__random__variator_8h_a479aceb74b5355c1d22856fc7efce890}{\index{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation}!SDL_visualtest_random_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__random__variator_8h_a479aceb74b5355c1d22856fc7efce890} -Generates a new random variation. - -\begin{DoxyReturn}{Returns} -The arguments string representing the random variation on success, and N\-U\-L\-L on failure. The pointer returned should not be freed. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__random__variator_8h_a807486069b7180c3b3bf8af4616d055f}{\index{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator}!SDL_visualtest_random_variator.h@{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$}]{variator, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config, } -\item[{Uint64}]{seed} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__random__variator_8h_a807486069b7180c3b3bf8af4616d055f} -Initializes the variator. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__screenshot_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__screenshot_8h.tex deleted file mode 100644 index 63706fe2..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__screenshot_8h.tex +++ /dev/null @@ -1,58 +0,0 @@ -\hypertarget{_s_d_l__visualtest__screenshot_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-screenshot.h File Reference} -\label{_s_d_l__visualtest__screenshot_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}} -} -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-process.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__screenshot_8h_aefe6b7dbca1fbfb7aef081545c3ca66d}{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process} (\hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} $\ast$pinfo, char $\ast$prefix) -\item -int \hyperlink{_s_d_l__visualtest__screenshot_8h_a812c545e97db11a756145d43b3a8e5ee}{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop} (char $\ast$filename) -\item -int \hyperlink{_s_d_l__visualtest__screenshot_8h_ac7b5335651144961676abc2116c38299}{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots} (char $\ast$args, char $\ast$test\-\_\-dir, char $\ast$verify\-\_\-dir) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header for the screenshot A\-P\-I. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__screenshot_8h_a812c545e97db11a756145d43b3a8e5ee}{\index{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h@{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop@{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop@{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop}!SDL_visualtest_screenshot.h@{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Desktop ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{filename} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__screenshot_8h_a812c545e97db11a756145d43b3a8e5ee} -Takes a screenshot of the desktop and saves it into the file with path {\ttfamily filename}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__screenshot_8h_aefe6b7dbca1fbfb7aef081545c3ca66d}{\index{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h@{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process@{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process@{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process}!SDL_visualtest_screenshot.h@{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Screenshot\-Process ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-\_\-\-Process\-Info} $\ast$}]{pinfo, } -\item[{char $\ast$}]{prefix} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__screenshot_8h_aefe6b7dbca1fbfb7aef081545c3ca66d} -Takes a screenshot of each window owned by the process {\ttfamily pinfo} and saves it in a file {\ttfamily prefix-\/i.\-png} where {\ttfamily prefix} is the full path to the file along with a prefix given to each screenshot. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__screenshot_8h_ac7b5335651144961676abc2116c38299}{\index{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h@{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots@{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots@{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots}!SDL_visualtest_screenshot.h@{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{args, } -\item[{char $\ast$}]{test\-\_\-dir, } -\item[{char $\ast$}]{verify\-\_\-dir} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__screenshot_8h_ac7b5335651144961676abc2116c38299} -Compare a screenshot taken previously with S\-U\-T arguments {\ttfamily args} that is located in {\ttfamily test\-\_\-dir} with a verification image that is located in {\ttfamily verify\-\_\-dir}. - -\begin{DoxyReturn}{Returns} --\/1 on failure, 0 if the images were not equal, 1 if the images are equal and 2 if the verification image is not present. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__sut__configparser_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__sut__configparser_8h.tex deleted file mode 100644 index 5cff047b..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__sut__configparser_8h.tex +++ /dev/null @@ -1,117 +0,0 @@ -\hypertarget{_s_d_l__visualtest__sut__configparser_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.h File Reference} -\label{_s_d_l__visualtest__sut__configparser_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -} -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l_visual_test___s_u_t_int_range}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range} -\item -struct \hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} -\item -struct \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} -\end{DoxyCompactItemize} -\subsection*{Macros} -\begin{DoxyCompactItemize} -\item -\#define \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a0a8b0c1f8eee787abf09bf3a840eccc7}{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N}~100 -\item -\#define \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a21a678ced8cdf55b4cc70ad398bf33b6}{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N}~40 -\item -\#define \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a6c700fc8ff02cfa0c795b9593f86b9a0}{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N}~40 -\item -\#define \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a8f1a5749af5a592b30a194c72d848f75}{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}~256 -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___s_u_t_int_range}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range} \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a8cbe93330b2ce59cdf6da59e2eca6045}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a9f35b5fe1ce4ba831a9b9e1f2bc8b7f6}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a1b493a40d601932b62ee643390aec169}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} -\end{DoxyCompactItemize} -\subsection*{Enumerations} -\begin{DoxyCompactItemize} -\item -enum \hyperlink{_s_d_l__visualtest__sut__configparser_8h_af9893831d9f79360f57e84a67a90293c}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type} \{ {\bfseries S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-O\-P\-T\-I\-O\-N\-T\-Y\-P\-E\-\_\-\-S\-T\-R\-I\-N\-G} = 0, -{\bfseries S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-O\-P\-T\-I\-O\-N\-T\-Y\-P\-E\-\_\-\-I\-N\-T}, -{\bfseries S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-O\-P\-T\-I\-O\-N\-T\-Y\-P\-E\-\_\-\-E\-N\-U\-M}, -{\bfseries S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-O\-P\-T\-I\-O\-N\-T\-Y\-P\-E\-\_\-\-B\-O\-O\-L} - \} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a8e178cd8a1f279f5d2cf908545e97544}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config} (char $\ast$file, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\item -void \hyperlink{_s_d_l__visualtest__sut__configparser_8h_a1bddf9732c0d3ed1c24455d22193de9a}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config} (\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header for the parser for S\-U\-T config files. - -\subsection{Macro Definition Documentation} -\hypertarget{_s_d_l__visualtest__sut__configparser_8h_a21a678ced8cdf55b4cc70ad398bf33b6}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N}} -\index{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-C\-A\-T\-E\-G\-O\-R\-Y\-\_\-\-L\-E\-N~40}}\label{_s_d_l__visualtest__sut__configparser_8h_a21a678ced8cdf55b4cc70ad398bf33b6} -Maximum length of the name of a category of an S\-U\-T option \hypertarget{_s_d_l__visualtest__sut__configparser_8h_a6c700fc8ff02cfa0c795b9593f86b9a0}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N}} -\index{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-E\-N\-U\-M\-V\-A\-L\-\_\-\-L\-E\-N~40}}\label{_s_d_l__visualtest__sut__configparser_8h_a6c700fc8ff02cfa0c795b9593f86b9a0} -Maximum length of one enum value of an S\-U\-T option \hypertarget{_s_d_l__visualtest__sut__configparser_8h_a8f1a5749af5a592b30a194c72d848f75}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}} -\index{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N\-G\-T\-H~256}}\label{_s_d_l__visualtest__sut__configparser_8h_a8f1a5749af5a592b30a194c72d848f75} -Maximum length of a line in the paramters file \hypertarget{_s_d_l__visualtest__sut__configparser_8h_a0a8b0c1f8eee787abf09bf3a840eccc7}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N}} -\index{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N~100}}\label{_s_d_l__visualtest__sut__configparser_8h_a0a8b0c1f8eee787abf09bf3a840eccc7} -Maximum length of the name of an S\-U\-T option - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__sut__configparser_8h_a1b493a40d601932b62ee643390aec169}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}}}\label{_s_d_l__visualtest__sut__configparser_8h_a1b493a40d601932b62ee643390aec169} -Struct to hold all the options to an S\-U\-T application. \hypertarget{_s_d_l__visualtest__sut__configparser_8h_a8cbe93330b2ce59cdf6da59e2eca6045}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range} {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}}}\label{_s_d_l__visualtest__sut__configparser_8h_a8cbe93330b2ce59cdf6da59e2eca6045} -Represents the range of values an integer option can take. \hypertarget{_s_d_l__visualtest__sut__configparser_8h_a9f35b5fe1ce4ba831a9b9e1f2bc8b7f6}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}}}\label{_s_d_l__visualtest__sut__configparser_8h_a9f35b5fe1ce4ba831a9b9e1f2bc8b7f6} -Struct that defines an option to be passed to the S\-U\-T. - -\subsection{Enumeration Type Documentation} -\hypertarget{_s_d_l__visualtest__sut__configparser_8h_af9893831d9f79360f57e84a67a90293c}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type}]{\setlength{\rightskip}{0pt plus 5cm}enum {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type}}}\label{_s_d_l__visualtest__sut__configparser_8h_af9893831d9f79360f57e84a67a90293c} -Describes the different kinds of options to the S\-U\-T. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__sut__configparser_8h_a1bddf9732c0d3ed1c24455d22193de9a}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__sut__configparser_8h_a1bddf9732c0d3ed1c24455d22193de9a} -Free any resources associated with the config object pointed to by {\ttfamily config}. \hypertarget{_s_d_l__visualtest__sut__configparser_8h_a8e178cd8a1f279f5d2cf908545e97544}{\index{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config}!SDL_visualtest_sut_configparser.h@{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{file, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__sut__configparser_8h_a8e178cd8a1f279f5d2cf908545e97544} -Parses a configuration file that describes the command line options an S\-U\-T application will take and populates a S\-U\-T config object. All lines in the config file must be smaller than - - -\begin{DoxyParams}{Parameters} -{\em file} & Path to the configuration file. \\ -\hline -{\em config} & Pointer to an object that represents an S\-U\-T configuration.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -zero on failure, non-\/zero on success -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__variator__common_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__variator__common_8h.tex deleted file mode 100644 index 85527f74..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__variator__common_8h.tex +++ /dev/null @@ -1,141 +0,0 @@ -\hypertarget{_s_d_l__visualtest__variator__common_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.h File Reference} -\label{_s_d_l__visualtest__variator__common_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-types.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h\char`\"{}}\\* -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -union \hyperlink{union_s_d_l_visual_test___s_u_t_option_value}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} -\item -struct \hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} -\end{DoxyCompactItemize} -\subsection*{Macros} -\begin{DoxyCompactItemize} -\item -\#define \hyperlink{_s_d_l__visualtest__variator__common_8h_afcdce86a10fbcdc9f3e47c47b70e3ea3}{S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S}~3 -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef enum \\* -\hyperlink{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} \hyperlink{_s_d_l__visualtest__variator__common_8h_a4a7752dc89880ce3f62a478b3d0d8d64}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} -\item -typedef union \\* -\hyperlink{union_s_d_l_visual_test___s_u_t_option_value}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} \hyperlink{_s_d_l__visualtest__variator__common_8h_aa4e5fb752f4cd087101ea3e1f6124dfb}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} \hyperlink{_s_d_l__visualtest__variator__common_8h_a6b447c1467862ecd623cc8f37489faeb}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} -\end{DoxyCompactItemize} -\subsection*{Enumerations} -\begin{DoxyCompactItemize} -\item -enum \hyperlink{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} \{ {\bfseries S\-D\-L\-\_\-\-V\-A\-R\-I\-A\-T\-O\-R\-\_\-\-N\-O\-N\-E} = 0, -{\bfseries S\-D\-L\-\_\-\-V\-A\-R\-I\-A\-T\-O\-R\-\_\-\-E\-X\-H\-A\-U\-S\-T\-I\-V\-E}, -{\bfseries S\-D\-L\-\_\-\-V\-A\-R\-I\-A\-T\-O\-R\-\_\-\-R\-A\-N\-D\-O\-M} - \} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__variator__common_8h_aafcecc06c8feb24b6f6a509bfa9db681}{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value} (\hyperlink{union_s_d_l_visual_test___s_u_t_option_value}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} $\ast$var, \hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} $\ast$opt) -\item -int \hyperlink{_s_d_l__visualtest__variator__common_8h_ad981c2efab849e76dc878ef8da9d6017}{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation} (\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$variation, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config, char $\ast$buffer, int size) -\item -int \hyperlink{_s_d_l__visualtest__variator__common_8h_ac87934906c51364778dc910ebca47b6c}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation} (\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$variation, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header for common functionality used by variators. - -\subsection{Macro Definition Documentation} -\hypertarget{_s_d_l__visualtest__variator__common_8h_afcdce86a10fbcdc9f3e47c47b70e3ea3}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S@{S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S}} -\index{S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S@{S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S}]{\setlength{\rightskip}{0pt plus 5cm}\#define S\-D\-L\-\_\-\-S\-U\-T\-\_\-\-I\-N\-T\-E\-G\-E\-R\-\_\-\-O\-P\-T\-I\-O\-N\-\_\-\-T\-E\-S\-T\-\_\-\-S\-T\-E\-P\-S~3}}\label{_s_d_l__visualtest__variator__common_8h_afcdce86a10fbcdc9f3e47c47b70e3ea3} -The number of variations one integer option would generate - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__variator__common_8h_aa4e5fb752f4cd087101ea3e1f6124dfb}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}]{\setlength{\rightskip}{0pt plus 5cm}typedef union {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} {\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}}}\label{_s_d_l__visualtest__variator__common_8h_aa4e5fb752f4cd087101ea3e1f6124dfb} -One possible value for a command line option to the S\-U\-T. \hypertarget{_s_d_l__visualtest__variator__common_8h_a6b447c1467862ecd623cc8f37489faeb}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation}}}\label{_s_d_l__visualtest__variator__common_8h_a6b447c1467862ecd623cc8f37489faeb} -Represents a valid combination of parameters that can be passed to the S\-U\-T. The ordering of the values here is the same as the ordering of the options in the \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} object for this variation. \hypertarget{_s_d_l__visualtest__variator__common_8h_a4a7752dc89880ce3f62a478b3d0d8d64}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}]{\setlength{\rightskip}{0pt plus 5cm}typedef enum {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}}}\label{_s_d_l__visualtest__variator__common_8h_a4a7752dc89880ce3f62a478b3d0d8d64} -enum for indicating the type of variator being used - -\subsection{Enumeration Type Documentation} -\hypertarget{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type@{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}]{\setlength{\rightskip}{0pt plus 5cm}enum {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}}}\label{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd} -enum for indicating the type of variator being used - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__variator__common_8h_ac87934906c51364778dc910ebca47b6c}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$}]{variation, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__variator__common_8h_ac87934906c51364778dc910ebca47b6c} -Initializes the variation using the following rules\-: -\begin{DoxyItemize} -\item Boolean options are initialized to S\-D\-L\-\_\-\-F\-A\-L\-S\-E. -\item Integer options are initialized to the minimum valid value they can hold. -\item Enum options are initialized to the first element in the list of values they can take. -\item String options are initialized to the name of the option. -\end{DoxyItemize} - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__variator__common_8h_ad981c2efab849e76dc878ef8da9d6017}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$}]{variation, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config, } -\item[{char $\ast$}]{buffer, } -\item[{int}]{size} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__variator__common_8h_ad981c2efab849e76dc878ef8da9d6017} -Converts a variation object into a string of command line arguments. - - -\begin{DoxyParams}{Parameters} -{\em variation} & Variation object to be converted. \\ -\hline -{\em config} & Config object for the S\-U\-T. \\ -\hline -{\em buffer} & Pointer to the buffer the arguments string will be copied into. \\ -\hline -{\em size} & Size of the buffer.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__variator__common_8h_aafcecc06c8feb24b6f6a509bfa9db681}{\index{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value}!SDL_visualtest_variator_common.h@{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} $\ast$}]{var, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} $\ast$}]{opt} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__variator__common_8h_aafcecc06c8feb24b6f6a509bfa9db681} -\char`\"{}\-Increments\char`\"{} the value of the option by one and returns the carry. We wrap around to the initial value on overflow which makes the carry one. For example\-: \char`\"{}incrementing\char`\"{} an S\-D\-L\-\_\-\-F\-A\-L\-S\-E option makes it S\-D\-L\-\_\-\-T\-R\-U\-E with no carry, and \char`\"{}incrementing\char`\"{} an S\-D\-L\-\_\-\-T\-R\-U\-E option makes it S\-D\-L\-\_\-\-F\-A\-L\-S\-E with carry one. For integers, a random value in the valid range for the option is used. - - -\begin{DoxyParams}{Parameters} -{\em var} & Value of the option \\ -\hline -{\em opt} & Object with metadata about the option\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 if there is a carry for enum and bool type options, 0 otherwise. 1 is always returned for integer and string type options. -\/1 is returned on error. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__variators_8h.tex b/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__variators_8h.tex deleted file mode 100644 index 1996113b..00000000 --- a/libs/SDL2/visualtest/docs/latex/_s_d_l__visualtest__variators_8h.tex +++ /dev/null @@ -1,71 +0,0 @@ -\hypertarget{_s_d_l__visualtest__variators_8h}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-variators.h File Reference} -\label{_s_d_l__visualtest__variators_8h}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-variators.\-h@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\-S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}} -} -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h\char`\"{}}\\* -\subsection*{Data Structures} -\begin{DoxyCompactItemize} -\item -struct \hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} -\end{DoxyCompactItemize} -\subsection*{Typedefs} -\begin{DoxyCompactItemize} -\item -typedef struct \\* -\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} \hyperlink{_s_d_l__visualtest__variators_8h_a520a2479efbe9c4a9d617735f7314e0a}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{_s_d_l__visualtest__variators_8h_ac1d82ee387a19743e47a82c87d3fb7f4}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator} (\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$variator, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config, \hyperlink{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} type, Uint64 seed) -\item -char $\ast$ \hyperlink{_s_d_l__visualtest__variators_8h_aebdd4c3c545b0063d16929fd56f1a79f}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation} (\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$variator) -\item -void \hyperlink{_s_d_l__visualtest__variators_8h_a98727ef649135c3312056d7603cb70b5}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator} (\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$variator) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header for all the variators that vary input parameters to a S\-U\-T application. - -\subsection{Typedef Documentation} -\hypertarget{_s_d_l__visualtest__variators_8h_a520a2479efbe9c4a9d617735f7314e0a}{\index{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}!SDL_visualtest_variators.h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}typedef struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} {\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator}}}\label{_s_d_l__visualtest__variators_8h_a520a2479efbe9c4a9d617735f7314e0a} -Struct that acts like a wrapper around the different types of variators available. - -\subsection{Function Documentation} -\hypertarget{_s_d_l__visualtest__variators_8h_a98727ef649135c3312056d7603cb70b5}{\index{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator}!SDL_visualtest_variators.h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__variators_8h_a98727ef649135c3312056d7603cb70b5} -Frees any resources associated with the variator. \hypertarget{_s_d_l__visualtest__variators_8h_aebdd4c3c545b0063d16929fd56f1a79f}{\index{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation}!SDL_visualtest_variators.h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__variators_8h_aebdd4c3c545b0063d16929fd56f1a79f} -Gets the next variation using the variator. - -\begin{DoxyReturn}{Returns} -The arguments string representing the variation on success, and N\-U\-L\-L on failure. The pointer returned should not be freed. -\end{DoxyReturn} -\hypertarget{_s_d_l__visualtest__variators_8h_ac1d82ee387a19743e47a82c87d3fb7f4}{\index{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator}!SDL_visualtest_variators.h@{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$}]{variator, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}}]{type, } -\item[{Uint64}]{seed} -\end{DoxyParamCaption} -)}}\label{_s_d_l__visualtest__variators_8h_ac1d82ee387a19743e47a82c87d3fb7f4} -Initializes the variator object pointed to by {\ttfamily variator} of type {\ttfamily type} with information from the config object pointed to by {\ttfamily config}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/action__configparser_8c.tex b/libs/SDL2/visualtest/docs/latex/action__configparser_8c.tex deleted file mode 100644 index a25e86b3..00000000 --- a/libs/SDL2/visualtest/docs/latex/action__configparser_8c.tex +++ /dev/null @@ -1,123 +0,0 @@ -\hypertarget{action__configparser_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/action\-\_\-configparser.c File Reference} -\label{action__configparser_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/action\-\_\-configparser.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/action\-\_\-configparser.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-stdinc.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include $<$string.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{action__configparser_8c_a647d1be8f0f27af2fb1e5d4da2100596}{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue, \hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} action) -\item -int \hyperlink{action__configparser_8c_a0e7998533e6e10590612a8d5dee7ec0b}{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -void \hyperlink{action__configparser_8c_ae68c1c80f728e125869882139bec2c9e}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -\hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} $\ast$ \hyperlink{action__configparser_8c_afb508801942e7c74084480bcdb6f8613}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -int \hyperlink{action__configparser_8c_a8484ee36f78952192d4193c85fca2f17}{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -void \hyperlink{action__configparser_8c_a677da0d0e4793df342f91974b4559efa}{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\item -int \hyperlink{action__configparser_8c_ace5374ef7509e95383929ff185aaf7e6}{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue} (\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue, \hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} action) -\item -int \hyperlink{action__configparser_8c_a8ef9dce4d464d6994596deeace6ffa2d}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config} (char $\ast$file, \hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$queue) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the parser for action config files. - -\subsection{Function Documentation} -\hypertarget{action__configparser_8c_a0e7998533e6e10590612a8d5dee7ec0b}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Dequeue\-Action ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_a0e7998533e6e10590612a8d5dee7ec0b} -Remove an action from the front of the action queue pointed to by {\ttfamily queue}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{action__configparser_8c_a677da0d0e4793df342f91974b4559efa}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Empty\-Action\-Queue ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_a677da0d0e4793df342f91974b4559efa} -Dequeues all the elements in the queque pointed to by {\ttfamily queue}. \hypertarget{action__configparser_8c_a647d1be8f0f27af2fb1e5d4da2100596}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Enqueue\-Action ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}}]{action} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_a647d1be8f0f27af2fb1e5d4da2100596} -Add an action pointed to by {\ttfamily action} to the rear of the action queue pointed to by {\ttfamily queue}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{action__configparser_8c_afb508801942e7c74084480bcdb6f8613}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Queue\-Front ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_afb508801942e7c74084480bcdb6f8613} -Get the action at the front of the action queue pointed to by {\ttfamily queue}. The returned action pointer may become invalid after subsequent dequeues. - -\begin{DoxyReturn}{Returns} -pointer to the action on success, N\-U\-L\-L on failure. -\end{DoxyReturn} -\hypertarget{action__configparser_8c_ae68c1c80f728e125869882139bec2c9e}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Init\-Action\-Queue ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_ae68c1c80f728e125869882139bec2c9e} -Initialize the action queue pointed to by {\ttfamily queue}. \hypertarget{action__configparser_8c_ace5374ef7509e95383929ff185aaf7e6}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Insert\-Into\-Action\-Queue ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action}}]{action} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_ace5374ef7509e95383929ff185aaf7e6} -Inserts an action {\ttfamily action} into the queue pointed to by {\ttfamily queue} such that the times of actions in the queue increase as we move from the front to the rear. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{action__configparser_8c_a8484ee36f78952192d4193c85fca2f17}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty@{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty@{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Is\-Action\-Queue\-Empty ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_a8484ee36f78952192d4193c85fca2f17} -Check if the queue pointed to by {\ttfamily queue} is empty or not. - -\begin{DoxyReturn}{Returns} -1 if the queue is empty, 0 otherwise. -\end{DoxyReturn} -\hypertarget{action__configparser_8c_a8ef9dce4d464d6994596deeace6ffa2d}{\index{action\-\_\-configparser.\-c@{action\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config}!action_configparser.c@{action\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Action\-Config ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{file, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} $\ast$}]{queue} -\end{DoxyParamCaption} -)}}\label{action__configparser_8c_a8ef9dce4d464d6994596deeace6ffa2d} -Parses an action config file with path {\ttfamily file} and populates an action queue pointed to by {\ttfamily queue} with actions. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/annotated.tex b/libs/SDL2/visualtest/docs/latex/annotated.tex deleted file mode 100644 index 9b865bd8..00000000 --- a/libs/SDL2/visualtest/docs/latex/annotated.tex +++ /dev/null @@ -1,18 +0,0 @@ -\section{Data Structures} -Here are the data structures with brief descriptions\-:\begin{DoxyCompactList} -\item\contentsline{section}{\hyperlink{struct_s_d_l___process_exit_status}{S\-D\-L\-\_\-\-Process\-Exit\-Status} }{\pageref{struct_s_d_l___process_exit_status}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l___process_info}{S\-D\-L\-\_\-\-Process\-Info} }{\pageref{struct_s_d_l___process_info}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} }{\pageref{struct_s_d_l_visual_test___action}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___action_node}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} }{\pageref{struct_s_d_l_visual_test___action_node}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} }{\pageref{struct_s_d_l_visual_test___action_queue}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} }{\pageref{struct_s_d_l_visual_test___exhaustive_variator}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} }{\pageref{struct_s_d_l_visual_test___harness_state}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} }{\pageref{struct_s_d_l_visual_test___random_variator}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} }{\pageref{struct_s_d_l_visual_test___r_w_helper_buffer}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} }{\pageref{struct_s_d_l_visual_test___s_u_t_config}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___s_u_t_int_range}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range} }{\pageref{struct_s_d_l_visual_test___s_u_t_int_range}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} }{\pageref{struct_s_d_l_visual_test___s_u_t_option}}{} -\item\contentsline{section}{\hyperlink{union_s_d_l_visual_test___s_u_t_option_value}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} }{\pageref{union_s_d_l_visual_test___s_u_t_option_value}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} }{\pageref{struct_s_d_l_visual_test___variation}}{} -\item\contentsline{section}{\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} }{\pageref{struct_s_d_l_visual_test___variator}}{} -\end{DoxyCompactList} diff --git a/libs/SDL2/visualtest/docs/latex/dir_244674c763b96fdad0a6ffe8d0250e08.tex b/libs/SDL2/visualtest/docs/latex/dir_244674c763b96fdad0a6ffe8d0250e08.tex deleted file mode 100644 index 6ae929c0..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_244674c763b96fdad0a6ffe8d0250e08.tex +++ /dev/null @@ -1,8 +0,0 @@ -\hypertarget{dir_244674c763b96fdad0a6ffe8d0250e08}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/unittest Directory Reference} -\label{dir_244674c763b96fdad0a6ffe8d0250e08}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/unittest Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/unittest Directory Reference}} -} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file {\bfseries testquit.\-c} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/dir_68267d1309a1af8e8297ef4c3efbcdba.tex b/libs/SDL2/visualtest/docs/latex/dir_68267d1309a1af8e8297ef4c3efbcdba.tex deleted file mode 100644 index 63663333..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_68267d1309a1af8e8297ef4c3efbcdba.tex +++ /dev/null @@ -1,37 +0,0 @@ -\hypertarget{dir_68267d1309a1af8e8297ef4c3efbcdba}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src Directory Reference} -\label{dir_68267d1309a1af8e8297ef4c3efbcdba}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src Directory Reference}} -} -\subsection*{Directories} -\begin{DoxyCompactItemize} -\item -directory \hyperlink{dir_a18918b93668b435612395bbc2e8b82b}{linux} -\item -directory \hyperlink{dir_f584182df4c69fab0b14563b4d535158}{windows} -\end{DoxyCompactItemize} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file \hyperlink{action__configparser_8c}{action\-\_\-configparser.\-c} -\item -file \hyperlink{harness__argparser_8c}{harness\-\_\-argparser.\-c} -\item -file \hyperlink{mischelper_8c}{mischelper.\-c} -\item -file \hyperlink{parsehelper_8c}{parsehelper.\-c} -\item -file \hyperlink{rwhelper_8c}{rwhelper.\-c} -\item -file \hyperlink{screenshot_8c}{screenshot.\-c} -\item -file \hyperlink{sut__configparser_8c}{sut\-\_\-configparser.\-c} -\item -file \hyperlink{testharness_8c}{testharness.\-c} -\item -file \hyperlink{variator__common_8c}{variator\-\_\-common.\-c} -\item -file \hyperlink{variator__exhaustive_8c}{variator\-\_\-exhaustive.\-c} -\item -file \hyperlink{variator__random_8c}{variator\-\_\-random.\-c} -\item -file \hyperlink{variators_8c}{variators.\-c} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/dir_88e6415a3128b404f1102a130772bdb6.tex b/libs/SDL2/visualtest/docs/latex/dir_88e6415a3128b404f1102a130772bdb6.tex deleted file mode 100644 index da3c158e..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_88e6415a3128b404f1102a130772bdb6.tex +++ /dev/null @@ -1,8 +0,0 @@ -\hypertarget{dir_88e6415a3128b404f1102a130772bdb6}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/linux Directory Reference} -\label{dir_88e6415a3128b404f1102a130772bdb6}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/linux Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/linux Directory Reference}} -} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file {\bfseries linux\-\_\-process.\-c} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/dir_a18918b93668b435612395bbc2e8b82b.tex b/libs/SDL2/visualtest/docs/latex/dir_a18918b93668b435612395bbc2e8b82b.tex deleted file mode 100644 index 863c6e4f..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_a18918b93668b435612395bbc2e8b82b.tex +++ /dev/null @@ -1,8 +0,0 @@ -\hypertarget{dir_a18918b93668b435612395bbc2e8b82b}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux Directory Reference} -\label{dir_a18918b93668b435612395bbc2e8b82b}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux Directory Reference}} -} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file \hyperlink{linux__process_8c}{linux\-\_\-process.\-c} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/dir_d44c64559bbebec7f509842c48db8b23.tex b/libs/SDL2/visualtest/docs/latex/dir_d44c64559bbebec7f509842c48db8b23.tex deleted file mode 100644 index 07211c07..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_d44c64559bbebec7f509842c48db8b23.tex +++ /dev/null @@ -1,30 +0,0 @@ -\hypertarget{dir_d44c64559bbebec7f509842c48db8b23}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include Directory Reference} -\label{dir_d44c64559bbebec7f509842c48db8b23}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include Directory Reference}} -} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file \hyperlink{_s_d_l__visualtest__action__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h} -\item -file \hyperlink{_s_d_l__visualtest__exhaustive__variator_8h}{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h} -\item -file \hyperlink{_s_d_l__visualtest__harness__argparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h} -\item -file {\bfseries S\-D\-L\-\_\-visualtest\-\_\-mischelper.\-h} -\item -file \hyperlink{_s_d_l__visualtest__parsehelper_8h}{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h} -\item -file \hyperlink{_s_d_l__visualtest__process_8h}{S\-D\-L\-\_\-visualtest\-\_\-process.\-h} -\item -file \hyperlink{_s_d_l__visualtest__random__variator_8h}{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h} -\item -file {\bfseries S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h} -\item -file \hyperlink{_s_d_l__visualtest__screenshot_8h}{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h} -\item -file \hyperlink{_s_d_l__visualtest__sut__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h} -\item -file \hyperlink{_s_d_l__visualtest__variator__common_8h}{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h} -\item -file \hyperlink{_s_d_l__visualtest__variators_8h}{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/dir_f584182df4c69fab0b14563b4d535158.tex b/libs/SDL2/visualtest/docs/latex/dir_f584182df4c69fab0b14563b4d535158.tex deleted file mode 100644 index 390006c7..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_f584182df4c69fab0b14563b4d535158.tex +++ /dev/null @@ -1,10 +0,0 @@ -\hypertarget{dir_f584182df4c69fab0b14563b4d535158}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows Directory Reference} -\label{dir_f584182df4c69fab0b14563b4d535158}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows Directory Reference}} -} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file \hyperlink{windows__process_8c}{windows\-\_\-process.\-c} -\item -file \hyperlink{windows__screenshot_8c}{windows\-\_\-screenshot.\-c} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/dir_fe549de2418b81853b5f194edb4a7f34.tex b/libs/SDL2/visualtest/docs/latex/dir_fe549de2418b81853b5f194edb4a7f34.tex deleted file mode 100644 index 98e2c430..00000000 --- a/libs/SDL2/visualtest/docs/latex/dir_fe549de2418b81853b5f194edb4a7f34.tex +++ /dev/null @@ -1,8 +0,0 @@ -\hypertarget{dir_fe549de2418b81853b5f194edb4a7f34}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/windows Directory Reference} -\label{dir_fe549de2418b81853b5f194edb4a7f34}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/windows Directory Reference@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/windows Directory Reference}} -} -\subsection*{Files} -\begin{DoxyCompactItemize} -\item -file \hyperlink{windows__process_8c}{windows\-\_\-process.\-c} -\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/doxygen.sty b/libs/SDL2/visualtest/docs/latex/doxygen.sty deleted file mode 100644 index 199abf8d..00000000 --- a/libs/SDL2/visualtest/docs/latex/doxygen.sty +++ /dev/null @@ -1,464 +0,0 @@ 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\setlength{\leftmargin}{\labelwidth}% - \addtolength{\leftmargin}{\labelsep}% - \renewcommand{\makelabel}{\xreflabel}% - }% -}{% - \end{list}% -} - -% Used by @bug, @deprecated, @todo, etc. -\newenvironment{DoxyRefDesc}[1]{% - \begin{list}{}{% - \renewcommand\makelabel[1]{\textbf{##1}}% - \settowidth\labelwidth{\makelabel{#1}}% - \setlength\leftmargin{\labelwidth+\labelsep}% - }% -}{% - \end{list}% -} - -% Used by parameter lists and simple sections -\newenvironment{Desc} -{\begin{list}{}{% - \settowidth{\labelwidth}{40pt}% - \setlength{\leftmargin}{\labelwidth}% - \setlength{\parsep}{0pt}% - \setlength{\itemsep}{-4pt}% - \renewcommand{\makelabel}{\entrylabel}% - } -}{% - \end{list}% -} - -% Used by tables -\newcommand{\PBS}[1]{\let\temp=\\#1\let\\=\temp}% -\newlength{\tmplength}% -\newenvironment{TabularC}[1]% -{% -\setlength{\tmplength}% - {\linewidth/(#1)-\tabcolsep*2-\arrayrulewidth*(#1+1)/(#1)}% - \par\begin{xtabular*}{\linewidth}% - {*{#1}{|>{\PBS\raggedright\hspace{0pt}}p{\the\tmplength}}|}% -}% -{\end{xtabular*}\par}% - -% Used for member group headers -\newenvironment{Indent}{% - \begin{list}{}{% - \setlength{\leftmargin}{0.5cm}% - }% - \item[]\ignorespaces% -}{% - \unskip% - \end{list}% -} - -% Used when hyperlinks are turned off -\newcommand{\doxyref}[3]{% - \textbf{#1} (\textnormal{#2}\,\pageref{#3})% -} - -% Used for syntax highlighting -\definecolor{comment}{rgb}{0.5,0.0,0.0} -\definecolor{keyword}{rgb}{0.0,0.5,0.0} -\definecolor{keywordtype}{rgb}{0.38,0.25,0.125} -\definecolor{keywordflow}{rgb}{0.88,0.5,0.0} -\definecolor{preprocessor}{rgb}{0.5,0.38,0.125} -\definecolor{stringliteral}{rgb}{0.0,0.125,0.25} -\definecolor{charliteral}{rgb}{0.0,0.5,0.5} -\definecolor{vhdldigit}{rgb}{1.0,0.0,1.0} -\definecolor{vhdlkeyword}{rgb}{0.43,0.0,0.43} -\definecolor{vhdllogic}{rgb}{1.0,0.0,0.0} -\definecolor{vhdlchar}{rgb}{0.0,0.0,0.0} diff --git a/libs/SDL2/visualtest/docs/latex/files.tex b/libs/SDL2/visualtest/docs/latex/files.tex deleted file mode 100644 index ef70e9b5..00000000 --- a/libs/SDL2/visualtest/docs/latex/files.tex +++ /dev/null @@ -1,31 +0,0 @@ -\section{File List} -Here is a list of all documented files with brief descriptions\-:\begin{DoxyCompactList} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/{\bfseries config.\-h} }{\pageref{config_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__action__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h} }{\pageref{_s_d_l__visualtest__action__configparser_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__exhaustive__variator_8h}{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h} }{\pageref{_s_d_l__visualtest__exhaustive__variator_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__harness__argparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h} }{\pageref{_s_d_l__visualtest__harness__argparser_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/{\bfseries S\-D\-L\-\_\-visualtest\-\_\-mischelper.\-h} }{\pageref{_s_d_l__visualtest__mischelper_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__parsehelper_8h}{S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h} }{\pageref{_s_d_l__visualtest__parsehelper_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__process_8h}{S\-D\-L\-\_\-visualtest\-\_\-process.\-h} }{\pageref{_s_d_l__visualtest__process_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__random__variator_8h}{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h} }{\pageref{_s_d_l__visualtest__random__variator_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/{\bfseries S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h} }{\pageref{_s_d_l__visualtest__rwhelper_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__screenshot_8h}{S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h} }{\pageref{_s_d_l__visualtest__screenshot_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__sut__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h} }{\pageref{_s_d_l__visualtest__sut__configparser_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__variator__common_8h}{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h} }{\pageref{_s_d_l__visualtest__variator__common_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__variators_8h}{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h} }{\pageref{_s_d_l__visualtest__variators_8h}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{action__configparser_8c}{action\-\_\-configparser.\-c} }{\pageref{action__configparser_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{harness__argparser_8c}{harness\-\_\-argparser.\-c} }{\pageref{harness__argparser_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{mischelper_8c}{mischelper.\-c} }{\pageref{mischelper_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{parsehelper_8c}{parsehelper.\-c} }{\pageref{parsehelper_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{rwhelper_8c}{rwhelper.\-c} }{\pageref{rwhelper_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{screenshot_8c}{screenshot.\-c} }{\pageref{screenshot_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{sut__configparser_8c}{sut\-\_\-configparser.\-c} }{\pageref{sut__configparser_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{testharness_8c}{testharness.\-c} }{\pageref{testharness_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{variator__common_8c}{variator\-\_\-common.\-c} }{\pageref{variator__common_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{variator__exhaustive_8c}{variator\-\_\-exhaustive.\-c} }{\pageref{variator__exhaustive_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{variator__random_8c}{variator\-\_\-random.\-c} }{\pageref{variator__random_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/\hyperlink{variators_8c}{variators.\-c} }{\pageref{variators_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux/\hyperlink{linux__process_8c}{linux\-\_\-process.\-c} }{\pageref{linux__process_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/\hyperlink{windows__process_8c}{windows\-\_\-process.\-c} }{\pageref{windows__process_8c}}{} -\item\contentsline{section}{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/\hyperlink{windows__screenshot_8c}{windows\-\_\-screenshot.\-c} }{\pageref{windows__screenshot_8c}}{} -\end{DoxyCompactList} diff --git a/libs/SDL2/visualtest/docs/latex/harness__argparser_8c.tex b/libs/SDL2/visualtest/docs/latex/harness__argparser_8c.tex deleted file mode 100644 index bf025f8f..00000000 --- a/libs/SDL2/visualtest/docs/latex/harness__argparser_8c.tex +++ /dev/null @@ -1,64 +0,0 @@ -\hypertarget{harness__argparser_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/harness\-\_\-argparser.c File Reference} -\label{harness__argparser_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/harness\-\_\-argparser.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/harness\-\_\-argparser.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include $<$stdio.\-h$>$}\\* -{\ttfamily \#include $<$string.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h\char`\"{}}\\* -\subsection*{Macros} -\begin{DoxyCompactItemize} -\item -\#define \hyperlink{harness__argparser_8c_a7186273cd88640b740b6333cd98ae243}{M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N}~400 -\item -\#define \hyperlink{harness__argparser_8c_a6669f8e5a07e7a0e4622dd23362831e7}{D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T}~(60 $\ast$ 1000) -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{harness__argparser_8c_a629609acc04ef21a21fdfbbf6c1589c8}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args} (char $\ast$$\ast$argv, \hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$state) -\item -void \hyperlink{harness__argparser_8c_a833147d8da541982c615645a797627cc}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State} (\hyperlink{struct_s_d_l_visual_test___harness_state}{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$state) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for functions to parse arguments to the test harness. - -\subsection{Macro Definition Documentation} -\hypertarget{harness__argparser_8c_a6669f8e5a07e7a0e4622dd23362831e7}{\index{harness\-\_\-argparser.\-c@{harness\-\_\-argparser.\-c}!D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T@{D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T}} -\index{D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T@{D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T}!harness_argparser.c@{harness\-\_\-argparser.\-c}} -\subsubsection[{D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T}]{\setlength{\rightskip}{0pt plus 5cm}\#define D\-E\-F\-A\-U\-L\-T\-\_\-\-S\-U\-T\-\_\-\-T\-I\-M\-E\-O\-U\-T~(60 $\ast$ 1000)}}\label{harness__argparser_8c_a6669f8e5a07e7a0e4622dd23362831e7} -Default value for the timeout after which the S\-U\-T is forcefully killed \hypertarget{harness__argparser_8c_a7186273cd88640b740b6333cd98ae243}{\index{harness\-\_\-argparser.\-c@{harness\-\_\-argparser.\-c}!M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N}} -\index{M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N@{M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N}!harness_argparser.c@{harness\-\_\-argparser.\-c}} -\subsubsection[{M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N}]{\setlength{\rightskip}{0pt plus 5cm}\#define M\-A\-X\-\_\-\-C\-O\-N\-F\-I\-G\-\_\-\-L\-I\-N\-E\-\_\-\-L\-E\-N~400}}\label{harness__argparser_8c_a7186273cd88640b740b6333cd98ae243} -Maximum length of one line in the config file - -\subsection{Function Documentation} -\hypertarget{harness__argparser_8c_a833147d8da541982c615645a797627cc}{\index{harness\-\_\-argparser.\-c@{harness\-\_\-argparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State}!harness_argparser.c@{harness\-\_\-argparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Harness\-State ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$}]{state} -\end{DoxyParamCaption} -)}}\label{harness__argparser_8c_a833147d8da541982c615645a797627cc} -Frees any resources associated with the state object pointed to by {\ttfamily state}. \hypertarget{harness__argparser_8c_a629609acc04ef21a21fdfbbf6c1589c8}{\index{harness\-\_\-argparser.\-c@{harness\-\_\-argparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args}!harness_argparser.c@{harness\-\_\-argparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Harness\-Args ( -\begin{DoxyParamCaption} -\item[{char $\ast$$\ast$}]{argv, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State} $\ast$}]{state} -\end{DoxyParamCaption} -)}}\label{harness__argparser_8c_a629609acc04ef21a21fdfbbf6c1589c8} -Parse command line paramters to the test harness and populate a state object. - - -\begin{DoxyParams}{Parameters} -{\em argv} & The array of command line parameters. \\ -\hline -{\em state} & Pointer to the state object to be populated.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -Non-\/zero on success, zero on failure. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/index.tex b/libs/SDL2/visualtest/docs/latex/index.tex deleted file mode 100644 index ef8943ca..00000000 --- a/libs/SDL2/visualtest/docs/latex/index.tex +++ /dev/null @@ -1,80 +0,0 @@ -\hypertarget{index_license_sec}{}\section{License}\label{index_license_sec} -Check the file {\ttfamily C\-O\-P\-Y\-I\-N\-G.\-txt} for licensing information.\hypertarget{index_intro_sec}{}\section{Introduction}\label{index_intro_sec} -The goal of this G\-So\-C project is to automate the testing of testsprite2. testsprite2 takes 26 parameters which have thousands of valid combinations and is used to validate S\-D\-L's window, mouse and rendering behaviour. By having a test harness that runs testsprite2 with various command line argument strings and validates the output for each run, we can make testing an easier task for maintainers, contributors and testers. The test harness can be used by a continuous integration system (like buildbot or jenkins) to validate S\-D\-L after checkins. - -S\-D\-L Homepage\-: \href{http://libsdl.org/}{\tt http\-://libsdl.\-org/}\hypertarget{index_build_sec}{}\section{Building}\label{index_build_sec} -\hypertarget{index_build_linux}{}\subsection{Building on Linux/\-Cygwin}\label{index_build_linux} -{\ttfamily ./autogen.sh; ./configure; make;}\hypertarget{index_build_windows}{}\subsection{Building on Windows}\label{index_build_windows} -Use the Visual Studio solution under {\ttfamily S\-D\-L/\-Visual\-C/visualtest}.\hypertarget{index_docs_sec}{}\section{Documentation}\label{index_docs_sec} -Documentation is available via Doxygen. To build the documentation, cd to the S\-D\-L/visualtest/docs directory and run {\ttfamily doxygen}. A good starting point for exploring the documentation is {\ttfamily S\-D\-L/visualtest/docs/html/index.\-html} \hypertarget{index_usage_sec}{}\section{Usage}\label{index_usage_sec} -To see all the options supported by the test harness, just run {\ttfamily testharness} with no arguments. - -At the moment the following options are supported\-: \begin{DoxyItemize} -\item {\ttfamily sutapp} -\/ Path to the system under test (S\-U\-T) application \item {\ttfamily sutargs} -\/ Launch the S\-U\-T with the specified arguments string \item {\ttfamily timeout} -\/ The maximum time after which the S\-U\-T process will be killed; passed as hh\-:mm\-:ss; default 00\-:01\-:00 \item {\ttfamily variator} -\/ Which variator to use; see \hyperlink{index_variators_sec}{Variators} \item {\ttfamily num-\/variations} -\/ The number of variations to run for; taken to be 1 for the random variator and A\-L\-L for the exhaustive variator by default \item {\ttfamily no-\/launch} -\/ Just print the arguments string for each variation without launching the S\-U\-T or performing any actions \item {\ttfamily parameter-\/config} -\/ A config file that describes the command line parameters supported by the S\-U\-T; see \hyperlink{index_paramconfig_sec}{The S\-U\-T Parameters File} or the sample $\ast$.parameters files for more details \item {\ttfamily action-\/config} -\/ A config file with a list of actions to be performed while the S\-U\-T is running; see \hyperlink{index_actionconfig_sec}{The Actions File} or the sample $\ast$.actions files \item {\ttfamily output-\/dir} -\/ Path to the directory where screenshots should be saved; is created if it doesn't exist; taken to be \char`\"{}./output\char`\"{} by default \item {\ttfamily verify-\/dir} -\/ Path to the directory with the verification images; taken to be \char`\"{}./verify\char`\"{} by default\end{DoxyItemize} -Paths can be relative or absolute. - -Alternatively, the options can be passed as a config file for convenience\-: - -{\ttfamily testharness -\/-\/config testsprite2\-\_\-sample.\-config} - -For a sample, take a look at the $\ast$.config files in this repository. - -We can also pass a config file and override certain options as necessary\-: {\ttfamily testharness -\/-\/config testsprite2\-\_\-sample.\-config -\/-\/num-\/variations 10} - -Note\-: You may find it convenient to copy the S\-U\-T executable along with any resources to the test harness directory. Also note that testsprite2 and its resources (icon.\-bmp) are automatically copied when using the Visual Studio solution.\hypertarget{index_usageexamples_subsec}{}\subsection{Usage examples\-:}\label{index_usageexamples_subsec} -Passing a custom arguments string\-: {\ttfamily testharness -\/-\/sutapp testsprite2 -\/-\/sutargs \char`\"{}\textbackslash{}-\/\textbackslash{}-\/cyclecolor \textbackslash{}-\/\textbackslash{}-\/blend mod -\textbackslash{}-\/\textbackslash{}-\/iterations 2\char`\"{} -\/-\/action-\/config xyz.\-actions} - -Using the random variator\-: {\ttfamily testharness -\/-\/sutapp testsprite2 -\/-\/variator random -\/-\/num-\/variations 5 -\/-\/parameter-\/config xyz.\-parameters -\/-\/action-\/config xyz.\-actions}\hypertarget{index_config_subsec}{}\subsection{Config Files}\label{index_config_subsec} -Config files are an alternate way to pass parameters to the test harness. We describe the paramters in a config file and pass that to the test harness using the -\/-\/config option. The config file consists of lines of the form \char`\"{}x=y\char`\"{} where x is an option and y is it's value. For boolean options, we simply give the name of the option to indicate that it is to be passed to the testharness. - -The hash '\#' character can be used to start a comment from that point to the end of the line.\hypertarget{index_paramconfig_sec}{}\section{The S\-U\-T Parameters File}\label{index_paramconfig_sec} -To generate variations we need to describe the parameters the will be passed to the S\-U\-T. This description is given in a parameters file. Each line of the parameters file (except the blank lines) represents one command line option with five comma separated fields\-: {\ttfamily name, type, values, required, categories} - -\begin{DoxyItemize} -\item {\ttfamily name} is the name of the option, e.\-g., {\ttfamily -\/-\/cyclecolor}. \item {\ttfamily type} can have one of three values -\/ integer, boolean and enum. \item {\ttfamily values} -\/ for integer options this is the valid range of values the option can take, i.\-e., \mbox{[}min max\mbox{]}. For enum options this is a list of strings that the option can take, e.\-g., \mbox{[}val1 val2 val3\mbox{]}. For boolean options this field is ignored. \item {\ttfamily required} -\/ true if the option is required, false otherwise. \item {\ttfamily categories} -\/ a list of categories that the option belongs to. For example, \mbox{[}video mouse audio\mbox{]}\end{DoxyItemize} -Just like with config files, hash characters can be used to start comments.\hypertarget{index_additionalnotes_subsec}{}\subsection{Additional Notes}\label{index_additionalnotes_subsec} -\begin{DoxyItemize} -\item If you want to have an option that always takes a certain value, use an enum with only one value. \item Currently there isn't any way to turn an option off, i.\-e., all options will be included in the command line options string that is generated using the config. If you don't want an option to be passed to the S\-U\-T, remove it from the config file or comment it out.\end{DoxyItemize} -\hypertarget{index_variators_sec}{}\section{Variators}\label{index_variators_sec} -Variators are the mechanism by which we generate strings of command line arguments to test the S\-U\-T with. A variator is quite simply an iterator that iterates through different variations of command line options. There are two variators supported at the moment\-: \begin{DoxyItemize} -\item {\bfseries Exhaustive} -\/ Generate all possible combinations of command line arguments that are valid. \item {\bfseries Random} -\/ Generate a random variation each time the variator is called.\end{DoxyItemize} -As an example, let's try a simple .parameters file\-:\par - {\ttfamily -\/-\/blend, enum, \mbox{[}add mod\mbox{]}, false, \mbox{[}\mbox{]} \par - -\/-\/fullscreen, boolean, \mbox{[}\mbox{]}, false, \mbox{[}\mbox{]} } - -The exhaustive variator would generate the following four variations\-:\par - {\ttfamily -\/-\/blend add \par - -\/-\/blend mod \par - -\/-\/blend add -\/-\/fullscreen \par - -\/-\/blend mod -\/-\/fullscreen \par - } - -The random variator would simply generate a random variation like the following\-:\par - {\ttfamily -\/-\/blend mod}\hypertarget{index_actionconfig_sec}{}\section{The Actions File}\label{index_actionconfig_sec} -Once the S\-U\-T process has been launched, automated testing happens using a mechanism called actions. A list of actions is read from a file and each action is performed on the S\-U\-T process sequentially. Each line in the actions file describes an action. The format for an action is {\ttfamily hh\-:mm\-:ss A\-C\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E additional parameters}. There are five actions supported at the moment\-: \begin{DoxyItemize} -\item {\bfseries S\-C\-R\-E\-E\-N\-S\-H\-O\-T} -\/ Takes a screenshot of each window owned by the S\-U\-T process. The images are saved as {\ttfamily }\mbox{[}hash\mbox{]}\-\_\-\mbox{[}i\mbox{]}.bmp where {\ttfamily }\mbox{[}hash\mbox{]} is the 32 character long hexadecimal M\-D5 hash of the arguments string that was passed to the S\-U\-T while launching it and {\ttfamily i} is the window number. i = 1 is an exceptional case where the {\ttfamily \-\_\-}\mbox{[}i\mbox{]} is dropped and the filename is simply {\ttfamily }\mbox{[}hash\mbox{]}.bmp\par - Note\-: The screenshots are only of the window's client area. \item {\bfseries V\-E\-R\-I\-F\-Y} -\/ Verifies the screenshots taken by the last S\-C\-R\-E\-E\-N\-S\-H\-O\-T action by comparing them against a verification image. Each {\ttfamily }\mbox{[}hash\mbox{]}\-\_\-i.\-bmp image output by the S\-C\-R\-E\-E\-N\-S\-H\-O\-T action is compared against a {\ttfamily }\mbox{[}hash\mbox{]}.bmp image in the verify-\/dir. \item {\bfseries Q\-U\-I\-T} -\/ Gracefully quits the S\-U\-T process. On Windows this means sending a W\-M\-\_\-\-C\-L\-O\-S\-E message to each window owned by the S\-U\-T process. On Linux it means sending a S\-I\-G\-Q\-U\-I\-T signal to the S\-U\-T process. \item {\bfseries K\-I\-L\-L} -\/ Forcefully kills the S\-U\-T process. This is useful when the S\-U\-T process doesn't respond to the Q\-U\-I\-T action. \item {\bfseries L\-A\-U\-N\-C\-H \mbox{[}/path/to/executable\mbox{]} \mbox{[}args\mbox{]}} -\/ Runs an executable with {\ttfamily }\mbox{[}args\mbox{]} as the arguments string.\end{DoxyItemize} -Just like with config files, hash characters can be used to start comments.\hypertarget{index_contint_sec}{}\section{Continuous Integration (\-C\-I)}\label{index_contint_sec} -One of the goals of the project was to create a test harness that integrates with C\-I systems to provide automated visual and interactive testing to S\-D\-L. - -At the moment the test harness can be run in two modes that are useful for C\-I\-: \begin{DoxyItemize} -\item Crash testing mode -\/ launch the S\-U\-T with every variation and all parameters, report to the C\-I if there's a crash \item Visual testing mode -\/ launch and visually verify the S\-U\-T for a smaller subset of the parameters\end{DoxyItemize} -Look at the launch\-\_\-harness.\-sh/launch\-\_\-harness.cmd for an example scripts that run the test harness for all variations with all parameters and report an error on a crash. The script uses the testsprite2\-\_\-crashtest config, so remember to copy those files over to the test harness executable directory along with the script.\hypertarget{index_todo_sec}{}\section{T\-O\-D\-Os}\label{index_todo_sec} -\begin{DoxyItemize} -\item Allow specifying a clipping box along with the V\-E\-R\-I\-F\-Y action, i.\-e., hh\-:mm\-:ss V\-E\-R\-I\-F\-Y x, y, w, h \item Add support for spaces between the equals sign in test harness config files \item Implement the S\-C\-R\-E\-E\-N\-S\-H\-O\-T action on Linux \item Add a pairwise variator \item Add actions to inject keyboard/mouse events \item Add actions to manipulate the S\-U\-T window, e.\-g., minimize, restore, resize \item Add support to load and save screenshots as .pngs instead of .bmps\end{DoxyItemize} -\hypertarget{index_issues_sec}{}\section{Known Issues}\label{index_issues_sec} -\begin{DoxyItemize} -\item The Q\-U\-I\-T action does not work on a testsprite2 process with multiple windows. This appears to be an issue with testsprite2. \item The S\-C\-R\-E\-E\-N\-S\-H\-O\-T action doesn't capture the testsprite2 window correctly if the --fullscreen option is supplied. It works with --fullscreen-\/desktop, however.\end{DoxyItemize} -\hypertarget{index_moreinfo_sec}{}\section{More Information}\label{index_moreinfo_sec} -Author Contact Info\-:\par - Apoorv Upreti {\ttfamily $<$\href{mailto:apoorvupreti@gmail.com}{\tt apoorvupreti@gmail.\-com}$>$} - -Other useful links\-: -\begin{DoxyItemize} -\item Project Repository\-: \href{https://bitbucket.org/nerdap/sdlvisualtest}{\tt https\-://bitbucket.\-org/nerdap/sdlvisualtest} -\item Project Wiki\-: \href{https://github.com/nerdap/autotestsprite2/wiki}{\tt https\-://github.\-com/nerdap/autotestsprite2/wiki} -\item Project Blog\-: \href{http://nerdap.github.io}{\tt http\-://nerdap.\-github.\-io} -\item Verification images for testsprite2\-\_\-blendmodes\-: \href{https://www.dropbox.com/s/nm02aem76m812ng/testsprite2_blendmodes.zip}{\tt https\-://www.\-dropbox.\-com/s/nm02aem76m812ng/testsprite2\-\_\-blendmodes.\-zip} -\item Verification images for testsprite2\-\_\-geometry\-: \href{https://www.dropbox.com/s/csypwryopaslpaf/testsprite2_geometry.zip}{\tt https\-://www.\-dropbox.\-com/s/csypwryopaslpaf/testsprite2\-\_\-geometry.\-zip} -\end{DoxyItemize} \ No newline at end of file diff --git a/libs/SDL2/visualtest/docs/latex/linux__process_8c.tex b/libs/SDL2/visualtest/docs/latex/linux__process_8c.tex deleted file mode 100644 index 42b01f1f..00000000 --- a/libs/SDL2/visualtest/docs/latex/linux__process_8c.tex +++ /dev/null @@ -1,16 +0,0 @@ -\hypertarget{linux__process_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux/linux\-\_\-process.c File Reference} -\label{linux__process_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux/linux\-\_\-process.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/linux/linux\-\_\-process.\-c}} -} -{\ttfamily \#include $<$S\-D\-L.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include $<$sys/types.\-h$>$}\\* -{\ttfamily \#include $<$sys/wait.\-h$>$}\\* -{\ttfamily \#include $<$unistd.\-h$>$}\\* -{\ttfamily \#include $<$errno.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-process.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h\char`\"{}}\\* - - -\subsection{Detailed Description} -Source file for the process A\-P\-I on linux. \ No newline at end of file diff --git a/libs/SDL2/visualtest/docs/latex/make.bat b/libs/SDL2/visualtest/docs/latex/make.bat deleted file mode 100644 index 817e9f5e..00000000 --- a/libs/SDL2/visualtest/docs/latex/make.bat +++ /dev/null @@ -1,25 +0,0 @@ -del /s /f *.ps *.dvi *.aux *.toc *.idx *.ind *.ilg *.log *.out *.brf *.blg *.bbl refman.pdf - -pdflatex refman -echo ---- -makeindex refman.idx -echo ---- -pdflatex refman - -setlocal enabledelayedexpansion -set count=5 -:repeat -set content=X -for /F "tokens=*" %%T in ( 'findstr /C:"Rerun LaTeX" refman.log' ) do set content="%%~T" -if !content! == X for /F "tokens=*" %%T in ( 'findstr /C:"Rerun to get cross-references right" refman.log' ) do set content="%%~T" -if !content! == X goto :skip -set /a count-=1 -if !count! EQU 0 goto :skip - -echo ---- -pdflatex refman -goto :repeat -:skip -endlocal -makeindex refman.idx -pdflatex refman diff --git a/libs/SDL2/visualtest/docs/latex/mischelper_8c.tex b/libs/SDL2/visualtest/docs/latex/mischelper_8c.tex deleted file mode 100644 index 5447f5bd..00000000 --- a/libs/SDL2/visualtest/docs/latex/mischelper_8c.tex +++ /dev/null @@ -1,26 +0,0 @@ -\hypertarget{mischelper_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/mischelper.c File Reference} -\label{mischelper_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/mischelper.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/mischelper.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -void \hyperlink{mischelper_8c_a0dae46cdb4e58bdda78676260eaaf980}{S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String} (char $\ast$str, char hash\mbox{[}33\mbox{]}) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header with miscellaneous helper functions. - -Source file with miscellaneous helper functions. - -\subsection{Function Documentation} -\hypertarget{mischelper_8c_a0dae46cdb4e58bdda78676260eaaf980}{\index{mischelper.\-c@{mischelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String@{S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String@{S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String}!mischelper.c@{mischelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Hash\-String ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{str, } -\item[{char}]{hash\mbox{[}33\mbox{]}} -\end{DoxyParamCaption} -)}}\label{mischelper_8c_a0dae46cdb4e58bdda78676260eaaf980} -Stores a 32 digit hexadecimal string representing the M\-D5 hash of the string {\ttfamily str} in {\ttfamily hash}. \ No newline at end of file diff --git a/libs/SDL2/visualtest/docs/latex/parsehelper_8c.tex b/libs/SDL2/visualtest/docs/latex/parsehelper_8c.tex deleted file mode 100644 index 28b075c4..00000000 --- a/libs/SDL2/visualtest/docs/latex/parsehelper_8c.tex +++ /dev/null @@ -1,55 +0,0 @@ -\hypertarget{parsehelper_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/parsehelper.c File Reference} -\label{parsehelper_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/parsehelper.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/parsehelper.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -char $\ast$$\ast$ \hyperlink{parsehelper_8c_a508e690ed938e09fc3b724d2faf06899}{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize} (char $\ast$str, int max\-\_\-token\-\_\-len) -\item -char $\ast$$\ast$ \hyperlink{parsehelper_8c_a5f168fdd02f9d40ddbad97bd8c0b6361}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv} (char $\ast$args) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file with some helper functions for parsing strings. - -\subsection{Function Documentation} -\hypertarget{parsehelper_8c_a5f168fdd02f9d40ddbad97bd8c0b6361}{\index{parsehelper.\-c@{parsehelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv}!parsehelper.c@{parsehelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Parse\-Args\-To\-Argv ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{args} -\end{DoxyParamCaption} -)}}\label{parsehelper_8c_a5f168fdd02f9d40ddbad97bd8c0b6361} -Takes an string of command line arguments and breaks them up into an array based on whitespace. - - -\begin{DoxyParams}{Parameters} -{\em args} & The string of arguments.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -N\-U\-L\-L on failure, an array of strings on success. The last element of the array is N\-U\-L\-L. The first element of the array is N\-U\-L\-L and should be set to the path of the executable by the caller. -\end{DoxyReturn} -\hypertarget{parsehelper_8c_a508e690ed938e09fc3b724d2faf06899}{\index{parsehelper.\-c@{parsehelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Tokenize@{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize@{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize}!parsehelper.c@{parsehelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Tokenize}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Tokenize ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{str, } -\item[{int}]{max\-\_\-token\-\_\-len} -\end{DoxyParamCaption} -)}}\label{parsehelper_8c_a508e690ed938e09fc3b724d2faf06899} -Takes a string and breaks it into tokens by splitting on whitespace. - - -\begin{DoxyParams}{Parameters} -{\em str} & The string to be split. \\ -\hline -{\em max\-\_\-token\-\_\-len} & Length of each element in the array to be returned.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -N\-U\-L\-L on failure; an array of strings with the tokens on success. The last element of the array is N\-U\-L\-L. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/refman.tex b/libs/SDL2/visualtest/docs/latex/refman.tex deleted file mode 100644 index e181c02d..00000000 --- a/libs/SDL2/visualtest/docs/latex/refman.tex +++ /dev/null @@ -1,189 +0,0 @@ -\documentclass[twoside]{book} - -% Packages required by doxygen -\usepackage{calc} -\usepackage{doxygen} -\usepackage{graphicx} -\usepackage[utf8]{inputenc} -\usepackage{makeidx} -\usepackage{multicol} -\usepackage{multirow} -\usepackage{textcomp} -\usepackage[table]{xcolor} - -% Font selection -\usepackage[T1]{fontenc} -\usepackage{mathptmx} -\usepackage[scaled=.90]{helvet} -\usepackage{courier} -\usepackage{amssymb} -\usepackage{sectsty} -\renewcommand{\familydefault}{\sfdefault} -\allsectionsfont{% - \fontseries{bc}\selectfont% - \color{darkgray}% -} -\renewcommand{\DoxyLabelFont}{% - \fontseries{bc}\selectfont% - \color{darkgray}% -} - -% Page & text layout -\usepackage{geometry} -\geometry{% - 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-%--- Begin generated contents --- -\chapter{Visual and Interactive Test Automation for S\-D\-L 2.0} -\label{index}\hypertarget{index}{}\input{index} -\chapter{Data Structure Index} -\input{annotated} -\chapter{File Index} -\input{files} -\chapter{Data Structure Documentation} -\input{struct_s_d_l___process_exit_status} -\input{struct_s_d_l___process_info} -\input{struct_s_d_l_visual_test___action} -\input{struct_s_d_l_visual_test___action_node} -\input{struct_s_d_l_visual_test___action_queue} -\input{struct_s_d_l_visual_test___exhaustive_variator} -\input{struct_s_d_l_visual_test___harness_state} -\input{struct_s_d_l_visual_test___random_variator} -\input{struct_s_d_l_visual_test___r_w_helper_buffer} -\input{struct_s_d_l_visual_test___s_u_t_config} -\input{struct_s_d_l_visual_test___s_u_t_int_range} -\input{struct_s_d_l_visual_test___s_u_t_option} -\input{union_s_d_l_visual_test___s_u_t_option_value} -\input{struct_s_d_l_visual_test___variation} -\input{struct_s_d_l_visual_test___variator} -\chapter{File Documentation} -\input{_s_d_l__visualtest__action__configparser_8h} -\input{_s_d_l__visualtest__exhaustive__variator_8h} -\input{_s_d_l__visualtest__harness__argparser_8h} -\input{_s_d_l__visualtest__parsehelper_8h} -\input{_s_d_l__visualtest__process_8h} -\input{_s_d_l__visualtest__random__variator_8h} -\input{_s_d_l__visualtest__screenshot_8h} -\input{_s_d_l__visualtest__sut__configparser_8h} -\input{_s_d_l__visualtest__variator__common_8h} -\input{_s_d_l__visualtest__variators_8h} -\input{action__configparser_8c} -\input{harness__argparser_8c} -\input{linux__process_8c} -\input{mischelper_8c} -\input{parsehelper_8c} -\input{rwhelper_8c} -\input{screenshot_8c} -\input{sut__configparser_8c} -\input{testharness_8c} -\input{variator__common_8c} -\input{variator__exhaustive_8c} -\input{variator__random_8c} -\input{variators_8c} -\input{windows__process_8c} -\input{windows__screenshot_8c} -%--- End generated contents --- - -% Index -\newpage -\phantomsection -\addcontentsline{toc}{part}{Index} -\printindex - -\end{document} diff --git a/libs/SDL2/visualtest/docs/latex/rwhelper_8c.tex b/libs/SDL2/visualtest/docs/latex/rwhelper_8c.tex deleted file mode 100644 index 0a72b749..00000000 --- a/libs/SDL2/visualtest/docs/latex/rwhelper_8c.tex +++ /dev/null @@ -1,76 +0,0 @@ -\hypertarget{rwhelper_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/rwhelper.c File Reference} -\label{rwhelper_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/rwhelper.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/rwhelper.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -void \hyperlink{rwhelper_8c_aa7878508e6d851b11dc1d1186324064a}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer} (\hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$buffer) -\item -char \hyperlink{rwhelper_8c_a92794c04d5568bde0da9f3020d88f44c}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char} (S\-D\-L\-\_\-\-R\-Wops $\ast$rw, \hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$buffer) -\item -char $\ast$ \hyperlink{rwhelper_8c_af97cfdf8d58f716efa8fd9204666df12}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line} (S\-D\-L\-\_\-\-R\-Wops $\ast$rw, char $\ast$str, int size, \hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$buffer, char comment\-\_\-char) -\item -int \hyperlink{rwhelper_8c_ac7f94417fa973af01a27452acd0043e8}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines} (S\-D\-L\-\_\-\-R\-Wops $\ast$rw, \hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$buffer, char comment\-\_\-char) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Header file with some helper functions for working with S\-D\-L\-\_\-\-R\-Wops. - -Source file with some helper functions for working with S\-D\-L\-\_\-\-R\-Wops. - -\subsection{Function Documentation} -\hypertarget{rwhelper_8c_ac7f94417fa973af01a27452acd0043e8}{\index{rwhelper.\-c@{rwhelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines}!rwhelper.c@{rwhelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Count\-Non\-Empty\-Lines ( -\begin{DoxyParamCaption} -\item[{S\-D\-L\-\_\-\-R\-Wops $\ast$}]{rw, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$}]{buffer, } -\item[{char}]{comment\-\_\-char} -\end{DoxyParamCaption} -)}}\label{rwhelper_8c_ac7f94417fa973af01a27452acd0043e8} -Counts the number of lines that are not all whitespace and comments using the S\-D\-L\-\_\-\-R\-Wops object pointed to by {\ttfamily rw}. {\ttfamily comment\-\_\-char} indicates the character used for comments. Uses the buffer pointed to by {\ttfamily buffer} to read data in blocks. - -\begin{DoxyReturn}{Returns} -Number of lines on success, -\/1 on failure. -\end{DoxyReturn} -\hypertarget{rwhelper_8c_a92794c04d5568bde0da9f3020d88f44c}{\index{rwhelper.\-c@{rwhelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char}!rwhelper.c@{rwhelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char}]{\setlength{\rightskip}{0pt plus 5cm}char S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Char ( -\begin{DoxyParamCaption} -\item[{S\-D\-L\-\_\-\-R\-Wops $\ast$}]{rw, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$}]{buffer} -\end{DoxyParamCaption} -)}}\label{rwhelper_8c_a92794c04d5568bde0da9f3020d88f44c} -Reads a single character using the S\-D\-L\-\_\-\-R\-Wops object pointed to by {\ttfamily rw}. This function reads data in blocks and stores them in the buffer pointed to by {\ttfamily buffer}, so other S\-D\-L\-\_\-\-R\-Wops functions should not be used in conjunction with this function. - -\begin{DoxyReturn}{Returns} -The character that was read. -\end{DoxyReturn} -\hypertarget{rwhelper_8c_af97cfdf8d58f716efa8fd9204666df12}{\index{rwhelper.\-c@{rwhelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line}!rwhelper.c@{rwhelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Read\-Line ( -\begin{DoxyParamCaption} -\item[{S\-D\-L\-\_\-\-R\-Wops $\ast$}]{rw, } -\item[{char $\ast$}]{str, } -\item[{int}]{size, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$}]{buffer, } -\item[{char}]{comment\-\_\-char} -\end{DoxyParamCaption} -)}}\label{rwhelper_8c_af97cfdf8d58f716efa8fd9204666df12} -Reads characters using the S\-D\-L\-\_\-\-R\-Wops object pointed to by {\ttfamily rw} into the character array pointed to by {\ttfamily str} (of size {\ttfamily size}) until either the array is full or a new line is encountered. If {\ttfamily comment\-\_\-char} is encountered, all characters from that position till the end of the line are ignored. The new line is not included as part of the buffer. Lines with only whitespace and comments are ignored. This function reads data in blocks and stores them in the buffer pointed to by {\ttfamily buffer}, so other S\-D\-L\-\_\-\-R\-Wops functions should not be used in conjunction with this function. - -\begin{DoxyReturn}{Returns} -pointer to the string on success, N\-U\-L\-L on failure or E\-O\-F. -\end{DoxyReturn} -\hypertarget{rwhelper_8c_aa7878508e6d851b11dc1d1186324064a}{\index{rwhelper.\-c@{rwhelper.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer}!rwhelper.c@{rwhelper.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer} $\ast$}]{buffer} -\end{DoxyParamCaption} -)}}\label{rwhelper_8c_aa7878508e6d851b11dc1d1186324064a} -Resets the buffer pointed to by {\ttfamily buffer} used by some of the helper functions. This function should be called when you're using one of the helper functions with a new S\-D\-L\-\_\-\-R\-Wops object. \ No newline at end of file diff --git a/libs/SDL2/visualtest/docs/latex/screenshot_8c.tex b/libs/SDL2/visualtest/docs/latex/screenshot_8c.tex deleted file mode 100644 index 991374fe..00000000 --- a/libs/SDL2/visualtest/docs/latex/screenshot_8c.tex +++ /dev/null @@ -1,30 +0,0 @@ -\hypertarget{screenshot_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/screenshot.c File Reference} -\label{screenshot_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/screenshot.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/screenshot.\-c}} -} -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-mischelper.\-h\char`\"{}}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{screenshot_8c_ac7b5335651144961676abc2116c38299}{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots} (char $\ast$args, char $\ast$test\-\_\-dir, char $\ast$verify\-\_\-dir) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the screenshot A\-P\-I. - -\subsection{Function Documentation} -\hypertarget{screenshot_8c_ac7b5335651144961676abc2116c38299}{\index{screenshot.\-c@{screenshot.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots@{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots@{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots}!screenshot.c@{screenshot.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Verify\-Screenshots ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{args, } -\item[{char $\ast$}]{test\-\_\-dir, } -\item[{char $\ast$}]{verify\-\_\-dir} -\end{DoxyParamCaption} -)}}\label{screenshot_8c_ac7b5335651144961676abc2116c38299} -Compare a screenshot taken previously with S\-U\-T arguments {\ttfamily args} that is located in {\ttfamily test\-\_\-dir} with a verification image that is located in {\ttfamily verify\-\_\-dir}. - -\begin{DoxyReturn}{Returns} --\/1 on failure, 0 if the images were not equal, 1 if the images are equal and 2 if the verification image is not present. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l___process_exit_status.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l___process_exit_status.tex deleted file mode 100644 index 2b9da419..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l___process_exit_status.tex +++ /dev/null @@ -1,31 +0,0 @@ -\hypertarget{struct_s_d_l___process_exit_status}{\section{S\-D\-L\-\_\-\-Process\-Exit\-Status Struct Reference} -\label{struct_s_d_l___process_exit_status}\index{S\-D\-L\-\_\-\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Process\-Exit\-Status}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-process.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -int \hyperlink{struct_s_d_l___process_exit_status_a51df50c07437f2e816d6ce7ce99e1cac}{exit\-\_\-success} -\item -int \hyperlink{struct_s_d_l___process_exit_status_a9324a9ff7dc6697dd77f02998d5e77d7}{exit\-\_\-status} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -This structure stores the exit status (value returned by \hyperlink{testharness_8c_a0ddf1224851353fc92bfbff6f499fa97}{main()}) and whether the process exited sucessfully or not. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l___process_exit_status_a9324a9ff7dc6697dd77f02998d5e77d7}{\index{S\-D\-L\-\_\-\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Process\-Exit\-Status}!exit\-\_\-status@{exit\-\_\-status}} -\index{exit\-\_\-status@{exit\-\_\-status}!SDL_ProcessExitStatus@{S\-D\-L\-\_\-\-Process\-Exit\-Status}} -\subsubsection[{exit\-\_\-status}]{\setlength{\rightskip}{0pt plus 5cm}int exit\-\_\-status}}\label{struct_s_d_l___process_exit_status_a9324a9ff7dc6697dd77f02998d5e77d7} -The exit status of the process. 8-\/bit value. \hypertarget{struct_s_d_l___process_exit_status_a51df50c07437f2e816d6ce7ce99e1cac}{\index{S\-D\-L\-\_\-\-Process\-Exit\-Status@{S\-D\-L\-\_\-\-Process\-Exit\-Status}!exit\-\_\-success@{exit\-\_\-success}} -\index{exit\-\_\-success@{exit\-\_\-success}!SDL_ProcessExitStatus@{S\-D\-L\-\_\-\-Process\-Exit\-Status}} -\subsubsection[{exit\-\_\-success}]{\setlength{\rightskip}{0pt plus 5cm}int exit\-\_\-success}}\label{struct_s_d_l___process_exit_status_a51df50c07437f2e816d6ce7ce99e1cac} -Zero if the process exited successfully - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__process_8h}{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l___process_info.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l___process_info.tex deleted file mode 100644 index 2bbcf9cf..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l___process_info.tex +++ /dev/null @@ -1,15 +0,0 @@ -\hypertarget{struct_s_d_l___process_info}{\section{S\-D\-L\-\_\-\-Process\-Info Struct Reference} -\label{struct_s_d_l___process_info}\index{S\-D\-L\-\_\-\-Process\-Info@{S\-D\-L\-\_\-\-Process\-Info}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-process.\-h$>$} - - - -\subsection{Detailed Description} -Struct to store a platform specific handle to a process. - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__process_8h}{S\-D\-L\-\_\-visualtest\-\_\-process.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action.tex deleted file mode 100644 index b153bd83..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action.tex +++ /dev/null @@ -1,47 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___action}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Action Struct Reference} -\label{struct_s_d_l_visual_test___action}\index{S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{_s_d_l__visualtest__action__configparser_8h_a383e41b8547eab149a0a4af867b3ebc6}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type} \hyperlink{struct_s_d_l_visual_test___action_a3ab091b672fc470015f09e6c4c50dcf1}{type} -\item -int \hyperlink{struct_s_d_l_visual_test___action_a42715f65f02da52edc5b22021d8ae670}{time} -\item -\begin{tabbing} -xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=\kill -union \{\\ -\>struct \{\\ -\>\>char $\ast$ {\bfseries path}\\ -\>\>char $\ast$ {\bfseries args}\\ -\>\} \hyperlink{struct_s_d_l_visual_test___action_aa43e9883c9f24718f49b984b67b1afdc}{process}\\ -\} \hyperlink{struct_s_d_l_visual_test___action_a4626514a67f261290b54fb3d85ca8ddd}{extra}\\ - -\end{tabbing}\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct that defines an action that will be performed on the S\-U\-T process at a specific time. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___action_a4626514a67f261290b54fb3d85ca8ddd}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}!extra@{extra}} -\index{extra@{extra}!SDLVisualTest_Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}} -\subsubsection[{extra}]{\setlength{\rightskip}{0pt plus 5cm}union \{ ... \} extra}}\label{struct_s_d_l_visual_test___action_a4626514a67f261290b54fb3d85ca8ddd} -Any additional information needed to perform the action. \hypertarget{struct_s_d_l_visual_test___action_aa43e9883c9f24718f49b984b67b1afdc}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}!process@{process}} -\index{process@{process}!SDLVisualTest_Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}} -\subsubsection[{process}]{\setlength{\rightskip}{0pt plus 5cm}struct \{ ... \} process}}\label{struct_s_d_l_visual_test___action_aa43e9883c9f24718f49b984b67b1afdc} -The path and arguments to the process to be launched \hypertarget{struct_s_d_l_visual_test___action_a42715f65f02da52edc5b22021d8ae670}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}!time@{time}} -\index{time@{time}!SDLVisualTest_Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}} -\subsubsection[{time}]{\setlength{\rightskip}{0pt plus 5cm}int time}}\label{struct_s_d_l_visual_test___action_a42715f65f02da52edc5b22021d8ae670} -The time, in milliseconds from the launch of the S\-U\-T, when the action will be performed \hypertarget{struct_s_d_l_visual_test___action_a3ab091b672fc470015f09e6c4c50dcf1}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}!type@{type}} -\index{type@{type}!SDLVisualTest_Action@{S\-D\-L\-Visual\-Test\-\_\-\-Action}} -\subsubsection[{type}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Type} type}}\label{struct_s_d_l_visual_test___action_a3ab091b672fc470015f09e6c4c50dcf1} -The type of action to be performed - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__action__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action_node.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action_node.tex deleted file mode 100644 index a818ece3..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action_node.tex +++ /dev/null @@ -1,31 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___action_node}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node Struct Reference} -\label{struct_s_d_l_visual_test___action_node}\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{struct_s_d_l_visual_test___action}{S\-D\-L\-Visual\-Test\-\_\-\-Action} \hyperlink{struct_s_d_l_visual_test___action_node_af46ec45094cc74a7432626a6234c6575}{action} -\item -struct \hyperlink{struct_s_d_l_visual_test___action_node}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} $\ast$ \hyperlink{struct_s_d_l_visual_test___action_node_ae6154b60b896ce1a184d060ee4664485}{next} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct for a node in the action queue. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___action_node_af46ec45094cc74a7432626a6234c6575}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}!action@{action}} -\index{action@{action}!SDLVisualTest_ActionNode@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}} -\subsubsection[{action}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action} action}}\label{struct_s_d_l_visual_test___action_node_af46ec45094cc74a7432626a6234c6575} -The action in this node \hypertarget{struct_s_d_l_visual_test___action_node_ae6154b60b896ce1a184d060ee4664485}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}!next@{next}} -\index{next@{next}!SDLVisualTest_ActionNode@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}} -\subsubsection[{next}]{\setlength{\rightskip}{0pt plus 5cm}struct {\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}$\ast$ next}}\label{struct_s_d_l_visual_test___action_node_ae6154b60b896ce1a184d060ee4664485} -Pointer to the next element in the queue - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__action__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action_queue.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action_queue.tex deleted file mode 100644 index 40ecaf23..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___action_queue.tex +++ /dev/null @@ -1,36 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___action_queue}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue Struct Reference} -\label{struct_s_d_l_visual_test___action_queue}\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{struct_s_d_l_visual_test___action_node}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} $\ast$ \hyperlink{struct_s_d_l_visual_test___action_queue_a8b810b2fd2b05698be642ee08836a452}{front} -\item -\hyperlink{struct_s_d_l_visual_test___action_node}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node} $\ast$ \hyperlink{struct_s_d_l_visual_test___action_queue_a4aaf4563956932c81c65d05f9020f2ce}{rear} -\item -int \hyperlink{struct_s_d_l_visual_test___action_queue_a439227feff9d7f55384e8780cfc2eb82}{size} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Queue structure for actions loaded from the actions config file. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___action_queue_a8b810b2fd2b05698be642ee08836a452}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}!front@{front}} -\index{front@{front}!SDLVisualTest_ActionQueue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}} -\subsubsection[{front}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}$\ast$ front}}\label{struct_s_d_l_visual_test___action_queue_a8b810b2fd2b05698be642ee08836a452} -Pointer to the front of the queue \hypertarget{struct_s_d_l_visual_test___action_queue_a4aaf4563956932c81c65d05f9020f2ce}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}!rear@{rear}} -\index{rear@{rear}!SDLVisualTest_ActionQueue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}} -\subsubsection[{rear}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Node}$\ast$ rear}}\label{struct_s_d_l_visual_test___action_queue_a4aaf4563956932c81c65d05f9020f2ce} -Pointer to the rear of the queue \hypertarget{struct_s_d_l_visual_test___action_queue_a439227feff9d7f55384e8780cfc2eb82}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}!size@{size}} -\index{size@{size}!SDLVisualTest_ActionQueue@{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue}} -\subsubsection[{size}]{\setlength{\rightskip}{0pt plus 5cm}int size}}\label{struct_s_d_l_visual_test___action_queue_a439227feff9d7f55384e8780cfc2eb82} -Number of nodes in the queue - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__action__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-action\-\_\-configparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___exhaustive_variator.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___exhaustive_variator.tex deleted file mode 100644 index 030308f3..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___exhaustive_variator.tex +++ /dev/null @@ -1,36 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___exhaustive_variator}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator Struct Reference} -\label{struct_s_d_l_visual_test___exhaustive_variator}\index{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} \hyperlink{struct_s_d_l_visual_test___exhaustive_variator_a11c2995cf19b41c4a1b1f8d9b4081ff7}{variation} -\item -\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} \hyperlink{struct_s_d_l_visual_test___exhaustive_variator_ab66b4220589b2e2b6e1fde7d6c20bd72}{config} -\item -char \hyperlink{struct_s_d_l_visual_test___exhaustive_variator_a2b599af5b00be0f525ffc18feb0775a8}{buffer} \mbox{[}\hyperlink{_s_d_l__visualtest__harness__argparser_8h_a8485cbda108eca56406d67aaa685fcc5}{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}\mbox{]} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct for the variator that exhaustively iterates through all variations of command line arguments to the S\-U\-T. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___exhaustive_variator_a2b599af5b00be0f525ffc18feb0775a8}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}!buffer@{buffer}} -\index{buffer@{buffer}!SDLVisualTest_ExhaustiveVariator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}} -\subsubsection[{buffer}]{\setlength{\rightskip}{0pt plus 5cm}char buffer\mbox{[}{\bf M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___exhaustive_variator_a2b599af5b00be0f525ffc18feb0775a8} -Buffer to store the arguments string built from the variation \hypertarget{struct_s_d_l_visual_test___exhaustive_variator_ab66b4220589b2e2b6e1fde7d6c20bd72}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}!config@{config}} -\index{config@{config}!SDLVisualTest_ExhaustiveVariator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}} -\subsubsection[{config}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} config}}\label{struct_s_d_l_visual_test___exhaustive_variator_ab66b4220589b2e2b6e1fde7d6c20bd72} -Configuration object for the S\-U\-T that the variator is running for. \hypertarget{struct_s_d_l_visual_test___exhaustive_variator_a11c2995cf19b41c4a1b1f8d9b4081ff7}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}!variation@{variation}} -\index{variation@{variation}!SDLVisualTest_ExhaustiveVariator@{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator}} -\subsubsection[{variation}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} variation}}\label{struct_s_d_l_visual_test___exhaustive_variator_a11c2995cf19b41c4a1b1f8d9b4081ff7} -The current variation. - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__exhaustive__variator_8h}{S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___harness_state.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___harness_state.tex deleted file mode 100644 index 35c315b7..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___harness_state.tex +++ /dev/null @@ -1,71 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___harness_state}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State Struct Reference} -\label{struct_s_d_l_visual_test___harness_state}\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -char \hyperlink{struct_s_d_l_visual_test___harness_state_af277bbb5c712eb89e92337dd583a8b74}{sutapp} \mbox{[}\hyperlink{_s_d_l__visualtest__harness__argparser_8h_abdd33f362ae3bbdacb5de76473aa8a2f}{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}\mbox{]} -\item -char \hyperlink{struct_s_d_l_visual_test___harness_state_a00fab9c7cf802b96b6b29e098292d24d}{sutargs} \mbox{[}\hyperlink{_s_d_l__visualtest__harness__argparser_8h_a8485cbda108eca56406d67aaa685fcc5}{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}\mbox{]} -\item -int \hyperlink{struct_s_d_l_visual_test___harness_state_a493b57f443cc38b3d3df9c1e584d9d82}{timeout} -\item -\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} \hyperlink{struct_s_d_l_visual_test___harness_state_a42657080015a96da836e1640bbdf870e}{sut\-\_\-config} -\item -\hyperlink{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} \hyperlink{struct_s_d_l_visual_test___harness_state_aaaa989ae89caee6d39c722cfe6907466}{variator\-\_\-type} -\item -int \hyperlink{struct_s_d_l_visual_test___harness_state_a0bd4e04c0c6be7b94e68501bb31dd62c}{num\-\_\-variations} -\item -S\-D\-L\-\_\-bool \hyperlink{struct_s_d_l_visual_test___harness_state_a091c0d08290b73216a736ff42ac8fa99}{no\-\_\-launch} -\item -\hyperlink{struct_s_d_l_visual_test___action_queue}{S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} \hyperlink{struct_s_d_l_visual_test___harness_state_ae25567527563fbd7373fa1cf7cdede61}{action\-\_\-queue} -\item -char \hyperlink{struct_s_d_l_visual_test___harness_state_aafa9a2fb15490380b6c2edd704f4fcf0}{output\-\_\-dir} \mbox{[}\hyperlink{_s_d_l__visualtest__harness__argparser_8h_abdd33f362ae3bbdacb5de76473aa8a2f}{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}\mbox{]} -\item -char \hyperlink{struct_s_d_l_visual_test___harness_state_adc871112f24f61e2fff74a7a7fb9794f}{verify\-\_\-dir} \mbox{[}\hyperlink{_s_d_l__visualtest__harness__argparser_8h_abdd33f362ae3bbdacb5de76473aa8a2f}{M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}\mbox{]} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Stores the state of the test harness. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___harness_state_ae25567527563fbd7373fa1cf7cdede61}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!action\-\_\-queue@{action\-\_\-queue}} -\index{action\-\_\-queue@{action\-\_\-queue}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{action\-\_\-queue}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Action\-Queue} action\-\_\-queue}}\label{struct_s_d_l_visual_test___harness_state_ae25567527563fbd7373fa1cf7cdede61} -A queue with actions to be performed while the S\-U\-T is running \hypertarget{struct_s_d_l_visual_test___harness_state_a091c0d08290b73216a736ff42ac8fa99}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!no\-\_\-launch@{no\-\_\-launch}} -\index{no\-\_\-launch@{no\-\_\-launch}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{no\-\_\-launch}]{\setlength{\rightskip}{0pt plus 5cm}S\-D\-L\-\_\-bool no\-\_\-launch}}\label{struct_s_d_l_visual_test___harness_state_a091c0d08290b73216a736ff42ac8fa99} -If true, the test harness will just print the different variations without launching the S\-U\-T for each one \hypertarget{struct_s_d_l_visual_test___harness_state_a0bd4e04c0c6be7b94e68501bb31dd62c}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!num\-\_\-variations@{num\-\_\-variations}} -\index{num\-\_\-variations@{num\-\_\-variations}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{num\-\_\-variations}]{\setlength{\rightskip}{0pt plus 5cm}int num\-\_\-variations}}\label{struct_s_d_l_visual_test___harness_state_a0bd4e04c0c6be7b94e68501bb31dd62c} -The number of variations to generate \hypertarget{struct_s_d_l_visual_test___harness_state_aafa9a2fb15490380b6c2edd704f4fcf0}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!output\-\_\-dir@{output\-\_\-dir}} -\index{output\-\_\-dir@{output\-\_\-dir}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{output\-\_\-dir}]{\setlength{\rightskip}{0pt plus 5cm}char output\-\_\-dir\mbox{[}{\bf M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___harness_state_aafa9a2fb15490380b6c2edd704f4fcf0} -Output directory to save the screenshots \hypertarget{struct_s_d_l_visual_test___harness_state_a42657080015a96da836e1640bbdf870e}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!sut\-\_\-config@{sut\-\_\-config}} -\index{sut\-\_\-config@{sut\-\_\-config}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{sut\-\_\-config}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} sut\-\_\-config}}\label{struct_s_d_l_visual_test___harness_state_a42657080015a96da836e1640bbdf870e} -Configuration object for the S\-U\-T \hypertarget{struct_s_d_l_visual_test___harness_state_af277bbb5c712eb89e92337dd583a8b74}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!sutapp@{sutapp}} -\index{sutapp@{sutapp}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{sutapp}]{\setlength{\rightskip}{0pt plus 5cm}char sutapp\mbox{[}{\bf M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___harness_state_af277bbb5c712eb89e92337dd583a8b74} -Path to the System Under Test (S\-U\-T) executable \hypertarget{struct_s_d_l_visual_test___harness_state_a00fab9c7cf802b96b6b29e098292d24d}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!sutargs@{sutargs}} -\index{sutargs@{sutargs}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{sutargs}]{\setlength{\rightskip}{0pt plus 5cm}char sutargs\mbox{[}{\bf M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___harness_state_a00fab9c7cf802b96b6b29e098292d24d} -Command line arguments to be passed to the S\-U\-T \hypertarget{struct_s_d_l_visual_test___harness_state_a493b57f443cc38b3d3df9c1e584d9d82}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!timeout@{timeout}} -\index{timeout@{timeout}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{timeout}]{\setlength{\rightskip}{0pt plus 5cm}int timeout}}\label{struct_s_d_l_visual_test___harness_state_a493b57f443cc38b3d3df9c1e584d9d82} -Time in milliseconds after which to kill the S\-U\-T \hypertarget{struct_s_d_l_visual_test___harness_state_aaaa989ae89caee6d39c722cfe6907466}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!variator\-\_\-type@{variator\-\_\-type}} -\index{variator\-\_\-type@{variator\-\_\-type}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{variator\-\_\-type}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} variator\-\_\-type}}\label{struct_s_d_l_visual_test___harness_state_aaaa989ae89caee6d39c722cfe6907466} -What type of variator to use to generate argument strings \hypertarget{struct_s_d_l_visual_test___harness_state_adc871112f24f61e2fff74a7a7fb9794f}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}!verify\-\_\-dir@{verify\-\_\-dir}} -\index{verify\-\_\-dir@{verify\-\_\-dir}!SDLVisualTest_HarnessState@{S\-D\-L\-Visual\-Test\-\_\-\-Harness\-State}} -\subsubsection[{verify\-\_\-dir}]{\setlength{\rightskip}{0pt plus 5cm}char verify\-\_\-dir\mbox{[}{\bf M\-A\-X\-\_\-\-P\-A\-T\-H\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___harness_state_adc871112f24f61e2fff74a7a7fb9794f} -Path to directory with the verification images - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__harness__argparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___r_w_helper_buffer.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___r_w_helper_buffer.tex deleted file mode 100644 index 22367cdb..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___r_w_helper_buffer.tex +++ /dev/null @@ -1,36 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___r_w_helper_buffer}{\section{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer Struct Reference} -\label{struct_s_d_l_visual_test___r_w_helper_buffer}\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -char \hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer_a5b528063c1aaa0e626f5d5e49de5baad}{buffer} \mbox{[}R\-W\-O\-P\-S\-\_\-\-B\-U\-F\-F\-E\-R\-\_\-\-L\-E\-N\mbox{]} -\item -int \hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer_a8a37d41b7b076eced766d7418450477d}{buffer\-\_\-pos} -\item -int \hyperlink{struct_s_d_l_visual_test___r_w_helper_buffer_adb2920cd89b7b8b8b014290e82746d8c}{buffer\-\_\-width} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct that is used as a buffer by the R\-W helper functions. Should be initialized by calling \hyperlink{rwhelper_8c_aa7878508e6d851b11dc1d1186324064a}{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Reset\-Buffer()} before being used. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___r_w_helper_buffer_a5b528063c1aaa0e626f5d5e49de5baad}{\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}!buffer@{buffer}} -\index{buffer@{buffer}!SDLVisualTest_RWHelperBuffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}} -\subsubsection[{buffer}]{\setlength{\rightskip}{0pt plus 5cm}char buffer\mbox{[}R\-W\-O\-P\-S\-\_\-\-B\-U\-F\-F\-E\-R\-\_\-\-L\-E\-N\mbox{]}}}\label{struct_s_d_l_visual_test___r_w_helper_buffer_a5b528063c1aaa0e626f5d5e49de5baad} -Character buffer that data is read into \hypertarget{struct_s_d_l_visual_test___r_w_helper_buffer_a8a37d41b7b076eced766d7418450477d}{\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}!buffer\-\_\-pos@{buffer\-\_\-pos}} -\index{buffer\-\_\-pos@{buffer\-\_\-pos}!SDLVisualTest_RWHelperBuffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}} -\subsubsection[{buffer\-\_\-pos}]{\setlength{\rightskip}{0pt plus 5cm}int buffer\-\_\-pos}}\label{struct_s_d_l_visual_test___r_w_helper_buffer_a8a37d41b7b076eced766d7418450477d} -buffer\mbox{[}buffer\-\_\-pos\mbox{]} is the next character to be read from the buffer \hypertarget{struct_s_d_l_visual_test___r_w_helper_buffer_adb2920cd89b7b8b8b014290e82746d8c}{\index{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}!buffer\-\_\-width@{buffer\-\_\-width}} -\index{buffer\-\_\-width@{buffer\-\_\-width}!SDLVisualTest_RWHelperBuffer@{S\-D\-L\-Visual\-Test\-\_\-\-R\-W\-Helper\-Buffer}} -\subsubsection[{buffer\-\_\-width}]{\setlength{\rightskip}{0pt plus 5cm}int buffer\-\_\-width}}\label{struct_s_d_l_visual_test___r_w_helper_buffer_adb2920cd89b7b8b8b014290e82746d8c} -Number of character read into the buffer - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___random_variator.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___random_variator.tex deleted file mode 100644 index 25ae5a5e..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___random_variator.tex +++ /dev/null @@ -1,36 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___random_variator}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator Struct Reference} -\label{struct_s_d_l_visual_test___random_variator}\index{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} \hyperlink{struct_s_d_l_visual_test___random_variator_a11c2995cf19b41c4a1b1f8d9b4081ff7}{variation} -\item -\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} \hyperlink{struct_s_d_l_visual_test___random_variator_ab66b4220589b2e2b6e1fde7d6c20bd72}{config} -\item -char \hyperlink{struct_s_d_l_visual_test___random_variator_a2b599af5b00be0f525ffc18feb0775a8}{buffer} \mbox{[}\hyperlink{_s_d_l__visualtest__harness__argparser_8h_a8485cbda108eca56406d67aaa685fcc5}{M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}\mbox{]} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct for the variator that randomly generates variations of command line arguments to the S\-U\-T. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___random_variator_a2b599af5b00be0f525ffc18feb0775a8}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}!buffer@{buffer}} -\index{buffer@{buffer}!SDLVisualTest_RandomVariator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}} -\subsubsection[{buffer}]{\setlength{\rightskip}{0pt plus 5cm}char buffer\mbox{[}{\bf M\-A\-X\-\_\-\-S\-U\-T\-\_\-\-A\-R\-G\-S\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___random_variator_a2b599af5b00be0f525ffc18feb0775a8} -Buffer to store the arguments string built from the variation \hypertarget{struct_s_d_l_visual_test___random_variator_ab66b4220589b2e2b6e1fde7d6c20bd72}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}!config@{config}} -\index{config@{config}!SDLVisualTest_RandomVariator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}} -\subsubsection[{config}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} config}}\label{struct_s_d_l_visual_test___random_variator_ab66b4220589b2e2b6e1fde7d6c20bd72} -Configuration object for the S\-U\-T that the variator is running for. \hypertarget{struct_s_d_l_visual_test___random_variator_a11c2995cf19b41c4a1b1f8d9b4081ff7}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}!variation@{variation}} -\index{variation@{variation}!SDLVisualTest_RandomVariator@{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator}} -\subsubsection[{variation}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} variation}}\label{struct_s_d_l_visual_test___random_variator_a11c2995cf19b41c4a1b1f8d9b4081ff7} -The current variation. - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__random__variator_8h}{S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_config.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_config.tex deleted file mode 100644 index 90177adb..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_config.tex +++ /dev/null @@ -1,31 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___s_u_t_config}{\section{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config Struct Reference} -\label{struct_s_d_l_visual_test___s_u_t_config}\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} $\ast$ \hyperlink{struct_s_d_l_visual_test___s_u_t_config_afda1bef370f3d5ea6919b7b6a73d01c0}{options} -\item -int \hyperlink{struct_s_d_l_visual_test___s_u_t_config_a593108c2cc4b7dd3edecefd724edfd51}{num\-\_\-options} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct to hold all the options to an S\-U\-T application. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___s_u_t_config_a593108c2cc4b7dd3edecefd724edfd51}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}!num\-\_\-options@{num\-\_\-options}} -\index{num\-\_\-options@{num\-\_\-options}!SDLVisualTest_SUTConfig@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}} -\subsubsection[{num\-\_\-options}]{\setlength{\rightskip}{0pt plus 5cm}int num\-\_\-options}}\label{struct_s_d_l_visual_test___s_u_t_config_a593108c2cc4b7dd3edecefd724edfd51} -Number of options in {\ttfamily options} \hypertarget{struct_s_d_l_visual_test___s_u_t_config_afda1bef370f3d5ea6919b7b6a73d01c0}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}!options@{options}} -\index{options@{options}!SDLVisualTest_SUTConfig@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config}} -\subsubsection[{options}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}$\ast$ options}}\label{struct_s_d_l_visual_test___s_u_t_config_afda1bef370f3d5ea6919b7b6a73d01c0} -Pointer to an array of options - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__sut__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_int_range.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_int_range.tex deleted file mode 100644 index 28a49eb0..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_int_range.tex +++ /dev/null @@ -1,31 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___s_u_t_int_range}{\section{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range Struct Reference} -\label{struct_s_d_l_visual_test___s_u_t_int_range}\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -int \hyperlink{struct_s_d_l_visual_test___s_u_t_int_range_a3e202b201e6255d975cd6d3aff1f5a4d}{min} -\item -int \hyperlink{struct_s_d_l_visual_test___s_u_t_int_range_ae1e1dde676c120fa6d10f3bb2c14059e}{max} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Represents the range of values an integer option can take. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___s_u_t_int_range_ae1e1dde676c120fa6d10f3bb2c14059e}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}!max@{max}} -\index{max@{max}!SDLVisualTest_SUTIntRange@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}} -\subsubsection[{max}]{\setlength{\rightskip}{0pt plus 5cm}int max}}\label{struct_s_d_l_visual_test___s_u_t_int_range_ae1e1dde676c120fa6d10f3bb2c14059e} -Maximum value of the integer option \hypertarget{struct_s_d_l_visual_test___s_u_t_int_range_a3e202b201e6255d975cd6d3aff1f5a4d}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}!min@{min}} -\index{min@{min}!SDLVisualTest_SUTIntRange@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range}} -\subsubsection[{min}]{\setlength{\rightskip}{0pt plus 5cm}int min}}\label{struct_s_d_l_visual_test___s_u_t_int_range_a3e202b201e6255d975cd6d3aff1f5a4d} -Minimum value of the integer option - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__sut__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_option.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_option.tex deleted file mode 100644 index a6ada4a2..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___s_u_t_option.tex +++ /dev/null @@ -1,62 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___s_u_t_option}{\section{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option Struct Reference} -\label{struct_s_d_l_visual_test___s_u_t_option}\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -char \hyperlink{struct_s_d_l_visual_test___s_u_t_option_ad14ca616d8f7c9b61eff58baaead7f1f}{name} \mbox{[}\hyperlink{_s_d_l__visualtest__sut__configparser_8h_a0a8b0c1f8eee787abf09bf3a840eccc7}{M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N}\mbox{]} -\item -char $\ast$$\ast$ \hyperlink{struct_s_d_l_visual_test___s_u_t_option_a6744d43d3ad17d06068dba9ee7b78c83}{categories} -\item -\hyperlink{_s_d_l__visualtest__sut__configparser_8h_af9893831d9f79360f57e84a67a90293c}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type} \hyperlink{struct_s_d_l_visual_test___s_u_t_option_a857b9e5ccfca26034b47a5f3236d822c}{type} -\item -S\-D\-L\-\_\-bool \hyperlink{struct_s_d_l_visual_test___s_u_t_option_a79305c1b10f7b4defee52e1eefde8fbc}{required} -\item -\begin{tabbing} -xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=\kill -union \{\\ -\>\hyperlink{struct_s_d_l_visual_test___s_u_t_int_range}{SDLVisualTest\_SUTIntRange} \hyperlink{struct_s_d_l_visual_test___s_u_t_option_a2bb1301268866e0e41d035ea0a4914e8}{range}\\ -\>char $\ast$$\ast$ \hyperlink{struct_s_d_l_visual_test___s_u_t_option_a596ff3567c4b736561dba1915a2cd38d}{enum\_values}\\ -\} \hyperlink{struct_s_d_l_visual_test___s_u_t_option_aa9545bd4acd476f61533d04d53cdffdc}{data}\\ - -\end{tabbing}\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct that defines an option to be passed to the S\-U\-T. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___s_u_t_option_a6744d43d3ad17d06068dba9ee7b78c83}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!categories@{categories}} -\index{categories@{categories}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{categories}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$$\ast$ categories}}\label{struct_s_d_l_visual_test___s_u_t_option_a6744d43d3ad17d06068dba9ee7b78c83} -An array of categories that the option belongs to. The last element is N\-U\-L\-L. \hypertarget{struct_s_d_l_visual_test___s_u_t_option_aa9545bd4acd476f61533d04d53cdffdc}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!data@{data}} -\index{data@{data}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{data}]{\setlength{\rightskip}{0pt plus 5cm}union \{ ... \} data}}\label{struct_s_d_l_visual_test___s_u_t_option_aa9545bd4acd476f61533d04d53cdffdc} -extra data that is required for certain types \hypertarget{struct_s_d_l_visual_test___s_u_t_option_a596ff3567c4b736561dba1915a2cd38d}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!enum\-\_\-values@{enum\-\_\-values}} -\index{enum\-\_\-values@{enum\-\_\-values}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{enum\-\_\-values}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$$\ast$ enum\-\_\-values}}\label{struct_s_d_l_visual_test___s_u_t_option_a596ff3567c4b736561dba1915a2cd38d} -\begin{DoxyVerb}This field is valid only for enum type options; it holds the list of values -\end{DoxyVerb} - that the option can take. The last element is N\-U\-L\-L \hypertarget{struct_s_d_l_visual_test___s_u_t_option_ad14ca616d8f7c9b61eff58baaead7f1f}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!name@{name}} -\index{name@{name}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{name}]{\setlength{\rightskip}{0pt plus 5cm}char name\mbox{[}{\bf M\-A\-X\-\_\-\-S\-U\-T\-O\-P\-T\-I\-O\-N\-\_\-\-N\-A\-M\-E\-\_\-\-L\-E\-N}\mbox{]}}}\label{struct_s_d_l_visual_test___s_u_t_option_ad14ca616d8f7c9b61eff58baaead7f1f} -The name of the option. This is what you would pass in the command line along with two leading hyphens. \hypertarget{struct_s_d_l_visual_test___s_u_t_option_a2bb1301268866e0e41d035ea0a4914e8}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!range@{range}} -\index{range@{range}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{range}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Int\-Range} range}}\label{struct_s_d_l_visual_test___s_u_t_option_a2bb1301268866e0e41d035ea0a4914e8} -\begin{DoxyVerb}This field is valid only for integer type options; it defines the -\end{DoxyVerb} - valid range for such an option \hypertarget{struct_s_d_l_visual_test___s_u_t_option_a79305c1b10f7b4defee52e1eefde8fbc}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!required@{required}} -\index{required@{required}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{required}]{\setlength{\rightskip}{0pt plus 5cm}S\-D\-L\-\_\-bool required}}\label{struct_s_d_l_visual_test___s_u_t_option_a79305c1b10f7b4defee52e1eefde8fbc} -Whether the option is required or not \hypertarget{struct_s_d_l_visual_test___s_u_t_option_a857b9e5ccfca26034b47a5f3236d822c}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}!type@{type}} -\index{type@{type}!SDLVisualTest_SUTOption@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option}} -\subsubsection[{type}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Type} type}}\label{struct_s_d_l_visual_test___s_u_t_option_a857b9e5ccfca26034b47a5f3236d822c} -Type of the option -\/ integer, boolean, etc. - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__sut__configparser_8h}{S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___variation.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___variation.tex deleted file mode 100644 index 846aa2c1..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___variation.tex +++ /dev/null @@ -1,31 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___variation}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Variation Struct Reference} -\label{struct_s_d_l_visual_test___variation}\index{S\-D\-L\-Visual\-Test\-\_\-\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{union_s_d_l_visual_test___s_u_t_option_value}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} $\ast$ \hyperlink{struct_s_d_l_visual_test___variation_a1eab2e90f0195b4f4632eb19523aeadf}{vars} -\item -int \hyperlink{struct_s_d_l_visual_test___variation_a2daded0b80f9ab7ed3703cc2686e5a92}{num\-\_\-vars} -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Represents a valid combination of parameters that can be passed to the S\-U\-T. The ordering of the values here is the same as the ordering of the options in the \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} object for this variation. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___variation_a2daded0b80f9ab7ed3703cc2686e5a92}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}!num\-\_\-vars@{num\-\_\-vars}} -\index{num\-\_\-vars@{num\-\_\-vars}!SDLVisualTest_Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}} -\subsubsection[{num\-\_\-vars}]{\setlength{\rightskip}{0pt plus 5cm}int num\-\_\-vars}}\label{struct_s_d_l_visual_test___variation_a2daded0b80f9ab7ed3703cc2686e5a92} -Number of option values in {\ttfamily vars} \hypertarget{struct_s_d_l_visual_test___variation_a1eab2e90f0195b4f4632eb19523aeadf}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}!vars@{vars}} -\index{vars@{vars}!SDLVisualTest_Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Variation}} -\subsubsection[{vars}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}$\ast$ vars}}\label{struct_s_d_l_visual_test___variation_a1eab2e90f0195b4f4632eb19523aeadf} -Pointer to array of option values - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__variator__common_8h}{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___variator.tex b/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___variator.tex deleted file mode 100644 index f834ddfc..00000000 --- a/libs/SDL2/visualtest/docs/latex/struct_s_d_l_visual_test___variator.tex +++ /dev/null @@ -1,37 +0,0 @@ -\hypertarget{struct_s_d_l_visual_test___variator}{\section{S\-D\-L\-Visual\-Test\-\_\-\-Variator Struct Reference} -\label{struct_s_d_l_visual_test___variator}\index{S\-D\-L\-Visual\-Test\-\_\-\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-variators.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -\hyperlink{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} \hyperlink{struct_s_d_l_visual_test___variator_a24d4399dc1877c1843e120e7b027ae64}{type} -\item -\begin{tabbing} -xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=\kill -union \{\\ -\>\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{SDLVisualTest\_ExhaustiveVariator} {\bfseries exhaustive}\\ -\>\hyperlink{struct_s_d_l_visual_test___random_variator}{SDLVisualTest\_RandomVariator} {\bfseries random}\\ -\} \hyperlink{struct_s_d_l_visual_test___variator_af99a8790e729d599c656a2070e672e9a}{data}\\ - -\end{tabbing}\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Struct that acts like a wrapper around the different types of variators available. - -\subsection{Field Documentation} -\hypertarget{struct_s_d_l_visual_test___variator_af99a8790e729d599c656a2070e672e9a}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}!data@{data}} -\index{data@{data}!SDLVisualTest_Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}} -\subsubsection[{data}]{\setlength{\rightskip}{0pt plus 5cm}union \{ ... \} data}}\label{struct_s_d_l_visual_test___variator_af99a8790e729d599c656a2070e672e9a} -union object that stores the variator \hypertarget{struct_s_d_l_visual_test___variator_a24d4399dc1877c1843e120e7b027ae64}{\index{S\-D\-L\-Visual\-Test\-\_\-\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}!type@{type}} -\index{type@{type}!SDLVisualTest_Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Variator}} -\subsubsection[{type}]{\setlength{\rightskip}{0pt plus 5cm}{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} type}}\label{struct_s_d_l_visual_test___variator_a24d4399dc1877c1843e120e7b027ae64} -Type of the variator - -The documentation for this struct was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__variators_8h}{S\-D\-L\-\_\-visualtest\-\_\-variators.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/sut__configparser_8c.tex b/libs/SDL2/visualtest/docs/latex/sut__configparser_8c.tex deleted file mode 100644 index 429fe707..00000000 --- a/libs/SDL2/visualtest/docs/latex/sut__configparser_8c.tex +++ /dev/null @@ -1,50 +0,0 @@ -\hypertarget{sut__configparser_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/sut\-\_\-configparser.c File Reference} -\label{sut__configparser_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/sut\-\_\-configparser.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/sut\-\_\-configparser.\-c}} -} -{\ttfamily \#include $<$limits.\-h$>$}\\* -{\ttfamily \#include $<$string.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-rwops.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-parsehelper.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-rwhelper.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{sut__configparser_8c_a8e178cd8a1f279f5d2cf908545e97544}{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config} (char $\ast$file, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\item -void \hyperlink{sut__configparser_8c_a1bddf9732c0d3ed1c24455d22193de9a}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config} (\hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the parser for S\-U\-T config files. - -\subsection{Function Documentation} -\hypertarget{sut__configparser_8c_a1bddf9732c0d3ed1c24455d22193de9a}{\index{sut\-\_\-configparser.\-c@{sut\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config}!sut_configparser.c@{sut\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-S\-U\-T\-Config ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{sut__configparser_8c_a1bddf9732c0d3ed1c24455d22193de9a} -Free any resources associated with the config object pointed to by {\ttfamily config}. \hypertarget{sut__configparser_8c_a8e178cd8a1f279f5d2cf908545e97544}{\index{sut\-\_\-configparser.\-c@{sut\-\_\-configparser.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config@{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config}!sut_configparser.c@{sut\-\_\-configparser.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Parse\-S\-U\-T\-Config ( -\begin{DoxyParamCaption} -\item[{char $\ast$}]{file, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{sut__configparser_8c_a8e178cd8a1f279f5d2cf908545e97544} -Parses a configuration file that describes the command line options an S\-U\-T application will take and populates a S\-U\-T config object. All lines in the config file must be smaller than - - -\begin{DoxyParams}{Parameters} -{\em file} & Path to the configuration file. \\ -\hline -{\em config} & Pointer to an object that represents an S\-U\-T configuration.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -zero on failure, non-\/zero on success -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/testharness_8c.tex b/libs/SDL2/visualtest/docs/latex/testharness_8c.tex deleted file mode 100644 index b3b7bb10..00000000 --- a/libs/SDL2/visualtest/docs/latex/testharness_8c.tex +++ /dev/null @@ -1,68 +0,0 @@ -\hypertarget{testharness_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/testharness.c File Reference} -\label{testharness_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/testharness.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/testharness.\-c}} -} -{\ttfamily \#include $<$stdlib.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-assert.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-harness\-\_\-argparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-process.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-variators.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-screenshot.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-mischelper.\-h\char`\"{}}\\* -\subsection*{Macros} -\begin{DoxyCompactItemize} -\item -\#define \hyperlink{testharness_8c_a0d1d5d1394089a10f0147ed2b89c1165}{A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}~0 -\item -\#define \hyperlink{testharness_8c_acdc6cb4935ca89fbe3fda31a8f533b9a}{K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}~1 -\item -\#define \hyperlink{testharness_8c_a70102426e83ed3944f9c060bd82fb54e}{A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S}~10 -\item -\#define \hyperlink{testharness_8c_a562e15dd66cf158c98dbfec9f6afa1ae}{T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D}~1 -\item -\#define \hyperlink{testharness_8c_a8b8b91205df891e2c7837bd03795306f}{T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D}~0 -\item -\#define \hyperlink{testharness_8c_a8251bcdfc5c83845e0834adf211de033}{T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R}~-\/1 -\end{DoxyCompactItemize} -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{testharness_8c_a0ddf1224851353fc92bfbff6f499fa97}{main} (int argc, char $\ast$argv\mbox{[}$\,$\mbox{]}) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the test harness. - -\subsection{Macro Definition Documentation} -\hypertarget{testharness_8c_a70102426e83ed3944f9c060bd82fb54e}{\index{testharness.\-c@{testharness.\-c}!A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S@{A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S}} -\index{A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S@{A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S}!testharness.c@{testharness.\-c}} -\subsubsection[{A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S}]{\setlength{\rightskip}{0pt plus 5cm}\#define A\-C\-T\-I\-O\-N\-\_\-\-L\-O\-O\-P\-\_\-\-F\-P\-S~10}}\label{testharness_8c_a70102426e83ed3944f9c060bd82fb54e} -F\-P\-S value used for delays in the action loop \hypertarget{testharness_8c_a0d1d5d1394089a10f0147ed2b89c1165}{\index{testharness.\-c@{testharness.\-c}!A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T@{A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}} -\index{A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T@{A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}!testharness.c@{testharness.\-c}} -\subsubsection[{A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}]{\setlength{\rightskip}{0pt plus 5cm}\#define A\-C\-T\-I\-O\-N\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T~0}}\label{testharness_8c_a0d1d5d1394089a10f0147ed2b89c1165} -Code for the user event triggered when a new action is to be executed \hypertarget{testharness_8c_acdc6cb4935ca89fbe3fda31a8f533b9a}{\index{testharness.\-c@{testharness.\-c}!K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T@{K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}} -\index{K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T@{K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}!testharness.c@{testharness.\-c}} -\subsubsection[{K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T}]{\setlength{\rightskip}{0pt plus 5cm}\#define K\-I\-L\-L\-\_\-\-T\-I\-M\-E\-R\-\_\-\-E\-V\-E\-N\-T~1}}\label{testharness_8c_acdc6cb4935ca89fbe3fda31a8f533b9a} -Code for the user event triggered when the maximum timeout is reached \hypertarget{testharness_8c_a8251bcdfc5c83845e0834adf211de033}{\index{testharness.\-c@{testharness.\-c}!T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R@{T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R}} -\index{T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R@{T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R}!testharness.c@{testharness.\-c}} -\subsubsection[{T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R}]{\setlength{\rightskip}{0pt plus 5cm}\#define T\-E\-S\-T\-\_\-\-E\-R\-R\-O\-R~-\/1}}\label{testharness_8c_a8251bcdfc5c83845e0834adf211de033} -Value returned by Run\-S\-U\-T\-And\-Test() on a fatal error \hypertarget{testharness_8c_a8b8b91205df891e2c7837bd03795306f}{\index{testharness.\-c@{testharness.\-c}!T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D@{T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D}} -\index{T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D@{T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D}!testharness.c@{testharness.\-c}} -\subsubsection[{T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D}]{\setlength{\rightskip}{0pt plus 5cm}\#define T\-E\-S\-T\-\_\-\-F\-A\-I\-L\-E\-D~0}}\label{testharness_8c_a8b8b91205df891e2c7837bd03795306f} -Value returned by Run\-S\-U\-T\-And\-Test() when the test has failed \hypertarget{testharness_8c_a562e15dd66cf158c98dbfec9f6afa1ae}{\index{testharness.\-c@{testharness.\-c}!T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D@{T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D}} -\index{T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D@{T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D}!testharness.c@{testharness.\-c}} -\subsubsection[{T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D}]{\setlength{\rightskip}{0pt plus 5cm}\#define T\-E\-S\-T\-\_\-\-P\-A\-S\-S\-E\-D~1}}\label{testharness_8c_a562e15dd66cf158c98dbfec9f6afa1ae} -Value returned by Run\-S\-U\-T\-And\-Test() when the test has passed - -\subsection{Function Documentation} -\hypertarget{testharness_8c_a0ddf1224851353fc92bfbff6f499fa97}{\index{testharness.\-c@{testharness.\-c}!main@{main}} -\index{main@{main}!testharness.c@{testharness.\-c}} -\subsubsection[{main}]{\setlength{\rightskip}{0pt plus 5cm}int main ( -\begin{DoxyParamCaption} -\item[{int}]{argc, } -\item[{char $\ast$}]{argv\mbox{[}$\,$\mbox{]}} -\end{DoxyParamCaption} -)}}\label{testharness_8c_a0ddf1224851353fc92bfbff6f499fa97} -Entry point for testharness \ No newline at end of file diff --git a/libs/SDL2/visualtest/docs/latex/union_s_d_l_visual_test___s_u_t_option_value.tex b/libs/SDL2/visualtest/docs/latex/union_s_d_l_visual_test___s_u_t_option_value.tex deleted file mode 100644 index 5c2a05e4..00000000 --- a/libs/SDL2/visualtest/docs/latex/union_s_d_l_visual_test___s_u_t_option_value.tex +++ /dev/null @@ -1,59 +0,0 @@ -\hypertarget{union_s_d_l_visual_test___s_u_t_option_value}{\section{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value Union Reference} -\label{union_s_d_l_visual_test___s_u_t_option_value}\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}} -} - - -{\ttfamily \#include $<$S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h$>$} - -\subsection*{Data Fields} -\begin{DoxyCompactItemize} -\item -S\-D\-L\-\_\-bool \hyperlink{union_s_d_l_visual_test___s_u_t_option_value_ace8ec6519c056e35443a6c401f3d0941}{bool\-\_\-value} -\item -\begin{tabbing} -xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=\kill -struct \{\\ -\>int {\bfseries value}\\ -\>SDL\_bool {\bfseries on}\\ -\} \hyperlink{union_s_d_l_visual_test___s_u_t_option_value_a4291d9ad3cfb3fe1645ea2732e11d68a}{integer}\\ - -\end{tabbing}\item -\begin{tabbing} -xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=\kill -struct \{\\ -\>int {\bfseries index}\\ -\>SDL\_bool {\bfseries on}\\ -\} \hyperlink{union_s_d_l_visual_test___s_u_t_option_value_ad40e26afd4b8532327b61897d5b009e3}{enumerated}\\ - -\end{tabbing}\item -\begin{tabbing} -xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=xx\=\kill -struct \{\\ -\>char $\ast$ {\bfseries value}\\ -\>SDL\_bool {\bfseries on}\\ -\} \hyperlink{union_s_d_l_visual_test___s_u_t_option_value_a2bf4b969ff9633c937e4d15118d1edc6}{string}\\ - -\end{tabbing}\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -One possible value for a command line option to the S\-U\-T. - -\subsection{Field Documentation} -\hypertarget{union_s_d_l_visual_test___s_u_t_option_value_ace8ec6519c056e35443a6c401f3d0941}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}!bool\-\_\-value@{bool\-\_\-value}} -\index{bool\-\_\-value@{bool\-\_\-value}!SDLVisualTest_SUTOptionValue@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}} -\subsubsection[{bool\-\_\-value}]{\setlength{\rightskip}{0pt plus 5cm}S\-D\-L\-\_\-bool bool\-\_\-value}}\label{union_s_d_l_visual_test___s_u_t_option_value_ace8ec6519c056e35443a6c401f3d0941} -Value if the option is of type boolean \hypertarget{union_s_d_l_visual_test___s_u_t_option_value_ad40e26afd4b8532327b61897d5b009e3}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}!enumerated@{enumerated}} -\index{enumerated@{enumerated}!SDLVisualTest_SUTOptionValue@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}} -\subsubsection[{enumerated}]{\setlength{\rightskip}{0pt plus 5cm}struct \{ ... \} enumerated}}\label{union_s_d_l_visual_test___s_u_t_option_value_ad40e26afd4b8532327b61897d5b009e3} -Index of the string in the enum\-\_\-values field of the corresponding \hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} object. If on is true the option will passed to the S\-U\-T, otherwise it will be ignored. \hypertarget{union_s_d_l_visual_test___s_u_t_option_value_a4291d9ad3cfb3fe1645ea2732e11d68a}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}!integer@{integer}} -\index{integer@{integer}!SDLVisualTest_SUTOptionValue@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}} -\subsubsection[{integer}]{\setlength{\rightskip}{0pt plus 5cm}struct \{ ... \} integer}}\label{union_s_d_l_visual_test___s_u_t_option_value_a4291d9ad3cfb3fe1645ea2732e11d68a} -Value if the option is of type integer. If on is true then the option will be passed to the S\-U\-T, otherwise it will be ignored. \hypertarget{union_s_d_l_visual_test___s_u_t_option_value_a2bf4b969ff9633c937e4d15118d1edc6}{\index{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}!string@{string}} -\index{string@{string}!SDLVisualTest_SUTOptionValue@{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value}} -\subsubsection[{string}]{\setlength{\rightskip}{0pt plus 5cm}struct \{ ... \} string}}\label{union_s_d_l_visual_test___s_u_t_option_value_a2bf4b969ff9633c937e4d15118d1edc6} -Value if the option is of type string. If on is true the option will be passed to the S\-U\-T, otherwise it will be ignored. - -The documentation for this union was generated from the following file\-:\begin{DoxyCompactItemize} -\item -C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/include/\hyperlink{_s_d_l__visualtest__variator__common_8h}{S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h}\end{DoxyCompactItemize} diff --git a/libs/SDL2/visualtest/docs/latex/variator__common_8c.tex b/libs/SDL2/visualtest/docs/latex/variator__common_8c.tex deleted file mode 100644 index a88bc08e..00000000 --- a/libs/SDL2/visualtest/docs/latex/variator__common_8c.tex +++ /dev/null @@ -1,85 +0,0 @@ -\hypertarget{variator__common_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-common.c File Reference} -\label{variator__common_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-common.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-common.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-variator\-\_\-common.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{variator__common_8c_aafcecc06c8feb24b6f6a509bfa9db681}{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value} (\hyperlink{union_s_d_l_visual_test___s_u_t_option_value}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} $\ast$var, \hyperlink{struct_s_d_l_visual_test___s_u_t_option}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} $\ast$opt) -\item -int \hyperlink{variator__common_8c_ad981c2efab849e76dc878ef8da9d6017}{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation} (\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$variation, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config, char $\ast$buffer, int size) -\item -int \hyperlink{variator__common_8c_ac87934906c51364778dc910ebca47b6c}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation} (\hyperlink{struct_s_d_l_visual_test___variation}{S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$variation, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for some common functionality used by variators. - -\subsection{Function Documentation} -\hypertarget{variator__common_8c_ac87934906c51364778dc910ebca47b6c}{\index{variator\-\_\-common.\-c@{variator\-\_\-common.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation}!variator_common.c@{variator\-\_\-common.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$}]{variation, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{variator__common_8c_ac87934906c51364778dc910ebca47b6c} -Initializes the variation using the following rules\-: -\begin{DoxyItemize} -\item Boolean options are initialized to S\-D\-L\-\_\-\-F\-A\-L\-S\-E. -\item Integer options are initialized to the minimum valid value they can hold. -\item Enum options are initialized to the first element in the list of values they can take. -\item String options are initialized to the name of the option. -\end{DoxyItemize} - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure. -\end{DoxyReturn} -\hypertarget{variator__common_8c_ad981c2efab849e76dc878ef8da9d6017}{\index{variator\-\_\-common.\-c@{variator\-\_\-common.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation}!variator_common.c@{variator\-\_\-common.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Make\-Str\-From\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variation} $\ast$}]{variation, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config, } -\item[{char $\ast$}]{buffer, } -\item[{int}]{size} -\end{DoxyParamCaption} -)}}\label{variator__common_8c_ad981c2efab849e76dc878ef8da9d6017} -Converts a variation object into a string of command line arguments. - - -\begin{DoxyParams}{Parameters} -{\em variation} & Variation object to be converted. \\ -\hline -{\em config} & Config object for the S\-U\-T. \\ -\hline -{\em buffer} & Pointer to the buffer the arguments string will be copied into. \\ -\hline -{\em size} & Size of the buffer.\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} -\hypertarget{variator__common_8c_aafcecc06c8feb24b6f6a509bfa9db681}{\index{variator\-\_\-common.\-c@{variator\-\_\-common.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value@{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value}!variator_common.c@{variator\-\_\-common.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Next\-Value ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option\-Value} $\ast$}]{var, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Option} $\ast$}]{opt} -\end{DoxyParamCaption} -)}}\label{variator__common_8c_aafcecc06c8feb24b6f6a509bfa9db681} -\char`\"{}\-Increments\char`\"{} the value of the option by one and returns the carry. We wrap around to the initial value on overflow which makes the carry one. For example\-: \char`\"{}incrementing\char`\"{} an S\-D\-L\-\_\-\-F\-A\-L\-S\-E option makes it S\-D\-L\-\_\-\-T\-R\-U\-E with no carry, and \char`\"{}incrementing\char`\"{} an S\-D\-L\-\_\-\-T\-R\-U\-E option makes it S\-D\-L\-\_\-\-F\-A\-L\-S\-E with carry one. For integers, a random value in the valid range for the option is used. - - -\begin{DoxyParams}{Parameters} -{\em var} & Value of the option \\ -\hline -{\em opt} & Object with metadata about the option\\ -\hline -\end{DoxyParams} -\begin{DoxyReturn}{Returns} -1 if there is a carry for enum and bool type options, 0 otherwise. 1 is always returned for integer and string type options. -\/1 is returned on error. -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/variator__exhaustive_8c.tex b/libs/SDL2/visualtest/docs/latex/variator__exhaustive_8c.tex deleted file mode 100644 index 104baf3b..00000000 --- a/libs/SDL2/visualtest/docs/latex/variator__exhaustive_8c.tex +++ /dev/null @@ -1,54 +0,0 @@ -\hypertarget{variator__exhaustive_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-exhaustive.c File Reference} -\label{variator__exhaustive_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-exhaustive.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-exhaustive.\-c}} -} -{\ttfamily \#include $<$time.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-sut\-\_\-configparser.\-h\char`\"{}}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-exhaustive\-\_\-variator.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{variator__exhaustive_8c_a9e213e530ddf5a18014786d10e9fdaee}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator} (\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$variator, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config) -\item -char $\ast$ \hyperlink{variator__exhaustive_8c_aa9e13a92945ef48308215b3fa068ed29}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation} (\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$variator) -\item -void \hyperlink{variator__exhaustive_8c_a7168b055fb86bbbb700d87ae842f7152}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator} (\hyperlink{struct_s_d_l_visual_test___exhaustive_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$variator) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the variator that tests the S\-U\-T with all the different variations of input parameters that are valid. - -\subsection{Function Documentation} -\hypertarget{variator__exhaustive_8c_a7168b055fb86bbbb700d87ae842f7152}{\index{variator\-\_\-exhaustive.\-c@{variator\-\_\-exhaustive.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator}!variator_exhaustive.c@{variator\-\_\-exhaustive.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Exhaustive\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{variator__exhaustive_8c_a7168b055fb86bbbb700d87ae842f7152} -Frees any resources associated with the variator. \hypertarget{variator__exhaustive_8c_aa9e13a92945ef48308215b3fa068ed29}{\index{variator\-\_\-exhaustive.\-c@{variator\-\_\-exhaustive.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation}!variator_exhaustive.c@{variator\-\_\-exhaustive.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Exhaustive\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{variator__exhaustive_8c_aa9e13a92945ef48308215b3fa068ed29} -Gets the arguments string for the next variation using the variator and updates the variator's current variation object to the next variation. - -\begin{DoxyReturn}{Returns} -The arguments string representing the next variation on success, and N\-U\-L\-L on failure or if we have iterated through all possible variations. In the latter case subsequent calls will start the variations again from the very beginning. The pointer returned should not be freed. -\end{DoxyReturn} -\hypertarget{variator__exhaustive_8c_a9e213e530ddf5a18014786d10e9fdaee}{\index{variator\-\_\-exhaustive.\-c@{variator\-\_\-exhaustive.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator}!variator_exhaustive.c@{variator\-\_\-exhaustive.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Exhaustive\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Exhaustive\-Variator} $\ast$}]{variator, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config} -\end{DoxyParamCaption} -)}}\label{variator__exhaustive_8c_a9e213e530ddf5a18014786d10e9fdaee} -Initializes the variator. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/variator__random_8c.tex b/libs/SDL2/visualtest/docs/latex/variator__random_8c.tex deleted file mode 100644 index d8109cdb..00000000 --- a/libs/SDL2/visualtest/docs/latex/variator__random_8c.tex +++ /dev/null @@ -1,54 +0,0 @@ -\hypertarget{variator__random_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-random.c File Reference} -\label{variator__random_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-random.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variator\-\_\-random.\-c}} -} -{\ttfamily \#include $<$time.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-random\-\_\-variator.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{variator__random_8c_a807486069b7180c3b3bf8af4616d055f}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator} (\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$variator, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config, Uint64 seed) -\item -char $\ast$ \hyperlink{variator__random_8c_a479aceb74b5355c1d22856fc7efce890}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation} (\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$variator) -\item -void \hyperlink{variator__random_8c_ac95d9e0716e4c918c6902b10f9591d4b}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator} (\hyperlink{struct_s_d_l_visual_test___random_variator}{S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$variator) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the variator that tests the S\-U\-T with random variations to the input parameters. - -\subsection{Function Documentation} -\hypertarget{variator__random_8c_ac95d9e0716e4c918c6902b10f9591d4b}{\index{variator\-\_\-random.\-c@{variator\-\_\-random.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator}!variator_random.c@{variator\-\_\-random.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Random\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{variator__random_8c_ac95d9e0716e4c918c6902b10f9591d4b} -Frees any resources associated with the variator. \hypertarget{variator__random_8c_a479aceb74b5355c1d22856fc7efce890}{\index{variator\-\_\-random.\-c@{variator\-\_\-random.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation}!variator_random.c@{variator\-\_\-random.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Random\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{variator__random_8c_a479aceb74b5355c1d22856fc7efce890} -Generates a new random variation. - -\begin{DoxyReturn}{Returns} -The arguments string representing the random variation on success, and N\-U\-L\-L on failure. The pointer returned should not be freed. -\end{DoxyReturn} -\hypertarget{variator__random_8c_a807486069b7180c3b3bf8af4616d055f}{\index{variator\-\_\-random.\-c@{variator\-\_\-random.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator}!variator_random.c@{variator\-\_\-random.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Random\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Random\-Variator} $\ast$}]{variator, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config, } -\item[{Uint64}]{seed} -\end{DoxyParamCaption} -)}}\label{variator__random_8c_a807486069b7180c3b3bf8af4616d055f} -Initializes the variator. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/variators_8c.tex b/libs/SDL2/visualtest/docs/latex/variators_8c.tex deleted file mode 100644 index a2bef60d..00000000 --- a/libs/SDL2/visualtest/docs/latex/variators_8c.tex +++ /dev/null @@ -1,54 +0,0 @@ -\hypertarget{variators_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variators.c File Reference} -\label{variators_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variators.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/variators.\-c}} -} -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-variators.\-h\char`\"{}}\\* -\subsection*{Functions} -\begin{DoxyCompactItemize} -\item -int \hyperlink{variators_8c_ac1d82ee387a19743e47a82c87d3fb7f4}{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator} (\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$variator, \hyperlink{struct_s_d_l_visual_test___s_u_t_config}{S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$config, \hyperlink{_s_d_l__visualtest__variator__common_8h_a04bfc880abe6940d69a63c06a33acdbd}{S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type} type, Uint64 seed) -\item -char $\ast$ \hyperlink{variators_8c_aebdd4c3c545b0063d16929fd56f1a79f}{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation} (\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$variator) -\item -void \hyperlink{variators_8c_a98727ef649135c3312056d7603cb70b5}{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator} (\hyperlink{struct_s_d_l_visual_test___variator}{S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$variator) -\end{DoxyCompactItemize} - - -\subsection{Detailed Description} -Source file for the operations that act on variators. - -\subsection{Function Documentation} -\hypertarget{variators_8c_a98727ef649135c3312056d7603cb70b5}{\index{variators.\-c@{variators.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator}!variators.c@{variators.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}void S\-D\-L\-Visual\-Test\-\_\-\-Free\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{variators_8c_a98727ef649135c3312056d7603cb70b5} -Frees any resources associated with the variator. \hypertarget{variators_8c_aebdd4c3c545b0063d16929fd56f1a79f}{\index{variators.\-c@{variators.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation@{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation}!variators.c@{variators.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation}]{\setlength{\rightskip}{0pt plus 5cm}char$\ast$ S\-D\-L\-Visual\-Test\-\_\-\-Get\-Next\-Variation ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$}]{variator} -\end{DoxyParamCaption} -)}}\label{variators_8c_aebdd4c3c545b0063d16929fd56f1a79f} -Gets the next variation using the variator. - -\begin{DoxyReturn}{Returns} -The arguments string representing the variation on success, and N\-U\-L\-L on failure. The pointer returned should not be freed. -\end{DoxyReturn} -\hypertarget{variators_8c_ac1d82ee387a19743e47a82c87d3fb7f4}{\index{variators.\-c@{variators.\-c}!S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator}} -\index{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator@{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator}!variators.c@{variators.\-c}} -\subsubsection[{S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator}]{\setlength{\rightskip}{0pt plus 5cm}int S\-D\-L\-Visual\-Test\-\_\-\-Init\-Variator ( -\begin{DoxyParamCaption} -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator} $\ast$}]{variator, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-S\-U\-T\-Config} $\ast$}]{config, } -\item[{{\bf S\-D\-L\-Visual\-Test\-\_\-\-Variator\-Type}}]{type, } -\item[{Uint64}]{seed} -\end{DoxyParamCaption} -)}}\label{variators_8c_ac1d82ee387a19743e47a82c87d3fb7f4} -Initializes the variator object pointed to by {\ttfamily variator} of type {\ttfamily type} with information from the config object pointed to by {\ttfamily config}. - -\begin{DoxyReturn}{Returns} -1 on success, 0 on failure -\end{DoxyReturn} diff --git a/libs/SDL2/visualtest/docs/latex/windows__process_8c.tex b/libs/SDL2/visualtest/docs/latex/windows__process_8c.tex deleted file mode 100644 index f0422954..00000000 --- a/libs/SDL2/visualtest/docs/latex/windows__process_8c.tex +++ /dev/null @@ -1,12 +0,0 @@ -\hypertarget{windows__process_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/windows\-\_\-process.c File Reference} -\label{windows__process_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/windows\-\_\-process.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/windows\-\_\-process.\-c}} -} -{\ttfamily \#include $<$S\-D\-L.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* -{\ttfamily \#include $<$string.\-h$>$}\\* -{\ttfamily \#include $<$stdlib.\-h$>$}\\* -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-process.\-h\char`\"{}}\\* - - -\subsection{Detailed Description} -Source file for the process A\-P\-I on windows. \ No newline at end of file diff --git a/libs/SDL2/visualtest/docs/latex/windows__screenshot_8c.tex b/libs/SDL2/visualtest/docs/latex/windows__screenshot_8c.tex deleted file mode 100644 index b84a39ed..00000000 --- a/libs/SDL2/visualtest/docs/latex/windows__screenshot_8c.tex +++ /dev/null @@ -1,10 +0,0 @@ -\hypertarget{windows__screenshot_8c}{\section{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/windows\-\_\-screenshot.c File Reference} -\label{windows__screenshot_8c}\index{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/windows\-\_\-screenshot.\-c@{C\-:/\-Users/\-D\-E\-L\-L/\-Work/sdlvisualtest/visualtest/src/windows/windows\-\_\-screenshot.\-c}} -} -{\ttfamily \#include \char`\"{}S\-D\-L\-\_\-visualtest\-\_\-process.\-h\char`\"{}}\\* -{\ttfamily \#include $<$S\-D\-L.\-h$>$}\\* -{\ttfamily \#include $<$S\-D\-L\-\_\-test.\-h$>$}\\* - - -\subsection{Detailed Description} -Source file for the screenshot A\-P\-I on windows. \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_action_configparser.h b/libs/SDL2/visualtest/include/SDL_visualtest_action_configparser.h deleted file mode 100644 index 856f8196..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_action_configparser.h +++ /dev/null @@ -1,147 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_action_configparser.h - * - * Header file for the parser for action config files. - */ - -#ifndef _SDL_visualtest_action_configparser_h -#define _SDL_visualtest_action_configparser_h - -/** The maximum length of one line in the actions file */ -#define MAX_ACTION_LINE_LENGTH 300 - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Type of the action. - */ -typedef enum -{ - /*! Launch an application with some given arguments */ - SDL_ACTION_LAUNCH = 0, - /*! Kill the SUT process */ - SDL_ACTION_KILL, - /*! Quit (Gracefully exit) the SUT process */ - SDL_ACTION_QUIT, - /*! Take a screenshot of the SUT window */ - SDL_ACTION_SCREENSHOT, - /*! Verify a previously taken screenshot */ - SDL_ACTION_VERIFY -} SDLVisualTest_ActionType; - -/** - * Struct that defines an action that will be performed on the SUT process at - * a specific time. - */ -typedef struct SDLVisualTest_Action -{ - /*! The type of action to be performed */ - SDLVisualTest_ActionType type; - /*! The time, in milliseconds from the launch of the SUT, when the action - will be performed */ - int time; - /*! Any additional information needed to perform the action. */ - union - { - /*! The path and arguments to the process to be launched */ - struct - { - char* path; - char* args; - } process; - } extra; -} SDLVisualTest_Action; - -/** - * Struct for a node in the action queue. - */ -typedef struct SDLVisualTest_ActionNode -{ - /*! The action in this node */ - SDLVisualTest_Action action; - /*! Pointer to the next element in the queue */ - struct SDLVisualTest_ActionNode* next; -} SDLVisualTest_ActionNode; - -/** - * Queue structure for actions loaded from the actions config file. - */ -typedef struct SDLVisualTest_ActionQueue -{ - /*! Pointer to the front of the queue */ - SDLVisualTest_ActionNode* front; - /*! Pointer to the rear of the queue */ - SDLVisualTest_ActionNode* rear; - /*! Number of nodes in the queue */ - int size; -} SDLVisualTest_ActionQueue; - -/** - * Add an action pointed to by \c action to the rear of the action queue pointed - * to by \c queue. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_EnqueueAction(SDLVisualTest_ActionQueue* queue, - SDLVisualTest_Action action); - -/** - * Remove an action from the front of the action queue pointed to by \c queue. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_DequeueAction(SDLVisualTest_ActionQueue* queue); - -/** - * Initialize the action queue pointed to by \c queue. - */ -void SDLVisualTest_InitActionQueue(SDLVisualTest_ActionQueue* queue); - -/** - * Get the action at the front of the action queue pointed to by \c queue. - * The returned action pointer may become invalid after subsequent dequeues. - * - * \return pointer to the action on success, NULL on failure. - */ -SDLVisualTest_Action* SDLVisualTest_GetQueueFront(SDLVisualTest_ActionQueue* queue); - -/** - * Check if the queue pointed to by \c queue is empty or not. - * - * \return 1 if the queue is empty, 0 otherwise. - */ -int SDLVisualTest_IsActionQueueEmpty(SDLVisualTest_ActionQueue* queue); - -/** - * Dequeues all the elements in the queque pointed to by \c queue. - */ -void SDLVisualTest_EmptyActionQueue(SDLVisualTest_ActionQueue* queue); - -/** - * Inserts an action \c action into the queue pointed to by \c queue such that - * the times of actions in the queue increase as we move from the front to the - * rear. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_InsertIntoActionQueue(SDLVisualTest_ActionQueue* queue, - SDLVisualTest_Action action); - -/** - * Parses an action config file with path \c file and populates an action queue - * pointed to by \c queue with actions. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_ParseActionConfig(char* file, SDLVisualTest_ActionQueue* queue); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_action_configparser_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_exhaustive_variator.h b/libs/SDL2/visualtest/include/SDL_visualtest_exhaustive_variator.h deleted file mode 100644 index f8f7bc33..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_exhaustive_variator.h +++ /dev/null @@ -1,62 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_exhaustive_variator.h - * - * Header for the exhaustive variator. - */ - -#include "SDL_visualtest_harness_argparser.h" -#include "SDL_visualtest_variator_common.h" - -#ifndef _SDL_visualtest_exhaustive_variator_h -#define _SDL_visualtest_exhaustive_variator_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Struct for the variator that exhaustively iterates through all variations of - * command line arguments to the SUT. - */ -typedef struct SDLVisualTest_ExhaustiveVariator -{ - /*! The current variation. */ - SDLVisualTest_Variation variation; - /*! Configuration object for the SUT that the variator is running for. */ - SDLVisualTest_SUTConfig config; - /*! Buffer to store the arguments string built from the variation */ - char buffer[MAX_SUT_ARGS_LEN]; -} SDLVisualTest_ExhaustiveVariator; - -/** - * Initializes the variator. - * - * \return 1 on success, 0 on failure - */ -int SDLVisualTest_InitExhaustiveVariator(SDLVisualTest_ExhaustiveVariator* variator, - SDLVisualTest_SUTConfig* config); - -/** - * Gets the arguments string for the next variation using the variator and updates - * the variator's current variation object to the next variation. - * - * \return The arguments string representing the next variation on success, and - * NULL on failure or if we have iterated through all possible variations. - * In the latter case subsequent calls will start the variations again from - * the very beginning. The pointer returned should not be freed. - */ -char* SDLVisualTest_GetNextExhaustiveVariation(SDLVisualTest_ExhaustiveVariator* variator); - -/** - * Frees any resources associated with the variator. - */ -void SDLVisualTest_FreeExhaustiveVariator(SDLVisualTest_ExhaustiveVariator* variator); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_exhaustive_variator_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_harness_argparser.h b/libs/SDL2/visualtest/include/SDL_visualtest_harness_argparser.h deleted file mode 100644 index b5fac7eb..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_harness_argparser.h +++ /dev/null @@ -1,73 +0,0 @@ -/** - * \file SDL_visualtest_harness_argparser.h - * - * Provides functionality to parse command line arguments to the test harness. - */ - -#include -#include "SDL_visualtest_sut_configparser.h" -#include "SDL_visualtest_variator_common.h" -#include "SDL_visualtest_action_configparser.h" - -#ifndef _SDL_visualtest_harness_argparser_h -#define _SDL_visualtest_harness_argparser_h - -/** Maximum length of a path string */ -#define MAX_PATH_LEN 300 -/** Maximum length of a string of SUT arguments */ -#define MAX_SUT_ARGS_LEN 600 - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Stores the state of the test harness. - */ -typedef struct SDLVisualTest_HarnessState -{ - /*! Path to the System Under Test (SUT) executable */ - char sutapp[MAX_PATH_LEN]; - /*! Command line arguments to be passed to the SUT */ - char sutargs[MAX_SUT_ARGS_LEN]; - /*! Time in milliseconds after which to kill the SUT */ - int timeout; - /*! Configuration object for the SUT */ - SDLVisualTest_SUTConfig sut_config; - /*! What type of variator to use to generate argument strings */ - SDLVisualTest_VariatorType variator_type; - /*! The number of variations to generate */ - int num_variations; - /*! If true, the test harness will just print the different variations - without launching the SUT for each one */ - SDL_bool no_launch; - /*! A queue with actions to be performed while the SUT is running */ - SDLVisualTest_ActionQueue action_queue; - /*! Output directory to save the screenshots */ - char output_dir[MAX_PATH_LEN]; - /*! Path to directory with the verification images */ - char verify_dir[MAX_PATH_LEN]; -} SDLVisualTest_HarnessState; - -/** - * Parse command line paramters to the test harness and populate a state object. - * - * \param argv The array of command line parameters. - * \param state Pointer to the state object to be populated. - * - * \return Non-zero on success, zero on failure. - */ -int SDLVisualTest_ParseHarnessArgs(char** argv, SDLVisualTest_HarnessState* state); - -/** - * Frees any resources associated with the state object pointed to by \c state. - */ -void SDLVisualTest_FreeHarnessState(SDLVisualTest_HarnessState* state); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_harness_argparser_h */ diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_mischelper.h b/libs/SDL2/visualtest/include/SDL_visualtest_mischelper.h deleted file mode 100644 index 34323896..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_mischelper.h +++ /dev/null @@ -1,26 +0,0 @@ -/** - * \file mischelper.c - * - * Header with miscellaneous helper functions. - */ - -#ifndef _SDL_visualtest_mischelper_h -#define _SDL_visualtest_mischelper_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Stores a 32 digit hexadecimal string representing the MD5 hash of the - * string \c str in \c hash. - */ -void SDLVisualTest_HashString(char* str, char hash[33]); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_mischelper_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_parsehelper.h b/libs/SDL2/visualtest/include/SDL_visualtest_parsehelper.h deleted file mode 100644 index f0f654c8..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_parsehelper.h +++ /dev/null @@ -1,44 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_parsehelper.h - * - * Header with some helper functions for parsing strings. - */ - -#ifndef _SDL_visualtest_parsehelper_h -#define _SDL_visualtest_parsehelper_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Takes an string of command line arguments and breaks them up into an array - * based on whitespace. - * - * \param args The string of arguments. - * - * \return NULL on failure, an array of strings on success. The last element - * of the array is NULL. The first element of the array is NULL and should - * be set to the path of the executable by the caller. - */ -char** SDLVisualTest_ParseArgsToArgv(char* args); - -/** - * Takes a string and breaks it into tokens by splitting on whitespace. - * - * \param str The string to be split. - * \param max_token_len Length of each element in the array to be returned. - * - * \return NULL on failure; an array of strings with the tokens on success. The - * last element of the array is NULL. - */ -char** SDLVisualTest_Tokenize(char* str, int max_token_len); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_parsehelper_h */ diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_process.h b/libs/SDL2/visualtest/include/SDL_visualtest_process.h deleted file mode 100644 index ea65cbab..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_process.h +++ /dev/null @@ -1,111 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_process.h - * - * Provides cross-platfrom process launching and termination functionality. - */ - -#include - -#if defined(__WIN32__) -#include -#include -#elif defined(__LINUX__) -#include -#else -#error "Unsupported platform." -#endif - -#ifndef _SDL_visualtest_process_h -#define _SDL_visualtest_process_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Struct to store a platform specific handle to a process. - */ -typedef struct SDL_ProcessInfo -{ -//#if defined(_WIN32) || defined(__WIN32__) -#if defined(__WIN32__) - PROCESS_INFORMATION pi; -//#elif defined(__linux__) -#elif defined(__LINUX__) - int pid; -#endif -} SDL_ProcessInfo; - -/** - * This structure stores the exit status (value returned by main()) and - * whether the process exited sucessfully or not. - */ -typedef struct SDL_ProcessExitStatus -{ - int exit_success; /*!< Zero if the process exited successfully */ - int exit_status; /*!< The exit status of the process. 8-bit value. */ -} SDL_ProcessExitStatus; - -/** - * Launches a process with the given commandline arguments. - * - * \param file The path to the executable to be launched. - * \param args The command line arguments to be passed to the process. - * \param pinfo Pointer to an SDL_ProcessInfo object to be populated with - * platform specific information about the launched process. - * - * \return Non-zero on success, zero on failure. - */ -int SDL_LaunchProcess(char* file, char* args, SDL_ProcessInfo* pinfo); - -/** - * Checks if a process is running or not. - * - * \param pinfo Pointer to SDL_ProcessInfo object of the process that needs to be - * checked. - * - * \return 1 if the process is still running; zero if it is not and -1 if the - * status could not be retrieved. - */ -int SDL_IsProcessRunning(SDL_ProcessInfo* pinfo); - -/** - * Kills a currently running process. - * - * \param pinfo Pointer to a SDL_ProcessInfo object of the process to be terminated. - * \param ps Pointer to a SDL_ProcessExitStatus object which will be populated - * with the exit status. - * - * \return 1 on success, 0 on failure. - */ -int SDL_KillProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps); - -/** - * Cleanly exits the process represented by \c pinfo and stores the exit status - * in the exit status object pointed to by \c ps. - * - * \return 1 on success, 0 on failure. - */ -int SDL_QuitProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps); - -/** - * Gets the exit status of a process. If the exit status is -1, the process is - * still running. - * - * \param pinfo Pointer to a SDL_ProcessInfo object of the process to be checked. - * \param ps Pointer to a SDL_ProcessExitStatus object which will be populated - * with the exit status. - * - * \return 1 on success, 0 on failure. - */ -int SDL_GetProcessExitStatus(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_process_h */ - diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_random_variator.h b/libs/SDL2/visualtest/include/SDL_visualtest_random_variator.h deleted file mode 100644 index 7ec79f22..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_random_variator.h +++ /dev/null @@ -1,59 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_random_variator.h - * - * Header for the random variator. - */ - -#include "SDL_visualtest_harness_argparser.h" -#include "SDL_visualtest_variator_common.h" - -#ifndef _SDL_visualtest_random_variator_h -#define _SDL_visualtest_random_variator_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Struct for the variator that randomly generates variations of command line - * arguments to the SUT. - */ -typedef struct SDLVisualTest_RandomVariator -{ - /*! The current variation. */ - SDLVisualTest_Variation variation; - /*! Configuration object for the SUT that the variator is running for. */ - SDLVisualTest_SUTConfig config; - /*! Buffer to store the arguments string built from the variation */ - char buffer[MAX_SUT_ARGS_LEN]; -} SDLVisualTest_RandomVariator; - -/** - * Initializes the variator. - * - * \return 1 on success, 0 on failure - */ -int SDLVisualTest_InitRandomVariator(SDLVisualTest_RandomVariator* variator, - SDLVisualTest_SUTConfig* config, Uint64 seed); - -/** - * Generates a new random variation. - * - * \return The arguments string representing the random variation on success, and - * NULL on failure. The pointer returned should not be freed. - */ -char* SDLVisualTest_GetNextRandomVariation(SDLVisualTest_RandomVariator* variator); - -/** - * Frees any resources associated with the variator. - */ -void SDLVisualTest_FreeRandomVariator(SDLVisualTest_RandomVariator* variator); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_random_variator_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_rwhelper.h b/libs/SDL2/visualtest/include/SDL_visualtest_rwhelper.h deleted file mode 100644 index 470039e9..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_rwhelper.h +++ /dev/null @@ -1,85 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file rwhelper.c - * - * Header file with some helper functions for working with SDL_RWops. - */ - -#include - -#ifndef _SDL_visualtest_rwhelper_h -#define _SDL_visualtest_rwhelper_h - -/** Length of the buffer in SDLVisualTest_RWHelperBuffer */ -#define RWOPS_BUFFER_LEN 256 - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Struct that is used as a buffer by the RW helper functions. Should be initialized by calling - * SDLVisualTest_RWHelperResetBuffer() before being used. - */ -typedef struct SDLVisualTest_RWHelperBuffer -{ - /*! Character buffer that data is read into */ - char buffer[RWOPS_BUFFER_LEN]; - /*! buffer[buffer_pos] is the next character to be read from the buffer */ - int buffer_pos; - /*! Number of character read into the buffer */ - int buffer_width; -} SDLVisualTest_RWHelperBuffer; - -/** - * Resets the buffer pointed to by \c buffer used by some of the helper functions. - * This function should be called when you're using one of the helper functions - * with a new SDL_RWops object. - */ -void SDLVisualTest_RWHelperResetBuffer(SDLVisualTest_RWHelperBuffer* buffer); - -/** - * Reads a single character using the SDL_RWops object pointed to by \c rw. - * This function reads data in blocks and stores them in the buffer pointed to by - * \c buffer, so other SDL_RWops functions should not be used in conjunction - * with this function. - * - * \return The character that was read. - */ -char SDLVisualTest_RWHelperReadChar(SDL_RWops* rw, - SDLVisualTest_RWHelperBuffer* buffer); - -/** - * Reads characters using the SDL_RWops object pointed to by \c rw into the - * character array pointed to by \c str (of size \c size) until either the - * array is full or a new line is encountered. If \c comment_char is encountered, - * all characters from that position till the end of the line are ignored. The new line - * is not included as part of the buffer. Lines with only whitespace and comments - * are ignored. This function reads data in blocks and stores them in the buffer - * pointed to by \c buffer, so other SDL_RWops functions should not be used in - * conjunction with this function. - * - * \return pointer to the string on success, NULL on failure or EOF. - */ -char* SDLVisualTest_RWHelperReadLine(SDL_RWops* rw, char* str, int size, - SDLVisualTest_RWHelperBuffer* buffer, - char comment_char); - -/** - * Counts the number of lines that are not all whitespace and comments using the - * SDL_RWops object pointed to by \c rw. \c comment_char indicates the character - * used for comments. Uses the buffer pointed to by \c buffer to read data in blocks. - * - * \return Number of lines on success, -1 on failure. - */ -int SDLVisualTest_RWHelperCountNonEmptyLines(SDL_RWops* rw, - SDLVisualTest_RWHelperBuffer* buffer, - char comment_char); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_rwhelper_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_screenshot.h b/libs/SDL2/visualtest/include/SDL_visualtest_screenshot.h deleted file mode 100644 index 96e7d204..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_screenshot.h +++ /dev/null @@ -1,50 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_screenshot.h - * - * Header for the screenshot API. - */ - -#include "SDL_visualtest_process.h" - -#ifndef _SDL_visualtest_screenshot_h -#define _SDL_visualtest_screenshot_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Takes a screenshot of each window owned by the process \c pinfo and saves - * it in a file \c prefix-i.png where \c prefix is the full path to the file - * along with a prefix given to each screenshot. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_ScreenshotProcess(SDL_ProcessInfo* pinfo, char* prefix); - -/** - * Takes a screenshot of the desktop and saves it into the file with path - * \c filename. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_ScreenshotDesktop(char* filename); - -/** - * Compare a screenshot taken previously with SUT arguments \c args that is - * located in \c test_dir with a verification image that is located in - * \c verify_dir. - * - * \return -1 on failure, 0 if the images were not equal, 1 if the images are equal - * and 2 if the verification image is not present. - */ -int SDLVisualTest_VerifyScreenshots(char* args, char* test_dir, char* verify_dir); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_screenshot_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_sut_configparser.h b/libs/SDL2/visualtest/include/SDL_visualtest_sut_configparser.h deleted file mode 100644 index 92961556..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_sut_configparser.h +++ /dev/null @@ -1,103 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_sut_configparser.h - * - * Header for the parser for SUT config files. - */ - -#ifndef _SDL_visualtest_sut_configparser_h -#define _SDL_visualtest_sut_configparser_h - -/** Maximum length of the name of an SUT option */ -#define MAX_SUTOPTION_NAME_LEN 100 -/** Maximum length of the name of a category of an SUT option */ -#define MAX_SUTOPTION_CATEGORY_LEN 40 -/** Maximum length of one enum value of an SUT option */ -#define MAX_SUTOPTION_ENUMVAL_LEN 40 -/** Maximum length of a line in the paramters file */ -#define MAX_SUTOPTION_LINE_LENGTH 256 - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Describes the different kinds of options to the SUT. - */ -typedef enum { - SDL_SUT_OPTIONTYPE_STRING = 0, - SDL_SUT_OPTIONTYPE_INT, - SDL_SUT_OPTIONTYPE_ENUM, - SDL_SUT_OPTIONTYPE_BOOL -} SDLVisualTest_SUTOptionType; - -/** - * Represents the range of values an integer option can take. - */ -typedef struct SDLVisualTest_SUTIntRange { - /*! Minimum value of the integer option */ - int min; - /*! Maximum value of the integer option */ - int max; -} SDLVisualTest_SUTIntRange; - -/** - * Struct that defines an option to be passed to the SUT. - */ -typedef struct SDLVisualTest_SUTOption { - /*! The name of the option. This is what you would pass in the command line - along with two leading hyphens. */ - char name[MAX_SUTOPTION_NAME_LEN]; - /*! An array of categories that the option belongs to. The last element is - NULL. */ - char** categories; - /*! Type of the option - integer, boolean, etc. */ - SDLVisualTest_SUTOptionType type; - /*! Whether the option is required or not */ - SDL_bool required; - /*! extra data that is required for certain types */ - union { - /*! This field is valid only for integer type options; it defines the - valid range for such an option */ - SDLVisualTest_SUTIntRange range; - /*! This field is valid only for enum type options; it holds the list of values - that the option can take. The last element is NULL */ - char** enum_values; - } data; -} SDLVisualTest_SUTOption; - -/** - * Struct to hold all the options to an SUT application. - */ -typedef struct SDLVisualTest_SUTConfig -{ - /*! Pointer to an array of options */ - SDLVisualTest_SUTOption* options; - /*! Number of options in \c options */ - int num_options; -} SDLVisualTest_SUTConfig; - -/** - * Parses a configuration file that describes the command line options an SUT - * application will take and populates a SUT config object. All lines in the - * config file must be smaller than - * - * \param file Path to the configuration file. - * \param config Pointer to an object that represents an SUT configuration. - * - * \return zero on failure, non-zero on success - */ -int SDLVisualTest_ParseSUTConfig(char* file, SDLVisualTest_SUTConfig* config); - -/** - * Free any resources associated with the config object pointed to by \c config. - */ -void SDLVisualTest_FreeSUTConfig(SDLVisualTest_SUTConfig* config); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_sut_configparser_h */ diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_variator_common.h b/libs/SDL2/visualtest/include/SDL_visualtest_variator_common.h deleted file mode 100644 index 451e81b7..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_variator_common.h +++ /dev/null @@ -1,120 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_variator_common.h - * - * Header for common functionality used by variators. - */ - -#include -#include "SDL_visualtest_sut_configparser.h" - -#ifndef _SDL_visualtest_variator_common_h -#define _SDL_visualtest_variator_common_h - -/** The number of variations one integer option would generate */ -#define SDL_SUT_INTEGER_OPTION_TEST_STEPS 3 - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** enum for indicating the type of variator being used */ -typedef enum SDLVisualTest_VariatorType -{ - SDL_VARIATOR_NONE = 0, - SDL_VARIATOR_EXHAUSTIVE, - SDL_VARIATOR_RANDOM -} SDLVisualTest_VariatorType; - -/** - * One possible value for a command line option to the SUT. - */ -typedef union SDLVisualTest_SUTOptionValue -{ - /*! Value if the option is of type boolean */ - SDL_bool bool_value; - /*! Value if the option is of type integer. If on is true then the option - will be passed to the SUT, otherwise it will be ignored. */ - struct { - int value; - SDL_bool on; - } integer; - /*! Index of the string in the enum_values field of the corresponding - SDLVisualTest_SUTOption object. If on is true the option will passed - to the SUT, otherwise it will be ignored. */ - struct { - int index; - SDL_bool on; - } enumerated; - /*! Value if the option is of type string. If on is true the option will - be passed to the SUT, otherwise it will be ignored. */ - struct { - char* value; - SDL_bool on; - } string; -} SDLVisualTest_SUTOptionValue; - -/** - * Represents a valid combination of parameters that can be passed to the SUT. - * The ordering of the values here is the same as the ordering of the options in - * the SDLVisualTest_SUTConfig object for this variation. - */ -typedef struct SDLVisualTest_Variation -{ - /*! Pointer to array of option values */ - SDLVisualTest_SUTOptionValue* vars; - /*! Number of option values in \c vars */ - int num_vars; -} SDLVisualTest_Variation; - -/** - * "Increments" the value of the option by one and returns the carry. We wrap - * around to the initial value on overflow which makes the carry one. - * For example: "incrementing" an SDL_FALSE option makes it SDL_TRUE with no - * carry, and "incrementing" an SDL_TRUE option makes it SDL_FALSE with carry - * one. For integers, a random value in the valid range for the option is used. - * - * \param var Value of the option - * \param opt Object with metadata about the option - * - * \return 1 if there is a carry for enum and bool type options, 0 otherwise. - * 1 is always returned for integer and string type options. -1 is - * returned on error. - */ -int SDLVisualTest_NextValue(SDLVisualTest_SUTOptionValue* var, - SDLVisualTest_SUTOption* opt); - -/** - * Converts a variation object into a string of command line arguments. - * - * \param variation Variation object to be converted. - * \param config Config object for the SUT. - * \param buffer Pointer to the buffer the arguments string will be copied into. - * \param size Size of the buffer. - * - * \return 1 on success, 0 on failure - */ -int SDLVisualTest_MakeStrFromVariation(SDLVisualTest_Variation* variation, - SDLVisualTest_SUTConfig* config, - char* buffer, int size); - -/** - * Initializes the variation using the following rules: - * - Boolean options are initialized to SDL_FALSE. - * - Integer options are initialized to the minimum valid value they can hold. - * - Enum options are initialized to the first element in the list of values they - * can take. - * - String options are initialized to the name of the option. - * - * \return 1 on success, 0 on failure. - */ -int SDLVisualTest_InitVariation(SDLVisualTest_Variation* variation, - SDLVisualTest_SUTConfig* config); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_variator_common_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/include/SDL_visualtest_variators.h b/libs/SDL2/visualtest/include/SDL_visualtest_variators.h deleted file mode 100644 index 7aec36bc..00000000 --- a/libs/SDL2/visualtest/include/SDL_visualtest_variators.h +++ /dev/null @@ -1,64 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file SDL_visualtest_variators.h - * - * Header for all the variators that vary input parameters to a SUT application. - */ - -#include "SDL_visualtest_exhaustive_variator.h" -#include "SDL_visualtest_random_variator.h" - -#ifndef _SDL_visualtest_variators_h -#define _SDL_visualtest_variators_h - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Struct that acts like a wrapper around the different types of variators - * available. - */ -typedef struct SDLVisualTest_Variator -{ - /*! Type of the variator */ - SDLVisualTest_VariatorType type; - /*! union object that stores the variator */ - union - { - SDLVisualTest_ExhaustiveVariator exhaustive; - SDLVisualTest_RandomVariator random; - } data; -} SDLVisualTest_Variator; - -/** - * Initializes the variator object pointed to by \c variator of type \c type - * with information from the config object pointed to by \c config. - * - * \return 1 on success, 0 on failure - */ -int SDLVisualTest_InitVariator(SDLVisualTest_Variator* variator, - SDLVisualTest_SUTConfig* config, - SDLVisualTest_VariatorType type, - Uint64 seed); - -/** - * Gets the next variation using the variator. - * - * \return The arguments string representing the variation on success, and - * NULL on failure. The pointer returned should not be freed. - */ -char* SDLVisualTest_GetNextVariation(SDLVisualTest_Variator* variator); - -/** - * Frees any resources associated with the variator. - */ -void SDLVisualTest_FreeVariator(SDLVisualTest_Variator* variator); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif /* _SDL_visualtest_variators_h */ \ No newline at end of file diff --git a/libs/SDL2/visualtest/install-sh b/libs/SDL2/visualtest/install-sh deleted file mode 100644 index 205f21c6..00000000 --- a/libs/SDL2/visualtest/install-sh +++ /dev/null @@ -1 +0,0 @@ -/usr/share/automake-1.11/install-sh \ No newline at end of file diff --git a/libs/SDL2/visualtest/launch_harness.cmd b/libs/SDL2/visualtest/launch_harness.cmd deleted file mode 100644 index 93462a9d..00000000 --- a/libs/SDL2/visualtest/launch_harness.cmd +++ /dev/null @@ -1,2 +0,0 @@ -start /wait testharness.exe --config testsprite2_crashtest.config > testrun.log 2>&1 -if %ERRORLEVEL% NEQ 0 echo TEST RUN FAILED (see testrun.log) \ No newline at end of file diff --git a/libs/SDL2/visualtest/launch_harness.sh b/libs/SDL2/visualtest/launch_harness.sh deleted file mode 100644 index a2d1471c..00000000 --- a/libs/SDL2/visualtest/launch_harness.sh +++ /dev/null @@ -1,6 +0,0 @@ -#!/bin/bash -./testharness.exe --config testsprite2_crashtest.config > testrun.log 2>&1 -if [ "$?" != "0" ]; then - echo TEST RUN FAILED (see testrun.log) - # report error code to CI -fi \ No newline at end of file diff --git a/libs/SDL2/visualtest/missing b/libs/SDL2/visualtest/missing deleted file mode 100644 index 20bc5b0e..00000000 --- a/libs/SDL2/visualtest/missing +++ /dev/null @@ -1 +0,0 @@ -/usr/share/automake-1.11/missing \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/action_configparser.c b/libs/SDL2/visualtest/src/action_configparser.c deleted file mode 100644 index bab7fc13..00000000 --- a/libs/SDL2/visualtest/src/action_configparser.c +++ /dev/null @@ -1,396 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file action_configparser.c - * - * Source file for the parser for action config files. - */ - -#include -#include -#include -#include "SDL_visualtest_action_configparser.h" -#include "SDL_visualtest_rwhelper.h" -#include "SDL_visualtest_parsehelper.h" - -static void -FreeAction(SDLVisualTest_Action* action) -{ - if(!action) - return; - switch(action->type) - { - case SDL_ACTION_LAUNCH: - { - char* path; - char* args; - - path = action->extra.process.path; - args = action->extra.process.args; - - if(path) - SDL_free(path); - if(args) - SDL_free(args); - - action->extra.process.path = NULL; - action->extra.process.args = NULL; - } - break; - } -} - -int -SDLVisualTest_EnqueueAction(SDLVisualTest_ActionQueue* queue, - SDLVisualTest_Action action) -{ - SDLVisualTest_ActionNode* node; - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return 0; - } - - node = (SDLVisualTest_ActionNode*)SDL_malloc( - sizeof(SDLVisualTest_ActionNode)); - if(!node) - { - SDLTest_LogError("malloc() failed"); - return 0; - } - node->action = action; - node->next = NULL; - queue->size++; - if(!queue->rear) - queue->rear = queue->front = node; - else - { - queue->rear->next = node; - queue->rear = node; - } - return 1; -} - -int -SDLVisualTest_DequeueAction(SDLVisualTest_ActionQueue* queue) -{ - SDLVisualTest_ActionNode* node; - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return 0; - } - if(SDLVisualTest_IsActionQueueEmpty(queue)) - { - SDLTest_LogError("cannot dequeue from empty queue"); - return 0; - } - if(queue->front == queue->rear) - { - FreeAction(&queue->front->action); - SDL_free(queue->front); - queue->front = queue->rear = NULL; - } - else - { - node = queue->front; - queue->front = queue->front->next; - FreeAction(&node->action); - SDL_free(node); - } - queue->size--; - return 1; -} - -void -SDLVisualTest_InitActionQueue(SDLVisualTest_ActionQueue* queue) -{ - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return; - } - queue->front = NULL; - queue->rear = NULL; - queue->size = 0; -} - -SDLVisualTest_Action* -SDLVisualTest_GetQueueFront(SDLVisualTest_ActionQueue* queue) -{ - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return NULL; - } - if(!queue->front) - { - SDLTest_LogError("cannot get front of empty queue"); - return NULL; - } - - return &queue->front->action; -} - -int -SDLVisualTest_IsActionQueueEmpty(SDLVisualTest_ActionQueue* queue) -{ - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return 1; - } - - if(queue->size > 0) - return 0; - return 1; -} - -void -SDLVisualTest_EmptyActionQueue(SDLVisualTest_ActionQueue* queue) -{ - if(queue) - { - while(!SDLVisualTest_IsActionQueueEmpty(queue)) - SDLVisualTest_DequeueAction(queue); - } -} - -/* Since the size of the queue is not likely to be larger than 100 elements - we can get away with using insertion sort. */ -static void -SortQueue(SDLVisualTest_ActionQueue* queue) -{ - SDLVisualTest_ActionNode* head; - SDLVisualTest_ActionNode* tail; - - if(!queue || SDLVisualTest_IsActionQueueEmpty(queue)) - return; - - head = queue->front; - for(tail = head; tail && tail->next;) - { - SDLVisualTest_ActionNode* pos; - SDLVisualTest_ActionNode* element = tail->next; - - if(element->action.time < head->action.time) - { - tail->next = tail->next->next; - element->next = head; - head = element; - } - else if(element->action.time >= tail->action.time) - { - tail = tail->next; - } - else - { - for(pos = head; - (pos->next->action.time < element->action.time); - pos = pos->next); - tail->next = tail->next->next; - element->next = pos->next; - pos->next = element; - } - } - - queue->front = head; - queue->rear = tail; -} - -int -SDLVisualTest_InsertIntoActionQueue(SDLVisualTest_ActionQueue* queue, - SDLVisualTest_Action action) -{ - SDLVisualTest_ActionNode* n; - SDLVisualTest_ActionNode* prev; - SDLVisualTest_ActionNode* newnode; - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return 0; - } - - if(SDLVisualTest_IsActionQueueEmpty(queue)) - { - if(!SDLVisualTest_EnqueueAction(queue, action)) - { - SDLTest_LogError("SDLVisualTest_EnqueueAction() failed"); - return 0; - } - return 1; - } - - newnode = (SDLVisualTest_ActionNode*)malloc(sizeof(SDLVisualTest_ActionNode)); - if(!newnode) - { - SDLTest_LogError("malloc() failed"); - return 0; - } - newnode->action = action; - - queue->size++; - for(n = queue->front, prev = NULL; n; n = n->next) - { - if(action.time < n->action.time) - { - if(prev) - { - prev->next = newnode; - newnode->next = n; - } - else - { - newnode->next = queue->front; - queue->front = newnode; - } - return 1; - } - prev = n; - } - - queue->rear->next = newnode; - newnode->next = NULL; - queue->rear = newnode; - - return 1; -} - -int -SDLVisualTest_ParseActionConfig(char* file, SDLVisualTest_ActionQueue* queue) -{ - char line[MAX_ACTION_LINE_LENGTH]; - SDLVisualTest_RWHelperBuffer buffer; - char* token_ptr; - int linenum; - SDL_RWops* rw; - - if(!file) - { - SDLTest_LogError("file argument cannot be NULL"); - return 0; - } - if(!queue) - { - SDLTest_LogError("queue argument cannot be NULL"); - return 0; - } - - rw = SDL_RWFromFile(file, "r"); - if(!rw) - { - SDLTest_LogError("SDL_RWFromFile() failed"); - return 0; - } - - SDLVisualTest_RWHelperResetBuffer(&buffer); - SDLVisualTest_InitActionQueue(queue); - linenum = 0; - while(SDLVisualTest_RWHelperReadLine(rw, line, MAX_ACTION_LINE_LENGTH, - &buffer, '#')) - { - SDLVisualTest_Action action; - int hr, min, sec; - - /* parse time */ - token_ptr = strtok(line, " "); - if(!token_ptr || - (SDL_sscanf(token_ptr, "%d:%d:%d", &hr, &min, &sec) != 3)) - { - SDLTest_LogError("Could not parse time token at line: %d", - linenum); - SDLVisualTest_EmptyActionQueue(queue); - SDL_RWclose(rw); - return 0; - } - action.time = (((hr * 60 + min) * 60) + sec) * 1000; - - /* parse type */ - token_ptr = strtok(NULL, " "); - if(SDL_strcasecmp(token_ptr, "launch") == 0) - action.type = SDL_ACTION_LAUNCH; - else if(SDL_strcasecmp(token_ptr, "kill") == 0) - action.type = SDL_ACTION_KILL; - else if(SDL_strcasecmp(token_ptr, "quit") == 0) - action.type = SDL_ACTION_QUIT; - else if(SDL_strcasecmp(token_ptr, "screenshot") == 0) - action.type = SDL_ACTION_SCREENSHOT; - else if(SDL_strcasecmp(token_ptr, "verify") == 0) - action.type = SDL_ACTION_VERIFY; - else - { - SDLTest_LogError("Could not parse type token at line: %d", - linenum); - SDLVisualTest_EmptyActionQueue(queue); - SDL_RWclose(rw); - return 0; - } - - /* parse the extra field */ - if(action.type == SDL_ACTION_LAUNCH) - { - int len; - char* args; - char* path; - token_ptr = strtok(NULL, " "); - len = token_ptr ? SDL_strlen(token_ptr) : 0; - if(len <= 0) - { - SDLTest_LogError("Please specify the process to launch at line: %d", - linenum); - SDLVisualTest_EmptyActionQueue(queue); - SDL_RWclose(rw); - return 0; - } - path = (char*)SDL_malloc(sizeof(char) * (len + 1)); - if(!path) - { - SDLTest_LogError("malloc() failed"); - SDLVisualTest_EmptyActionQueue(queue); - SDL_RWclose(rw); - return 0; - } - SDL_strlcpy(path, token_ptr, len + 1); - - token_ptr = strtok(NULL, ""); - len = token_ptr ? SDL_strlen(token_ptr) : 0; - if(len > 0) - { - args = (char*)SDL_malloc(sizeof(char) * (len + 1)); - if(!args) - { - SDLTest_LogError("malloc() failed"); - SDL_free(path); - SDLVisualTest_EmptyActionQueue(queue); - SDL_RWclose(rw); - return 0; - } - SDL_strlcpy(args, token_ptr, len + 1); - } - else - args = NULL; - - action.extra.process.path = path; - action.extra.process.args = args; - } - - /* add the action to the queue */ - if(!SDLVisualTest_EnqueueAction(queue, action)) - { - SDLTest_LogError("SDLVisualTest_EnqueueAction() failed"); - if(action.type == SDL_ACTION_LAUNCH) - { - SDL_free(action.extra.process.path); - if(action.extra.process.args) - SDL_free(action.extra.process.args); - } - SDLVisualTest_EmptyActionQueue(queue); - SDL_RWclose(rw); - return 0; - } - } - /* sort the queue of actions */ - SortQueue(queue); - - SDL_RWclose(rw); - return 1; -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/harness_argparser.c b/libs/SDL2/visualtest/src/harness_argparser.c deleted file mode 100644 index 93cf614a..00000000 --- a/libs/SDL2/visualtest/src/harness_argparser.c +++ /dev/null @@ -1,358 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file harness_argparser.c - * - * Source file for functions to parse arguments to the test harness. - */ - -#include -#include -#include - -#include "SDL_visualtest_harness_argparser.h" -#include "SDL_visualtest_rwhelper.h" - -/** Maximum length of one line in the config file */ -#define MAX_CONFIG_LINE_LEN 400 -/** Default value for the timeout after which the SUT is forcefully killed */ -#define DEFAULT_SUT_TIMEOUT (60 * 1000) - -/* String compare s1 and s2 ignoring leading hyphens */ -static int -StrCaseCmpIgnoreHyphen(char* s1, char* s2) -{ - /* treat NULL pointer as empty strings */ - if(!s1) - s1 = ""; - if(!s2) - s2 = ""; - - while(*s1 == '-') - s1++; - while(*s2 == '-') - s2++; - - return SDL_strcasecmp(s1, s2); -} - -/* parser an argument, updates the state object and returns the number of - arguments processed; returns -1 on failure */ -static int -ParseArg(char** argv, int index, SDLVisualTest_HarnessState* state) -{ - if(!argv || !argv[index] || !state) - return 0; - - if(StrCaseCmpIgnoreHyphen("sutapp", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for sutapp."); - return -1; - } - SDL_strlcpy(state->sutapp, argv[index], MAX_PATH_LEN); - SDLTest_Log("SUT Application: %s", state->sutapp); - return 2; - } - else if(StrCaseCmpIgnoreHyphen("output-dir", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for output-dir."); - return -1; - } - SDL_strlcpy(state->output_dir, argv[index], MAX_PATH_LEN); - SDLTest_Log("Screenshot Output Directory: %s", state->output_dir); - return 2; - } - else if(StrCaseCmpIgnoreHyphen("verify-dir", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for verify-dir."); - return -1; - } - SDL_strlcpy(state->verify_dir, argv[index], MAX_PATH_LEN); - SDLTest_Log("Screenshot Verification Directory: %s", state->verify_dir); - return 2; - } - else if(StrCaseCmpIgnoreHyphen("sutargs", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for sutargs."); - return -1; - } - SDL_strlcpy(state->sutargs, argv[index], MAX_SUT_ARGS_LEN); - SDLTest_Log("SUT Arguments: %s", state->sutargs); - return 2; - } - else if(StrCaseCmpIgnoreHyphen("timeout", argv[index]) == 0) - { - int hr, min, sec; - index++; - if(!argv[index] || SDL_sscanf(argv[index], "%d:%d:%d", &hr, &min, &sec) != 3) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for timeout."); - return -1; - } - state->timeout = (((hr * 60) + min) * 60 + sec) * 1000; - SDLTest_Log("Maximum Timeout for each SUT run: %d milliseconds", - state->timeout); - return 2; - } - else if(StrCaseCmpIgnoreHyphen("parameter-config", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for parameter-config."); - return -1; - } - SDLTest_Log("SUT Parameters file: %s", argv[index]); - SDLVisualTest_FreeSUTConfig(&state->sut_config); - if(!SDLVisualTest_ParseSUTConfig(argv[index], &state->sut_config)) - { - SDLTest_LogError("Failed to parse SUT parameters file"); - return -1; - } - return 2; - } - else if(StrCaseCmpIgnoreHyphen("variator", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for variator."); - return -1; - } - SDLTest_Log("Variator: %s", argv[index]); - if(SDL_strcasecmp("exhaustive", argv[index]) == 0) - state->variator_type = SDL_VARIATOR_EXHAUSTIVE; - else if(SDL_strcasecmp("random", argv[index]) == 0) - state->variator_type = SDL_VARIATOR_RANDOM; - else - { - SDLTest_LogError("Arguments parsing error: Invalid variator name."); - return -1; - } - return 2; - } - else if(StrCaseCmpIgnoreHyphen("num-variations", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: Invalid argument for num-variations."); - return -1; - } - state->num_variations = SDL_atoi(argv[index]); - SDLTest_Log("Number of variations to run: %d", state->num_variations); - if(state->num_variations <= 0) - { - SDLTest_LogError("Arguments parsing error: num-variations must be positive."); - return -1; - } - return 2; - } - else if(StrCaseCmpIgnoreHyphen("no-launch", argv[index]) == 0) - { - state->no_launch = SDL_TRUE; - SDLTest_Log("SUT will not be launched."); - return 1; - } - else if(StrCaseCmpIgnoreHyphen("action-config", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: invalid argument for action-config"); - return -1; - } - SDLTest_Log("Action Config file: %s", argv[index]); - SDLVisualTest_EmptyActionQueue(&state->action_queue); - if(!SDLVisualTest_ParseActionConfig(argv[index], &state->action_queue)) - { - SDLTest_LogError("SDLVisualTest_ParseActionConfig() failed"); - return -1; - } - return 2; - } - else if(StrCaseCmpIgnoreHyphen("config", argv[index]) == 0) - { - index++; - if(!argv[index]) - { - SDLTest_LogError("Arguments parsing error: invalid argument for config"); - return -1; - } - - /* do nothing, this option has already been handled */ - return 2; - } - return 0; -} - -/* TODO: Trailing/leading spaces and spaces between equals sign not supported. */ -static int -ParseConfig(char* file, SDLVisualTest_HarnessState* state) -{ - SDL_RWops* rw; - SDLVisualTest_RWHelperBuffer buffer; - char line[MAX_CONFIG_LINE_LEN]; - - rw = SDL_RWFromFile(file, "r"); - if(!rw) - { - SDLTest_LogError("SDL_RWFromFile() failed"); - return 0; - } - - SDLVisualTest_RWHelperResetBuffer(&buffer); - while(SDLVisualTest_RWHelperReadLine(rw, line, MAX_CONFIG_LINE_LEN, - &buffer, '#')) - { - char** argv; - int i, num_params; - - /* count number of parameters and replace the trailing newline with 0 */ - num_params = 1; - for(i = 0; line[i]; i++) - { - if(line[i] == '=') - { - num_params = 2; - break; - } - } - - /* populate argv */ - argv = (char**)SDL_malloc((num_params + 1) * sizeof(char*)); - if(!argv) - { - SDLTest_LogError("malloc() failed."); - SDL_RWclose(rw); - return 0; - } - - argv[num_params] = NULL; - for(i = 0; i < num_params; i++) - { - argv[i] = strtok(i == 0 ? line : NULL, "="); - } - - if(ParseArg(argv, 0, state) == -1) - { - SDLTest_LogError("ParseArg() failed"); - SDL_free(argv); - SDL_RWclose(rw); - return 0; - } - SDL_free(argv); - } - SDL_RWclose(rw); - - if(!state->sutapp[0]) - return 0; - return 1; -} - -int -SDLVisualTest_ParseHarnessArgs(char** argv, SDLVisualTest_HarnessState* state) -{ - int i; - - SDLTest_Log("Parsing commandline arguments.."); - - if(!argv) - { - SDLTest_LogError("argv is NULL"); - return 0; - } - if(!state) - { - SDLTest_LogError("state is NULL"); - return 0; - } - - /* initialize the state object */ - state->sutargs[0] = '\0'; - state->sutapp[0] = '\0'; - state->output_dir[0] = '\0'; - state->verify_dir[0] = '\0'; - state->timeout = DEFAULT_SUT_TIMEOUT; - SDL_memset(&state->sut_config, 0, sizeof(SDLVisualTest_SUTConfig)); - SDL_memset(&state->action_queue, 0, sizeof(SDLVisualTest_ActionQueue)); - state->variator_type = SDL_VARIATOR_RANDOM; - state->num_variations = -1; - state->no_launch = SDL_FALSE; - - /* parse config file if passed */ - for(i = 0; argv[i]; i++) - { - if(StrCaseCmpIgnoreHyphen("config", argv[i]) == 0) - { - if(!argv[i + 1]) - { - SDLTest_Log("Arguments parsing error: invalid argument for config."); - return 0; - } - if(!ParseConfig(argv[i + 1], state)) - { - SDLTest_LogError("ParseConfig() failed"); - return 0; - } - } - } - - /* parse the arguments */ - for(i = 0; argv[i];) - { - int consumed = ParseArg(argv, i, state); - if(consumed == -1 || consumed == 0) - { - SDLTest_LogError("ParseArg() failed"); - return 0; - } - i += consumed; - } - - if(state->variator_type == SDL_VARIATOR_RANDOM && state->num_variations == -1) - state->num_variations = 1; - - /* check to see if required options have been passed */ - if(!state->sutapp[0]) - { - SDLTest_LogError("sutapp must be passed."); - return 0; - } - if(!state->sutargs[0] && !state->sut_config.options) - { - SDLTest_LogError("Either sutargs or parameter-config must be passed."); - return 0; - } - if(!state->output_dir[0]) - { - SDL_strlcpy(state->output_dir, "./output", MAX_PATH_LEN); - } - if(!state->verify_dir[0]) - { - SDL_strlcpy(state->verify_dir, "./verify", MAX_PATH_LEN); - } - - return 1; -} - -void -SDLVisualTest_FreeHarnessState(SDLVisualTest_HarnessState* state) -{ - if(state) - { - SDLVisualTest_EmptyActionQueue(&state->action_queue); - SDLVisualTest_FreeSUTConfig(&state->sut_config); - } -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/linux/linux_process.c b/libs/SDL2/visualtest/src/linux/linux_process.c deleted file mode 100644 index 27765c56..00000000 --- a/libs/SDL2/visualtest/src/linux/linux_process.c +++ /dev/null @@ -1,199 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file linux_process.c - * - * Source file for the process API on linux. - */ - - -#include -#include -#include -#include -#include -#include - -#include "SDL_visualtest_process.h" -#include "SDL_visualtest_harness_argparser.h" -#include "SDL_visualtest_parsehelper.h" - -#if defined(__LINUX__) - -static void -LogLastError(char* str) -{ - char* error = (char*)strerror(errno); - if(!str || !error) - return; - SDLTest_LogError("%s: %s", str, error); -} - -int -SDL_LaunchProcess(char* file, char* args, SDL_ProcessInfo* pinfo) -{ - pid_t pid; - char** argv; - - if(!file) - { - SDLTest_LogError("file argument cannot be NULL"); - return 0; - } - if(!pinfo) - { - SDLTest_LogError("pinfo cannot be NULL"); - return 0; - } - pid = fork(); - if(pid == -1) - { - LogLastError("fork() failed"); - return 0; - } - else if(pid == 0) - { - /* parse the arguments string */ - argv = SDLVisualTest_ParseArgsToArgv(args); - argv[0] = file; - execv(file, argv); - LogLastError("execv() failed"); - return 0; - } - else - { - pinfo->pid = pid; - return 1; - } - - /* never executed */ - return 0; -} - -int -SDL_GetProcessExitStatus(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps) -{ - int success, status; - if(!pinfo) - { - SDLTest_LogError("pinfo argument cannot be NULL"); - return 0; - } - if(!ps) - { - SDLTest_LogError("ps argument cannot be NULL"); - return 0; - } - success = waitpid(pinfo->pid, &status, WNOHANG); - if(success == -1) - { - LogLastError("waitpid() failed"); - return 0; - } - else if(success == 0) - { - ps->exit_status = -1; - ps->exit_success = 1; - } - else - { - ps->exit_success = WIFEXITED(status); - ps->exit_status = WEXITSTATUS(status); - } - return 1; -} - -int -SDL_IsProcessRunning(SDL_ProcessInfo* pinfo) -{ - int success; - - if(!pinfo) - { - SDLTest_LogError("pinfo cannot be NULL"); - return -1; - } - - success = kill(pinfo->pid, 0); - if(success == -1) - { - if(errno == ESRCH) /* process is not running */ - return 0; - else - { - LogLastError("kill() failed"); - return -1; - } - } - return 1; -} - -int -SDL_QuitProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps) -{ - int success, status; - - if(!pinfo) - { - SDLTest_LogError("pinfo argument cannot be NULL"); - return 0; - } - if(!ps) - { - SDLTest_LogError("ps argument cannot be NULL"); - return 0; - } - - success = kill(pinfo->pid, SIGQUIT); - if(success == -1) - { - LogLastError("kill() failed"); - return 0; - } - - success = waitpid(pinfo->pid, &status, 0); - if(success == -1) - { - LogLastError("waitpid() failed"); - return 0; - } - - ps->exit_success = WIFEXITED(status); - ps->exit_status = WEXITSTATUS(status); - return 1; -} - -int -SDL_KillProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps) -{ - int success, status; - - if(!pinfo) - { - SDLTest_LogError("pinfo argument cannot be NULL"); - return 0; - } - if(!ps) - { - SDLTest_LogError("ps argument cannot be NULL"); - return 0; - } - - success = kill(pinfo->pid, SIGKILL); - if(success == -1) - { - LogLastError("kill() failed"); - return 0; - } - success = waitpid(pinfo->pid, &status, 0); - if(success == -1) - { - LogLastError("waitpid() failed"); - return 0; - } - - ps->exit_success = WIFEXITED(status); - ps->exit_status = WEXITSTATUS(status); - return 1; -} - -#endif diff --git a/libs/SDL2/visualtest/src/mischelper.c b/libs/SDL2/visualtest/src/mischelper.c deleted file mode 100644 index a61f0c89..00000000 --- a/libs/SDL2/visualtest/src/mischelper.c +++ /dev/null @@ -1,28 +0,0 @@ -/** - * \file mischelper.c - * - * Source file with miscellaneous helper functions. - */ - -#include - -void -SDLVisualTest_HashString(char* str, char hash[33]) -{ - SDLTest_Md5Context md5c; - int i; - - if(!str) - { - SDLTest_LogError("str argument cannot be NULL"); - return; - } - - SDLTest_Md5Init(&md5c); - SDLTest_Md5Update(&md5c, (unsigned char*)str, SDL_strlen(str)); - SDLTest_Md5Final(&md5c); - - /* convert the md5 hash to an array of hexadecimal digits */ - for(i = 0; i < 16; i++) - SDL_snprintf(hash + 2 * i, 33 - 2 * i, "%02x", (int)md5c.digest[i]); -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/parsehelper.c b/libs/SDL2/visualtest/src/parsehelper.c deleted file mode 100644 index 7d601179..00000000 --- a/libs/SDL2/visualtest/src/parsehelper.c +++ /dev/null @@ -1,231 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file parsehelper.c - * - * Source file with some helper functions for parsing strings. - */ - -#include -#include "SDL_visualtest_harness_argparser.h" - -/* this function uses a DFA to count the number of tokens in an agruments string. - state 0 is taken to be the start and end state. State 1 handles a double quoted - argument and state 2 handles unquoted arguments. */ -static int -CountTokens(char* args) -{ - int index, num_tokens; - int state; /* current state of the DFA */ - - if(!args) - return -1; - - index = 0; - state = 0; - num_tokens = 0; - while(args[index]) - { - char ch = args[index]; - switch(state) - { - case 0: - if(ch == '\"') - { - state = 1; - num_tokens++; - } - else if(!SDL_isspace(ch)) - { - state = 2; - num_tokens++; - } - break; - - case 1: - if(ch == '\"') - { - state = 0; - } - break; - - case 2: - if(SDL_isspace(ch)) - { - state = 0; - } - break; - } - index++; - } - return num_tokens; -} - -/* - size of tokens is num_tokens + 1 -- uses the same DFA used in CountTokens() to split args into an array of strings */ -static int -TokenizeHelper(char* str, char** tokens, int num_tokens, int max_token_len) -{ - int index, state, done, st_index, token_index; - - if(!str) - { - SDLTest_LogError("str argument cannot be NULL"); - return 0; - } - if(!tokens) - { - SDLTest_LogError("tokens argument cannot be NULL"); - return 0; - } - if(num_tokens <= 0) - { - SDLTest_LogError("num_tokens argument must be positive"); - return 0; - } - if(max_token_len <= 0) - { - SDLTest_LogError("max_token_len argument must be positive"); - return 0; - } - - /* allocate memory for the tokens */ - tokens[num_tokens] = NULL; - for(index = 0; index < num_tokens; index++) - { - tokens[index] = (char*)SDL_malloc(max_token_len); - if(!tokens[index]) - { - int i; - SDLTest_LogError("malloc() failed."); - for(i = 0; i < index; i++) - SDL_free(tokens[i]); - return 0; - } - tokens[index][0] = '\0'; - } - - /* copy the tokens into the array */ - st_index = 0; - index = 0; - token_index = 0; - state = 0; - done = 0; - while(!done) - { - char ch = str[index]; - switch(state) - { - case 0: - if(ch == '\"') - { - state = 1; - st_index = index + 1; - } - else if(!ch) - done = 1; - else if(ch && !SDL_isspace(ch)) - { - state = 2; - st_index = index; - } - break; - - case 1: - if(ch == '\"') - { - int i; - state = 0; - for(i = st_index; i < index; i++) - { - tokens[token_index][i - st_index] = str[i]; - } - tokens[token_index][i - st_index] = '\0'; - token_index++; - } - else if(!ch) - { - SDLTest_LogError("Parsing Error!"); - done = 1; - } - break; - - case 2: - if(!ch) - done = 1; - if(SDL_isspace(ch) || !ch) - { - int i; - state = 0; - for(i = st_index; i < index; i++) - { - tokens[token_index][i - st_index] = str[i]; - } - tokens[token_index][i - st_index] = '\0'; - token_index++; - } - break; - } - index++; - } - return 1; -} - -char** -SDLVisualTest_Tokenize(char* str, int max_token_len) -{ - int num_tokens; - char** tokens; - - if(!str) - { - SDLTest_LogError("str argument cannot be NULL"); - return NULL; - } - if(max_token_len <= 0) - { - SDLTest_LogError("max_token_len argument must be positive"); - return NULL; - } - - num_tokens = CountTokens(str); - if(num_tokens == 0) - return NULL; - - tokens = (char**)SDL_malloc(sizeof(char*) * (num_tokens + 1)); - if(!TokenizeHelper(str, tokens, num_tokens, max_token_len)) - { - SDLTest_LogError("TokenizeHelper() failed"); - SDL_free(tokens); - return NULL; - } - return tokens; -} - -char** -SDLVisualTest_ParseArgsToArgv(char* args) -{ - char** argv; - int num_tokens; - - num_tokens = CountTokens(args); - if(num_tokens == 0) - return NULL; - - /* allocate space for arguments */ - argv = (char**)SDL_malloc((num_tokens + 2) * sizeof(char*)); - if(!argv) - { - SDLTest_LogError("malloc() failed."); - return NULL; - } - - /* tokenize */ - if(!TokenizeHelper(args, argv + 1, num_tokens, MAX_SUT_ARGS_LEN)) - { - SDLTest_LogError("TokenizeHelper() failed"); - SDL_free(argv); - return NULL; - } - argv[0] = NULL; - return argv; -} diff --git a/libs/SDL2/visualtest/src/rwhelper.c b/libs/SDL2/visualtest/src/rwhelper.c deleted file mode 100644 index a5025400..00000000 --- a/libs/SDL2/visualtest/src/rwhelper.c +++ /dev/null @@ -1,131 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file rwhelper.c - * - * Source file with some helper functions for working with SDL_RWops. - */ - -#include -#include "SDL_visualtest_sut_configparser.h" -#include "SDL_visualtest_rwhelper.h" - -void -SDLVisualTest_RWHelperResetBuffer(SDLVisualTest_RWHelperBuffer* buffer) -{ - if(!buffer) - { - SDLTest_LogError("buffer argument cannot be NULL"); - return; - } - buffer->buffer_pos = 0; - buffer->buffer_width = 0; -} - -char -SDLVisualTest_RWHelperReadChar(SDL_RWops* rw, SDLVisualTest_RWHelperBuffer* buffer) -{ - if(!rw || !buffer) - return 0; - /* if the buffer has been consumed, we fill it up again */ - if(buffer->buffer_pos == buffer->buffer_width) - { - buffer->buffer_width = SDL_RWread(rw, buffer->buffer, 1, RWOPS_BUFFER_LEN); - buffer->buffer_pos = 0; - if(buffer->buffer_width == 0) - return 0; - } - buffer->buffer_pos++; - return buffer->buffer[buffer->buffer_pos - 1]; -} - -/* does not include new lines in the buffer and adds a trailing null character */ -char* -SDLVisualTest_RWHelperReadLine(SDL_RWops* rw, char* str, int size, - SDLVisualTest_RWHelperBuffer* buffer, - char comment_char) -{ - char ch; - int current_pos, done; - if(!rw) - { - SDLTest_LogError("rw argument cannot be NULL"); - return NULL; - } - if(!str) - { - SDLTest_LogError("str argument cannot be NULL"); - return NULL; - } - if(!buffer) - { - SDLTest_LogError("buffer argument cannot be NULL"); - return NULL; - } - if(size <= 0) - { - SDLTest_LogError("size argument should be positive"); - return NULL; - } - - done = 0; - while(!done) - { - /* ignore leading whitespace */ - for(ch = SDLVisualTest_RWHelperReadChar(rw, buffer); ch && SDL_isspace(ch); - ch = SDLVisualTest_RWHelperReadChar(rw, buffer)); - - for(current_pos = 0; - ch && ch != '\n' && ch != '\r' && ch != comment_char; - current_pos++) - { - str[current_pos] = ch; - if(current_pos >= size - 2) - { - current_pos++; - break; - } - ch = SDLVisualTest_RWHelperReadChar(rw, buffer); - } - - done = 1; - if(ch == comment_char) /* discard all characters until the next line */ - { - do - { - ch = SDLVisualTest_RWHelperReadChar(rw, buffer); - }while(ch && ch != '\n' && ch != '\r'); - - if(current_pos == 0) - done = 0; - } - } - if(current_pos == 0) - return NULL; - - str[current_pos] = '\0'; - return str; -} - -/* Lines with all whitespace are ignored */ -int -SDLVisualTest_RWHelperCountNonEmptyLines(SDL_RWops* rw, - SDLVisualTest_RWHelperBuffer* buffer, - char comment_char) -{ - int num_lines = 0; - char str[MAX_SUTOPTION_LINE_LENGTH]; - if(!rw) - { - SDLTest_LogError("rw argument cannot be NULL"); - return -1; - } - if(!buffer) - { - SDLTest_LogError("buffer argument cannot be NULL"); - return -1; - } - while(SDLVisualTest_RWHelperReadLine(rw, str, MAX_SUTOPTION_LINE_LENGTH, - buffer, comment_char)) - num_lines++; - return num_lines; -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/screenshot.c b/libs/SDL2/visualtest/src/screenshot.c deleted file mode 100644 index 7d19c7f8..00000000 --- a/libs/SDL2/visualtest/src/screenshot.c +++ /dev/null @@ -1,136 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file screenshot.c - * - * Source file for the screenshot API. - */ - -#include "SDL_visualtest_mischelper.h" -#include - -int -SDLVisualTest_VerifyScreenshots(char* args, char* test_dir, char* verify_dir) -{ - int i, verify_len, return_code, test_len; - char hash[33]; - char* verify_path; /* path to the bmp file used for verification */ - char* test_path; /* path to the bmp file to be verified */ - SDL_RWops* rw; - SDL_Surface* verifybmp; - - return_code = 1; - - if(!args) - { - SDLTest_LogError("args argument cannot be NULL"); - return_code = -1; - goto verifyscreenshots_cleanup_generic; - } - if(!test_dir) - { - SDLTest_LogError("test_dir argument cannot be NULL"); - return_code = -1; - goto verifyscreenshots_cleanup_generic; - } - if(!verify_dir) - { - SDLTest_LogError("verify_dir argument cannot be NULL"); - return_code = -1; - goto verifyscreenshots_cleanup_generic; - } - - /* generate the MD5 hash */ - SDLVisualTest_HashString(args, hash); - - /* find the verification image */ - /* path_len + hash_len + some number of extra characters */ - verify_len = SDL_strlen(verify_dir) + 32 + 10; - verify_path = (char*)SDL_malloc(verify_len * sizeof(char)); - if(!verify_path) - { - SDLTest_LogError("malloc() failed"); - return_code = -1; - goto verifyscreenshots_cleanup_generic; - } - SDL_snprintf(verify_path, verify_len - 1, - "%s/%s.bmp", verify_dir, hash); - rw = SDL_RWFromFile(verify_path, "rb"); - if(!rw) - { - SDLTest_Log("Verification image does not exist." - " Please manually verify that the SUT is working correctly."); - return_code = 2; - goto verifyscreenshots_cleanup_verifypath; - } - - /* load the verification image */ - verifybmp = SDL_LoadBMP_RW(rw, 1); - if(!verifybmp) - { - SDLTest_LogError("SDL_LoadBMP_RW() failed"); - return_code = -1; - goto verifyscreenshots_cleanup_verifypath; - } - - /* load the test images and compare with the verification image */ - /* path_len + hash_len + some number of extra characters */ - test_len = SDL_strlen(test_dir) + 32 + 10; - test_path = (char*)SDL_malloc(test_len * sizeof(char)); - if(!test_path) - { - SDLTest_LogError("malloc() failed"); - return_code = -1; - goto verifyscreenshots_cleanup_verifybmp; - } - - for(i = 1; ; i++) - { - SDL_RWops* testrw; - SDL_Surface* testbmp; - - if(i == 1) - SDL_snprintf(test_path, test_len - 1, "%s/%s.bmp", test_dir, hash); - else - SDL_snprintf(test_path, test_len - 1, "%s/%s_%d.bmp", test_dir, hash, i); - testrw = SDL_RWFromFile(test_path, "rb"); - - /* we keep going until we've iterated through the screenshots each - SUT window */ - if(!testrw) - break; - - /* load the test screenshot */ - testbmp = SDL_LoadBMP_RW(testrw, 1); - if(!testbmp) - { - SDLTest_LogError("SDL_LoadBMP_RW() failed"); - return_code = -1; - goto verifyscreenshots_cleanup_verifybmp; - } - - /* compare with the verification image */ - if(SDLTest_CompareSurfaces(testbmp, verifybmp, 0) != 0) - { - return_code = 0; - SDL_FreeSurface(testbmp); - goto verifyscreenshots_cleanup_verifybmp; - } - - SDL_FreeSurface(testbmp); - } - - if(i == 1) - { - SDLTest_LogError("No verification images found"); - return_code = -1; - } - -verifyscreenshots_cleanup_verifybmp: - SDL_FreeSurface(verifybmp); - -verifyscreenshots_cleanup_verifypath: - SDL_free(verify_path); - -verifyscreenshots_cleanup_generic: - return return_code; -} diff --git a/libs/SDL2/visualtest/src/sut_configparser.c b/libs/SDL2/visualtest/src/sut_configparser.c deleted file mode 100644 index cf18b620..00000000 --- a/libs/SDL2/visualtest/src/sut_configparser.c +++ /dev/null @@ -1,232 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file sut_configparser.c - * - * Source file for the parser for SUT config files. - */ - -#include -#include -#include -#include -#include "SDL_visualtest_sut_configparser.h" -#include "SDL_visualtest_parsehelper.h" -#include "SDL_visualtest_rwhelper.h" - -int -SDLVisualTest_ParseSUTConfig(char* file, SDLVisualTest_SUTConfig* config) -{ - char line[MAX_SUTOPTION_LINE_LENGTH]; - SDLVisualTest_RWHelperBuffer buffer; - char* token_ptr; - char* token_end; - int num_lines, i, token_len; - SDL_RWops* rw; - - if(!file) - { - SDLTest_LogError("file argument cannot be NULL"); - return 0; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return 0; - } - - /* count the number of lines */ - rw = SDL_RWFromFile(file, "r"); - if(!rw) - { - SDLTest_LogError("SDL_RWFromFile() failed"); - return 0; - } - SDLVisualTest_RWHelperResetBuffer(&buffer); - num_lines = SDLVisualTest_RWHelperCountNonEmptyLines(rw, &buffer, '#'); - if(num_lines == -1) - return 0; - else if(num_lines == 0) - { - config->options = NULL; - config->num_options = 0; - SDL_RWclose(rw); - return 1; - } - - /* allocate memory */ - SDL_RWseek(rw, 0, RW_SEEK_SET); - SDLVisualTest_RWHelperResetBuffer(&buffer); - config->num_options = num_lines; - config->options = (SDLVisualTest_SUTOption*)SDL_malloc(num_lines * - sizeof(SDLVisualTest_SUTOption)); - if(!config->options) - { - SDLTest_LogError("malloc() failed"); - SDL_RWclose(rw); - return 0; - } - - /* actually parse the options */ - for(i = 0; i < num_lines; i++) - { - if(!SDLVisualTest_RWHelperReadLine(rw, line, MAX_SUTOPTION_LINE_LENGTH, - &buffer, '#')) - { - SDLTest_LogError("SDLVisualTest_RWHelperReadLine() failed"); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - - /* parse name */ - token_ptr = strtok(line, ", "); - if(!token_ptr) - { - SDLTest_LogError("Could not parse line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - token_len = SDL_strlen(token_ptr) + 1; - SDL_strlcpy(config->options[i].name, token_ptr, token_len); - - /* parse type */ - token_ptr = strtok(NULL, ", "); - if(!token_ptr) - { - SDLTest_LogError("Could not parse line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - if(SDL_strcmp(token_ptr, "string") == 0) - config->options[i].type = SDL_SUT_OPTIONTYPE_STRING; - else if(SDL_strcmp(token_ptr, "integer") == 0) - config->options[i].type = SDL_SUT_OPTIONTYPE_INT; - else if(SDL_strcmp(token_ptr, "enum") == 0) - config->options[i].type = SDL_SUT_OPTIONTYPE_ENUM; - else if(SDL_strcmp(token_ptr, "boolean") == 0) - config->options[i].type = SDL_SUT_OPTIONTYPE_BOOL; - else - { - SDLTest_LogError("Could not parse type token at line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - - /* parse values */ - token_ptr = strtok(NULL, "]"); - if(!token_ptr) - { - SDLTest_LogError("Could not parse line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - token_ptr = SDL_strchr(token_ptr, '['); - if(!token_ptr) - { - SDLTest_LogError("Could not parse enum token at line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - token_ptr++; - if(config->options[i].type == SDL_SUT_OPTIONTYPE_INT) - { - if(SDL_sscanf(token_ptr, "%d %d", &config->options[i].data.range.min, - &config->options[i].data.range.max) != 2) - { - config->options[i].data.range.min = INT_MIN; - config->options[i].data.range.max = INT_MAX; - } - } - else if(config->options[i].type == SDL_SUT_OPTIONTYPE_ENUM) - { - config->options[i].data.enum_values = SDLVisualTest_Tokenize(token_ptr, - MAX_SUTOPTION_ENUMVAL_LEN); - if(!config->options[i].data.enum_values) - { - SDLTest_LogError("Could not parse enum token at line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - } - - /* parse required */ - token_ptr = strtok(NULL, ", "); - if(!token_ptr) - { - SDLTest_LogError("Could not parse line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - - if(SDL_strcmp(token_ptr, "true") == 0) - config->options[i].required = SDL_TRUE; - else if(SDL_strcmp(token_ptr, "false") == 0) - config->options[i].required = SDL_FALSE; - else - { - SDLTest_LogError("Could not parse required token at line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - - /* parse categories */ - token_ptr = strtok(NULL, ","); - if(!token_ptr) - { - SDLTest_LogError("Could not parse line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - token_ptr = SDL_strchr(token_ptr, '['); - if(!token_ptr) - { - SDLTest_LogError("Could not parse enum token at line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - token_ptr++; - token_end = SDL_strchr(token_ptr, ']'); - *token_end = '\0'; - if(!token_end) - { - SDLTest_LogError("Could not parse enum token at line %d", i + 1); - SDL_free(config->options); - SDL_RWclose(rw); - return 0; - } - config->options[i].categories = SDLVisualTest_Tokenize(token_ptr, - MAX_SUTOPTION_CATEGORY_LEN); - } - SDL_RWclose(rw); - return 1; -} - -void -SDLVisualTest_FreeSUTConfig(SDLVisualTest_SUTConfig* config) -{ - if(config && config->options) - { - SDLVisualTest_SUTOption* option; - for(option = config->options; - option != config->options + config->num_options; option++) - { - if(option->categories) - SDL_free(option->categories); - if(option->type == SDL_SUT_OPTIONTYPE_ENUM && option->data.enum_values) - SDL_free(option->data.enum_values); - } - SDL_free(config->options); - config->options = NULL; - config->num_options = 0; - } -} diff --git a/libs/SDL2/visualtest/src/testharness.c b/libs/SDL2/visualtest/src/testharness.c deleted file mode 100644 index 25e41a61..00000000 --- a/libs/SDL2/visualtest/src/testharness.c +++ /dev/null @@ -1,533 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file testharness.c - * - * Source file for the test harness. - */ - -#include -#include -#include -#include -#include "SDL_visualtest_harness_argparser.h" -#include "SDL_visualtest_process.h" -#include "SDL_visualtest_variators.h" -#include "SDL_visualtest_screenshot.h" -#include "SDL_visualtest_mischelper.h" - -#if defined(__WIN32__) && !defined(__CYGWIN__) -#include -#elif defined(__WIN32__) && defined(__CYGWIN__) -#include -#elif defined(__LINUX__) -#include -#include -#include -#else -#error "Unsupported platform" -#endif - -/** Code for the user event triggered when a new action is to be executed */ -#define ACTION_TIMER_EVENT 0 -/** Code for the user event triggered when the maximum timeout is reached */ -#define KILL_TIMER_EVENT 1 -/** FPS value used for delays in the action loop */ -#define ACTION_LOOP_FPS 10 - -/** Value returned by RunSUTAndTest() when the test has passed */ -#define TEST_PASSED 1 -/** Value returned by RunSUTAndTest() when the test has failed */ -#define TEST_FAILED 0 -/** Value returned by RunSUTAndTest() on a fatal error */ -#define TEST_ERROR -1 - -static SDL_ProcessInfo pinfo; -static SDL_ProcessExitStatus sut_exitstatus; -static SDLVisualTest_HarnessState state; -static SDLVisualTest_Variator variator; -static SDLVisualTest_ActionNode* current; /* the current action being performed */ -static SDL_TimerID action_timer, kill_timer; - -/* returns a char* to be passed as the format argument of a printf-style function. */ -static char* -usage() -{ - return "Usage: \n%s --sutapp xyz" - " [--sutargs abc | --parameter-config xyz.parameters" - " [--variator exhaustive|random]" - " [--num-variations N] [--no-launch]] [--timeout hh:mm:ss]" - " [--action-config xyz.actions]" - " [--output-dir /path/to/output]" - " [--verify-dir /path/to/verify]" - " or --config app.config"; -} - -/* register Ctrl+C handlers */ -#if defined(__LINUX__) || defined(__CYGWIN__) -static void -CtrlCHandlerCallback(int signum) -{ - SDL_Event event; - SDLTest_Log("Ctrl+C received"); - event.type = SDL_QUIT; - SDL_PushEvent(&event); -} -#endif - -static Uint32 -ActionTimerCallback(Uint32 interval, void* param) -{ - SDL_Event event; - SDL_UserEvent userevent; - Uint32 next_action_time; - - /* push an event to handle the action */ - userevent.type = SDL_USEREVENT; - userevent.code = ACTION_TIMER_EVENT; - userevent.data1 = ¤t->action; - userevent.data2 = NULL; - - event.type = SDL_USEREVENT; - event.user = userevent; - SDL_PushEvent(&event); - - /* calculate the new interval and return it */ - if(current->next) - next_action_time = current->next->action.time - current->action.time; - else - { - next_action_time = 0; - action_timer = 0; - } - - current = current->next; - return next_action_time; -} - -static Uint32 -KillTimerCallback(Uint32 interval, void* param) -{ - SDL_Event event; - SDL_UserEvent userevent; - - userevent.type = SDL_USEREVENT; - userevent.code = KILL_TIMER_EVENT; - userevent.data1 = NULL; - userevent.data2 = NULL; - - event.type = SDL_USEREVENT; - event.user = userevent; - SDL_PushEvent(&event); - - kill_timer = 0; - return 0; -} - -static int -ProcessAction(SDLVisualTest_Action* action, int* sut_running, char* args) -{ - if(!action || !sut_running) - return TEST_ERROR; - - switch(action->type) - { - case SDL_ACTION_KILL: - SDLTest_Log("Action: Kill SUT"); - if(SDL_IsProcessRunning(&pinfo) == 1 && - !SDL_KillProcess(&pinfo, &sut_exitstatus)) - { - SDLTest_LogError("SDL_KillProcess() failed"); - return TEST_ERROR; - } - *sut_running = 0; - break; - - case SDL_ACTION_QUIT: - SDLTest_Log("Action: Quit SUT"); - if(SDL_IsProcessRunning(&pinfo) == 1 && - !SDL_QuitProcess(&pinfo, &sut_exitstatus)) - { - SDLTest_LogError("SDL_QuitProcess() failed"); - return TEST_FAILED; - } - *sut_running = 0; - break; - - case SDL_ACTION_LAUNCH: - { - char* path; - char* args; - SDL_ProcessInfo action_process; - SDL_ProcessExitStatus ps; - - path = action->extra.process.path; - args = action->extra.process.args; - if(args) - { - SDLTest_Log("Action: Launch process: %s with arguments: %s", - path, args); - } - else - SDLTest_Log("Action: Launch process: %s", path); - if(!SDL_LaunchProcess(path, args, &action_process)) - { - SDLTest_LogError("SDL_LaunchProcess() failed"); - return TEST_ERROR; - } - - /* small delay so that the process can do its job */ - SDL_Delay(1000); - - if(SDL_IsProcessRunning(&action_process) > 0) - { - SDLTest_LogError("Process %s took too long too complete." - " Force killing...", action->extra); - if(!SDL_KillProcess(&action_process, &ps)) - { - SDLTest_LogError("SDL_KillProcess() failed"); - return TEST_ERROR; - } - } - } - break; - - case SDL_ACTION_SCREENSHOT: - { - char path[MAX_PATH_LEN], hash[33]; - - SDLTest_Log("Action: Take screenshot"); - /* can't take a screenshot if the SUT isn't running */ - if(SDL_IsProcessRunning(&pinfo) != 1) - { - SDLTest_LogError("SUT has quit."); - *sut_running = 0; - return TEST_FAILED; - } - - /* file name for the screenshot image */ - SDLVisualTest_HashString(args, hash); - SDL_snprintf(path, MAX_PATH_LEN, "%s/%s", state.output_dir, hash); - if(!SDLVisualTest_ScreenshotProcess(&pinfo, path)) - { - SDLTest_LogError("SDLVisualTest_ScreenshotProcess() failed"); - return TEST_ERROR; - } - } - break; - - case SDL_ACTION_VERIFY: - { - int ret; - - SDLTest_Log("Action: Verify screenshot"); - ret = SDLVisualTest_VerifyScreenshots(args, state.output_dir, - state.verify_dir); - - if(ret == -1) - { - SDLTest_LogError("SDLVisualTest_VerifyScreenshots() failed"); - return TEST_ERROR; - } - else if(ret == 0) - { - SDLTest_Log("Verification failed: Images were not equal."); - return TEST_FAILED; - } - else if(ret == 1) - SDLTest_Log("Verification successful."); - else - { - SDLTest_Log("Verfication skipped."); - return TEST_FAILED; - } - } - break; - - default: - SDLTest_LogError("Invalid action type"); - return TEST_ERROR; - break; - } - - return TEST_PASSED; -} - -static int -RunSUTAndTest(char* sutargs, int variation_num) -{ - int success, sut_running, return_code; - char hash[33]; - SDL_Event event; - - return_code = TEST_PASSED; - - if(!sutargs) - { - SDLTest_LogError("sutargs argument cannot be NULL"); - return_code = TEST_ERROR; - goto runsutandtest_cleanup_generic; - } - - SDLVisualTest_HashString(sutargs, hash); - SDLTest_Log("Hash: %s", hash); - - success = SDL_LaunchProcess(state.sutapp, sutargs, &pinfo); - if(!success) - { - SDLTest_Log("Could not launch SUT."); - return_code = TEST_ERROR; - goto runsutandtest_cleanup_generic; - } - SDLTest_Log("SUT launch successful."); - SDLTest_Log("Process will be killed in %d milliseconds", state.timeout); - sut_running = 1; - - /* launch the timers */ - SDLTest_Log("Performing actions.."); - current = state.action_queue.front; - action_timer = 0; - kill_timer = 0; - if(current) - { - action_timer = SDL_AddTimer(current->action.time, ActionTimerCallback, NULL); - if(!action_timer) - { - SDLTest_LogError("SDL_AddTimer() failed"); - return_code = TEST_ERROR; - goto runsutandtest_cleanup_timer; - } - } - kill_timer = SDL_AddTimer(state.timeout, KillTimerCallback, NULL); - if(!kill_timer) - { - SDLTest_LogError("SDL_AddTimer() failed"); - return_code = TEST_ERROR; - goto runsutandtest_cleanup_timer; - } - - /* the timer stops running if the actions queue is empty, and the - SUT stops running if it crashes or if we encounter a KILL/QUIT action */ - while(sut_running) - { - /* process the actions by using an event queue */ - while(SDL_PollEvent(&event)) - { - if(event.type == SDL_USEREVENT) - { - if(event.user.code == ACTION_TIMER_EVENT) - { - SDLVisualTest_Action* action; - - action = (SDLVisualTest_Action*)event.user.data1; - - switch(ProcessAction(action, &sut_running, sutargs)) - { - case TEST_PASSED: - break; - - case TEST_FAILED: - return_code = TEST_FAILED; - goto runsutandtest_cleanup_timer; - break; - - default: - SDLTest_LogError("ProcessAction() failed"); - return_code = TEST_ERROR; - goto runsutandtest_cleanup_timer; - } - } - else if(event.user.code == KILL_TIMER_EVENT) - { - SDLTest_LogError("Maximum timeout reached. Force killing.."); - return_code = TEST_FAILED; - goto runsutandtest_cleanup_timer; - } - } - else if(event.type == SDL_QUIT) - { - SDLTest_LogError("Received QUIT event. Testharness is quitting.."); - return_code = TEST_ERROR; - goto runsutandtest_cleanup_timer; - } - } - SDL_Delay(1000/ACTION_LOOP_FPS); - } - - SDLTest_Log("SUT exit code was: %d", sut_exitstatus.exit_status); - if(sut_exitstatus.exit_status == 0) - { - return_code = TEST_PASSED; - goto runsutandtest_cleanup_timer; - } - else - { - return_code = TEST_FAILED; - goto runsutandtest_cleanup_timer; - } - - return_code = TEST_ERROR; - goto runsutandtest_cleanup_generic; - -runsutandtest_cleanup_timer: - if(action_timer && !SDL_RemoveTimer(action_timer)) - { - SDLTest_Log("SDL_RemoveTimer() failed"); - return_code = TEST_ERROR; - } - - if(kill_timer && !SDL_RemoveTimer(kill_timer)) - { - SDLTest_Log("SDL_RemoveTimer() failed"); - return_code = TEST_ERROR; - } -/* runsutandtest_cleanup_process: */ - if(SDL_IsProcessRunning(&pinfo) && !SDL_KillProcess(&pinfo, &sut_exitstatus)) - { - SDLTest_Log("SDL_KillProcess() failed"); - return_code = TEST_ERROR; - } -runsutandtest_cleanup_generic: - return return_code; -} - -/** Entry point for testharness */ -int -main(int argc, char* argv[]) -{ - int i, passed, return_code, failed; - - /* freeing resources, linux style! */ - return_code = 0; - - if(argc < 2) - { - SDLTest_Log(usage(), argv[0]); - goto cleanup_generic; - } - -#if defined(__LINUX__) || defined(__CYGWIN__) - signal(SIGINT, CtrlCHandlerCallback); -#endif - - /* parse arguments */ - if(!SDLVisualTest_ParseHarnessArgs(argv + 1, &state)) - { - SDLTest_Log(usage(), argv[0]); - return_code = 1; - goto cleanup_generic; - } - SDLTest_Log("Parsed harness arguments successfully."); - - /* initialize SDL */ - if(SDL_Init(SDL_INIT_TIMER) == -1) - { - SDLTest_LogError("SDL_Init() failed."); - SDLVisualTest_FreeHarnessState(&state); - return_code = 1; - goto cleanup_harness_state; - } - - /* create an output directory if none exists */ -#if defined(__LINUX__) || defined(__CYGWIN__) - mkdir(state.output_dir, 0777); -#elif defined(__WIN32__) - _mkdir(state.output_dir); -#else -#error "Unsupported platform" -#endif - - /* test with sutargs */ - if(SDL_strlen(state.sutargs)) - { - SDLTest_Log("Running: %s %s", state.sutapp, state.sutargs); - if(!state.no_launch) - { - switch(RunSUTAndTest(state.sutargs, 0)) - { - case TEST_PASSED: - SDLTest_Log("Status: PASSED"); - break; - - case TEST_FAILED: - SDLTest_Log("Status: FAILED"); - break; - - case TEST_ERROR: - SDLTest_LogError("Some error occurred while testing."); - return_code = 1; - goto cleanup_sdl; - break; - } - } - } - - if(state.sut_config.num_options > 0) - { - char* variator_name = state.variator_type == SDL_VARIATOR_RANDOM ? - "RANDOM" : "EXHAUSTIVE"; - if(state.num_variations > 0) - SDLTest_Log("Testing SUT with variator: %s for %d variations", - variator_name, state.num_variations); - else - SDLTest_Log("Testing SUT with variator: %s and ALL variations", - variator_name); - /* initialize the variator */ - if(!SDLVisualTest_InitVariator(&variator, &state.sut_config, - state.variator_type, 0)) - { - SDLTest_LogError("Could not initialize variator"); - return_code = 1; - goto cleanup_sdl; - } - - /* iterate through all the variations */ - passed = 0; - failed = 0; - for(i = 0; state.num_variations > 0 ? (i < state.num_variations) : 1; i++) - { - char* args = SDLVisualTest_GetNextVariation(&variator); - if(!args) - break; - SDLTest_Log("\nVariation number: %d\nArguments: %s", i + 1, args); - - if(!state.no_launch) - { - switch(RunSUTAndTest(args, i + 1)) - { - case TEST_PASSED: - SDLTest_Log("Status: PASSED"); - passed++; - break; - - case TEST_FAILED: - SDLTest_Log("Status: FAILED"); - failed++; - break; - - case TEST_ERROR: - SDLTest_LogError("Some error occurred while testing."); - goto cleanup_variator; - break; - } - } - } - if(!state.no_launch) - { - /* report stats */ - SDLTest_Log("Testing complete."); - SDLTest_Log("%d/%d tests passed.", passed, passed + failed); - } - goto cleanup_variator; - } - - goto cleanup_sdl; - -cleanup_variator: - SDLVisualTest_FreeVariator(&variator); -cleanup_sdl: - SDL_Quit(); -cleanup_harness_state: - SDLVisualTest_FreeHarnessState(&state); -cleanup_generic: - return return_code; -} diff --git a/libs/SDL2/visualtest/src/variator_common.c b/libs/SDL2/visualtest/src/variator_common.c deleted file mode 100644 index dec3d8aa..00000000 --- a/libs/SDL2/visualtest/src/variator_common.c +++ /dev/null @@ -1,225 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file variator_common.c - * - * Source file for some common functionality used by variators. - */ - -#include -#include "SDL_visualtest_variator_common.h" - -int -SDLVisualTest_NextValue(SDLVisualTest_SUTOptionValue* var, - SDLVisualTest_SUTOption* opt) -{ - if(!var) - { - SDLTest_LogError("var argument cannot be NULL"); - return -1; - } - if(!opt) - { - SDLTest_LogError("opt argument cannot be NULL"); - return -1; - } - - switch(opt->type) - { - case SDL_SUT_OPTIONTYPE_BOOL: - if(var->bool_value) - { - var->bool_value = SDL_FALSE; - return 1; - } - else - { - var->bool_value = SDL_TRUE; - return 0; - } - break; - - case SDL_SUT_OPTIONTYPE_ENUM: - var->enumerated.index++; - if(!opt->data.enum_values[var->enumerated.index]) - { - var->enumerated.index = 0; - return 1; - } - return 0; - break; - - case SDL_SUT_OPTIONTYPE_INT: - { - int increment = (opt->data.range.max - opt->data.range.min) / - SDL_SUT_INTEGER_OPTION_TEST_STEPS; - /* prevents infinite loop when rounding */ - if(increment == 0) - increment = 1; - var->integer.value += increment; - if(var->integer.value > opt->data.range.max) - { - var->integer.value = opt->data.range.min; - return 1; - } - return 0; - } - break; - - case SDL_SUT_OPTIONTYPE_STRING: - return 1; - break; - } - return -1; -} - -int -SDLVisualTest_MakeStrFromVariation(SDLVisualTest_Variation* variation, - SDLVisualTest_SUTConfig* config, - char* buffer, int size) -{ - int i, index; - SDLVisualTest_SUTOptionValue* vars; - SDLVisualTest_SUTOption* options; - if(!variation) - { - SDLTest_LogError("variation argument cannot be NULL"); - return 0; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return 0; - } - if(!buffer) - { - SDLTest_LogError("buffer argument cannot be NULL"); - return 0; - } - if(size <= 0) - { - SDLTest_LogError("size argument should be positive"); - return 0; - } - - index = 0; - buffer[0] = '\0'; - options = config->options; - vars = variation->vars; - for(i = 0; i < variation->num_vars; i++) - { - int n, enum_index; - if(index >= size - 1) - { - SDLTest_LogError("String did not fit in buffer size"); - return 0; - } - switch(options[i].type) - { - case SDL_SUT_OPTIONTYPE_BOOL: - if(vars[i].bool_value) - { - n = SDL_snprintf(buffer + index, size - index, "%s ", - options[i].name); - if(n <= 0) - { - SDLTest_LogError("SDL_snprintf() failed"); - return 0; - } - index += n; - } - break; - - case SDL_SUT_OPTIONTYPE_ENUM: - if(vars[i].enumerated.on) - { - enum_index = vars[i].enumerated.index; - n = SDL_snprintf(buffer + index, size - index, "%s %s ", - options[i].name, options[i].data.enum_values[enum_index]); - index += n; - } - break; - - case SDL_SUT_OPTIONTYPE_INT: - if(vars[i].integer.on) - { - n = SDL_snprintf(buffer + index, size - index, "%s %d ", - options[i].name, vars[i].integer.value); - index += n; - } - break; - - case SDL_SUT_OPTIONTYPE_STRING: - if(vars[i].string.on) - { - n = SDL_snprintf(buffer + index, size - index, "%s %s ", - options[i].name, vars[i].string.value); - index += n; - } - break; - } - } - return 1; -} - -int -SDLVisualTest_InitVariation(SDLVisualTest_Variation* variation, - SDLVisualTest_SUTConfig* config) -{ - int i; - SDLVisualTest_SUTOptionValue* vars; - SDLVisualTest_SUTOption* options; - if(!variation) - { - SDLTest_LogError("variation argument cannot be NULL"); - return 0; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return 0; - } - - /* initialize the first variation */ - if(config->num_options <= 0) - { - SDLTest_LogError("config->num_options must be positive"); - return 0; - } - variation->vars = (SDLVisualTest_SUTOptionValue*)SDL_malloc(config->num_options * - sizeof(SDLVisualTest_SUTOptionValue)); - if(!variation->vars) - { - SDLTest_LogError("malloc() failed"); - return 0; - } - variation->num_vars = config->num_options; - vars = variation->vars; - options = config->options; - for(i = 0; i < variation->num_vars; i++) - { - switch(options[i].type) - { - case SDL_SUT_OPTIONTYPE_BOOL: - vars[i].bool_value = SDL_FALSE; - break; - - case SDL_SUT_OPTIONTYPE_ENUM: - vars[i].enumerated.on = SDL_TRUE; - vars[i].enumerated.index = 0; - break; - - case SDL_SUT_OPTIONTYPE_INT: - { - vars[i].integer.on = SDL_TRUE; - vars[i].integer.value = options[i].data.range.min; - } - break; - - case SDL_SUT_OPTIONTYPE_STRING: - vars[i].string.on = SDL_TRUE; - vars[i].string.value = options[i].name; - break; - } - } - return 1; -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/variator_exhaustive.c b/libs/SDL2/visualtest/src/variator_exhaustive.c deleted file mode 100644 index 2a0ab35c..00000000 --- a/libs/SDL2/visualtest/src/variator_exhaustive.c +++ /dev/null @@ -1,132 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file variator_exhaustive.c - * - * Source file for the variator that tests the SUT with all the different - * variations of input parameters that are valid. - */ - -#include -#include -#include "SDL_visualtest_sut_configparser.h" -#include "SDL_visualtest_exhaustive_variator.h" - -static int -NextVariation(SDLVisualTest_Variation* variation, - SDLVisualTest_SUTConfig* config) -{ - int i, carry; - if(!variation) - { - SDLTest_LogError("variation argument cannot be NULL"); - return -1; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return -1; - } - - carry = 1; - for(i = 0; i < variation->num_vars; i++) - { - carry = SDLVisualTest_NextValue(&variation->vars[i], &config->options[i]); - if(carry != 1) - break; - } - - if(carry == 1) /* we're done, we've tried all possible variations */ - return 0; - if(carry == 0) - return 1; - SDLTest_LogError("NextVariation() failed"); - return -1; -} - -int -SDLVisualTest_InitExhaustiveVariator(SDLVisualTest_ExhaustiveVariator* variator, - SDLVisualTest_SUTConfig* config) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return 0; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return 0; - } - - SDLTest_FuzzerInit(time(NULL)); - - variator->config = *config; - variator->variation.num_vars = 0; - variator->variation.vars = NULL; - - return 1; -} - -/* TODO: Right now variations where an option is not specified at all are not - tested for. This can be implemented by switching the on attribute for integer, - enum and string options to true and false. */ -char* -SDLVisualTest_GetNextExhaustiveVariation(SDLVisualTest_ExhaustiveVariator* variator) -{ - int success; - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return NULL; - } - - if(!variator->variation.vars) /* the first time this function is called */ - { - success = SDLVisualTest_InitVariation(&variator->variation, - &variator->config); - if(!success) - { - SDLTest_LogError("SDLVisualTest_InitVariation() failed"); - return NULL; - } - success = SDLVisualTest_MakeStrFromVariation(&variator->variation, - &variator->config, variator->buffer, MAX_SUT_ARGS_LEN); - if(!success) - { - SDLTest_LogError("SDLVisualTest_MakeStrFromVariation() failed"); - return NULL; - } - return variator->buffer; - } - else - { - success = NextVariation(&variator->variation, &variator->config); - if(success == 1) - { - success = SDLVisualTest_MakeStrFromVariation(&variator->variation, - &variator->config, variator->buffer, MAX_SUT_ARGS_LEN); - if(!success) - { - SDLTest_LogError("SDLVisualTest_MakeStrFromVariation() failed"); - return NULL; - } - return variator->buffer; - } - else if(success == -1) - SDLTest_LogError("NextVariation() failed."); - return NULL; - } - return NULL; -} - -void -SDLVisualTest_FreeExhaustiveVariator(SDLVisualTest_ExhaustiveVariator* variator) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return; - } - SDL_free(variator->variation.vars); - variator->variation.vars = NULL; -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/variator_random.c b/libs/SDL2/visualtest/src/variator_random.c deleted file mode 100644 index 14b5d48a..00000000 --- a/libs/SDL2/visualtest/src/variator_random.c +++ /dev/null @@ -1,111 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file variator_random.c - * - * Source file for the variator that tests the SUT with random variations to the - * input parameters. - */ - -#include -#include -#include "SDL_visualtest_random_variator.h" - -int -SDLVisualTest_InitRandomVariator(SDLVisualTest_RandomVariator* variator, - SDLVisualTest_SUTConfig* config, Uint64 seed) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return 0; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return 0; - } - - if(seed) - SDLTest_FuzzerInit(seed); - else - SDLTest_FuzzerInit(time(NULL)); - - variator->config = *config; - - if(!SDLVisualTest_InitVariation(&variator->variation, &variator->config)) - { - SDLTest_LogError("SDLVisualTest_InitVariation() failed"); - return 0; - } - - return 1; -} - -char* -SDLVisualTest_GetNextRandomVariation(SDLVisualTest_RandomVariator* variator) -{ - SDLVisualTest_SUTOptionValue* vars; - SDLVisualTest_SUTOption* options; - int i; - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return NULL; - } - - /* to save typing */ - vars = variator->variation.vars; - options = variator->config.options; - - /* generate a random variation */ - for(i = 0; i < variator->variation.num_vars; i++) - { - switch(options[i].type) - { - case SDL_SUT_OPTIONTYPE_BOOL: - vars[i].bool_value = SDLTest_RandomIntegerInRange(0, 1) ? SDL_FALSE : - SDL_TRUE; - break; - - case SDL_SUT_OPTIONTYPE_ENUM: - { - int emx = 0; - while(options[i].data.enum_values[emx]) - emx++; - vars[i].enumerated.index = SDLTest_RandomIntegerInRange(0, emx - 1); - } - break; - - case SDL_SUT_OPTIONTYPE_INT: - vars[i].integer.value = SDLTest_RandomIntegerInRange( - options[i].data.range.min, - options[i].data.range.max); - break; - - case SDL_SUT_OPTIONTYPE_STRING: - // String values are left unchanged - break; - } - } - - /* convert variation to an arguments string */ - if(!SDLVisualTest_MakeStrFromVariation(&variator->variation, &variator->config, - variator->buffer, MAX_SUT_ARGS_LEN)) - { - SDLTest_LogError("SDLVisualTest_MakeStrFromVariation() failed"); - return NULL; - } - - return variator->buffer; -} - -void SDLVisualTest_FreeRandomVariator(SDLVisualTest_RandomVariator* variator) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return; - } - SDL_free(variator->variation.vars); - variator->variation.vars = NULL; -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/variators.c b/libs/SDL2/visualtest/src/variators.c deleted file mode 100644 index 2d63113c..00000000 --- a/libs/SDL2/visualtest/src/variators.c +++ /dev/null @@ -1,93 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file variators.c - * - * Source file for the operations that act on variators. - */ - -#include -#include "SDL_visualtest_variators.h" - -int -SDLVisualTest_InitVariator(SDLVisualTest_Variator* variator, - SDLVisualTest_SUTConfig* config, - SDLVisualTest_VariatorType type, - Uint64 seed) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return 0; - } - if(!config) - { - SDLTest_LogError("config argument cannot be NULL"); - return 0; - } - - variator->type = type; - switch(type) - { - case SDL_VARIATOR_EXHAUSTIVE: - return SDLVisualTest_InitExhaustiveVariator(&variator->data.exhaustive, - config); - break; - - case SDL_VARIATOR_RANDOM: - return SDLVisualTest_InitRandomVariator(&variator->data.random, - config, seed); - break; - - default: - SDLTest_LogError("Invalid value for variator type"); - return 0; - } - return 0; -} - -char* -SDLVisualTest_GetNextVariation(SDLVisualTest_Variator* variator) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return NULL; - } - switch(variator->type) - { - case SDL_VARIATOR_EXHAUSTIVE: - return SDLVisualTest_GetNextExhaustiveVariation(&variator->data.exhaustive); - break; - - case SDL_VARIATOR_RANDOM: - return SDLVisualTest_GetNextRandomVariation(&variator->data.random); - break; - - default: - SDLTest_LogError("Invalid value for variator type"); - return NULL; - } - return NULL; -} - -void SDLVisualTest_FreeVariator(SDLVisualTest_Variator* variator) -{ - if(!variator) - { - SDLTest_LogError("variator argument cannot be NULL"); - return; - } - switch(variator->type) - { - case SDL_VARIATOR_EXHAUSTIVE: - SDLVisualTest_FreeExhaustiveVariator(&variator->data.exhaustive); - break; - - case SDL_VARIATOR_RANDOM: - SDLVisualTest_FreeRandomVariator(&variator->data.random); - break; - - default: - SDLTest_LogError("Invalid value for variator type"); - } -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/src/windows/windows_process.c b/libs/SDL2/visualtest/src/windows/windows_process.c deleted file mode 100644 index ad093895..00000000 --- a/libs/SDL2/visualtest/src/windows/windows_process.c +++ /dev/null @@ -1,284 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file windows_process.c - * - * Source file for the process API on windows. - */ - - -#include -#include -#include -#include - -#include "SDL_visualtest_process.h" - -#if defined(__WIN32__) - -void -LogLastError(char* str) -{ - LPVOID buffer; - DWORD dw = GetLastError(); - FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM| - FORMAT_MESSAGE_IGNORE_INSERTS, NULL, dw, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&buffer, - 0, NULL); - SDLTest_LogError("%s: %s", str, (char*)buffer); - LocalFree(buffer); -} - -int -SDL_LaunchProcess(char* file, char* args, SDL_ProcessInfo* pinfo) -{ - BOOL success; - char* working_directory; - char* command_line; - int path_length, args_length; - STARTUPINFO sui = {0}; - sui.cb = sizeof(sui); - - if(!file) - { - SDLTest_LogError("Path to executable to launched cannot be NULL."); - return 0; - } - if(!pinfo) - { - SDLTest_LogError("pinfo cannot be NULL."); - return 0; - } - - /* get the working directory of the process being launched, so that - the process can load any resources it has in it's working directory */ - path_length = SDL_strlen(file); - if(path_length == 0) - { - SDLTest_LogError("Length of the file parameter is zero."); - return 0; - } - - working_directory = (char*)SDL_malloc(path_length + 1); - if(!working_directory) - { - SDLTest_LogError("Could not allocate working_directory - malloc() failed."); - return 0; - } - - SDL_memcpy(working_directory, file, path_length + 1); - PathRemoveFileSpec(working_directory); - if(SDL_strlen(working_directory) == 0) - { - SDL_free(working_directory); - working_directory = NULL; - } - - /* join the file path and the args string together */ - if(!args) - args = ""; - args_length = SDL_strlen(args); - command_line = (char*)SDL_malloc(path_length + args_length + 2); - if(!command_line) - { - SDLTest_LogError("Could not allocate command_line - malloc() failed."); - return 0; - } - SDL_memcpy(command_line, file, path_length); - command_line[path_length] = ' '; - SDL_memcpy(command_line + path_length + 1, args, args_length + 1); - - /* create the process */ - success = CreateProcess(NULL, command_line, NULL, NULL, FALSE, - NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, - NULL, working_directory, &sui, &pinfo->pi); - if(working_directory) - { - SDL_free(working_directory); - working_directory = NULL; - } - SDL_free(command_line); - if(!success) - { - LogLastError("CreateProcess() failed"); - return 0; - } - - return 1; -} - -int -SDL_GetProcessExitStatus(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps) -{ - DWORD exit_status; - BOOL success; - - if(!pinfo) - { - SDLTest_LogError("pinfo cannot be NULL"); - return 0; - } - if(!ps) - { - SDLTest_LogError("ps cannot be NULL"); - return 0; - } - - /* get the exit code */ - success = GetExitCodeProcess(pinfo->pi.hProcess, &exit_status); - if(!success) - { - LogLastError("GetExitCodeProcess() failed"); - return 0; - } - - if(exit_status == STILL_ACTIVE) - ps->exit_status = -1; - else - ps->exit_status = exit_status; - ps->exit_success = 1; - return 1; -} - - -int -SDL_IsProcessRunning(SDL_ProcessInfo* pinfo) -{ - DWORD exit_status; - BOOL success; - - if(!pinfo) - { - SDLTest_LogError("pinfo cannot be NULL"); - return -1; - } - - success = GetExitCodeProcess(pinfo->pi.hProcess, &exit_status); - if(!success) - { - LogLastError("GetExitCodeProcess() failed"); - return -1; - } - - if(exit_status == STILL_ACTIVE) - return 1; - return 0; -} - -static BOOL CALLBACK -CloseWindowCallback(HWND hwnd, LPARAM lparam) -{ - DWORD pid; - SDL_ProcessInfo* pinfo; - - pinfo = (SDL_ProcessInfo*)lparam; - - GetWindowThreadProcessId(hwnd, &pid); - if(pid == pinfo->pi.dwProcessId) - { - DWORD result; - if(!SendMessageTimeout(hwnd, WM_CLOSE, 0, 0, SMTO_BLOCK, - 1000, &result)) - { - if(GetLastError() != ERROR_TIMEOUT) - { - LogLastError("SendMessageTimeout() failed"); - return FALSE; - } - } - } - return TRUE; -} - -int -SDL_QuitProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps) -{ - DWORD wait_result; - if(!pinfo) - { - SDLTest_LogError("pinfo argument cannot be NULL"); - return 0; - } - if(!ps) - { - SDLTest_LogError("ps argument cannot be NULL"); - return 0; - } - - /* enumerate through all the windows, trying to close each one */ - if(!EnumWindows(CloseWindowCallback, (LPARAM)pinfo)) - { - SDLTest_LogError("EnumWindows() failed"); - return 0; - } - - /* wait until the process terminates */ - wait_result = WaitForSingleObject(pinfo->pi.hProcess, 1000); - if(wait_result == WAIT_FAILED) - { - LogLastError("WaitForSingleObject() failed"); - return 0; - } - if(wait_result != WAIT_OBJECT_0) - { - SDLTest_LogError("Process did not quit."); - return 0; - } - - /* get the exit code */ - if(!SDL_GetProcessExitStatus(pinfo, ps)) - { - SDLTest_LogError("SDL_GetProcessExitStatus() failed"); - return 0; - } - - return 1; -} - -int -SDL_KillProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps) -{ - BOOL success; - DWORD exit_status, wait_result; - - if(!pinfo) - { - SDLTest_LogError("pinfo argument cannot be NULL"); - return 0; - } - if(!ps) - { - SDLTest_LogError("ps argument cannot be NULL"); - return 0; - } - - /* initiate termination of the process */ - success = TerminateProcess(pinfo->pi.hProcess, 0); - if(!success) - { - LogLastError("TerminateProcess() failed"); - return 0; - } - - /* wait until the process terminates */ - wait_result = WaitForSingleObject(pinfo->pi.hProcess, INFINITE); - if(wait_result == WAIT_FAILED) - { - LogLastError("WaitForSingleObject() failed"); - return 0; - } - - /* get the exit code */ - success = GetExitCodeProcess(pinfo->pi.hProcess, &exit_status); - if(!success) - { - LogLastError("GetExitCodeProcess() failed"); - return 0; - } - - ps->exit_status = exit_status; - ps->exit_success = 1; - - return 1; -} - -#endif diff --git a/libs/SDL2/visualtest/src/windows/windows_screenshot.c b/libs/SDL2/visualtest/src/windows/windows_screenshot.c deleted file mode 100644 index 78559035..00000000 --- a/libs/SDL2/visualtest/src/windows/windows_screenshot.c +++ /dev/null @@ -1,349 +0,0 @@ -/* See COPYING.txt for the full license governing this code. */ -/** - * \file windows_screenshot.c - * - * Source file for the screenshot API on windows. - */ - -#include "SDL_visualtest_process.h" -#include -#include - -#if defined(__CYGWIN__) -#include -#endif - -#if defined(__WIN32__) -#include - -void LogLastError(char* str); - -static int img_num; -static SDL_ProcessInfo screenshot_pinfo; - -/* Saves a bitmap to a file using hdc as a device context */ -static int -SaveBitmapToFile(HDC hdc, HBITMAP hbitmap, char* filename) -{ - BITMAP bitmap; - BITMAPFILEHEADER bfh; - BITMAPINFOHEADER bih; - DWORD bmpsize, bytes_written; - HANDLE hdib, hfile; - char* bmpdata; - int return_code = 1; - - if(!hdc) - { - SDLTest_LogError("hdc argument is NULL"); - return 0; - } - if(!hbitmap) - { - SDLTest_LogError("hbitmap argument is NULL"); - return 0; - } - if(!filename) - { - SDLTest_LogError("filename argument is NULL"); - return 0; - } - - if(!GetObject(hbitmap, sizeof(BITMAP), (void*)&bitmap)) - { - SDLTest_LogError("GetObject() failed"); - return_code = 0; - goto savebitmaptofile_cleanup_generic; - } - - bih.biSize = sizeof(BITMAPINFOHEADER); - bih.biWidth = bitmap.bmWidth; - bih.biHeight = bitmap.bmHeight; - bih.biPlanes = 1; - bih.biBitCount = 32; - bih.biCompression = BI_RGB; - bih.biSizeImage = 0; - bih.biXPelsPerMeter = 0; - bih.biYPelsPerMeter = 0; - bih.biClrUsed = 0; - bih.biClrImportant = 0; - - bmpsize = ((bitmap.bmWidth * bih.biBitCount + 31) / 32) * 4 * bitmap.bmHeight; - - hdib = GlobalAlloc(GHND, bmpsize); - if(!hdib) - { - LogLastError("GlobalAlloc() failed"); - return_code = 0; - goto savebitmaptofile_cleanup_generic; - } - bmpdata = (char*)GlobalLock(hdib); - if(!bmpdata) - { - LogLastError("GlobalLock() failed"); - return_code = 0; - goto savebitmaptofile_cleanup_hdib; - } - - if(!GetDIBits(hdc, hbitmap, 0, (UINT)bitmap.bmHeight, bmpdata, - (LPBITMAPINFO)&bih, DIB_RGB_COLORS)) - { - SDLTest_LogError("GetDIBits() failed"); - return_code = 0; - goto savebitmaptofile_cleanup_unlockhdib; - } - - hfile = CreateFile(filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, - FILE_ATTRIBUTE_NORMAL, NULL); - if(hfile == INVALID_HANDLE_VALUE) - { - LogLastError("CreateFile()"); - return_code = 0; - goto savebitmaptofile_cleanup_unlockhdib; - } - bfh.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); - bfh.bfSize = bmpsize + bfh.bfOffBits; - bfh.bfType = 0x4D42; - - bytes_written = 0; - if(!WriteFile(hfile, (void*)&bfh, sizeof(BITMAPFILEHEADER), &bytes_written, NULL) || - !WriteFile(hfile, (void*)&bih, sizeof(BITMAPINFOHEADER), &bytes_written, NULL) || - !WriteFile(hfile, (void*)bmpdata, bmpsize, &bytes_written, NULL)) - { - LogLastError("WriteFile() failed"); - return_code = 0; - goto savebitmaptofile_cleanup_hfile; - } - -savebitmaptofile_cleanup_hfile: - CloseHandle(hfile); - -/* make the screenshot file writable on cygwin, since it could be overwritten later */ -#if defined(__CYGWIN__) - if(chmod(filename, 0777) == -1) - { - SDLTest_LogError("chmod() failed"); - return_code = 0; - } -#endif - -savebitmaptofile_cleanup_unlockhdib: - GlobalUnlock(hdib); - -savebitmaptofile_cleanup_hdib: - GlobalFree(hdib); - -savebitmaptofile_cleanup_generic: - return return_code; -} - -/* Takes the screenshot of a window and saves it to a file. If only_client_area - is true, then only the client area of the window is considered */ -static int -ScreenshotWindow(HWND hwnd, char* filename, SDL_bool only_client_area) -{ - int width, height; - RECT dimensions; - HDC windowdc, capturedc; - HBITMAP capturebitmap; - HGDIOBJ select_success; - BOOL blt_success; - int return_code = 1; - - if(!filename) - { - SDLTest_LogError("filename argument cannot be NULL"); - return_code = 0; - goto screenshotwindow_cleanup_generic; - } - if(!hwnd) - { - SDLTest_LogError("hwnd argument cannot be NULL"); - return_code = 0; - goto screenshotwindow_cleanup_generic; - } - - if(!GetWindowRect(hwnd, &dimensions)) - { - LogLastError("GetWindowRect() failed"); - return_code = 0; - goto screenshotwindow_cleanup_generic; - } - - if(only_client_area) - { - RECT crect; - if(!GetClientRect(hwnd, &crect)) - { - SDLTest_LogError("GetClientRect() failed"); - return_code = 0; - goto screenshotwindow_cleanup_generic; - } - - width = crect.right; - height = crect.bottom; - windowdc = GetDC(hwnd); - if(!windowdc) - { - SDLTest_LogError("GetDC() failed"); - return_code = 0; - goto screenshotwindow_cleanup_generic; - } - } - else - { - width = dimensions.right - dimensions.left; - height = dimensions.bottom - dimensions.top; - windowdc = GetWindowDC(hwnd); - if(!windowdc) - { - SDLTest_LogError("GetWindowDC() failed"); - return_code = 0; - goto screenshotwindow_cleanup_generic; - } - } - - capturedc = CreateCompatibleDC(windowdc); - if(!capturedc) - { - SDLTest_LogError("CreateCompatibleDC() failed"); - return_code = 0; - goto screenshotwindow_cleanup_windowdc; - } - capturebitmap = CreateCompatibleBitmap(windowdc, width, height); - if(!capturebitmap) - { - SDLTest_LogError("CreateCompatibleBitmap() failed"); - return_code = 0; - goto screenshotwindow_cleanup_capturedc; - } - select_success = SelectObject(capturedc, capturebitmap); - if(!select_success || select_success == HGDI_ERROR) - { - SDLTest_LogError("SelectObject() failed"); - return_code = 0; - goto screenshotwindow_cleanup_capturebitmap; - } - blt_success = BitBlt(capturedc, 0, 0, width, height, windowdc, - 0, 0, SRCCOPY|CAPTUREBLT); - if(!blt_success) - { - LogLastError("BitBlt() failed"); - return_code = 0; - goto screenshotwindow_cleanup_capturebitmap; - } - - /* save bitmap as file */ - if(!SaveBitmapToFile(windowdc, capturebitmap, filename)) - { - SDLTest_LogError("SaveBitmapToFile() failed"); - return_code = 0; - goto screenshotwindow_cleanup_capturebitmap; - } - - /* free resources */ - -screenshotwindow_cleanup_capturebitmap: - if(!DeleteObject(capturebitmap)) - { - SDLTest_LogError("DeleteObjectFailed"); - return_code = 0; - } - -screenshotwindow_cleanup_capturedc: - if(!DeleteDC(capturedc)) - { - SDLTest_LogError("DeleteDC() failed"); - return_code = 0; - } - -screenshotwindow_cleanup_windowdc: - if(!ReleaseDC(hwnd, windowdc)) - { - SDLTest_LogError("ReleaseDC() failed"); - return_code = 0;; - } - -screenshotwindow_cleanup_generic: - return return_code; -} - -/* Takes the screenshot of the entire desktop and saves it to a file */ -int SDLVisualTest_ScreenshotDesktop(char* filename) -{ - HWND hwnd; - hwnd = GetDesktopWindow(); - return ScreenshotWindow(hwnd, filename, SDL_FALSE); -} - -/* take screenshot of a window and save it to a file */ -static BOOL CALLBACK -ScreenshotHwnd(HWND hwnd, LPARAM lparam) -{ - int len; - DWORD pid; - char* prefix; - char* filename; - - GetWindowThreadProcessId(hwnd, &pid); - if(pid != screenshot_pinfo.pi.dwProcessId) - return TRUE; - - if(!IsWindowVisible(hwnd)) - return TRUE; - - prefix = (char*)lparam; - len = SDL_strlen(prefix) + 100; - filename = (char*)SDL_malloc(len * sizeof(char)); - if(!filename) - { - SDLTest_LogError("malloc() failed"); - return FALSE; - } - - /* restore the window and bring it to the top */ - ShowWindowAsync(hwnd, SW_RESTORE); - /* restore is not instantaneous */ - SDL_Delay(500); - - /* take a screenshot of the client area */ - if(img_num == 1) - SDL_snprintf(filename, len, "%s.bmp", prefix); - else - SDL_snprintf(filename, len, "%s_%d.bmp", prefix, img_num); - img_num++; - ScreenshotWindow(hwnd, filename, SDL_TRUE); - - SDL_free(filename); - return TRUE; -} - - -/* each window of the process will have a screenshot taken. The file name will be - prefix-i.png for the i'th window. */ -int -SDLVisualTest_ScreenshotProcess(SDL_ProcessInfo* pinfo, char* prefix) -{ - if(!pinfo) - { - SDLTest_LogError("pinfo argument cannot be NULL"); - return 0; - } - if(!prefix) - { - SDLTest_LogError("prefix argument cannot be NULL"); - return 0; - } - - img_num = 1; - screenshot_pinfo = *pinfo; - if(!EnumWindows(ScreenshotHwnd, (LPARAM)prefix)) - { - SDLTest_LogError("EnumWindows() failed"); - return 0; - } - - return 1; -} - -#endif diff --git a/libs/SDL2/visualtest/stamp-h1 b/libs/SDL2/visualtest/stamp-h1 deleted file mode 100644 index 4547fe1b..00000000 --- a/libs/SDL2/visualtest/stamp-h1 +++ /dev/null @@ -1 +0,0 @@ -timestamp for config.h diff --git a/libs/SDL2/visualtest/testsprite2_sample.actions b/libs/SDL2/visualtest/testsprite2_sample.actions deleted file mode 100644 index c0e9ab8b..00000000 --- a/libs/SDL2/visualtest/testsprite2_sample.actions +++ /dev/null @@ -1,3 +0,0 @@ -00:00:02 SCREENSHOT # Take a screenshot of each window owned by the SUT process -00:00:05 VERIFY # Verify each screenshot taken with verification images -00:00:10 QUIT # Gracefully quit the SUT process \ No newline at end of file diff --git a/libs/SDL2/visualtest/testsprite2_sample.config b/libs/SDL2/visualtest/testsprite2_sample.config deleted file mode 100644 index 14eb4622..00000000 --- a/libs/SDL2/visualtest/testsprite2_sample.config +++ /dev/null @@ -1,6 +0,0 @@ -parameter-config=testsprite2_sample.parameters -num-variations=10 -variator=random -sutapp=testsprite2 -timeout=00:00:20 -action-config=testsprite2_sample.actions \ No newline at end of file diff --git a/libs/SDL2/visualtest/testsprite2_sample.parameters b/libs/SDL2/visualtest/testsprite2_sample.parameters deleted file mode 100644 index 29e34cd2..00000000 --- a/libs/SDL2/visualtest/testsprite2_sample.parameters +++ /dev/null @@ -1,29 +0,0 @@ -# parameter name, type, value range, required, categories ---gldebug, boolean, [], false, [] ---info, enum, [all video modes render event], false, [] ---log, enum, [all error system audio video render input], false, [] ---display, integer, [1 5], false, [] ---fullscreen, boolean, [], false, [] ---fullscreen-desktop, boolean, [], false, [] -# --windows, integer, [1 5], false, [] # this option is not supported yet ---title, enum, [vartest bartest footest], false, [] ---icon, enum, [icon.bmp], false, [] ---center, boolean, [], false, [] ---position, enum, [300,300], false, [] ---geometry, enum, [500x500], false, [] ---min-geometry, enum, [100x100], false, [] ---max-geometry, enum, [600x600 700x700], false, [] ---logical, enum, [500x500 550x450], false, [] ---scale, integer, [1 5], false, [] ---depth, integer, [1 5], false, [] ---refresh, integer, [1 5], false, [] ---vsync, boolean, [], false, [] ---noframe, boolean, [], false, [] ---resize, boolean, [], false, [] ---minimize, boolean, [], false, [] ---maximize, boolean, [], false, [] ---grab, boolean, [], false, [mouse] ---blend, enum, [none blend add mod], false, [] ---cyclecolor, boolean, [], false, [] ---cyclealpha, boolean, [], false, [] ---iterations, integer, [10 100], false, [] \ No newline at end of file diff --git a/libs/SDL2/visualtest/unittest/testquit.actions b/libs/SDL2/visualtest/unittest/testquit.actions deleted file mode 100644 index fa688052..00000000 --- a/libs/SDL2/visualtest/unittest/testquit.actions +++ /dev/null @@ -1 +0,0 @@ -00:00:05 QUIT \ No newline at end of file diff --git a/libs/SDL2/visualtest/unittest/testquit.c b/libs/SDL2/visualtest/unittest/testquit.c deleted file mode 100644 index ceb83b0a..00000000 --- a/libs/SDL2/visualtest/unittest/testquit.c +++ /dev/null @@ -1,101 +0,0 @@ -/* - Copyright (C) 2013 Apoorv Upreti - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely. -*/ -/* Quits, hangs or crashes based on the command line options passed. */ - -#include -#include - -static SDLTest_CommonState *state; -static int exit_code; -static SDL_bool hang; -static SDL_bool crash; - -int -main(int argc, char** argv) -{ - int i, done; - SDL_Event event; - - state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); - if(!state) - return 1; - - state->window_flags |= SDL_WINDOW_RESIZABLE; - - exit_code = 0; - hang = SDL_FALSE; - crash = SDL_FALSE; - - for(i = 1; i < argc; ) - { - int consumed; - consumed = SDLTest_CommonArg(state, i); - if(consumed == 0) - { - consumed = -1; - if(SDL_strcasecmp(argv[i], "--exit-code") == 0) - { - if(argv[i + 1]) - { - exit_code = SDL_atoi(argv[i + 1]); - consumed = 2; - } - } - else if(SDL_strcasecmp(argv[i], "--hang") == 0) - { - hang = SDL_TRUE; - consumed = 1; - } - else if(SDL_strcasecmp(argv[i], "--crash") == 0) - { - crash = SDL_TRUE; - consumed = 1; - } - } - - if(consumed < 0) - { - SDLTest_Log("Usage: %s %s [--exit-code N] [--crash] [--hang]", argv[0], SDLTest_CommonUsage(state)); - SDLTest_CommonQuit(state); - return 1; - } - i += consumed; - } - - if(!SDLTest_CommonInit(state)) - { - SDLTest_CommonQuit(state); - return 1; - } - - /* infinite loop to hang the process */ - while(hang) - SDL_Delay(10); - - /* dereference NULL pointer to crash process */ - if(crash) - { - int* p = NULL; - *p = 5; - } - - /* event loop */ - done = 0; - while(!done) - { - while(SDL_PollEvent(&event)) - SDLTest_CommonEvent(state, &event, &done); - SDL_Delay(10); - } - - return exit_code; -} \ No newline at end of file diff --git a/libs/SDL2/visualtest/unittest/testquit.config b/libs/SDL2/visualtest/unittest/testquit.config deleted file mode 100644 index 756dec8a..00000000 --- a/libs/SDL2/visualtest/unittest/testquit.config +++ /dev/null @@ -1,5 +0,0 @@ -sutconfig=testquit.parameters -action-config=testquit.actions -variator=exhaustive -sutapp=testquit -timeout=00:00:10 \ No newline at end of file diff --git a/libs/SDL2/visualtest/unittest/testquit.parameters b/libs/SDL2/visualtest/unittest/testquit.parameters deleted file mode 100644 index 6e5887ce..00000000 --- a/libs/SDL2/visualtest/unittest/testquit.parameters +++ /dev/null @@ -1,3 +0,0 @@ ---exit-code, integer, [-1 1], false, [] # The exit code returned by the executable ---crash, boolean, [], false, [] # Crashes the SUT executable ---hang, boolean, [], false, [] # Runs the SUT in the infinite loop and ignores all events \ No newline at end of file