Update SDL to 2.0.7

This commit is contained in:
Alex Szpakowski
2017-10-28 22:36:09 -03:00
parent 7d27167be2
commit 4a2fd6d703
1400 changed files with 52242 additions and 127752 deletions
+3 -2
View File
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -35,7 +35,8 @@ SDL_PROC(void, glBindTexture, (GLenum, GLuint))
SDL_PROC_UNUSED(void, glBitmap,
(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat,
const GLubyte *))
SDL_PROC(void, glBlendFunc, (GLenum, GLenum))
SDL_PROC(void, glBlendEquation, (GLenum))
SDL_PROC_UNUSED(void, glBlendFunc, (GLenum, GLenum))
SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum))
SDL_PROC_UNUSED(void, glCallList, (GLuint))
SDL_PROC_UNUSED(void, glCallLists, (GLsizei, GLenum, const GLvoid *))