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Update SDL to 2.0.7
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -27,8 +27,8 @@
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* This code is a part of the SDL2_test library, not the main SDL library.
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*/
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#ifndef _SDL_test_font_h
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#define _SDL_test_font_h
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#ifndef SDL_test_font_h_
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#define SDL_test_font_h_
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -50,7 +50,7 @@ extern "C" {
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*
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* \returns Returns 0 on success, -1 on failure.
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*/
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int SDLTest_DrawCharacter( SDL_Renderer *renderer, int x, int y, char c );
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int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
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/**
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* \brief Draw a string in the currently set font.
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@@ -62,15 +62,20 @@ int SDLTest_DrawCharacter( SDL_Renderer *renderer, int x, int y, char c );
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*
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* \returns Returns 0 on success, -1 on failure.
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*/
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int SDLTest_DrawString( SDL_Renderer * renderer, int x, int y, const char *s );
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int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
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/**
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* \brief Cleanup textures used by font drawing functions.
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*/
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void SDLTest_CleanupTextDrawing(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_test_font_h */
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#endif /* SDL_test_font_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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