Update SDL to 2.0.7

This commit is contained in:
Alex Szpakowski
2017-10-28 22:36:09 -03:00
parent 7d27167be2
commit 4a2fd6d703
1400 changed files with 52242 additions and 127752 deletions
@@ -5,6 +5,8 @@
*/
#include "SDL.h"
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define SCREEN_WIDTH 320
@@ -20,6 +22,7 @@ void
render(SDL_Renderer *renderer)
{
SDL_Rect rect;
Uint8 r, g, b;
/* Clear the screen */
@@ -27,7 +30,6 @@ render(SDL_Renderer *renderer)
SDL_RenderClear(renderer);
/* Come up with a random rectangle */
SDL_Rect rect;
rect.w = randomInt(64, 128);
rect.h = randomInt(64, 128);
rect.x = randomInt(0, SCREEN_WIDTH);