Update SDL2 to the latest hg revision of 2.0.4.

This commit is contained in:
Alex Szpakowski
2015-12-01 18:02:23 -04:00
parent 4206243c74
commit 3de7c6c2c9
124 changed files with 4371 additions and 1065 deletions
+20 -3
View File
@@ -123,9 +123,22 @@
return point;
}
- (float)pressureForTouch:(UITouch *)touch
{
#ifdef __IPHONE_9_0
if ([touch respondsToSelector:@selector(force)]) {
return (float) touch.force;
}
#endif
return 1.0f;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
float pressure = [self pressureForTouch:touch];
if (!firstFingerDown) {
CGPoint locationInView = [self touchLocation:touch shouldNormalize:NO];
@@ -140,13 +153,15 @@
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch),
SDL_TRUE, locationInView.x, locationInView.y, 1.0f);
SDL_TRUE, locationInView.x, locationInView.y, pressure);
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
float pressure = [self pressureForTouch:touch];
if (touch == firstFingerDown) {
/* send mouse up */
SDL_SendMouseButton(sdlwindow, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
@@ -155,7 +170,7 @@
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch),
SDL_FALSE, locationInView.x, locationInView.y, 1.0f);
SDL_FALSE, locationInView.x, locationInView.y, pressure);
}
}
@@ -167,6 +182,8 @@
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
float pressure = [self pressureForTouch:touch];
if (touch == firstFingerDown) {
CGPoint locationInView = [self touchLocation:touch shouldNormalize:NO];
@@ -176,7 +193,7 @@
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouchMotion(touchId, (SDL_FingerID)((size_t)touch),
locationInView.x, locationInView.y, 1.0f);
locationInView.x, locationInView.y, pressure);
}
}