mirror of
https://github.com/love2d/megasource.git
synced 2026-08-17 19:24:09 +02:00
update SDL3 to 3.2.0
This commit is contained in:
@@ -6,10 +6,10 @@ def buildWithCMake = project.hasProperty('BUILD_WITH_CMAKE');
|
||||
|
||||
android {
|
||||
namespace "org.libsdl.app"
|
||||
compileSdkVersion 34
|
||||
compileSdkVersion 35
|
||||
defaultConfig {
|
||||
minSdkVersion 19
|
||||
targetSdkVersion 34
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 35
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
externalNativeBuild {
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
|
||||
void minimizeWindow();
|
||||
boolean openURL(java.lang.String);
|
||||
void onNativePen(int, int, int , float , float , float);
|
||||
void requestPermission(java.lang.String, int);
|
||||
boolean showToast(java.lang.String, int, int, int, int);
|
||||
boolean sendMessage(int, int);
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Replace com.test.game with the identifier of your game below, e.g.
|
||||
com.gamemaker.game
|
||||
-->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0"
|
||||
|
||||
@@ -59,8 +59,8 @@ import java.util.Locale;
|
||||
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 1;
|
||||
private static final int SDL_MICRO_VERSION = 7;
|
||||
private static final int SDL_MINOR_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 0;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -223,7 +223,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
protected static SDLClipboardHandler mClipboardHandler;
|
||||
protected static Hashtable<Integer, PointerIcon> mCursors;
|
||||
protected static int mLastCursorID;
|
||||
protected static SDLGenericMotionListener_API12 mMotionListener;
|
||||
protected static SDLGenericMotionListener_API14 mMotionListener;
|
||||
protected static HIDDeviceManager mHIDDeviceManager;
|
||||
|
||||
// This is what SDL runs in. It invokes SDL_main(), eventually
|
||||
@@ -231,15 +231,16 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
protected static boolean mSDLMainFinished = false;
|
||||
protected static boolean mActivityCreated = false;
|
||||
private static SDLFileDialogState mFileDialogState = null;
|
||||
protected static boolean mDispatchingKeyEvent = false;
|
||||
|
||||
protected static SDLGenericMotionListener_API12 getMotionListener() {
|
||||
protected static SDLGenericMotionListener_API14 getMotionListener() {
|
||||
if (mMotionListener == null) {
|
||||
if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) {
|
||||
mMotionListener = new SDLGenericMotionListener_API26();
|
||||
} else if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
|
||||
mMotionListener = new SDLGenericMotionListener_API24();
|
||||
} else {
|
||||
mMotionListener = new SDLGenericMotionListener_API12();
|
||||
mMotionListener = new SDLGenericMotionListener_API14();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -807,7 +808,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
return super.dispatchKeyEvent(event);
|
||||
mDispatchingKeyEvent = true;
|
||||
boolean result = super.dispatchKeyEvent(event);
|
||||
mDispatchingKeyEvent = false;
|
||||
return result;
|
||||
}
|
||||
|
||||
public static boolean dispatchingKeyEvent() {
|
||||
return mDispatchingKeyEvent;
|
||||
}
|
||||
|
||||
/* Transition to next state */
|
||||
@@ -928,6 +936,10 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (Pie) */) {
|
||||
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= 30 /* Android 11 (R) */ &&
|
||||
Build.VERSION.SDK_INT < 35 /* Android 15 */) {
|
||||
SDLActivity.onNativeInsetsChanged(0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "error handling message, getContext() returned no Activity");
|
||||
@@ -1059,6 +1071,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
|
||||
int action, float x,
|
||||
float y, float p);
|
||||
public static native void onNativePen(int penId, int button, int action, float x, float y, float p);
|
||||
public static native void onNativeAccel(float x, float y, float z);
|
||||
public static native void onNativeClipboardChanged();
|
||||
public static native void onNativeSurfaceCreated();
|
||||
@@ -1490,7 +1503,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
|
||||
// they are ignored here because sending them as mouse input to SDL is messy
|
||||
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
|
||||
Log.v("SDL", "keycode is back or forward");
|
||||
switch (event.getAction()) {
|
||||
case KeyEvent.ACTION_DOWN:
|
||||
case KeyEvent.ACTION_UP:
|
||||
@@ -1503,6 +1515,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
onNativeKeyDown(keyCode);
|
||||
|
||||
if (isTextInputEvent(event)) {
|
||||
if (ic != null) {
|
||||
ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||
@@ -1510,7 +1524,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||
}
|
||||
}
|
||||
onNativeKeyDown(keyCode);
|
||||
return true;
|
||||
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||
onNativeKeyUp(keyCode);
|
||||
|
||||
+65
-120
@@ -662,44 +662,61 @@ class SDLHapticHandler {
|
||||
}
|
||||
}
|
||||
|
||||
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
class SDLGenericMotionListener_API14 implements View.OnGenericMotionListener {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
if (event.getSource() == InputDevice.SOURCE_JOYSTICK)
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
float x, y;
|
||||
int action;
|
||||
int action = event.getActionMasked();
|
||||
int pointerCount = event.getPointerCount();
|
||||
boolean consumed = false;
|
||||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
for (int i = 0; i < pointerCount; i++) {
|
||||
int toolType = event.getToolType(i);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
action = event.getActionMasked();
|
||||
if (toolType == MotionEvent.TOOL_TYPE_MOUSE) {
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, i);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, i);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
x = getEventX(event, i);
|
||||
y = getEventY(event, i);
|
||||
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
SDLActivity.onNativeMouse(0, action, x, y, checkRelativeEvent(event));
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
} else if (toolType == MotionEvent.TOOL_TYPE_STYLUS || toolType == MotionEvent.TOOL_TYPE_ERASER) {
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_HOVER_ENTER:
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
case MotionEvent.ACTION_HOVER_EXIT:
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
float p = event.getPressure(i);
|
||||
|
||||
default:
|
||||
break;
|
||||
// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4
|
||||
int buttons = event.getButtonState() >> 4;
|
||||
|
||||
SDLActivity.onNativePen(event.getPointerId(i), buttons, action, x, y, p);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Event was not managed
|
||||
return false;
|
||||
return consumed;
|
||||
}
|
||||
|
||||
public boolean supportsRelativeMouse() {
|
||||
@@ -714,46 +731,29 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void reclaimRelativeMouseModeIfNeeded()
|
||||
{
|
||||
public void reclaimRelativeMouseModeIfNeeded() {
|
||||
|
||||
}
|
||||
|
||||
public float getEventX(MotionEvent event) {
|
||||
return event.getX(0);
|
||||
public boolean checkRelativeEvent(MotionEvent event) {
|
||||
return inRelativeMode();
|
||||
}
|
||||
|
||||
public float getEventY(MotionEvent event) {
|
||||
return event.getY(0);
|
||||
public float getEventX(MotionEvent event, int pointerIndex) {
|
||||
return event.getX(pointerIndex);
|
||||
}
|
||||
|
||||
public float getEventY(MotionEvent event, int pointerIndex) {
|
||||
return event.getY(pointerIndex);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
|
||||
class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API14 {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
|
||||
private boolean mRelativeModeEnabled;
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
|
||||
// Handle relative mouse mode
|
||||
if (mRelativeModeEnabled) {
|
||||
if (event.getSource() == InputDevice.SOURCE_MOUSE) {
|
||||
int action = event.getActionMasked();
|
||||
if (action == MotionEvent.ACTION_HOVER_MOVE) {
|
||||
float x = event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
|
||||
float y = event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Event was not managed, call SDLGenericMotionListener_API12 method
|
||||
return super.onGenericMotion(v, event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean supportsRelativeMouse() {
|
||||
return true;
|
||||
@@ -771,20 +771,20 @@ class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventX(MotionEvent event) {
|
||||
if (mRelativeModeEnabled) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
|
||||
public float getEventX(MotionEvent event, int pointerIndex) {
|
||||
if (mRelativeModeEnabled && event.getToolType(pointerIndex) == MotionEvent.TOOL_TYPE_MOUSE) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X, pointerIndex);
|
||||
} else {
|
||||
return event.getX(0);
|
||||
return event.getX(pointerIndex);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventY(MotionEvent event) {
|
||||
if (mRelativeModeEnabled) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
|
||||
public float getEventY(MotionEvent event, int pointerIndex) {
|
||||
if (mRelativeModeEnabled && event.getToolType(pointerIndex) == MotionEvent.TOOL_TYPE_MOUSE) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y, pointerIndex);
|
||||
} else {
|
||||
return event.getY(0);
|
||||
return event.getY(pointerIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -793,65 +793,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
private boolean mRelativeModeEnabled;
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
float x, y;
|
||||
int action;
|
||||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
// DeX desktop mouse cursor is a separate non-standard input type.
|
||||
case InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN:
|
||||
action = event.getActionMasked();
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case InputDevice.SOURCE_MOUSE_RELATIVE:
|
||||
action = event.getActionMasked();
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Event was not managed
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean supportsRelativeMouse() {
|
||||
return (!SDLActivity.isDeXMode() || Build.VERSION.SDK_INT >= 27 /* Android 8.1 (O_MR1) */);
|
||||
@@ -878,22 +819,26 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reclaimRelativeMouseModeIfNeeded()
|
||||
{
|
||||
public void reclaimRelativeMouseModeIfNeeded() {
|
||||
if (mRelativeModeEnabled && !SDLActivity.isDeXMode()) {
|
||||
SDLActivity.getContentView().requestPointerCapture();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventX(MotionEvent event) {
|
||||
// Relative mouse in capture mode will only have relative for X/Y
|
||||
return event.getX(0);
|
||||
public boolean checkRelativeEvent(MotionEvent event) {
|
||||
return event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventY(MotionEvent event) {
|
||||
public float getEventX(MotionEvent event, int pointerIndex) {
|
||||
// Relative mouse in capture mode will only have relative for X/Y
|
||||
return event.getY(0);
|
||||
return event.getX(pointerIndex);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventY(MotionEvent event, int pointerIndex) {
|
||||
// Relative mouse in capture mode will only have relative for X/Y
|
||||
return event.getY(pointerIndex);
|
||||
}
|
||||
}
|
||||
|
||||
+12
-10
@@ -111,18 +111,20 @@ public class SDLInputConnection extends BaseInputConnection
|
||||
|
||||
if (matchLength < text.length()) {
|
||||
String pendingText = text.subSequence(matchLength, text.length()).toString();
|
||||
for (offset = 0; offset < pendingText.length(); ) {
|
||||
int codePoint = pendingText.codePointAt(offset);
|
||||
if (codePoint == '\n') {
|
||||
if (SDLActivity.onNativeSoftReturnKey()) {
|
||||
return;
|
||||
if (!SDLActivity.dispatchingKeyEvent()) {
|
||||
for (offset = 0; offset < pendingText.length(); ) {
|
||||
int codePoint = pendingText.codePointAt(offset);
|
||||
if (codePoint == '\n') {
|
||||
if (SDLActivity.onNativeSoftReturnKey()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
/* Higher code points don't generate simulated scancodes */
|
||||
if (codePoint > 0 && codePoint < 128) {
|
||||
nativeGenerateScancodeForUnichar((char)codePoint);
|
||||
}
|
||||
offset += Character.charCount(codePoint);
|
||||
}
|
||||
/* Higher code points don't generate simulated scancodes */
|
||||
if (codePoint < 128) {
|
||||
nativeGenerateScancodeForUnichar((char)codePoint);
|
||||
}
|
||||
offset += Character.charCount(codePoint);
|
||||
}
|
||||
SDLInputConnection.nativeCommitText(pendingText, 0);
|
||||
}
|
||||
|
||||
@@ -239,93 +239,64 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
int touchDevId = event.getDeviceId();
|
||||
final int pointerCount = event.getPointerCount();
|
||||
int action = event.getActionMasked();
|
||||
int pointerFingerId;
|
||||
int i = -1;
|
||||
int pointerId;
|
||||
int i = 0;
|
||||
float x,y,p;
|
||||
|
||||
// 12290 = Samsung DeX mode desktop mouse
|
||||
// 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN
|
||||
// 0x2 = SOURCE_CLASS_POINTER
|
||||
if (event.getSource() == InputDevice.SOURCE_MOUSE || event.getSource() == (InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN)) {
|
||||
int mouseButton = 1;
|
||||
try {
|
||||
Object object = event.getClass().getMethod("getButtonState").invoke(event);
|
||||
if (object != null) {
|
||||
mouseButton = (Integer) object;
|
||||
if (action == MotionEvent.ACTION_POINTER_UP || action == MotionEvent.ACTION_POINTER_DOWN)
|
||||
i = event.getActionIndex();
|
||||
|
||||
do {
|
||||
int toolType = event.getToolType(i);
|
||||
|
||||
if (toolType == MotionEvent.TOOL_TYPE_MOUSE) {
|
||||
int buttonState = event.getButtonState();
|
||||
boolean relative = false;
|
||||
|
||||
// We need to check if we're in relative mouse mode and get the axis offset rather than the x/y values
|
||||
// if we are. We'll leverage our existing mouse motion listener
|
||||
SDLGenericMotionListener_API14 motionListener = SDLActivity.getMotionListener();
|
||||
x = motionListener.getEventX(event, i);
|
||||
y = motionListener.getEventY(event, i);
|
||||
relative = motionListener.inRelativeMode();
|
||||
|
||||
SDLActivity.onNativeMouse(buttonState, action, x, y, relative);
|
||||
} else if (toolType == MotionEvent.TOOL_TYPE_STYLUS || toolType == MotionEvent.TOOL_TYPE_ERASER) {
|
||||
pointerId = event.getPointerId(i);
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
p = event.getPressure(i);
|
||||
if (p > 1.0f) {
|
||||
// may be larger than 1.0f on some devices
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
} catch(Exception ignored) {
|
||||
|
||||
// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4, and apply SDL_PEN_INPUT_DOWN/SDL_PEN_INPUT_ERASER_TIP
|
||||
int buttonState = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
|
||||
|
||||
SDLActivity.onNativePen(pointerId, buttonState, action, x, y, p);
|
||||
} else if (toolType == MotionEvent.TOOL_TYPE_FINGER) {
|
||||
pointerId = event.getPointerId(i);
|
||||
x = getNormalizedX(event.getX(i));
|
||||
y = getNormalizedY(event.getY(i));
|
||||
p = event.getPressure(i);
|
||||
if (p > 1.0f) {
|
||||
// may be larger than 1.0f on some devices
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerId, action, x, y, p);
|
||||
}
|
||||
|
||||
// We need to check if we're in relative mouse mode and get the axis offset rather than the x/y values
|
||||
// if we are. We'll leverage our existing mouse motion listener
|
||||
SDLGenericMotionListener_API12 motionListener = SDLActivity.getMotionListener();
|
||||
x = motionListener.getEventX(event);
|
||||
y = motionListener.getEventY(event);
|
||||
|
||||
SDLActivity.onNativeMouse(mouseButton, action, x, y, motionListener.inRelativeMode());
|
||||
} else {
|
||||
switch(action) {
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
for (i = 0; i < pointerCount; i++) {
|
||||
pointerFingerId = event.getPointerId(i);
|
||||
x = getNormalizedX(event.getX(i));
|
||||
y = getNormalizedY(event.getY(i));
|
||||
p = event.getPressure(i);
|
||||
if (p > 1.0f) {
|
||||
// may be larger than 1.0f on some devices
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
}
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_UP:
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
// Primary pointer up/down, the index is always zero
|
||||
i = 0;
|
||||
/* fallthrough */
|
||||
case MotionEvent.ACTION_POINTER_UP:
|
||||
case MotionEvent.ACTION_POINTER_DOWN:
|
||||
// Non primary pointer up/down
|
||||
if (i == -1) {
|
||||
i = event.getActionIndex();
|
||||
}
|
||||
|
||||
pointerFingerId = event.getPointerId(i);
|
||||
x = getNormalizedX(event.getX(i));
|
||||
y = getNormalizedY(event.getY(i));
|
||||
p = event.getPressure(i);
|
||||
if (p > 1.0f) {
|
||||
// may be larger than 1.0f on some devices
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_CANCEL:
|
||||
for (i = 0; i < pointerCount; i++) {
|
||||
pointerFingerId = event.getPointerId(i);
|
||||
x = getNormalizedX(event.getX(i));
|
||||
y = getNormalizedY(event.getY(i));
|
||||
p = event.getPressure(i);
|
||||
if (p > 1.0f) {
|
||||
// may be larger than 1.0f on some devices
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Non-primary up/down
|
||||
if (action == MotionEvent.ACTION_POINTER_UP || action == MotionEvent.ACTION_POINTER_DOWN)
|
||||
break;
|
||||
} while (++i < pointerCount);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Sensor events
|
||||
public void enableSensor(int sensortype, boolean enabled) {
|
||||
@@ -395,39 +366,42 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
public boolean onCapturedPointerEvent(MotionEvent event)
|
||||
{
|
||||
int action = event.getActionMasked();
|
||||
int pointerCount = event.getPointerCount();
|
||||
|
||||
float x, y;
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
for (int i = 0; i < pointerCount; i++) {
|
||||
float x, y;
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, i);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, i);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_BUTTON_PRESS:
|
||||
case MotionEvent.ACTION_BUTTON_RELEASE:
|
||||
case MotionEvent.ACTION_BUTTON_PRESS:
|
||||
case MotionEvent.ACTION_BUTTON_RELEASE:
|
||||
|
||||
// Change our action value to what SDL's code expects.
|
||||
if (action == MotionEvent.ACTION_BUTTON_PRESS) {
|
||||
action = MotionEvent.ACTION_DOWN;
|
||||
} else { /* MotionEvent.ACTION_BUTTON_RELEASE */
|
||||
action = MotionEvent.ACTION_UP;
|
||||
}
|
||||
// Change our action value to what SDL's code expects.
|
||||
if (action == MotionEvent.ACTION_BUTTON_PRESS) {
|
||||
action = MotionEvent.ACTION_DOWN;
|
||||
} else { /* MotionEvent.ACTION_BUTTON_RELEASE */
|
||||
action = MotionEvent.ACTION_UP;
|
||||
}
|
||||
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
int button = event.getButtonState();
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
int button = event.getButtonState();
|
||||
|
||||
SDLActivity.onNativeMouse(button, action, x, y, true);
|
||||
return true;
|
||||
}
|
||||
SDLActivity.onNativeMouse(button, action, x, y, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user