update SDL3 to 3.2.0

This commit is contained in:
Sasha Szpakowski
2025-01-24 21:20:11 -04:00
parent f27a1c24b3
commit 3582488fbc
1209 changed files with 26017 additions and 18421 deletions
+7 -6
View File
@@ -441,8 +441,8 @@
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
@@ -529,9 +529,9 @@
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\file\SDL_asyncio.c" />
<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
@@ -673,7 +673,7 @@
<ClCompile Include="..\..\src\events\SDL_quit.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" />
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
<ClCompile Include="..\..\src\file\SDL_iostream.c" />
<ClCompile Include="..\..\src\io\SDL_iostream.c" />
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
@@ -838,6 +838,7 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\tray\SDL_tray_utils.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
@@ -45,7 +45,7 @@
<ClCompile Include="..\..\src\events\SDL_quit.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" />
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
<ClCompile Include="..\..\src\file\SDL_iostream.c" />
<ClCompile Include="..\..\src\io\SDL_iostream.c" />
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
@@ -204,9 +204,9 @@
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\file\SDL_asyncio.c" />
<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
<ClCompile Include="..\..\src\dialog\dummy\SDL_dummydialog.c" />
<ClCompile Include="..\..\src\dialog\windows\SDL_windowsdialog.c" />
<ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" />
@@ -220,6 +220,7 @@
<ClCompile Include="..\..\src\time\windows\SDL_systime.c" />
<ClCompile Include="..\..\src\tray\dummy\SDL_tray.c" />
<ClCompile Include="..\..\src\tray\windows\SDL_tray.c" />
<ClCompile Include="..\..\src\tray\SDL_tray_utils.c" />
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
@@ -465,8 +466,8 @@
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />