mirror of
https://github.com/love2d/megasource.git
synced 2026-08-20 04:30:45 +02:00
update SDL3 to 3.2.0
This commit is contained in:
@@ -43,7 +43,6 @@
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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@@ -113,13 +112,14 @@
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<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<DisableSpecificWarnings>4100;4127;4152;4201</DisableSpecificWarnings>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -144,13 +144,14 @@
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<DisableSpecificWarnings>4100;4127;4152;4201</DisableSpecificWarnings>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -179,13 +180,14 @@
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<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<DisableSpecificWarnings>4100;4127;4152;4201</DisableSpecificWarnings>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -211,13 +213,14 @@
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<DisableSpecificWarnings>4100;4127;4152;4201</DisableSpecificWarnings>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -353,8 +356,8 @@
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<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
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<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
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<ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" />
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<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
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<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
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<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
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@@ -416,12 +419,12 @@
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<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
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<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
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<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
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<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
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<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\file\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_runapp.c" />
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@@ -554,7 +557,7 @@
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<ClCompile Include="..\..\src\events\SDL_quit.c" />
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<ClCompile Include="..\..\src\events\SDL_touch.c" />
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<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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<ClCompile Include="..\..\src\file\SDL_iostream.c" />
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<ClCompile Include="..\..\src\io\SDL_iostream.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
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<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
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<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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@@ -647,9 +650,6 @@
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<ClCompile Include="..\..\src\stdlib\SDL_memmove.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_memset.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
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<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</MASM>
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<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_random.c" />
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@@ -673,6 +673,7 @@
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<ClCompile Include="..\..\src\time\SDL_time.c" />
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<ClCompile Include="..\..\src\time\windows\SDL_systime.c" />
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<ClCompile Include="..\..\src\tray\windows\SDL_tray.c" />
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<ClCompile Include="..\..\src\tray\SDL_tray_utils.c" />
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<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
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<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
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<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
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@@ -728,6 +729,5 @@
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</ImportGroup>
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</Project>
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