update SDL3 to 3.2.6.

This commit is contained in:
Sasha Szpakowski
2025-03-02 14:42:35 -04:00
parent 3582488fbc
commit 30709de450
407 changed files with 20390 additions and 5388 deletions
+7 -7
View File
@@ -79,7 +79,7 @@ DrawComposite(DrawState *s)
if (surface) {
Uint8 r, g, b, a;
if (SDL_ReadSurfacePixel(surface, 0, 0, &r, &g, &b, &a)) {
SDL_Log("Blended pixel: 0x%.2x%.2x%.2x%.2x\n", r, g, b, a);
SDL_Log("Blended pixel: 0x%.2x%.2x%.2x%.2x", r, g, b, a);
}
SDL_DestroySurface(surface);
}
@@ -113,8 +113,8 @@ DrawComposite(DrawState *s)
s->scale_direction = 1;
}
}
s->sprite_rect.x = (float)((viewport.w - s->sprite_rect.w) / 2);
s->sprite_rect.y = (float)((viewport.h - s->sprite_rect.h) / 2);
s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
SDL_RenderTexture(s->renderer, s->sprite, NULL, &s->sprite_rect);
@@ -148,7 +148,7 @@ Draw(DrawState *s)
target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
if (!target) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create render target texture: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create render target texture: %s", SDL_GetError());
return false;
}
SDL_SetRenderTarget(s->renderer, target);
@@ -168,8 +168,8 @@ Draw(DrawState *s)
s->scale_direction = 1;
}
}
s->sprite_rect.x = (float)((viewport.w - s->sprite_rect.w) / 2);
s->sprite_rect.y = (float)((viewport.h - s->sprite_rect.h) / 2);
s->sprite_rect.x = (viewport.w - s->sprite_rect.w) / 2;
s->sprite_rect.y = (viewport.h - s->sprite_rect.h) / 2;
SDL_RenderTexture(s->renderer, s->sprite, NULL, &s->sprite_rect);
@@ -283,7 +283,7 @@ int main(int argc, char *argv[])
now = SDL_GetTicks();
if (now > then) {
double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
}
SDL_stack_free(drawstates);