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update SDL3 to 3.2.6.
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@@ -6,12 +6,12 @@ int main(int argc, char *argv[])
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SDL_Window *window = NULL;
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SDL_Surface *screenSurface = NULL;
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
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SDL_Log("Could not initialize SDL: %s", SDL_GetError());
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return 1;
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}
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window = SDL_CreateWindow("Hello SDL", 640, 480, 0);
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if (!window) {
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SDL_Log("could not create window: %s\n", SDL_GetError());
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SDL_Log("could not create window: %s", SDL_GetError());
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return 1;
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}
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screenSurface = SDL_GetWindowSurface(window);
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