mirror of
https://github.com/love2d/megasource.git
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Added OpenAL-Soft 1.16.0.
This commit is contained in:
File diff suppressed because it is too large
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@@ -0,0 +1,204 @@
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/*
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* OpenAL Source Latency Example
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*
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* Copyright (c) 2012 by Chris Robinson <chris.kcat@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
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||||
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* This file contains an example for checking the latency of a sound. */
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#include <stdio.h>
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#include <assert.h>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/alext.h"
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#include "common/alhelpers.h"
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#include "common/sdl_sound.h"
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static LPALBUFFERSAMPLESSOFT alBufferSamplesSOFT = wrap_BufferSamples;
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static LPALISBUFFERFORMATSUPPORTEDSOFT alIsBufferFormatSupportedSOFT;
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static LPALSOURCEDSOFT alSourcedSOFT;
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static LPALSOURCE3DSOFT alSource3dSOFT;
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static LPALSOURCEDVSOFT alSourcedvSOFT;
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static LPALGETSOURCEDSOFT alGetSourcedSOFT;
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static LPALGETSOURCE3DSOFT alGetSource3dSOFT;
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static LPALGETSOURCEDVSOFT alGetSourcedvSOFT;
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static LPALSOURCEI64SOFT alSourcei64SOFT;
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static LPALSOURCE3I64SOFT alSource3i64SOFT;
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static LPALSOURCEI64VSOFT alSourcei64vSOFT;
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static LPALGETSOURCEI64SOFT alGetSourcei64SOFT;
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static LPALGETSOURCE3I64SOFT alGetSource3i64SOFT;
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static LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT;
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/* LoadBuffer loads the named audio file into an OpenAL buffer object, and
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* returns the new buffer ID. */
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static ALuint LoadSound(const char *filename)
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{
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ALenum err, format, type, channels;
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ALuint rate, buffer;
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size_t datalen;
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void *data;
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FilePtr sound;
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/* Open the audio file */
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sound = openAudioFile(filename, 1000);
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if(!sound)
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{
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fprintf(stderr, "Could not open audio in %s\n", filename);
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closeAudioFile(sound);
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return 0;
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}
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/* Get the sound format, and figure out the OpenAL format */
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if(getAudioInfo(sound, &rate, &channels, &type) != 0)
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{
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fprintf(stderr, "Error getting audio info for %s\n", filename);
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closeAudioFile(sound);
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return 0;
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}
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format = GetFormat(channels, type, alIsBufferFormatSupportedSOFT);
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if(format == AL_NONE)
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{
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fprintf(stderr, "Unsupported format (%s, %s) for %s\n",
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ChannelsName(channels), TypeName(type), filename);
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closeAudioFile(sound);
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return 0;
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}
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/* Decode the whole audio stream to a buffer. */
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data = decodeAudioStream(sound, &datalen);
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if(!data)
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{
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fprintf(stderr, "Failed to read audio from %s\n", filename);
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closeAudioFile(sound);
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return 0;
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}
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/* Buffer the audio data into a new buffer object, then free the data and
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* close the file. */
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buffer = 0;
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alGenBuffers(1, &buffer);
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alBufferSamplesSOFT(buffer, rate, format, BytesToFrames(datalen, channels, type),
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channels, type, data);
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free(data);
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closeAudioFile(sound);
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/* Check if an error occured, and clean up if so. */
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err = alGetError();
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if(err != AL_NO_ERROR)
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{
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fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
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if(alIsBuffer(buffer))
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alDeleteBuffers(1, &buffer);
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return 0;
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}
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return buffer;
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}
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int main(int argc, char **argv)
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{
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ALuint source, buffer;
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ALdouble offsets[2];
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ALenum state;
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/* Print out usage if no file was specified */
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if(argc < 2)
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{
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fprintf(stderr, "Usage: %s <filename>\n", argv[0]);
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return 1;
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}
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/* Initialize OpenAL with the default device, and check for EFX support. */
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if(InitAL() != 0)
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return 1;
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if(!alIsExtensionPresent("AL_SOFT_source_latency"))
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{
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fprintf(stderr, "Error: AL_SOFT_source_latency not supported\n");
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CloseAL();
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return 1;
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}
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/* Define a macro to help load the function pointers. */
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#define LOAD_PROC(x) ((x) = alGetProcAddress(#x))
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LOAD_PROC(alSourcedSOFT);
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LOAD_PROC(alSource3dSOFT);
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LOAD_PROC(alSourcedvSOFT);
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LOAD_PROC(alGetSourcedSOFT);
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LOAD_PROC(alGetSource3dSOFT);
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LOAD_PROC(alGetSourcedvSOFT);
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LOAD_PROC(alSourcei64SOFT);
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LOAD_PROC(alSource3i64SOFT);
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LOAD_PROC(alSourcei64vSOFT);
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LOAD_PROC(alGetSourcei64SOFT);
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LOAD_PROC(alGetSource3i64SOFT);
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LOAD_PROC(alGetSourcei64vSOFT);
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if(alIsExtensionPresent("AL_SOFT_buffer_samples"))
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{
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LOAD_PROC(alBufferSamplesSOFT);
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LOAD_PROC(alIsBufferFormatSupportedSOFT);
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}
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#undef LOAD_PROC
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/* Load the sound into a buffer. */
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buffer = LoadSound(argv[1]);
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if(!buffer)
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{
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CloseAL();
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return 1;
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}
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/* Create the source to play the sound with. */
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source = 0;
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alGenSources(1, &source);
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alSourcei(source, AL_BUFFER, buffer);
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assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
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/* Play the sound until it finishes. */
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alSourcePlay(source);
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do {
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Sleep(10);
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alGetSourcei(source, AL_SOURCE_STATE, &state);
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/* Get the source offset and latency. AL_SEC_OFFSET_LATENCY_SOFT will
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* place the offset (in seconds) in offsets[0], and the time until that
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* offset will be heard (in seconds) in offsets[1]. */
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alGetSourcedvSOFT(source, AL_SEC_OFFSET_LATENCY_SOFT, offsets);
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printf("\rOffset: %f - Latency:%3u ms ", offsets[0], (ALuint)(offsets[1]*1000));
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fflush(stdout);
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} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
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printf("\n");
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/* All done. Delete resources, and close OpenAL. */
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alDeleteSources(1, &source);
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alDeleteBuffers(1, &buffer);
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CloseAL();
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return 0;
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}
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@@ -0,0 +1,247 @@
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/*
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* OpenAL Loopback Example
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*
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* Copyright (c) 2013 by Chris Robinson <chris.kcat@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
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* THE SOFTWARE.
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*/
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/* This file contains an example for using the loopback device for custom
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* output handling.
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*/
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#include <stdio.h>
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#include <assert.h>
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#include <math.h>
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#include <SDL.h>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/alext.h"
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#include "common/alhelpers.h"
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#ifndef M_PI
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#define M_PI (3.14159265358979323846)
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#endif
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typedef struct {
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ALCdevice *Device;
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ALCcontext *Context;
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ALCsizei FrameSize;
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} PlaybackInfo;
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static LPALCLOOPBACKOPENDEVICESOFT alcLoopbackOpenDeviceSOFT;
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static LPALCISRENDERFORMATSUPPORTEDSOFT alcIsRenderFormatSupportedSOFT;
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static LPALCRENDERSAMPLESSOFT alcRenderSamplesSOFT;
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void SDLCALL RenderSDLSamples(void *userdata, Uint8 *stream, int len)
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{
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PlaybackInfo *playback = (PlaybackInfo*)userdata;
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alcRenderSamplesSOFT(playback->Device, stream, len/playback->FrameSize);
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}
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/* Creates a one second buffer containing a sine wave, and returns the new
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* buffer ID. */
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static ALuint CreateSineWave(void)
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{
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ALshort data[44100];
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ALuint buffer;
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ALenum err;
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ALuint i;
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for(i = 0;i < 44100;i++)
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data[i] = (ALshort)(sin(i * 441.0 / 44100.0 * 2.0*M_PI)*32767.0);
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/* Buffer the audio data into a new buffer object. */
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buffer = 0;
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alGenBuffers(1, &buffer);
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alBufferData(buffer, AL_FORMAT_MONO16, data, sizeof(data), 44100);
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/* Check if an error occured, and clean up if so. */
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err = alGetError();
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if(err != AL_NO_ERROR)
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{
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fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
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if(alIsBuffer(buffer))
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alDeleteBuffers(1, &buffer);
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return 0;
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}
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return buffer;
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}
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int main(int argc, char *argv[])
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{
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PlaybackInfo playback = { NULL, NULL, 0 };
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SDL_AudioSpec desired, obtained;
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ALuint source, buffer;
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ALCint attrs[16];
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ALenum state;
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(void)argc;
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(void)argv;
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/* Print out error if extension is missing. */
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if(!alcIsExtensionPresent(NULL, "ALC_SOFT_loopback"))
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{
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fprintf(stderr, "Error: ALC_SOFT_loopback not supported!\n");
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return 1;
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}
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/* Define a macro to help load the function pointers. */
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#define LOAD_PROC(x) ((x) = alcGetProcAddress(NULL, #x))
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LOAD_PROC(alcLoopbackOpenDeviceSOFT);
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LOAD_PROC(alcIsRenderFormatSupportedSOFT);
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LOAD_PROC(alcRenderSamplesSOFT);
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#undef LOAD_PROC
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if(SDL_Init(SDL_INIT_AUDIO) == -1)
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{
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fprintf(stderr, "Failed to init SDL audio: %s\n", SDL_GetError());
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return 1;
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}
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/* Set up SDL audio with our requested format and callback. */
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desired.channels = 2;
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desired.format = AUDIO_S16SYS;
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desired.freq = 44100;
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desired.padding = 0;
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desired.samples = 4096;
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desired.callback = RenderSDLSamples;
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desired.userdata = &playback;
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if(SDL_OpenAudio(&desired, &obtained) != 0)
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{
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SDL_Quit();
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fprintf(stderr, "Failed to open SDL audio: %s\n", SDL_GetError());
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return 1;
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}
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/* Set up our OpenAL attributes based on what we got from SDL. */
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attrs[0] = ALC_FORMAT_CHANNELS_SOFT;
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if(obtained.channels == 1)
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attrs[1] = ALC_MONO_SOFT;
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else if(obtained.channels == 2)
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attrs[1] = ALC_STEREO_SOFT;
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else
|
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{
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fprintf(stderr, "Unhandled SDL channel count: %d\n", obtained.channels);
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goto error;
|
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}
|
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attrs[2] = ALC_FORMAT_TYPE_SOFT;
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if(obtained.format == AUDIO_U8)
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attrs[3] = ALC_UNSIGNED_BYTE_SOFT;
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else if(obtained.format == AUDIO_S8)
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attrs[3] = ALC_BYTE_SOFT;
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else if(obtained.format == AUDIO_U16SYS)
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attrs[3] = ALC_UNSIGNED_SHORT_SOFT;
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else if(obtained.format == AUDIO_S16SYS)
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attrs[3] = ALC_SHORT_SOFT;
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else
|
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{
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fprintf(stderr, "Unhandled SDL format: 0x%04x\n", obtained.format);
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goto error;
|
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}
|
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|
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attrs[4] = ALC_FREQUENCY;
|
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attrs[5] = obtained.freq;
|
||||
|
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attrs[6] = 0; /* end of list */
|
||||
|
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playback.FrameSize = FramesToBytes(1, attrs[1], attrs[3]);
|
||||
|
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/* Initialize OpenAL loopback device, using our format attributes. */
|
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playback.Device = alcLoopbackOpenDeviceSOFT(NULL);
|
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if(!playback.Device)
|
||||
{
|
||||
fprintf(stderr, "Failed to open loopback device!\n");
|
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goto error;
|
||||
}
|
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/* Make sure the format is supported before setting them on the device. */
|
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if(alcIsRenderFormatSupportedSOFT(playback.Device, attrs[5], attrs[1], attrs[3]) == ALC_FALSE)
|
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{
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fprintf(stderr, "Render format not supported: %s, %s, %dhz\n",
|
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ChannelsName(attrs[1]), TypeName(attrs[3]), attrs[5]);
|
||||
goto error;
|
||||
}
|
||||
playback.Context = alcCreateContext(playback.Device, attrs);
|
||||
if(!playback.Context || alcMakeContextCurrent(playback.Context) == ALC_FALSE)
|
||||
{
|
||||
fprintf(stderr, "Failed to set an OpenAL audio context\n");
|
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goto error;
|
||||
}
|
||||
|
||||
/* Start SDL playing. Our callback (thus alcRenderSamplesSOFT) will now
|
||||
* start being called regularly to update the AL playback state. */
|
||||
SDL_PauseAudio(0);
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = CreateSineWave();
|
||||
if(!buffer)
|
||||
{
|
||||
SDL_CloseAudio();
|
||||
alcDestroyContext(playback.Context);
|
||||
alcCloseDevice(playback.Device);
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
alSourcePlay(source);
|
||||
do {
|
||||
Sleep(10);
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
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} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
||||
|
||||
/* All done. Delete resources, and close OpenAL. */
|
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alDeleteSources(1, &source);
|
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alDeleteBuffers(1, &buffer);
|
||||
|
||||
/* Stop SDL playing. */
|
||||
SDL_PauseAudio(1);
|
||||
|
||||
/* Close up OpenAL and SDL. */
|
||||
SDL_CloseAudio();
|
||||
alcDestroyContext(playback.Context);
|
||||
alcCloseDevice(playback.Device);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
|
||||
error:
|
||||
SDL_CloseAudio();
|
||||
if(playback.Context)
|
||||
alcDestroyContext(playback.Context);
|
||||
if(playback.Device)
|
||||
alcCloseDevice(playback.Device);
|
||||
SDL_Quit();
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -0,0 +1,327 @@
|
||||
/*
|
||||
* OpenAL Reverb Example
|
||||
*
|
||||
* Copyright (c) 2012 by Chris Robinson <chris.kcat@gmail.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/* This file contains an example for applying reverb to a sound. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
#include "AL/efx-presets.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
#include "common/sdl_sound.h"
|
||||
|
||||
|
||||
static LPALBUFFERSAMPLESSOFT alBufferSamplesSOFT = wrap_BufferSamples;
|
||||
static LPALISBUFFERFORMATSUPPORTEDSOFT alIsBufferFormatSupportedSOFT;
|
||||
|
||||
/* Effect object functions */
|
||||
static LPALGENEFFECTS alGenEffects;
|
||||
static LPALDELETEEFFECTS alDeleteEffects;
|
||||
static LPALISEFFECT alIsEffect;
|
||||
static LPALEFFECTI alEffecti;
|
||||
static LPALEFFECTIV alEffectiv;
|
||||
static LPALEFFECTF alEffectf;
|
||||
static LPALEFFECTFV alEffectfv;
|
||||
static LPALGETEFFECTI alGetEffecti;
|
||||
static LPALGETEFFECTIV alGetEffectiv;
|
||||
static LPALGETEFFECTF alGetEffectf;
|
||||
static LPALGETEFFECTFV alGetEffectfv;
|
||||
|
||||
/* Auxiliary Effect Slot object functions */
|
||||
static LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots;
|
||||
static LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots;
|
||||
static LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot;
|
||||
static LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti;
|
||||
static LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv;
|
||||
static LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf;
|
||||
static LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv;
|
||||
static LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti;
|
||||
static LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv;
|
||||
static LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf;
|
||||
static LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
|
||||
|
||||
|
||||
/* LoadEffect loads the given reverb properties into a new OpenAL effect
|
||||
* object, and returns the new effect ID. */
|
||||
static ALuint LoadEffect(const EFXEAXREVERBPROPERTIES *reverb)
|
||||
{
|
||||
ALuint effect = 0;
|
||||
ALenum err;
|
||||
|
||||
/* Create the effect object and check if we can do EAX reverb. */
|
||||
alGenEffects(1, &effect);
|
||||
if(alGetEnumValue("AL_EFFECT_EAXREVERB") != 0)
|
||||
{
|
||||
printf("Using EAX Reverb\n");
|
||||
|
||||
/* EAX Reverb is available. Set the EAX effect type then load the
|
||||
* reverb properties. */
|
||||
alEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
|
||||
|
||||
alEffectf(effect, AL_EAXREVERB_DENSITY, reverb->flDensity);
|
||||
alEffectf(effect, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion);
|
||||
alEffectf(effect, AL_EAXREVERB_GAIN, reverb->flGain);
|
||||
alEffectf(effect, AL_EAXREVERB_GAINHF, reverb->flGainHF);
|
||||
alEffectf(effect, AL_EAXREVERB_GAINLF, reverb->flGainLF);
|
||||
alEffectf(effect, AL_EAXREVERB_DECAY_TIME, reverb->flDecayTime);
|
||||
alEffectf(effect, AL_EAXREVERB_DECAY_HFRATIO, reverb->flDecayHFRatio);
|
||||
alEffectf(effect, AL_EAXREVERB_DECAY_LFRATIO, reverb->flDecayLFRatio);
|
||||
alEffectf(effect, AL_EAXREVERB_REFLECTIONS_GAIN, reverb->flReflectionsGain);
|
||||
alEffectf(effect, AL_EAXREVERB_REFLECTIONS_DELAY, reverb->flReflectionsDelay);
|
||||
alEffectfv(effect, AL_EAXREVERB_REFLECTIONS_PAN, reverb->flReflectionsPan);
|
||||
alEffectf(effect, AL_EAXREVERB_LATE_REVERB_GAIN, reverb->flLateReverbGain);
|
||||
alEffectf(effect, AL_EAXREVERB_LATE_REVERB_DELAY, reverb->flLateReverbDelay);
|
||||
alEffectfv(effect, AL_EAXREVERB_LATE_REVERB_PAN, reverb->flLateReverbPan);
|
||||
alEffectf(effect, AL_EAXREVERB_ECHO_TIME, reverb->flEchoTime);
|
||||
alEffectf(effect, AL_EAXREVERB_ECHO_DEPTH, reverb->flEchoDepth);
|
||||
alEffectf(effect, AL_EAXREVERB_MODULATION_TIME, reverb->flModulationTime);
|
||||
alEffectf(effect, AL_EAXREVERB_MODULATION_DEPTH, reverb->flModulationDepth);
|
||||
alEffectf(effect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, reverb->flAirAbsorptionGainHF);
|
||||
alEffectf(effect, AL_EAXREVERB_HFREFERENCE, reverb->flHFReference);
|
||||
alEffectf(effect, AL_EAXREVERB_LFREFERENCE, reverb->flLFReference);
|
||||
alEffectf(effect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, reverb->flRoomRolloffFactor);
|
||||
alEffecti(effect, AL_EAXREVERB_DECAY_HFLIMIT, reverb->iDecayHFLimit);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Using Standard Reverb\n");
|
||||
|
||||
/* No EAX Reverb. Set the standard reverb effect type then load the
|
||||
* available reverb properties. */
|
||||
alEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
||||
|
||||
alEffectf(effect, AL_REVERB_DENSITY, reverb->flDensity);
|
||||
alEffectf(effect, AL_REVERB_DIFFUSION, reverb->flDiffusion);
|
||||
alEffectf(effect, AL_REVERB_GAIN, reverb->flGain);
|
||||
alEffectf(effect, AL_REVERB_GAINHF, reverb->flGainHF);
|
||||
alEffectf(effect, AL_REVERB_DECAY_TIME, reverb->flDecayTime);
|
||||
alEffectf(effect, AL_REVERB_DECAY_HFRATIO, reverb->flDecayHFRatio);
|
||||
alEffectf(effect, AL_REVERB_REFLECTIONS_GAIN, reverb->flReflectionsGain);
|
||||
alEffectf(effect, AL_REVERB_REFLECTIONS_DELAY, reverb->flReflectionsDelay);
|
||||
alEffectf(effect, AL_REVERB_LATE_REVERB_GAIN, reverb->flLateReverbGain);
|
||||
alEffectf(effect, AL_REVERB_LATE_REVERB_DELAY, reverb->flLateReverbDelay);
|
||||
alEffectf(effect, AL_REVERB_AIR_ABSORPTION_GAINHF, reverb->flAirAbsorptionGainHF);
|
||||
alEffectf(effect, AL_REVERB_ROOM_ROLLOFF_FACTOR, reverb->flRoomRolloffFactor);
|
||||
alEffecti(effect, AL_REVERB_DECAY_HFLIMIT, reverb->iDecayHFLimit);
|
||||
}
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
if(err != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "OpenAL error: %s\n", alGetString(err));
|
||||
if(alIsEffect(effect))
|
||||
alDeleteEffects(1, &effect);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return effect;
|
||||
}
|
||||
|
||||
|
||||
/* LoadBuffer loads the named audio file into an OpenAL buffer object, and
|
||||
* returns the new buffer ID. */
|
||||
static ALuint LoadSound(const char *filename)
|
||||
{
|
||||
ALenum err, format, type, channels;
|
||||
ALuint rate, buffer;
|
||||
size_t datalen;
|
||||
void *data;
|
||||
FilePtr sound;
|
||||
|
||||
/* Open the file and get the first stream from it */
|
||||
sound = openAudioFile(filename, 1000);
|
||||
if(!sound)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(getAudioInfo(sound, &rate, &channels, &type) != 0)
|
||||
{
|
||||
fprintf(stderr, "Error getting audio info for %s\n", filename);
|
||||
closeAudioFile(sound);
|
||||
return 0;
|
||||
}
|
||||
|
||||
format = GetFormat(channels, type, alIsBufferFormatSupportedSOFT);
|
||||
if(format == AL_NONE)
|
||||
{
|
||||
fprintf(stderr, "Unsupported format (%s, %s) for %s\n",
|
||||
ChannelsName(channels), TypeName(type), filename);
|
||||
closeAudioFile(sound);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Decode the whole audio stream to a buffer. */
|
||||
data = decodeAudioStream(sound, &datalen);
|
||||
if(!data)
|
||||
{
|
||||
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
||||
closeAudioFile(sound);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file. */
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferSamplesSOFT(buffer, rate, format, BytesToFrames(datalen, channels, type),
|
||||
channels, type, data);
|
||||
free(data);
|
||||
closeAudioFile(sound);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
if(err != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
|
||||
if(alIsBuffer(buffer))
|
||||
alDeleteBuffers(1, &buffer);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
EFXEAXREVERBPROPERTIES reverb = EFX_REVERB_PRESET_GENERIC;
|
||||
ALuint source, buffer, effect, slot;
|
||||
ALenum state;
|
||||
|
||||
/* Print out usage if no file was specified */
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s <filename>\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Initialize OpenAL with the default device, and check for EFX support. */
|
||||
if(InitAL() != 0)
|
||||
return 1;
|
||||
|
||||
if(!alcIsExtensionPresent(alcGetContextsDevice(alcGetCurrentContext()), "ALC_EXT_EFX"))
|
||||
{
|
||||
fprintf(stderr, "Error: EFX not supported\n");
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(x) ((x) = alGetProcAddress(#x))
|
||||
LOAD_PROC(alGenEffects);
|
||||
LOAD_PROC(alDeleteEffects);
|
||||
LOAD_PROC(alIsEffect);
|
||||
LOAD_PROC(alEffecti);
|
||||
LOAD_PROC(alEffectiv);
|
||||
LOAD_PROC(alEffectf);
|
||||
LOAD_PROC(alEffectfv);
|
||||
LOAD_PROC(alGetEffecti);
|
||||
LOAD_PROC(alGetEffectiv);
|
||||
LOAD_PROC(alGetEffectf);
|
||||
LOAD_PROC(alGetEffectfv);
|
||||
|
||||
LOAD_PROC(alGenAuxiliaryEffectSlots);
|
||||
LOAD_PROC(alDeleteAuxiliaryEffectSlots);
|
||||
LOAD_PROC(alIsAuxiliaryEffectSlot);
|
||||
LOAD_PROC(alAuxiliaryEffectSloti);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSloti);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotfv);
|
||||
|
||||
if(alIsExtensionPresent("AL_SOFT_buffer_samples"))
|
||||
{
|
||||
LOAD_PROC(alBufferSamplesSOFT);
|
||||
LOAD_PROC(alIsBufferFormatSupportedSOFT);
|
||||
}
|
||||
#undef LOAD_PROC
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = LoadSound(argv[1]);
|
||||
if(!buffer)
|
||||
{
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Load the reverb into an effect. */
|
||||
effect = LoadEffect(&reverb);
|
||||
if(!effect)
|
||||
{
|
||||
alDeleteBuffers(1, &buffer);
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Create the effect slot object. This is what "plays" an effect on sources
|
||||
* that connect to it. */
|
||||
slot = 0;
|
||||
alGenAuxiliaryEffectSlots(1, &slot);
|
||||
|
||||
/* Tell the effect slot to use the loaded effect object. Note that the this
|
||||
* effectively copies the effect properties. You can modify or delete the
|
||||
* effect object afterward without affecting the effect slot.
|
||||
*/
|
||||
alAuxiliaryEffectSloti(slot, AL_EFFECTSLOT_EFFECT, effect);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to set effect slot");
|
||||
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
|
||||
/* Connect the source to the effect slot. This tells the source to use the
|
||||
* effect slot 'slot', on send #0 with the AL_FILTER_NULL filter object.
|
||||
*/
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, slot, 0, AL_FILTER_NULL);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
alSourcePlay(source);
|
||||
do {
|
||||
Sleep(10);
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
||||
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
||||
|
||||
/* All done. Delete resources, and close OpenAL. */
|
||||
alDeleteSources(1, &source);
|
||||
alDeleteAuxiliaryEffectSlots(1, &slot);
|
||||
alDeleteEffects(1, &effect);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,335 @@
|
||||
/*
|
||||
* OpenAL Audio Stream Example
|
||||
*
|
||||
* Copyright (c) 2011 by Chris Robinson <chris.kcat@gmail.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/* This file contains a relatively simple streaming audio player. */
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
#include "common/sdl_sound.h"
|
||||
|
||||
|
||||
static LPALBUFFERSAMPLESSOFT alBufferSamplesSOFT = wrap_BufferSamples;
|
||||
static LPALISBUFFERFORMATSUPPORTEDSOFT alIsBufferFormatSupportedSOFT;
|
||||
|
||||
|
||||
/* Define the number of buffers and buffer size (in milliseconds) to use. 4
|
||||
* buffers with 200ms each gives a nice per-chunk size, and lets the queue last
|
||||
* for almost one second. */
|
||||
#define NUM_BUFFERS 4
|
||||
#define BUFFER_TIME_MS 200
|
||||
|
||||
typedef struct StreamPlayer {
|
||||
/* These are the buffers and source to play out through OpenAL with */
|
||||
ALuint buffers[NUM_BUFFERS];
|
||||
ALuint source;
|
||||
|
||||
/* Handle for the audio file */
|
||||
FilePtr file;
|
||||
|
||||
/* The format of the output stream */
|
||||
ALenum format;
|
||||
ALenum channels;
|
||||
ALenum type;
|
||||
ALuint rate;
|
||||
} StreamPlayer;
|
||||
|
||||
static StreamPlayer *NewPlayer(void);
|
||||
static void DeletePlayer(StreamPlayer *player);
|
||||
static int OpenPlayerFile(StreamPlayer *player, const char *filename);
|
||||
static void ClosePlayerFile(StreamPlayer *player);
|
||||
static int StartPlayer(StreamPlayer *player);
|
||||
static int UpdatePlayer(StreamPlayer *player);
|
||||
|
||||
/* Creates a new player object, and allocates the needed OpenAL source and
|
||||
* buffer objects. Error checking is simplified for the purposes of this
|
||||
* example, and will cause an abort if needed. */
|
||||
static StreamPlayer *NewPlayer(void)
|
||||
{
|
||||
StreamPlayer *player;
|
||||
|
||||
player = malloc(sizeof(*player));
|
||||
assert(player != NULL);
|
||||
|
||||
memset(player, 0, sizeof(*player));
|
||||
|
||||
/* Generate the buffers and source */
|
||||
alGenBuffers(NUM_BUFFERS, player->buffers);
|
||||
assert(alGetError() == AL_NO_ERROR && "Could not create buffers");
|
||||
|
||||
alGenSources(1, &player->source);
|
||||
assert(alGetError() == AL_NO_ERROR && "Could not create source");
|
||||
|
||||
/* Set parameters so mono sources play out the front-center speaker and
|
||||
* won't distance attenuate. */
|
||||
alSource3i(player->source, AL_POSITION, 0, 0, -1);
|
||||
alSourcei(player->source, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSourcei(player->source, AL_ROLLOFF_FACTOR, 0);
|
||||
assert(alGetError() == AL_NO_ERROR && "Could not set source parameters");
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
/* Destroys a player object, deleting the source and buffers. No error handling
|
||||
* since these calls shouldn't fail with a properly-made player object. */
|
||||
static void DeletePlayer(StreamPlayer *player)
|
||||
{
|
||||
ClosePlayerFile(player);
|
||||
|
||||
alDeleteSources(1, &player->source);
|
||||
alDeleteBuffers(NUM_BUFFERS, player->buffers);
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
fprintf(stderr, "Failed to delete object IDs\n");
|
||||
|
||||
memset(player, 0, sizeof(*player));
|
||||
free(player);
|
||||
}
|
||||
|
||||
|
||||
/* Opens the first audio stream of the named file. If a file is already open,
|
||||
* it will be closed first. */
|
||||
static int OpenPlayerFile(StreamPlayer *player, const char *filename)
|
||||
{
|
||||
ClosePlayerFile(player);
|
||||
|
||||
/* Open the file and get the first stream from it */
|
||||
player->file = openAudioFile(filename, BUFFER_TIME_MS);
|
||||
if(!player->file)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
goto error;
|
||||
}
|
||||
|
||||
/* Get the stream format, and figure out the OpenAL format */
|
||||
if(getAudioInfo(player->file, &player->rate, &player->channels, &player->type) != 0)
|
||||
{
|
||||
fprintf(stderr, "Error getting audio info for %s\n", filename);
|
||||
goto error;
|
||||
}
|
||||
|
||||
player->format = GetFormat(player->channels, player->type, alIsBufferFormatSupportedSOFT);
|
||||
if(player->format == 0)
|
||||
{
|
||||
fprintf(stderr, "Unsupported format (%s, %s) for %s\n",
|
||||
ChannelsName(player->channels), TypeName(player->type),
|
||||
filename);
|
||||
goto error;
|
||||
}
|
||||
|
||||
return 1;
|
||||
|
||||
error:
|
||||
closeAudioFile(player->file);
|
||||
player->file = NULL;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Closes the audio file stream */
|
||||
static void ClosePlayerFile(StreamPlayer *player)
|
||||
{
|
||||
closeAudioFile(player->file);
|
||||
player->file = NULL;
|
||||
}
|
||||
|
||||
|
||||
/* Prebuffers some audio from the file, and starts playing the source */
|
||||
static int StartPlayer(StreamPlayer *player)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
/* Rewind the source position and clear the buffer queue */
|
||||
alSourceRewind(player->source);
|
||||
alSourcei(player->source, AL_BUFFER, 0);
|
||||
|
||||
/* Fill the buffer queue */
|
||||
for(i = 0;i < NUM_BUFFERS;i++)
|
||||
{
|
||||
uint8_t *data;
|
||||
size_t got;
|
||||
|
||||
/* Get some data to give it to the buffer */
|
||||
data = getAudioData(player->file, &got);
|
||||
if(!data) break;
|
||||
|
||||
alBufferSamplesSOFT(player->buffers[i], player->rate, player->format,
|
||||
BytesToFrames(got, player->channels, player->type),
|
||||
player->channels, player->type, data);
|
||||
}
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "Error buffering for playback\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Now queue and start playback! */
|
||||
alSourceQueueBuffers(player->source, i, player->buffers);
|
||||
alSourcePlay(player->source);
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "Error starting playback\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int UpdatePlayer(StreamPlayer *player)
|
||||
{
|
||||
ALint processed, state;
|
||||
|
||||
/* Get relevant source info */
|
||||
alGetSourcei(player->source, AL_SOURCE_STATE, &state);
|
||||
alGetSourcei(player->source, AL_BUFFERS_PROCESSED, &processed);
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "Error checking source state\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Unqueue and handle each processed buffer */
|
||||
while(processed > 0)
|
||||
{
|
||||
ALuint bufid;
|
||||
uint8_t *data;
|
||||
size_t got;
|
||||
|
||||
alSourceUnqueueBuffers(player->source, 1, &bufid);
|
||||
processed--;
|
||||
|
||||
/* Read the next chunk of data, refill the buffer, and queue it
|
||||
* back on the source */
|
||||
data = getAudioData(player->file, &got);
|
||||
if(data != NULL)
|
||||
{
|
||||
alBufferSamplesSOFT(bufid, player->rate, player->format,
|
||||
BytesToFrames(got, player->channels, player->type),
|
||||
player->channels, player->type, data);
|
||||
alSourceQueueBuffers(player->source, 1, &bufid);
|
||||
}
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "Error buffering data\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Make sure the source hasn't underrun */
|
||||
if(state != AL_PLAYING && state != AL_PAUSED)
|
||||
{
|
||||
ALint queued;
|
||||
|
||||
/* If no buffers are queued, playback is finished */
|
||||
alGetSourcei(player->source, AL_BUFFERS_QUEUED, &queued);
|
||||
if(queued == 0)
|
||||
return 0;
|
||||
|
||||
alSourcePlay(player->source);
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "Error restarting playback\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
StreamPlayer *player;
|
||||
int i;
|
||||
|
||||
/* Print out usage if no file was specified */
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s <filenames...>\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(InitAL() != 0)
|
||||
return 1;
|
||||
|
||||
if(alIsExtensionPresent("AL_SOFT_buffer_samples"))
|
||||
{
|
||||
printf("AL_SOFT_buffer_samples supported!\n");
|
||||
alBufferSamplesSOFT = alGetProcAddress("alBufferSamplesSOFT");
|
||||
alIsBufferFormatSupportedSOFT = alGetProcAddress("alIsBufferFormatSupportedSOFT");
|
||||
}
|
||||
else
|
||||
printf("AL_SOFT_buffer_samples not supported\n");
|
||||
|
||||
player = NewPlayer();
|
||||
|
||||
/* Play each file listed on the command line */
|
||||
for(i = 1;i < argc;i++)
|
||||
{
|
||||
const char *namepart;
|
||||
|
||||
if(!OpenPlayerFile(player, argv[i]))
|
||||
continue;
|
||||
|
||||
/* Get the name portion, without the path, for display. */
|
||||
namepart = strrchr(argv[i], '/');
|
||||
if(namepart || (namepart=strrchr(argv[i], '\\')))
|
||||
namepart++;
|
||||
else
|
||||
namepart = argv[i];
|
||||
|
||||
printf("Playing: %s (%s, %s, %dhz)\n", namepart,
|
||||
TypeName(player->type), ChannelsName(player->channels),
|
||||
player->rate);
|
||||
fflush(stdout);
|
||||
|
||||
if(!StartPlayer(player))
|
||||
{
|
||||
ClosePlayerFile(player);
|
||||
continue;
|
||||
}
|
||||
|
||||
while(UpdatePlayer(player))
|
||||
Sleep(10);
|
||||
|
||||
/* All done with this file. Close it and go to the next */
|
||||
ClosePlayerFile(player);
|
||||
}
|
||||
printf("Done.\n");
|
||||
|
||||
/* All files done. Delete the player, and close OpenAL */
|
||||
DeletePlayer(player);
|
||||
player = NULL;
|
||||
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,327 @@
|
||||
/*
|
||||
* OpenAL Helpers
|
||||
*
|
||||
* Copyright (c) 2011 by Chris Robinson <chris.kcat@gmail.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/* This file contains routines to help with some menial OpenAL-related tasks,
|
||||
* such as opening a device and setting up a context, closing the device and
|
||||
* destroying its context, converting between frame counts and byte lengths,
|
||||
* finding an appropriate buffer format, and getting readable strings for
|
||||
* channel configs and sample types. */
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "alhelpers.h"
|
||||
|
||||
|
||||
/* InitAL opens the default device and sets up a context using default
|
||||
* attributes, making the program ready to call OpenAL functions. */
|
||||
int InitAL(void)
|
||||
{
|
||||
ALCdevice *device;
|
||||
ALCcontext *ctx;
|
||||
|
||||
/* Open and initialize a device with default settings */
|
||||
device = alcOpenDevice(NULL);
|
||||
if(!device)
|
||||
{
|
||||
fprintf(stderr, "Could not open a device!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
ctx = alcCreateContext(device, NULL);
|
||||
if(ctx == NULL || alcMakeContextCurrent(ctx) == ALC_FALSE)
|
||||
{
|
||||
if(ctx != NULL)
|
||||
alcDestroyContext(ctx);
|
||||
alcCloseDevice(device);
|
||||
fprintf(stderr, "Could not set a context!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
printf("Opened \"%s\"\n", alcGetString(device, ALC_DEVICE_SPECIFIER));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* CloseAL closes the device belonging to the current context, and destroys the
|
||||
* context. */
|
||||
void CloseAL(void)
|
||||
{
|
||||
ALCdevice *device;
|
||||
ALCcontext *ctx;
|
||||
|
||||
ctx = alcGetCurrentContext();
|
||||
if(ctx == NULL)
|
||||
return;
|
||||
|
||||
device = alcGetContextsDevice(ctx);
|
||||
|
||||
alcMakeContextCurrent(NULL);
|
||||
alcDestroyContext(ctx);
|
||||
alcCloseDevice(device);
|
||||
}
|
||||
|
||||
|
||||
/* GetFormat retrieves a compatible buffer format given the channel config and
|
||||
* sample type. If an alIsBufferFormatSupportedSOFT-compatible function is
|
||||
* provided, it will be called to find the closest-matching format from
|
||||
* AL_SOFT_buffer_samples. Returns AL_NONE (0) if no supported format can be
|
||||
* found. */
|
||||
ALenum GetFormat(ALenum channels, ALenum type, LPALISBUFFERFORMATSUPPORTEDSOFT palIsBufferFormatSupportedSOFT)
|
||||
{
|
||||
ALenum format = AL_NONE;
|
||||
|
||||
/* If using AL_SOFT_buffer_samples, try looking through its formats */
|
||||
if(palIsBufferFormatSupportedSOFT)
|
||||
{
|
||||
/* AL_SOFT_buffer_samples is more lenient with matching formats. The
|
||||
* specified sample type does not need to match the returned format,
|
||||
* but it is nice to try to get something close. */
|
||||
if(type == AL_UNSIGNED_BYTE_SOFT || type == AL_BYTE_SOFT)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT) format = AL_MONO8_SOFT;
|
||||
else if(channels == AL_STEREO_SOFT) format = AL_STEREO8_SOFT;
|
||||
else if(channels == AL_QUAD_SOFT) format = AL_QUAD8_SOFT;
|
||||
else if(channels == AL_5POINT1_SOFT) format = AL_5POINT1_8_SOFT;
|
||||
else if(channels == AL_6POINT1_SOFT) format = AL_6POINT1_8_SOFT;
|
||||
else if(channels == AL_7POINT1_SOFT) format = AL_7POINT1_8_SOFT;
|
||||
}
|
||||
else if(type == AL_UNSIGNED_SHORT_SOFT || type == AL_SHORT_SOFT)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT) format = AL_MONO16_SOFT;
|
||||
else if(channels == AL_STEREO_SOFT) format = AL_STEREO16_SOFT;
|
||||
else if(channels == AL_QUAD_SOFT) format = AL_QUAD16_SOFT;
|
||||
else if(channels == AL_5POINT1_SOFT) format = AL_5POINT1_16_SOFT;
|
||||
else if(channels == AL_6POINT1_SOFT) format = AL_6POINT1_16_SOFT;
|
||||
else if(channels == AL_7POINT1_SOFT) format = AL_7POINT1_16_SOFT;
|
||||
}
|
||||
else if(type == AL_UNSIGNED_BYTE3_SOFT || type == AL_BYTE3_SOFT ||
|
||||
type == AL_UNSIGNED_INT_SOFT || type == AL_INT_SOFT ||
|
||||
type == AL_FLOAT_SOFT || type == AL_DOUBLE_SOFT)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT) format = AL_MONO32F_SOFT;
|
||||
else if(channels == AL_STEREO_SOFT) format = AL_STEREO32F_SOFT;
|
||||
else if(channels == AL_QUAD_SOFT) format = AL_QUAD32F_SOFT;
|
||||
else if(channels == AL_5POINT1_SOFT) format = AL_5POINT1_32F_SOFT;
|
||||
else if(channels == AL_6POINT1_SOFT) format = AL_6POINT1_32F_SOFT;
|
||||
else if(channels == AL_7POINT1_SOFT) format = AL_7POINT1_32F_SOFT;
|
||||
}
|
||||
|
||||
if(format != AL_NONE && !palIsBufferFormatSupportedSOFT(format))
|
||||
format = AL_NONE;
|
||||
|
||||
/* A matching format was not found or supported. Try 32-bit float. */
|
||||
if(format == AL_NONE)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT) format = AL_MONO32F_SOFT;
|
||||
else if(channels == AL_STEREO_SOFT) format = AL_STEREO32F_SOFT;
|
||||
else if(channels == AL_QUAD_SOFT) format = AL_QUAD32F_SOFT;
|
||||
else if(channels == AL_5POINT1_SOFT) format = AL_5POINT1_32F_SOFT;
|
||||
else if(channels == AL_6POINT1_SOFT) format = AL_6POINT1_32F_SOFT;
|
||||
else if(channels == AL_7POINT1_SOFT) format = AL_7POINT1_32F_SOFT;
|
||||
|
||||
if(format != AL_NONE && !palIsBufferFormatSupportedSOFT(format))
|
||||
format = AL_NONE;
|
||||
}
|
||||
/* 32-bit float not supported. Try 16-bit int. */
|
||||
if(format == AL_NONE)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT) format = AL_MONO16_SOFT;
|
||||
else if(channels == AL_STEREO_SOFT) format = AL_STEREO16_SOFT;
|
||||
else if(channels == AL_QUAD_SOFT) format = AL_QUAD16_SOFT;
|
||||
else if(channels == AL_5POINT1_SOFT) format = AL_5POINT1_16_SOFT;
|
||||
else if(channels == AL_6POINT1_SOFT) format = AL_6POINT1_16_SOFT;
|
||||
else if(channels == AL_7POINT1_SOFT) format = AL_7POINT1_16_SOFT;
|
||||
|
||||
if(format != AL_NONE && !palIsBufferFormatSupportedSOFT(format))
|
||||
format = AL_NONE;
|
||||
}
|
||||
/* 16-bit int not supported. Try 8-bit int. */
|
||||
if(format == AL_NONE)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT) format = AL_MONO8_SOFT;
|
||||
else if(channels == AL_STEREO_SOFT) format = AL_STEREO8_SOFT;
|
||||
else if(channels == AL_QUAD_SOFT) format = AL_QUAD8_SOFT;
|
||||
else if(channels == AL_5POINT1_SOFT) format = AL_5POINT1_8_SOFT;
|
||||
else if(channels == AL_6POINT1_SOFT) format = AL_6POINT1_8_SOFT;
|
||||
else if(channels == AL_7POINT1_SOFT) format = AL_7POINT1_8_SOFT;
|
||||
|
||||
if(format != AL_NONE && !palIsBufferFormatSupportedSOFT(format))
|
||||
format = AL_NONE;
|
||||
}
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
/* We use the AL_EXT_MCFORMATS extension to provide output of Quad, 5.1,
|
||||
* and 7.1 channel configs, AL_EXT_FLOAT32 for 32-bit float samples, and
|
||||
* AL_EXT_DOUBLE for 64-bit float samples. */
|
||||
if(type == AL_UNSIGNED_BYTE_SOFT)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT)
|
||||
format = AL_FORMAT_MONO8;
|
||||
else if(channels == AL_STEREO_SOFT)
|
||||
format = AL_FORMAT_STEREO8;
|
||||
else if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
|
||||
{
|
||||
if(channels == AL_QUAD_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_QUAD8");
|
||||
else if(channels == AL_5POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_51CHN8");
|
||||
else if(channels == AL_6POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_61CHN8");
|
||||
else if(channels == AL_7POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_71CHN8");
|
||||
}
|
||||
}
|
||||
else if(type == AL_SHORT_SOFT)
|
||||
{
|
||||
if(channels == AL_MONO_SOFT)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else if(channels == AL_STEREO_SOFT)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
|
||||
{
|
||||
if(channels == AL_QUAD_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_QUAD16");
|
||||
else if(channels == AL_5POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_51CHN16");
|
||||
else if(channels == AL_6POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_61CHN16");
|
||||
else if(channels == AL_7POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_71CHN16");
|
||||
}
|
||||
}
|
||||
else if(type == AL_FLOAT_SOFT && alIsExtensionPresent("AL_EXT_FLOAT32"))
|
||||
{
|
||||
if(channels == AL_MONO_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
|
||||
else if(channels == AL_STEREO_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
|
||||
else if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
|
||||
{
|
||||
if(channels == AL_QUAD_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_QUAD32");
|
||||
else if(channels == AL_5POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_51CHN32");
|
||||
else if(channels == AL_6POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_61CHN32");
|
||||
else if(channels == AL_7POINT1_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_71CHN32");
|
||||
}
|
||||
}
|
||||
else if(type == AL_DOUBLE_SOFT && alIsExtensionPresent("AL_EXT_DOUBLE"))
|
||||
{
|
||||
if(channels == AL_MONO_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_MONO_DOUBLE");
|
||||
else if(channels == AL_STEREO_SOFT)
|
||||
format = alGetEnumValue("AL_FORMAT_STEREO_DOUBLE");
|
||||
}
|
||||
|
||||
/* NOTE: It seems OSX returns -1 from alGetEnumValue for unknown enums, as
|
||||
* opposed to 0. Correct it. */
|
||||
if(format == -1)
|
||||
format = 0;
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
|
||||
void AL_APIENTRY wrap_BufferSamples(ALuint buffer, ALuint samplerate,
|
||||
ALenum internalformat, ALsizei samples,
|
||||
ALenum channels, ALenum type,
|
||||
const ALvoid *data)
|
||||
{
|
||||
alBufferData(buffer, internalformat, data,
|
||||
FramesToBytes(samples, channels, type),
|
||||
samplerate);
|
||||
}
|
||||
|
||||
|
||||
const char *ChannelsName(ALenum chans)
|
||||
{
|
||||
switch(chans)
|
||||
{
|
||||
case AL_MONO_SOFT: return "Mono";
|
||||
case AL_STEREO_SOFT: return "Stereo";
|
||||
case AL_REAR_SOFT: return "Rear";
|
||||
case AL_QUAD_SOFT: return "Quadraphonic";
|
||||
case AL_5POINT1_SOFT: return "5.1 Surround";
|
||||
case AL_6POINT1_SOFT: return "6.1 Surround";
|
||||
case AL_7POINT1_SOFT: return "7.1 Surround";
|
||||
}
|
||||
return "Unknown Channels";
|
||||
}
|
||||
|
||||
const char *TypeName(ALenum type)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case AL_BYTE_SOFT: return "S8";
|
||||
case AL_UNSIGNED_BYTE_SOFT: return "U8";
|
||||
case AL_SHORT_SOFT: return "S16";
|
||||
case AL_UNSIGNED_SHORT_SOFT: return "U16";
|
||||
case AL_INT_SOFT: return "S32";
|
||||
case AL_UNSIGNED_INT_SOFT: return "U32";
|
||||
case AL_FLOAT_SOFT: return "Float32";
|
||||
case AL_DOUBLE_SOFT: return "Float64";
|
||||
}
|
||||
return "Unknown Type";
|
||||
}
|
||||
|
||||
|
||||
ALsizei FramesToBytes(ALsizei size, ALenum channels, ALenum type)
|
||||
{
|
||||
switch(channels)
|
||||
{
|
||||
case AL_MONO_SOFT: size *= 1; break;
|
||||
case AL_STEREO_SOFT: size *= 2; break;
|
||||
case AL_REAR_SOFT: size *= 2; break;
|
||||
case AL_QUAD_SOFT: size *= 4; break;
|
||||
case AL_5POINT1_SOFT: size *= 6; break;
|
||||
case AL_6POINT1_SOFT: size *= 7; break;
|
||||
case AL_7POINT1_SOFT: size *= 8; break;
|
||||
}
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case AL_BYTE_SOFT: size *= sizeof(ALbyte); break;
|
||||
case AL_UNSIGNED_BYTE_SOFT: size *= sizeof(ALubyte); break;
|
||||
case AL_SHORT_SOFT: size *= sizeof(ALshort); break;
|
||||
case AL_UNSIGNED_SHORT_SOFT: size *= sizeof(ALushort); break;
|
||||
case AL_INT_SOFT: size *= sizeof(ALint); break;
|
||||
case AL_UNSIGNED_INT_SOFT: size *= sizeof(ALuint); break;
|
||||
case AL_FLOAT_SOFT: size *= sizeof(ALfloat); break;
|
||||
case AL_DOUBLE_SOFT: size *= sizeof(ALdouble); break;
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
ALsizei BytesToFrames(ALsizei size, ALenum channels, ALenum type)
|
||||
{
|
||||
return size / FramesToBytes(1, channels, type);
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
#ifndef ALHELPERS_H
|
||||
#define ALHELPERS_H
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <unistd.h>
|
||||
#define Sleep(x) usleep((x)*1000)
|
||||
#else
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "AL/alc.h"
|
||||
#include "AL/al.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* Some helper functions to get the name from the channel and type enums. */
|
||||
const char *ChannelsName(ALenum chans);
|
||||
const char *TypeName(ALenum type);
|
||||
|
||||
/* Helpers to convert frame counts and byte lengths. */
|
||||
ALsizei FramesToBytes(ALsizei size, ALenum channels, ALenum type);
|
||||
ALsizei BytesToFrames(ALsizei size, ALenum channels, ALenum type);
|
||||
|
||||
/* Retrieves a compatible buffer format given the channel configuration and
|
||||
* sample type. If an alIsBufferFormatSupportedSOFT-compatible function is
|
||||
* provided, it will be called to find the closest-matching format from
|
||||
* AL_SOFT_buffer_samples. Returns AL_NONE (0) if no supported format can be
|
||||
* found. */
|
||||
ALenum GetFormat(ALenum channels, ALenum type, LPALISBUFFERFORMATSUPPORTEDSOFT palIsBufferFormatSupportedSOFT);
|
||||
|
||||
/* Loads samples into a buffer using the standard alBufferData call, but with a
|
||||
* LPALBUFFERSAMPLESSOFT-compatible prototype. Assumes internalformat is valid
|
||||
* for alBufferData, and that channels and type match it. */
|
||||
void AL_APIENTRY wrap_BufferSamples(ALuint buffer, ALuint samplerate,
|
||||
ALenum internalformat, ALsizei samples,
|
||||
ALenum channels, ALenum type,
|
||||
const ALvoid *data);
|
||||
|
||||
/* Easy device init/deinit functions. InitAL returns 0 on success. */
|
||||
int InitAL(void);
|
||||
void CloseAL(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* ALHELPERS_H */
|
||||
@@ -0,0 +1,164 @@
|
||||
/*
|
||||
* SDL_sound Decoder Helpers
|
||||
*
|
||||
* Copyright (c) 2013 by Chris Robinson <chris.kcat@gmail.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/* This file contains routines for helping to decode audio using SDL_sound.
|
||||
* There's very little OpenAL-specific code here.
|
||||
*/
|
||||
#include "sdl_sound.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "alhelpers.h"
|
||||
|
||||
|
||||
static int done_init = 0;
|
||||
|
||||
FilePtr openAudioFile(const char *fname, size_t buftime_ms)
|
||||
{
|
||||
FilePtr file;
|
||||
ALuint rate;
|
||||
Uint32 bufsize;
|
||||
ALenum chans, type;
|
||||
|
||||
/* We need to make sure SDL_sound is initialized. */
|
||||
if(!done_init)
|
||||
{
|
||||
Sound_Init();
|
||||
done_init = 1;
|
||||
}
|
||||
|
||||
file = Sound_NewSampleFromFile(fname, NULL, 0);
|
||||
if(!file)
|
||||
{
|
||||
fprintf(stderr, "Failed to open %s: %s\n", fname, Sound_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(getAudioInfo(file, &rate, &chans, &type) != 0)
|
||||
{
|
||||
Sound_FreeSample(file);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bufsize = FramesToBytes((ALsizei)(buftime_ms/1000.0*rate), chans, type);
|
||||
if(Sound_SetBufferSize(file, bufsize) == 0)
|
||||
{
|
||||
fprintf(stderr, "Failed to set buffer size to %u bytes: %s\n", bufsize, Sound_GetError());
|
||||
Sound_FreeSample(file);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
void closeAudioFile(FilePtr file)
|
||||
{
|
||||
if(file)
|
||||
Sound_FreeSample(file);
|
||||
}
|
||||
|
||||
|
||||
int getAudioInfo(FilePtr file, ALuint *rate, ALenum *channels, ALenum *type)
|
||||
{
|
||||
if(file->actual.channels == 1)
|
||||
*channels = AL_MONO_SOFT;
|
||||
else if(file->actual.channels == 2)
|
||||
*channels = AL_STEREO_SOFT;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", file->actual.channels);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(file->actual.format == AUDIO_U8)
|
||||
*type = AL_UNSIGNED_BYTE_SOFT;
|
||||
else if(file->actual.format == AUDIO_S8)
|
||||
*type = AL_BYTE_SOFT;
|
||||
else if(file->actual.format == AUDIO_U16LSB || file->actual.format == AUDIO_U16MSB)
|
||||
*type = AL_UNSIGNED_SHORT_SOFT;
|
||||
else if(file->actual.format == AUDIO_S16LSB || file->actual.format == AUDIO_S16MSB)
|
||||
*type = AL_SHORT_SOFT;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", file->actual.format);
|
||||
return 1;
|
||||
}
|
||||
|
||||
*rate = file->actual.rate;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
uint8_t *getAudioData(FilePtr file, size_t *length)
|
||||
{
|
||||
*length = Sound_Decode(file);
|
||||
if(*length == 0)
|
||||
return NULL;
|
||||
if((file->actual.format == AUDIO_U16LSB && AUDIO_U16LSB != AUDIO_U16SYS) ||
|
||||
(file->actual.format == AUDIO_U16MSB && AUDIO_U16MSB != AUDIO_U16SYS) ||
|
||||
(file->actual.format == AUDIO_S16LSB && AUDIO_S16LSB != AUDIO_S16SYS) ||
|
||||
(file->actual.format == AUDIO_S16MSB && AUDIO_S16MSB != AUDIO_S16SYS))
|
||||
{
|
||||
/* Swap bytes if the decoded endianness doesn't match the system. */
|
||||
char *buffer = file->buffer;
|
||||
size_t i;
|
||||
for(i = 0;i < *length;i+=2)
|
||||
{
|
||||
char b = buffer[i];
|
||||
buffer[i] = buffer[i+1];
|
||||
buffer[i+1] = b;
|
||||
}
|
||||
}
|
||||
return file->buffer;
|
||||
}
|
||||
|
||||
void *decodeAudioStream(FilePtr file, size_t *length)
|
||||
{
|
||||
Uint32 got;
|
||||
char *mem;
|
||||
|
||||
got = Sound_DecodeAll(file);
|
||||
if(got == 0)
|
||||
{
|
||||
*length = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
mem = malloc(got);
|
||||
memcpy(mem, file->buffer, got);
|
||||
|
||||
*length = got;
|
||||
return mem;
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
#ifndef EXAMPLES_SDL_SOUND_H
|
||||
#define EXAMPLES_SDL_SOUND_H
|
||||
|
||||
#include "AL/al.h"
|
||||
|
||||
#include <SDL_sound.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* Opaque handles to files and streams. Apps don't need to concern themselves
|
||||
* with the internals */
|
||||
typedef Sound_Sample *FilePtr;
|
||||
|
||||
/* Opens a file with SDL_sound, and specifies the size of the sample buffer in
|
||||
* milliseconds. */
|
||||
FilePtr openAudioFile(const char *fname, size_t buftime_ms);
|
||||
|
||||
/* Closes/frees an opened file */
|
||||
void closeAudioFile(FilePtr file);
|
||||
|
||||
/* Returns information about the given audio stream. Returns 0 on success. */
|
||||
int getAudioInfo(FilePtr file, ALuint *rate, ALenum *channels, ALenum *type);
|
||||
|
||||
/* Returns a pointer to the next available chunk of decoded audio. The size (in
|
||||
* bytes) of the returned data buffer is stored in 'length', and the returned
|
||||
* pointer is only valid until the next call to getAudioData. */
|
||||
uint8_t *getAudioData(FilePtr file, size_t *length);
|
||||
|
||||
/* Decodes all remaining data from the stream and returns a buffer containing
|
||||
* the audio data, with the size stored in 'length'. The returned pointer must
|
||||
* be freed with a call to free(). Note that since this decodes the whole
|
||||
* stream, using it on lengthy streams (eg, music) will use a lot of memory.
|
||||
* Such streams are better handled using getAudioData to keep smaller chunks in
|
||||
* memory at any given time. */
|
||||
void *decodeAudioStream(FilePtr, size_t *length);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* EXAMPLES_SDL_SOUND_H */
|
||||
Reference in New Issue
Block a user