Added OpenAL-Soft 1.16.0.

This commit is contained in:
rude
2015-02-10 19:40:59 +01:00
parent 5afec7c793
commit 22245fc23f
147 changed files with 61030 additions and 0 deletions
@@ -0,0 +1,117 @@
#ifndef _AL_AUXEFFECTSLOT_H_
#define _AL_AUXEFFECTSLOT_H_
#include "alMain.h"
#include "alEffect.h"
#include "align.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALeffectStateVtable;
struct ALeffectslot;
typedef struct ALeffectState {
const struct ALeffectStateVtable *vtbl;
} ALeffectState;
struct ALeffectStateVtable {
void (*const Destruct)(ALeffectState *state);
ALboolean (*const deviceUpdate)(ALeffectState *state, ALCdevice *device);
void (*const update)(ALeffectState *state, ALCdevice *device, const struct ALeffectslot *slot);
void (*const process)(ALeffectState *state, ALuint samplesToDo, const ALfloat *restrict samplesIn, ALfloat (*restrict samplesOut)[BUFFERSIZE]);
void (*const Delete)(void *ptr);
};
#define DEFINE_ALEFFECTSTATE_VTABLE(T) \
DECLARE_THUNK(T, ALeffectState, void, Destruct) \
DECLARE_THUNK1(T, ALeffectState, ALboolean, deviceUpdate, ALCdevice*) \
DECLARE_THUNK2(T, ALeffectState, void, update, ALCdevice*, const ALeffectslot*) \
DECLARE_THUNK3(T, ALeffectState, void, process, ALuint, const ALfloat*restrict, ALfloatBUFFERSIZE*restrict) \
static void T##_ALeffectState_Delete(void *ptr) \
{ return T##_Delete(STATIC_UPCAST(T, ALeffectState, (ALeffectState*)ptr)); } \
\
static const struct ALeffectStateVtable T##_ALeffectState_vtable = { \
T##_ALeffectState_Destruct, \
\
T##_ALeffectState_deviceUpdate, \
T##_ALeffectState_update, \
T##_ALeffectState_process, \
\
T##_ALeffectState_Delete, \
}
struct ALeffectStateFactoryVtable;
typedef struct ALeffectStateFactory {
const struct ALeffectStateFactoryVtable *vtbl;
} ALeffectStateFactory;
struct ALeffectStateFactoryVtable {
ALeffectState *(*const create)(ALeffectStateFactory *factory);
};
#define DEFINE_ALEFFECTSTATEFACTORY_VTABLE(T) \
DECLARE_THUNK(T, ALeffectStateFactory, ALeffectState*, create) \
\
static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = { \
T##_ALeffectStateFactory_create, \
}
typedef struct ALeffectslot {
ALenum EffectType;
ALeffectProps EffectProps;
volatile ALfloat Gain;
volatile ALboolean AuxSendAuto;
ATOMIC(ALenum) NeedsUpdate;
ALeffectState *EffectState;
alignas(16) ALfloat WetBuffer[1][BUFFERSIZE];
RefCount ref;
/* Self ID */
ALuint id;
} ALeffectslot;
inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)LookupUIntMapKey(&context->EffectSlotMap, id); }
inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)RemoveUIntMapKey(&context->EffectSlotMap, id); }
ALenum InitEffectSlot(ALeffectslot *slot);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
ALeffectStateFactory *ALnullStateFactory_getFactory(void);
ALeffectStateFactory *ALreverbStateFactory_getFactory(void);
ALeffectStateFactory *ALautowahStateFactory_getFactory(void);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void);
ALeffectStateFactory *ALcompressorStateFactory_getFactory(void);
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void);
ALeffectStateFactory *ALechoStateFactory_getFactory(void);
ALeffectStateFactory *ALequalizerStateFactory_getFactory(void);
ALeffectStateFactory *ALflangerStateFactory_getFactory(void);
ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void);
ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void);
ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect);
void InitEffectFactoryMap(void);
void DeinitEffectFactoryMap(void);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,116 @@
#ifndef _AL_BUFFER_H_
#define _AL_BUFFER_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
/* User formats */
enum UserFmtType {
UserFmtByte = AL_BYTE_SOFT,
UserFmtUByte = AL_UNSIGNED_BYTE_SOFT,
UserFmtShort = AL_SHORT_SOFT,
UserFmtUShort = AL_UNSIGNED_SHORT_SOFT,
UserFmtInt = AL_INT_SOFT,
UserFmtUInt = AL_UNSIGNED_INT_SOFT,
UserFmtFloat = AL_FLOAT_SOFT,
UserFmtDouble = AL_DOUBLE_SOFT,
UserFmtByte3 = AL_BYTE3_SOFT,
UserFmtUByte3 = AL_UNSIGNED_BYTE3_SOFT,
UserFmtMulaw,
UserFmtAlaw,
UserFmtIMA4,
UserFmtMSADPCM,
};
enum UserFmtChannels {
UserFmtMono = AL_MONO_SOFT,
UserFmtStereo = AL_STEREO_SOFT,
UserFmtRear = AL_REAR_SOFT,
UserFmtQuad = AL_QUAD_SOFT,
UserFmtX51 = AL_5POINT1_SOFT, /* (WFX order) */
UserFmtX61 = AL_6POINT1_SOFT, /* (WFX order) */
UserFmtX71 = AL_7POINT1_SOFT, /* (WFX order) */
};
ALuint BytesFromUserFmt(enum UserFmtType type) DECL_CONST;
ALuint ChannelsFromUserFmt(enum UserFmtChannels chans) DECL_CONST;
inline ALuint FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type)
{
return ChannelsFromUserFmt(chans) * BytesFromUserFmt(type);
}
/* Storable formats */
enum FmtType {
FmtByte = UserFmtByte,
FmtShort = UserFmtShort,
FmtFloat = UserFmtFloat,
};
enum FmtChannels {
FmtMono = UserFmtMono,
FmtStereo = UserFmtStereo,
FmtRear = UserFmtRear,
FmtQuad = UserFmtQuad,
FmtX51 = UserFmtX51,
FmtX61 = UserFmtX61,
FmtX71 = UserFmtX71,
};
#define MAX_INPUT_CHANNELS (8)
ALuint BytesFromFmt(enum FmtType type) DECL_CONST;
ALuint ChannelsFromFmt(enum FmtChannels chans) DECL_CONST;
inline ALuint FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type)
{
return ChannelsFromFmt(chans) * BytesFromFmt(type);
}
typedef struct ALbuffer {
ALvoid *data;
ALsizei Frequency;
ALenum Format;
ALsizei SampleLen;
enum FmtChannels FmtChannels;
enum FmtType FmtType;
enum UserFmtChannels OriginalChannels;
enum UserFmtType OriginalType;
ALsizei OriginalSize;
ALsizei OriginalAlign;
ALsizei LoopStart;
ALsizei LoopEnd;
ALsizei UnpackAlign;
ALsizei PackAlign;
/* Number of times buffer was attached to a source (deletion can only occur when 0) */
RefCount ref;
RWLock lock;
/* Self ID */
ALuint id;
} ALbuffer;
ALbuffer *NewBuffer(ALCcontext *context);
void DeleteBuffer(ALCdevice *device, ALbuffer *buffer);
ALenum LoadData(ALbuffer *buffer, ALuint freq, ALenum NewFormat, ALsizei frames, enum UserFmtChannels SrcChannels, enum UserFmtType SrcType, const ALvoid *data, ALsizei align, ALboolean storesrc);
inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)LookupUIntMapKey(&device->BufferMap, id); }
inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)RemoveUIntMapKey(&device->BufferMap, id); }
ALvoid ReleaseALBuffers(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,197 @@
#ifndef _AL_EFFECT_H_
#define _AL_EFFECT_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALeffect;
enum {
EAXREVERB = 0,
REVERB,
AUTOWAH,
CHORUS,
COMPRESSOR,
DISTORTION,
ECHO,
EQUALIZER,
FLANGER,
MODULATOR,
DEDICATED,
MAX_EFFECTS
};
extern ALboolean DisabledEffects[MAX_EFFECTS];
extern ALfloat ReverbBoost;
extern ALboolean EmulateEAXReverb;
struct ALeffectVtable {
void (*const setParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*const getParami)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
};
#define DEFINE_ALEFFECT_VTABLE(T) \
const struct ALeffectVtable T##_vtable = { \
T##_setParami, T##_setParamiv, \
T##_setParamf, T##_setParamfv, \
T##_getParami, T##_getParamiv, \
T##_getParamf, T##_getParamfv, \
}
extern const struct ALeffectVtable ALeaxreverb_vtable;
extern const struct ALeffectVtable ALreverb_vtable;
extern const struct ALeffectVtable ALautowah_vtable;
extern const struct ALeffectVtable ALchorus_vtable;
extern const struct ALeffectVtable ALcompressor_vtable;
extern const struct ALeffectVtable ALdistortion_vtable;
extern const struct ALeffectVtable ALecho_vtable;
extern const struct ALeffectVtable ALequalizer_vtable;
extern const struct ALeffectVtable ALflanger_vtable;
extern const struct ALeffectVtable ALmodulator_vtable;
extern const struct ALeffectVtable ALnull_vtable;
extern const struct ALeffectVtable ALdedicated_vtable;
typedef union ALeffectProps {
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
ALfloat DecayHFRatio;
ALfloat ReflectionsGain;
ALfloat ReflectionsDelay;
ALfloat LateReverbGain;
ALfloat LateReverbDelay;
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat AttackTime;
ALfloat ReleaseTime;
ALfloat PeakGain;
ALfloat Resonance;
} Autowah;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Chorus;
struct {
ALboolean OnOff;
} Compressor;
struct {
ALfloat Edge;
ALfloat Gain;
ALfloat LowpassCutoff;
ALfloat EQCenter;
ALfloat EQBandwidth;
} Distortion;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
struct {
ALfloat Delay;
ALfloat LowCutoff;
ALfloat LowGain;
ALfloat Mid1Center;
ALfloat Mid1Gain;
ALfloat Mid1Width;
ALfloat Mid2Center;
ALfloat Mid2Gain;
ALfloat Mid2Width;
ALfloat HighCutoff;
ALfloat HighGain;
} Equalizer;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Flanger;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
struct {
ALfloat Gain;
} Dedicated;
} ALeffectProps;
typedef struct ALeffect {
// Effect type (AL_EFFECT_NULL, ...)
ALenum type;
ALeffectProps Props;
const struct ALeffectVtable *vtbl;
/* Self ID */
ALuint id;
} ALeffect;
inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)LookupUIntMapKey(&device->EffectMap, id); }
inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)RemoveUIntMapKey(&device->EffectMap, id); }
inline ALboolean IsReverbEffect(ALenum type)
{ return type == AL_EFFECT_REVERB || type == AL_EFFECT_EAXREVERB; }
ALenum InitEffect(ALeffect *effect);
ALvoid ReleaseALEffects(ALCdevice *device);
ALvoid LoadReverbPreset(const char *name, ALeffect *effect);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,33 @@
#ifndef _AL_ERROR_H_
#define _AL_ERROR_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ALboolean TrapALError;
ALvoid alSetError(ALCcontext *Context, ALenum errorCode);
#define SET_ERROR_AND_RETURN(ctx, err) do { \
alSetError((ctx), (err)); \
return; \
} while(0)
#define SET_ERROR_AND_RETURN_VALUE(ctx, err, val) do { \
alSetError((ctx), (err)); \
return (val); \
} while(0)
#define SET_ERROR_AND_GOTO(ctx, err, lbl) do { \
alSetError((ctx), (err)); \
goto lbl; \
} while(0)
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,112 @@
#ifndef _AL_FILTER_H_
#define _AL_FILTER_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
#define LOWPASSFREQREF (5000.0f)
#define HIGHPASSFREQREF (250.0f)
/* Filters implementation is based on the "Cookbook formulae for audio *
* EQ biquad filter coefficients" by Robert Bristow-Johnson *
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */
typedef enum ALfilterType {
/** EFX-style low-pass filter, specifying a gain and reference frequency. */
ALfilterType_HighShelf,
/** EFX-style high-pass filter, specifying a gain and reference frequency. */
ALfilterType_LowShelf,
/** Peaking filter, specifying a gain, reference frequency, and bandwidth. */
ALfilterType_Peaking,
/** Low-pass cut-off filter, specifying a cut-off frequency and bandwidth. */
ALfilterType_LowPass,
/** High-pass cut-off filter, specifying a cut-off frequency and bandwidth. */
ALfilterType_HighPass,
/** Band-pass filter, specifying a center frequency and bandwidth. */
ALfilterType_BandPass,
} ALfilterType;
typedef struct ALfilterState {
ALfloat x[2]; /* History of two last input samples */
ALfloat y[2]; /* History of two last output samples */
ALfloat a[3]; /* Transfer function coefficients "a" */
ALfloat b[3]; /* Transfer function coefficients "b" */
void (*process)(struct ALfilterState *self, ALfloat *restrict dst, const ALfloat *src, ALuint numsamples);
} ALfilterState;
#define ALfilterState_process(a, ...) ((a)->process((a), __VA_ARGS__))
void ALfilterState_clear(ALfilterState *filter);
void ALfilterState_setParams(ALfilterState *filter, ALfilterType type, ALfloat gain, ALfloat freq_mult, ALfloat bandwidth);
inline ALfloat ALfilterState_processSingle(ALfilterState *filter, ALfloat sample)
{
ALfloat outsmp;
outsmp = filter->b[0] * sample +
filter->b[1] * filter->x[0] +
filter->b[2] * filter->x[1] -
filter->a[1] * filter->y[0] -
filter->a[2] * filter->y[1];
filter->x[1] = filter->x[0];
filter->x[0] = sample;
filter->y[1] = filter->y[0];
filter->y[0] = outsmp;
return outsmp;
}
void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *src, ALuint numsamples);
typedef struct ALfilter {
// Filter type (AL_FILTER_NULL, ...)
ALenum type;
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
void (*SetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint val);
void (*SetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALint *vals);
void (*SetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val);
void (*SetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*GetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *val);
void (*GetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *vals);
void (*GetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val);
void (*GetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals);
/* Self ID */
ALuint id;
} ALfilter;
#define ALfilter_SetParami(x, c, p, v) ((x)->SetParami((x),(c),(p),(v)))
#define ALfilter_SetParamiv(x, c, p, v) ((x)->SetParamiv((x),(c),(p),(v)))
#define ALfilter_SetParamf(x, c, p, v) ((x)->SetParamf((x),(c),(p),(v)))
#define ALfilter_SetParamfv(x, c, p, v) ((x)->SetParamfv((x),(c),(p),(v)))
#define ALfilter_GetParami(x, c, p, v) ((x)->GetParami((x),(c),(p),(v)))
#define ALfilter_GetParamiv(x, c, p, v) ((x)->GetParamiv((x),(c),(p),(v)))
#define ALfilter_GetParamf(x, c, p, v) ((x)->GetParamf((x),(c),(p),(v)))
#define ALfilter_GetParamfv(x, c, p, v) ((x)->GetParamfv((x),(c),(p),(v)))
inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)LookupUIntMapKey(&device->FilterMap, id); }
inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)RemoveUIntMapKey(&device->FilterMap, id); }
ALvoid ReleaseALFilters(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,28 @@
#ifndef _AL_LISTENER_H_
#define _AL_LISTENER_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALlistener {
volatile ALfloat Position[3];
volatile ALfloat Velocity[3];
volatile ALfloat Forward[3];
volatile ALfloat Up[3];
volatile ALfloat Gain;
volatile ALfloat MetersPerUnit;
struct {
ALfloat Matrix[4][4];
ALfloat Velocity[3];
} Params;
} ALlistener;
#ifdef __cplusplus
}
#endif
#endif
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@@ -0,0 +1,895 @@
#ifndef AL_MAIN_H
#define AL_MAIN_H
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
#include <math.h>
#include <limits.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#ifdef HAVE_FENV_H
#include <fenv.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#if defined(_WIN64)
#define SZFMT "%I64u"
#elif defined(_WIN32)
#define SZFMT "%u"
#else
#define SZFMT "%zu"
#endif
#include "static_assert.h"
#include "align.h"
#include "atomic.h"
#include "uintmap.h"
#include "vector.h"
#include "alstring.h"
#ifndef ALC_SOFT_HRTF
#define ALC_SOFT_HRTF 1
#define ALC_HRTF_SOFT 0x1992
#endif
#ifndef ALC_SOFT_midi_interface
#define ALC_SOFT_midi_interface 1
/* Global properties */
#define AL_MIDI_CLOCK_SOFT 0x9999
#define AL_MIDI_STATE_SOFT 0x9986
#define AL_MIDI_GAIN_SOFT 0x9998
#define AL_SOUNDFONTS_SIZE_SOFT 0x9995
#define AL_SOUNDFONTS_SOFT 0x9994
/* Soundfont properties */
#define AL_PRESETS_SIZE_SOFT 0x9993
#define AL_PRESETS_SOFT 0x9992
/* Preset properties */
#define AL_MIDI_PRESET_SOFT 0x9997
#define AL_MIDI_BANK_SOFT 0x9996
#define AL_FONTSOUNDS_SIZE_SOFT 0x9991
#define AL_FONTSOUNDS_SOFT 0x9990
/* Fontsound properties */
/* AL_BUFFER */
#define AL_SAMPLE_START_SOFT 0x2000
#define AL_SAMPLE_END_SOFT 0x2001
#define AL_SAMPLE_LOOP_START_SOFT 0x2002
#define AL_SAMPLE_LOOP_END_SOFT 0x2003
#define AL_SAMPLE_RATE_SOFT 0x2004
#define AL_BASE_KEY_SOFT 0x2005
#define AL_KEY_CORRECTION_SOFT 0x2006
#define AL_SAMPLE_TYPE_SOFT 0x2007
#define AL_FONTSOUND_LINK_SOFT 0x2008
#define AL_MOD_LFO_TO_PITCH_SOFT 0x0005
#define AL_VIBRATO_LFO_TO_PITCH_SOFT 0x0006
#define AL_MOD_ENV_TO_PITCH_SOFT 0x0007
#define AL_FILTER_CUTOFF_SOFT 0x0008
#define AL_FILTER_RESONANCE_SOFT 0x0009
#define AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT 0x000A
#define AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT 0x000B
#define AL_MOD_LFO_TO_VOLUME_SOFT 0x000D
#define AL_CHORUS_SEND_SOFT 0x000F
#define AL_REVERB_SEND_SOFT 0x0010
#define AL_PAN_SOFT 0x0011
#define AL_MOD_LFO_DELAY_SOFT 0x0015
#define AL_MOD_LFO_FREQUENCY_SOFT 0x0016
#define AL_VIBRATO_LFO_DELAY_SOFT 0x0017
#define AL_VIBRATO_LFO_FREQUENCY_SOFT 0x0018
#define AL_MOD_ENV_DELAYTIME_SOFT 0x0019
#define AL_MOD_ENV_ATTACKTIME_SOFT 0x001A
#define AL_MOD_ENV_HOLDTIME_SOFT 0x001B
#define AL_MOD_ENV_DECAYTIME_SOFT 0x001C
#define AL_MOD_ENV_SUSTAINVOLUME_SOFT 0x001D
#define AL_MOD_ENV_RELEASETIME_SOFT 0x002E
#define AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT 0x001F
#define AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT 0x0020
#define AL_VOLUME_ENV_DELAYTIME_SOFT 0x0021
#define AL_VOLUME_ENV_ATTACKTIME_SOFT 0x0022
#define AL_VOLUME_ENV_HOLDTIME_SOFT 0x0023
#define AL_VOLUME_ENV_DECAYTIME_SOFT 0x0024
#define AL_VOLUME_ENV_SUSTAINVOLUME_SOFT 0x0025
#define AL_VOLUME_ENV_RELEASETIME_SOFT 0x0026
#define AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT 0x0027
#define AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT 0x0028
#define AL_KEY_RANGE_SOFT 0x002B
#define AL_VELOCITY_RANGE_SOFT 0x002C
#define AL_ATTENUATION_SOFT 0x0030
#define AL_TUNING_COARSE_SOFT 0x0033
#define AL_TUNING_FINE_SOFT 0x0034
#define AL_LOOP_MODE_SOFT 0x0036
#define AL_TUNING_SCALE_SOFT 0x0038
#define AL_EXCLUSIVE_CLASS_SOFT 0x0039
/* Sample Types */
/* AL_MONO_SOFT */
#define AL_RIGHT_SOFT 0x0002
#define AL_LEFT_SOFT 0x0004
/* Loop Modes */
/* AL_NONE */
#define AL_LOOP_CONTINUOUS_SOFT 0x0001
#define AL_LOOP_UNTIL_RELEASE_SOFT 0x0003
/* Fontsound modulator stage properties */
#define AL_SOURCE0_INPUT_SOFT 0x998F
#define AL_SOURCE0_TYPE_SOFT 0x998E
#define AL_SOURCE0_FORM_SOFT 0x998D
#define AL_SOURCE1_INPUT_SOFT 0x998C
#define AL_SOURCE1_TYPE_SOFT 0x998B
#define AL_SOURCE1_FORM_SOFT 0x998A
#define AL_AMOUNT_SOFT 0x9989
#define AL_TRANSFORM_OP_SOFT 0x9988
#define AL_DESTINATION_SOFT 0x9987
/* Sounce Inputs */
#define AL_ONE_SOFT 0x0080
#define AL_NOTEON_VELOCITY_SOFT 0x0082
#define AL_NOTEON_KEY_SOFT 0x0083
/* AL_KEYPRESSURE_SOFT */
/* AL_CHANNELPRESSURE_SOFT */
/* AL_PITCHBEND_SOFT */
#define AL_PITCHBEND_SENSITIVITY_SOFT 0x0090
/* CC 0...127 */
/* Source Types */
#define AL_UNORM_SOFT 0x0000
#define AL_UNORM_REV_SOFT 0x0100
#define AL_SNORM_SOFT 0x0200
#define AL_SNORM_REV_SOFT 0x0300
/* Source Forms */
#define AL_LINEAR_SOFT 0x0000
#define AL_CONCAVE_SOFT 0x0400
#define AL_CONVEX_SOFT 0x0800
#define AL_SWITCH_SOFT 0x0C00
/* Transform Ops */
/* AL_LINEAR_SOFT */
#define AL_ABSOLUTE_SOFT 0x0002
/* Events */
#define AL_NOTEOFF_SOFT 0x0080
#define AL_NOTEON_SOFT 0x0090
#define AL_KEYPRESSURE_SOFT 0x00A0
#define AL_CONTROLLERCHANGE_SOFT 0x00B0
#define AL_PROGRAMCHANGE_SOFT 0x00C0
#define AL_CHANNELPRESSURE_SOFT 0x00D0
#define AL_PITCHBEND_SOFT 0x00E0
typedef void (AL_APIENTRY*LPALGENSOUNDFONTSSOFT)(ALsizei n, ALuint *ids);
typedef void (AL_APIENTRY*LPALDELETESOUNDFONTSSOFT)(ALsizei n, const ALuint *ids);
typedef ALboolean (AL_APIENTRY*LPALISSOUNDFONTSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALGETSOUNDFONTIVSOFT)(ALuint id, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALSOUNDFONTPRESETSSOFT)(ALuint id, ALsizei count, const ALuint *pids);
typedef void (AL_APIENTRY*LPALGENPRESETSSOFT)(ALsizei n, ALuint *ids);
typedef void (AL_APIENTRY*LPALDELETEPRESETSSOFT)(ALsizei n, const ALuint *ids);
typedef ALboolean (AL_APIENTRY*LPALISPRESETSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALPRESETISOFT)(ALuint id, ALenum param, ALint value);
typedef void (AL_APIENTRY*LPALPRESETIVSOFT)(ALuint id, ALenum param, const ALint *values);
typedef void (AL_APIENTRY*LPALPRESETFONTSOUNDSSOFT)(ALuint id, ALsizei count, const ALuint *fsids);
typedef void (AL_APIENTRY*LPALGETPRESETIVSOFT)(ALuint id, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALGENFONTSOUNDSSOFT)(ALsizei n, ALuint *ids);
typedef void (AL_APIENTRY*LPALDELETEFONTSOUNDSSOFT)(ALsizei n, const ALuint *ids);
typedef ALboolean (AL_APIENTRY*LPALISFONTSOUNDSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALFONTSOUNDISOFT)(ALuint id, ALenum param, ALint value);
typedef void (AL_APIENTRY*LPALFONTSOUND2ISOFT)(ALuint id, ALenum param, ALint value1, ALint value2);
typedef void (AL_APIENTRY*LPALFONTSOUNDIVSOFT)(ALuint id, ALenum param, const ALint *values);
typedef void (AL_APIENTRY*LPALGETFONTSOUNDIVSOFT)(ALuint id, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALFONTSOUNDMOFULATORISOFT)(ALuint id, ALsizei stage, ALenum param, ALint value);
typedef void (AL_APIENTRY*LPALGETFONTSOUNDMODULATORIVSOFT)(ALuint id, ALsizei stage, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALMIDISOUNDFONTSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALMIDISOUNDFONTVSOFT)(ALsizei count, const ALuint *ids);
typedef void (AL_APIENTRY*LPALMIDIEVENTSOFT)(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2);
typedef void (AL_APIENTRY*LPALMIDISYSEXSOFT)(ALuint64SOFT time, const ALbyte *data, ALsizei size);
typedef void (AL_APIENTRY*LPALMIDIPLAYSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIPAUSESOFT)(void);
typedef void (AL_APIENTRY*LPALMIDISTOPSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIRESETSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIGAINSOFT)(ALfloat value);
typedef ALint64SOFT (AL_APIENTRY*LPALGETINTEGER64SOFT)(ALenum pname);
typedef void (AL_APIENTRY*LPALGETINTEGER64VSOFT)(ALenum pname, ALint64SOFT *values);
typedef void (AL_APIENTRY*LPALLOADSOUNDFONTSOFT)(ALuint id, size_t(*cb)(ALvoid*,size_t,ALvoid*), ALvoid *user);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alGenSoundfontsSOFT(ALsizei n, ALuint *ids);
AL_API void AL_APIENTRY alDeleteSoundfontsSOFT(ALsizei n, const ALuint *ids);
AL_API ALboolean AL_APIENTRY alIsSoundfontSOFT(ALuint id);
AL_API void AL_APIENTRY alGetSoundfontivSOFT(ALuint id, ALenum param, ALint *values);
AL_API void AL_APIENTRY alSoundfontPresetsSOFT(ALuint id, ALsizei count, const ALuint *pids);
AL_API void AL_APIENTRY alGenPresetsSOFT(ALsizei n, ALuint *ids);
AL_API void AL_APIENTRY alDeletePresetsSOFT(ALsizei n, const ALuint *ids);
AL_API ALboolean AL_APIENTRY alIsPresetSOFT(ALuint id);
AL_API void AL_APIENTRY alPresetiSOFT(ALuint id, ALenum param, ALint value);
AL_API void AL_APIENTRY alPresetivSOFT(ALuint id, ALenum param, const ALint *values);
AL_API void AL_APIENTRY alGetPresetivSOFT(ALuint id, ALenum param, ALint *values);
AL_API void AL_APIENTRY alPresetFontsoundsSOFT(ALuint id, ALsizei count, const ALuint *fsids);
AL_API void AL_APIENTRY alGenFontsoundsSOFT(ALsizei n, ALuint *ids);
AL_API void AL_APIENTRY alDeleteFontsoundsSOFT(ALsizei n, const ALuint *ids);
AL_API ALboolean AL_APIENTRY alIsFontsoundSOFT(ALuint id);
AL_API void AL_APIENTRY alFontsoundiSOFT(ALuint id, ALenum param, ALint value);
AL_API void AL_APIENTRY alFontsound2iSOFT(ALuint id, ALenum param, ALint value1, ALint value2);
AL_API void AL_APIENTRY alFontsoundivSOFT(ALuint id, ALenum param, const ALint *values);
AL_API void AL_APIENTRY alGetFontsoundivSOFT(ALuint id, ALenum param, ALint *values);
AL_API void AL_APIENTRY alFontsoundModulatoriSOFT(ALuint id, ALsizei stage, ALenum param, ALint value);
AL_API void AL_APIENTRY alGetFontsoundModulatorivSOFT(ALuint id, ALsizei stage, ALenum param, ALint *values);
AL_API void AL_APIENTRY alMidiSoundfontSOFT(ALuint id);
AL_API void AL_APIENTRY alMidiSoundfontvSOFT(ALsizei count, const ALuint *ids);
AL_API void AL_APIENTRY alMidiEventSOFT(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2);
AL_API void AL_APIENTRY alMidiSysExSOFT(ALuint64SOFT time, const ALbyte *data, ALsizei size);
AL_API void AL_APIENTRY alMidiPlaySOFT(void);
AL_API void AL_APIENTRY alMidiPauseSOFT(void);
AL_API void AL_APIENTRY alMidiStopSOFT(void);
AL_API void AL_APIENTRY alMidiResetSOFT(void);
AL_API void AL_APIENTRY alMidiGainSOFT(ALfloat value);
AL_API ALint64SOFT AL_APIENTRY alGetInteger64SOFT(ALenum pname);
AL_API void AL_APIENTRY alGetInteger64vSOFT(ALenum pname, ALint64SOFT *values);
AL_API void AL_APIENTRY alLoadSoundfontSOFT(ALuint id, size_t(*cb)(ALvoid*,size_t,ALvoid*), ALvoid *user);
#endif
#endif
#ifndef ALC_SOFT_device_clock
#define ALC_SOFT_device_clock 1
typedef int64_t ALCint64SOFT;
typedef uint64_t ALCuint64SOFT;
#define ALC_DEVICE_CLOCK_SOFT 0x1600
typedef void (ALC_APIENTRY*LPALCGETINTEGER64VSOFT)(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#endif
#endif
#ifdef IN_IDE_PARSER
/* KDevelop's parser doesn't recognize the C99-standard restrict keyword, but
* recent versions (at least 4.5.1) do recognize GCC's __restrict. */
#define restrict __restrict
#endif
typedef ALint64SOFT ALint64;
typedef ALuint64SOFT ALuint64;
typedef ptrdiff_t ALintptrEXT;
typedef ptrdiff_t ALsizeiptrEXT;
#ifndef U64
#if defined(_MSC_VER)
#define U64(x) ((ALuint64)(x##ui64))
#elif SIZEOF_LONG == 8
#define U64(x) ((ALuint64)(x##ul))
#elif SIZEOF_LONG_LONG == 8
#define U64(x) ((ALuint64)(x##ull))
#endif
#endif
#ifndef UINT64_MAX
#define UINT64_MAX U64(18446744073709551615)
#endif
#ifndef UNUSED
#if defined(__cplusplus)
#define UNUSED(x)
#elif defined(__GNUC__)
#define UNUSED(x) UNUSED_##x __attribute__((unused))
#elif defined(__LCLINT__)
#define UNUSED(x) /*@unused@*/ x
#else
#define UNUSED(x) x
#endif
#endif
#ifdef __GNUC__
#define DECL_CONST __attribute__((const))
#define DECL_FORMAT(x, y, z) __attribute__((format(x, (y), (z))))
#else
#define DECL_CONST
#define DECL_FORMAT(x, y, z)
#endif
#if defined(__GNUC__) && defined(__i386__)
/* force_align_arg_pointer is required for proper function arguments aligning
* when SSE code is used. Some systems (Windows, QNX) do not guarantee our
* thread functions will be properly aligned on the stack, even though GCC may
* generate code with the assumption that it is. */
#define FORCE_ALIGN __attribute__((force_align_arg_pointer))
#else
#define FORCE_ALIGN
#endif
#ifdef HAVE_C99_VLA
#define DECL_VLA(T, _name, _size) T _name[(_size)]
#else
#define DECL_VLA(T, _name, _size) T *_name = alloca((_size) * sizeof(T))
#endif
#ifndef PATH_MAX
#ifdef MAX_PATH
#define PATH_MAX MAX_PATH
#else
#define PATH_MAX 4096
#endif
#endif
static const union {
ALuint u;
ALubyte b[sizeof(ALuint)];
} EndianTest = { 1 };
#define IS_LITTLE_ENDIAN (EndianTest.b[0] == 1)
#define COUNTOF(x) (sizeof((x))/sizeof((x)[0]))
#define DERIVE_FROM_TYPE(t) t t##_parent
#define STATIC_CAST(to, obj) (&(obj)->to##_parent)
#ifdef __GNUC__
#define STATIC_UPCAST(to, from, obj) __extension__({ \
static_assert(__builtin_types_compatible_p(from, __typeof(*(obj))), \
"Invalid upcast object from type"); \
(to*)((char*)(obj) - offsetof(to, from##_parent)); \
})
#else
#define STATIC_UPCAST(to, from, obj) ((to*)((char*)(obj) - offsetof(to, from##_parent)))
#endif
#define DECLARE_FORWARD(T1, T2, rettype, func) \
rettype T1##_##func(T1 *obj) \
{ return T2##_##func(STATIC_CAST(T2, obj)); }
#define DECLARE_FORWARD1(T1, T2, rettype, func, argtype1) \
rettype T1##_##func(T1 *obj, argtype1 a) \
{ return T2##_##func(STATIC_CAST(T2, obj), a); }
#define DECLARE_FORWARD2(T1, T2, rettype, func, argtype1, argtype2) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b); }
#define DECLARE_FORWARD3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b, c); }
#define GET_VTABLE1(T1) (&(T1##_vtable))
#define GET_VTABLE2(T1, T2) (&(T1##_##T2##_vtable))
#define SET_VTABLE1(T1, obj) ((obj)->vtbl = GET_VTABLE1(T1))
#define SET_VTABLE2(T1, T2, obj) (STATIC_CAST(T2, obj)->vtbl = GET_VTABLE2(T1, T2))
#define DECLARE_THUNK(T1, T2, rettype, func) \
static rettype T1##_##T2##_##func(T2 *obj) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj)); }
#define DECLARE_THUNK1(T1, T2, rettype, func, argtype1) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a); }
#define DECLARE_THUNK2(T1, T2, rettype, func, argtype1, argtype2) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b); }
#define DECLARE_THUNK3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c); }
#define DECLARE_DEFAULT_ALLOCATORS(T) \
static void* T##_New(size_t size) { return malloc(size); } \
static void T##_Delete(void *ptr) { free(ptr); }
/* Helper to extract an argument list for VCALL. Not used directly. */
#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__))
/* Call a "virtual" method on an object, with arguments. */
#define V(obj, func) ((obj)->vtbl->func((obj), EXTRACT_VCALL_ARGS
/* Call a "virtual" method on an object, with no arguments. */
#define V0(obj, func) ((obj)->vtbl->func((obj) EXTRACT_VCALL_ARGS
#define DELETE_OBJ(obj) do { \
if((obj) != NULL) \
{ \
V0((obj),Destruct)(); \
V0((obj),Delete)(); \
} \
} while(0)
#ifdef __cplusplus
extern "C" {
#endif
struct Hrtf;
#define DEFAULT_OUTPUT_RATE (44100)
#define MIN_OUTPUT_RATE (8000)
/* Find the next power-of-2 for non-power-of-2 numbers. */
inline ALuint NextPowerOf2(ALuint value)
{
if(value > 0)
{
value--;
value |= value>>1;
value |= value>>2;
value |= value>>4;
value |= value>>8;
value |= value>>16;
}
return value+1;
}
/* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero
* mode. */
inline ALint fastf2i(ALfloat f)
{
#ifdef HAVE_LRINTF
return lrintf(f);
#elif defined(_MSC_VER) && defined(_M_IX86)
ALint i;
__asm fld f
__asm fistp i
return i;
#else
return (ALint)f;
#endif
}
/* Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero
* mode. */
inline ALuint fastf2u(ALfloat f)
{ return fastf2i(f); }
enum DevProbe {
ALL_DEVICE_PROBE,
CAPTURE_DEVICE_PROBE
};
typedef struct {
ALCenum (*OpenPlayback)(ALCdevice*, const ALCchar*);
void (*ClosePlayback)(ALCdevice*);
ALCboolean (*ResetPlayback)(ALCdevice*);
ALCboolean (*StartPlayback)(ALCdevice*);
void (*StopPlayback)(ALCdevice*);
ALCenum (*OpenCapture)(ALCdevice*, const ALCchar*);
void (*CloseCapture)(ALCdevice*);
void (*StartCapture)(ALCdevice*);
void (*StopCapture)(ALCdevice*);
ALCenum (*CaptureSamples)(ALCdevice*, void*, ALCuint);
ALCuint (*AvailableSamples)(ALCdevice*);
ALint64 (*GetLatency)(ALCdevice*);
} BackendFuncs;
ALCboolean alc_solaris_init(BackendFuncs *func_list);
void alc_solaris_deinit(void);
void alc_solaris_probe(enum DevProbe type);
ALCboolean alc_sndio_init(BackendFuncs *func_list);
void alc_sndio_deinit(void);
void alc_sndio_probe(enum DevProbe type);
ALCboolean alcWinMMInit(BackendFuncs *FuncList);
void alcWinMMDeinit(void);
void alcWinMMProbe(enum DevProbe type);
ALCboolean alc_pa_init(BackendFuncs *func_list);
void alc_pa_deinit(void);
void alc_pa_probe(enum DevProbe type);
ALCboolean alc_wave_init(BackendFuncs *func_list);
void alc_wave_deinit(void);
void alc_wave_probe(enum DevProbe type);
ALCboolean alc_ca_init(BackendFuncs *func_list);
void alc_ca_deinit(void);
void alc_ca_probe(enum DevProbe type);
ALCboolean alc_opensl_init(BackendFuncs *func_list);
void alc_opensl_deinit(void);
void alc_opensl_probe(enum DevProbe type);
ALCboolean alc_qsa_init(BackendFuncs *func_list);
void alc_qsa_deinit(void);
void alc_qsa_probe(enum DevProbe type);
struct ALCbackend;
enum DistanceModel {
InverseDistanceClamped = AL_INVERSE_DISTANCE_CLAMPED,
LinearDistanceClamped = AL_LINEAR_DISTANCE_CLAMPED,
ExponentDistanceClamped = AL_EXPONENT_DISTANCE_CLAMPED,
InverseDistance = AL_INVERSE_DISTANCE,
LinearDistance = AL_LINEAR_DISTANCE,
ExponentDistance = AL_EXPONENT_DISTANCE,
DisableDistance = AL_NONE,
DefaultDistanceModel = InverseDistanceClamped
};
enum Resampler {
PointResampler,
LinearResampler,
CubicResampler,
ResamplerMax,
};
enum Channel {
FrontLeft = 0,
FrontRight,
FrontCenter,
LFE,
BackLeft,
BackRight,
BackCenter,
SideLeft,
SideRight,
MaxChannels,
};
/* Device formats */
enum DevFmtType {
DevFmtByte = ALC_BYTE_SOFT,
DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT,
DevFmtShort = ALC_SHORT_SOFT,
DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT,
DevFmtInt = ALC_INT_SOFT,
DevFmtUInt = ALC_UNSIGNED_INT_SOFT,
DevFmtFloat = ALC_FLOAT_SOFT,
DevFmtTypeDefault = DevFmtFloat
};
enum DevFmtChannels {
DevFmtMono = ALC_MONO_SOFT,
DevFmtStereo = ALC_STEREO_SOFT,
DevFmtQuad = ALC_QUAD_SOFT,
DevFmtX51 = ALC_5POINT1_SOFT,
DevFmtX61 = ALC_6POINT1_SOFT,
DevFmtX71 = ALC_7POINT1_SOFT,
/* Similar to 5.1, except using the side channels instead of back */
DevFmtX51Side = 0x80000000,
DevFmtChannelsDefault = DevFmtStereo
};
ALuint BytesFromDevFmt(enum DevFmtType type) DECL_CONST;
ALuint ChannelsFromDevFmt(enum DevFmtChannels chans) DECL_CONST;
inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type)
{
return ChannelsFromDevFmt(chans) * BytesFromDevFmt(type);
}
extern const struct EffectList {
const char *name;
int type;
const char *ename;
ALenum val;
} EffectList[];
enum DeviceType {
Playback,
Capture,
Loopback
};
/* Size for temporary storage of buffer data, in ALfloats. Larger values need
* more memory, while smaller values may need more iterations. The value needs
* to be a sensible size, however, as it constrains the max stepping value used
* for mixing, as well as the maximum number of samples per mixing iteration.
*/
#define BUFFERSIZE (2048u)
struct ALCdevice_struct
{
RefCount ref;
ALCboolean Connected;
enum DeviceType Type;
ALuint Frequency;
ALuint UpdateSize;
ALuint NumUpdates;
enum DevFmtChannels FmtChans;
enum DevFmtType FmtType;
al_string DeviceName;
ATOMIC(ALCenum) LastError;
// Maximum number of sources that can be created
ALuint MaxNoOfSources;
// Maximum number of slots that can be created
ALuint AuxiliaryEffectSlotMax;
ALCuint NumMonoSources;
ALCuint NumStereoSources;
ALuint NumAuxSends;
// Map of Buffers for this device
UIntMap BufferMap;
// Map of Effects for this device
UIntMap EffectMap;
// Map of Filters for this device
UIntMap FilterMap;
// Map of Soundfonts for this device
UIntMap SfontMap;
// Map of Presets for this device
UIntMap PresetMap;
// Map of Fontsounds for this device
UIntMap FontsoundMap;
/* Default soundfont (accessible as ID 0) */
struct ALsoundfont *DefaultSfont;
/* MIDI synth engine */
struct MidiSynth *Synth;
/* HRTF filter tables */
const struct Hrtf *Hrtf;
// Stereo-to-binaural filter
struct bs2b *Bs2b;
ALCint Bs2bLevel;
// Device flags
ALuint Flags;
ALuint ChannelOffsets[MaxChannels];
enum Channel Speaker2Chan[MaxChannels];
ALfloat SpeakerAngle[MaxChannels];
ALuint NumChan;
ALuint64 ClockBase;
ALuint SamplesDone;
/* Temp storage used for each source when mixing. */
alignas(16) ALfloat SourceData[BUFFERSIZE];
alignas(16) ALfloat ResampledData[BUFFERSIZE];
alignas(16) ALfloat FilteredData[BUFFERSIZE];
// Dry path buffer mix
alignas(16) ALfloat DryBuffer[MaxChannels][BUFFERSIZE];
/* Running count of the mixer invocations, in 31.1 fixed point. This
* actually increments *twice* when mixing, first at the start and then at
* the end, so the bottom bit indicates if the device is currently mixing
* and the upper bits indicates how many mixes have been done.
*/
RefCount MixCount;
/* Default effect slot */
struct ALeffectslot *DefaultSlot;
// Contexts created on this device
ATOMIC(ALCcontext*) ContextList;
struct ALCbackend *Backend;
void *ExtraData; // For the backend's use
ALCdevice *volatile next;
/* Memory space used by the default slot (Playback devices only) */
alignas(16) ALCbyte _slot_mem[];
};
// Frequency was requested by the app or config file
#define DEVICE_FREQUENCY_REQUEST (1<<1)
// Channel configuration was requested by the config file
#define DEVICE_CHANNELS_REQUEST (1<<2)
// Sample type was requested by the config file
#define DEVICE_SAMPLE_TYPE_REQUEST (1<<3)
// HRTF was requested by the app
#define DEVICE_HRTF_REQUEST (1<<4)
// Stereo sources cover 120-degree angles around +/-90
#define DEVICE_WIDE_STEREO (1<<16)
// Specifies if the DSP is paused at user request
#define DEVICE_PAUSED (1<<30)
// Specifies if the device is currently running
#define DEVICE_RUNNING (1<<31)
/* Invalid channel offset */
#define INVALID_OFFSET (~0u)
/* Nanosecond resolution for the device clock time. */
#define DEVICE_CLOCK_RES U64(1000000000)
/* Must be less than 15 characters (16 including terminating null) for
* compatibility with pthread_setname_np limitations. */
#define MIXER_THREAD_NAME "alsoft-mixer"
struct ALCcontext_struct
{
RefCount ref;
struct ALlistener *Listener;
UIntMap SourceMap;
UIntMap EffectSlotMap;
ATOMIC(ALenum) LastError;
ATOMIC(ALenum) UpdateSources;
volatile enum DistanceModel DistanceModel;
volatile ALboolean SourceDistanceModel;
volatile ALfloat DopplerFactor;
volatile ALfloat DopplerVelocity;
volatile ALfloat SpeedOfSound;
volatile ALenum DeferUpdates;
struct ALactivesource **ActiveSources;
ALsizei ActiveSourceCount;
ALsizei MaxActiveSources;
VECTOR(struct ALeffectslot*) ActiveAuxSlots;
ALCdevice *Device;
const ALCchar *ExtensionList;
ALCcontext *volatile next;
/* Memory space used by the listener */
alignas(16) ALCbyte _listener_mem[];
};
ALCcontext *GetContextRef(void);
void ALCcontext_IncRef(ALCcontext *context);
void ALCcontext_DecRef(ALCcontext *context);
void AppendAllDevicesList(const ALCchar *name);
void AppendCaptureDeviceList(const ALCchar *name);
ALint64 ALCdevice_GetLatencyDefault(ALCdevice *device);
void ALCdevice_Lock(ALCdevice *device);
void ALCdevice_Unlock(ALCdevice *device);
ALint64 ALCdevice_GetLatency(ALCdevice *device);
inline void LockContext(ALCcontext *context)
{ ALCdevice_Lock(context->Device); }
inline void UnlockContext(ALCcontext *context)
{ ALCdevice_Unlock(context->Device); }
void *al_malloc(size_t alignment, size_t size);
void *al_calloc(size_t alignment, size_t size);
void al_free(void *ptr);
typedef struct {
#ifdef HAVE_FENV_H
DERIVE_FROM_TYPE(fenv_t);
#else
int state;
#endif
#ifdef HAVE_SSE
int sse_state;
#endif
} FPUCtl;
void SetMixerFPUMode(FPUCtl *ctl);
void RestoreFPUMode(const FPUCtl *ctl);
typedef struct RingBuffer RingBuffer;
RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length);
void DestroyRingBuffer(RingBuffer *ring);
ALsizei RingBufferSize(RingBuffer *ring);
void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len);
void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len);
void ReadALConfig(void);
void FreeALConfig(void);
int ConfigValueExists(const char *blockName, const char *keyName);
const char *GetConfigValue(const char *blockName, const char *keyName, const char *def);
int GetConfigValueBool(const char *blockName, const char *keyName, int def);
int ConfigValueStr(const char *blockName, const char *keyName, const char **ret);
int ConfigValueInt(const char *blockName, const char *keyName, int *ret);
int ConfigValueUInt(const char *blockName, const char *keyName, unsigned int *ret);
int ConfigValueFloat(const char *blockName, const char *keyName, float *ret);
void SetRTPriority(void);
void SetDefaultChannelOrder(ALCdevice *device);
void SetDefaultWFXChannelOrder(ALCdevice *device);
const ALCchar *DevFmtTypeString(enum DevFmtType type) DECL_CONST;
const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans) DECL_CONST;
extern FILE *LogFile;
#if defined(__GNUC__) && !defined(IN_IDE_PARSER)
#define AL_PRINT(T, MSG, ...) fprintf(LogFile, "AL lib: %s %s: "MSG, T, __FUNCTION__ , ## __VA_ARGS__)
#else
void al_print(const char *type, const char *func, const char *fmt, ...) DECL_FORMAT(printf, 3,4);
#define AL_PRINT(T, ...) al_print((T), __FUNCTION__, __VA_ARGS__)
#endif
enum LogLevel {
NoLog,
LogError,
LogWarning,
LogTrace,
LogRef
};
extern enum LogLevel LogLevel;
#define TRACEREF(...) do { \
if(LogLevel >= LogRef) \
AL_PRINT("(--)", __VA_ARGS__); \
} while(0)
#define TRACE(...) do { \
if(LogLevel >= LogTrace) \
AL_PRINT("(II)", __VA_ARGS__); \
} while(0)
#define WARN(...) do { \
if(LogLevel >= LogWarning) \
AL_PRINT("(WW)", __VA_ARGS__); \
} while(0)
#define ERR(...) do { \
if(LogLevel >= LogError) \
AL_PRINT("(EE)", __VA_ARGS__); \
} while(0)
extern ALint RTPrioLevel;
extern ALuint CPUCapFlags;
enum {
CPU_CAP_SSE = 1<<0,
CPU_CAP_SSE2 = 1<<1,
CPU_CAP_SSE4_1 = 1<<2,
CPU_CAP_NEON = 1<<3,
};
void FillCPUCaps(ALuint capfilter);
FILE *OpenDataFile(const char *fname, const char *subdir);
/* Small hack to use a pointer-to-array type as a normal argument type.
* Shouldn't be used directly. */
typedef ALfloat ALfloatBUFFERSIZE[BUFFERSIZE];
#ifdef __cplusplus
}
#endif
#endif
+172
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#ifndef ALMIDI_H
#define ALMIDI_H
#include "alMain.h"
#include "atomic.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALsfmodulator {
struct {
ALenum Input;
ALenum Type;
ALenum Form;
} Source[2];
ALint Amount;
ALenum TransformOp;
ALenum Dest;
} ALsfmodulator;
typedef struct ALenvelope {
ALint DelayTime;
ALint AttackTime;
ALint HoldTime;
ALint DecayTime;
ALint SustainAttn;
ALint ReleaseTime;
ALint KeyToHoldTime;
ALint KeyToDecayTime;
} ALenvelope;
typedef struct ALfontsound {
RefCount ref;
struct ALbuffer *Buffer;
ALint MinKey, MaxKey;
ALint MinVelocity, MaxVelocity;
ALint ModLfoToPitch;
ALint VibratoLfoToPitch;
ALint ModEnvToPitch;
ALint FilterCutoff;
ALint FilterQ;
ALint ModLfoToFilterCutoff;
ALint ModEnvToFilterCutoff;
ALint ModLfoToVolume;
ALint ChorusSend;
ALint ReverbSend;
ALint Pan;
struct {
ALint Delay;
ALint Frequency;
} ModLfo;
struct {
ALint Delay;
ALint Frequency;
} VibratoLfo;
ALenvelope ModEnv;
ALenvelope VolEnv;
ALint Attenuation;
ALint CoarseTuning;
ALint FineTuning;
ALenum LoopMode;
ALint TuningScale;
ALint ExclusiveClass;
ALuint Start;
ALuint End;
ALuint LoopStart;
ALuint LoopEnd;
ALuint SampleRate;
ALubyte PitchKey;
ALbyte PitchCorrection;
ALenum SampleType;
struct ALfontsound *Link;
/* NOTE: Each map entry contains *four* (4) ALsfmodulator objects. */
UIntMap ModulatorMap;
ALuint id;
} ALfontsound;
void ALfontsound_setPropi(ALfontsound *self, ALCcontext *context, ALenum param, ALint value);
void ALfontsound_setModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint value);
ALfontsound *NewFontsound(ALCcontext *context);
void DeleteFontsound(ALCdevice *device, ALfontsound *sound);
inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id)
{ return (struct ALfontsound*)LookupUIntMapKey(&device->FontsoundMap, id); }
inline struct ALfontsound *RemoveFontsound(ALCdevice *device, ALuint id)
{ return (struct ALfontsound*)RemoveUIntMapKey(&device->FontsoundMap, id); }
void ReleaseALFontsounds(ALCdevice *device);
typedef struct ALsfpreset {
RefCount ref;
ALint Preset; /* a.k.a. MIDI program number */
ALint Bank; /* MIDI bank 0...127, or percussion (bank 128) */
ALfontsound **Sounds;
ALsizei NumSounds;
ALuint id;
} ALsfpreset;
ALsfpreset *NewPreset(ALCcontext *context);
void DeletePreset(ALCdevice *device, ALsfpreset *preset);
inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id)
{ return (struct ALsfpreset*)LookupUIntMapKey(&device->PresetMap, id); }
inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id)
{ return (struct ALsfpreset*)RemoveUIntMapKey(&device->PresetMap, id); }
void ReleaseALPresets(ALCdevice *device);
typedef struct ALsoundfont {
RefCount ref;
ALsfpreset **Presets;
ALsizei NumPresets;
RWLock Lock;
ALuint id;
} ALsoundfont;
ALsoundfont *ALsoundfont_getDefSoundfont(ALCcontext *context);
void ALsoundfont_deleteSoundfont(ALsoundfont *self, ALCdevice *device);
inline struct ALsoundfont *LookupSfont(ALCdevice *device, ALuint id)
{ return (struct ALsoundfont*)LookupUIntMapKey(&device->SfontMap, id); }
inline struct ALsoundfont *RemoveSfont(ALCdevice *device, ALuint id)
{ return (struct ALsoundfont*)RemoveUIntMapKey(&device->SfontMap, id); }
void ReleaseALSoundfonts(ALCdevice *device);
inline ALboolean IsValidCtrlInput(int cc)
{
/* These correspond to MIDI functions, not real controller values. */
if(cc == 0 || cc == 6 || cc == 32 || cc == 38 || (cc >= 98 && cc <= 101) || cc >= 120)
return AL_FALSE;
/* These are the LSB components of CC0...CC31, which are automatically used when
* reading the MSB controller value. */
if(cc >= 32 && cc <= 63)
return AL_FALSE;
/* All the rest are okay! */
return AL_TRUE;
}
#ifdef __cplusplus
}
#endif
#endif /* ALMIDI_H */
@@ -0,0 +1,147 @@
#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
#define MAX_SENDS 4
#include "alMain.h"
#include "alu.h"
#include "hrtf.h"
#ifdef __cplusplus
extern "C" {
#endif
extern enum Resampler DefaultResampler;
extern const ALsizei ResamplerPadding[ResamplerMax];
extern const ALsizei ResamplerPrePadding[ResamplerMax];
typedef struct ALbufferlistitem {
struct ALbuffer *buffer;
struct ALbufferlistitem *volatile next;
struct ALbufferlistitem *volatile prev;
} ALbufferlistitem;
typedef struct ALactivesource {
struct ALsource *Source;
/** Method to update mixing parameters. */
ALvoid (*Update)(struct ALactivesource *self, const ALCcontext *context);
/** Current target parameters used for mixing. */
ALint Step;
ALboolean IsHrtf;
ALuint Offset; /* Number of output samples mixed since starting. */
DirectParams Direct;
SendParams Send[MAX_SENDS];
} ALactivesource;
typedef struct ALsource {
/** Source properties. */
volatile ALfloat Pitch;
volatile ALfloat Gain;
volatile ALfloat OuterGain;
volatile ALfloat MinGain;
volatile ALfloat MaxGain;
volatile ALfloat InnerAngle;
volatile ALfloat OuterAngle;
volatile ALfloat RefDistance;
volatile ALfloat MaxDistance;
volatile ALfloat RollOffFactor;
volatile ALfloat Position[3];
volatile ALfloat Velocity[3];
volatile ALfloat Orientation[3];
volatile ALboolean HeadRelative;
volatile ALboolean Looping;
volatile enum DistanceModel DistanceModel;
volatile ALboolean DirectChannels;
volatile ALboolean DryGainHFAuto;
volatile ALboolean WetGainAuto;
volatile ALboolean WetGainHFAuto;
volatile ALfloat OuterGainHF;
volatile ALfloat AirAbsorptionFactor;
volatile ALfloat RoomRolloffFactor;
volatile ALfloat DopplerFactor;
volatile ALfloat Radius;
enum Resampler Resampler;
/**
* Last user-specified offset, and the offset type (bytes, samples, or
* seconds).
*/
ALdouble Offset;
ALenum OffsetType;
/** Source type (static, streaming, or undetermined) */
volatile ALint SourceType;
/** Source state (initial, playing, paused, or stopped) */
volatile ALenum state;
ALenum new_state;
/**
* Source offset in samples, relative to the currently playing buffer, NOT
* the whole queue, and the fractional (fixed-point) offset to the next
* sample.
*/
ALuint position;
ALuint position_fraction;
/** Source Buffer Queue info. */
ATOMIC(ALbufferlistitem*) queue;
ATOMIC(ALbufferlistitem*) current_buffer;
RWLock queue_lock;
/** Current buffer sample info. */
ALuint NumChannels;
ALuint SampleSize;
/** Direct filter and auxiliary send info. */
struct {
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} Direct;
struct {
struct ALeffectslot *Slot;
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} Send[MAX_SENDS];
/** Source needs to update its mixing parameters. */
ATOMIC(ALenum) NeedsUpdate;
/** Self ID */
ALuint id;
} ALsource;
inline struct ALsource *LookupSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)LookupUIntMapKey(&context->SourceMap, id); }
inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)RemoveUIntMapKey(&context->SourceMap, id); }
ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state);
ALboolean ApplyOffset(ALsource *Source);
ALvoid ReleaseALSources(ALCcontext *Context);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,20 @@
#ifndef ALTHUNK_H
#define ALTHUNK_H
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
void ThunkInit(void);
void ThunkExit(void);
ALenum NewThunkEntry(ALuint *index);
void FreeThunkEntry(ALuint index);
#ifdef __cplusplus
}
#endif
#endif //ALTHUNK_H
+236
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@@ -0,0 +1,236 @@
#ifndef _ALU_H_
#define _ALU_H_
#include <limits.h>
#include <math.h>
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h>
#endif
#include "alMain.h"
#include "alBuffer.h"
#include "alFilter.h"
#include "hrtf.h"
#include "align.h"
#define F_PI (3.14159265358979323846f)
#define F_PI_2 (1.57079632679489661923f)
#define F_2PI (6.28318530717958647692f)
#ifndef FLT_EPSILON
#define FLT_EPSILON (1.19209290e-07f)
#endif
#define DEG2RAD(x) ((ALfloat)(x) * (F_PI/180.0f))
#define RAD2DEG(x) ((ALfloat)(x) * (180.0f/F_PI))
#define SRC_HISTORY_BITS (6)
#define SRC_HISTORY_LENGTH (1<<SRC_HISTORY_BITS)
#define SRC_HISTORY_MASK (SRC_HISTORY_LENGTH-1)
#define MAX_PITCH (10)
#ifdef __cplusplus
extern "C" {
#endif
enum ActiveFilters {
AF_None = 0,
AF_LowPass = 1,
AF_HighPass = 2,
AF_BandPass = AF_LowPass | AF_HighPass
};
typedef struct HrtfState {
alignas(16) ALfloat History[SRC_HISTORY_LENGTH];
alignas(16) ALfloat Values[HRIR_LENGTH][2];
} HrtfState;
typedef struct HrtfParams {
alignas(16) ALfloat Coeffs[HRIR_LENGTH][2];
alignas(16) ALfloat CoeffStep[HRIR_LENGTH][2];
ALuint Delay[2];
ALint DelayStep[2];
} HrtfParams;
typedef struct MixGains {
ALfloat Current;
ALfloat Step;
ALfloat Target;
} MixGains;
typedef struct DirectParams {
ALfloat (*OutBuffer)[BUFFERSIZE];
/* If not 'moving', gain/coefficients are set directly without fading. */
ALboolean Moving;
/* Stepping counter for gain/coefficient fading. */
ALuint Counter;
struct {
enum ActiveFilters ActiveType;
ALfilterState LowPass;
ALfilterState HighPass;
} Filters[MAX_INPUT_CHANNELS];
union {
struct {
HrtfParams Params[MAX_INPUT_CHANNELS];
HrtfState State[MAX_INPUT_CHANNELS];
ALuint IrSize;
ALfloat Gain;
ALfloat Dir[3];
} Hrtf;
MixGains Gains[MAX_INPUT_CHANNELS][MaxChannels];
} Mix;
} DirectParams;
typedef struct SendParams {
ALfloat (*OutBuffer)[BUFFERSIZE];
ALboolean Moving;
ALuint Counter;
struct {
enum ActiveFilters ActiveType;
ALfilterState LowPass;
ALfilterState HighPass;
} Filters[MAX_INPUT_CHANNELS];
/* Gain control, which applies to all input channels to a single (mono)
* output buffer. */
MixGains Gain;
} SendParams;
typedef const ALfloat* (*ResamplerFunc)(const ALfloat *src, ALuint frac, ALuint increment,
ALfloat *restrict dst, ALuint dstlen);
typedef void (*MixerFunc)(const ALfloat *data, ALuint OutChans,
ALfloat (*restrict OutBuffer)[BUFFERSIZE], struct MixGains *Gains,
ALuint Counter, ALuint OutPos, ALuint BufferSize);
typedef void (*HrtfMixerFunc)(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
ALuint Counter, ALuint Offset, ALuint OutPos,
const ALuint IrSize, const HrtfParams *hrtfparams,
HrtfState *hrtfstate, ALuint BufferSize);
#define GAIN_SILENCE_THRESHOLD (0.00001f) /* -100dB */
#define SPEEDOFSOUNDMETRESPERSEC (343.3f)
#define AIRABSORBGAINHF (0.99426f) /* -0.05dB */
#define FRACTIONBITS (14)
#define FRACTIONONE (1<<FRACTIONBITS)
#define FRACTIONMASK (FRACTIONONE-1)
inline ALfloat minf(ALfloat a, ALfloat b)
{ return ((a > b) ? b : a); }
inline ALfloat maxf(ALfloat a, ALfloat b)
{ return ((a > b) ? a : b); }
inline ALfloat clampf(ALfloat val, ALfloat min, ALfloat max)
{ return minf(max, maxf(min, val)); }
inline ALdouble mind(ALdouble a, ALdouble b)
{ return ((a > b) ? b : a); }
inline ALdouble maxd(ALdouble a, ALdouble b)
{ return ((a > b) ? a : b); }
inline ALdouble clampd(ALdouble val, ALdouble min, ALdouble max)
{ return mind(max, maxd(min, val)); }
inline ALuint minu(ALuint a, ALuint b)
{ return ((a > b) ? b : a); }
inline ALuint maxu(ALuint a, ALuint b)
{ return ((a > b) ? a : b); }
inline ALuint clampu(ALuint val, ALuint min, ALuint max)
{ return minu(max, maxu(min, val)); }
inline ALint mini(ALint a, ALint b)
{ return ((a > b) ? b : a); }
inline ALint maxi(ALint a, ALint b)
{ return ((a > b) ? a : b); }
inline ALint clampi(ALint val, ALint min, ALint max)
{ return mini(max, maxi(min, val)); }
inline ALint64 mini64(ALint64 a, ALint64 b)
{ return ((a > b) ? b : a); }
inline ALint64 maxi64(ALint64 a, ALint64 b)
{ return ((a > b) ? a : b); }
inline ALint64 clampi64(ALint64 val, ALint64 min, ALint64 max)
{ return mini64(max, maxi64(min, val)); }
inline ALuint64 minu64(ALuint64 a, ALuint64 b)
{ return ((a > b) ? b : a); }
inline ALuint64 maxu64(ALuint64 a, ALuint64 b)
{ return ((a > b) ? a : b); }
inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max)
{ return minu64(max, maxu64(min, val)); }
inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu)
{
return val1 + (val2-val1)*mu;
}
inline ALfloat cubic(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALfloat mu)
{
ALfloat mu2 = mu*mu;
ALfloat a0 = -0.5f*val0 + 1.5f*val1 + -1.5f*val2 + 0.5f*val3;
ALfloat a1 = val0 + -2.5f*val1 + 2.0f*val2 + -0.5f*val3;
ALfloat a2 = -0.5f*val0 + 0.5f*val2;
ALfloat a3 = val1;
return a0*mu*mu2 + a1*mu2 + a2*mu + a3;
}
ALvoid aluInitPanning(ALCdevice *Device);
/**
* ComputeAngleGains
*
* Sets channel gains based on a given source's angle and its half-width. The
* angle and hwidth parameters are in radians.
*/
void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat gains[MaxChannels]);
/**
* SetGains
*
* Helper to set the appropriate channels to the specified gain.
*/
inline void SetGains(const ALCdevice *device, ALfloat ingain, ALfloat gains[MaxChannels])
{
ComputeAngleGains(device, 0.0f, F_PI, ingain, gains);
}
ALvoid CalcSourceParams(struct ALactivesource *src, const ALCcontext *ALContext);
ALvoid CalcNonAttnSourceParams(struct ALactivesource *src, const ALCcontext *ALContext);
ALvoid MixSource(struct ALactivesource *src, ALCdevice *Device, ALuint SamplesToDo);
ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size);
/* Caller must lock the device. */
ALvoid aluHandleDisconnect(ALCdevice *device);
extern ALfloat ConeScale;
extern ALfloat ZScale;
#ifdef __cplusplus
}
#endif
#endif
+128
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@@ -0,0 +1,128 @@
/*-
* Copyright (c) 2005 Boris Mikhaylov
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef BS2B_H
#define BS2B_H
/* Number of crossfeed levels */
#define BS2B_CLEVELS 3
/* Normal crossfeed levels */
#define BS2B_HIGH_CLEVEL 3
#define BS2B_MIDDLE_CLEVEL 2
#define BS2B_LOW_CLEVEL 1
/* Easy crossfeed levels */
#define BS2B_HIGH_ECLEVEL BS2B_HIGH_CLEVEL + BS2B_CLEVELS
#define BS2B_MIDDLE_ECLEVEL BS2B_MIDDLE_CLEVEL + BS2B_CLEVELS
#define BS2B_LOW_ECLEVEL BS2B_LOW_CLEVEL + BS2B_CLEVELS
/* Default crossfeed levels */
#define BS2B_DEFAULT_CLEVEL BS2B_HIGH_ECLEVEL
/* Default sample rate (Hz) */
#define BS2B_DEFAULT_SRATE 44100
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct bs2b {
int level; /* Crossfeed level */
int srate; /* Sample rate (Hz) */
/* Lowpass IIR filter coefficients */
float a0_lo;
float b1_lo;
/* Highboost IIR filter coefficients */
float a0_hi;
float a1_hi;
float b1_hi;
/* Buffer of last filtered sample.
* [0] - first channel, [1] - second channel
*/
struct t_last_sample {
float asis[2];
float lo[2];
float hi[2];
} last_sample;
};
/* Clear buffers and set new coefficients with new crossfeed level value.
* level - crossfeed level of *LEVEL values.
*/
void bs2b_set_level(struct bs2b *bs2b, int level);
/* Return current crossfeed level value */
int bs2b_get_level(struct bs2b *bs2b);
/* Clear buffers and set new coefficients with new sample rate value.
* srate - sample rate by Hz.
*/
void bs2b_set_srate(struct bs2b *bs2b, int srate);
/* Return current sample rate value */
int bs2b_get_srate(struct bs2b *bs2b);
/* Clear buffer */
void bs2b_clear(struct bs2b *bs2b);
/* Crossfeeds one stereo sample that are pointed by sample.
* [0] - first channel, [1] - second channel.
* Returns crossfided sample by sample pointer.
*/
inline void bs2b_cross_feed(struct bs2b *bs2b, float *restrict sample)
{
/* Single pole IIR filter.
* O[n] = a0*I[n] + a1*I[n-1] + b1*O[n-1]
*/
/* Lowpass filter */
#define lo_filter(in, out_1) (bs2b->a0_lo*(in) + bs2b->b1_lo*(out_1))
/* Highboost filter */
#define hi_filter(in, in_1, out_1) (bs2b->a0_hi*(in) + bs2b->a1_hi*(in_1) + bs2b->b1_hi*(out_1))
/* Lowpass filter */
bs2b->last_sample.lo[0] = lo_filter(sample[0], bs2b->last_sample.lo[0]);
bs2b->last_sample.lo[1] = lo_filter(sample[1], bs2b->last_sample.lo[1]);
/* Highboost filter */
bs2b->last_sample.hi[0] = hi_filter(sample[0], bs2b->last_sample.asis[0], bs2b->last_sample.hi[0]);
bs2b->last_sample.hi[1] = hi_filter(sample[1], bs2b->last_sample.asis[1], bs2b->last_sample.hi[1]);
bs2b->last_sample.asis[0] = sample[0];
bs2b->last_sample.asis[1] = sample[1];
/* Crossfeed */
sample[0] = bs2b->last_sample.hi[0] + bs2b->last_sample.lo[1];
sample[1] = bs2b->last_sample.hi[1] + bs2b->last_sample.lo[0];
#undef hi_filter
#undef lo_filter
} /* bs2b_cross_feed */
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* BS2B_H */
@@ -0,0 +1,9 @@
#ifndef SAMPLE_CVT_H
#define SAMPLE_CVT_H
#include "AL/al.h"
#include "alBuffer.h"
void ConvertData(ALvoid *dst, enum UserFmtType dstType, const ALvoid *src, enum UserFmtType srcType, ALsizei numchans, ALsizei len, ALsizei align);
#endif /* SAMPLE_CVT_H */
+550
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@@ -0,0 +1,550 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alThunk.h"
#include "alError.h"
#include "alSource.h"
extern inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id);
extern inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id);
static ALenum AddEffectSlotArray(ALCcontext *Context, ALeffectslot **start, ALsizei count);
static void RemoveEffectSlotArray(ALCcontext *Context, const ALeffectslot *slot);
static UIntMap EffectStateFactoryMap;
static inline ALeffectStateFactory *getFactoryByType(ALenum type)
{
ALeffectStateFactory* (*getFactory)(void) = LookupUIntMapKey(&EffectStateFactoryMap, type);
if(getFactory != NULL)
return getFactory();
return NULL;
}
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *context;
VECTOR(ALeffectslot*) slotvec;
ALsizei cur;
ALenum err;
context = GetContextRef();
if(!context) return;
VECTOR_INIT(slotvec);
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
if(!VECTOR_RESERVE(slotvec, n))
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
for(cur = 0;cur < n;cur++)
{
ALeffectslot *slot = al_calloc(16, sizeof(ALeffectslot));
err = AL_OUT_OF_MEMORY;
if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR)
{
al_free(slot);
alDeleteAuxiliaryEffectSlots(cur, effectslots);
SET_ERROR_AND_GOTO(context, err, done);
}
err = NewThunkEntry(&slot->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&context->EffectSlotMap, slot->id, slot);
if(err != AL_NO_ERROR)
{
FreeThunkEntry(slot->id);
DELETE_OBJ(slot->EffectState);
al_free(slot);
alDeleteAuxiliaryEffectSlots(cur, effectslots);
SET_ERROR_AND_GOTO(context, err, done);
}
VECTOR_PUSH_BACK(slotvec, slot);
effectslots[cur] = slot->id;
}
err = AddEffectSlotArray(context, VECTOR_ITER_BEGIN(slotvec), n);
if(err != AL_NO_ERROR)
{
alDeleteAuxiliaryEffectSlots(cur, effectslots);
SET_ERROR_AND_GOTO(context, err, done);
}
done:
VECTOR_DEINIT(slotvec);
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots)
{
ALCcontext *context;
ALeffectslot *slot;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
for(i = 0;i < n;i++)
{
if((slot=LookupEffectSlot(context, effectslots[i])) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&slot->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
// All effectslots are valid
for(i = 0;i < n;i++)
{
if((slot=RemoveEffectSlot(context, effectslots[i])) == NULL)
continue;
FreeThunkEntry(slot->id);
RemoveEffectSlotArray(context, slot);
DELETE_OBJ(slot->EffectState);
memset(slot, 0, sizeof(*slot));
al_free(slot);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
ret = (LookupEffectSlot(context, effectslot) ? AL_TRUE : AL_FALSE);
ALCcontext_DecRef(context);
return ret;
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint value)
{
ALCdevice *device;
ALCcontext *context;
ALeffectslot *slot;
ALeffect *effect = NULL;
ALenum err;
context = GetContextRef();
if(!context) return;
device = context->Device;
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
effect = (value ? LookupEffect(device, value) : NULL);
if(!(value == 0 || effect != NULL))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
err = InitializeEffect(device, slot, effect);
if(err != AL_NO_ERROR)
SET_ERROR_AND_GOTO(context, err, done);
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
break;
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
if(!(value == AL_TRUE || value == AL_FALSE))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
slot->AuxSendAuto = value;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
alAuxiliaryEffectSloti(effectslot, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
if(LookupEffectSlot(context, effectslot) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat value)
{
ALCcontext *context;
ALeffectslot *slot;
context = GetContextRef();
if(!context) return;
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_EFFECTSLOT_GAIN:
if(!(value >= 0.0f && value <= 1.0f))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
slot->Gain = value;
ATOMIC_STORE(&slot->NeedsUpdate, AL_TRUE);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_GAIN:
alAuxiliaryEffectSlotf(effectslot, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
if(LookupEffectSlot(context, effectslot) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *value)
{
ALCcontext *context;
ALeffectslot *slot;
context = GetContextRef();
if(!context) return;
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
*value = slot->AuxSendAuto;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
alGetAuxiliaryEffectSloti(effectslot, param, values);
return;
}
context = GetContextRef();
if(!context) return;
if(LookupEffectSlot(context, effectslot) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *value)
{
ALCcontext *context;
ALeffectslot *slot;
context = GetContextRef();
if(!context) return;
if((slot=LookupEffectSlot(context, effectslot)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_EFFECTSLOT_GAIN:
*value = slot->Gain;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *values)
{
ALCcontext *context;
switch(param)
{
case AL_EFFECTSLOT_GAIN:
alGetAuxiliaryEffectSlotf(effectslot, param, values);
return;
}
context = GetContextRef();
if(!context) return;
if(LookupEffectSlot(context, effectslot) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
static ALenum AddEffectSlotArray(ALCcontext *context, ALeffectslot **start, ALsizei count)
{
ALenum err = AL_NO_ERROR;
LockContext(context);
if(!VECTOR_INSERT(context->ActiveAuxSlots, VECTOR_ITER_END(context->ActiveAuxSlots), start, start+count))
err = AL_OUT_OF_MEMORY;
UnlockContext(context);
return err;
}
static void RemoveEffectSlotArray(ALCcontext *context, const ALeffectslot *slot)
{
ALeffectslot **iter;
LockContext(context);
#define MATCH_SLOT(_i) (slot == *(_i))
VECTOR_FIND_IF(iter, ALeffectslot*, context->ActiveAuxSlots, MATCH_SLOT);
if(iter != VECTOR_ITER_END(context->ActiveAuxSlots))
{
*iter = VECTOR_BACK(context->ActiveAuxSlots);
VECTOR_POP_BACK(context->ActiveAuxSlots);
}
#undef MATCH_SLOT
UnlockContext(context);
}
void InitEffectFactoryMap(void)
{
InitUIntMap(&EffectStateFactoryMap, ~0);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_NULL, ALnullStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_EAXREVERB, ALreverbStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_REVERB, ALreverbStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_AUTOWAH, ALautowahStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_CHORUS, ALchorusStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_COMPRESSOR, ALcompressorStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DISTORTION, ALdistortionStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_ECHO, ALechoStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_EQUALIZER, ALequalizerStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_FLANGER, ALflangerStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_RING_MODULATOR, ALmodulatorStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DEDICATED_DIALOGUE, ALdedicatedStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, ALdedicatedStateFactory_getFactory);
}
void DeinitEffectFactoryMap(void)
{
ResetUIntMap(&EffectStateFactoryMap);
}
ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect)
{
ALenum newtype = (effect ? effect->type : AL_EFFECT_NULL);
ALeffectStateFactory *factory;
if(newtype != EffectSlot->EffectType)
{
ALeffectState *State;
FPUCtl oldMode;
factory = getFactoryByType(newtype);
if(!factory)
{
ERR("Failed to find factory for effect type 0x%04x\n", newtype);
return AL_INVALID_ENUM;
}
State = V0(factory,create)();
if(!State)
return AL_OUT_OF_MEMORY;
SetMixerFPUMode(&oldMode);
ALCdevice_Lock(Device);
if(V(State,deviceUpdate)(Device) == AL_FALSE)
{
ALCdevice_Unlock(Device);
RestoreFPUMode(&oldMode);
DELETE_OBJ(State);
return AL_OUT_OF_MEMORY;
}
State = ExchangePtr((XchgPtr*)&EffectSlot->EffectState, State);
if(!effect)
{
memset(&EffectSlot->EffectProps, 0, sizeof(EffectSlot->EffectProps));
EffectSlot->EffectType = AL_EFFECT_NULL;
}
else
{
memcpy(&EffectSlot->EffectProps, &effect->Props, sizeof(effect->Props));
EffectSlot->EffectType = effect->type;
}
/* FIXME: This should be done asynchronously, but since the EffectState
* object was changed, it needs an update before its Process method can
* be called. */
ATOMIC_STORE(&EffectSlot->NeedsUpdate, AL_FALSE);
V(EffectSlot->EffectState,update)(Device, EffectSlot);
ALCdevice_Unlock(Device);
RestoreFPUMode(&oldMode);
DELETE_OBJ(State);
State = NULL;
}
else
{
if(effect)
{
ALCdevice_Lock(Device);
memcpy(&EffectSlot->EffectProps, &effect->Props, sizeof(effect->Props));
ALCdevice_Unlock(Device);
ATOMIC_STORE(&EffectSlot->NeedsUpdate, AL_TRUE);
}
}
return AL_NO_ERROR;
}
ALenum InitEffectSlot(ALeffectslot *slot)
{
ALeffectStateFactory *factory;
ALuint i, c;
slot->EffectType = AL_EFFECT_NULL;
factory = getFactoryByType(AL_EFFECT_NULL);
if(!(slot->EffectState=V0(factory,create)()))
return AL_OUT_OF_MEMORY;
slot->Gain = 1.0;
slot->AuxSendAuto = AL_TRUE;
ATOMIC_INIT(&slot->NeedsUpdate, AL_FALSE);
for(c = 0;c < 1;c++)
{
for(i = 0;i < BUFFERSIZE;i++)
slot->WetBuffer[c][i] = 0.0f;
}
InitRef(&slot->ref, 0);
return AL_NO_ERROR;
}
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
{
ALsizei pos;
for(pos = 0;pos < Context->EffectSlotMap.size;pos++)
{
ALeffectslot *temp = Context->EffectSlotMap.array[pos].value;
Context->EffectSlotMap.array[pos].value = NULL;
DELETE_OBJ(temp->EffectState);
FreeThunkEntry(temp->id);
memset(temp, 0, sizeof(ALeffectslot));
al_free(temp);
}
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include <float.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alEffect.h"
#include "alThunk.h"
#include "alError.h"
ALboolean DisabledEffects[MAX_EFFECTS];
extern inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id);
extern inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id);
extern inline ALboolean IsReverbEffect(ALenum type);
static void InitEffectParams(ALeffect *effect, ALenum type);
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
{
ALCdevice *device;
ALCcontext *context;
ALsizei cur;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(cur = 0;cur < n;cur++)
{
ALeffect *effect = calloc(1, sizeof(ALeffect));
ALenum err = AL_OUT_OF_MEMORY;
if(!effect || (err=InitEffect(effect)) != AL_NO_ERROR)
{
free(effect);
alDeleteEffects(cur, effects);
SET_ERROR_AND_GOTO(context, err, done);
}
err = NewThunkEntry(&effect->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->EffectMap, effect->id, effect);
if(err != AL_NO_ERROR)
{
FreeThunkEntry(effect->id);
memset(effect, 0, sizeof(ALeffect));
free(effect);
alDeleteEffects(cur, effects);
SET_ERROR_AND_GOTO(context, err, done);
}
effects[cur] = effect->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects)
{
ALCdevice *device;
ALCcontext *context;
ALeffect *effect;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
if(effects[i] && LookupEffect(device, effects[i]) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
}
for(i = 0;i < n;i++)
{
if((effect=RemoveEffect(device, effects[i])) == NULL)
continue;
FreeThunkEntry(effect->id);
memset(effect, 0, sizeof(*effect));
free(effect);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextRef();
if(!Context) return AL_FALSE;
result = ((!effect || LookupEffect(Context->Device, effect)) ?
AL_TRUE : AL_FALSE);
ALCcontext_DecRef(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
if(param == AL_EFFECT_TYPE)
{
ALboolean isOk = (value == AL_EFFECT_NULL);
ALint i;
for(i = 0;!isOk && EffectList[i].val;i++)
{
if(value == EffectList[i].val &&
!DisabledEffects[EffectList[i].type])
isOk = AL_TRUE;
}
if(isOk)
InitEffectParams(ALEffect, value);
else
alSetError(Context, AL_INVALID_VALUE);
}
else
{
/* Call the appropriate handler */
V(ALEffect,setParami)(Context, param, value);
}
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
switch(param)
{
case AL_EFFECT_TYPE:
alEffecti(effect, param, values[0]);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
V(ALEffect,setParamiv)(Context, param, values);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
V(ALEffect,setParamf)(Context, param, value);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
V(ALEffect,setParamfv)(Context, param, values);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
if(param == AL_EFFECT_TYPE)
*value = ALEffect->type;
else
{
/* Call the appropriate handler */
V(ALEffect,getParami)(Context, param, value);
}
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
switch(param)
{
case AL_EFFECT_TYPE:
alGetEffecti(effect, param, values);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
V(ALEffect,getParamiv)(Context, param, values);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
V(ALEffect,getParamf)(Context, param, value);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALeffect *ALEffect;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALEffect=LookupEffect(Device, effect)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
V(ALEffect,getParamfv)(Context, param, values);
}
ALCcontext_DecRef(Context);
}
ALenum InitEffect(ALeffect *effect)
{
InitEffectParams(effect, AL_EFFECT_NULL);
return AL_NO_ERROR;
}
ALvoid ReleaseALEffects(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->EffectMap.size;i++)
{
ALeffect *temp = device->EffectMap.array[i].value;
device->EffectMap.array[i].value = NULL;
// Release effect structure
FreeThunkEntry(temp->id);
memset(temp, 0, sizeof(ALeffect));
free(temp);
}
}
static void InitEffectParams(ALeffect *effect, ALenum type)
{
switch(type)
{
case AL_EFFECT_EAXREVERB:
effect->Props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
effect->Props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
effect->Props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
effect->Props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
effect->Props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
effect->Props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
effect->Props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
effect->Props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
effect->Props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
effect->Props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
effect->Props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
effect->Props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
effect->Props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
effect->Props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
effect->Props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
effect->Props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
effect->Props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
effect->Props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
effect->Props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
effect->Props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
effect->Props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
effect->Props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
effect->Props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
SET_VTABLE1(ALeaxreverb, effect);
break;
case AL_EFFECT_REVERB:
effect->Props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY;
effect->Props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION;
effect->Props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN;
effect->Props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF;
effect->Props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME;
effect->Props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO;
effect->Props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN;
effect->Props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY;
effect->Props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN;
effect->Props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY;
effect->Props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
effect->Props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
effect->Props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT;
SET_VTABLE1(ALreverb, effect);
break;
case AL_EFFECT_AUTOWAH:
effect->Props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME;
effect->Props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN;
effect->Props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME;
effect->Props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE;
SET_VTABLE1(ALautowah, effect);
break;
case AL_EFFECT_CHORUS:
effect->Props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM;
effect->Props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
effect->Props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE;
effect->Props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH;
effect->Props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK;
effect->Props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
SET_VTABLE1(ALchorus, effect);
break;
case AL_EFFECT_COMPRESSOR:
effect->Props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF;
SET_VTABLE1(ALcompressor, effect);
break;
case AL_EFFECT_DISTORTION:
effect->Props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
effect->Props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
effect->Props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
effect->Props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER;
effect->Props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH;
SET_VTABLE1(ALdistortion, effect);
break;
case AL_EFFECT_ECHO:
effect->Props.Echo.Delay = AL_ECHO_DEFAULT_DELAY;
effect->Props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
effect->Props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
effect->Props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
effect->Props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
SET_VTABLE1(ALecho, effect);
break;
case AL_EFFECT_EQUALIZER:
effect->Props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF;
effect->Props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN;
effect->Props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER;
effect->Props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN;
effect->Props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH;
effect->Props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER;
effect->Props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN;
effect->Props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH;
effect->Props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF;
effect->Props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN;
SET_VTABLE1(ALequalizer, effect);
break;
case AL_EFFECT_FLANGER:
effect->Props.Flanger.Waveform = AL_FLANGER_DEFAULT_WAVEFORM;
effect->Props.Flanger.Phase = AL_FLANGER_DEFAULT_PHASE;
effect->Props.Flanger.Rate = AL_FLANGER_DEFAULT_RATE;
effect->Props.Flanger.Depth = AL_FLANGER_DEFAULT_DEPTH;
effect->Props.Flanger.Feedback = AL_FLANGER_DEFAULT_FEEDBACK;
effect->Props.Flanger.Delay = AL_FLANGER_DEFAULT_DELAY;
SET_VTABLE1(ALflanger, effect);
break;
case AL_EFFECT_RING_MODULATOR:
effect->Props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
effect->Props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
effect->Props.Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
SET_VTABLE1(ALmodulator, effect);
break;
case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT:
case AL_EFFECT_DEDICATED_DIALOGUE:
effect->Props.Dedicated.Gain = 1.0f;
SET_VTABLE1(ALdedicated, effect);
break;
default:
SET_VTABLE1(ALnull, effect);
break;
}
effect->type = type;
}
#include "AL/efx-presets.h"
#define DECL(x) { #x, EFX_REVERB_PRESET_##x }
static const struct {
const char name[32];
EFXEAXREVERBPROPERTIES props;
} reverblist[] = {
DECL(GENERIC),
DECL(PADDEDCELL),
DECL(ROOM),
DECL(BATHROOM),
DECL(LIVINGROOM),
DECL(STONEROOM),
DECL(AUDITORIUM),
DECL(CONCERTHALL),
DECL(CAVE),
DECL(ARENA),
DECL(HANGAR),
DECL(CARPETEDHALLWAY),
DECL(HALLWAY),
DECL(STONECORRIDOR),
DECL(ALLEY),
DECL(FOREST),
DECL(CITY),
DECL(MOUNTAINS),
DECL(QUARRY),
DECL(PLAIN),
DECL(PARKINGLOT),
DECL(SEWERPIPE),
DECL(UNDERWATER),
DECL(DRUGGED),
DECL(DIZZY),
DECL(PSYCHOTIC),
DECL(CASTLE_SMALLROOM),
DECL(CASTLE_SHORTPASSAGE),
DECL(CASTLE_MEDIUMROOM),
DECL(CASTLE_LARGEROOM),
DECL(CASTLE_LONGPASSAGE),
DECL(CASTLE_HALL),
DECL(CASTLE_CUPBOARD),
DECL(CASTLE_COURTYARD),
DECL(CASTLE_ALCOVE),
DECL(FACTORY_SMALLROOM),
DECL(FACTORY_SHORTPASSAGE),
DECL(FACTORY_MEDIUMROOM),
DECL(FACTORY_LARGEROOM),
DECL(FACTORY_LONGPASSAGE),
DECL(FACTORY_HALL),
DECL(FACTORY_CUPBOARD),
DECL(FACTORY_COURTYARD),
DECL(FACTORY_ALCOVE),
DECL(ICEPALACE_SMALLROOM),
DECL(ICEPALACE_SHORTPASSAGE),
DECL(ICEPALACE_MEDIUMROOM),
DECL(ICEPALACE_LARGEROOM),
DECL(ICEPALACE_LONGPASSAGE),
DECL(ICEPALACE_HALL),
DECL(ICEPALACE_CUPBOARD),
DECL(ICEPALACE_COURTYARD),
DECL(ICEPALACE_ALCOVE),
DECL(SPACESTATION_SMALLROOM),
DECL(SPACESTATION_SHORTPASSAGE),
DECL(SPACESTATION_MEDIUMROOM),
DECL(SPACESTATION_LARGEROOM),
DECL(SPACESTATION_LONGPASSAGE),
DECL(SPACESTATION_HALL),
DECL(SPACESTATION_CUPBOARD),
DECL(SPACESTATION_ALCOVE),
DECL(WOODEN_SMALLROOM),
DECL(WOODEN_SHORTPASSAGE),
DECL(WOODEN_MEDIUMROOM),
DECL(WOODEN_LARGEROOM),
DECL(WOODEN_LONGPASSAGE),
DECL(WOODEN_HALL),
DECL(WOODEN_CUPBOARD),
DECL(WOODEN_COURTYARD),
DECL(WOODEN_ALCOVE),
DECL(SPORT_EMPTYSTADIUM),
DECL(SPORT_SQUASHCOURT),
DECL(SPORT_SMALLSWIMMINGPOOL),
DECL(SPORT_LARGESWIMMINGPOOL),
DECL(SPORT_GYMNASIUM),
DECL(SPORT_FULLSTADIUM),
DECL(SPORT_STADIUMTANNOY),
DECL(PREFAB_WORKSHOP),
DECL(PREFAB_SCHOOLROOM),
DECL(PREFAB_PRACTISEROOM),
DECL(PREFAB_OUTHOUSE),
DECL(PREFAB_CARAVAN),
DECL(DOME_TOMB),
DECL(PIPE_SMALL),
DECL(DOME_SAINTPAULS),
DECL(PIPE_LONGTHIN),
DECL(PIPE_LARGE),
DECL(PIPE_RESONANT),
DECL(OUTDOORS_BACKYARD),
DECL(OUTDOORS_ROLLINGPLAINS),
DECL(OUTDOORS_DEEPCANYON),
DECL(OUTDOORS_CREEK),
DECL(OUTDOORS_VALLEY),
DECL(MOOD_HEAVEN),
DECL(MOOD_HELL),
DECL(MOOD_MEMORY),
DECL(DRIVING_COMMENTATOR),
DECL(DRIVING_PITGARAGE),
DECL(DRIVING_INCAR_RACER),
DECL(DRIVING_INCAR_SPORTS),
DECL(DRIVING_INCAR_LUXURY),
DECL(DRIVING_FULLGRANDSTAND),
DECL(DRIVING_EMPTYGRANDSTAND),
DECL(DRIVING_TUNNEL),
DECL(CITY_STREETS),
DECL(CITY_SUBWAY),
DECL(CITY_MUSEUM),
DECL(CITY_LIBRARY),
DECL(CITY_UNDERPASS),
DECL(CITY_ABANDONED),
DECL(DUSTYROOM),
DECL(CHAPEL),
DECL(SMALLWATERROOM),
};
#undef DECL
ALvoid LoadReverbPreset(const char *name, ALeffect *effect)
{
size_t i;
if(strcasecmp(name, "NONE") == 0)
{
InitEffectParams(effect, AL_EFFECT_NULL);
TRACE("Loading reverb '%s'\n", "NONE");
return;
}
if(!DisabledEffects[EAXREVERB])
InitEffectParams(effect, AL_EFFECT_EAXREVERB);
else if(!DisabledEffects[REVERB])
InitEffectParams(effect, AL_EFFECT_REVERB);
else
InitEffectParams(effect, AL_EFFECT_NULL);
for(i = 0;i < COUNTOF(reverblist);i++)
{
const EFXEAXREVERBPROPERTIES *props;
if(strcasecmp(name, reverblist[i].name) != 0)
continue;
TRACE("Loading reverb '%s'\n", reverblist[i].name);
props = &reverblist[i].props;
effect->Props.Reverb.Density = props->flDensity;
effect->Props.Reverb.Diffusion = props->flDiffusion;
effect->Props.Reverb.Gain = props->flGain;
effect->Props.Reverb.GainHF = props->flGainHF;
effect->Props.Reverb.GainLF = props->flGainLF;
effect->Props.Reverb.DecayTime = props->flDecayTime;
effect->Props.Reverb.DecayHFRatio = props->flDecayHFRatio;
effect->Props.Reverb.DecayLFRatio = props->flDecayLFRatio;
effect->Props.Reverb.ReflectionsGain = props->flReflectionsGain;
effect->Props.Reverb.ReflectionsDelay = props->flReflectionsDelay;
effect->Props.Reverb.ReflectionsPan[0] = props->flReflectionsPan[0];
effect->Props.Reverb.ReflectionsPan[1] = props->flReflectionsPan[1];
effect->Props.Reverb.ReflectionsPan[2] = props->flReflectionsPan[2];
effect->Props.Reverb.LateReverbGain = props->flLateReverbGain;
effect->Props.Reverb.LateReverbDelay = props->flLateReverbDelay;
effect->Props.Reverb.LateReverbPan[0] = props->flLateReverbPan[0];
effect->Props.Reverb.LateReverbPan[1] = props->flLateReverbPan[1];
effect->Props.Reverb.LateReverbPan[2] = props->flLateReverbPan[2];
effect->Props.Reverb.EchoTime = props->flEchoTime;
effect->Props.Reverb.EchoDepth = props->flEchoDepth;
effect->Props.Reverb.ModulationTime = props->flModulationTime;
effect->Props.Reverb.ModulationDepth = props->flModulationDepth;
effect->Props.Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF;
effect->Props.Reverb.HFReference = props->flHFReference;
effect->Props.Reverb.LFReference = props->flLFReference;
effect->Props.Reverb.RoomRolloffFactor = props->flRoomRolloffFactor;
effect->Props.Reverb.DecayHFLimit = props->iDecayHFLimit;
return;
}
WARN("Reverb preset '%s' not found\n", name);
}
+77
View File
@@ -0,0 +1,77 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <signal.h>
#ifdef HAVE_WINDOWS_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include "alMain.h"
#include "AL/alc.h"
#include "alError.h"
ALboolean TrapALError = AL_FALSE;
ALvoid alSetError(ALCcontext *Context, ALenum errorCode)
{
ALenum curerr = AL_NO_ERROR;
if(TrapALError)
{
#ifdef _WIN32
/* DebugBreak will cause an exception if there is no debugger */
if(IsDebuggerPresent())
DebugBreak();
#elif defined(SIGTRAP)
raise(SIGTRAP);
#endif
}
ATOMIC_COMPARE_EXCHANGE_STRONG(ALenum, &Context->LastError, &curerr, errorCode);
}
AL_API ALenum AL_APIENTRY alGetError(void)
{
ALCcontext *Context;
ALenum errorCode;
Context = GetContextRef();
if(!Context)
{
if(TrapALError)
{
#ifdef _WIN32
if(IsDebuggerPresent())
DebugBreak();
#elif defined(SIGTRAP)
raise(SIGTRAP);
#endif
}
return AL_INVALID_OPERATION;
}
errorCode = ATOMIC_EXCHANGE(ALenum, &Context->LastError, AL_NO_ERROR);
ALCcontext_DecRef(Context);
return errorCode;
}
+106
View File
@@ -0,0 +1,106 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "alError.h"
#include "alMain.h"
#include "alFilter.h"
#include "alEffect.h"
#include "alAuxEffectSlot.h"
#include "alSource.h"
#include "alBuffer.h"
#include "AL/al.h"
#include "AL/alc.h"
const struct EffectList EffectList[] = {
{ "eaxreverb", EAXREVERB, "AL_EFFECT_EAXREVERB", AL_EFFECT_EAXREVERB },
{ "reverb", REVERB, "AL_EFFECT_REVERB", AL_EFFECT_REVERB },
#if 0
{ "autowah", AUTOWAH, "AL_EFFECT_AUTOWAH", AL_EFFECT_AUTOWAH },
#endif
{ "chorus", CHORUS, "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS },
{ "compressor", COMPRESSOR, "AL_EFFECT_COMPRESSOR", AL_EFFECT_COMPRESSOR },
{ "distortion", DISTORTION, "AL_EFFECT_DISTORTION", AL_EFFECT_DISTORTION },
{ "echo", ECHO, "AL_EFFECT_ECHO", AL_EFFECT_ECHO },
{ "equalizer", EQUALIZER, "AL_EFFECT_EQUALIZER", AL_EFFECT_EQUALIZER },
{ "flanger", FLANGER, "AL_EFFECT_FLANGER", AL_EFFECT_FLANGER },
{ "modulator", MODULATOR, "AL_EFFECT_RING_MODULATOR", AL_EFFECT_RING_MODULATOR },
{ "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT", AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
{ "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_DIALOGUE", AL_EFFECT_DEDICATED_DIALOGUE },
{ NULL, 0, NULL, (ALenum)0 }
};
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extName)
{
ALboolean ret = AL_FALSE;
ALCcontext *context;
const char *ptr;
size_t len;
context = GetContextRef();
if(!context) return AL_FALSE;
if(!(extName))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
len = strlen(extName);
ptr = context->ExtensionList;
while(ptr && *ptr)
{
if(strncasecmp(ptr, extName, len) == 0 &&
(ptr[len] == '\0' || isspace(ptr[len])))
{
ret = AL_TRUE;
break;
}
if((ptr=strchr(ptr, ' ')) != NULL)
{
do {
++ptr;
} while(isspace(*ptr));
}
}
done:
ALCcontext_DecRef(context);
return ret;
}
AL_API ALvoid* AL_APIENTRY alGetProcAddress(const ALchar *funcName)
{
if(!funcName)
return NULL;
return alcGetProcAddress(NULL, funcName);
}
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *enumName)
{
if(!enumName)
return (ALenum)0;
return alcGetEnumValue(NULL, enumName);
}
+701
View File
@@ -0,0 +1,701 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alu.h"
#include "alFilter.h"
#include "alThunk.h"
#include "alError.h"
extern inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id);
extern inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id);
extern inline ALfloat ALfilterState_processSingle(ALfilterState *filter, ALfloat sample);
static void InitFilterParams(ALfilter *filter, ALenum type);
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
{
ALCdevice *device;
ALCcontext *context;
ALsizei cur = 0;
ALenum err;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(cur = 0;cur < n;cur++)
{
ALfilter *filter = calloc(1, sizeof(ALfilter));
if(!filter)
{
alDeleteFilters(cur, filters);
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
}
InitFilterParams(filter, AL_FILTER_NULL);
err = NewThunkEntry(&filter->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->FilterMap, filter->id, filter);
if(err != AL_NO_ERROR)
{
FreeThunkEntry(filter->id);
memset(filter, 0, sizeof(ALfilter));
free(filter);
alDeleteFilters(cur, filters);
SET_ERROR_AND_GOTO(context, err, done);
}
filters[cur] = filter->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters)
{
ALCdevice *device;
ALCcontext *context;
ALfilter *filter;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
if(filters[i] && LookupFilter(device, filters[i]) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
}
for(i = 0;i < n;i++)
{
if((filter=RemoveFilter(device, filters[i])) == NULL)
continue;
FreeThunkEntry(filter->id);
memset(filter, 0, sizeof(*filter));
free(filter);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextRef();
if(!Context) return AL_FALSE;
result = ((!filter || LookupFilter(Context->Device, filter)) ?
AL_TRUE : AL_FALSE);
ALCcontext_DecRef(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
if(param == AL_FILTER_TYPE)
{
if(value == AL_FILTER_NULL || value == AL_FILTER_LOWPASS ||
value == AL_FILTER_HIGHPASS || value == AL_FILTER_BANDPASS)
InitFilterParams(ALFilter, value);
else
alSetError(Context, AL_INVALID_VALUE);
}
else
{
/* Call the appropriate handler */
ALfilter_SetParami(ALFilter, Context, param, value);
}
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
switch(param)
{
case AL_FILTER_TYPE:
alFilteri(filter, param, values[0]);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
ALfilter_SetParamiv(ALFilter, Context, param, values);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
ALfilter_SetParamf(ALFilter, Context, param, value);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
ALfilter_SetParamfv(ALFilter, Context, param, values);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
if(param == AL_FILTER_TYPE)
*value = ALFilter->type;
else
{
/* Call the appropriate handler */
ALfilter_GetParami(ALFilter, Context, param, value);
}
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
switch(param)
{
case AL_FILTER_TYPE:
alGetFilteri(filter, param, values);
return;
}
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
ALfilter_GetParamiv(ALFilter, Context, param, values);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *value)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
ALfilter_GetParamf(ALFilter, Context, param, value);
}
ALCcontext_DecRef(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *values)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextRef();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device, filter)) == NULL)
alSetError(Context, AL_INVALID_NAME);
else
{
/* Call the appropriate handler */
ALfilter_GetParamfv(ALFilter, Context, param, values);
}
ALCcontext_DecRef(Context);
}
void ALfilterState_clear(ALfilterState *filter)
{
filter->x[0] = 0.0f;
filter->x[1] = 0.0f;
filter->y[0] = 0.0f;
filter->y[1] = 0.0f;
}
void ALfilterState_setParams(ALfilterState *filter, ALfilterType type, ALfloat gain, ALfloat freq_mult, ALfloat bandwidth)
{
ALfloat alpha;
ALfloat w0;
// Limit gain to -100dB
gain = maxf(gain, 0.00001f);
w0 = F_2PI * freq_mult;
/* Calculate filter coefficients depending on filter type */
switch(type)
{
case ALfilterType_HighShelf:
alpha = sinf(w0)/2.0f*sqrtf((gain + 1.0f/gain)*(1.0f/0.75f - 1.0f) + 2.0f);
filter->b[0] = gain*((gain+1.0f) + (gain-1.0f)*cosf(w0) + 2.0f*sqrtf(gain)*alpha);
filter->b[1] = -2.0f*gain*((gain-1.0f) + (gain+1.0f)*cosf(w0) );
filter->b[2] = gain*((gain+1.0f) + (gain-1.0f)*cosf(w0) - 2.0f*sqrtf(gain)*alpha);
filter->a[0] = (gain+1.0f) - (gain-1.0f)*cosf(w0) + 2.0f*sqrtf(gain)*alpha;
filter->a[1] = 2.0f* ((gain-1.0f) - (gain+1.0f)*cosf(w0) );
filter->a[2] = (gain+1.0f) - (gain-1.0f)*cosf(w0) - 2.0f*sqrtf(gain)*alpha;
break;
case ALfilterType_LowShelf:
alpha = sinf(w0)/2.0f*sqrtf((gain + 1.0f/gain)*(1.0f/0.75f - 1.0f) + 2.0f);
filter->b[0] = gain*((gain+1.0f) - (gain-1.0f)*cosf(w0) + 2.0f*sqrtf(gain)*alpha);
filter->b[1] = 2.0f*gain*((gain-1.0f) - (gain+1.0f)*cosf(w0) );
filter->b[2] = gain*((gain+1.0f) - (gain-1.0f)*cosf(w0) - 2.0f*sqrtf(gain)*alpha);
filter->a[0] = (gain+1.0f) + (gain-1.0f)*cosf(w0) + 2.0f*sqrtf(gain)*alpha;
filter->a[1] = -2.0f* ((gain-1.0f) + (gain+1.0f)*cosf(w0) );
filter->a[2] = (gain+1.0f) + (gain-1.0f)*cosf(w0) - 2.0f*sqrtf(gain)*alpha;
break;
case ALfilterType_Peaking:
alpha = sinf(w0) * sinhf(logf(2.0f) / 2.0f * bandwidth * w0 / sinf(w0));
filter->b[0] = 1.0f + alpha * gain;
filter->b[1] = -2.0f * cosf(w0);
filter->b[2] = 1.0f - alpha * gain;
filter->a[0] = 1.0f + alpha / gain;
filter->a[1] = -2.0f * cosf(w0);
filter->a[2] = 1.0f - alpha / gain;
break;
case ALfilterType_LowPass:
alpha = sinf(w0) * sinhf(logf(2.0f) / 2.0f * bandwidth * w0 / sinf(w0));
filter->b[0] = (1.0f - cosf(w0)) / 2.0f;
filter->b[1] = 1.0f - cosf(w0);
filter->b[2] = (1.0f - cosf(w0)) / 2.0f;
filter->a[0] = 1.0f + alpha;
filter->a[1] = -2.0f * cosf(w0);
filter->a[2] = 1.0f - alpha;
break;
case ALfilterType_HighPass:
alpha = sinf(w0) * sinhf(logf(2.0f) / 2.0f * bandwidth * w0 / sinf(w0));
filter->b[0] = (1.0f + cosf(w0)) / 2.0f;
filter->b[1] = 1.0f + cosf(w0);
filter->b[2] = (1.0f + cosf(w0)) / 2.0f;
filter->a[0] = 1.0f + alpha;
filter->a[1] = -2.0f * cosf(w0);
filter->a[2] = 1.0f - alpha;
break;
case ALfilterType_BandPass:
alpha = sinf(w0) * sinhf(logf(2.0f) / 2.0f * bandwidth * w0 / sinf(w0));
filter->b[0] = alpha;
filter->b[1] = 0;
filter->b[2] = -alpha;
filter->a[0] = 1.0f + alpha;
filter->a[1] = -2.0f * cosf(w0);
filter->a[2] = 1.0f - alpha;
break;
}
filter->b[2] /= filter->a[0];
filter->b[1] /= filter->a[0];
filter->b[0] /= filter->a[0];
filter->a[2] /= filter->a[0];
filter->a[1] /= filter->a[0];
filter->a[0] /= filter->a[0];
filter->process = ALfilterState_processC;
}
static void lp_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void lp_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void lp_SetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_LOWPASS_GAIN:
if(!(val >= AL_LOWPASS_MIN_GAIN && val <= AL_LOWPASS_MAX_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->Gain = val;
break;
case AL_LOWPASS_GAINHF:
if(!(val >= AL_LOWPASS_MIN_GAINHF && val <= AL_LOWPASS_MAX_GAINHF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->GainHF = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void lp_SetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals)
{
lp_SetParamf(filter, context, param, vals[0]);
}
static void lp_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void lp_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void lp_GetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_LOWPASS_GAIN:
*val = filter->Gain;
break;
case AL_LOWPASS_GAINHF:
*val = filter->GainHF;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void lp_GetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals)
{
lp_GetParamf(filter, context, param, vals);
}
static void hp_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void hp_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void hp_SetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_HIGHPASS_GAIN:
if(!(val >= AL_HIGHPASS_MIN_GAIN && val <= AL_HIGHPASS_MAX_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->Gain = val;
break;
case AL_HIGHPASS_GAINLF:
if(!(val >= AL_HIGHPASS_MIN_GAINLF && val <= AL_HIGHPASS_MAX_GAINLF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->GainLF = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void hp_SetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals)
{
hp_SetParamf(filter, context, param, vals[0]);
}
static void hp_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void hp_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void hp_GetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_HIGHPASS_GAIN:
*val = filter->Gain;
break;
case AL_HIGHPASS_GAINLF:
*val = filter->GainLF;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void hp_GetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals)
{
hp_GetParamf(filter, context, param, vals);
}
static void bp_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void bp_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void bp_SetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_BANDPASS_GAIN:
if(!(val >= AL_BANDPASS_MIN_GAIN && val <= AL_BANDPASS_MAX_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->Gain = val;
break;
case AL_BANDPASS_GAINHF:
if(!(val >= AL_BANDPASS_MIN_GAINHF && val <= AL_BANDPASS_MAX_GAINHF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->GainHF = val;
break;
case AL_BANDPASS_GAINLF:
if(!(val >= AL_BANDPASS_MIN_GAINLF && val <= AL_BANDPASS_MAX_GAINLF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
filter->GainLF = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void bp_SetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals)
{
bp_SetParamf(filter, context, param, vals[0]);
}
static void bp_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void bp_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void bp_GetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_BANDPASS_GAIN:
*val = filter->Gain;
break;
case AL_BANDPASS_GAINHF:
*val = filter->GainHF;
break;
case AL_BANDPASS_GAINLF:
*val = filter->GainLF;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
static void bp_GetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals)
{
bp_GetParamf(filter, context, param, vals);
}
static void null_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_SetParamf(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_SetParamfv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALfloat *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_GetParamf(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
static void null_GetParamfv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(vals))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
ALvoid ReleaseALFilters(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->FilterMap.size;i++)
{
ALfilter *temp = device->FilterMap.array[i].value;
device->FilterMap.array[i].value = NULL;
// Release filter structure
FreeThunkEntry(temp->id);
memset(temp, 0, sizeof(ALfilter));
free(temp);
}
}
static void InitFilterParams(ALfilter *filter, ALenum type)
{
if(type == AL_FILTER_LOWPASS)
{
filter->Gain = AL_LOWPASS_DEFAULT_GAIN;
filter->GainHF = AL_LOWPASS_DEFAULT_GAINHF;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = 1.0f;
filter->LFReference = HIGHPASSFREQREF;
filter->SetParami = lp_SetParami;
filter->SetParamiv = lp_SetParamiv;
filter->SetParamf = lp_SetParamf;
filter->SetParamfv = lp_SetParamfv;
filter->GetParami = lp_GetParami;
filter->GetParamiv = lp_GetParamiv;
filter->GetParamf = lp_GetParamf;
filter->GetParamfv = lp_GetParamfv;
}
else if(type == AL_FILTER_HIGHPASS)
{
filter->Gain = AL_HIGHPASS_DEFAULT_GAIN;
filter->GainHF = 1.0f;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = AL_HIGHPASS_DEFAULT_GAINLF;
filter->LFReference = HIGHPASSFREQREF;
filter->SetParami = hp_SetParami;
filter->SetParamiv = hp_SetParamiv;
filter->SetParamf = hp_SetParamf;
filter->SetParamfv = hp_SetParamfv;
filter->GetParami = hp_GetParami;
filter->GetParamiv = hp_GetParamiv;
filter->GetParamf = hp_GetParamf;
filter->GetParamfv = hp_GetParamfv;
}
else if(type == AL_FILTER_BANDPASS)
{
filter->Gain = AL_BANDPASS_DEFAULT_GAIN;
filter->GainHF = AL_BANDPASS_DEFAULT_GAINHF;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = AL_BANDPASS_DEFAULT_GAINLF;
filter->LFReference = HIGHPASSFREQREF;
filter->SetParami = bp_SetParami;
filter->SetParamiv = bp_SetParamiv;
filter->SetParamf = bp_SetParamf;
filter->SetParamfv = bp_SetParamfv;
filter->GetParami = bp_GetParami;
filter->GetParamiv = bp_GetParamiv;
filter->GetParamf = bp_GetParamf;
filter->GetParamfv = bp_GetParamfv;
}
else
{
filter->Gain = 1.0f;
filter->GainHF = 1.0f;
filter->HFReference = LOWPASSFREQREF;
filter->GainLF = 1.0f;
filter->LFReference = HIGHPASSFREQREF;
filter->SetParami = null_SetParami;
filter->SetParamiv = null_SetParamiv;
filter->SetParamf = null_SetParamf;
filter->SetParamfv = null_SetParamfv;
filter->GetParami = null_GetParami;
filter->GetParamiv = null_GetParamiv;
filter->GetParamf = null_GetParamf;
filter->GetParamfv = null_GetParamfv;
}
filter->type = type;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "alMain.h"
#include "AL/alc.h"
#include "alError.h"
#include "alListener.h"
#include "alSource.h"
AL_API ALvoid AL_APIENTRY alListenerf(ALenum param, ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
switch(param)
{
case AL_GAIN:
if(!(value >= 0.0f && isfinite(value)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
context->Listener->Gain = value;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
break;
case AL_METERS_PER_UNIT:
if(!(value >= 0.0f && isfinite(value)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
context->Listener->MetersPerUnit = value;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
switch(param)
{
case AL_POSITION:
if(!(isfinite(value1) && isfinite(value2) && isfinite(value3)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
LockContext(context);
context->Listener->Position[0] = value1;
context->Listener->Position[1] = value2;
context->Listener->Position[2] = value3;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
UnlockContext(context);
break;
case AL_VELOCITY:
if(!(isfinite(value1) && isfinite(value2) && isfinite(value3)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
LockContext(context);
context->Listener->Velocity[0] = value1;
context->Listener->Velocity[1] = value2;
context->Listener->Velocity[2] = value3;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
UnlockContext(context);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values)
{
ALCcontext *context;
if(values)
{
switch(param)
{
case AL_GAIN:
case AL_METERS_PER_UNIT:
alListenerf(param, values[0]);
return;
case AL_POSITION:
case AL_VELOCITY:
alListener3f(param, values[0], values[1], values[2]);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
case AL_ORIENTATION:
if(!(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]) &&
isfinite(values[3]) && isfinite(values[4]) && isfinite(values[5])))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
LockContext(context);
/* AT then UP */
context->Listener->Forward[0] = values[0];
context->Listener->Forward[1] = values[1];
context->Listener->Forward[2] = values[2];
context->Listener->Up[0] = values[3];
context->Listener->Up[1] = values[4];
context->Listener->Up[2] = values[5];
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
UnlockContext(context);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alListeneri(ALenum param, ALint UNUSED(value))
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3)
{
ALCcontext *context;
switch(param)
{
case AL_POSITION:
case AL_VELOCITY:
alListener3f(param, (ALfloat)value1, (ALfloat)value2, (ALfloat)value3);
return;
}
context = GetContextRef();
if(!context) return;
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values)
{
ALCcontext *context;
if(values)
{
ALfloat fvals[6];
switch(param)
{
case AL_POSITION:
case AL_VELOCITY:
alListener3f(param, (ALfloat)values[0], (ALfloat)values[1], (ALfloat)values[2]);
return;
case AL_ORIENTATION:
fvals[0] = (ALfloat)values[0];
fvals[1] = (ALfloat)values[1];
fvals[2] = (ALfloat)values[2];
fvals[3] = (ALfloat)values[3];
fvals[4] = (ALfloat)values[4];
fvals[5] = (ALfloat)values[5];
alListenerfv(param, fvals);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
case AL_GAIN:
*value = context->Listener->Gain;
break;
case AL_METERS_PER_UNIT:
*value = context->Listener->MetersPerUnit;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value1 && value2 && value3))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
case AL_POSITION:
LockContext(context);
*value1 = context->Listener->Position[0];
*value2 = context->Listener->Position[1];
*value3 = context->Listener->Position[2];
UnlockContext(context);
break;
case AL_VELOCITY:
LockContext(context);
*value1 = context->Listener->Velocity[0];
*value2 = context->Listener->Velocity[1];
*value3 = context->Listener->Velocity[2];
UnlockContext(context);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values)
{
ALCcontext *context;
switch(param)
{
case AL_GAIN:
case AL_METERS_PER_UNIT:
alGetListenerf(param, values);
return;
case AL_POSITION:
case AL_VELOCITY:
alGetListener3f(param, values+0, values+1, values+2);
return;
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
case AL_ORIENTATION:
LockContext(context);
// AT then UP
values[0] = context->Listener->Forward[0];
values[1] = context->Listener->Forward[1];
values[2] = context->Listener->Forward[2];
values[3] = context->Listener->Up[0];
values[4] = context->Listener->Up[1];
values[5] = context->Listener->Up[2];
UnlockContext(context);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetListeneri(ALenum param, ALint *value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value1 && value2 && value3))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch (param)
{
case AL_POSITION:
LockContext(context);
*value1 = (ALint)context->Listener->Position[0];
*value2 = (ALint)context->Listener->Position[1];
*value3 = (ALint)context->Listener->Position[2];
UnlockContext(context);
break;
case AL_VELOCITY:
LockContext(context);
*value1 = (ALint)context->Listener->Velocity[0];
*value2 = (ALint)context->Listener->Velocity[1];
*value3 = (ALint)context->Listener->Velocity[2];
UnlockContext(context);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint* values)
{
ALCcontext *context;
switch(param)
{
case AL_POSITION:
case AL_VELOCITY:
alGetListener3i(param, values+0, values+1, values+2);
return;
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(param)
{
case AL_ORIENTATION:
LockContext(context);
// AT then UP
values[0] = (ALint)context->Listener->Forward[0];
values[1] = (ALint)context->Listener->Forward[1];
values[2] = (ALint)context->Listener->Forward[2];
values[3] = (ALint)context->Listener->Up[0];
values[4] = (ALint)context->Listener->Up[1];
values[5] = (ALint)context->Listener->Up[2];
UnlockContext(context);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
+217
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#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "alMain.h"
#include "alMidi.h"
#include "alError.h"
#include "alThunk.h"
#include "evtqueue.h"
#include "rwlock.h"
#include "alu.h"
#include "midi/base.h"
MidiSynth *SynthCreate(ALCdevice *device)
{
MidiSynth *synth = NULL;
if(!synth) synth = SSynth_create(device);
if(!synth) synth = FSynth_create(device);
if(!synth) synth = DSynth_create(device);
return synth;
}
AL_API void AL_APIENTRY alMidiSoundfontSOFT(ALuint id)
{
alMidiSoundfontvSOFT(1, &id);
}
AL_API void AL_APIENTRY alMidiSoundfontvSOFT(ALsizei count, const ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
MidiSynth *synth;
ALenum err;
context = GetContextRef();
if(!context) return;
if(count < 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
synth = device->Synth;
WriteLock(&synth->Lock);
if(synth->State == AL_PLAYING || synth->State == AL_PAUSED)
alSetError(context, AL_INVALID_OPERATION);
else
{
err = V(synth,selectSoundfonts)(context, count, ids);
if(err != AL_NO_ERROR)
alSetError(context, err);
}
WriteUnlock(&synth->Lock);
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiEventSOFT(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2)
{
ALCdevice *device;
ALCcontext *context;
ALenum err;
context = GetContextRef();
if(!context) return;
if(!(event == AL_NOTEOFF_SOFT || event == AL_NOTEON_SOFT ||
event == AL_KEYPRESSURE_SOFT || event == AL_CONTROLLERCHANGE_SOFT ||
event == AL_PROGRAMCHANGE_SOFT || event == AL_CHANNELPRESSURE_SOFT ||
event == AL_PITCHBEND_SOFT))
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
if(!(channel >= 0 && channel <= 15))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
if(!(param1 >= 0 && param1 <= 127))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
if(!(param2 >= 0 && param2 <= 127))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
ALCdevice_Lock(device);
err = MidiSynth_insertEvent(device->Synth, time, event|channel, param1, param2);
ALCdevice_Unlock(device);
if(err != AL_NO_ERROR)
alSetError(context, err);
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiSysExSOFT(ALuint64SOFT time, const ALbyte *data, ALsizei size)
{
ALCdevice *device;
ALCcontext *context;
ALenum err;
context = GetContextRef();
if(!context) return;
if(!data || size < 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
ALCdevice_Lock(device);
err = MidiSynth_insertSysExEvent(device->Synth, time, data, size);
ALCdevice_Unlock(device);
if(err != AL_NO_ERROR)
alSetError(context, err);
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiPlaySOFT(void)
{
ALCcontext *context;
MidiSynth *synth;
context = GetContextRef();
if(!context) return;
synth = context->Device->Synth;
WriteLock(&synth->Lock);
MidiSynth_setState(synth, AL_PLAYING);
WriteUnlock(&synth->Lock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiPauseSOFT(void)
{
ALCcontext *context;
MidiSynth *synth;
context = GetContextRef();
if(!context) return;
synth = context->Device->Synth;
WriteLock(&synth->Lock);
MidiSynth_setState(synth, AL_PAUSED);
WriteUnlock(&synth->Lock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiStopSOFT(void)
{
ALCdevice *device;
ALCcontext *context;
MidiSynth *synth;
context = GetContextRef();
if(!context) return;
device = context->Device;
synth = device->Synth;
WriteLock(&synth->Lock);
MidiSynth_setState(synth, AL_STOPPED);
ALCdevice_Lock(device);
V0(synth,stop)();
ALCdevice_Unlock(device);
WriteUnlock(&synth->Lock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiResetSOFT(void)
{
ALCdevice *device;
ALCcontext *context;
MidiSynth *synth;
context = GetContextRef();
if(!context) return;
device = context->Device;
synth = device->Synth;
WriteLock(&synth->Lock);
MidiSynth_setState(synth, AL_INITIAL);
ALCdevice_Lock(device);
V0(synth,reset)();
ALCdevice_Unlock(device);
WriteUnlock(&synth->Lock);
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alMidiGainSOFT(ALfloat value)
{
ALCdevice *device;
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value >= 0.0f && isfinite(value)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
V(device->Synth,setGain)(value);
done:
ALCcontext_DecRef(context);
}
+339
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#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alMidi.h"
#include "alError.h"
#include "alThunk.h"
#include "midi/base.h"
extern inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id);
extern inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id);
static void ALsfpreset_Construct(ALsfpreset *self);
static void ALsfpreset_Destruct(ALsfpreset *self);
AL_API void AL_APIENTRY alGenPresetsSOFT(ALsizei n, ALuint *ids)
{
ALCcontext *context;
ALsizei cur = 0;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
for(cur = 0;cur < n;cur++)
{
ALsfpreset *preset = NewPreset(context);
if(!preset)
{
alDeletePresetsSOFT(cur, ids);
break;
}
ids[cur] = preset->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeletePresetsSOFT(ALsizei n, const ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
/* Check for valid ID */
if((preset=LookupPreset(device, ids[i])) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
for(i = 0;i < n;i++)
{
if((preset=LookupPreset(device, ids[i])) != NULL)
DeletePreset(device, preset);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsPresetSOFT(ALuint id)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
ret = LookupPreset(context->Device, id) ? AL_TRUE : AL_FALSE;
ALCcontext_DecRef(context);
return ret;
}
AL_API void AL_APIENTRY alPresetiSOFT(ALuint id, ALenum param, ALint value)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
context = GetContextRef();
if(!context) return;
device = context->Device;
if((preset=LookupPreset(device, id)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
switch(param)
{
case AL_MIDI_PRESET_SOFT:
if(!(value >= 0 && value <= 127))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
preset->Preset = value;
break;
case AL_MIDI_BANK_SOFT:
if(!(value >= 0 && value <= 128))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
preset->Bank = value;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alPresetivSOFT(ALuint id, ALenum param, const ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
switch(param)
{
case AL_MIDI_PRESET_SOFT:
case AL_MIDI_BANK_SOFT:
alPresetiSOFT(id, param, values[0]);
return;
}
context = GetContextRef();
if(!context) return;
device = context->Device;
if((preset=LookupPreset(device, id)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
switch(param)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetPresetivSOFT(ALuint id, ALenum param, ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
if((preset=LookupPreset(device, id)) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_MIDI_PRESET_SOFT:
values[0] = preset->Preset;
break;
case AL_MIDI_BANK_SOFT:
values[0] = preset->Bank;
break;
case AL_FONTSOUNDS_SIZE_SOFT:
values[0] = preset->NumSounds;
break;
case AL_FONTSOUNDS_SOFT:
for(i = 0;i < preset->NumSounds;i++)
values[i] = preset->Sounds[i]->id;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alPresetFontsoundsSOFT(ALuint id, ALsizei count, const ALuint *fsids)
{
ALCdevice *device;
ALCcontext *context;
ALsfpreset *preset;
ALfontsound **sounds;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(preset=LookupPreset(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(count < 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
if(ReadRef(&preset->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
if(count == 0)
sounds = NULL;
else
{
sounds = calloc(count, sizeof(sounds[0]));
if(!sounds)
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
for(i = 0;i < count;i++)
{
if(!(sounds[i]=LookupFontsound(device, fsids[i])))
{
free(sounds);
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
}
}
}
for(i = 0;i < count;i++)
IncrementRef(&sounds[i]->ref);
sounds = ExchangePtr((XchgPtr*)&preset->Sounds, sounds);
count = ExchangeInt(&preset->NumSounds, count);
for(i = 0;i < count;i++)
DecrementRef(&sounds[i]->ref);
free(sounds);
done:
ALCcontext_DecRef(context);
}
ALsfpreset *NewPreset(ALCcontext *context)
{
ALCdevice *device = context->Device;
ALsfpreset *preset;
ALenum err;
preset = calloc(1, sizeof(*preset));
if(!preset)
SET_ERROR_AND_RETURN_VALUE(context, AL_OUT_OF_MEMORY, NULL);
ALsfpreset_Construct(preset);
err = NewThunkEntry(&preset->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->PresetMap, preset->id, preset);
if(err != AL_NO_ERROR)
{
ALsfpreset_Destruct(preset);
memset(preset, 0, sizeof(*preset));
free(preset);
SET_ERROR_AND_RETURN_VALUE(context, err, NULL);
}
return preset;
}
void DeletePreset(ALCdevice *device, ALsfpreset *preset)
{
RemovePreset(device, preset->id);
ALsfpreset_Destruct(preset);
memset(preset, 0, sizeof(*preset));
free(preset);
}
static void ALsfpreset_Construct(ALsfpreset *self)
{
InitRef(&self->ref, 0);
self->Preset = 0;
self->Bank = 0;
self->Sounds = NULL;
self->NumSounds = 0;
self->id = 0;
}
static void ALsfpreset_Destruct(ALsfpreset *self)
{
ALsizei i;
FreeThunkEntry(self->id);
self->id = 0;
for(i = 0;i < self->NumSounds;i++)
DecrementRef(&self->Sounds[i]->ref);
free(self->Sounds);
self->Sounds = NULL;
self->NumSounds = 0;
}
/* ReleaseALPresets
*
* Called to destroy any presets that still exist on the device
*/
void ReleaseALPresets(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->PresetMap.size;i++)
{
ALsfpreset *temp = device->PresetMap.array[i].value;
device->PresetMap.array[i].value = NULL;
ALsfpreset_Destruct(temp);
memset(temp, 0, sizeof(*temp));
free(temp);
}
}
+454
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#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "alMain.h"
#include "alMidi.h"
#include "alThunk.h"
#include "alError.h"
#include <alBuffer.h>
#include "midi/base.h"
extern inline struct ALsoundfont *LookupSfont(ALCdevice *device, ALuint id);
extern inline struct ALsoundfont *RemoveSfont(ALCdevice *device, ALuint id);
static void ALsoundfont_Construct(ALsoundfont *self);
static void ALsoundfont_Destruct(ALsoundfont *self);
void ALsoundfont_deleteSoundfont(ALsoundfont *self, ALCdevice *device);
ALsoundfont *ALsoundfont_getDefSoundfont(ALCcontext *context);
static size_t ALsoundfont_read(ALvoid *buf, size_t bytes, ALvoid *ptr);
AL_API void AL_APIENTRY alGenSoundfontsSOFT(ALsizei n, ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALsizei cur = 0;
ALenum err;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(cur = 0;cur < n;cur++)
{
ALsoundfont *sfont = calloc(1, sizeof(ALsoundfont));
if(!sfont)
{
alDeleteSoundfontsSOFT(cur, ids);
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
}
ALsoundfont_Construct(sfont);
err = NewThunkEntry(&sfont->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->SfontMap, sfont->id, sfont);
if(err != AL_NO_ERROR)
{
ALsoundfont_Destruct(sfont);
memset(sfont, 0, sizeof(ALsoundfont));
free(sfont);
alDeleteSoundfontsSOFT(cur, ids);
SET_ERROR_AND_GOTO(context, err, done);
}
ids[cur] = sfont->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteSoundfontsSOFT(ALsizei n, const ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALsoundfont *sfont;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
/* Check for valid soundfont ID */
if(ids[i] == 0)
{
if(!(sfont=device->DefaultSfont))
continue;
}
else if((sfont=LookupSfont(device, ids[i])) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(ReadRef(&sfont->ref) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
for(i = 0;i < n;i++)
{
if(ids[i] == 0)
{
MidiSynth *synth = device->Synth;
WriteLock(&synth->Lock);
if(device->DefaultSfont != NULL)
ALsoundfont_deleteSoundfont(device->DefaultSfont, device);
device->DefaultSfont = NULL;
WriteUnlock(&synth->Lock);
continue;
}
else if((sfont=RemoveSfont(device, ids[i])) == NULL)
continue;
ALsoundfont_Destruct(sfont);
memset(sfont, 0, sizeof(*sfont));
free(sfont);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsSoundfontSOFT(ALuint id)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
ret = ((!id || LookupSfont(context->Device, id)) ?
AL_TRUE : AL_FALSE);
ALCcontext_DecRef(context);
return ret;
}
AL_API void AL_APIENTRY alGetSoundfontivSOFT(ALuint id, ALenum param, ALint *values)
{
ALCdevice *device;
ALCcontext *context;
ALsoundfont *sfont;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(id == 0)
sfont = ALsoundfont_getDefSoundfont(context);
else if(!(sfont=LookupSfont(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
switch(param)
{
case AL_PRESETS_SIZE_SOFT:
values[0] = sfont->NumPresets;
break;
case AL_PRESETS_SOFT:
for(i = 0;i < sfont->NumPresets;i++)
values[i] = sfont->Presets[i]->id;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alSoundfontPresetsSOFT(ALuint id, ALsizei count, const ALuint *pids)
{
ALCdevice *device;
ALCcontext *context;
ALsoundfont *sfont;
ALsfpreset **presets;
ALsizei i;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(id == 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
if(!(sfont=LookupSfont(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(count < 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
WriteLock(&sfont->Lock);
if(ReadRef(&sfont->ref) != 0)
{
WriteUnlock(&sfont->Lock);
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
if(count == 0)
presets = NULL;
else
{
presets = calloc(count, sizeof(presets[0]));
if(!presets)
{
WriteUnlock(&sfont->Lock);
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
}
for(i = 0;i < count;i++)
{
if(!(presets[i]=LookupPreset(device, pids[i])))
{
free(presets);
WriteUnlock(&sfont->Lock);
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
}
}
}
for(i = 0;i < count;i++)
IncrementRef(&presets[i]->ref);
presets = ExchangePtr((XchgPtr*)&sfont->Presets, presets);
count = ExchangeInt(&sfont->NumPresets, count);
WriteUnlock(&sfont->Lock);
for(i = 0;i < count;i++)
DecrementRef(&presets[i]->ref);
free(presets);
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alLoadSoundfontSOFT(ALuint id, size_t(*cb)(ALvoid*,size_t,ALvoid*), ALvoid *user)
{
ALCdevice *device;
ALCcontext *context;
ALsoundfont *sfont;
Reader reader;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(id == 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
if(!(sfont=LookupSfont(device, id)))
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
WriteLock(&sfont->Lock);
if(ReadRef(&sfont->ref) != 0)
{
WriteUnlock(&sfont->Lock);
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
if(sfont->NumPresets > 0)
{
WriteUnlock(&sfont->Lock);
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
reader.cb = cb;
reader.ptr = user;
reader.error = 0;
loadSf2(&reader, sfont, context);
WriteUnlock(&sfont->Lock);
done:
ALCcontext_DecRef(context);
}
static void ALsoundfont_Construct(ALsoundfont *self)
{
InitRef(&self->ref, 0);
self->Presets = NULL;
self->NumPresets = 0;
RWLockInit(&self->Lock);
self->id = 0;
}
static void ALsoundfont_Destruct(ALsoundfont *self)
{
ALsizei i;
FreeThunkEntry(self->id);
self->id = 0;
for(i = 0;i < self->NumPresets;i++)
{
DecrementRef(&self->Presets[i]->ref);
self->Presets[i] = NULL;
}
free(self->Presets);
self->Presets = NULL;
self->NumPresets = 0;
}
ALsoundfont *ALsoundfont_getDefSoundfont(ALCcontext *context)
{
ALCdevice *device = context->Device;
al_string fname = AL_STRING_INIT_STATIC();
const char *namelist;
if(device->DefaultSfont)
return device->DefaultSfont;
device->DefaultSfont = calloc(1, sizeof(device->DefaultSfont[0]));
ALsoundfont_Construct(device->DefaultSfont);
namelist = getenv("ALSOFT_SOUNDFONT");
if(!namelist || !namelist[0])
ConfigValueStr("midi", "soundfont", &namelist);
while(namelist && namelist[0])
{
const char *next, *end;
FILE *f;
while(*namelist && (isspace(*namelist) || *namelist == ','))
namelist++;
if(!*namelist)
break;
next = strchr(namelist, ',');
end = next ? next++ : (namelist+strlen(namelist));
while(--end != namelist && isspace(*end)) {
}
if(end == namelist)
continue;
al_string_append_range(&fname, namelist, end+1);
namelist = next;
f = OpenDataFile(al_string_get_cstr(fname), "openal/soundfonts");
if(f == NULL)
ERR("Failed to open %s\n", al_string_get_cstr(fname));
else
{
Reader reader;
reader.cb = ALsoundfont_read;
reader.ptr = f;
reader.error = 0;
TRACE("Loading %s\n", al_string_get_cstr(fname));
loadSf2(&reader, device->DefaultSfont, context);
fclose(f);
}
al_string_clear(&fname);
}
AL_STRING_DEINIT(fname);
return device->DefaultSfont;
}
void ALsoundfont_deleteSoundfont(ALsoundfont *self, ALCdevice *device)
{
ALsfpreset **presets;
ALsizei num_presets;
VECTOR(ALbuffer*) buffers;
ALsizei i;
VECTOR_INIT(buffers);
presets = ExchangePtr((XchgPtr*)&self->Presets, NULL);
num_presets = ExchangeInt(&self->NumPresets, 0);
for(i = 0;i < num_presets;i++)
{
ALsfpreset *preset = presets[i];
ALfontsound **sounds;
ALsizei num_sounds;
ALboolean deleting;
ALsizei j;
sounds = ExchangePtr((XchgPtr*)&preset->Sounds, NULL);
num_sounds = ExchangeInt(&preset->NumSounds, 0);
DeletePreset(device, preset);
preset = NULL;
for(j = 0;j < num_sounds;j++)
DecrementRef(&sounds[j]->ref);
/* Some fontsounds may not be immediately deletable because they're
* linked to another fontsound. When those fontsounds are deleted
* they should become deletable, so use a loop until all fontsounds
* are deleted. */
do {
deleting = AL_FALSE;
for(j = 0;j < num_sounds;j++)
{
if(sounds[j] && ReadRef(&sounds[j]->ref) == 0)
{
deleting = AL_TRUE;
if(sounds[j]->Buffer)
{
ALbuffer *buffer = sounds[j]->Buffer;
ALbuffer **iter;
#define MATCH_BUFFER(_i) (buffer == *(_i))
VECTOR_FIND_IF(iter, ALbuffer*, buffers, MATCH_BUFFER);
if(iter == VECTOR_ITER_END(buffers))
VECTOR_PUSH_BACK(buffers, buffer);
#undef MATCH_BUFFER
}
DeleteFontsound(device, sounds[j]);
sounds[j] = NULL;
}
}
} while(deleting);
free(sounds);
}
ALsoundfont_Destruct(self);
free(self);
#define DELETE_BUFFER(iter) do { \
assert(ReadRef(&(*(iter))->ref) == 0); \
DeleteBuffer(device, *(iter)); \
} while(0)
VECTOR_FOR_EACH(ALbuffer*, buffers, DELETE_BUFFER);
VECTOR_DEINIT(buffers);
#undef DELETE_BUFFER
}
static size_t ALsoundfont_read(ALvoid *buf, size_t bytes, ALvoid *ptr)
{
return fread(buf, 1, bytes, (FILE*)ptr);
}
/* ReleaseALSoundfonts
*
* Called to destroy any soundfonts that still exist on the device
*/
void ReleaseALSoundfonts(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->SfontMap.size;i++)
{
ALsoundfont *temp = device->SfontMap.array[i].value;
device->SfontMap.array[i].value = NULL;
ALsoundfont_Destruct(temp);
memset(temp, 0, sizeof(*temp));
free(temp);
}
}
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+802
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@@ -0,0 +1,802 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "AL/alc.h"
#include "AL/al.h"
#include "AL/alext.h"
#include "alError.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "alMidi.h"
#include "midi/base.h"
static const ALchar alVendor[] = "OpenAL Community";
static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION;
static const ALchar alRenderer[] = "OpenAL Soft";
// Error Messages
static const ALchar alNoError[] = "No Error";
static const ALchar alErrInvalidName[] = "Invalid Name";
static const ALchar alErrInvalidEnum[] = "Invalid Enum";
static const ALchar alErrInvalidValue[] = "Invalid Value";
static const ALchar alErrInvalidOp[] = "Invalid Operation";
static const ALchar alErrOutOfMemory[] = "Out of Memory";
AL_API ALvoid AL_APIENTRY alEnable(ALenum capability)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
context->SourceDistanceModel = AL_TRUE;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDisable(ALenum capability)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
context->SourceDistanceModel = AL_FALSE;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability)
{
ALCcontext *context;
ALboolean value=AL_FALSE;
context = GetContextRef();
if(!context) return AL_FALSE;
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
value = context->SourceDistanceModel;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum pname)
{
ALCcontext *context;
ALboolean value=AL_FALSE;
context = GetContextRef();
if(!context) return AL_FALSE;
switch(pname)
{
case AL_DOPPLER_FACTOR:
if(context->DopplerFactor != 0.0f)
value = AL_TRUE;
break;
case AL_DOPPLER_VELOCITY:
if(context->DopplerVelocity != 0.0f)
value = AL_TRUE;
break;
case AL_DISTANCE_MODEL:
if(context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED)
value = AL_TRUE;
break;
case AL_SPEED_OF_SOUND:
if(context->SpeedOfSound != 0.0f)
value = AL_TRUE;
break;
case AL_DEFERRED_UPDATES_SOFT:
value = context->DeferUpdates;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum pname)
{
ALCdevice *device;
ALCcontext *context;
ALdouble value = 0.0;
context = GetContextRef();
if(!context) return 0.0;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALdouble)context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALdouble)context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALdouble)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALdouble)context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
value = (ALdouble)context->DeferUpdates;
break;
case AL_MIDI_GAIN_SOFT:
device = context->Device;
value = (ALdouble)MidiSynth_getGain(device->Synth);
break;
case AL_MIDI_STATE_SOFT:
device = context->Device;
value = (ALdouble)MidiSynth_getState(device->Synth);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum pname)
{
ALCdevice *device;
ALCcontext *context;
ALfloat value = 0.0f;
context = GetContextRef();
if(!context) return 0.0f;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALfloat)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
value = (ALfloat)context->DeferUpdates;
break;
case AL_MIDI_GAIN_SOFT:
device = context->Device;
value = MidiSynth_getGain(device->Synth);
break;
case AL_MIDI_STATE_SOFT:
device = context->Device;
value = (ALfloat)MidiSynth_getState(device->Synth);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALint AL_APIENTRY alGetInteger(ALenum pname)
{
ALCcontext *context;
ALCdevice *device;
MidiSynth *synth;
ALint value = 0;
context = GetContextRef();
if(!context) return 0;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALint)context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALint)context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALint)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALint)context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
value = (ALint)context->DeferUpdates;
break;
case AL_SOUNDFONTS_SIZE_SOFT:
device = context->Device;
synth = device->Synth;
value = synth->NumSoundfonts;
break;
case AL_MIDI_STATE_SOFT:
device = context->Device;
value = MidiSynth_getState(device->Synth);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALint64SOFT AL_APIENTRY alGetInteger64SOFT(ALenum pname)
{
ALCcontext *context;
ALCdevice *device;
MidiSynth *synth;
ALint64SOFT value = 0;
context = GetContextRef();
if(!context) return 0;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALint64SOFT)context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALint64SOFT)context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALint64SOFT)context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALint64SOFT)context->SpeedOfSound;
break;
case AL_DEFERRED_UPDATES_SOFT:
value = (ALint64SOFT)context->DeferUpdates;
break;
case AL_MIDI_CLOCK_SOFT:
device = context->Device;
ALCdevice_Lock(device);
value = MidiSynth_getTime(device->Synth);
ALCdevice_Unlock(device);
break;
case AL_SOUNDFONTS_SIZE_SOFT:
device = context->Device;
synth = device->Synth;
value = (ALint64SOFT)synth->NumSoundfonts;
break;
case AL_MIDI_STATE_SOFT:
device = context->Device;
value = (ALint64SOFT)MidiSynth_getState(device->Synth);
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALvoid AL_APIENTRY alGetBooleanv(ALenum pname, ALboolean *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
values[0] = alGetBoolean(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(pname)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetDoublev(ALenum pname, ALdouble *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_MIDI_GAIN_SOFT:
case AL_MIDI_STATE_SOFT:
values[0] = alGetDouble(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(pname)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetFloatv(ALenum pname, ALfloat *values)
{
ALCcontext *context;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_MIDI_GAIN_SOFT:
case AL_MIDI_STATE_SOFT:
values[0] = alGetFloat(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(pname)
{
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alGetIntegerv(ALenum pname, ALint *values)
{
ALCcontext *context;
ALCdevice *device;
MidiSynth *synth;
ALsizei i;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_SOUNDFONTS_SIZE_SOFT:
case AL_MIDI_STATE_SOFT:
values[0] = alGetInteger(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
switch(pname)
{
case AL_SOUNDFONTS_SOFT:
device = context->Device;
synth = device->Synth;
if(synth->NumSoundfonts > 0)
{
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
for(i = 0;i < synth->NumSoundfonts;i++)
values[i] = synth->Soundfonts[i]->id;
}
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API void AL_APIENTRY alGetInteger64vSOFT(ALenum pname, ALint64SOFT *values)
{
ALCcontext *context;
ALCdevice *device;
MidiSynth *synth;
ALsizei i;
if(values)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
case AL_DOPPLER_VELOCITY:
case AL_DISTANCE_MODEL:
case AL_SPEED_OF_SOUND:
case AL_DEFERRED_UPDATES_SOFT:
case AL_MIDI_CLOCK_SOFT:
case AL_SOUNDFONTS_SIZE_SOFT:
case AL_MIDI_STATE_SOFT:
values[0] = alGetInteger64SOFT(pname);
return;
}
}
context = GetContextRef();
if(!context) return;
switch(pname)
{
case AL_SOUNDFONTS_SOFT:
device = context->Device;
synth = device->Synth;
if(synth->NumSoundfonts > 0)
{
if(!(values))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
for(i = 0;i < synth->NumSoundfonts;i++)
values[i] = (ALint64SOFT)synth->Soundfonts[i]->id;
}
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
}
AL_API const ALchar* AL_APIENTRY alGetString(ALenum pname)
{
const ALchar *value = NULL;
ALCcontext *context;
context = GetContextRef();
if(!context) return NULL;
switch(pname)
{
case AL_VENDOR:
value = alVendor;
break;
case AL_VERSION:
value = alVersion;
break;
case AL_RENDERER:
value = alRenderer;
break;
case AL_EXTENSIONS:
value = context->ExtensionList;
break;
case AL_NO_ERROR:
value = alNoError;
break;
case AL_INVALID_NAME:
value = alErrInvalidName;
break;
case AL_INVALID_ENUM:
value = alErrInvalidEnum;
break;
case AL_INVALID_VALUE:
value = alErrInvalidValue;
break;
case AL_INVALID_OPERATION:
value = alErrInvalidOp;
break;
case AL_OUT_OF_MEMORY:
value = alErrOutOfMemory;
break;
default:
SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done);
}
done:
ALCcontext_DecRef(context);
return value;
}
AL_API ALvoid AL_APIENTRY alDopplerFactor(ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value >= 0.0f && isfinite(value)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
context->DopplerFactor = value;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDopplerVelocity(ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value >= 0.0f && isfinite(value)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
context->DopplerVelocity = value;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alSpeedOfSound(ALfloat value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value > 0.0f && isfinite(value)))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
context->SpeedOfSound = value;
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDistanceModel(ALenum value)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!(value == AL_INVERSE_DISTANCE || value == AL_INVERSE_DISTANCE_CLAMPED ||
value == AL_LINEAR_DISTANCE || value == AL_LINEAR_DISTANCE_CLAMPED ||
value == AL_EXPONENT_DISTANCE || value == AL_EXPONENT_DISTANCE_CLAMPED ||
value == AL_NONE))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
context->DistanceModel = value;
if(!context->SourceDistanceModel)
ATOMIC_STORE(&context->UpdateSources, AL_TRUE);
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(!context->DeferUpdates)
{
ALboolean UpdateSources;
ALactivesource **src, **src_end;
ALeffectslot **slot, **slot_end;
FPUCtl oldMode;
SetMixerFPUMode(&oldMode);
LockContext(context);
context->DeferUpdates = AL_TRUE;
/* Make sure all pending updates are performed */
UpdateSources = ATOMIC_EXCHANGE(ALenum, &context->UpdateSources, AL_FALSE);
src = context->ActiveSources;
src_end = src + context->ActiveSourceCount;
while(src != src_end)
{
ALsource *source = (*src)->Source;
if(source->state != AL_PLAYING && source->state != AL_PAUSED)
{
ALactivesource *temp = *(--src_end);
*src_end = *src;
*src = temp;
--(context->ActiveSourceCount);
continue;
}
if(ATOMIC_EXCHANGE(ALenum, &source->NeedsUpdate, AL_FALSE) || UpdateSources)
(*src)->Update(*src, context);
src++;
}
slot = VECTOR_ITER_BEGIN(context->ActiveAuxSlots);
slot_end = VECTOR_ITER_END(context->ActiveAuxSlots);
while(slot != slot_end)
{
if(ATOMIC_EXCHANGE(ALenum, &(*slot)->NeedsUpdate, AL_FALSE))
V((*slot)->EffectState,update)(context->Device, *slot);
slot++;
}
UnlockContext(context);
RestoreFPUMode(&oldMode);
}
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void)
{
ALCcontext *context;
context = GetContextRef();
if(!context) return;
if(ExchangeInt(&context->DeferUpdates, AL_FALSE))
{
ALsizei pos;
LockContext(context);
LockUIntMapRead(&context->SourceMap);
for(pos = 0;pos < context->SourceMap.size;pos++)
{
ALsource *Source = context->SourceMap.array[pos].value;
ALenum new_state;
if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) &&
Source->Offset >= 0.0)
{
ReadLock(&Source->queue_lock);
ApplyOffset(Source);
ReadUnlock(&Source->queue_lock);
}
new_state = ExchangeInt(&Source->new_state, AL_NONE);
if(new_state)
SetSourceState(Source, context, new_state);
}
UnlockUIntMapRead(&context->SourceMap);
UnlockContext(context);
}
ALCcontext_DecRef(context);
}
+89
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@@ -0,0 +1,89 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alThunk.h"
static ALenum *ThunkArray;
static ALuint ThunkArraySize;
static RWLock ThunkLock;
void ThunkInit(void)
{
RWLockInit(&ThunkLock);
ThunkArraySize = 1;
ThunkArray = calloc(1, ThunkArraySize * sizeof(*ThunkArray));
}
void ThunkExit(void)
{
free(ThunkArray);
ThunkArray = NULL;
ThunkArraySize = 0;
}
ALenum NewThunkEntry(ALuint *index)
{
ALenum *NewList;
ALuint i;
ReadLock(&ThunkLock);
for(i = 0;i < ThunkArraySize;i++)
{
if(ExchangeInt(&ThunkArray[i], AL_TRUE) == AL_FALSE)
{
ReadUnlock(&ThunkLock);
*index = i+1;
return AL_NO_ERROR;
}
}
ReadUnlock(&ThunkLock);
WriteLock(&ThunkLock);
NewList = realloc(ThunkArray, ThunkArraySize*2 * sizeof(*ThunkArray));
if(!NewList)
{
WriteUnlock(&ThunkLock);
ERR("Realloc failed to increase to %u entries!\n", ThunkArraySize*2);
return AL_OUT_OF_MEMORY;
}
memset(&NewList[ThunkArraySize], 0, ThunkArraySize*sizeof(*ThunkArray));
ThunkArraySize *= 2;
ThunkArray = NewList;
ThunkArray[i] = AL_TRUE;
WriteUnlock(&ThunkLock);
*index = i+1;
return AL_NO_ERROR;
}
void FreeThunkEntry(ALuint index)
{
ReadLock(&ThunkLock);
if(index > 0 && index <= ThunkArraySize)
ExchangeInt(&ThunkArray[index-1], AL_FALSE);
ReadUnlock(&ThunkLock);
}
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