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https://github.com/love2d/megasource.git
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Added OpenAL-Soft 1.16.0.
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#include "config.h"
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#include <assert.h>
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#include "alMain.h"
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#include "alu.h"
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#include "alSource.h"
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#include "alAuxEffectSlot.h"
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static inline ALfloat point32(const ALfloat *vals, ALuint UNUSED(frac))
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{ return vals[0]; }
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static inline ALfloat lerp32(const ALfloat *vals, ALuint frac)
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{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); }
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static inline ALfloat cubic32(const ALfloat *vals, ALuint frac)
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{ return cubic(vals[-1], vals[0], vals[1], vals[2], frac * (1.0f/FRACTIONONE)); }
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const ALfloat *Resample_copy32_C(const ALfloat *src, ALuint UNUSED(frac),
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ALuint increment, ALfloat *restrict dst, ALuint numsamples)
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{
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assert(increment==FRACTIONONE);
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#if defined(HAVE_SSE) || defined(HAVE_NEON)
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/* Avoid copying the source data if it's aligned like the destination. */
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if((((intptr_t)src)&15) == (((intptr_t)dst)&15))
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return src;
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#endif
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memcpy(dst, src, numsamples*sizeof(ALfloat));
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return dst;
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}
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#define DECL_TEMPLATE(Sampler) \
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const ALfloat *Resample_##Sampler##_C(const ALfloat *src, ALuint frac, \
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ALuint increment, ALfloat *restrict dst, ALuint numsamples) \
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{ \
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ALuint i; \
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for(i = 0;i < numsamples;i++) \
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{ \
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dst[i] = Sampler(src, frac); \
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\
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frac += increment; \
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src += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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} \
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return dst; \
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}
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DECL_TEMPLATE(point32)
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DECL_TEMPLATE(lerp32)
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DECL_TEMPLATE(cubic32)
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#undef DECL_TEMPLATE
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void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *src, ALuint numsamples)
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{
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ALuint i;
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for(i = 0;i < numsamples;i++)
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*(dst++) = ALfilterState_processSingle(filter, *(src++));
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}
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static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
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const ALuint IrSize,
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ALfloat (*restrict Coeffs)[2],
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const ALfloat (*restrict CoeffStep)[2],
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ALfloat left, ALfloat right)
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{
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ALuint c;
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for(c = 0;c < IrSize;c++)
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{
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const ALuint off = (Offset+c)&HRIR_MASK;
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Values[off][0] += Coeffs[c][0] * left;
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Values[off][1] += Coeffs[c][1] * right;
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Coeffs[c][0] += CoeffStep[c][0];
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Coeffs[c][1] += CoeffStep[c][1];
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}
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}
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static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
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const ALuint IrSize,
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ALfloat (*restrict Coeffs)[2],
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ALfloat left, ALfloat right)
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{
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ALuint c;
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for(c = 0;c < IrSize;c++)
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{
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const ALuint off = (Offset+c)&HRIR_MASK;
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Values[off][0] += Coeffs[c][0] * left;
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Values[off][1] += Coeffs[c][1] * right;
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}
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}
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#define SUFFIX C
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#include "mixer_inc.c"
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#undef SUFFIX
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void Mix_C(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
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MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize)
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{
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ALfloat gain, step;
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ALuint c;
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for(c = 0;c < OutChans;c++)
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{
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ALuint pos = 0;
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gain = Gains[c].Current;
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step = Gains[c].Step;
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if(step != 1.0f && Counter > 0)
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{
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for(;pos < BufferSize && pos < Counter;pos++)
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{
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OutBuffer[c][OutPos+pos] += data[pos]*gain;
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gain *= step;
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}
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if(pos == Counter)
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gain = Gains[c].Target;
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Gains[c].Current = gain;
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}
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if(!(gain > GAIN_SILENCE_THRESHOLD))
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continue;
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for(;pos < BufferSize;pos++)
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OutBuffer[c][OutPos+pos] += data[pos]*gain;
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}
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}
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