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Added OpenAL-Soft 1.16.0.
This commit is contained in:
@@ -0,0 +1,272 @@
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 2013 by Anis A. Hireche, Nasca Octavian Paul
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||||
* Library General Public License for more details.
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*
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||||
* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include <stdlib.h>
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#include "config.h"
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#include "alu.h"
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#include "alFilter.h"
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#include "alError.h"
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#include "alMain.h"
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#include "alAuxEffectSlot.h"
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/* Auto-wah is simply a low-pass filter with a cutoff frequency that shifts up
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* or down depending on the input signal, and a resonant peak at the cutoff.
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*
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* Currently, we assume a cutoff frequency range of 500hz (no amplitude) to
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* 3khz (peak gain). Peak gain is assumed to be in normalized scale.
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*/
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typedef struct ALautowahState {
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DERIVE_FROM_TYPE(ALeffectState);
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/* Effect gains for each channel */
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ALfloat Gain[MaxChannels];
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/* Effect parameters */
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ALfloat AttackRate;
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ALfloat ReleaseRate;
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ALfloat Resonance;
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ALfloat PeakGain;
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ALfloat GainCtrl;
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ALfloat Frequency;
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/* Samples processing */
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ALfilterState LowPass;
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} ALautowahState;
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static ALvoid ALautowahState_Destruct(ALautowahState *UNUSED(state))
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{
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}
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static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device)
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{
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state->Frequency = (ALfloat)device->Frequency;
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return AL_TRUE;
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}
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static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *device, const ALeffectslot *slot)
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{
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ALfloat attackTime, releaseTime;
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ALfloat gain;
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attackTime = slot->EffectProps.Autowah.AttackTime * state->Frequency;
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releaseTime = slot->EffectProps.Autowah.ReleaseTime * state->Frequency;
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state->AttackRate = powf(1.0f/GAIN_SILENCE_THRESHOLD, 1.0f/attackTime);
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state->ReleaseRate = powf(GAIN_SILENCE_THRESHOLD/1.0f, 1.0f/releaseTime);
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state->PeakGain = slot->EffectProps.Autowah.PeakGain;
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state->Resonance = slot->EffectProps.Autowah.Resonance;
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gain = sqrtf(1.0f / device->NumChan) * slot->Gain;
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SetGains(device, gain, state->Gain);
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}
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static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
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{
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ALuint it, kt;
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ALuint base;
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for(base = 0;base < SamplesToDo;)
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{
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ALfloat temps[64];
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ALuint td = minu(SamplesToDo-base, 64);
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ALfloat gain = state->GainCtrl;
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for(it = 0;it < td;it++)
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{
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ALfloat smp = SamplesIn[it+base];
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ALfloat alpha, w0;
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ALfloat amplitude;
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ALfloat cutoff;
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/* Similar to compressor, we get the current amplitude of the
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* incoming signal, and attack or release to reach it. */
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amplitude = fabsf(smp);
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if(amplitude > gain)
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gain = minf(gain*state->AttackRate, amplitude);
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else if(amplitude < gain)
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gain = maxf(gain*state->ReleaseRate, amplitude);
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gain = maxf(gain, GAIN_SILENCE_THRESHOLD);
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/* FIXME: What range does the filter cover? */
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cutoff = lerp(20.0f, 20000.0f, minf(gain/state->PeakGain, 1.0f));
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/* The code below is like calling ALfilterState_setParams with
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* ALfilterType_LowPass. However, instead of passing a bandwidth,
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* we use the resonance property for Q. This also inlines the call.
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*/
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w0 = F_2PI * cutoff / state->Frequency;
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/* FIXME: Resonance controls the resonant peak, or Q. How? Not sure
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* that Q = resonance*0.1. */
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alpha = sinf(w0) / (2.0f * state->Resonance*0.1f);
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state->LowPass.b[0] = (1.0f - cosf(w0)) / 2.0f;
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state->LowPass.b[1] = 1.0f - cosf(w0);
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state->LowPass.b[2] = (1.0f - cosf(w0)) / 2.0f;
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state->LowPass.a[0] = 1.0f + alpha;
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state->LowPass.a[1] = -2.0f * cosf(w0);
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state->LowPass.a[2] = 1.0f - alpha;
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state->LowPass.b[2] /= state->LowPass.a[0];
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state->LowPass.b[1] /= state->LowPass.a[0];
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state->LowPass.b[0] /= state->LowPass.a[0];
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state->LowPass.a[2] /= state->LowPass.a[0];
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state->LowPass.a[1] /= state->LowPass.a[0];
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state->LowPass.a[0] /= state->LowPass.a[0];
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temps[it] = ALfilterState_processSingle(&state->LowPass, smp);
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}
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state->GainCtrl = gain;
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for(kt = 0;kt < MaxChannels;kt++)
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{
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ALfloat gain = state->Gain[kt];
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if(!(gain > GAIN_SILENCE_THRESHOLD))
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continue;
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for(it = 0;it < td;it++)
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SamplesOut[kt][base+it] += gain * temps[it];
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}
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base += td;
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}
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}
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DECLARE_DEFAULT_ALLOCATORS(ALautowahState)
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DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
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typedef struct ALautowahStateFactory {
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DERIVE_FROM_TYPE(ALeffectStateFactory);
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} ALautowahStateFactory;
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static ALeffectState *ALautowahStateFactory_create(ALautowahStateFactory *UNUSED(factory))
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{
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ALautowahState *state;
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state = ALautowahState_New(sizeof(*state));
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if(!state) return NULL;
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SET_VTABLE2(ALautowahState, ALeffectState, state);
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state->AttackRate = 1.0f;
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state->ReleaseRate = 1.0f;
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state->Resonance = 2.0f;
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state->PeakGain = 1.0f;
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state->GainCtrl = 1.0f;
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ALfilterState_clear(&state->LowPass);
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return STATIC_CAST(ALeffectState, state);
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}
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DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALautowahStateFactory);
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ALeffectStateFactory *ALautowahStateFactory_getFactory(void)
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{
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static ALautowahStateFactory AutowahFactory = { { GET_VTABLE2(ALautowahStateFactory, ALeffectStateFactory) } };
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return STATIC_CAST(ALeffectStateFactory, &AutowahFactory);
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}
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void ALautowah_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
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{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
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void ALautowah_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
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{
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ALautowah_setParami(effect, context, param, vals[0]);
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}
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void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
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{
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ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_AUTOWAH_ATTACK_TIME:
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if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.AttackTime = val;
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break;
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case AL_AUTOWAH_RELEASE_TIME:
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if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.ReleaseTime = val;
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break;
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case AL_AUTOWAH_RESONANCE:
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if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.Resonance = val;
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break;
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case AL_AUTOWAH_PEAK_GAIN:
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if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.PeakGain = val;
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break;
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default:
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SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
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}
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}
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void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
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{
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ALautowah_setParamf(effect, context, param, vals[0]);
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}
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void ALautowah_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
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{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
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void ALautowah_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
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{
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ALautowah_getParami(effect, context, param, vals);
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}
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void ALautowah_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
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{
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const ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_AUTOWAH_ATTACK_TIME:
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*val = props->Autowah.AttackTime;
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break;
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case AL_AUTOWAH_RELEASE_TIME:
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*val = props->Autowah.ReleaseTime;
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break;
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case AL_AUTOWAH_RESONANCE:
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*val = props->Autowah.Resonance;
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break;
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case AL_AUTOWAH_PEAK_GAIN:
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*val = props->Autowah.PeakGain;
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break;
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default:
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SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
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}
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}
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void ALautowah_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
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{
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ALautowah_getParamf(effect, context, param, vals);
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}
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DEFINE_ALEFFECT_VTABLE(ALautowah);
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@@ -0,0 +1,397 @@
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 2013 by Mike Gorchak
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 2 of the License, or (at your option) any later version.
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*
|
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* This library is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <math.h>
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#include <stdlib.h>
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#include "alMain.h"
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#include "alFilter.h"
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#include "alAuxEffectSlot.h"
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#include "alError.h"
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#include "alu.h"
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enum ChorusWaveForm {
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CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE,
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CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID
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};
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typedef struct ALchorusState {
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DERIVE_FROM_TYPE(ALeffectState);
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ALfloat *SampleBuffer[2];
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ALuint BufferLength;
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ALuint offset;
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ALuint lfo_range;
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ALfloat lfo_scale;
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ALint lfo_disp;
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/* Gains for left and right sides */
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ALfloat Gain[2][MaxChannels];
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/* effect parameters */
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enum ChorusWaveForm waveform;
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ALint delay;
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ALfloat depth;
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ALfloat feedback;
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} ALchorusState;
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static ALvoid ALchorusState_Destruct(ALchorusState *state)
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{
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free(state->SampleBuffer[0]);
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state->SampleBuffer[0] = NULL;
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state->SampleBuffer[1] = NULL;
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}
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static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
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{
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ALuint maxlen;
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ALuint it;
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maxlen = fastf2u(AL_CHORUS_MAX_DELAY * 3.0f * Device->Frequency) + 1;
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maxlen = NextPowerOf2(maxlen);
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if(maxlen != state->BufferLength)
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{
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void *temp;
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temp = realloc(state->SampleBuffer[0], maxlen * sizeof(ALfloat) * 2);
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if(!temp) return AL_FALSE;
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state->SampleBuffer[0] = temp;
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state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
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state->BufferLength = maxlen;
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}
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for(it = 0;it < state->BufferLength;it++)
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{
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state->SampleBuffer[0][it] = 0.0f;
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state->SampleBuffer[1][it] = 0.0f;
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}
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return AL_TRUE;
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}
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static ALvoid ALchorusState_update(ALchorusState *state, ALCdevice *Device, const ALeffectslot *Slot)
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{
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ALfloat frequency = (ALfloat)Device->Frequency;
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ALfloat rate;
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ALint phase;
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switch(Slot->EffectProps.Chorus.Waveform)
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{
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case AL_CHORUS_WAVEFORM_TRIANGLE:
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state->waveform = CWF_Triangle;
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break;
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case AL_CHORUS_WAVEFORM_SINUSOID:
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state->waveform = CWF_Sinusoid;
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break;
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}
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state->depth = Slot->EffectProps.Chorus.Depth;
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state->feedback = Slot->EffectProps.Chorus.Feedback;
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state->delay = fastf2i(Slot->EffectProps.Chorus.Delay * frequency);
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/* Gains for left and right sides */
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ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
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ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
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phase = Slot->EffectProps.Chorus.Phase;
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rate = Slot->EffectProps.Chorus.Rate;
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if(!(rate > 0.0f))
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{
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state->lfo_scale = 0.0f;
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state->lfo_range = 1;
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state->lfo_disp = 0;
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}
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else
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{
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/* Calculate LFO coefficient */
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state->lfo_range = fastf2u(frequency/rate + 0.5f);
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switch(state->waveform)
|
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{
|
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case CWF_Triangle:
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state->lfo_scale = 4.0f / state->lfo_range;
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break;
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case CWF_Sinusoid:
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state->lfo_scale = F_2PI / state->lfo_range;
|
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break;
|
||||
}
|
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/* Calculate lfo phase displacement */
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state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
|
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}
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}
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|
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static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state)
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{
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ALfloat lfo_value;
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lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
|
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lfo_value *= state->depth * state->delay;
|
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*delay_left = fastf2i(lfo_value) + state->delay;
|
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|
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offset += state->lfo_disp;
|
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lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
|
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lfo_value *= state->depth * state->delay;
|
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*delay_right = fastf2i(lfo_value) + state->delay;
|
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}
|
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|
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static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state)
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{
|
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ALfloat lfo_value;
|
||||
|
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lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
|
||||
lfo_value *= state->depth * state->delay;
|
||||
*delay_left = fastf2i(lfo_value) + state->delay;
|
||||
|
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offset += state->lfo_disp;
|
||||
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
|
||||
lfo_value *= state->depth * state->delay;
|
||||
*delay_right = fastf2i(lfo_value) + state->delay;
|
||||
}
|
||||
|
||||
#define DECL_TEMPLATE(Func) \
|
||||
static void Process##Func(ALchorusState *state, const ALuint SamplesToDo, \
|
||||
const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
|
||||
{ \
|
||||
const ALuint bufmask = state->BufferLength-1; \
|
||||
ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
|
||||
ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
|
||||
ALuint offset = state->offset; \
|
||||
const ALfloat feedback = state->feedback; \
|
||||
ALuint it; \
|
||||
\
|
||||
for(it = 0;it < SamplesToDo;it++) \
|
||||
{ \
|
||||
ALint delay_left, delay_right; \
|
||||
Func(&delay_left, &delay_right, offset, state); \
|
||||
\
|
||||
out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \
|
||||
leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \
|
||||
\
|
||||
out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \
|
||||
rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \
|
||||
\
|
||||
offset++; \
|
||||
} \
|
||||
state->offset = offset; \
|
||||
}
|
||||
|
||||
DECL_TEMPLATE(Triangle)
|
||||
DECL_TEMPLATE(Sinusoid)
|
||||
|
||||
#undef DECL_TEMPLATE
|
||||
|
||||
static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
ALuint it, kt;
|
||||
ALuint base;
|
||||
|
||||
for(base = 0;base < SamplesToDo;)
|
||||
{
|
||||
ALfloat temps[64][2];
|
||||
ALuint td = minu(SamplesToDo-base, 64);
|
||||
|
||||
switch(state->waveform)
|
||||
{
|
||||
case CWF_Triangle:
|
||||
ProcessTriangle(state, td, SamplesIn+base, temps);
|
||||
break;
|
||||
case CWF_Sinusoid:
|
||||
ProcessSinusoid(state, td, SamplesIn+base, temps);
|
||||
break;
|
||||
}
|
||||
|
||||
for(kt = 0;kt < MaxChannels;kt++)
|
||||
{
|
||||
ALfloat gain = state->Gain[0][kt];
|
||||
if(gain > GAIN_SILENCE_THRESHOLD)
|
||||
{
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][it+base] += temps[it][0] * gain;
|
||||
}
|
||||
|
||||
gain = state->Gain[1][kt];
|
||||
if(gain > GAIN_SILENCE_THRESHOLD)
|
||||
{
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][it+base] += temps[it][1] * gain;
|
||||
}
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
|
||||
|
||||
|
||||
typedef struct ALchorusStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALchorusStateFactory;
|
||||
|
||||
static ALeffectState *ALchorusStateFactory_create(ALchorusStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALchorusState *state;
|
||||
|
||||
state = ALchorusState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALchorusState, ALeffectState, state);
|
||||
|
||||
state->BufferLength = 0;
|
||||
state->SampleBuffer[0] = NULL;
|
||||
state->SampleBuffer[1] = NULL;
|
||||
state->offset = 0;
|
||||
state->lfo_range = 1;
|
||||
state->waveform = CWF_Triangle;
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALchorusStateFactory);
|
||||
|
||||
|
||||
ALeffectStateFactory *ALchorusStateFactory_getFactory(void)
|
||||
{
|
||||
static ALchorusStateFactory ChorusFactory = { { GET_VTABLE2(ALchorusStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &ChorusFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_CHORUS_WAVEFORM:
|
||||
if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Chorus.Waveform = val;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_PHASE:
|
||||
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Chorus.Phase = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALchorus_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_CHORUS_RATE:
|
||||
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Chorus.Rate = val;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_DEPTH:
|
||||
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Chorus.Depth = val;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_FEEDBACK:
|
||||
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Chorus.Feedback = val;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_DELAY:
|
||||
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Chorus.Delay = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALchorus_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_CHORUS_WAVEFORM:
|
||||
*val = props->Chorus.Waveform;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_PHASE:
|
||||
*val = props->Chorus.Phase;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALchorus_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_CHORUS_RATE:
|
||||
*val = props->Chorus.Rate;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_DEPTH:
|
||||
*val = props->Chorus.Depth;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_FEEDBACK:
|
||||
*val = props->Chorus.Feedback;
|
||||
break;
|
||||
|
||||
case AL_CHORUS_DELAY:
|
||||
*val = props->Chorus.Delay;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALchorus_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALchorus);
|
||||
@@ -0,0 +1,220 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2013 by Anis A. Hireche
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "alError.h"
|
||||
#include "alMain.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
typedef struct ALcompressorState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
/* Effect gains for each channel */
|
||||
ALfloat Gain[MaxChannels];
|
||||
|
||||
/* Effect parameters */
|
||||
ALboolean Enabled;
|
||||
ALfloat AttackRate;
|
||||
ALfloat ReleaseRate;
|
||||
ALfloat GainCtrl;
|
||||
} ALcompressorState;
|
||||
|
||||
static ALvoid ALcompressorState_Destruct(ALcompressorState *UNUSED(state))
|
||||
{
|
||||
}
|
||||
|
||||
static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
|
||||
{
|
||||
const ALfloat attackTime = device->Frequency * 0.2f; /* 200ms Attack */
|
||||
const ALfloat releaseTime = device->Frequency * 0.4f; /* 400ms Release */
|
||||
|
||||
state->AttackRate = 1.0f / attackTime;
|
||||
state->ReleaseRate = 1.0f / releaseTime;
|
||||
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALcompressorState_update(ALcompressorState *state, ALCdevice *Device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALfloat gain;
|
||||
|
||||
state->Enabled = Slot->EffectProps.Compressor.OnOff;
|
||||
|
||||
gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
|
||||
SetGains(Device, gain, state->Gain);
|
||||
}
|
||||
|
||||
static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
ALuint it, kt;
|
||||
ALuint base;
|
||||
|
||||
for(base = 0;base < SamplesToDo;)
|
||||
{
|
||||
ALfloat temps[64];
|
||||
ALuint td = minu(SamplesToDo-base, 64);
|
||||
|
||||
if(state->Enabled)
|
||||
{
|
||||
ALfloat output, smp, amplitude;
|
||||
ALfloat gain = state->GainCtrl;
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
{
|
||||
smp = SamplesIn[it+base];
|
||||
|
||||
amplitude = fabsf(smp);
|
||||
if(amplitude > gain)
|
||||
gain = minf(gain+state->AttackRate, amplitude);
|
||||
else if(amplitude < gain)
|
||||
gain = maxf(gain-state->ReleaseRate, amplitude);
|
||||
output = 1.0f / clampf(gain, 0.5f, 2.0f);
|
||||
|
||||
temps[it] = smp * output;
|
||||
}
|
||||
|
||||
state->GainCtrl = gain;
|
||||
}
|
||||
else
|
||||
{
|
||||
ALfloat output, smp, amplitude;
|
||||
ALfloat gain = state->GainCtrl;
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
{
|
||||
smp = SamplesIn[it+base];
|
||||
|
||||
amplitude = 1.0f;
|
||||
if(amplitude > gain)
|
||||
gain = minf(gain+state->AttackRate, amplitude);
|
||||
else if(amplitude < gain)
|
||||
gain = maxf(gain-state->ReleaseRate, amplitude);
|
||||
output = 1.0f / clampf(gain, 0.5f, 2.0f);
|
||||
|
||||
temps[it] = smp * output;
|
||||
}
|
||||
|
||||
state->GainCtrl = gain;
|
||||
}
|
||||
|
||||
|
||||
for(kt = 0;kt < MaxChannels;kt++)
|
||||
{
|
||||
ALfloat gain = state->Gain[kt];
|
||||
if(!(gain > GAIN_SILENCE_THRESHOLD))
|
||||
continue;
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][base+it] += gain * temps[it];
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALcompressorState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
|
||||
|
||||
|
||||
typedef struct ALcompressorStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALcompressorStateFactory;
|
||||
|
||||
static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALcompressorState *state;
|
||||
|
||||
state = ALcompressorState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALcompressorState, ALeffectState, state);
|
||||
|
||||
state->Enabled = AL_TRUE;
|
||||
state->AttackRate = 0.0f;
|
||||
state->ReleaseRate = 0.0f;
|
||||
state->GainCtrl = 1.0f;
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALcompressorStateFactory_getFactory(void)
|
||||
{
|
||||
static ALcompressorStateFactory CompressorFactory = { { GET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &CompressorFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_COMPRESSOR_ONOFF:
|
||||
if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Compressor.OnOff = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALcompressor_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALcompressor_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_COMPRESSOR_ONOFF:
|
||||
*val = props->Compressor.OnOff;
|
||||
break;
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALcompressor_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALcompressor_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALcompressor);
|
||||
@@ -0,0 +1,164 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2011 by Chris Robinson.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "alMain.h"
|
||||
#include "alFilter.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
typedef struct ALdedicatedState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
ALfloat gains[MaxChannels];
|
||||
} ALdedicatedState;
|
||||
|
||||
|
||||
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *UNUSED(state))
|
||||
{
|
||||
}
|
||||
|
||||
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state), ALCdevice *UNUSED(device))
|
||||
{
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALdedicatedState_update(ALdedicatedState *state, ALCdevice *device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALfloat Gain;
|
||||
ALsizei s;
|
||||
|
||||
Gain = Slot->Gain * Slot->EffectProps.Dedicated.Gain;
|
||||
if(Slot->EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
|
||||
ComputeAngleGains(device, atan2f(0.0f, 1.0f), 0.0f, Gain, state->gains);
|
||||
else if(Slot->EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
|
||||
{
|
||||
for(s = 0;s < MaxChannels;s++)
|
||||
state->gains[s] = 0.0f;
|
||||
state->gains[LFE] = Gain;
|
||||
}
|
||||
}
|
||||
|
||||
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
const ALfloat *gains = state->gains;
|
||||
ALuint i, c;
|
||||
|
||||
for(c = 0;c < MaxChannels;c++)
|
||||
{
|
||||
if(!(gains[c] > GAIN_SILENCE_THRESHOLD))
|
||||
continue;
|
||||
|
||||
for(i = 0;i < SamplesToDo;i++)
|
||||
SamplesOut[c][i] = SamplesIn[i] * gains[c];
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
|
||||
|
||||
|
||||
typedef struct ALdedicatedStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALdedicatedStateFactory;
|
||||
|
||||
ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALdedicatedState *state;
|
||||
ALsizei s;
|
||||
|
||||
state = ALdedicatedState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALdedicatedState, ALeffectState, state);
|
||||
|
||||
for(s = 0;s < MaxChannels;s++)
|
||||
state->gains[s] = 0.0f;
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdedicatedStateFactory);
|
||||
|
||||
|
||||
ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void)
|
||||
{
|
||||
static ALdedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(ALdedicatedStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALdedicated_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALdedicated_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_DEDICATED_GAIN:
|
||||
if(!(val >= 0.0f && isfinite(val)))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Dedicated.Gain = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALdedicated_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALdedicated_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALdedicated_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_DEDICATED_GAIN:
|
||||
*val = props->Dedicated.Gain;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALdedicated_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALdedicated);
|
||||
@@ -0,0 +1,297 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2013 by Mike Gorchak
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "alMain.h"
|
||||
#include "alFilter.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
typedef struct ALdistortionState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
/* Effect gains for each channel */
|
||||
ALfloat Gain[MaxChannels];
|
||||
|
||||
/* Effect parameters */
|
||||
ALfilterState lowpass;
|
||||
ALfilterState bandpass;
|
||||
ALfloat attenuation;
|
||||
ALfloat edge_coeff;
|
||||
} ALdistortionState;
|
||||
|
||||
static ALvoid ALdistortionState_Destruct(ALdistortionState *UNUSED(state))
|
||||
{
|
||||
}
|
||||
|
||||
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device))
|
||||
{
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALfloat frequency = (ALfloat)Device->Frequency;
|
||||
ALfloat bandwidth;
|
||||
ALfloat cutoff;
|
||||
ALfloat edge;
|
||||
ALfloat gain;
|
||||
|
||||
/* Store distorted signal attenuation settings */
|
||||
state->attenuation = Slot->EffectProps.Distortion.Gain;
|
||||
|
||||
/* Store waveshaper edge settings */
|
||||
edge = sinf(Slot->EffectProps.Distortion.Edge * (F_PI_2));
|
||||
edge = minf(edge, 0.99f);
|
||||
state->edge_coeff = 2.0f * edge / (1.0f-edge);
|
||||
|
||||
/* Lowpass filter */
|
||||
cutoff = Slot->EffectProps.Distortion.LowpassCutoff;
|
||||
/* Bandwidth value is constant in octaves */
|
||||
bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
|
||||
ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
|
||||
cutoff / (frequency*4.0f), bandwidth);
|
||||
|
||||
/* Bandpass filter */
|
||||
cutoff = Slot->EffectProps.Distortion.EQCenter;
|
||||
/* Convert bandwidth in Hz to octaves */
|
||||
bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
|
||||
ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
|
||||
cutoff / (frequency*4.0f), bandwidth);
|
||||
|
||||
gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
|
||||
SetGains(Device, gain, state->Gain);
|
||||
}
|
||||
|
||||
static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
const ALfloat fc = state->edge_coeff;
|
||||
float oversample_buffer[64][4];
|
||||
ALuint base;
|
||||
ALuint it;
|
||||
ALuint ot;
|
||||
ALuint kt;
|
||||
|
||||
for(base = 0;base < SamplesToDo;)
|
||||
{
|
||||
ALfloat temps[64];
|
||||
ALuint td = minu(SamplesToDo-base, 64);
|
||||
|
||||
/* Perform 4x oversampling to avoid aliasing. */
|
||||
/* Oversampling greatly improves distortion */
|
||||
/* quality and allows to implement lowpass and */
|
||||
/* bandpass filters using high frequencies, at */
|
||||
/* which classic IIR filters became unstable. */
|
||||
|
||||
/* Fill oversample buffer using zero stuffing */
|
||||
for(it = 0;it < td;it++)
|
||||
{
|
||||
oversample_buffer[it][0] = SamplesIn[it+base];
|
||||
oversample_buffer[it][1] = 0.0f;
|
||||
oversample_buffer[it][2] = 0.0f;
|
||||
oversample_buffer[it][3] = 0.0f;
|
||||
}
|
||||
|
||||
/* First step, do lowpass filtering of original signal, */
|
||||
/* additionally perform buffer interpolation and lowpass */
|
||||
/* cutoff for oversampling (which is fortunately first */
|
||||
/* step of distortion). So combine three operations into */
|
||||
/* the one. */
|
||||
for(it = 0;it < td;it++)
|
||||
{
|
||||
for(ot = 0;ot < 4;ot++)
|
||||
{
|
||||
ALfloat smp;
|
||||
smp = ALfilterState_processSingle(&state->lowpass, oversample_buffer[it][ot]);
|
||||
|
||||
/* Restore signal power by multiplying sample by amount of oversampling */
|
||||
oversample_buffer[it][ot] = smp * 4.0f;
|
||||
}
|
||||
}
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
{
|
||||
/* Second step, do distortion using waveshaper function */
|
||||
/* to emulate signal processing during tube overdriving. */
|
||||
/* Three steps of waveshaping are intended to modify */
|
||||
/* waveform without boost/clipping/attenuation process. */
|
||||
for(ot = 0;ot < 4;ot++)
|
||||
{
|
||||
ALfloat smp = oversample_buffer[it][ot];
|
||||
|
||||
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
|
||||
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
|
||||
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
|
||||
|
||||
/* Third step, do bandpass filtering of distorted signal */
|
||||
smp = ALfilterState_processSingle(&state->bandpass, smp);
|
||||
oversample_buffer[it][ot] = smp;
|
||||
}
|
||||
|
||||
/* Fourth step, final, do attenuation and perform decimation, */
|
||||
/* store only one sample out of 4. */
|
||||
temps[it] = oversample_buffer[it][0] * state->attenuation;
|
||||
}
|
||||
|
||||
for(kt = 0;kt < MaxChannels;kt++)
|
||||
{
|
||||
ALfloat gain = state->Gain[kt];
|
||||
if(!(gain > GAIN_SILENCE_THRESHOLD))
|
||||
continue;
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][base+it] += gain * temps[it];
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
|
||||
|
||||
|
||||
typedef struct ALdistortionStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALdistortionStateFactory;
|
||||
|
||||
static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALdistortionState *state;
|
||||
|
||||
state = ALdistortionState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALdistortionState, ALeffectState, state);
|
||||
|
||||
ALfilterState_clear(&state->lowpass);
|
||||
ALfilterState_clear(&state->bandpass);
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdistortionStateFactory);
|
||||
|
||||
|
||||
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void)
|
||||
{
|
||||
static ALdistortionStateFactory DistortionFactory = { { GET_VTABLE2(ALdistortionStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &DistortionFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALdistortion_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_DISTORTION_EDGE:
|
||||
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Distortion.Edge = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_GAIN:
|
||||
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Distortion.Gain = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_LOWPASS_CUTOFF:
|
||||
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Distortion.LowpassCutoff = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQCENTER:
|
||||
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Distortion.EQCenter = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQBANDWIDTH:
|
||||
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Distortion.EQBandwidth = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALdistortion_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALdistortion_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_DISTORTION_EDGE:
|
||||
*val = props->Distortion.Edge;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_GAIN:
|
||||
*val = props->Distortion.Gain;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_LOWPASS_CUTOFF:
|
||||
*val = props->Distortion.LowpassCutoff;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQCENTER:
|
||||
*val = props->Distortion.EQCenter;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQBANDWIDTH:
|
||||
*val = props->Distortion.EQBandwidth;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALdistortion_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALdistortion);
|
||||
@@ -0,0 +1,293 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2009 by Chris Robinson.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "alMain.h"
|
||||
#include "alFilter.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
typedef struct ALechoState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
ALfloat *SampleBuffer;
|
||||
ALuint BufferLength;
|
||||
|
||||
// The echo is two tap. The delay is the number of samples from before the
|
||||
// current offset
|
||||
struct {
|
||||
ALuint delay;
|
||||
} Tap[2];
|
||||
ALuint Offset;
|
||||
/* The panning gains for the two taps */
|
||||
ALfloat Gain[2][MaxChannels];
|
||||
|
||||
ALfloat FeedGain;
|
||||
|
||||
ALfilterState Filter;
|
||||
} ALechoState;
|
||||
|
||||
static ALvoid ALechoState_Destruct(ALechoState *state)
|
||||
{
|
||||
free(state->SampleBuffer);
|
||||
state->SampleBuffer = NULL;
|
||||
}
|
||||
|
||||
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
|
||||
{
|
||||
ALuint maxlen, i;
|
||||
|
||||
// Use the next power of 2 for the buffer length, so the tap offsets can be
|
||||
// wrapped using a mask instead of a modulo
|
||||
maxlen = fastf2u(AL_ECHO_MAX_DELAY * Device->Frequency) + 1;
|
||||
maxlen += fastf2u(AL_ECHO_MAX_LRDELAY * Device->Frequency) + 1;
|
||||
maxlen = NextPowerOf2(maxlen);
|
||||
|
||||
if(maxlen != state->BufferLength)
|
||||
{
|
||||
void *temp;
|
||||
|
||||
temp = realloc(state->SampleBuffer, maxlen * sizeof(ALfloat));
|
||||
if(!temp) return AL_FALSE;
|
||||
state->SampleBuffer = temp;
|
||||
state->BufferLength = maxlen;
|
||||
}
|
||||
for(i = 0;i < state->BufferLength;i++)
|
||||
state->SampleBuffer[i] = 0.0f;
|
||||
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALechoState_update(ALechoState *state, ALCdevice *Device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALuint frequency = Device->Frequency;
|
||||
ALfloat lrpan, gain;
|
||||
ALfloat dirGain;
|
||||
|
||||
state->Tap[0].delay = fastf2u(Slot->EffectProps.Echo.Delay * frequency) + 1;
|
||||
state->Tap[1].delay = fastf2u(Slot->EffectProps.Echo.LRDelay * frequency);
|
||||
state->Tap[1].delay += state->Tap[0].delay;
|
||||
|
||||
lrpan = Slot->EffectProps.Echo.Spread;
|
||||
|
||||
state->FeedGain = Slot->EffectProps.Echo.Feedback;
|
||||
|
||||
ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf,
|
||||
1.0f - Slot->EffectProps.Echo.Damping,
|
||||
LOWPASSFREQREF/frequency, 0.0f);
|
||||
|
||||
gain = Slot->Gain;
|
||||
dirGain = fabsf(lrpan);
|
||||
|
||||
/* First tap panning */
|
||||
ComputeAngleGains(Device, atan2f(-lrpan, 0.0f), (1.0f-dirGain)*F_PI, gain, state->Gain[0]);
|
||||
|
||||
/* Second tap panning */
|
||||
ComputeAngleGains(Device, atan2f(+lrpan, 0.0f), (1.0f-dirGain)*F_PI, gain, state->Gain[1]);
|
||||
}
|
||||
|
||||
static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
const ALuint mask = state->BufferLength-1;
|
||||
const ALuint tap1 = state->Tap[0].delay;
|
||||
const ALuint tap2 = state->Tap[1].delay;
|
||||
ALuint offset = state->Offset;
|
||||
ALfloat smp;
|
||||
ALuint base;
|
||||
ALuint i, k;
|
||||
|
||||
for(base = 0;base < SamplesToDo;)
|
||||
{
|
||||
ALfloat temps[64][2];
|
||||
ALuint td = minu(SamplesToDo-base, 64);
|
||||
|
||||
for(i = 0;i < td;i++)
|
||||
{
|
||||
/* First tap */
|
||||
temps[i][0] = state->SampleBuffer[(offset-tap1) & mask];
|
||||
/* Second tap */
|
||||
temps[i][1] = state->SampleBuffer[(offset-tap2) & mask];
|
||||
|
||||
// Apply damping and feedback gain to the second tap, and mix in the
|
||||
// new sample
|
||||
smp = ALfilterState_processSingle(&state->Filter, temps[i][1]+SamplesIn[i+base]);
|
||||
state->SampleBuffer[offset&mask] = smp * state->FeedGain;
|
||||
offset++;
|
||||
}
|
||||
|
||||
for(k = 0;k < MaxChannels;k++)
|
||||
{
|
||||
ALfloat gain = state->Gain[0][k];
|
||||
if(gain > GAIN_SILENCE_THRESHOLD)
|
||||
{
|
||||
for(i = 0;i < td;i++)
|
||||
SamplesOut[k][i+base] += temps[i][0] * gain;
|
||||
}
|
||||
|
||||
gain = state->Gain[1][k];
|
||||
if(gain > GAIN_SILENCE_THRESHOLD)
|
||||
{
|
||||
for(i = 0;i < td;i++)
|
||||
SamplesOut[k][i+base] += temps[i][1] * gain;
|
||||
}
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
|
||||
state->Offset = offset;
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALechoState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
|
||||
|
||||
|
||||
typedef struct ALechoStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALechoStateFactory;
|
||||
|
||||
ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALechoState *state;
|
||||
|
||||
state = ALechoState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALechoState, ALeffectState, state);
|
||||
|
||||
state->BufferLength = 0;
|
||||
state->SampleBuffer = NULL;
|
||||
|
||||
state->Tap[0].delay = 0;
|
||||
state->Tap[1].delay = 0;
|
||||
state->Offset = 0;
|
||||
|
||||
ALfilterState_clear(&state->Filter);
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALechoStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALechoStateFactory_getFactory(void)
|
||||
{
|
||||
static ALechoStateFactory EchoFactory = { { GET_VTABLE2(ALechoStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &EchoFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALecho_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALecho_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_ECHO_DELAY:
|
||||
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Echo.Delay = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_LRDELAY:
|
||||
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Echo.LRDelay = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_DAMPING:
|
||||
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Echo.Damping = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_FEEDBACK:
|
||||
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Echo.Feedback = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_SPREAD:
|
||||
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Echo.Spread = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALecho_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALecho_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALecho_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_ECHO_DELAY:
|
||||
*val = props->Echo.Delay;
|
||||
break;
|
||||
|
||||
case AL_ECHO_LRDELAY:
|
||||
*val = props->Echo.LRDelay;
|
||||
break;
|
||||
|
||||
case AL_ECHO_DAMPING:
|
||||
*val = props->Echo.Damping;
|
||||
break;
|
||||
|
||||
case AL_ECHO_FEEDBACK:
|
||||
*val = props->Echo.Feedback;
|
||||
break;
|
||||
|
||||
case AL_ECHO_SPREAD:
|
||||
*val = props->Echo.Spread;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALecho_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALecho);
|
||||
@@ -0,0 +1,334 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2013 by Mike Gorchak
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "alMain.h"
|
||||
#include "alFilter.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
/* The document "Effects Extension Guide.pdf" says that low and high *
|
||||
* frequencies are cutoff frequencies. This is not fully correct, they *
|
||||
* are corner frequencies for low and high shelf filters. If they were *
|
||||
* just cutoff frequencies, there would be no need in cutoff frequency *
|
||||
* gains, which are present. Documentation for "Creative Proteus X2" *
|
||||
* software describes 4-band equalizer functionality in a much better *
|
||||
* way. This equalizer seems to be a predecessor of OpenAL 4-band *
|
||||
* equalizer. With low and high shelf filters we are able to cutoff *
|
||||
* frequencies below and/or above corner frequencies using attenuation *
|
||||
* gains (below 1.0) and amplify all low and/or high frequencies using *
|
||||
* gains above 1.0. *
|
||||
* *
|
||||
* Low-shelf Low Mid Band High Mid Band High-shelf *
|
||||
* corner center center corner *
|
||||
* frequency frequency frequency frequency *
|
||||
* 50Hz..800Hz 200Hz..3000Hz 1000Hz..8000Hz 4000Hz..16000Hz *
|
||||
* *
|
||||
* | | | | *
|
||||
* | | | | *
|
||||
* B -----+ /--+--\ /--+--\ +----- *
|
||||
* O |\ | | | | | | /| *
|
||||
* O | \ - | - - | - / | *
|
||||
* S + | \ | | | | | | / | *
|
||||
* T | | | | | | | | | | *
|
||||
* ---------+---------------+------------------+---------------+-------- *
|
||||
* C | | | | | | | | | | *
|
||||
* U - | / | | | | | | \ | *
|
||||
* T | / - | - - | - \ | *
|
||||
* O |/ | | | | | | \| *
|
||||
* F -----+ \--+--/ \--+--/ +----- *
|
||||
* F | | | | *
|
||||
* | | | | *
|
||||
* *
|
||||
* Gains vary from 0.126 up to 7.943, which means from -18dB attenuation *
|
||||
* up to +18dB amplification. Band width varies from 0.01 up to 1.0 in *
|
||||
* octaves for two mid bands. *
|
||||
* *
|
||||
* Implementation is based on the "Cookbook formulae for audio EQ biquad *
|
||||
* filter coefficients" by Robert Bristow-Johnson *
|
||||
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */
|
||||
|
||||
typedef struct ALequalizerState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
/* Effect gains for each channel */
|
||||
ALfloat Gain[MaxChannels];
|
||||
|
||||
/* Effect parameters */
|
||||
ALfilterState filter[4];
|
||||
} ALequalizerState;
|
||||
|
||||
static ALvoid ALequalizerState_Destruct(ALequalizerState *UNUSED(state))
|
||||
{
|
||||
}
|
||||
|
||||
static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *UNUSED(state), ALCdevice *UNUSED(device))
|
||||
{
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALequalizerState_update(ALequalizerState *state, ALCdevice *device, const ALeffectslot *slot)
|
||||
{
|
||||
ALfloat frequency = (ALfloat)device->Frequency;
|
||||
ALfloat gain = sqrtf(1.0f / device->NumChan) * slot->Gain;
|
||||
|
||||
SetGains(device, gain, state->Gain);
|
||||
|
||||
/* Calculate coefficients for the each type of filter */
|
||||
ALfilterState_setParams(&state->filter[0], ALfilterType_LowShelf,
|
||||
sqrtf(slot->EffectProps.Equalizer.LowGain),
|
||||
slot->EffectProps.Equalizer.LowCutoff/frequency,
|
||||
0.0f);
|
||||
|
||||
ALfilterState_setParams(&state->filter[1], ALfilterType_Peaking,
|
||||
sqrtf(slot->EffectProps.Equalizer.Mid1Gain),
|
||||
slot->EffectProps.Equalizer.Mid1Center/frequency,
|
||||
slot->EffectProps.Equalizer.Mid1Width);
|
||||
|
||||
ALfilterState_setParams(&state->filter[2], ALfilterType_Peaking,
|
||||
sqrtf(slot->EffectProps.Equalizer.Mid2Gain),
|
||||
slot->EffectProps.Equalizer.Mid2Center/frequency,
|
||||
slot->EffectProps.Equalizer.Mid2Width);
|
||||
|
||||
ALfilterState_setParams(&state->filter[3], ALfilterType_HighShelf,
|
||||
sqrtf(slot->EffectProps.Equalizer.HighGain),
|
||||
slot->EffectProps.Equalizer.HighCutoff/frequency,
|
||||
0.0f);
|
||||
}
|
||||
|
||||
static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
ALuint base;
|
||||
ALuint it;
|
||||
ALuint kt;
|
||||
ALuint ft;
|
||||
|
||||
for(base = 0;base < SamplesToDo;)
|
||||
{
|
||||
ALfloat temps[64];
|
||||
ALuint td = minu(SamplesToDo-base, 64);
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
{
|
||||
ALfloat smp = SamplesIn[base+it];
|
||||
|
||||
for(ft = 0;ft < 4;ft++)
|
||||
smp = ALfilterState_processSingle(&state->filter[ft], smp);
|
||||
|
||||
temps[it] = smp;
|
||||
}
|
||||
|
||||
for(kt = 0;kt < MaxChannels;kt++)
|
||||
{
|
||||
ALfloat gain = state->Gain[kt];
|
||||
if(!(gain > GAIN_SILENCE_THRESHOLD))
|
||||
continue;
|
||||
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][base+it] += gain * temps[it];
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALequalizerState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALequalizerState);
|
||||
|
||||
|
||||
typedef struct ALequalizerStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALequalizerStateFactory;
|
||||
|
||||
ALeffectState *ALequalizerStateFactory_create(ALequalizerStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALequalizerState *state;
|
||||
int it;
|
||||
|
||||
state = ALequalizerState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALequalizerState, ALeffectState, state);
|
||||
|
||||
/* Initialize sample history only on filter creation to avoid */
|
||||
/* sound clicks if filter settings were changed in runtime. */
|
||||
for(it = 0; it < 4; it++)
|
||||
ALfilterState_clear(&state->filter[it]);
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALequalizerStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALequalizerStateFactory_getFactory(void)
|
||||
{
|
||||
static ALequalizerStateFactory EqualizerFactory = { { GET_VTABLE2(ALequalizerStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &EqualizerFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALequalizer_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALequalizer_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALequalizer_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_EQUALIZER_LOW_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.LowGain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_LOW_CUTOFF:
|
||||
if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.LowCutoff = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.Mid1Gain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_CENTER:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.Mid1Center = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_WIDTH:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.Mid1Width = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.Mid2Gain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_CENTER:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.Mid2Center = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_WIDTH:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.Mid2Width = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.HighGain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_CUTOFF:
|
||||
if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Equalizer.HighCutoff = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALequalizer_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALequalizer_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALequalizer_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
|
||||
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
|
||||
void ALequalizer_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALequalizer_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_EQUALIZER_LOW_GAIN:
|
||||
*val = props->Equalizer.LowGain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_LOW_CUTOFF:
|
||||
*val = props->Equalizer.LowCutoff;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_GAIN:
|
||||
*val = props->Equalizer.Mid1Gain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_CENTER:
|
||||
*val = props->Equalizer.Mid1Center;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_WIDTH:
|
||||
*val = props->Equalizer.Mid1Width;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_GAIN:
|
||||
*val = props->Equalizer.Mid2Gain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_CENTER:
|
||||
*val = props->Equalizer.Mid2Center;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_WIDTH:
|
||||
*val = props->Equalizer.Mid2Width;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_GAIN:
|
||||
*val = props->Equalizer.HighGain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_CUTOFF:
|
||||
*val = props->Equalizer.HighCutoff;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALequalizer_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALequalizer_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALequalizer);
|
||||
@@ -0,0 +1,396 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2013 by Mike Gorchak
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "alMain.h"
|
||||
#include "alFilter.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
enum FlangerWaveForm {
|
||||
FWF_Triangle = AL_FLANGER_WAVEFORM_TRIANGLE,
|
||||
FWF_Sinusoid = AL_FLANGER_WAVEFORM_SINUSOID
|
||||
};
|
||||
|
||||
typedef struct ALflangerState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
ALfloat *SampleBuffer[2];
|
||||
ALuint BufferLength;
|
||||
ALuint offset;
|
||||
ALuint lfo_range;
|
||||
ALfloat lfo_scale;
|
||||
ALint lfo_disp;
|
||||
|
||||
/* Gains for left and right sides */
|
||||
ALfloat Gain[2][MaxChannels];
|
||||
|
||||
/* effect parameters */
|
||||
enum FlangerWaveForm waveform;
|
||||
ALint delay;
|
||||
ALfloat depth;
|
||||
ALfloat feedback;
|
||||
} ALflangerState;
|
||||
|
||||
static ALvoid ALflangerState_Destruct(ALflangerState *state)
|
||||
{
|
||||
free(state->SampleBuffer[0]);
|
||||
state->SampleBuffer[0] = NULL;
|
||||
state->SampleBuffer[1] = NULL;
|
||||
}
|
||||
|
||||
static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device)
|
||||
{
|
||||
ALuint maxlen;
|
||||
ALuint it;
|
||||
|
||||
maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1;
|
||||
maxlen = NextPowerOf2(maxlen);
|
||||
|
||||
if(maxlen != state->BufferLength)
|
||||
{
|
||||
void *temp;
|
||||
|
||||
temp = realloc(state->SampleBuffer[0], maxlen * sizeof(ALfloat) * 2);
|
||||
if(!temp) return AL_FALSE;
|
||||
state->SampleBuffer[0] = temp;
|
||||
state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
|
||||
|
||||
state->BufferLength = maxlen;
|
||||
}
|
||||
|
||||
for(it = 0;it < state->BufferLength;it++)
|
||||
{
|
||||
state->SampleBuffer[0][it] = 0.0f;
|
||||
state->SampleBuffer[1][it] = 0.0f;
|
||||
}
|
||||
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALflangerState_update(ALflangerState *state, ALCdevice *Device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALfloat frequency = (ALfloat)Device->Frequency;
|
||||
ALfloat rate;
|
||||
ALint phase;
|
||||
|
||||
switch(Slot->EffectProps.Flanger.Waveform)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM_TRIANGLE:
|
||||
state->waveform = FWF_Triangle;
|
||||
break;
|
||||
case AL_FLANGER_WAVEFORM_SINUSOID:
|
||||
state->waveform = FWF_Sinusoid;
|
||||
break;
|
||||
}
|
||||
state->depth = Slot->EffectProps.Flanger.Depth;
|
||||
state->feedback = Slot->EffectProps.Flanger.Feedback;
|
||||
state->delay = fastf2i(Slot->EffectProps.Flanger.Delay * frequency);
|
||||
|
||||
/* Gains for left and right sides */
|
||||
ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
|
||||
ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
|
||||
|
||||
phase = Slot->EffectProps.Flanger.Phase;
|
||||
rate = Slot->EffectProps.Flanger.Rate;
|
||||
if(!(rate > 0.0f))
|
||||
{
|
||||
state->lfo_scale = 0.0f;
|
||||
state->lfo_range = 1;
|
||||
state->lfo_disp = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Calculate LFO coefficient */
|
||||
state->lfo_range = fastf2u(frequency/rate + 0.5f);
|
||||
switch(state->waveform)
|
||||
{
|
||||
case FWF_Triangle:
|
||||
state->lfo_scale = 4.0f / state->lfo_range;
|
||||
break;
|
||||
case FWF_Sinusoid:
|
||||
state->lfo_scale = F_2PI / state->lfo_range;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Calculate lfo phase displacement */
|
||||
state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
|
||||
}
|
||||
}
|
||||
|
||||
static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state)
|
||||
{
|
||||
ALfloat lfo_value;
|
||||
|
||||
lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
|
||||
lfo_value *= state->depth * state->delay;
|
||||
*delay_left = fastf2i(lfo_value) + state->delay;
|
||||
|
||||
offset += state->lfo_disp;
|
||||
lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
|
||||
lfo_value *= state->depth * state->delay;
|
||||
*delay_right = fastf2i(lfo_value) + state->delay;
|
||||
}
|
||||
|
||||
static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state)
|
||||
{
|
||||
ALfloat lfo_value;
|
||||
|
||||
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
|
||||
lfo_value *= state->depth * state->delay;
|
||||
*delay_left = fastf2i(lfo_value) + state->delay;
|
||||
|
||||
offset += state->lfo_disp;
|
||||
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
|
||||
lfo_value *= state->depth * state->delay;
|
||||
*delay_right = fastf2i(lfo_value) + state->delay;
|
||||
}
|
||||
|
||||
#define DECL_TEMPLATE(Func) \
|
||||
static void Process##Func(ALflangerState *state, const ALuint SamplesToDo, \
|
||||
const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
|
||||
{ \
|
||||
const ALuint bufmask = state->BufferLength-1; \
|
||||
ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
|
||||
ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
|
||||
ALuint offset = state->offset; \
|
||||
const ALfloat feedback = state->feedback; \
|
||||
ALuint it; \
|
||||
\
|
||||
for(it = 0;it < SamplesToDo;it++) \
|
||||
{ \
|
||||
ALint delay_left, delay_right; \
|
||||
Func(&delay_left, &delay_right, offset, state); \
|
||||
\
|
||||
out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \
|
||||
leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \
|
||||
\
|
||||
out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \
|
||||
rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \
|
||||
\
|
||||
offset++; \
|
||||
} \
|
||||
state->offset = offset; \
|
||||
}
|
||||
|
||||
DECL_TEMPLATE(Triangle)
|
||||
DECL_TEMPLATE(Sinusoid)
|
||||
|
||||
#undef DECL_TEMPLATE
|
||||
|
||||
static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
ALuint it, kt;
|
||||
ALuint base;
|
||||
|
||||
for(base = 0;base < SamplesToDo;)
|
||||
{
|
||||
ALfloat temps[64][2];
|
||||
ALuint td = minu(SamplesToDo-base, 64);
|
||||
|
||||
switch(state->waveform)
|
||||
{
|
||||
case FWF_Triangle:
|
||||
ProcessTriangle(state, td, SamplesIn+base, temps);
|
||||
break;
|
||||
case FWF_Sinusoid:
|
||||
ProcessSinusoid(state, td, SamplesIn+base, temps);
|
||||
break;
|
||||
}
|
||||
|
||||
for(kt = 0;kt < MaxChannels;kt++)
|
||||
{
|
||||
ALfloat gain = state->Gain[0][kt];
|
||||
if(gain > GAIN_SILENCE_THRESHOLD)
|
||||
{
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][it+base] += temps[it][0] * gain;
|
||||
}
|
||||
|
||||
gain = state->Gain[1][kt];
|
||||
if(gain > GAIN_SILENCE_THRESHOLD)
|
||||
{
|
||||
for(it = 0;it < td;it++)
|
||||
SamplesOut[kt][it+base] += temps[it][1] * gain;
|
||||
}
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALflangerState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState);
|
||||
|
||||
|
||||
typedef struct ALflangerStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALflangerStateFactory;
|
||||
|
||||
ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALflangerState *state;
|
||||
|
||||
state = ALflangerState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALflangerState, ALeffectState, state);
|
||||
|
||||
state->BufferLength = 0;
|
||||
state->SampleBuffer[0] = NULL;
|
||||
state->SampleBuffer[1] = NULL;
|
||||
state->offset = 0;
|
||||
state->lfo_range = 1;
|
||||
state->waveform = FWF_Triangle;
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALflangerStateFactory_getFactory(void)
|
||||
{
|
||||
static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &FlangerFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM:
|
||||
if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Flanger.Waveform = val;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_PHASE:
|
||||
if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Flanger.Phase = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALflanger_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_RATE:
|
||||
if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Flanger.Rate = val;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DEPTH:
|
||||
if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Flanger.Depth = val;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_FEEDBACK:
|
||||
if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Flanger.Feedback = val;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DELAY:
|
||||
if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Flanger.Delay = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALflanger_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM:
|
||||
*val = props->Flanger.Waveform;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_PHASE:
|
||||
*val = props->Flanger.Phase;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALflanger_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_RATE:
|
||||
*val = props->Flanger.Rate;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DEPTH:
|
||||
*val = props->Flanger.Depth;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_FEEDBACK:
|
||||
*val = props->Flanger.Feedback;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DELAY:
|
||||
*val = props->Flanger.Delay;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALflanger_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALflanger);
|
||||
@@ -0,0 +1,303 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2009 by Chris Robinson.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "alMain.h"
|
||||
#include "alFilter.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
#include "alu.h"
|
||||
|
||||
|
||||
typedef struct ALmodulatorState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
|
||||
enum {
|
||||
SINUSOID,
|
||||
SAWTOOTH,
|
||||
SQUARE
|
||||
} Waveform;
|
||||
|
||||
ALuint index;
|
||||
ALuint step;
|
||||
|
||||
ALfloat Gain[MaxChannels];
|
||||
|
||||
ALfilterState Filter;
|
||||
} ALmodulatorState;
|
||||
|
||||
#define WAVEFORM_FRACBITS 24
|
||||
#define WAVEFORM_FRACONE (1<<WAVEFORM_FRACBITS)
|
||||
#define WAVEFORM_FRACMASK (WAVEFORM_FRACONE-1)
|
||||
|
||||
static inline ALfloat Sin(ALuint index)
|
||||
{
|
||||
return sinf(index*(F_2PI/WAVEFORM_FRACONE) - F_PI)*0.5f + 0.5f;
|
||||
}
|
||||
|
||||
static inline ALfloat Saw(ALuint index)
|
||||
{
|
||||
return (ALfloat)index / WAVEFORM_FRACONE;
|
||||
}
|
||||
|
||||
static inline ALfloat Square(ALuint index)
|
||||
{
|
||||
return (ALfloat)((index >> (WAVEFORM_FRACBITS - 1)) & 1);
|
||||
}
|
||||
|
||||
#define DECL_TEMPLATE(func) \
|
||||
static void Process##func(ALmodulatorState *state, ALuint SamplesToDo, \
|
||||
const ALfloat *restrict SamplesIn, \
|
||||
ALfloat (*restrict SamplesOut)[BUFFERSIZE]) \
|
||||
{ \
|
||||
const ALuint step = state->step; \
|
||||
ALuint index = state->index; \
|
||||
ALuint base; \
|
||||
\
|
||||
for(base = 0;base < SamplesToDo;) \
|
||||
{ \
|
||||
ALfloat temps[64]; \
|
||||
ALuint td = minu(SamplesToDo-base, 64); \
|
||||
ALuint i, k; \
|
||||
\
|
||||
for(i = 0;i < td;i++) \
|
||||
{ \
|
||||
ALfloat samp; \
|
||||
samp = SamplesIn[base+i]; \
|
||||
samp = ALfilterState_processSingle(&state->Filter, samp); \
|
||||
\
|
||||
index += step; \
|
||||
index &= WAVEFORM_FRACMASK; \
|
||||
temps[i] = samp * func(index); \
|
||||
} \
|
||||
\
|
||||
for(k = 0;k < MaxChannels;k++) \
|
||||
{ \
|
||||
ALfloat gain = state->Gain[k]; \
|
||||
if(!(gain > GAIN_SILENCE_THRESHOLD)) \
|
||||
continue; \
|
||||
\
|
||||
for(i = 0;i < td;i++) \
|
||||
SamplesOut[k][base+i] += gain * temps[i]; \
|
||||
} \
|
||||
\
|
||||
base += td; \
|
||||
} \
|
||||
state->index = index; \
|
||||
}
|
||||
|
||||
DECL_TEMPLATE(Sin)
|
||||
DECL_TEMPLATE(Saw)
|
||||
DECL_TEMPLATE(Square)
|
||||
|
||||
#undef DECL_TEMPLATE
|
||||
|
||||
|
||||
static ALvoid ALmodulatorState_Destruct(ALmodulatorState *UNUSED(state))
|
||||
{
|
||||
}
|
||||
|
||||
static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state), ALCdevice *UNUSED(device))
|
||||
{
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid ALmodulatorState_update(ALmodulatorState *state, ALCdevice *Device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALfloat gain, cw, a;
|
||||
|
||||
if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
|
||||
state->Waveform = SINUSOID;
|
||||
else if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH)
|
||||
state->Waveform = SAWTOOTH;
|
||||
else if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SQUARE)
|
||||
state->Waveform = SQUARE;
|
||||
|
||||
state->step = fastf2u(Slot->EffectProps.Modulator.Frequency*WAVEFORM_FRACONE /
|
||||
Device->Frequency);
|
||||
if(state->step == 0) state->step = 1;
|
||||
|
||||
/* Custom filter coeffs, which match the old version instead of a low-shelf. */
|
||||
cw = cosf(F_2PI * Slot->EffectProps.Modulator.HighPassCutoff / Device->Frequency);
|
||||
a = (2.0f-cw) - sqrtf(powf(2.0f-cw, 2.0f) - 1.0f);
|
||||
|
||||
state->Filter.b[0] = a;
|
||||
state->Filter.b[1] = -a;
|
||||
state->Filter.b[2] = 0.0f;
|
||||
state->Filter.a[0] = 1.0f;
|
||||
state->Filter.a[1] = -a;
|
||||
state->Filter.a[2] = 0.0f;
|
||||
|
||||
gain = sqrtf(1.0f/Device->NumChan) * Slot->Gain;
|
||||
SetGains(Device, gain, state->Gain);
|
||||
}
|
||||
|
||||
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
switch(state->Waveform)
|
||||
{
|
||||
case SINUSOID:
|
||||
ProcessSin(state, SamplesToDo, SamplesIn, SamplesOut);
|
||||
break;
|
||||
|
||||
case SAWTOOTH:
|
||||
ProcessSaw(state, SamplesToDo, SamplesIn, SamplesOut);
|
||||
break;
|
||||
|
||||
case SQUARE:
|
||||
ProcessSquare(state, SamplesToDo, SamplesIn, SamplesOut);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_DEFAULT_ALLOCATORS(ALmodulatorState)
|
||||
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALmodulatorState);
|
||||
|
||||
|
||||
typedef struct ALmodulatorStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALmodulatorStateFactory;
|
||||
|
||||
static ALeffectState *ALmodulatorStateFactory_create(ALmodulatorStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALmodulatorState *state;
|
||||
|
||||
state = ALmodulatorState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
SET_VTABLE2(ALmodulatorState, ALeffectState, state);
|
||||
|
||||
state->index = 0;
|
||||
state->step = 1;
|
||||
|
||||
ALfilterState_clear(&state->Filter);
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALmodulatorStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void)
|
||||
{
|
||||
static ALmodulatorStateFactory ModulatorFactory = { { GET_VTABLE2(ALmodulatorStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &ModulatorFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALmodulator_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Modulator.Frequency = val;
|
||||
break;
|
||||
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Modulator.HighPassCutoff = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALmodulator_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
ALmodulator_setParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
void ALmodulator_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||||
{
|
||||
ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
ALmodulator_setParamf(effect, context, param, (ALfloat)val);
|
||||
break;
|
||||
|
||||
case AL_RING_MODULATOR_WAVEFORM:
|
||||
if(!(val >= AL_RING_MODULATOR_MIN_WAVEFORM && val <= AL_RING_MODULATOR_MAX_WAVEFORM))
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
|
||||
props->Modulator.Waveform = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALmodulator_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
ALmodulator_setParami(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void ALmodulator_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
*val = (ALint)props->Modulator.Frequency;
|
||||
break;
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
*val = (ALint)props->Modulator.HighPassCutoff;
|
||||
break;
|
||||
case AL_RING_MODULATOR_WAVEFORM:
|
||||
*val = props->Modulator.Waveform;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALmodulator_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
ALmodulator_getParami(effect, context, param, vals);
|
||||
}
|
||||
void ALmodulator_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
const ALeffectProps *props = &effect->Props;
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
*val = props->Modulator.Frequency;
|
||||
break;
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
*val = props->Modulator.HighPassCutoff;
|
||||
break;
|
||||
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALmodulator_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
ALmodulator_getParamf(effect, context, param, vals);
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALmodulator);
|
||||
@@ -0,0 +1,165 @@
|
||||
#include "config.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "alMain.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
|
||||
|
||||
typedef struct ALnullState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
} ALnullState;
|
||||
|
||||
|
||||
/* This destructs (not free!) the effect state. It's called only when the
|
||||
* effect slot is no longer used.
|
||||
*/
|
||||
static ALvoid ALnullState_Destruct(ALnullState* UNUSED(state))
|
||||
{
|
||||
}
|
||||
|
||||
/* This updates the device-dependant effect state. This is called on
|
||||
* initialization and any time the device parameters (eg. playback frequency,
|
||||
* format) have been changed.
|
||||
*/
|
||||
static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* UNUSED(device))
|
||||
{
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
/* This updates the effect state. This is called any time the effect is
|
||||
* (re)loaded into a slot.
|
||||
*/
|
||||
static ALvoid ALnullState_update(ALnullState* UNUSED(state), ALCdevice* UNUSED(device), const ALeffectslot* UNUSED(slot))
|
||||
{
|
||||
}
|
||||
|
||||
/* This processes the effect state, for the given number of samples from the
|
||||
* input to the output buffer. The result should be added to the output buffer,
|
||||
* not replace it.
|
||||
*/
|
||||
static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALuint UNUSED(samplesToDo), const ALfloat *restrict UNUSED(samplesIn), ALfloat (*restrict samplesOut)[BUFFERSIZE])
|
||||
{
|
||||
/* NOTE: Couldn't use the UNUSED macro on samplesOut due to the way GCC's
|
||||
* __attribute__ declaration interacts with the parenthesis. */
|
||||
(void)samplesOut;
|
||||
}
|
||||
|
||||
/* This allocates memory to store the object, before it gets constructed.
|
||||
* DECLARE_DEFAULT_ALLOCATORS can be used to declate a default method.
|
||||
*/
|
||||
static void *ALnullState_New(size_t size)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
/* This frees the memory used by the object, after it has been destructed.
|
||||
* DECLARE_DEFAULT_ALLOCATORS can be used to declate a default method.
|
||||
*/
|
||||
static void ALnullState_Delete(void *ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
/* Define the forwards and the ALeffectState vtable for this type. */
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALnullState);
|
||||
|
||||
|
||||
typedef struct ALnullStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALnullStateFactory;
|
||||
|
||||
/* Creates ALeffectState objects of the appropriate type. */
|
||||
ALeffectState *ALnullStateFactory_create(ALnullStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALnullState *state;
|
||||
|
||||
state = ALnullState_New(sizeof(*state));
|
||||
if(!state) return NULL;
|
||||
/* Set vtables for inherited types. */
|
||||
SET_VTABLE2(ALnullState, ALeffectState, state);
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
/* Define the ALeffectStateFactory vtable for this type. */
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALnullStateFactory_getFactory(void)
|
||||
{
|
||||
static ALnullStateFactory NullFactory = { { GET_VTABLE2(ALnullStateFactory, ALeffectStateFactory) } };
|
||||
|
||||
return STATIC_CAST(ALeffectStateFactory, &NullFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALnull_setParami(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_setParamiv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_setParamf(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_setParamfv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
|
||||
void ALnull_getParami(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_getParamiv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_getParamf(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_getParamfv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALnull);
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user