Added OpenAL-Soft 1.16.0.

This commit is contained in:
rude
2015-02-10 19:40:59 +01:00
parent 5afec7c793
commit 22245fc23f
147 changed files with 61030 additions and 0 deletions
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifdef _WIN32
#ifdef __MINGW32__
#define _WIN32_IE 0x501
#else
#define _WIN32_IE 0x400
#endif
#endif
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#ifdef _WIN32_IE
#include <shlobj.h>
#endif
#include "alMain.h"
#include "compat.h"
typedef struct ConfigEntry {
char *key;
char *value;
} ConfigEntry;
typedef struct ConfigBlock {
ConfigEntry *entries;
unsigned int entryCount;
} ConfigBlock;
static ConfigBlock cfgBlock;
static char *lstrip(char *line)
{
while(isspace(line[0]))
line++;
return line;
}
static char *rstrip(char *line)
{
size_t len = strlen(line);
while(len > 0 && isspace(line[len-1]))
len--;
line[len] = 0;
return line;
}
static int readline(FILE *f, char **output, size_t *maxlen)
{
size_t len = 0;
int c;
while((c=fgetc(f)) != EOF && (c == '\r' || c == '\n'))
;
if(c == EOF)
return 0;
do {
if(len+1 >= *maxlen)
{
void *temp = NULL;
size_t newmax;
newmax = (*maxlen ? (*maxlen)<<1 : 32);
if(newmax > *maxlen)
temp = realloc(*output, newmax);
if(!temp)
{
ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, *maxlen);
return 0;
}
*output = temp;
*maxlen = newmax;
}
(*output)[len++] = c;
(*output)[len] = '\0';
} while((c=fgetc(f)) != EOF && c != '\r' && c != '\n');
return 1;
}
static char *expdup(const char *str)
{
char *output = NULL;
size_t maxlen = 0;
size_t len = 0;
while(*str != '\0')
{
const char *addstr;
size_t addstrlen;
size_t i;
if(str[0] != '$')
{
const char *next = strchr(str, '$');
addstr = str;
addstrlen = next ? (size_t)(next-str) : strlen(str);
str += addstrlen;
}
else
{
str++;
if(*str == '$')
{
const char *next = strchr(str+1, '$');
addstr = str;
addstrlen = next ? (size_t)(next-str) : strlen(str);
str += addstrlen;
}
else
{
char envname[1024];
size_t k = 0;
while((isalnum(*str) || *str == '_') && k < sizeof(envname)-1)
envname[k++] = *(str++);
envname[k++] = '\0';
if((addstr=getenv(envname)) == NULL)
continue;
addstrlen = strlen(addstr);
}
}
if(addstrlen == 0)
continue;
if(addstrlen >= maxlen-len)
{
void *temp = NULL;
size_t newmax;
newmax = len+addstrlen+1;
if(newmax > maxlen)
temp = realloc(output, newmax);
if(!temp)
{
ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, maxlen);
return output;
}
output = temp;
maxlen = newmax;
}
for(i = 0;i < addstrlen;i++)
output[len++] = addstr[i];
output[len] = '\0';
}
return output ? output : calloc(1, 1);
}
static void LoadConfigFromFile(FILE *f)
{
char curSection[128] = "";
char *buffer = NULL;
size_t maxlen = 0;
ConfigEntry *ent;
while(readline(f, &buffer, &maxlen))
{
char *line, *comment;
char key[256] = "";
char value[256] = "";
comment = strchr(buffer, '#');
if(comment) *(comment++) = 0;
line = rstrip(lstrip(buffer));
if(!line[0])
continue;
if(line[0] == '[')
{
char *section = line+1;
char *endsection;
endsection = strchr(section, ']');
if(!endsection || section == endsection || endsection[1] != 0)
{
ERR("config parse error: bad line \"%s\"\n", line);
continue;
}
*endsection = 0;
if(strcasecmp(section, "general") == 0)
curSection[0] = 0;
else
{
strncpy(curSection, section, sizeof(curSection)-1);
curSection[sizeof(curSection)-1] = 0;
}
continue;
}
if(sscanf(line, "%255[^=] = \"%255[^\"]\"", key, value) == 2 ||
sscanf(line, "%255[^=] = '%255[^\']'", key, value) == 2 ||
sscanf(line, "%255[^=] = %255[^\n]", key, value) == 2)
{
/* sscanf doesn't handle '' or "" as empty values, so clip it
* manually. */
if(strcmp(value, "\"\"") == 0 || strcmp(value, "''") == 0)
value[0] = 0;
}
else if(sscanf(line, "%255[^=] %255[=]", key, value) == 2)
{
/* Special case for 'key =' */
value[0] = 0;
}
else
{
ERR("config parse error: malformed option line: \"%s\"\n\n", line);
continue;
}
rstrip(key);
if(curSection[0] != 0)
{
size_t len = strlen(curSection);
memmove(&key[len+1], key, sizeof(key)-1-len);
key[len] = '/';
memcpy(key, curSection, len);
}
/* Check if we already have this option set */
ent = cfgBlock.entries;
while((unsigned int)(ent-cfgBlock.entries) < cfgBlock.entryCount)
{
if(strcasecmp(ent->key, key) == 0)
break;
ent++;
}
if((unsigned int)(ent-cfgBlock.entries) >= cfgBlock.entryCount)
{
/* Allocate a new option entry */
ent = realloc(cfgBlock.entries, (cfgBlock.entryCount+1)*sizeof(ConfigEntry));
if(!ent)
{
ERR("config parse error: error reallocating config entries\n");
continue;
}
cfgBlock.entries = ent;
ent = cfgBlock.entries + cfgBlock.entryCount;
cfgBlock.entryCount++;
ent->key = strdup(key);
ent->value = NULL;
}
free(ent->value);
ent->value = expdup(value);
TRACE("found '%s' = '%s'\n", ent->key, ent->value);
}
free(buffer);
}
#ifdef _WIN32
void ReadALConfig(void)
{
WCHAR buffer[PATH_MAX];
const WCHAR *str;
FILE *f;
if(SHGetSpecialFolderPathW(NULL, buffer, CSIDL_APPDATA, FALSE) != FALSE)
{
size_t p = lstrlenW(buffer);
_snwprintf(buffer+p, PATH_MAX-p, L"\\alsoft.ini");
TRACE("Loading config %ls...\n", buffer);
f = _wfopen(buffer, L"rt");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if((str=_wgetenv(L"ALSOFT_CONF")) != NULL && *str)
{
TRACE("Loading config %ls...\n", str);
f = _wfopen(str, L"rt");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
}
#else
void ReadALConfig(void)
{
char buffer[PATH_MAX];
const char *str;
FILE *f;
str = "/etc/openal/alsoft.conf";
TRACE("Loading config %s...\n", str);
f = al_fopen(str, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
if(!(str=getenv("XDG_CONFIG_DIRS")) || str[0] == 0)
str = "/etc/xdg";
strncpy(buffer, str, sizeof(buffer)-1);
buffer[sizeof(buffer)-1] = 0;
/* Go through the list in reverse, since "the order of base directories
* denotes their importance; the first directory listed is the most
* important". Ergo, we need to load the settings from the later dirs
* first so that the settings in the earlier dirs override them.
*/
while(1)
{
char *next = strrchr(buffer, ':');
if(next) *(next++) = 0;
else next = buffer;
if(next[0] != '/')
WARN("Ignoring XDG config dir: %s\n", next);
else
{
size_t len = strlen(next);
strncpy(next+len, "/alsoft.conf", buffer+sizeof(buffer)-next-len);
buffer[sizeof(buffer)-1] = 0;
TRACE("Loading config %s...\n", next);
f = al_fopen(next, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if(next == buffer)
break;
}
if((str=getenv("HOME")) != NULL && *str)
{
snprintf(buffer, sizeof(buffer), "%s/.alsoftrc", str);
TRACE("Loading config %s...\n", buffer);
f = al_fopen(buffer, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if((str=getenv("XDG_CONFIG_HOME")) != NULL && str[0] != 0)
snprintf(buffer, sizeof(buffer), "%s/%s", str, "alsoft.conf");
else
{
buffer[0] = 0;
if((str=getenv("HOME")) != NULL && str[0] != 0)
snprintf(buffer, sizeof(buffer), "%s/.config/%s", str, "alsoft.conf");
}
if(buffer[0] != 0)
{
TRACE("Loading config %s...\n", buffer);
f = al_fopen(buffer, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
if((str=getenv("ALSOFT_CONF")) != NULL && *str)
{
TRACE("Loading config %s...\n", str);
f = al_fopen(str, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
}
#endif
void FreeALConfig(void)
{
unsigned int i;
for(i = 0;i < cfgBlock.entryCount;i++)
{
free(cfgBlock.entries[i].key);
free(cfgBlock.entries[i].value);
}
free(cfgBlock.entries);
}
const char *GetConfigValue(const char *blockName, const char *keyName, const char *def)
{
unsigned int i;
char key[256];
if(!keyName)
return def;
if(blockName && strcasecmp(blockName, "general") != 0)
snprintf(key, sizeof(key), "%s/%s", blockName, keyName);
else
{
strncpy(key, keyName, sizeof(key)-1);
key[sizeof(key)-1] = 0;
}
for(i = 0;i < cfgBlock.entryCount;i++)
{
if(strcasecmp(cfgBlock.entries[i].key, key) == 0)
{
TRACE("Found %s = \"%s\"\n", key, cfgBlock.entries[i].value);
if(cfgBlock.entries[i].value[0])
return cfgBlock.entries[i].value;
return def;
}
}
TRACE("Key %s not found\n", key);
return def;
}
int ConfigValueExists(const char *blockName, const char *keyName)
{
const char *val = GetConfigValue(blockName, keyName, "");
return !!val[0];
}
int ConfigValueStr(const char *blockName, const char *keyName, const char **ret)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return 0;
*ret = val;
return 1;
}
int ConfigValueInt(const char *blockName, const char *keyName, int *ret)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return 0;
*ret = strtol(val, NULL, 0);
return 1;
}
int ConfigValueUInt(const char *blockName, const char *keyName, unsigned int *ret)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return 0;
*ret = strtoul(val, NULL, 0);
return 1;
}
int ConfigValueFloat(const char *blockName, const char *keyName, float *ret)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return 0;
#ifdef HAVE_STRTOF
*ret = strtof(val, NULL);
#else
*ret = (float)strtod(val, NULL);
#endif
return 1;
}
int GetConfigValueBool(const char *blockName, const char *keyName, int def)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return !!def;
return (strcasecmp(val, "true") == 0 || strcasecmp(val, "yes") == 0 ||
strcasecmp(val, "on") == 0 || atoi(val) != 0);
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <string.h>
#include <stdlib.h>
#include "alMain.h"
#include "threads.h"
#include "compat.h"
struct RingBuffer {
ALubyte *mem;
ALsizei frame_size;
ALsizei length;
ALint read_pos;
ALint write_pos;
almtx_t mtx;
};
RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length)
{
RingBuffer *ring = calloc(1, sizeof(*ring) + ((length+1) * frame_size));
if(ring)
{
ring->mem = (ALubyte*)(ring+1);
ring->frame_size = frame_size;
ring->length = length+1;
ring->read_pos = 0;
ring->write_pos = 0;
almtx_init(&ring->mtx, almtx_plain);
}
return ring;
}
void DestroyRingBuffer(RingBuffer *ring)
{
if(ring)
{
almtx_destroy(&ring->mtx);
free(ring);
}
}
ALsizei RingBufferSize(RingBuffer *ring)
{
ALsizei s;
almtx_lock(&ring->mtx);
s = (ring->write_pos-ring->read_pos+ring->length) % ring->length;
almtx_unlock(&ring->mtx);
return s;
}
void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len)
{
int remain;
almtx_lock(&ring->mtx);
remain = (ring->read_pos-ring->write_pos-1+ring->length) % ring->length;
if(remain < len) len = remain;
if(len > 0)
{
remain = ring->length - ring->write_pos;
if(remain < len)
{
memcpy(ring->mem+(ring->write_pos*ring->frame_size), data,
remain*ring->frame_size);
memcpy(ring->mem, data+(remain*ring->frame_size),
(len-remain)*ring->frame_size);
}
else
memcpy(ring->mem+(ring->write_pos*ring->frame_size), data,
len*ring->frame_size);
ring->write_pos += len;
ring->write_pos %= ring->length;
}
almtx_unlock(&ring->mtx);
}
void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len)
{
int remain;
almtx_lock(&ring->mtx);
remain = ring->length - ring->read_pos;
if(remain < len)
{
memcpy(data, ring->mem+(ring->read_pos*ring->frame_size), remain*ring->frame_size);
memcpy(data+(remain*ring->frame_size), ring->mem, (len-remain)*ring->frame_size);
}
else
memcpy(data, ring->mem+(ring->read_pos*ring->frame_size), len*ring->frame_size);
ring->read_pos += len;
ring->read_pos %= ring->length;
almtx_unlock(&ring->mtx);
}
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#ifndef ALSTRING_H
#define ALSTRING_H
#include <string.h>
#include "vector.h"
typedef char al_string_char_type;
TYPEDEF_VECTOR(al_string_char_type, al_string)
inline void al_string_deinit(al_string *str)
{ VECTOR_DEINIT(*str); }
#define AL_STRING_INIT(_x) do { (_x) = (al_string)NULL; } while(0)
#define AL_STRING_INIT_STATIC() ((al_string)NULL)
#define AL_STRING_DEINIT(_x) al_string_deinit(&(_x))
inline ALsizei al_string_length(const_al_string str)
{ return VECTOR_SIZE(str); }
inline ALboolean al_string_empty(const_al_string str)
{ return al_string_length(str) == 0; }
inline const al_string_char_type *al_string_get_cstr(const_al_string str)
{ return str ? &VECTOR_FRONT(str) : ""; }
void al_string_clear(al_string *str);
int al_string_cmp(const_al_string str1, const_al_string str2);
int al_string_cmp_cstr(const_al_string str1, const al_string_char_type *str2);
void al_string_copy(al_string *str, const_al_string from);
void al_string_copy_cstr(al_string *str, const al_string_char_type *from);
void al_string_append_char(al_string *str, const al_string_char_type c);
void al_string_append_cstr(al_string *str, const al_string_char_type *from);
void al_string_append_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to);
#ifdef _WIN32
#include <wchar.h>
/* Windows-only methods to deal with WideChar strings. */
void al_string_copy_wcstr(al_string *str, const wchar_t *from);
#endif
#endif /* ALSTRING_H */
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#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "backends/base.h"
/* Base ALCbackend method implementations. */
void ALCbackend_Construct(ALCbackend *self, ALCdevice *device)
{
int ret;
self->mDevice = device;
ret = almtx_init(&self->mMutex, almtx_recursive);
assert(ret == althrd_success);
}
void ALCbackend_Destruct(ALCbackend *self)
{
almtx_destroy(&self->mMutex);
}
ALCboolean ALCbackend_reset(ALCbackend* UNUSED(self))
{
return ALC_FALSE;
}
ALCenum ALCbackend_captureSamples(ALCbackend* UNUSED(self), void* UNUSED(buffer), ALCuint UNUSED(samples))
{
return ALC_INVALID_DEVICE;
}
ALCuint ALCbackend_availableSamples(ALCbackend* UNUSED(self))
{
return 0;
}
ALint64 ALCbackend_getLatency(ALCbackend* UNUSED(self))
{
return 0;
}
void ALCbackend_lock(ALCbackend *self)
{
int ret = almtx_lock(&self->mMutex);
assert(ret == althrd_success);
}
void ALCbackend_unlock(ALCbackend *self)
{
int ret = almtx_unlock(&self->mMutex);
assert(ret == althrd_success);
}
/* Base ALCbackendFactory method implementations. */
void ALCbackendFactory_deinit(ALCbackendFactory* UNUSED(self))
{
}
/* Wrappers to use an old-style backend with the new interface. */
typedef struct PlaybackWrapper {
DERIVE_FROM_TYPE(ALCbackend);
const BackendFuncs *Funcs;
} PlaybackWrapper;
static void PlaybackWrapper_Construct(PlaybackWrapper *self, ALCdevice *device, const BackendFuncs *funcs);
static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, void, Destruct)
static ALCenum PlaybackWrapper_open(PlaybackWrapper *self, const ALCchar *name);
static void PlaybackWrapper_close(PlaybackWrapper *self);
static ALCboolean PlaybackWrapper_reset(PlaybackWrapper *self);
static ALCboolean PlaybackWrapper_start(PlaybackWrapper *self);
static void PlaybackWrapper_stop(PlaybackWrapper *self);
static DECLARE_FORWARD2(PlaybackWrapper, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, ALCuint, availableSamples)
static ALint64 PlaybackWrapper_getLatency(PlaybackWrapper *self);
static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, void, lock)
static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(PlaybackWrapper)
DEFINE_ALCBACKEND_VTABLE(PlaybackWrapper);
static void PlaybackWrapper_Construct(PlaybackWrapper *self, ALCdevice *device, const BackendFuncs *funcs)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(PlaybackWrapper, ALCbackend, self);
self->Funcs = funcs;
}
static ALCenum PlaybackWrapper_open(PlaybackWrapper *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->OpenPlayback(device, name);
}
static void PlaybackWrapper_close(PlaybackWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->Funcs->ClosePlayback(device);
}
static ALCboolean PlaybackWrapper_reset(PlaybackWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->ResetPlayback(device);
}
static ALCboolean PlaybackWrapper_start(PlaybackWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->StartPlayback(device);
}
static void PlaybackWrapper_stop(PlaybackWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->Funcs->StopPlayback(device);
}
static ALint64 PlaybackWrapper_getLatency(PlaybackWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->GetLatency(device);
}
typedef struct CaptureWrapper {
DERIVE_FROM_TYPE(ALCbackend);
const BackendFuncs *Funcs;
} CaptureWrapper;
static void CaptureWrapper_Construct(CaptureWrapper *self, ALCdevice *device, const BackendFuncs *funcs);
static DECLARE_FORWARD(CaptureWrapper, ALCbackend, void, Destruct)
static ALCenum CaptureWrapper_open(CaptureWrapper *self, const ALCchar *name);
static void CaptureWrapper_close(CaptureWrapper *self);
static DECLARE_FORWARD(CaptureWrapper, ALCbackend, ALCboolean, reset)
static ALCboolean CaptureWrapper_start(CaptureWrapper *self);
static void CaptureWrapper_stop(CaptureWrapper *self);
static ALCenum CaptureWrapper_captureSamples(CaptureWrapper *self, void *buffer, ALCuint samples);
static ALCuint CaptureWrapper_availableSamples(CaptureWrapper *self);
static ALint64 CaptureWrapper_getLatency(CaptureWrapper *self);
static DECLARE_FORWARD(CaptureWrapper, ALCbackend, void, lock)
static DECLARE_FORWARD(CaptureWrapper, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(CaptureWrapper)
DEFINE_ALCBACKEND_VTABLE(CaptureWrapper);
static void CaptureWrapper_Construct(CaptureWrapper *self, ALCdevice *device, const BackendFuncs *funcs)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(CaptureWrapper, ALCbackend, self);
self->Funcs = funcs;
}
static ALCenum CaptureWrapper_open(CaptureWrapper *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->OpenCapture(device, name);
}
static void CaptureWrapper_close(CaptureWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->Funcs->CloseCapture(device);
}
static ALCboolean CaptureWrapper_start(CaptureWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->Funcs->StartCapture(device);
return ALC_TRUE;
}
static void CaptureWrapper_stop(CaptureWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->Funcs->StopCapture(device);
}
static ALCenum CaptureWrapper_captureSamples(CaptureWrapper *self, void *buffer, ALCuint samples)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->CaptureSamples(device, buffer, samples);
}
static ALCuint CaptureWrapper_availableSamples(CaptureWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->AvailableSamples(device);
}
static ALint64 CaptureWrapper_getLatency(CaptureWrapper *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
return self->Funcs->GetLatency(device);
}
ALCbackend *create_backend_wrapper(ALCdevice *device, const BackendFuncs *funcs, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
PlaybackWrapper *backend;
backend = PlaybackWrapper_New(sizeof(*backend));
if(!backend) return NULL;
PlaybackWrapper_Construct(backend, device, funcs);
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
CaptureWrapper *backend;
backend = CaptureWrapper_New(sizeof(*backend));
if(!backend) return NULL;
CaptureWrapper_Construct(backend, device, funcs);
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
+133
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@@ -0,0 +1,133 @@
#ifndef AL_BACKENDS_BASE_H
#define AL_BACKENDS_BASE_H
#include "alMain.h"
#include "threads.h"
struct ALCbackendVtable;
typedef struct ALCbackend {
const struct ALCbackendVtable *vtbl;
ALCdevice *mDevice;
almtx_t mMutex;
} ALCbackend;
void ALCbackend_Construct(ALCbackend *self, ALCdevice *device);
void ALCbackend_Destruct(ALCbackend *self);
ALCboolean ALCbackend_reset(ALCbackend *self);
ALCenum ALCbackend_captureSamples(ALCbackend *self, void *buffer, ALCuint samples);
ALCuint ALCbackend_availableSamples(ALCbackend *self);
ALint64 ALCbackend_getLatency(ALCbackend *self);
void ALCbackend_lock(ALCbackend *self);
void ALCbackend_unlock(ALCbackend *self);
struct ALCbackendVtable {
void (*const Destruct)(ALCbackend*);
ALCenum (*const open)(ALCbackend*, const ALCchar*);
void (*const close)(ALCbackend*);
ALCboolean (*const reset)(ALCbackend*);
ALCboolean (*const start)(ALCbackend*);
void (*const stop)(ALCbackend*);
ALCenum (*const captureSamples)(ALCbackend*, void*, ALCuint);
ALCuint (*const availableSamples)(ALCbackend*);
ALint64 (*const getLatency)(ALCbackend*);
void (*const lock)(ALCbackend*);
void (*const unlock)(ALCbackend*);
void (*const Delete)(void*);
};
#define DEFINE_ALCBACKEND_VTABLE(T) \
DECLARE_THUNK(T, ALCbackend, void, Destruct) \
DECLARE_THUNK1(T, ALCbackend, ALCenum, open, const ALCchar*) \
DECLARE_THUNK(T, ALCbackend, void, close) \
DECLARE_THUNK(T, ALCbackend, ALCboolean, reset) \
DECLARE_THUNK(T, ALCbackend, ALCboolean, start) \
DECLARE_THUNK(T, ALCbackend, void, stop) \
DECLARE_THUNK2(T, ALCbackend, ALCenum, captureSamples, void*, ALCuint) \
DECLARE_THUNK(T, ALCbackend, ALCuint, availableSamples) \
DECLARE_THUNK(T, ALCbackend, ALint64, getLatency) \
DECLARE_THUNK(T, ALCbackend, void, lock) \
DECLARE_THUNK(T, ALCbackend, void, unlock) \
static void T##_ALCbackend_Delete(void *ptr) \
{ T##_Delete(STATIC_UPCAST(T, ALCbackend, (ALCbackend*)ptr)); } \
\
static const struct ALCbackendVtable T##_ALCbackend_vtable = { \
T##_ALCbackend_Destruct, \
\
T##_ALCbackend_open, \
T##_ALCbackend_close, \
T##_ALCbackend_reset, \
T##_ALCbackend_start, \
T##_ALCbackend_stop, \
T##_ALCbackend_captureSamples, \
T##_ALCbackend_availableSamples, \
T##_ALCbackend_getLatency, \
T##_ALCbackend_lock, \
T##_ALCbackend_unlock, \
\
T##_ALCbackend_Delete, \
}
typedef enum ALCbackend_Type {
ALCbackend_Playback,
ALCbackend_Capture,
ALCbackend_Loopback
} ALCbackend_Type;
struct ALCbackendFactoryVtable;
typedef struct ALCbackendFactory {
const struct ALCbackendFactoryVtable *vtbl;
} ALCbackendFactory;
void ALCbackendFactory_deinit(ALCbackendFactory *self);
struct ALCbackendFactoryVtable {
ALCboolean (*const init)(ALCbackendFactory *self);
void (*const deinit)(ALCbackendFactory *self);
ALCboolean (*const querySupport)(ALCbackendFactory *self, ALCbackend_Type type);
void (*const probe)(ALCbackendFactory *self, enum DevProbe type);
ALCbackend* (*const createBackend)(ALCbackendFactory *self, ALCdevice *device, ALCbackend_Type type);
};
#define DEFINE_ALCBACKENDFACTORY_VTABLE(T) \
DECLARE_THUNK(T, ALCbackendFactory, ALCboolean, init) \
DECLARE_THUNK(T, ALCbackendFactory, void, deinit) \
DECLARE_THUNK1(T, ALCbackendFactory, ALCboolean, querySupport, ALCbackend_Type) \
DECLARE_THUNK1(T, ALCbackendFactory, void, probe, enum DevProbe) \
DECLARE_THUNK2(T, ALCbackendFactory, ALCbackend*, createBackend, ALCdevice*, ALCbackend_Type) \
\
static const struct ALCbackendFactoryVtable T##_ALCbackendFactory_vtable = { \
T##_ALCbackendFactory_init, \
T##_ALCbackendFactory_deinit, \
T##_ALCbackendFactory_querySupport, \
T##_ALCbackendFactory_probe, \
T##_ALCbackendFactory_createBackend, \
}
ALCbackendFactory *ALCpulseBackendFactory_getFactory(void);
ALCbackendFactory *ALCalsaBackendFactory_getFactory(void);
ALCbackendFactory *ALCossBackendFactory_getFactory(void);
ALCbackendFactory *ALCmmdevBackendFactory_getFactory(void);
ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void);
ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
ALCbackendFactory *ALCloopbackFactory_getFactory(void);
ALCbackend *create_backend_wrapper(ALCdevice *device, const BackendFuncs *funcs, ALCbackend_Type type);
#endif /* AL_BACKENDS_BASE_H */
+707
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@@ -0,0 +1,707 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <alloca.h>
#include "alMain.h"
#include "alu.h"
#include <CoreServices/CoreServices.h>
#include <unistd.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>
typedef struct {
AudioUnit audioUnit;
ALuint frameSize;
ALdouble sampleRateRatio; // Ratio of hardware sample rate / requested sample rate
AudioStreamBasicDescription format; // This is the OpenAL format as a CoreAudio ASBD
AudioConverterRef audioConverter; // Sample rate converter if needed
AudioBufferList *bufferList; // Buffer for data coming from the input device
ALCvoid *resampleBuffer; // Buffer for returned RingBuffer data when resampling
RingBuffer *ring;
} ca_data;
static const ALCchar ca_device[] = "CoreAudio Default";
static void destroy_buffer_list(AudioBufferList* list)
{
if(list)
{
UInt32 i;
for(i = 0;i < list->mNumberBuffers;i++)
free(list->mBuffers[i].mData);
free(list);
}
}
static AudioBufferList* allocate_buffer_list(UInt32 channelCount, UInt32 byteSize)
{
AudioBufferList *list;
list = calloc(1, sizeof(AudioBufferList) + sizeof(AudioBuffer));
if(list)
{
list->mNumberBuffers = 1;
list->mBuffers[0].mNumberChannels = channelCount;
list->mBuffers[0].mDataByteSize = byteSize;
list->mBuffers[0].mData = malloc(byteSize);
if(list->mBuffers[0].mData == NULL)
{
free(list);
list = NULL;
}
}
return list;
}
static OSStatus ca_callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData)
{
ALCdevice *device = (ALCdevice*)inRefCon;
ca_data *data = (ca_data*)device->ExtraData;
aluMixData(device, ioData->mBuffers[0].mData,
ioData->mBuffers[0].mDataByteSize / data->frameSize);
return noErr;
}
static OSStatus ca_capture_conversion_callback(AudioConverterRef inAudioConverter, UInt32 *ioNumberDataPackets,
AudioBufferList *ioData, AudioStreamPacketDescription **outDataPacketDescription, void* inUserData)
{
ALCdevice *device = (ALCdevice*)inUserData;
ca_data *data = (ca_data*)device->ExtraData;
// Read from the ring buffer and store temporarily in a large buffer
ReadRingBuffer(data->ring, data->resampleBuffer, (ALsizei)(*ioNumberDataPackets));
// Set the input data
ioData->mNumberBuffers = 1;
ioData->mBuffers[0].mNumberChannels = data->format.mChannelsPerFrame;
ioData->mBuffers[0].mData = data->resampleBuffer;
ioData->mBuffers[0].mDataByteSize = (*ioNumberDataPackets) * data->format.mBytesPerFrame;
return noErr;
}
static OSStatus ca_capture_callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber,
UInt32 inNumberFrames, AudioBufferList *ioData)
{
ALCdevice *device = (ALCdevice*)inRefCon;
ca_data *data = (ca_data*)device->ExtraData;
AudioUnitRenderActionFlags flags = 0;
OSStatus err;
// fill the bufferList with data from the input device
err = AudioUnitRender(data->audioUnit, &flags, inTimeStamp, 1, inNumberFrames, data->bufferList);
if(err != noErr)
{
ERR("AudioUnitRender error: %d\n", err);
return err;
}
WriteRingBuffer(data->ring, data->bufferList->mBuffers[0].mData, inNumberFrames);
return noErr;
}
static ALCenum ca_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
ComponentDescription desc;
Component comp;
ca_data *data;
OSStatus err;
if(!deviceName)
deviceName = ca_device;
else if(strcmp(deviceName, ca_device) != 0)
return ALC_INVALID_VALUE;
/* open the default output unit */
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
comp = FindNextComponent(NULL, &desc);
if(comp == NULL)
{
ERR("FindNextComponent failed\n");
return ALC_INVALID_VALUE;
}
data = calloc(1, sizeof(*data));
err = OpenAComponent(comp, &data->audioUnit);
if(err != noErr)
{
ERR("OpenAComponent failed\n");
free(data);
return ALC_INVALID_VALUE;
}
/* init and start the default audio unit... */
err = AudioUnitInitialize(data->audioUnit);
if(err != noErr)
{
ERR("AudioUnitInitialize failed\n");
CloseComponent(data->audioUnit);
free(data);
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
}
static void ca_close_playback(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
AudioUnitUninitialize(data->audioUnit);
CloseComponent(data->audioUnit);
free(data);
device->ExtraData = NULL;
}
static ALCboolean ca_reset_playback(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
AudioStreamBasicDescription streamFormat;
AURenderCallbackStruct input;
OSStatus err;
UInt32 size;
err = AudioUnitUninitialize(data->audioUnit);
if(err != noErr)
ERR("-- AudioUnitUninitialize failed.\n");
/* retrieve default output unit's properties (output side) */
size = sizeof(AudioStreamBasicDescription);
err = AudioUnitGetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &streamFormat, &size);
if(err != noErr || size != sizeof(AudioStreamBasicDescription))
{
ERR("AudioUnitGetProperty failed\n");
return ALC_FALSE;
}
#if 0
TRACE("Output streamFormat of default output unit -\n");
TRACE(" streamFormat.mFramesPerPacket = %d\n", streamFormat.mFramesPerPacket);
TRACE(" streamFormat.mChannelsPerFrame = %d\n", streamFormat.mChannelsPerFrame);
TRACE(" streamFormat.mBitsPerChannel = %d\n", streamFormat.mBitsPerChannel);
TRACE(" streamFormat.mBytesPerPacket = %d\n", streamFormat.mBytesPerPacket);
TRACE(" streamFormat.mBytesPerFrame = %d\n", streamFormat.mBytesPerFrame);
TRACE(" streamFormat.mSampleRate = %5.0f\n", streamFormat.mSampleRate);
#endif
/* set default output unit's input side to match output side */
err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, size);
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
return ALC_FALSE;
}
if(device->Frequency != streamFormat.mSampleRate)
{
device->UpdateSize = (ALuint)((ALuint64)device->UpdateSize *
streamFormat.mSampleRate /
device->Frequency);
device->Frequency = streamFormat.mSampleRate;
}
/* FIXME: How to tell what channels are what in the output device, and how
* to specify what we're giving? eg, 6.0 vs 5.1 */
switch(streamFormat.mChannelsPerFrame)
{
case 1:
device->FmtChans = DevFmtMono;
break;
case 2:
device->FmtChans = DevFmtStereo;
break;
case 4:
device->FmtChans = DevFmtQuad;
break;
case 6:
device->FmtChans = DevFmtX51;
break;
case 7:
device->FmtChans = DevFmtX61;
break;
case 8:
device->FmtChans = DevFmtX71;
break;
default:
ERR("Unhandled channel count (%d), using Stereo\n", streamFormat.mChannelsPerFrame);
device->FmtChans = DevFmtStereo;
streamFormat.mChannelsPerFrame = 2;
break;
}
SetDefaultWFXChannelOrder(device);
/* use channel count and sample rate from the default output unit's current
* parameters, but reset everything else */
streamFormat.mFramesPerPacket = 1;
streamFormat.mFormatFlags = 0;
switch(device->FmtType)
{
case DevFmtUByte:
device->FmtType = DevFmtByte;
/* fall-through */
case DevFmtByte:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
streamFormat.mBitsPerChannel = 8;
break;
case DevFmtUShort:
device->FmtType = DevFmtShort;
/* fall-through */
case DevFmtShort:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
streamFormat.mBitsPerChannel = 16;
break;
case DevFmtUInt:
device->FmtType = DevFmtInt;
/* fall-through */
case DevFmtInt:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
streamFormat.mBitsPerChannel = 32;
break;
case DevFmtFloat:
streamFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat;
streamFormat.mBitsPerChannel = 32;
break;
}
streamFormat.mBytesPerFrame = streamFormat.mChannelsPerFrame *
streamFormat.mBitsPerChannel / 8;
streamFormat.mBytesPerPacket = streamFormat.mBytesPerFrame;
streamFormat.mFormatID = kAudioFormatLinearPCM;
streamFormat.mFormatFlags |= kAudioFormatFlagsNativeEndian |
kLinearPCMFormatFlagIsPacked;
err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, sizeof(AudioStreamBasicDescription));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
return ALC_FALSE;
}
/* setup callback */
data->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
input.inputProc = ca_callback;
input.inputProcRefCon = device;
err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &input, sizeof(AURenderCallbackStruct));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
return ALC_FALSE;
}
/* init the default audio unit... */
err = AudioUnitInitialize(data->audioUnit);
if(err != noErr)
{
ERR("AudioUnitInitialize failed\n");
return ALC_FALSE;
}
return ALC_TRUE;
}
static ALCboolean ca_start_playback(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
OSStatus err;
err = AudioOutputUnitStart(data->audioUnit);
if(err != noErr)
{
ERR("AudioOutputUnitStart failed\n");
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ca_stop_playback(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
OSStatus err;
err = AudioOutputUnitStop(data->audioUnit);
if(err != noErr)
ERR("AudioOutputUnitStop failed\n");
}
static ALCenum ca_open_capture(ALCdevice *device, const ALCchar *deviceName)
{
AudioStreamBasicDescription requestedFormat; // The application requested format
AudioStreamBasicDescription hardwareFormat; // The hardware format
AudioStreamBasicDescription outputFormat; // The AudioUnit output format
AURenderCallbackStruct input;
ComponentDescription desc;
AudioDeviceID inputDevice;
UInt32 outputFrameCount;
UInt32 propertySize;
UInt32 enableIO;
Component comp;
ca_data *data;
OSStatus err;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_HALOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
// Search for component with given description
comp = FindNextComponent(NULL, &desc);
if(comp == NULL)
{
ERR("FindNextComponent failed\n");
return ALC_INVALID_VALUE;
}
data = calloc(1, sizeof(*data));
device->ExtraData = data;
// Open the component
err = OpenAComponent(comp, &data->audioUnit);
if(err != noErr)
{
ERR("OpenAComponent failed\n");
goto error;
}
// Turn off AudioUnit output
enableIO = 0;
err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, 0, &enableIO, sizeof(ALuint));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Turn on AudioUnit input
enableIO = 1;
err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, &enableIO, sizeof(ALuint));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Get the default input device
propertySize = sizeof(AudioDeviceID);
err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultInputDevice, &propertySize, &inputDevice);
if(err != noErr)
{
ERR("AudioHardwareGetProperty failed\n");
goto error;
}
if(inputDevice == kAudioDeviceUnknown)
{
ERR("No input device found\n");
goto error;
}
// Track the input device
err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &inputDevice, sizeof(AudioDeviceID));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// set capture callback
input.inputProc = ca_capture_callback;
input.inputProcRefCon = device;
err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &input, sizeof(AURenderCallbackStruct));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Initialize the device
err = AudioUnitInitialize(data->audioUnit);
if(err != noErr)
{
ERR("AudioUnitInitialize failed\n");
goto error;
}
// Get the hardware format
propertySize = sizeof(AudioStreamBasicDescription);
err = AudioUnitGetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 1, &hardwareFormat, &propertySize);
if(err != noErr || propertySize != sizeof(AudioStreamBasicDescription))
{
ERR("AudioUnitGetProperty failed\n");
goto error;
}
// Set up the requested format description
switch(device->FmtType)
{
case DevFmtUByte:
requestedFormat.mBitsPerChannel = 8;
requestedFormat.mFormatFlags = kAudioFormatFlagIsPacked;
break;
case DevFmtShort:
requestedFormat.mBitsPerChannel = 16;
requestedFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked;
break;
case DevFmtInt:
requestedFormat.mBitsPerChannel = 32;
requestedFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked;
break;
case DevFmtFloat:
requestedFormat.mBitsPerChannel = 32;
requestedFormat.mFormatFlags = kAudioFormatFlagIsPacked;
break;
case DevFmtByte:
case DevFmtUShort:
case DevFmtUInt:
ERR("%s samples not supported\n", DevFmtTypeString(device->FmtType));
goto error;
}
switch(device->FmtChans)
{
case DevFmtMono:
requestedFormat.mChannelsPerFrame = 1;
break;
case DevFmtStereo:
requestedFormat.mChannelsPerFrame = 2;
break;
case DevFmtQuad:
case DevFmtX51:
case DevFmtX51Side:
case DevFmtX61:
case DevFmtX71:
ERR("%s not supported\n", DevFmtChannelsString(device->FmtChans));
goto error;
}
requestedFormat.mBytesPerFrame = requestedFormat.mChannelsPerFrame * requestedFormat.mBitsPerChannel / 8;
requestedFormat.mBytesPerPacket = requestedFormat.mBytesPerFrame;
requestedFormat.mSampleRate = device->Frequency;
requestedFormat.mFormatID = kAudioFormatLinearPCM;
requestedFormat.mReserved = 0;
requestedFormat.mFramesPerPacket = 1;
// save requested format description for later use
data->format = requestedFormat;
data->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
// Use intermediate format for sample rate conversion (outputFormat)
// Set sample rate to the same as hardware for resampling later
outputFormat = requestedFormat;
outputFormat.mSampleRate = hardwareFormat.mSampleRate;
// Determine sample rate ratio for resampling
data->sampleRateRatio = outputFormat.mSampleRate / device->Frequency;
// The output format should be the requested format, but using the hardware sample rate
// This is because the AudioUnit will automatically scale other properties, except for sample rate
err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, (void *)&outputFormat, sizeof(outputFormat));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
goto error;
}
// Set the AudioUnit output format frame count
outputFrameCount = device->UpdateSize * data->sampleRateRatio;
err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Output, 0, &outputFrameCount, sizeof(outputFrameCount));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed: %d\n", err);
goto error;
}
// Set up sample converter
err = AudioConverterNew(&outputFormat, &requestedFormat, &data->audioConverter);
if(err != noErr)
{
ERR("AudioConverterNew failed: %d\n", err);
goto error;
}
// Create a buffer for use in the resample callback
data->resampleBuffer = malloc(device->UpdateSize * data->frameSize * data->sampleRateRatio);
// Allocate buffer for the AudioUnit output
data->bufferList = allocate_buffer_list(outputFormat.mChannelsPerFrame, device->UpdateSize * data->frameSize * data->sampleRateRatio);
if(data->bufferList == NULL)
goto error;
data->ring = CreateRingBuffer(data->frameSize, (device->UpdateSize * data->sampleRateRatio) * device->NumUpdates);
if(data->ring == NULL)
goto error;
al_string_copy_cstr(&device->DeviceName, deviceName);
return ALC_NO_ERROR;
error:
DestroyRingBuffer(data->ring);
free(data->resampleBuffer);
destroy_buffer_list(data->bufferList);
if(data->audioConverter)
AudioConverterDispose(data->audioConverter);
if(data->audioUnit)
CloseComponent(data->audioUnit);
free(data);
device->ExtraData = NULL;
return ALC_INVALID_VALUE;
}
static void ca_close_capture(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
DestroyRingBuffer(data->ring);
free(data->resampleBuffer);
destroy_buffer_list(data->bufferList);
AudioConverterDispose(data->audioConverter);
CloseComponent(data->audioUnit);
free(data);
device->ExtraData = NULL;
}
static void ca_start_capture(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
OSStatus err = AudioOutputUnitStart(data->audioUnit);
if(err != noErr)
ERR("AudioOutputUnitStart failed\n");
}
static void ca_stop_capture(ALCdevice *device)
{
ca_data *data = (ca_data*)device->ExtraData;
OSStatus err = AudioOutputUnitStop(data->audioUnit);
if(err != noErr)
ERR("AudioOutputUnitStop failed\n");
}
static ALCenum ca_capture_samples(ALCdevice *device, ALCvoid *buffer, ALCuint samples)
{
ca_data *data = (ca_data*)device->ExtraData;
AudioBufferList *list;
UInt32 frameCount;
OSStatus err;
// If no samples are requested, just return
if(samples == 0)
return ALC_NO_ERROR;
// Allocate a temporary AudioBufferList to use as the return resamples data
list = alloca(sizeof(AudioBufferList) + sizeof(AudioBuffer));
// Point the resampling buffer to the capture buffer
list->mNumberBuffers = 1;
list->mBuffers[0].mNumberChannels = data->format.mChannelsPerFrame;
list->mBuffers[0].mDataByteSize = samples * data->frameSize;
list->mBuffers[0].mData = buffer;
// Resample into another AudioBufferList
frameCount = samples;
err = AudioConverterFillComplexBuffer(data->audioConverter, ca_capture_conversion_callback,
device, &frameCount, list, NULL);
if(err != noErr)
{
ERR("AudioConverterFillComplexBuffer error: %d\n", err);
return ALC_INVALID_VALUE;
}
return ALC_NO_ERROR;
}
static ALCuint ca_available_samples(ALCdevice *device)
{
ca_data *data = device->ExtraData;
return RingBufferSize(data->ring) / data->sampleRateRatio;
}
static const BackendFuncs ca_funcs = {
ca_open_playback,
ca_close_playback,
ca_reset_playback,
ca_start_playback,
ca_stop_playback,
ca_open_capture,
ca_close_capture,
ca_start_capture,
ca_stop_capture,
ca_capture_samples,
ca_available_samples,
ALCdevice_GetLatencyDefault
};
ALCboolean alc_ca_init(BackendFuncs *func_list)
{
*func_list = ca_funcs;
return ALC_TRUE;
}
void alc_ca_deinit(void)
{
}
void alc_ca_probe(enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(ca_device);
break;
case CAPTURE_DEVICE_PROBE:
AppendCaptureDeviceList(ca_device);
break;
}
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alu.h"
#include "backends/base.h"
typedef struct ALCloopback {
DERIVE_FROM_TYPE(ALCbackend);
} ALCloopback;
static void ALCloopback_Construct(ALCloopback *self, ALCdevice *device);
static DECLARE_FORWARD(ALCloopback, ALCbackend, void, Destruct)
static ALCenum ALCloopback_open(ALCloopback *self, const ALCchar *name);
static void ALCloopback_close(ALCloopback *self);
static ALCboolean ALCloopback_reset(ALCloopback *self);
static ALCboolean ALCloopback_start(ALCloopback *self);
static void ALCloopback_stop(ALCloopback *self);
static DECLARE_FORWARD2(ALCloopback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCloopback, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCloopback, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCloopback, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCloopback, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCloopback)
DEFINE_ALCBACKEND_VTABLE(ALCloopback);
static void ALCloopback_Construct(ALCloopback *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCloopback, ALCbackend, self);
}
static ALCenum ALCloopback_open(ALCloopback *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
al_string_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static void ALCloopback_close(ALCloopback* UNUSED(self))
{
}
static ALCboolean ALCloopback_reset(ALCloopback *self)
{
SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
return ALC_TRUE;
}
static ALCboolean ALCloopback_start(ALCloopback* UNUSED(self))
{
return ALC_TRUE;
}
static void ALCloopback_stop(ALCloopback* UNUSED(self))
{
}
typedef struct ALCloopbackFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCloopbackFactory;
#define ALCNULLBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCloopbackFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCloopbackFactory_getFactory(void);
static ALCboolean ALCloopbackFactory_init(ALCloopbackFactory *self);
static DECLARE_FORWARD(ALCloopbackFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCloopbackFactory_querySupport(ALCloopbackFactory *self, ALCbackend_Type type);
static void ALCloopbackFactory_probe(ALCloopbackFactory *self, enum DevProbe type);
static ALCbackend* ALCloopbackFactory_createBackend(ALCloopbackFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCloopbackFactory);
ALCbackendFactory *ALCloopbackFactory_getFactory(void)
{
static ALCloopbackFactory factory = ALCNULLBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCloopbackFactory_init(ALCloopbackFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCloopbackFactory_querySupport(ALCloopbackFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Loopback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCloopbackFactory_probe(ALCloopbackFactory* UNUSED(self), enum DevProbe UNUSED(type))
{
}
static ALCbackend* ALCloopbackFactory_createBackend(ALCloopbackFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Loopback)
{
ALCloopback *backend;
backend = ALCloopback_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCloopback_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2010 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#ifdef HAVE_WINDOWS_H
#include <windows.h>
#endif
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
typedef struct ALCnullBackend {
DERIVE_FROM_TYPE(ALCbackend);
volatile int killNow;
althrd_t thread;
} ALCnullBackend;
static int ALCnullBackend_mixerProc(void *ptr);
static void ALCnullBackend_Construct(ALCnullBackend *self, ALCdevice *device);
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, Destruct)
static ALCenum ALCnullBackend_open(ALCnullBackend *self, const ALCchar *name);
static void ALCnullBackend_close(ALCnullBackend *self);
static ALCboolean ALCnullBackend_reset(ALCnullBackend *self);
static ALCboolean ALCnullBackend_start(ALCnullBackend *self);
static void ALCnullBackend_stop(ALCnullBackend *self);
static DECLARE_FORWARD2(ALCnullBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCnullBackend)
DEFINE_ALCBACKEND_VTABLE(ALCnullBackend);
static const ALCchar nullDevice[] = "No Output";
static void ALCnullBackend_Construct(ALCnullBackend *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCnullBackend, ALCbackend, self);
}
static int ALCnullBackend_mixerProc(void *ptr)
{
ALCnullBackend *self = (ALCnullBackend*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timespec now, start;
ALuint64 avail, done;
const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
device->Frequency / 2);
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
done = 0;
if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get starting time\n");
return 1;
}
while(!self->killNow && device->Connected)
{
if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get current time\n");
return 1;
}
avail = (now.tv_sec - start.tv_sec) * device->Frequency;
avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
if(avail < done)
{
/* Oops, time skipped backwards. Reset the number of samples done
* with one update available since we (likely) just came back from
* sleeping. */
done = avail - device->UpdateSize;
}
if(avail-done < device->UpdateSize)
al_nssleep(0, restTime);
else while(avail-done >= device->UpdateSize)
{
aluMixData(device, NULL, device->UpdateSize);
done += device->UpdateSize;
}
}
return 0;
}
static ALCenum ALCnullBackend_open(ALCnullBackend *self, const ALCchar *name)
{
ALCdevice *device;
if(!name)
name = nullDevice;
else if(strcmp(name, nullDevice) != 0)
return ALC_INVALID_VALUE;
device = STATIC_CAST(ALCbackend, self)->mDevice;
al_string_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static void ALCnullBackend_close(ALCnullBackend* UNUSED(self))
{
}
static ALCboolean ALCnullBackend_reset(ALCnullBackend *self)
{
SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
return ALC_TRUE;
}
static ALCboolean ALCnullBackend_start(ALCnullBackend *self)
{
self->killNow = 0;
if(althrd_create(&self->thread, ALCnullBackend_mixerProc, self) != althrd_success)
return ALC_FALSE;
return ALC_TRUE;
}
static void ALCnullBackend_stop(ALCnullBackend *self)
{
int res;
if(self->killNow)
return;
self->killNow = 1;
althrd_join(self->thread, &res);
}
typedef struct ALCnullBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCnullBackendFactory;
#define ALCNULLBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCnullBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
static ALCboolean ALCnullBackendFactory_init(ALCnullBackendFactory *self);
static DECLARE_FORWARD(ALCnullBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCnullBackendFactory_querySupport(ALCnullBackendFactory *self, ALCbackend_Type type);
static void ALCnullBackendFactory_probe(ALCnullBackendFactory *self, enum DevProbe type);
static ALCbackend* ALCnullBackendFactory_createBackend(ALCnullBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCnullBackendFactory);
ALCbackendFactory *ALCnullBackendFactory_getFactory(void)
{
static ALCnullBackendFactory factory = ALCNULLBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCnullBackendFactory_init(ALCnullBackendFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCnullBackendFactory_querySupport(ALCnullBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCnullBackendFactory_probe(ALCnullBackendFactory* UNUSED(self), enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(nullDevice);
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
static ALCbackend* ALCnullBackendFactory_createBackend(ALCnullBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCnullBackend *backend;
backend = ALCnullBackend_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCnullBackend_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* This is an OpenAL backend for Android using the native audio APIs based on
* OpenSL ES 1.0.1. It is based on source code for the native-audio sample app
* bundled with NDK.
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alu.h"
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
/* Helper macros */
#define VCALL(obj, func) ((*(obj))->func((obj), EXTRACT_VCALL_ARGS
#define VCALL0(obj, func) ((*(obj))->func((obj) EXTRACT_VCALL_ARGS
typedef struct {
/* engine interfaces */
SLObjectItf engineObject;
SLEngineItf engine;
/* output mix interfaces */
SLObjectItf outputMix;
/* buffer queue player interfaces */
SLObjectItf bufferQueueObject;
void *buffer;
ALuint bufferSize;
ALuint curBuffer;
ALuint frameSize;
} osl_data;
static const ALCchar opensl_device[] = "OpenSL";
static SLuint32 GetChannelMask(enum DevFmtChannels chans)
{
switch(chans)
{
case DevFmtMono: return SL_SPEAKER_FRONT_CENTER;
case DevFmtStereo: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT;
case DevFmtQuad: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT;
case DevFmtX51: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT;
case DevFmtX61: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
SL_SPEAKER_BACK_CENTER|
SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
case DevFmtX71: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT|
SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
case DevFmtX51Side: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
}
return 0;
}
static const char *res_str(SLresult result)
{
switch(result)
{
case SL_RESULT_SUCCESS: return "Success";
case SL_RESULT_PRECONDITIONS_VIOLATED: return "Preconditions violated";
case SL_RESULT_PARAMETER_INVALID: return "Parameter invalid";
case SL_RESULT_MEMORY_FAILURE: return "Memory failure";
case SL_RESULT_RESOURCE_ERROR: return "Resource error";
case SL_RESULT_RESOURCE_LOST: return "Resource lost";
case SL_RESULT_IO_ERROR: return "I/O error";
case SL_RESULT_BUFFER_INSUFFICIENT: return "Buffer insufficient";
case SL_RESULT_CONTENT_CORRUPTED: return "Content corrupted";
case SL_RESULT_CONTENT_UNSUPPORTED: return "Content unsupported";
case SL_RESULT_CONTENT_NOT_FOUND: return "Content not found";
case SL_RESULT_PERMISSION_DENIED: return "Permission denied";
case SL_RESULT_FEATURE_UNSUPPORTED: return "Feature unsupported";
case SL_RESULT_INTERNAL_ERROR: return "Internal error";
case SL_RESULT_UNKNOWN_ERROR: return "Unknown error";
case SL_RESULT_OPERATION_ABORTED: return "Operation aborted";
case SL_RESULT_CONTROL_LOST: return "Control lost";
#ifdef SL_RESULT_READONLY
case SL_RESULT_READONLY: return "ReadOnly";
#endif
#ifdef SL_RESULT_ENGINEOPTION_UNSUPPORTED
case SL_RESULT_ENGINEOPTION_UNSUPPORTED: return "Engine option unsupported";
#endif
#ifdef SL_RESULT_SOURCE_SINK_INCOMPATIBLE
case SL_RESULT_SOURCE_SINK_INCOMPATIBLE: return "Source/Sink incompatible";
#endif
}
return "Unknown error code";
}
#define PRINTERR(x, s) do { \
if((x) != SL_RESULT_SUCCESS) \
ERR("%s: %s\n", (s), res_str((x))); \
} while(0)
/* this callback handler is called every time a buffer finishes playing */
static void opensl_callback(SLAndroidSimpleBufferQueueItf bq, void *context)
{
ALCdevice *Device = context;
osl_data *data = Device->ExtraData;
ALvoid *buf;
SLresult result;
buf = (ALbyte*)data->buffer + data->curBuffer*data->bufferSize;
aluMixData(Device, buf, data->bufferSize/data->frameSize);
result = VCALL(bq,Enqueue)(buf, data->bufferSize);
PRINTERR(result, "bq->Enqueue");
data->curBuffer = (data->curBuffer+1) % Device->NumUpdates;
}
static ALCenum opensl_open_playback(ALCdevice *Device, const ALCchar *deviceName)
{
osl_data *data = NULL;
SLresult result;
if(!deviceName)
deviceName = opensl_device;
else if(strcmp(deviceName, opensl_device) != 0)
return ALC_INVALID_VALUE;
data = calloc(1, sizeof(*data));
if(!data)
return ALC_OUT_OF_MEMORY;
// create engine
result = slCreateEngine(&data->engineObject, 0, NULL, 0, NULL, NULL);
PRINTERR(result, "slCreateEngine");
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(data->engineObject,Realize)(SL_BOOLEAN_FALSE);
PRINTERR(result, "engine->Realize");
}
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(data->engineObject,GetInterface)(SL_IID_ENGINE, &data->engine);
PRINTERR(result, "engine->GetInterface");
}
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(data->engine,CreateOutputMix)(&data->outputMix, 0, NULL, NULL);
PRINTERR(result, "engine->CreateOutputMix");
}
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(data->outputMix,Realize)(SL_BOOLEAN_FALSE);
PRINTERR(result, "outputMix->Realize");
}
if(SL_RESULT_SUCCESS != result)
{
if(data->outputMix != NULL)
VCALL0(data->outputMix,Destroy)();
data->outputMix = NULL;
if(data->engineObject != NULL)
VCALL0(data->engineObject,Destroy)();
data->engineObject = NULL;
data->engine = NULL;
free(data);
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&Device->DeviceName, deviceName);
Device->ExtraData = data;
return ALC_NO_ERROR;
}
static void opensl_close_playback(ALCdevice *Device)
{
osl_data *data = Device->ExtraData;
if(data->bufferQueueObject != NULL)
VCALL0(data->bufferQueueObject,Destroy)();
data->bufferQueueObject = NULL;
VCALL0(data->outputMix,Destroy)();
data->outputMix = NULL;
VCALL0(data->engineObject,Destroy)();
data->engineObject = NULL;
data->engine = NULL;
free(data);
Device->ExtraData = NULL;
}
static ALCboolean opensl_reset_playback(ALCdevice *Device)
{
osl_data *data = Device->ExtraData;
SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
SLDataLocator_OutputMix loc_outmix;
SLDataFormat_PCM format_pcm;
SLDataSource audioSrc;
SLDataSink audioSnk;
SLInterfaceID id;
SLboolean req;
SLresult result;
Device->UpdateSize = (ALuint64)Device->UpdateSize * 44100 / Device->Frequency;
Device->UpdateSize = Device->UpdateSize * Device->NumUpdates / 2;
Device->NumUpdates = 2;
Device->Frequency = 44100;
Device->FmtChans = DevFmtStereo;
Device->FmtType = DevFmtShort;
SetDefaultWFXChannelOrder(Device);
id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
req = SL_BOOLEAN_TRUE;
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bufq.numBuffers = Device->NumUpdates;
format_pcm.formatType = SL_DATAFORMAT_PCM;
format_pcm.numChannels = ChannelsFromDevFmt(Device->FmtChans);
format_pcm.samplesPerSec = Device->Frequency * 1000;
format_pcm.bitsPerSample = BytesFromDevFmt(Device->FmtType) * 8;
format_pcm.containerSize = format_pcm.bitsPerSample;
format_pcm.channelMask = GetChannelMask(Device->FmtChans);
format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN :
SL_BYTEORDER_BIGENDIAN;
audioSrc.pLocator = &loc_bufq;
audioSrc.pFormat = &format_pcm;
loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
loc_outmix.outputMix = data->outputMix;
audioSnk.pLocator = &loc_outmix;
audioSnk.pFormat = NULL;
if(data->bufferQueueObject != NULL)
VCALL0(data->bufferQueueObject,Destroy)();
data->bufferQueueObject = NULL;
result = VCALL(data->engine,CreateAudioPlayer)(&data->bufferQueueObject, &audioSrc, &audioSnk, 1, &id, &req);
PRINTERR(result, "engine->CreateAudioPlayer");
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(data->bufferQueueObject,Realize)(SL_BOOLEAN_FALSE);
PRINTERR(result, "bufferQueue->Realize");
}
if(SL_RESULT_SUCCESS != result)
{
if(data->bufferQueueObject != NULL)
VCALL0(data->bufferQueueObject,Destroy)();
data->bufferQueueObject = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static ALCboolean opensl_start_playback(ALCdevice *Device)
{
osl_data *data = Device->ExtraData;
SLAndroidSimpleBufferQueueItf bufferQueue;
SLPlayItf player;
SLresult result;
ALuint i;
result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_BUFFERQUEUE, &bufferQueue);
PRINTERR(result, "bufferQueue->GetInterface");
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(bufferQueue,RegisterCallback)(opensl_callback, Device);
PRINTERR(result, "bufferQueue->RegisterCallback");
}
if(SL_RESULT_SUCCESS == result)
{
data->frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType);
data->bufferSize = Device->UpdateSize * data->frameSize;
data->buffer = calloc(Device->NumUpdates, data->bufferSize);
if(!data->buffer)
{
result = SL_RESULT_MEMORY_FAILURE;
PRINTERR(result, "calloc");
}
}
/* enqueue the first buffer to kick off the callbacks */
for(i = 0;i < Device->NumUpdates;i++)
{
if(SL_RESULT_SUCCESS == result)
{
ALvoid *buf = (ALbyte*)data->buffer + i*data->bufferSize;
result = VCALL(bufferQueue,Enqueue)(buf, data->bufferSize);
PRINTERR(result, "bufferQueue->Enqueue");
}
}
data->curBuffer = 0;
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_PLAY, &player);
PRINTERR(result, "bufferQueue->GetInterface");
}
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(player,SetPlayState)(SL_PLAYSTATE_PLAYING);
PRINTERR(result, "player->SetPlayState");
}
if(SL_RESULT_SUCCESS != result)
{
if(data->bufferQueueObject != NULL)
VCALL0(data->bufferQueueObject,Destroy)();
data->bufferQueueObject = NULL;
free(data->buffer);
data->buffer = NULL;
data->bufferSize = 0;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void opensl_stop_playback(ALCdevice *Device)
{
osl_data *data = Device->ExtraData;
SLPlayItf player;
SLAndroidSimpleBufferQueueItf bufferQueue;
SLresult result;
result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_PLAY, &player);
PRINTERR(result, "bufferQueue->GetInterface");
if(SL_RESULT_SUCCESS == result)
{
result = VCALL(player,SetPlayState)(SL_PLAYSTATE_STOPPED);
PRINTERR(result, "player->SetPlayState");
}
result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_BUFFERQUEUE, &bufferQueue);
PRINTERR(result, "bufferQueue->GetInterface");
if(SL_RESULT_SUCCESS == result)
{
result = VCALL0(bufferQueue,Clear)();
PRINTERR(result, "bufferQueue->Clear");
}
free(data->buffer);
data->buffer = NULL;
data->bufferSize = 0;
}
static const BackendFuncs opensl_funcs = {
opensl_open_playback,
opensl_close_playback,
opensl_reset_playback,
opensl_start_playback,
opensl_stop_playback,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
ALCdevice_GetLatencyDefault
};
ALCboolean alc_opensl_init(BackendFuncs *func_list)
{
*func_list = opensl_funcs;
return ALC_TRUE;
}
void alc_opensl_deinit(void)
{
}
void alc_opensl_probe(enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(opensl_device);
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
+632
View File
@@ -0,0 +1,632 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <unistd.h>
#include <errno.h>
#include <math.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
#include <sys/soundcard.h>
/*
* The OSS documentation talks about SOUND_MIXER_READ, but the header
* only contains MIXER_READ. Play safe. Same for WRITE.
*/
#ifndef SOUND_MIXER_READ
#define SOUND_MIXER_READ MIXER_READ
#endif
#ifndef SOUND_MIXER_WRITE
#define SOUND_MIXER_WRITE MIXER_WRITE
#endif
static const ALCchar oss_device[] = "OSS Default";
static const char *oss_driver = "/dev/dsp";
static const char *oss_capture = "/dev/dsp";
static int log2i(ALCuint x)
{
int y = 0;
while (x > 1)
{
x >>= 1;
y++;
}
return y;
}
typedef struct ALCplaybackOSS {
DERIVE_FROM_TYPE(ALCbackend);
int fd;
ALubyte *mix_data;
int data_size;
volatile int killNow;
althrd_t thread;
} ALCplaybackOSS;
static int ALCplaybackOSS_mixerProc(void *ptr);
static void ALCplaybackOSS_Construct(ALCplaybackOSS *self, ALCdevice *device);
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, Destruct)
static ALCenum ALCplaybackOSS_open(ALCplaybackOSS *self, const ALCchar *name);
static void ALCplaybackOSS_close(ALCplaybackOSS *self);
static ALCboolean ALCplaybackOSS_reset(ALCplaybackOSS *self);
static ALCboolean ALCplaybackOSS_start(ALCplaybackOSS *self);
static void ALCplaybackOSS_stop(ALCplaybackOSS *self);
static DECLARE_FORWARD2(ALCplaybackOSS, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCplaybackOSS)
DEFINE_ALCBACKEND_VTABLE(ALCplaybackOSS);
static int ALCplaybackOSS_mixerProc(void *ptr)
{
ALCplaybackOSS *self = (ALCplaybackOSS*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALint frameSize;
ssize_t wrote;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
while(!self->killNow && device->Connected)
{
ALint len = self->data_size;
ALubyte *WritePtr = self->mix_data;
aluMixData(device, WritePtr, len/frameSize);
while(len > 0 && !self->killNow)
{
wrote = write(self->fd, WritePtr, len);
if(wrote < 0)
{
if(errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR)
{
ERR("write failed: %s\n", strerror(errno));
ALCplaybackOSS_lock(self);
aluHandleDisconnect(device);
ALCplaybackOSS_unlock(self);
break;
}
al_nssleep(0, 1000000);
continue;
}
len -= wrote;
WritePtr += wrote;
}
}
return 0;
}
static void ALCplaybackOSS_Construct(ALCplaybackOSS *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCplaybackOSS, ALCbackend, self);
}
static ALCenum ALCplaybackOSS_open(ALCplaybackOSS *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
if(!name)
name = oss_device;
else if(strcmp(name, oss_device) != 0)
return ALC_INVALID_VALUE;
self->killNow = 0;
self->fd = open(oss_driver, O_WRONLY);
if(self->fd == -1)
{
ERR("Could not open %s: %s\n", oss_driver, strerror(errno));
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static void ALCplaybackOSS_close(ALCplaybackOSS *self)
{
close(self->fd);
self->fd = -1;
}
static ALCboolean ALCplaybackOSS_reset(ALCplaybackOSS *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
int numFragmentsLogSize;
int log2FragmentSize;
unsigned int periods;
audio_buf_info info;
ALuint frameSize;
int numChannels;
int ossFormat;
int ossSpeed;
char *err;
switch(device->FmtType)
{
case DevFmtByte:
ossFormat = AFMT_S8;
break;
case DevFmtUByte:
ossFormat = AFMT_U8;
break;
case DevFmtUShort:
case DevFmtInt:
case DevFmtUInt:
case DevFmtFloat:
device->FmtType = DevFmtShort;
/* fall-through */
case DevFmtShort:
ossFormat = AFMT_S16_NE;
break;
}
periods = device->NumUpdates;
numChannels = ChannelsFromDevFmt(device->FmtChans);
frameSize = numChannels * BytesFromDevFmt(device->FmtType);
ossSpeed = device->Frequency;
log2FragmentSize = log2i(device->UpdateSize * frameSize);
/* according to the OSS spec, 16 bytes are the minimum */
if (log2FragmentSize < 4)
log2FragmentSize = 4;
/* Subtract one period since the temp mixing buffer counts as one. Still
* need at least two on the card, though. */
if(periods > 2) periods--;
numFragmentsLogSize = (periods << 16) | log2FragmentSize;
#define CHECKERR(func) if((func) < 0) { \
err = #func; \
goto err; \
}
/* Don't fail if SETFRAGMENT fails. We can handle just about anything
* that's reported back via GETOSPACE */
ioctl(self->fd, SNDCTL_DSP_SETFRAGMENT, &numFragmentsLogSize);
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFMT, &ossFormat));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_CHANNELS, &numChannels));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SPEED, &ossSpeed));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_GETOSPACE, &info));
if(0)
{
err:
ERR("%s failed: %s\n", err, strerror(errno));
return ALC_FALSE;
}
#undef CHECKERR
if((int)ChannelsFromDevFmt(device->FmtChans) != numChannels)
{
ERR("Failed to set %s, got %d channels instead\n", DevFmtChannelsString(device->FmtChans), numChannels);
return ALC_FALSE;
}
if(!((ossFormat == AFMT_S8 && device->FmtType == DevFmtByte) ||
(ossFormat == AFMT_U8 && device->FmtType == DevFmtUByte) ||
(ossFormat == AFMT_S16_NE && device->FmtType == DevFmtShort)))
{
ERR("Failed to set %s samples, got OSS format %#x\n", DevFmtTypeString(device->FmtType), ossFormat);
return ALC_FALSE;
}
device->Frequency = ossSpeed;
device->UpdateSize = info.fragsize / frameSize;
device->NumUpdates = info.fragments + 1;
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean ALCplaybackOSS_start(ALCplaybackOSS *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->data_size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
self->mix_data = calloc(1, self->data_size);
self->killNow = 0;
if(althrd_create(&self->thread, ALCplaybackOSS_mixerProc, self) != althrd_success)
{
free(self->mix_data);
self->mix_data = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void ALCplaybackOSS_stop(ALCplaybackOSS *self)
{
int res;
if(self->killNow)
return;
self->killNow = 1;
althrd_join(self->thread, &res);
if(ioctl(self->fd, SNDCTL_DSP_RESET) != 0)
ERR("Error resetting device: %s\n", strerror(errno));
free(self->mix_data);
self->mix_data = NULL;
}
typedef struct ALCcaptureOSS {
DERIVE_FROM_TYPE(ALCbackend);
int fd;
ALubyte *read_data;
int data_size;
RingBuffer *ring;
int doCapture;
volatile int killNow;
althrd_t thread;
} ALCcaptureOSS;
static int ALCcaptureOSS_recordProc(void *ptr);
static void ALCcaptureOSS_Construct(ALCcaptureOSS *self, ALCdevice *device);
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, Destruct)
static ALCenum ALCcaptureOSS_open(ALCcaptureOSS *self, const ALCchar *name);
static void ALCcaptureOSS_close(ALCcaptureOSS *self);
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, ALCboolean, reset)
static ALCboolean ALCcaptureOSS_start(ALCcaptureOSS *self);
static void ALCcaptureOSS_stop(ALCcaptureOSS *self);
static ALCenum ALCcaptureOSS_captureSamples(ALCcaptureOSS *self, ALCvoid *buffer, ALCuint samples);
static ALCuint ALCcaptureOSS_availableSamples(ALCcaptureOSS *self);
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, ALint64, getLatency)
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCcaptureOSS)
DEFINE_ALCBACKEND_VTABLE(ALCcaptureOSS);
static int ALCcaptureOSS_recordProc(void *ptr)
{
ALCcaptureOSS *self = (ALCcaptureOSS*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
int frameSize;
int amt;
SetRTPriority();
althrd_setname(althrd_current(), "alsoft-record");
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
while(!self->killNow)
{
amt = read(self->fd, self->read_data, self->data_size);
if(amt < 0)
{
ERR("read failed: %s\n", strerror(errno));
ALCcaptureOSS_lock(self);
aluHandleDisconnect(device);
ALCcaptureOSS_unlock(self);
break;
}
if(amt == 0)
{
al_nssleep(0, 1000000);
continue;
}
if(self->doCapture)
WriteRingBuffer(self->ring, self->read_data, amt/frameSize);
}
return 0;
}
static void ALCcaptureOSS_Construct(ALCcaptureOSS *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCcaptureOSS, ALCbackend, self);
}
static ALCenum ALCcaptureOSS_open(ALCcaptureOSS *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
int numFragmentsLogSize;
int log2FragmentSize;
unsigned int periods;
audio_buf_info info;
ALuint frameSize;
int numChannels;
int ossFormat;
int ossSpeed;
char *err;
if(!name)
name = oss_device;
else if(strcmp(name, oss_device) != 0)
return ALC_INVALID_VALUE;
self->fd = open(oss_capture, O_RDONLY);
if(self->fd == -1)
{
ERR("Could not open %s: %s\n", oss_capture, strerror(errno));
return ALC_INVALID_VALUE;
}
switch(device->FmtType)
{
case DevFmtByte:
ossFormat = AFMT_S8;
break;
case DevFmtUByte:
ossFormat = AFMT_U8;
break;
case DevFmtShort:
ossFormat = AFMT_S16_NE;
break;
case DevFmtUShort:
case DevFmtInt:
case DevFmtUInt:
case DevFmtFloat:
ERR("%s capture samples not supported\n", DevFmtTypeString(device->FmtType));
return ALC_INVALID_VALUE;
}
periods = 4;
numChannels = ChannelsFromDevFmt(device->FmtChans);
frameSize = numChannels * BytesFromDevFmt(device->FmtType);
ossSpeed = device->Frequency;
log2FragmentSize = log2i(device->UpdateSize * device->NumUpdates *
frameSize / periods);
/* according to the OSS spec, 16 bytes are the minimum */
if (log2FragmentSize < 4)
log2FragmentSize = 4;
numFragmentsLogSize = (periods << 16) | log2FragmentSize;
#define CHECKERR(func) if((func) < 0) { \
err = #func; \
goto err; \
}
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFRAGMENT, &numFragmentsLogSize));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFMT, &ossFormat));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_CHANNELS, &numChannels));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_SPEED, &ossSpeed));
CHECKERR(ioctl(self->fd, SNDCTL_DSP_GETISPACE, &info));
if(0)
{
err:
ERR("%s failed: %s\n", err, strerror(errno));
close(self->fd);
self->fd = -1;
return ALC_INVALID_VALUE;
}
#undef CHECKERR
if((int)ChannelsFromDevFmt(device->FmtChans) != numChannels)
{
ERR("Failed to set %s, got %d channels instead\n", DevFmtChannelsString(device->FmtChans), numChannels);
close(self->fd);
self->fd = -1;
return ALC_INVALID_VALUE;
}
if(!((ossFormat == AFMT_S8 && device->FmtType == DevFmtByte) ||
(ossFormat == AFMT_U8 && device->FmtType == DevFmtUByte) ||
(ossFormat == AFMT_S16_NE && device->FmtType == DevFmtShort)))
{
ERR("Failed to set %s samples, got OSS format %#x\n", DevFmtTypeString(device->FmtType), ossFormat);
close(self->fd);
self->fd = -1;
return ALC_INVALID_VALUE;
}
self->ring = CreateRingBuffer(frameSize, device->UpdateSize * device->NumUpdates);
if(!self->ring)
{
ERR("Ring buffer create failed\n");
close(self->fd);
self->fd = -1;
return ALC_OUT_OF_MEMORY;
}
self->data_size = info.fragsize;
self->read_data = calloc(1, self->data_size);
self->killNow = 0;
if(althrd_create(&self->thread, ALCcaptureOSS_recordProc, self) != althrd_success)
{
device->ExtraData = NULL;
close(self->fd);
self->fd = -1;
return ALC_OUT_OF_MEMORY;
}
al_string_copy_cstr(&device->DeviceName, name);
return ALC_NO_ERROR;
}
static void ALCcaptureOSS_close(ALCcaptureOSS *self)
{
int res;
self->killNow = 1;
althrd_join(self->thread, &res);
close(self->fd);
self->fd = -1;
DestroyRingBuffer(self->ring);
self->ring = NULL;
free(self->read_data);
self->read_data = NULL;
}
static ALCboolean ALCcaptureOSS_start(ALCcaptureOSS *self)
{
self->doCapture = 1;
return ALC_TRUE;
}
static void ALCcaptureOSS_stop(ALCcaptureOSS *self)
{
self->doCapture = 0;
}
static ALCenum ALCcaptureOSS_captureSamples(ALCcaptureOSS *self, ALCvoid *buffer, ALCuint samples)
{
ReadRingBuffer(self->ring, buffer, samples);
return ALC_NO_ERROR;
}
static ALCuint ALCcaptureOSS_availableSamples(ALCcaptureOSS *self)
{
return RingBufferSize(self->ring);
}
typedef struct ALCossBackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCossBackendFactory;
#define ALCOSSBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCossBackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCossBackendFactory_getFactory(void);
static ALCboolean ALCossBackendFactory_init(ALCossBackendFactory *self);
static DECLARE_FORWARD(ALCossBackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCossBackendFactory_querySupport(ALCossBackendFactory *self, ALCbackend_Type type);
static void ALCossBackendFactory_probe(ALCossBackendFactory *self, enum DevProbe type);
static ALCbackend* ALCossBackendFactory_createBackend(ALCossBackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCossBackendFactory);
ALCbackendFactory *ALCossBackendFactory_getFactory(void)
{
static ALCossBackendFactory factory = ALCOSSBACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
ALCboolean ALCossBackendFactory_init(ALCossBackendFactory* UNUSED(self))
{
ConfigValueStr("oss", "device", &oss_driver);
ConfigValueStr("oss", "capture", &oss_capture);
return ALC_TRUE;
}
ALCboolean ALCossBackendFactory_querySupport(ALCossBackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback || type == ALCbackend_Capture)
return ALC_TRUE;
return ALC_FALSE;
}
void ALCossBackendFactory_probe(ALCossBackendFactory* UNUSED(self), enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
{
#ifdef HAVE_STAT
struct stat buf;
if(stat(oss_driver, &buf) == 0)
#endif
AppendAllDevicesList(oss_device);
}
break;
case CAPTURE_DEVICE_PROBE:
{
#ifdef HAVE_STAT
struct stat buf;
if(stat(oss_capture, &buf) == 0)
#endif
AppendCaptureDeviceList(oss_device);
}
break;
}
}
ALCbackend* ALCossBackendFactory_createBackend(ALCossBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCplaybackOSS *backend;
backend = ALCplaybackOSS_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCplaybackOSS_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
if(type == ALCbackend_Capture)
{
ALCcaptureOSS *backend;
backend = ALCcaptureOSS_New(sizeof(*backend));
if(!backend) return NULL;
memset(backend, 0, sizeof(*backend));
ALCcaptureOSS_Construct(backend, device);
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}
+469
View File
@@ -0,0 +1,469 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alu.h"
#include "compat.h"
#include <portaudio.h>
static const ALCchar pa_device[] = "PortAudio Default";
#ifdef HAVE_DYNLOAD
static void *pa_handle;
#define MAKE_FUNC(x) static __typeof(x) * p##x
MAKE_FUNC(Pa_Initialize);
MAKE_FUNC(Pa_Terminate);
MAKE_FUNC(Pa_GetErrorText);
MAKE_FUNC(Pa_StartStream);
MAKE_FUNC(Pa_StopStream);
MAKE_FUNC(Pa_OpenStream);
MAKE_FUNC(Pa_CloseStream);
MAKE_FUNC(Pa_GetDefaultOutputDevice);
MAKE_FUNC(Pa_GetDefaultInputDevice);
MAKE_FUNC(Pa_GetStreamInfo);
#undef MAKE_FUNC
#define Pa_Initialize pPa_Initialize
#define Pa_Terminate pPa_Terminate
#define Pa_GetErrorText pPa_GetErrorText
#define Pa_StartStream pPa_StartStream
#define Pa_StopStream pPa_StopStream
#define Pa_OpenStream pPa_OpenStream
#define Pa_CloseStream pPa_CloseStream
#define Pa_GetDefaultOutputDevice pPa_GetDefaultOutputDevice
#define Pa_GetDefaultInputDevice pPa_GetDefaultInputDevice
#define Pa_GetStreamInfo pPa_GetStreamInfo
#endif
static ALCboolean pa_load(void)
{
PaError err;
#ifdef HAVE_DYNLOAD
if(!pa_handle)
{
#ifdef _WIN32
# define PALIB "portaudio.dll"
#elif defined(__APPLE__) && defined(__MACH__)
# define PALIB "libportaudio.2.dylib"
#elif defined(__OpenBSD__)
# define PALIB "libportaudio.so"
#else
# define PALIB "libportaudio.so.2"
#endif
pa_handle = LoadLib(PALIB);
if(!pa_handle)
return ALC_FALSE;
#define LOAD_FUNC(f) do { \
p##f = GetSymbol(pa_handle, #f); \
if(p##f == NULL) \
{ \
CloseLib(pa_handle); \
pa_handle = NULL; \
return ALC_FALSE; \
} \
} while(0)
LOAD_FUNC(Pa_Initialize);
LOAD_FUNC(Pa_Terminate);
LOAD_FUNC(Pa_GetErrorText);
LOAD_FUNC(Pa_StartStream);
LOAD_FUNC(Pa_StopStream);
LOAD_FUNC(Pa_OpenStream);
LOAD_FUNC(Pa_CloseStream);
LOAD_FUNC(Pa_GetDefaultOutputDevice);
LOAD_FUNC(Pa_GetDefaultInputDevice);
LOAD_FUNC(Pa_GetStreamInfo);
#undef LOAD_FUNC
if((err=Pa_Initialize()) != paNoError)
{
ERR("Pa_Initialize() returned an error: %s\n", Pa_GetErrorText(err));
CloseLib(pa_handle);
pa_handle = NULL;
return ALC_FALSE;
}
}
#else
if((err=Pa_Initialize()) != paNoError)
{
ERR("Pa_Initialize() returned an error: %s\n", Pa_GetErrorText(err));
return ALC_FALSE;
}
#endif
return ALC_TRUE;
}
typedef struct {
PaStream *stream;
PaStreamParameters params;
ALuint update_size;
RingBuffer *ring;
} pa_data;
static int pa_callback(const void *UNUSED(inputBuffer), void *outputBuffer,
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *UNUSED(timeInfo),
const PaStreamCallbackFlags UNUSED(statusFlags), void *userData)
{
ALCdevice *device = (ALCdevice*)userData;
aluMixData(device, outputBuffer, framesPerBuffer);
return 0;
}
static int pa_capture_cb(const void *inputBuffer, void *UNUSED(outputBuffer),
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *UNUSED(timeInfo),
const PaStreamCallbackFlags UNUSED(statusFlags), void *userData)
{
ALCdevice *device = (ALCdevice*)userData;
pa_data *data = (pa_data*)device->ExtraData;
WriteRingBuffer(data->ring, inputBuffer, framesPerBuffer);
return 0;
}
static ALCenum pa_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
pa_data *data;
PaError err;
if(!deviceName)
deviceName = pa_device;
else if(strcmp(deviceName, pa_device) != 0)
return ALC_INVALID_VALUE;
data = (pa_data*)calloc(1, sizeof(pa_data));
data->update_size = device->UpdateSize;
data->params.device = -1;
if(!ConfigValueInt("port", "device", &data->params.device) ||
data->params.device < 0)
data->params.device = Pa_GetDefaultOutputDevice();
data->params.suggestedLatency = (device->UpdateSize*device->NumUpdates) /
(float)device->Frequency;
data->params.hostApiSpecificStreamInfo = NULL;
data->params.channelCount = ((device->FmtChans == DevFmtMono) ? 1 : 2);
switch(device->FmtType)
{
case DevFmtByte:
data->params.sampleFormat = paInt8;
break;
case DevFmtUByte:
data->params.sampleFormat = paUInt8;
break;
case DevFmtUShort:
/* fall-through */
case DevFmtShort:
data->params.sampleFormat = paInt16;
break;
case DevFmtUInt:
/* fall-through */
case DevFmtInt:
data->params.sampleFormat = paInt32;
break;
case DevFmtFloat:
data->params.sampleFormat = paFloat32;
break;
}
retry_open:
err = Pa_OpenStream(&data->stream, NULL, &data->params, device->Frequency,
device->UpdateSize, paNoFlag, pa_callback, device);
if(err != paNoError)
{
if(data->params.sampleFormat == paFloat32)
{
data->params.sampleFormat = paInt16;
goto retry_open;
}
ERR("Pa_OpenStream() returned an error: %s\n", Pa_GetErrorText(err));
free(data);
return ALC_INVALID_VALUE;
}
device->ExtraData = data;
al_string_copy_cstr(&device->DeviceName, deviceName);
return ALC_NO_ERROR;
}
static void pa_close_playback(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
PaError err;
err = Pa_CloseStream(data->stream);
if(err != paNoError)
ERR("Error closing stream: %s\n", Pa_GetErrorText(err));
free(data);
device->ExtraData = NULL;
}
static ALCboolean pa_reset_playback(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
const PaStreamInfo *streamInfo;
streamInfo = Pa_GetStreamInfo(data->stream);
device->Frequency = streamInfo->sampleRate;
device->UpdateSize = data->update_size;
if(data->params.sampleFormat == paInt8)
device->FmtType = DevFmtByte;
else if(data->params.sampleFormat == paUInt8)
device->FmtType = DevFmtUByte;
else if(data->params.sampleFormat == paInt16)
device->FmtType = DevFmtShort;
else if(data->params.sampleFormat == paInt32)
device->FmtType = DevFmtInt;
else if(data->params.sampleFormat == paFloat32)
device->FmtType = DevFmtFloat;
else
{
ERR("Unexpected sample format: 0x%lx\n", data->params.sampleFormat);
return ALC_FALSE;
}
if(data->params.channelCount == 2)
device->FmtChans = DevFmtStereo;
else if(data->params.channelCount == 1)
device->FmtChans = DevFmtMono;
else
{
ERR("Unexpected channel count: %u\n", data->params.channelCount);
return ALC_FALSE;
}
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean pa_start_playback(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
PaError err;
err = Pa_StartStream(data->stream);
if(err != paNoError)
{
ERR("Pa_StartStream() returned an error: %s\n", Pa_GetErrorText(err));
return ALC_FALSE;
}
return ALC_TRUE;
}
static void pa_stop_playback(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
PaError err;
err = Pa_StopStream(data->stream);
if(err != paNoError)
ERR("Error stopping stream: %s\n", Pa_GetErrorText(err));
}
static ALCenum pa_open_capture(ALCdevice *device, const ALCchar *deviceName)
{
ALuint frame_size;
pa_data *data;
PaError err;
if(!deviceName)
deviceName = pa_device;
else if(strcmp(deviceName, pa_device) != 0)
return ALC_INVALID_VALUE;
data = (pa_data*)calloc(1, sizeof(pa_data));
if(data == NULL)
return ALC_OUT_OF_MEMORY;
frame_size = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
data->ring = CreateRingBuffer(frame_size, device->UpdateSize*device->NumUpdates);
if(data->ring == NULL)
goto error;
data->params.device = -1;
if(!ConfigValueInt("port", "capture", &data->params.device) ||
data->params.device < 0)
data->params.device = Pa_GetDefaultInputDevice();
data->params.suggestedLatency = 0.0f;
data->params.hostApiSpecificStreamInfo = NULL;
switch(device->FmtType)
{
case DevFmtByte:
data->params.sampleFormat = paInt8;
break;
case DevFmtUByte:
data->params.sampleFormat = paUInt8;
break;
case DevFmtShort:
data->params.sampleFormat = paInt16;
break;
case DevFmtInt:
data->params.sampleFormat = paInt32;
break;
case DevFmtFloat:
data->params.sampleFormat = paFloat32;
break;
case DevFmtUInt:
case DevFmtUShort:
ERR("%s samples not supported\n", DevFmtTypeString(device->FmtType));
goto error;
}
data->params.channelCount = ChannelsFromDevFmt(device->FmtChans);
err = Pa_OpenStream(&data->stream, &data->params, NULL, device->Frequency,
paFramesPerBufferUnspecified, paNoFlag, pa_capture_cb, device);
if(err != paNoError)
{
ERR("Pa_OpenStream() returned an error: %s\n", Pa_GetErrorText(err));
goto error;
}
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
error:
DestroyRingBuffer(data->ring);
free(data);
return ALC_INVALID_VALUE;
}
static void pa_close_capture(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
PaError err;
err = Pa_CloseStream(data->stream);
if(err != paNoError)
ERR("Error closing stream: %s\n", Pa_GetErrorText(err));
DestroyRingBuffer(data->ring);
data->ring = NULL;
free(data);
device->ExtraData = NULL;
}
static void pa_start_capture(ALCdevice *device)
{
pa_data *data = device->ExtraData;
PaError err;
err = Pa_StartStream(data->stream);
if(err != paNoError)
ERR("Error starting stream: %s\n", Pa_GetErrorText(err));
}
static void pa_stop_capture(ALCdevice *device)
{
pa_data *data = (pa_data*)device->ExtraData;
PaError err;
err = Pa_StopStream(data->stream);
if(err != paNoError)
ERR("Error stopping stream: %s\n", Pa_GetErrorText(err));
}
static ALCenum pa_capture_samples(ALCdevice *device, ALCvoid *buffer, ALCuint samples)
{
pa_data *data = device->ExtraData;
ReadRingBuffer(data->ring, buffer, samples);
return ALC_NO_ERROR;
}
static ALCuint pa_available_samples(ALCdevice *device)
{
pa_data *data = device->ExtraData;
return RingBufferSize(data->ring);
}
static const BackendFuncs pa_funcs = {
pa_open_playback,
pa_close_playback,
pa_reset_playback,
pa_start_playback,
pa_stop_playback,
pa_open_capture,
pa_close_capture,
pa_start_capture,
pa_stop_capture,
pa_capture_samples,
pa_available_samples,
ALCdevice_GetLatencyDefault
};
ALCboolean alc_pa_init(BackendFuncs *func_list)
{
if(!pa_load())
return ALC_FALSE;
*func_list = pa_funcs;
return ALC_TRUE;
}
void alc_pa_deinit(void)
{
#ifdef HAVE_DYNLOAD
if(pa_handle)
{
Pa_Terminate();
CloseLib(pa_handle);
pa_handle = NULL;
}
#else
Pa_Terminate();
#endif
}
void alc_pa_probe(enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(pa_device);
break;
case CAPTURE_DEVICE_PROBE:
AppendCaptureDeviceList(pa_device);
break;
}
}
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+295
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include <sndio.h>
static const ALCchar sndio_device[] = "SndIO Default";
static ALCboolean sndio_load(void)
{
return ALC_TRUE;
}
typedef struct {
struct sio_hdl *sndHandle;
ALvoid *mix_data;
ALsizei data_size;
volatile int killNow;
althrd_t thread;
} sndio_data;
static int sndio_proc(void *ptr)
{
ALCdevice *device = ptr;
sndio_data *data = device->ExtraData;
ALsizei frameSize;
size_t wrote;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
while(!data->killNow && device->Connected)
{
ALsizei len = data->data_size;
ALubyte *WritePtr = data->mix_data;
aluMixData(device, WritePtr, len/frameSize);
while(len > 0 && !data->killNow)
{
wrote = sio_write(data->sndHandle, WritePtr, len);
if(wrote == 0)
{
ERR("sio_write failed\n");
ALCdevice_Lock(device);
aluHandleDisconnect(device);
ALCdevice_Unlock(device);
break;
}
len -= wrote;
WritePtr += wrote;
}
}
return 0;
}
static ALCenum sndio_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
sndio_data *data;
if(!deviceName)
deviceName = sndio_device;
else if(strcmp(deviceName, sndio_device) != 0)
return ALC_INVALID_VALUE;
data = calloc(1, sizeof(*data));
data->killNow = 0;
data->sndHandle = sio_open(NULL, SIO_PLAY, 0);
if(data->sndHandle == NULL)
{
free(data);
ERR("Could not open device\n");
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
}
static void sndio_close_playback(ALCdevice *device)
{
sndio_data *data = device->ExtraData;
sio_close(data->sndHandle);
free(data);
device->ExtraData = NULL;
}
static ALCboolean sndio_reset_playback(ALCdevice *device)
{
sndio_data *data = device->ExtraData;
struct sio_par par;
sio_initpar(&par);
par.rate = device->Frequency;
par.pchan = ((device->FmtChans != DevFmtMono) ? 2 : 1);
switch(device->FmtType)
{
case DevFmtByte:
par.bits = 8;
par.sig = 1;
break;
case DevFmtUByte:
par.bits = 8;
par.sig = 0;
break;
case DevFmtFloat:
case DevFmtShort:
par.bits = 16;
par.sig = 1;
break;
case DevFmtUShort:
par.bits = 16;
par.sig = 0;
break;
case DevFmtInt:
par.bits = 32;
par.sig = 1;
break;
case DevFmtUInt:
par.bits = 32;
par.sig = 0;
break;
}
par.le = SIO_LE_NATIVE;
par.round = device->UpdateSize;
par.appbufsz = device->UpdateSize * (device->NumUpdates-1);
if(!par.appbufsz) par.appbufsz = device->UpdateSize;
if(!sio_setpar(data->sndHandle, &par) || !sio_getpar(data->sndHandle, &par))
{
ERR("Failed to set device parameters\n");
return ALC_FALSE;
}
if(par.bits != par.bps*8)
{
ERR("Padded samples not supported (%u of %u bits)\n", par.bits, par.bps*8);
return ALC_FALSE;
}
device->Frequency = par.rate;
device->FmtChans = ((par.pchan==1) ? DevFmtMono : DevFmtStereo);
if(par.bits == 8 && par.sig == 1)
device->FmtType = DevFmtByte;
else if(par.bits == 8 && par.sig == 0)
device->FmtType = DevFmtUByte;
else if(par.bits == 16 && par.sig == 1)
device->FmtType = DevFmtShort;
else if(par.bits == 16 && par.sig == 0)
device->FmtType = DevFmtUShort;
else if(par.bits == 32 && par.sig == 1)
device->FmtType = DevFmtInt;
else if(par.bits == 32 && par.sig == 0)
device->FmtType = DevFmtUInt;
else
{
ERR("Unhandled sample format: %s %u-bit\n", (par.sig?"signed":"unsigned"), par.bits);
return ALC_FALSE;
}
device->UpdateSize = par.round;
device->NumUpdates = (par.bufsz/par.round) + 1;
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean sndio_start_playback(ALCdevice *device)
{
sndio_data *data = device->ExtraData;
if(!sio_start(data->sndHandle))
{
ERR("Error starting playback\n");
return ALC_FALSE;
}
data->data_size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
data->mix_data = calloc(1, data->data_size);
data->killNow = 0;
if(althrd_create(&data->thread, sndio_proc, device) != althrd_success)
{
sio_stop(data->sndHandle);
free(data->mix_data);
data->mix_data = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void sndio_stop_playback(ALCdevice *device)
{
sndio_data *data = device->ExtraData;
int res;
if(data->killNow)
return;
data->killNow = 1;
althrd_join(data->thread, &res);
if(!sio_stop(data->sndHandle))
ERR("Error stopping device\n");
free(data->mix_data);
data->mix_data = NULL;
}
static const BackendFuncs sndio_funcs = {
sndio_open_playback,
sndio_close_playback,
sndio_reset_playback,
sndio_start_playback,
sndio_stop_playback,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
ALCdevice_GetLatencyDefault
};
ALCboolean alc_sndio_init(BackendFuncs *func_list)
{
if(!sndio_load())
return ALC_FALSE;
*func_list = sndio_funcs;
return ALC_TRUE;
}
void alc_sndio_deinit(void)
{
}
void alc_sndio_probe(enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(sndio_device);
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
+288
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@@ -0,0 +1,288 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <unistd.h>
#include <errno.h>
#include <math.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include <sys/audioio.h>
static const ALCchar solaris_device[] = "Solaris Default";
static const char *solaris_driver = "/dev/audio";
typedef struct {
int fd;
ALubyte *mix_data;
int data_size;
volatile int killNow;
althrd_t thread;
} solaris_data;
static int SolarisProc(void *ptr)
{
ALCdevice *Device = (ALCdevice*)ptr;
solaris_data *data = (solaris_data*)Device->ExtraData;
ALint frameSize;
int wrote;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType);
while(!data->killNow && Device->Connected)
{
ALint len = data->data_size;
ALubyte *WritePtr = data->mix_data;
aluMixData(Device, WritePtr, len/frameSize);
while(len > 0 && !data->killNow)
{
wrote = write(data->fd, WritePtr, len);
if(wrote < 0)
{
if(errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR)
{
ERR("write failed: %s\n", strerror(errno));
ALCdevice_Lock(Device);
aluHandleDisconnect(Device);
ALCdevice_Unlock(Device);
break;
}
al_nssleep(0, 1000000);
continue;
}
len -= wrote;
WritePtr += wrote;
}
}
return 0;
}
static ALCenum solaris_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
solaris_data *data;
if(!deviceName)
deviceName = solaris_device;
else if(strcmp(deviceName, solaris_device) != 0)
return ALC_INVALID_VALUE;
data = (solaris_data*)calloc(1, sizeof(solaris_data));
data->killNow = 0;
data->fd = open(solaris_driver, O_WRONLY);
if(data->fd == -1)
{
free(data);
ERR("Could not open %s: %s\n", solaris_driver, strerror(errno));
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
}
static void solaris_close_playback(ALCdevice *device)
{
solaris_data *data = (solaris_data*)device->ExtraData;
close(data->fd);
free(data);
device->ExtraData = NULL;
}
static ALCboolean solaris_reset_playback(ALCdevice *device)
{
solaris_data *data = (solaris_data*)device->ExtraData;
audio_info_t info;
ALuint frameSize;
int numChannels;
AUDIO_INITINFO(&info);
info.play.sample_rate = device->Frequency;
if(device->FmtChans != DevFmtMono)
device->FmtChans = DevFmtStereo;
numChannels = ChannelsFromDevFmt(device->FmtChans);
info.play.channels = numChannels;
switch(device->FmtType)
{
case DevFmtByte:
info.play.precision = 8;
info.play.encoding = AUDIO_ENCODING_LINEAR;
break;
case DevFmtUByte:
info.play.precision = 8;
info.play.encoding = AUDIO_ENCODING_LINEAR8;
break;
case DevFmtUShort:
case DevFmtInt:
case DevFmtUInt:
case DevFmtFloat:
device->FmtType = DevFmtShort;
/* fall-through */
case DevFmtShort:
info.play.precision = 16;
info.play.encoding = AUDIO_ENCODING_LINEAR;
break;
}
frameSize = numChannels * BytesFromDevFmt(device->FmtType);
info.play.buffer_size = device->UpdateSize*device->NumUpdates * frameSize;
if(ioctl(data->fd, AUDIO_SETINFO, &info) < 0)
{
ERR("ioctl failed: %s\n", strerror(errno));
return ALC_FALSE;
}
if(ChannelsFromDevFmt(device->FmtChans) != info.play.channels)
{
ERR("Could not set %d channels, got %d instead\n", ChannelsFromDevFmt(device->FmtChans), info.play.channels);
return ALC_FALSE;
}
if(!((info.play.precision == 8 && info.play.encoding == AUDIO_ENCODING_LINEAR8 && device->FmtType == DevFmtUByte) ||
(info.play.precision == 8 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtByte) ||
(info.play.precision == 16 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtShort) ||
(info.play.precision == 32 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtInt)))
{
ERR("Could not set %s samples, got %d (0x%x)\n", DevFmtTypeString(device->FmtType),
info.play.precision, info.play.encoding);
return ALC_FALSE;
}
device->Frequency = info.play.sample_rate;
device->UpdateSize = (info.play.buffer_size/device->NumUpdates) + 1;
SetDefaultChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean solaris_start_playback(ALCdevice *device)
{
solaris_data *data = (solaris_data*)device->ExtraData;
data->data_size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
data->mix_data = calloc(1, data->data_size);
data->killNow = 0;
if(althrd_create(&data->thread, SolarisProc, device) != althrd_success)
{
free(data->mix_data);
data->mix_data = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void solaris_stop_playback(ALCdevice *device)
{
solaris_data *data = (solaris_data*)device->ExtraData;
int res;
if(data->killNow)
return;
data->killNow = 1;
althrd_join(data->thread, &res);
if(ioctl(data->fd, AUDIO_DRAIN) < 0)
ERR("Error draining device: %s\n", strerror(errno));
free(data->mix_data);
data->mix_data = NULL;
}
static const BackendFuncs solaris_funcs = {
solaris_open_playback,
solaris_close_playback,
solaris_reset_playback,
solaris_start_playback,
solaris_stop_playback,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
ALCdevice_GetLatencyDefault
};
ALCboolean alc_solaris_init(BackendFuncs *func_list)
{
ConfigValueStr("solaris", "device", &solaris_driver);
*func_list = solaris_funcs;
return ALC_TRUE;
}
void alc_solaris_deinit(void)
{
}
void alc_solaris_probe(enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
{
#ifdef HAVE_STAT
struct stat buf;
if(stat(solaris_driver, &buf) == 0)
#endif
AppendAllDevicesList(solaris_device);
}
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
+377
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@@ -0,0 +1,377 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <errno.h>
#ifdef HAVE_WINDOWS_H
#include <windows.h>
#endif
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
typedef struct {
FILE *f;
long DataStart;
ALvoid *buffer;
ALuint size;
volatile int killNow;
althrd_t thread;
} wave_data;
static const ALCchar waveDevice[] = "Wave File Writer";
static const ALubyte SUBTYPE_PCM[] = {
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0xaa,
0x00, 0x38, 0x9b, 0x71
};
static const ALubyte SUBTYPE_FLOAT[] = {
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0xaa,
0x00, 0x38, 0x9b, 0x71
};
static const ALuint channel_masks[] = {
0, /* invalid */
0x4, /* Mono */
0x1 | 0x2, /* Stereo */
0, /* 3 channel */
0x1 | 0x2 | 0x10 | 0x20, /* Quad */
0, /* 5 channel */
0x1 | 0x2 | 0x4 | 0x8 | 0x10 | 0x20, /* 5.1 */
0x1 | 0x2 | 0x4 | 0x8 | 0x100 | 0x200 | 0x400, /* 6.1 */
0x1 | 0x2 | 0x4 | 0x8 | 0x10 | 0x20 | 0x200 | 0x400, /* 7.1 */
};
static void fwrite16le(ALushort val, FILE *f)
{
fputc(val&0xff, f);
fputc((val>>8)&0xff, f);
}
static void fwrite32le(ALuint val, FILE *f)
{
fputc(val&0xff, f);
fputc((val>>8)&0xff, f);
fputc((val>>16)&0xff, f);
fputc((val>>24)&0xff, f);
}
static int WaveProc(void *ptr)
{
ALCdevice *device = (ALCdevice*)ptr;
wave_data *data = (wave_data*)device->ExtraData;
struct timespec now, start;
ALint64 avail, done;
ALuint frameSize;
size_t fs;
const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
device->Frequency / 2);
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
done = 0;
if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get starting time\n");
return 1;
}
while(!data->killNow && device->Connected)
{
if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get current time\n");
return 1;
}
avail = (now.tv_sec - start.tv_sec) * device->Frequency;
avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
if(avail < done)
{
/* Oops, time skipped backwards. Reset the number of samples done
* with one update available since we (likely) just came back from
* sleeping. */
done = avail - device->UpdateSize;
}
if(avail-done < device->UpdateSize)
al_nssleep(0, restTime);
else while(avail-done >= device->UpdateSize)
{
aluMixData(device, data->buffer, device->UpdateSize);
done += device->UpdateSize;
if(!IS_LITTLE_ENDIAN)
{
ALuint bytesize = BytesFromDevFmt(device->FmtType);
ALubyte *bytes = data->buffer;
ALuint i;
if(bytesize == 1)
{
for(i = 0;i < data->size;i++)
fputc(bytes[i], data->f);
}
else if(bytesize == 2)
{
for(i = 0;i < data->size;i++)
fputc(bytes[i^1], data->f);
}
else if(bytesize == 4)
{
for(i = 0;i < data->size;i++)
fputc(bytes[i^3], data->f);
}
}
else
{
fs = fwrite(data->buffer, frameSize, device->UpdateSize,
data->f);
(void)fs;
}
if(ferror(data->f))
{
ERR("Error writing to file\n");
ALCdevice_Lock(device);
aluHandleDisconnect(device);
ALCdevice_Unlock(device);
break;
}
}
}
return 0;
}
static ALCenum wave_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
wave_data *data;
const char *fname;
fname = GetConfigValue("wave", "file", "");
if(!fname[0])
return ALC_INVALID_VALUE;
if(!deviceName)
deviceName = waveDevice;
else if(strcmp(deviceName, waveDevice) != 0)
return ALC_INVALID_VALUE;
data = (wave_data*)calloc(1, sizeof(wave_data));
data->f = al_fopen(fname, "wb");
if(!data->f)
{
free(data);
ERR("Could not open file '%s': %s\n", fname, strerror(errno));
return ALC_INVALID_VALUE;
}
al_string_copy_cstr(&device->DeviceName, deviceName);
device->ExtraData = data;
return ALC_NO_ERROR;
}
static void wave_close_playback(ALCdevice *device)
{
wave_data *data = (wave_data*)device->ExtraData;
fclose(data->f);
free(data);
device->ExtraData = NULL;
}
static ALCboolean wave_reset_playback(ALCdevice *device)
{
wave_data *data = (wave_data*)device->ExtraData;
ALuint channels=0, bits=0;
size_t val;
fseek(data->f, 0, SEEK_SET);
clearerr(data->f);
switch(device->FmtType)
{
case DevFmtByte:
device->FmtType = DevFmtUByte;
break;
case DevFmtUShort:
device->FmtType = DevFmtShort;
break;
case DevFmtUInt:
device->FmtType = DevFmtInt;
break;
case DevFmtUByte:
case DevFmtShort:
case DevFmtInt:
case DevFmtFloat:
break;
}
bits = BytesFromDevFmt(device->FmtType) * 8;
channels = ChannelsFromDevFmt(device->FmtChans);
fprintf(data->f, "RIFF");
fwrite32le(0xFFFFFFFF, data->f); // 'RIFF' header len; filled in at close
fprintf(data->f, "WAVE");
fprintf(data->f, "fmt ");
fwrite32le(40, data->f); // 'fmt ' header len; 40 bytes for EXTENSIBLE
// 16-bit val, format type id (extensible: 0xFFFE)
fwrite16le(0xFFFE, data->f);
// 16-bit val, channel count
fwrite16le(channels, data->f);
// 32-bit val, frequency
fwrite32le(device->Frequency, data->f);
// 32-bit val, bytes per second
fwrite32le(device->Frequency * channels * bits / 8, data->f);
// 16-bit val, frame size
fwrite16le(channels * bits / 8, data->f);
// 16-bit val, bits per sample
fwrite16le(bits, data->f);
// 16-bit val, extra byte count
fwrite16le(22, data->f);
// 16-bit val, valid bits per sample
fwrite16le(bits, data->f);
// 32-bit val, channel mask
fwrite32le(channel_masks[channels], data->f);
// 16 byte GUID, sub-type format
val = fwrite(((bits==32) ? SUBTYPE_FLOAT : SUBTYPE_PCM), 1, 16, data->f);
(void)val;
fprintf(data->f, "data");
fwrite32le(0xFFFFFFFF, data->f); // 'data' header len; filled in at close
if(ferror(data->f))
{
ERR("Error writing header: %s\n", strerror(errno));
return ALC_FALSE;
}
data->DataStart = ftell(data->f);
SetDefaultWFXChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean wave_start_playback(ALCdevice *device)
{
wave_data *data = (wave_data*)device->ExtraData;
data->size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
data->buffer = malloc(data->size);
if(!data->buffer)
{
ERR("Buffer malloc failed\n");
return ALC_FALSE;
}
data->killNow = 0;
if(althrd_create(&data->thread, WaveProc, device) != althrd_success)
{
free(data->buffer);
data->buffer = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void wave_stop_playback(ALCdevice *device)
{
wave_data *data = (wave_data*)device->ExtraData;
ALuint dataLen;
long size;
int res;
if(data->killNow)
return;
data->killNow = 1;
althrd_join(data->thread, &res);
free(data->buffer);
data->buffer = NULL;
size = ftell(data->f);
if(size > 0)
{
dataLen = size - data->DataStart;
if(fseek(data->f, data->DataStart-4, SEEK_SET) == 0)
fwrite32le(dataLen, data->f); // 'data' header len
if(fseek(data->f, 4, SEEK_SET) == 0)
fwrite32le(size-8, data->f); // 'WAVE' header len
}
}
static const BackendFuncs wave_funcs = {
wave_open_playback,
wave_close_playback,
wave_reset_playback,
wave_start_playback,
wave_stop_playback,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
ALCdevice_GetLatencyDefault
};
ALCboolean alc_wave_init(BackendFuncs *func_list)
{
*func_list = wave_funcs;
return ALC_TRUE;
}
void alc_wave_deinit(void)
{
}
void alc_wave_probe(enum DevProbe type)
{
if(!ConfigValueExists("wave", "file"))
return;
switch(type)
{
case ALL_DEVICE_PROBE:
AppendAllDevicesList(waveDevice);
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
+716
View File
@@ -0,0 +1,716 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <windows.h>
#include <mmsystem.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#ifndef WAVE_FORMAT_IEEE_FLOAT
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
#endif
typedef struct {
// MMSYSTEM Device
volatile ALboolean killNow;
althrd_t thread;
RefCount WaveBuffersCommitted;
WAVEHDR WaveBuffer[4];
union {
HWAVEIN In;
HWAVEOUT Out;
} WaveHandle;
WAVEFORMATEX Format;
RingBuffer *Ring;
} WinMMData;
TYPEDEF_VECTOR(al_string, vector_al_string)
static vector_al_string PlaybackDevices;
static vector_al_string CaptureDevices;
static void clear_devlist(vector_al_string *list)
{
VECTOR_FOR_EACH(al_string, *list, al_string_deinit);
VECTOR_RESIZE(*list, 0);
}
static void ProbePlaybackDevices(void)
{
al_string *iter, *end;
ALuint numdevs;
ALuint i;
clear_devlist(&PlaybackDevices);
numdevs = waveOutGetNumDevs();
VECTOR_RESERVE(PlaybackDevices, numdevs);
for(i = 0;i < numdevs;i++)
{
WAVEOUTCAPSW WaveCaps;
al_string dname;
AL_STRING_INIT(dname);
if(waveOutGetDevCapsW(i, &WaveCaps, sizeof(WaveCaps)) == MMSYSERR_NOERROR)
{
ALuint count = 0;
do {
al_string_copy_wcstr(&dname, WaveCaps.szPname);
if(count != 0)
{
char str[64];
snprintf(str, sizeof(str), " #%d", count+1);
al_string_append_cstr(&dname, str);
}
count++;
iter = VECTOR_ITER_BEGIN(PlaybackDevices);
end = VECTOR_ITER_END(PlaybackDevices);
for(;iter != end;iter++)
{
if(al_string_cmp(*iter, dname) == 0)
break;
}
} while(iter != end);
TRACE("Got device \"%s\", ID %u\n", al_string_get_cstr(dname), i);
}
VECTOR_PUSH_BACK(PlaybackDevices, dname);
}
}
static void ProbeCaptureDevices(void)
{
al_string *iter, *end;
ALuint numdevs;
ALuint i;
clear_devlist(&CaptureDevices);
numdevs = waveInGetNumDevs();
VECTOR_RESERVE(CaptureDevices, numdevs);
for(i = 0;i < numdevs;i++)
{
WAVEINCAPSW WaveCaps;
al_string dname;
AL_STRING_INIT(dname);
if(waveInGetDevCapsW(i, &WaveCaps, sizeof(WaveCaps)) == MMSYSERR_NOERROR)
{
ALuint count = 0;
do {
al_string_copy_wcstr(&dname, WaveCaps.szPname);
if(count != 0)
{
char str[64];
snprintf(str, sizeof(str), " #%d", count+1);
al_string_append_cstr(&dname, str);
}
count++;
iter = VECTOR_ITER_BEGIN(CaptureDevices);
end = VECTOR_ITER_END(CaptureDevices);
for(;iter != end;iter++)
{
if(al_string_cmp(*iter, dname) == 0)
break;
}
} while(iter != end);
TRACE("Got device \"%s\", ID %u\n", al_string_get_cstr(dname), i);
}
VECTOR_PUSH_BACK(CaptureDevices, dname);
}
}
/*
WaveOutProc
Posts a message to 'PlaybackThreadProc' everytime a WaveOut Buffer is completed and
returns to the application (for more data)
*/
static void CALLBACK WaveOutProc(HWAVEOUT UNUSED(device), UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR UNUSED(param2))
{
ALCdevice *Device = (ALCdevice*)instance;
WinMMData *data = Device->ExtraData;
if(msg != WOM_DONE)
return;
DecrementRef(&data->WaveBuffersCommitted);
PostThreadMessage(data->thread, msg, 0, param1);
}
FORCE_ALIGN static int PlaybackThreadProc(void *arg)
{
ALCdevice *Device = (ALCdevice*)arg;
WinMMData *data = Device->ExtraData;
WAVEHDR *WaveHdr;
MSG msg;
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
while(GetMessage(&msg, NULL, 0, 0))
{
if(msg.message != WOM_DONE)
continue;
if(data->killNow)
{
if(ReadRef(&data->WaveBuffersCommitted) == 0)
break;
continue;
}
WaveHdr = ((WAVEHDR*)msg.lParam);
aluMixData(Device, WaveHdr->lpData, WaveHdr->dwBufferLength /
data->Format.nBlockAlign);
// Send buffer back to play more data
waveOutWrite(data->WaveHandle.Out, WaveHdr, sizeof(WAVEHDR));
IncrementRef(&data->WaveBuffersCommitted);
}
return 0;
}
/*
WaveInProc
Posts a message to 'CaptureThreadProc' everytime a WaveIn Buffer is completed and
returns to the application (with more data)
*/
static void CALLBACK WaveInProc(HWAVEIN UNUSED(device), UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR UNUSED(param2))
{
ALCdevice *Device = (ALCdevice*)instance;
WinMMData *data = Device->ExtraData;
if(msg != WIM_DATA)
return;
DecrementRef(&data->WaveBuffersCommitted);
PostThreadMessage(data->thread, msg, 0, param1);
}
static int CaptureThreadProc(void *arg)
{
ALCdevice *Device = (ALCdevice*)arg;
WinMMData *data = Device->ExtraData;
WAVEHDR *WaveHdr;
MSG msg;
althrd_setname(althrd_current(), "alsoft-record");
while(GetMessage(&msg, NULL, 0, 0))
{
if(msg.message != WIM_DATA)
continue;
/* Don't wait for other buffers to finish before quitting. We're
* closing so we don't need them. */
if(data->killNow)
break;
WaveHdr = ((WAVEHDR*)msg.lParam);
WriteRingBuffer(data->Ring, (ALubyte*)WaveHdr->lpData,
WaveHdr->dwBytesRecorded/data->Format.nBlockAlign);
// Send buffer back to capture more data
waveInAddBuffer(data->WaveHandle.In, WaveHdr, sizeof(WAVEHDR));
IncrementRef(&data->WaveBuffersCommitted);
}
return 0;
}
static ALCenum WinMMOpenPlayback(ALCdevice *Device, const ALCchar *deviceName)
{
WinMMData *data = NULL;
const al_string *iter, *end;
UINT DeviceID;
MMRESULT res;
if(VECTOR_SIZE(PlaybackDevices) == 0)
ProbePlaybackDevices();
// Find the Device ID matching the deviceName if valid
iter = VECTOR_ITER_BEGIN(PlaybackDevices);
end = VECTOR_ITER_END(PlaybackDevices);
for(;iter != end;iter++)
{
if(!al_string_empty(*iter) &&
(!deviceName || al_string_cmp_cstr(*iter, deviceName) == 0))
{
DeviceID = (UINT)(iter - VECTOR_ITER_BEGIN(PlaybackDevices));
break;
}
}
if(iter == end)
return ALC_INVALID_VALUE;
data = calloc(1, sizeof(*data));
if(!data)
return ALC_OUT_OF_MEMORY;
Device->ExtraData = data;
retry_open:
memset(&data->Format, 0, sizeof(WAVEFORMATEX));
if(Device->FmtType == DevFmtFloat)
{
data->Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
data->Format.wBitsPerSample = 32;
}
else
{
data->Format.wFormatTag = WAVE_FORMAT_PCM;
if(Device->FmtType == DevFmtUByte || Device->FmtType == DevFmtByte)
data->Format.wBitsPerSample = 8;
else
data->Format.wBitsPerSample = 16;
}
data->Format.nChannels = ((Device->FmtChans == DevFmtMono) ? 1 : 2);
data->Format.nBlockAlign = data->Format.wBitsPerSample *
data->Format.nChannels / 8;
data->Format.nSamplesPerSec = Device->Frequency;
data->Format.nAvgBytesPerSec = data->Format.nSamplesPerSec *
data->Format.nBlockAlign;
data->Format.cbSize = 0;
if((res=waveOutOpen(&data->WaveHandle.Out, DeviceID, &data->Format, (DWORD_PTR)&WaveOutProc, (DWORD_PTR)Device, CALLBACK_FUNCTION)) != MMSYSERR_NOERROR)
{
if(Device->FmtType == DevFmtFloat)
{
Device->FmtType = DevFmtShort;
goto retry_open;
}
ERR("waveOutOpen failed: %u\n", res);
goto failure;
}
al_string_copy(&Device->DeviceName, VECTOR_ELEM(PlaybackDevices, DeviceID));
return ALC_NO_ERROR;
failure:
if(data->WaveHandle.Out)
waveOutClose(data->WaveHandle.Out);
free(data);
Device->ExtraData = NULL;
return ALC_INVALID_VALUE;
}
static void WinMMClosePlayback(ALCdevice *device)
{
WinMMData *data = (WinMMData*)device->ExtraData;
// Close the Wave device
waveOutClose(data->WaveHandle.Out);
data->WaveHandle.Out = 0;
free(data);
device->ExtraData = NULL;
}
static ALCboolean WinMMResetPlayback(ALCdevice *device)
{
WinMMData *data = (WinMMData*)device->ExtraData;
device->UpdateSize = (ALuint)((ALuint64)device->UpdateSize *
data->Format.nSamplesPerSec /
device->Frequency);
device->UpdateSize = (device->UpdateSize*device->NumUpdates + 3) / 4;
device->NumUpdates = 4;
device->Frequency = data->Format.nSamplesPerSec;
if(data->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT)
{
if(data->Format.wBitsPerSample == 32)
device->FmtType = DevFmtFloat;
else
{
ERR("Unhandled IEEE float sample depth: %d\n", data->Format.wBitsPerSample);
return ALC_FALSE;
}
}
else if(data->Format.wFormatTag == WAVE_FORMAT_PCM)
{
if(data->Format.wBitsPerSample == 16)
device->FmtType = DevFmtShort;
else if(data->Format.wBitsPerSample == 8)
device->FmtType = DevFmtUByte;
else
{
ERR("Unhandled PCM sample depth: %d\n", data->Format.wBitsPerSample);
return ALC_FALSE;
}
}
else
{
ERR("Unhandled format tag: 0x%04x\n", data->Format.wFormatTag);
return ALC_FALSE;
}
if(data->Format.nChannels == 2)
device->FmtChans = DevFmtStereo;
else if(data->Format.nChannels == 1)
device->FmtChans = DevFmtMono;
else
{
ERR("Unhandled channel count: %d\n", data->Format.nChannels);
return ALC_FALSE;
}
SetDefaultWFXChannelOrder(device);
return ALC_TRUE;
}
static ALCboolean WinMMStartPlayback(ALCdevice *device)
{
WinMMData *data = (WinMMData*)device->ExtraData;
ALbyte *BufferData;
ALint BufferSize;
ALuint i;
data->killNow = AL_FALSE;
if(althrd_create(&data->thread, PlaybackThreadProc, device) != althrd_success)
return ALC_FALSE;
InitRef(&data->WaveBuffersCommitted, 0);
// Create 4 Buffers
BufferSize = device->UpdateSize*device->NumUpdates / 4;
BufferSize *= FrameSizeFromDevFmt(device->FmtChans, device->FmtType);
BufferData = calloc(4, BufferSize);
for(i = 0;i < 4;i++)
{
memset(&data->WaveBuffer[i], 0, sizeof(WAVEHDR));
data->WaveBuffer[i].dwBufferLength = BufferSize;
data->WaveBuffer[i].lpData = ((i==0) ? (CHAR*)BufferData :
(data->WaveBuffer[i-1].lpData +
data->WaveBuffer[i-1].dwBufferLength));
waveOutPrepareHeader(data->WaveHandle.Out, &data->WaveBuffer[i], sizeof(WAVEHDR));
waveOutWrite(data->WaveHandle.Out, &data->WaveBuffer[i], sizeof(WAVEHDR));
IncrementRef(&data->WaveBuffersCommitted);
}
return ALC_TRUE;
}
static void WinMMStopPlayback(ALCdevice *device)
{
WinMMData *data = (WinMMData*)device->ExtraData;
void *buffer = NULL;
int i;
if(data->killNow)
return;
// Set flag to stop processing headers
data->killNow = AL_TRUE;
althrd_join(data->thread, &i);
// Release the wave buffers
for(i = 0;i < 4;i++)
{
waveOutUnprepareHeader(data->WaveHandle.Out, &data->WaveBuffer[i], sizeof(WAVEHDR));
if(i == 0) buffer = data->WaveBuffer[i].lpData;
data->WaveBuffer[i].lpData = NULL;
}
free(buffer);
}
static ALCenum WinMMOpenCapture(ALCdevice *Device, const ALCchar *deviceName)
{
const al_string *iter, *end;
ALbyte *BufferData = NULL;
DWORD CapturedDataSize;
WinMMData *data = NULL;
ALint BufferSize;
UINT DeviceID;
MMRESULT res;
ALuint i;
if(VECTOR_SIZE(CaptureDevices) == 0)
ProbeCaptureDevices();
// Find the Device ID matching the deviceName if valid
iter = VECTOR_ITER_BEGIN(CaptureDevices);
end = VECTOR_ITER_END(CaptureDevices);
for(;iter != end;iter++)
{
if(!al_string_empty(*iter) &&
(!deviceName || al_string_cmp_cstr(*iter, deviceName) == 0))
{
DeviceID = (UINT)(iter - VECTOR_ITER_BEGIN(CaptureDevices));
break;
}
}
if(iter == end)
return ALC_INVALID_VALUE;
switch(Device->FmtChans)
{
case DevFmtMono:
case DevFmtStereo:
break;
case DevFmtQuad:
case DevFmtX51:
case DevFmtX51Side:
case DevFmtX61:
case DevFmtX71:
return ALC_INVALID_ENUM;
}
switch(Device->FmtType)
{
case DevFmtUByte:
case DevFmtShort:
case DevFmtInt:
case DevFmtFloat:
break;
case DevFmtByte:
case DevFmtUShort:
case DevFmtUInt:
return ALC_INVALID_ENUM;
}
data = calloc(1, sizeof(*data));
if(!data)
return ALC_OUT_OF_MEMORY;
Device->ExtraData = data;
memset(&data->Format, 0, sizeof(WAVEFORMATEX));
data->Format.wFormatTag = ((Device->FmtType == DevFmtFloat) ?
WAVE_FORMAT_IEEE_FLOAT : WAVE_FORMAT_PCM);
data->Format.nChannels = ChannelsFromDevFmt(Device->FmtChans);
data->Format.wBitsPerSample = BytesFromDevFmt(Device->FmtType) * 8;
data->Format.nBlockAlign = data->Format.wBitsPerSample *
data->Format.nChannels / 8;
data->Format.nSamplesPerSec = Device->Frequency;
data->Format.nAvgBytesPerSec = data->Format.nSamplesPerSec *
data->Format.nBlockAlign;
data->Format.cbSize = 0;
if((res=waveInOpen(&data->WaveHandle.In, DeviceID, &data->Format, (DWORD_PTR)&WaveInProc, (DWORD_PTR)Device, CALLBACK_FUNCTION)) != MMSYSERR_NOERROR)
{
ERR("waveInOpen failed: %u\n", res);
goto failure;
}
// Allocate circular memory buffer for the captured audio
CapturedDataSize = Device->UpdateSize*Device->NumUpdates;
// Make sure circular buffer is at least 100ms in size
if(CapturedDataSize < (data->Format.nSamplesPerSec / 10))
CapturedDataSize = data->Format.nSamplesPerSec / 10;
data->Ring = CreateRingBuffer(data->Format.nBlockAlign, CapturedDataSize);
if(!data->Ring)
goto failure;
InitRef(&data->WaveBuffersCommitted, 0);
// Create 4 Buffers of 50ms each
BufferSize = data->Format.nAvgBytesPerSec / 20;
BufferSize -= (BufferSize % data->Format.nBlockAlign);
BufferData = calloc(4, BufferSize);
if(!BufferData)
goto failure;
for(i = 0;i < 4;i++)
{
memset(&data->WaveBuffer[i], 0, sizeof(WAVEHDR));
data->WaveBuffer[i].dwBufferLength = BufferSize;
data->WaveBuffer[i].lpData = ((i==0) ? (CHAR*)BufferData :
(data->WaveBuffer[i-1].lpData +
data->WaveBuffer[i-1].dwBufferLength));
data->WaveBuffer[i].dwFlags = 0;
data->WaveBuffer[i].dwLoops = 0;
waveInPrepareHeader(data->WaveHandle.In, &data->WaveBuffer[i], sizeof(WAVEHDR));
waveInAddBuffer(data->WaveHandle.In, &data->WaveBuffer[i], sizeof(WAVEHDR));
IncrementRef(&data->WaveBuffersCommitted);
}
if(althrd_create(&data->thread, CaptureThreadProc, Device) != althrd_success)
goto failure;
al_string_copy(&Device->DeviceName, VECTOR_ELEM(CaptureDevices, DeviceID));
return ALC_NO_ERROR;
failure:
if(BufferData)
{
for(i = 0;i < 4;i++)
waveInUnprepareHeader(data->WaveHandle.In, &data->WaveBuffer[i], sizeof(WAVEHDR));
free(BufferData);
}
if(data->Ring)
DestroyRingBuffer(data->Ring);
if(data->WaveHandle.In)
waveInClose(data->WaveHandle.In);
free(data);
Device->ExtraData = NULL;
return ALC_INVALID_VALUE;
}
static void WinMMCloseCapture(ALCdevice *Device)
{
WinMMData *data = (WinMMData*)Device->ExtraData;
void *buffer = NULL;
int i;
/* Tell the processing thread to quit and wait for it to do so. */
data->killNow = AL_TRUE;
PostThreadMessage(data->thread, WM_QUIT, 0, 0);
althrd_join(data->thread, &i);
/* Make sure capture is stopped and all pending buffers are flushed. */
waveInReset(data->WaveHandle.In);
// Release the wave buffers
for(i = 0;i < 4;i++)
{
waveInUnprepareHeader(data->WaveHandle.In, &data->WaveBuffer[i], sizeof(WAVEHDR));
if(i == 0) buffer = data->WaveBuffer[i].lpData;
data->WaveBuffer[i].lpData = NULL;
}
free(buffer);
DestroyRingBuffer(data->Ring);
data->Ring = NULL;
// Close the Wave device
waveInClose(data->WaveHandle.In);
data->WaveHandle.In = 0;
free(data);
Device->ExtraData = NULL;
}
static void WinMMStartCapture(ALCdevice *Device)
{
WinMMData *data = (WinMMData*)Device->ExtraData;
waveInStart(data->WaveHandle.In);
}
static void WinMMStopCapture(ALCdevice *Device)
{
WinMMData *data = (WinMMData*)Device->ExtraData;
waveInStop(data->WaveHandle.In);
}
static ALCenum WinMMCaptureSamples(ALCdevice *Device, ALCvoid *Buffer, ALCuint Samples)
{
WinMMData *data = (WinMMData*)Device->ExtraData;
ReadRingBuffer(data->Ring, Buffer, Samples);
return ALC_NO_ERROR;
}
static ALCuint WinMMAvailableSamples(ALCdevice *Device)
{
WinMMData *data = (WinMMData*)Device->ExtraData;
return RingBufferSize(data->Ring);
}
static inline void AppendAllDevicesList2(const al_string *name)
{
if(!al_string_empty(*name))
AppendAllDevicesList(al_string_get_cstr(*name));
}
static inline void AppendCaptureDeviceList2(const al_string *name)
{
if(!al_string_empty(*name))
AppendCaptureDeviceList(al_string_get_cstr(*name));
}
static const BackendFuncs WinMMFuncs = {
WinMMOpenPlayback,
WinMMClosePlayback,
WinMMResetPlayback,
WinMMStartPlayback,
WinMMStopPlayback,
WinMMOpenCapture,
WinMMCloseCapture,
WinMMStartCapture,
WinMMStopCapture,
WinMMCaptureSamples,
WinMMAvailableSamples,
ALCdevice_GetLatencyDefault
};
ALCboolean alcWinMMInit(BackendFuncs *FuncList)
{
VECTOR_INIT(PlaybackDevices);
VECTOR_INIT(CaptureDevices);
*FuncList = WinMMFuncs;
return ALC_TRUE;
}
void alcWinMMDeinit()
{
clear_devlist(&PlaybackDevices);
VECTOR_DEINIT(PlaybackDevices);
clear_devlist(&CaptureDevices);
VECTOR_DEINIT(CaptureDevices);
}
void alcWinMMProbe(enum DevProbe type)
{
switch(type)
{
case ALL_DEVICE_PROBE:
ProbePlaybackDevices();
VECTOR_FOR_EACH(const al_string, PlaybackDevices, AppendAllDevicesList2);
break;
case CAPTURE_DEVICE_PROBE:
ProbeCaptureDevices();
VECTOR_FOR_EACH(const al_string, CaptureDevices, AppendCaptureDeviceList2);
break;
}
}
+143
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@@ -0,0 +1,143 @@
/*-
* Copyright (c) 2005 Boris Mikhaylov
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <math.h>
#include <string.h>
#include "bs2b.h"
#include "alu.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/* Set up all data. */
static void init(struct bs2b *bs2b)
{
float Fc_lo, Fc_hi;
float G_lo, G_hi;
float x, g;
bs2b->srate = clampi(bs2b->srate, 2000, 192000);
switch(bs2b->level)
{
case BS2B_LOW_CLEVEL: /* Low crossfeed level */
Fc_lo = 360.0f;
Fc_hi = 501.0f;
G_lo = 0.398107170553497f;
G_hi = 0.205671765275719f;
break;
case BS2B_MIDDLE_CLEVEL: /* Middle crossfeed level */
Fc_lo = 500.0f;
Fc_hi = 711.0f;
G_lo = 0.459726988530872f;
G_hi = 0.228208484414988f;
break;
case BS2B_HIGH_CLEVEL: /* High crossfeed level (virtual speakers are closer to itself) */
Fc_lo = 700.0f;
Fc_hi = 1021.0f;
G_lo = 0.530884444230988f;
G_hi = 0.250105790667544f;
break;
case BS2B_LOW_ECLEVEL: /* Low easy crossfeed level */
Fc_lo = 360.0f;
Fc_hi = 494.0f;
G_lo = 0.316227766016838f;
G_hi = 0.168236228897329f;
break;
case BS2B_MIDDLE_ECLEVEL: /* Middle easy crossfeed level */
Fc_lo = 500.0f;
Fc_hi = 689.0f;
G_lo = 0.354813389233575f;
G_hi = 0.187169483835901f;
break;
default: /* High easy crossfeed level */
bs2b->level = BS2B_HIGH_ECLEVEL;
Fc_lo = 700.0f;
Fc_hi = 975.0f;
G_lo = 0.398107170553497f;
G_hi = 0.205671765275719f;
break;
} /* switch */
g = 1.0f / (1.0f - G_hi + G_lo);
/* $fc = $Fc / $s;
* $d = 1 / 2 / pi / $fc;
* $x = exp(-1 / $d);
*/
x = expf(-2.0f * F_PI * Fc_lo / bs2b->srate);
bs2b->b1_lo = x;
bs2b->a0_lo = G_lo * (1.0f - x) * g;
x = expf(-2.0f * F_PI * Fc_hi / bs2b->srate);
bs2b->b1_hi = x;
bs2b->a0_hi = (1.0f - G_hi * (1.0f - x)) * g;
bs2b->a1_hi = -x * g;
} /* init */
/* Exported functions.
* See descriptions in "bs2b.h"
*/
void bs2b_set_level(struct bs2b *bs2b, int level)
{
if(level == bs2b->level)
return;
bs2b->level = level;
init(bs2b);
} /* bs2b_set_level */
int bs2b_get_level(struct bs2b *bs2b)
{
return bs2b->level;
} /* bs2b_get_level */
void bs2b_set_srate(struct bs2b *bs2b, int srate)
{
if (srate == bs2b->srate)
return;
bs2b->srate = srate;
init(bs2b);
} /* bs2b_set_srate */
int bs2b_get_srate(struct bs2b *bs2b)
{
return bs2b->srate;
} /* bs2b_get_srate */
void bs2b_clear(struct bs2b *bs2b)
{
memset(&bs2b->last_sample, 0, sizeof(bs2b->last_sample));
} /* bs2b_clear */
extern inline void bs2b_cross_feed(struct bs2b *bs2b, float *restrict samples);
+32
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#ifndef AL_COMPAT_H
#define AL_COMPAT_H
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
WCHAR *strdupW(const WCHAR *str);
/* Opens a file with standard I/O. The filename is expected to be UTF-8. */
FILE *al_fopen(const char *fname, const char *mode);
#define HAVE_DYNLOAD 1
#else
#define al_fopen fopen
#if defined(HAVE_DLFCN_H) && !defined(IN_IDE_PARSER)
#define HAVE_DYNLOAD 1
#endif
#endif
#ifdef HAVE_DYNLOAD
void *LoadLib(const char *name);
void CloseLib(void *handle);
void *GetSymbol(void *handle, const char *name);
#endif
#endif /* AL_COMPAT_H */
+272
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@@ -0,0 +1,272 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Anis A. Hireche, Nasca Octavian Paul
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include <stdlib.h>
#include "config.h"
#include "alu.h"
#include "alFilter.h"
#include "alError.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
/* Auto-wah is simply a low-pass filter with a cutoff frequency that shifts up
* or down depending on the input signal, and a resonant peak at the cutoff.
*
* Currently, we assume a cutoff frequency range of 500hz (no amplitude) to
* 3khz (peak gain). Peak gain is assumed to be in normalized scale.
*/
typedef struct ALautowahState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
ALfloat Gain[MaxChannels];
/* Effect parameters */
ALfloat AttackRate;
ALfloat ReleaseRate;
ALfloat Resonance;
ALfloat PeakGain;
ALfloat GainCtrl;
ALfloat Frequency;
/* Samples processing */
ALfilterState LowPass;
} ALautowahState;
static ALvoid ALautowahState_Destruct(ALautowahState *UNUSED(state))
{
}
static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device)
{
state->Frequency = (ALfloat)device->Frequency;
return AL_TRUE;
}
static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *device, const ALeffectslot *slot)
{
ALfloat attackTime, releaseTime;
ALfloat gain;
attackTime = slot->EffectProps.Autowah.AttackTime * state->Frequency;
releaseTime = slot->EffectProps.Autowah.ReleaseTime * state->Frequency;
state->AttackRate = powf(1.0f/GAIN_SILENCE_THRESHOLD, 1.0f/attackTime);
state->ReleaseRate = powf(GAIN_SILENCE_THRESHOLD/1.0f, 1.0f/releaseTime);
state->PeakGain = slot->EffectProps.Autowah.PeakGain;
state->Resonance = slot->EffectProps.Autowah.Resonance;
gain = sqrtf(1.0f / device->NumChan) * slot->Gain;
SetGains(device, gain, state->Gain);
}
static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
{
ALuint it, kt;
ALuint base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64];
ALuint td = minu(SamplesToDo-base, 64);
ALfloat gain = state->GainCtrl;
for(it = 0;it < td;it++)
{
ALfloat smp = SamplesIn[it+base];
ALfloat alpha, w0;
ALfloat amplitude;
ALfloat cutoff;
/* Similar to compressor, we get the current amplitude of the
* incoming signal, and attack or release to reach it. */
amplitude = fabsf(smp);
if(amplitude > gain)
gain = minf(gain*state->AttackRate, amplitude);
else if(amplitude < gain)
gain = maxf(gain*state->ReleaseRate, amplitude);
gain = maxf(gain, GAIN_SILENCE_THRESHOLD);
/* FIXME: What range does the filter cover? */
cutoff = lerp(20.0f, 20000.0f, minf(gain/state->PeakGain, 1.0f));
/* The code below is like calling ALfilterState_setParams with
* ALfilterType_LowPass. However, instead of passing a bandwidth,
* we use the resonance property for Q. This also inlines the call.
*/
w0 = F_2PI * cutoff / state->Frequency;
/* FIXME: Resonance controls the resonant peak, or Q. How? Not sure
* that Q = resonance*0.1. */
alpha = sinf(w0) / (2.0f * state->Resonance*0.1f);
state->LowPass.b[0] = (1.0f - cosf(w0)) / 2.0f;
state->LowPass.b[1] = 1.0f - cosf(w0);
state->LowPass.b[2] = (1.0f - cosf(w0)) / 2.0f;
state->LowPass.a[0] = 1.0f + alpha;
state->LowPass.a[1] = -2.0f * cosf(w0);
state->LowPass.a[2] = 1.0f - alpha;
state->LowPass.b[2] /= state->LowPass.a[0];
state->LowPass.b[1] /= state->LowPass.a[0];
state->LowPass.b[0] /= state->LowPass.a[0];
state->LowPass.a[2] /= state->LowPass.a[0];
state->LowPass.a[1] /= state->LowPass.a[0];
state->LowPass.a[0] /= state->LowPass.a[0];
temps[it] = ALfilterState_processSingle(&state->LowPass, smp);
}
state->GainCtrl = gain;
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
SamplesOut[kt][base+it] += gain * temps[it];
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALautowahState)
DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
typedef struct ALautowahStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALautowahStateFactory;
static ALeffectState *ALautowahStateFactory_create(ALautowahStateFactory *UNUSED(factory))
{
ALautowahState *state;
state = ALautowahState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALautowahState, ALeffectState, state);
state->AttackRate = 1.0f;
state->ReleaseRate = 1.0f;
state->Resonance = 2.0f;
state->PeakGain = 1.0f;
state->GainCtrl = 1.0f;
ALfilterState_clear(&state->LowPass);
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALautowahStateFactory);
ALeffectStateFactory *ALautowahStateFactory_getFactory(void)
{
static ALautowahStateFactory AutowahFactory = { { GET_VTABLE2(ALautowahStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &AutowahFactory);
}
void ALautowah_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALautowah_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALautowah_setParami(effect, context, param, vals[0]);
}
void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_AUTOWAH_ATTACK_TIME:
if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Autowah.AttackTime = val;
break;
case AL_AUTOWAH_RELEASE_TIME:
if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Autowah.ReleaseTime = val;
break;
case AL_AUTOWAH_RESONANCE:
if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Autowah.Resonance = val;
break;
case AL_AUTOWAH_PEAK_GAIN:
if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Autowah.PeakGain = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALautowah_setParamf(effect, context, param, vals[0]);
}
void ALautowah_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALautowah_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALautowah_getParami(effect, context, param, vals);
}
void ALautowah_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_AUTOWAH_ATTACK_TIME:
*val = props->Autowah.AttackTime;
break;
case AL_AUTOWAH_RELEASE_TIME:
*val = props->Autowah.ReleaseTime;
break;
case AL_AUTOWAH_RESONANCE:
*val = props->Autowah.Resonance;
break;
case AL_AUTOWAH_PEAK_GAIN:
*val = props->Autowah.PeakGain;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALautowah_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALautowah_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALautowah);
+397
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@@ -0,0 +1,397 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
enum ChorusWaveForm {
CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE,
CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID
};
typedef struct ALchorusState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer[2];
ALuint BufferLength;
ALuint offset;
ALuint lfo_range;
ALfloat lfo_scale;
ALint lfo_disp;
/* Gains for left and right sides */
ALfloat Gain[2][MaxChannels];
/* effect parameters */
enum ChorusWaveForm waveform;
ALint delay;
ALfloat depth;
ALfloat feedback;
} ALchorusState;
static ALvoid ALchorusState_Destruct(ALchorusState *state)
{
free(state->SampleBuffer[0]);
state->SampleBuffer[0] = NULL;
state->SampleBuffer[1] = NULL;
}
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
{
ALuint maxlen;
ALuint it;
maxlen = fastf2u(AL_CHORUS_MAX_DELAY * 3.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
{
void *temp;
temp = realloc(state->SampleBuffer[0], maxlen * sizeof(ALfloat) * 2);
if(!temp) return AL_FALSE;
state->SampleBuffer[0] = temp;
state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
state->BufferLength = maxlen;
}
for(it = 0;it < state->BufferLength;it++)
{
state->SampleBuffer[0][it] = 0.0f;
state->SampleBuffer[1][it] = 0.0f;
}
return AL_TRUE;
}
static ALvoid ALchorusState_update(ALchorusState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat rate;
ALint phase;
switch(Slot->EffectProps.Chorus.Waveform)
{
case AL_CHORUS_WAVEFORM_TRIANGLE:
state->waveform = CWF_Triangle;
break;
case AL_CHORUS_WAVEFORM_SINUSOID:
state->waveform = CWF_Sinusoid;
break;
}
state->depth = Slot->EffectProps.Chorus.Depth;
state->feedback = Slot->EffectProps.Chorus.Feedback;
state->delay = fastf2i(Slot->EffectProps.Chorus.Delay * frequency);
/* Gains for left and right sides */
ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
phase = Slot->EffectProps.Chorus.Phase;
rate = Slot->EffectProps.Chorus.Rate;
if(!(rate > 0.0f))
{
state->lfo_scale = 0.0f;
state->lfo_range = 1;
state->lfo_disp = 0;
}
else
{
/* Calculate LFO coefficient */
state->lfo_range = fastf2u(frequency/rate + 0.5f);
switch(state->waveform)
{
case CWF_Triangle:
state->lfo_scale = 4.0f / state->lfo_range;
break;
case CWF_Sinusoid:
state->lfo_scale = F_2PI / state->lfo_range;
break;
}
/* Calculate lfo phase displacement */
state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
}
}
static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state)
{
ALfloat lfo_value;
lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_left = fastf2i(lfo_value) + state->delay;
offset += state->lfo_disp;
lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_right = fastf2i(lfo_value) + state->delay;
}
static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state)
{
ALfloat lfo_value;
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_left = fastf2i(lfo_value) + state->delay;
offset += state->lfo_disp;
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_right = fastf2i(lfo_value) + state->delay;
}
#define DECL_TEMPLATE(Func) \
static void Process##Func(ALchorusState *state, const ALuint SamplesToDo, \
const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
{ \
const ALuint bufmask = state->BufferLength-1; \
ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
ALuint offset = state->offset; \
const ALfloat feedback = state->feedback; \
ALuint it; \
\
for(it = 0;it < SamplesToDo;it++) \
{ \
ALint delay_left, delay_right; \
Func(&delay_left, &delay_right, offset, state); \
\
out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \
leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \
\
out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \
rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \
\
offset++; \
} \
state->offset = offset; \
}
DECL_TEMPLATE(Triangle)
DECL_TEMPLATE(Sinusoid)
#undef DECL_TEMPLATE
static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
ALuint it, kt;
ALuint base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64][2];
ALuint td = minu(SamplesToDo-base, 64);
switch(state->waveform)
{
case CWF_Triangle:
ProcessTriangle(state, td, SamplesIn+base, temps);
break;
case CWF_Sinusoid:
ProcessSinusoid(state, td, SamplesIn+base, temps);
break;
}
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[0][kt];
if(gain > GAIN_SILENCE_THRESHOLD)
{
for(it = 0;it < td;it++)
SamplesOut[kt][it+base] += temps[it][0] * gain;
}
gain = state->Gain[1][kt];
if(gain > GAIN_SILENCE_THRESHOLD)
{
for(it = 0;it < td;it++)
SamplesOut[kt][it+base] += temps[it][1] * gain;
}
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
typedef struct ALchorusStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALchorusStateFactory;
static ALeffectState *ALchorusStateFactory_create(ALchorusStateFactory *UNUSED(factory))
{
ALchorusState *state;
state = ALchorusState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALchorusState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBuffer[0] = NULL;
state->SampleBuffer[1] = NULL;
state->offset = 0;
state->lfo_range = 1;
state->waveform = CWF_Triangle;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALchorusStateFactory);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void)
{
static ALchorusStateFactory ChorusFactory = { { GET_VTABLE2(ALchorusStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &ChorusFactory);
}
void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Waveform = val;
break;
case AL_CHORUS_PHASE:
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Phase = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALchorus_setParami(effect, context, param, vals[0]);
}
void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Rate = val;
break;
case AL_CHORUS_DEPTH:
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Depth = val;
break;
case AL_CHORUS_FEEDBACK:
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Feedback = val;
break;
case AL_CHORUS_DELAY:
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Delay = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALchorus_setParamf(effect, context, param, vals[0]);
}
void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
*val = props->Chorus.Waveform;
break;
case AL_CHORUS_PHASE:
*val = props->Chorus.Phase;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALchorus_getParami(effect, context, param, vals);
}
void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
*val = props->Chorus.Rate;
break;
case AL_CHORUS_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_CHORUS_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_CHORUS_DELAY:
*val = props->Chorus.Delay;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALchorus_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALchorus);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Anis A. Hireche
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include <stdlib.h>
#include "config.h"
#include "alError.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alu.h"
typedef struct ALcompressorState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
ALfloat Gain[MaxChannels];
/* Effect parameters */
ALboolean Enabled;
ALfloat AttackRate;
ALfloat ReleaseRate;
ALfloat GainCtrl;
} ALcompressorState;
static ALvoid ALcompressorState_Destruct(ALcompressorState *UNUSED(state))
{
}
static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
{
const ALfloat attackTime = device->Frequency * 0.2f; /* 200ms Attack */
const ALfloat releaseTime = device->Frequency * 0.4f; /* 400ms Release */
state->AttackRate = 1.0f / attackTime;
state->ReleaseRate = 1.0f / releaseTime;
return AL_TRUE;
}
static ALvoid ALcompressorState_update(ALcompressorState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALfloat gain;
state->Enabled = Slot->EffectProps.Compressor.OnOff;
gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
SetGains(Device, gain, state->Gain);
}
static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
{
ALuint it, kt;
ALuint base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64];
ALuint td = minu(SamplesToDo-base, 64);
if(state->Enabled)
{
ALfloat output, smp, amplitude;
ALfloat gain = state->GainCtrl;
for(it = 0;it < td;it++)
{
smp = SamplesIn[it+base];
amplitude = fabsf(smp);
if(amplitude > gain)
gain = minf(gain+state->AttackRate, amplitude);
else if(amplitude < gain)
gain = maxf(gain-state->ReleaseRate, amplitude);
output = 1.0f / clampf(gain, 0.5f, 2.0f);
temps[it] = smp * output;
}
state->GainCtrl = gain;
}
else
{
ALfloat output, smp, amplitude;
ALfloat gain = state->GainCtrl;
for(it = 0;it < td;it++)
{
smp = SamplesIn[it+base];
amplitude = 1.0f;
if(amplitude > gain)
gain = minf(gain+state->AttackRate, amplitude);
else if(amplitude < gain)
gain = maxf(gain-state->ReleaseRate, amplitude);
output = 1.0f / clampf(gain, 0.5f, 2.0f);
temps[it] = smp * output;
}
state->GainCtrl = gain;
}
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
SamplesOut[kt][base+it] += gain * temps[it];
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALcompressorState)
DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
typedef struct ALcompressorStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALcompressorStateFactory;
static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *UNUSED(factory))
{
ALcompressorState *state;
state = ALcompressorState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALcompressorState, ALeffectState, state);
state->Enabled = AL_TRUE;
state->AttackRate = 0.0f;
state->ReleaseRate = 0.0f;
state->GainCtrl = 1.0f;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory);
ALeffectStateFactory *ALcompressorStateFactory_getFactory(void)
{
static ALcompressorStateFactory CompressorFactory = { { GET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &CompressorFactory);
}
void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_COMPRESSOR_ONOFF:
if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Compressor.OnOff = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALcompressor_setParami(effect, context, param, vals[0]);
}
void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALcompressor_setParamf(effect, context, param, vals[0]);
}
void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_COMPRESSOR_ONOFF:
*val = props->Compressor.OnOff;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALcompressor_getParami(effect, context, param, vals);
}
void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALcompressor_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALcompressor);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALdedicatedState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat gains[MaxChannels];
} ALdedicatedState;
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *UNUSED(state))
{
}
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state), ALCdevice *UNUSED(device))
{
return AL_TRUE;
}
static ALvoid ALdedicatedState_update(ALdedicatedState *state, ALCdevice *device, const ALeffectslot *Slot)
{
ALfloat Gain;
ALsizei s;
Gain = Slot->Gain * Slot->EffectProps.Dedicated.Gain;
if(Slot->EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
ComputeAngleGains(device, atan2f(0.0f, 1.0f), 0.0f, Gain, state->gains);
else if(Slot->EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
{
for(s = 0;s < MaxChannels;s++)
state->gains[s] = 0.0f;
state->gains[LFE] = Gain;
}
}
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
const ALfloat *gains = state->gains;
ALuint i, c;
for(c = 0;c < MaxChannels;c++)
{
if(!(gains[c] > GAIN_SILENCE_THRESHOLD))
continue;
for(i = 0;i < SamplesToDo;i++)
SamplesOut[c][i] = SamplesIn[i] * gains[c];
}
}
DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
typedef struct ALdedicatedStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALdedicatedStateFactory;
ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(factory))
{
ALdedicatedState *state;
ALsizei s;
state = ALdedicatedState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALdedicatedState, ALeffectState, state);
for(s = 0;s < MaxChannels;s++)
state->gains[s] = 0.0f;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdedicatedStateFactory);
ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void)
{
static ALdedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(ALdedicatedStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory);
}
void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALdedicated_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALdedicated_setParami(effect, context, param, vals[0]);
}
void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DEDICATED_GAIN:
if(!(val >= 0.0f && isfinite(val)))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Dedicated.Gain = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALdedicated_setParamf(effect, context, param, vals[0]);
}
void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALdedicated_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALdedicated_getParami(effect, context, param, vals);
}
void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DEDICATED_GAIN:
*val = props->Dedicated.Gain;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALdedicated_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALdedicated);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALdistortionState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
ALfloat Gain[MaxChannels];
/* Effect parameters */
ALfilterState lowpass;
ALfilterState bandpass;
ALfloat attenuation;
ALfloat edge_coeff;
} ALdistortionState;
static ALvoid ALdistortionState_Destruct(ALdistortionState *UNUSED(state))
{
}
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device))
{
return AL_TRUE;
}
static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat bandwidth;
ALfloat cutoff;
ALfloat edge;
ALfloat gain;
/* Store distorted signal attenuation settings */
state->attenuation = Slot->EffectProps.Distortion.Gain;
/* Store waveshaper edge settings */
edge = sinf(Slot->EffectProps.Distortion.Edge * (F_PI_2));
edge = minf(edge, 0.99f);
state->edge_coeff = 2.0f * edge / (1.0f-edge);
/* Lowpass filter */
cutoff = Slot->EffectProps.Distortion.LowpassCutoff;
/* Bandwidth value is constant in octaves */
bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
cutoff / (frequency*4.0f), bandwidth);
/* Bandpass filter */
cutoff = Slot->EffectProps.Distortion.EQCenter;
/* Convert bandwidth in Hz to octaves */
bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
cutoff / (frequency*4.0f), bandwidth);
gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
SetGains(Device, gain, state->Gain);
}
static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
const ALfloat fc = state->edge_coeff;
float oversample_buffer[64][4];
ALuint base;
ALuint it;
ALuint ot;
ALuint kt;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64];
ALuint td = minu(SamplesToDo-base, 64);
/* Perform 4x oversampling to avoid aliasing. */
/* Oversampling greatly improves distortion */
/* quality and allows to implement lowpass and */
/* bandpass filters using high frequencies, at */
/* which classic IIR filters became unstable. */
/* Fill oversample buffer using zero stuffing */
for(it = 0;it < td;it++)
{
oversample_buffer[it][0] = SamplesIn[it+base];
oversample_buffer[it][1] = 0.0f;
oversample_buffer[it][2] = 0.0f;
oversample_buffer[it][3] = 0.0f;
}
/* First step, do lowpass filtering of original signal, */
/* additionally perform buffer interpolation and lowpass */
/* cutoff for oversampling (which is fortunately first */
/* step of distortion). So combine three operations into */
/* the one. */
for(it = 0;it < td;it++)
{
for(ot = 0;ot < 4;ot++)
{
ALfloat smp;
smp = ALfilterState_processSingle(&state->lowpass, oversample_buffer[it][ot]);
/* Restore signal power by multiplying sample by amount of oversampling */
oversample_buffer[it][ot] = smp * 4.0f;
}
}
for(it = 0;it < td;it++)
{
/* Second step, do distortion using waveshaper function */
/* to emulate signal processing during tube overdriving. */
/* Three steps of waveshaping are intended to modify */
/* waveform without boost/clipping/attenuation process. */
for(ot = 0;ot < 4;ot++)
{
ALfloat smp = oversample_buffer[it][ot];
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
/* Third step, do bandpass filtering of distorted signal */
smp = ALfilterState_processSingle(&state->bandpass, smp);
oversample_buffer[it][ot] = smp;
}
/* Fourth step, final, do attenuation and perform decimation, */
/* store only one sample out of 4. */
temps[it] = oversample_buffer[it][0] * state->attenuation;
}
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
SamplesOut[kt][base+it] += gain * temps[it];
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
typedef struct ALdistortionStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALdistortionStateFactory;
static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *UNUSED(factory))
{
ALdistortionState *state;
state = ALdistortionState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALdistortionState, ALeffectState, state);
ALfilterState_clear(&state->lowpass);
ALfilterState_clear(&state->bandpass);
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdistortionStateFactory);
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void)
{
static ALdistortionStateFactory DistortionFactory = { { GET_VTABLE2(ALdistortionStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &DistortionFactory);
}
void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALdistortion_setParami(effect, context, param, vals[0]);
}
void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DISTORTION_EDGE:
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Distortion.Edge = val;
break;
case AL_DISTORTION_GAIN:
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Distortion.Gain = val;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Distortion.LowpassCutoff = val;
break;
case AL_DISTORTION_EQCENTER:
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Distortion.EQCenter = val;
break;
case AL_DISTORTION_EQBANDWIDTH:
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Distortion.EQBandwidth = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALdistortion_setParamf(effect, context, param, vals[0]);
}
void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALdistortion_getParami(effect, context, param, vals);
}
void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_DISTORTION_EDGE:
*val = props->Distortion.Edge;
break;
case AL_DISTORTION_GAIN:
*val = props->Distortion.Gain;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
*val = props->Distortion.LowpassCutoff;
break;
case AL_DISTORTION_EQCENTER:
*val = props->Distortion.EQCenter;
break;
case AL_DISTORTION_EQBANDWIDTH:
*val = props->Distortion.EQBandwidth;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALdistortion_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALdistortion);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALechoState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer;
ALuint BufferLength;
// The echo is two tap. The delay is the number of samples from before the
// current offset
struct {
ALuint delay;
} Tap[2];
ALuint Offset;
/* The panning gains for the two taps */
ALfloat Gain[2][MaxChannels];
ALfloat FeedGain;
ALfilterState Filter;
} ALechoState;
static ALvoid ALechoState_Destruct(ALechoState *state)
{
free(state->SampleBuffer);
state->SampleBuffer = NULL;
}
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
{
ALuint maxlen, i;
// Use the next power of 2 for the buffer length, so the tap offsets can be
// wrapped using a mask instead of a modulo
maxlen = fastf2u(AL_ECHO_MAX_DELAY * Device->Frequency) + 1;
maxlen += fastf2u(AL_ECHO_MAX_LRDELAY * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
{
void *temp;
temp = realloc(state->SampleBuffer, maxlen * sizeof(ALfloat));
if(!temp) return AL_FALSE;
state->SampleBuffer = temp;
state->BufferLength = maxlen;
}
for(i = 0;i < state->BufferLength;i++)
state->SampleBuffer[i] = 0.0f;
return AL_TRUE;
}
static ALvoid ALechoState_update(ALechoState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALuint frequency = Device->Frequency;
ALfloat lrpan, gain;
ALfloat dirGain;
state->Tap[0].delay = fastf2u(Slot->EffectProps.Echo.Delay * frequency) + 1;
state->Tap[1].delay = fastf2u(Slot->EffectProps.Echo.LRDelay * frequency);
state->Tap[1].delay += state->Tap[0].delay;
lrpan = Slot->EffectProps.Echo.Spread;
state->FeedGain = Slot->EffectProps.Echo.Feedback;
ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf,
1.0f - Slot->EffectProps.Echo.Damping,
LOWPASSFREQREF/frequency, 0.0f);
gain = Slot->Gain;
dirGain = fabsf(lrpan);
/* First tap panning */
ComputeAngleGains(Device, atan2f(-lrpan, 0.0f), (1.0f-dirGain)*F_PI, gain, state->Gain[0]);
/* Second tap panning */
ComputeAngleGains(Device, atan2f(+lrpan, 0.0f), (1.0f-dirGain)*F_PI, gain, state->Gain[1]);
}
static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
const ALuint mask = state->BufferLength-1;
const ALuint tap1 = state->Tap[0].delay;
const ALuint tap2 = state->Tap[1].delay;
ALuint offset = state->Offset;
ALfloat smp;
ALuint base;
ALuint i, k;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64][2];
ALuint td = minu(SamplesToDo-base, 64);
for(i = 0;i < td;i++)
{
/* First tap */
temps[i][0] = state->SampleBuffer[(offset-tap1) & mask];
/* Second tap */
temps[i][1] = state->SampleBuffer[(offset-tap2) & mask];
// Apply damping and feedback gain to the second tap, and mix in the
// new sample
smp = ALfilterState_processSingle(&state->Filter, temps[i][1]+SamplesIn[i+base]);
state->SampleBuffer[offset&mask] = smp * state->FeedGain;
offset++;
}
for(k = 0;k < MaxChannels;k++)
{
ALfloat gain = state->Gain[0][k];
if(gain > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < td;i++)
SamplesOut[k][i+base] += temps[i][0] * gain;
}
gain = state->Gain[1][k];
if(gain > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < td;i++)
SamplesOut[k][i+base] += temps[i][1] * gain;
}
}
base += td;
}
state->Offset = offset;
}
DECLARE_DEFAULT_ALLOCATORS(ALechoState)
DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
typedef struct ALechoStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALechoStateFactory;
ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory))
{
ALechoState *state;
state = ALechoState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALechoState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBuffer = NULL;
state->Tap[0].delay = 0;
state->Tap[1].delay = 0;
state->Offset = 0;
ALfilterState_clear(&state->Filter);
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALechoStateFactory);
ALeffectStateFactory *ALechoStateFactory_getFactory(void)
{
static ALechoStateFactory EchoFactory = { { GET_VTABLE2(ALechoStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &EchoFactory);
}
void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALecho_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALecho_setParami(effect, context, param, vals[0]);
}
void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_ECHO_DELAY:
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Echo.Delay = val;
break;
case AL_ECHO_LRDELAY:
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Echo.LRDelay = val;
break;
case AL_ECHO_DAMPING:
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Echo.Damping = val;
break;
case AL_ECHO_FEEDBACK:
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Echo.Feedback = val;
break;
case AL_ECHO_SPREAD:
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Echo.Spread = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALecho_setParamf(effect, context, param, vals[0]);
}
void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALecho_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALecho_getParami(effect, context, param, vals);
}
void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_ECHO_DELAY:
*val = props->Echo.Delay;
break;
case AL_ECHO_LRDELAY:
*val = props->Echo.LRDelay;
break;
case AL_ECHO_DAMPING:
*val = props->Echo.Damping;
break;
case AL_ECHO_FEEDBACK:
*val = props->Echo.Feedback;
break;
case AL_ECHO_SPREAD:
*val = props->Echo.Spread;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALecho_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALecho);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
/* The document "Effects Extension Guide.pdf" says that low and high *
* frequencies are cutoff frequencies. This is not fully correct, they *
* are corner frequencies for low and high shelf filters. If they were *
* just cutoff frequencies, there would be no need in cutoff frequency *
* gains, which are present. Documentation for "Creative Proteus X2" *
* software describes 4-band equalizer functionality in a much better *
* way. This equalizer seems to be a predecessor of OpenAL 4-band *
* equalizer. With low and high shelf filters we are able to cutoff *
* frequencies below and/or above corner frequencies using attenuation *
* gains (below 1.0) and amplify all low and/or high frequencies using *
* gains above 1.0. *
* *
* Low-shelf Low Mid Band High Mid Band High-shelf *
* corner center center corner *
* frequency frequency frequency frequency *
* 50Hz..800Hz 200Hz..3000Hz 1000Hz..8000Hz 4000Hz..16000Hz *
* *
* | | | | *
* | | | | *
* B -----+ /--+--\ /--+--\ +----- *
* O |\ | | | | | | /| *
* O | \ - | - - | - / | *
* S + | \ | | | | | | / | *
* T | | | | | | | | | | *
* ---------+---------------+------------------+---------------+-------- *
* C | | | | | | | | | | *
* U - | / | | | | | | \ | *
* T | / - | - - | - \ | *
* O |/ | | | | | | \| *
* F -----+ \--+--/ \--+--/ +----- *
* F | | | | *
* | | | | *
* *
* Gains vary from 0.126 up to 7.943, which means from -18dB attenuation *
* up to +18dB amplification. Band width varies from 0.01 up to 1.0 in *
* octaves for two mid bands. *
* *
* Implementation is based on the "Cookbook formulae for audio EQ biquad *
* filter coefficients" by Robert Bristow-Johnson *
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */
typedef struct ALequalizerState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
ALfloat Gain[MaxChannels];
/* Effect parameters */
ALfilterState filter[4];
} ALequalizerState;
static ALvoid ALequalizerState_Destruct(ALequalizerState *UNUSED(state))
{
}
static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *UNUSED(state), ALCdevice *UNUSED(device))
{
return AL_TRUE;
}
static ALvoid ALequalizerState_update(ALequalizerState *state, ALCdevice *device, const ALeffectslot *slot)
{
ALfloat frequency = (ALfloat)device->Frequency;
ALfloat gain = sqrtf(1.0f / device->NumChan) * slot->Gain;
SetGains(device, gain, state->Gain);
/* Calculate coefficients for the each type of filter */
ALfilterState_setParams(&state->filter[0], ALfilterType_LowShelf,
sqrtf(slot->EffectProps.Equalizer.LowGain),
slot->EffectProps.Equalizer.LowCutoff/frequency,
0.0f);
ALfilterState_setParams(&state->filter[1], ALfilterType_Peaking,
sqrtf(slot->EffectProps.Equalizer.Mid1Gain),
slot->EffectProps.Equalizer.Mid1Center/frequency,
slot->EffectProps.Equalizer.Mid1Width);
ALfilterState_setParams(&state->filter[2], ALfilterType_Peaking,
sqrtf(slot->EffectProps.Equalizer.Mid2Gain),
slot->EffectProps.Equalizer.Mid2Center/frequency,
slot->EffectProps.Equalizer.Mid2Width);
ALfilterState_setParams(&state->filter[3], ALfilterType_HighShelf,
sqrtf(slot->EffectProps.Equalizer.HighGain),
slot->EffectProps.Equalizer.HighCutoff/frequency,
0.0f);
}
static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
ALuint base;
ALuint it;
ALuint kt;
ALuint ft;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64];
ALuint td = minu(SamplesToDo-base, 64);
for(it = 0;it < td;it++)
{
ALfloat smp = SamplesIn[base+it];
for(ft = 0;ft < 4;ft++)
smp = ALfilterState_processSingle(&state->filter[ft], smp);
temps[it] = smp;
}
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(it = 0;it < td;it++)
SamplesOut[kt][base+it] += gain * temps[it];
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALequalizerState)
DEFINE_ALEFFECTSTATE_VTABLE(ALequalizerState);
typedef struct ALequalizerStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALequalizerStateFactory;
ALeffectState *ALequalizerStateFactory_create(ALequalizerStateFactory *UNUSED(factory))
{
ALequalizerState *state;
int it;
state = ALequalizerState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALequalizerState, ALeffectState, state);
/* Initialize sample history only on filter creation to avoid */
/* sound clicks if filter settings were changed in runtime. */
for(it = 0; it < 4; it++)
ALfilterState_clear(&state->filter[it]);
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALequalizerStateFactory);
ALeffectStateFactory *ALequalizerStateFactory_getFactory(void)
{
static ALequalizerStateFactory EqualizerFactory = { { GET_VTABLE2(ALequalizerStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &EqualizerFactory);
}
void ALequalizer_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALequalizer_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALequalizer_setParami(effect, context, param, vals[0]);
}
void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_EQUALIZER_LOW_GAIN:
if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.LowGain = val;
break;
case AL_EQUALIZER_LOW_CUTOFF:
if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.LowCutoff = val;
break;
case AL_EQUALIZER_MID1_GAIN:
if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.Mid1Gain = val;
break;
case AL_EQUALIZER_MID1_CENTER:
if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.Mid1Center = val;
break;
case AL_EQUALIZER_MID1_WIDTH:
if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.Mid1Width = val;
break;
case AL_EQUALIZER_MID2_GAIN:
if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.Mid2Gain = val;
break;
case AL_EQUALIZER_MID2_CENTER:
if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.Mid2Center = val;
break;
case AL_EQUALIZER_MID2_WIDTH:
if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.Mid2Width = val;
break;
case AL_EQUALIZER_HIGH_GAIN:
if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.HighGain = val;
break;
case AL_EQUALIZER_HIGH_CUTOFF:
if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Equalizer.HighCutoff = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALequalizer_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALequalizer_setParamf(effect, context, param, vals[0]);
}
void ALequalizer_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALequalizer_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALequalizer_getParami(effect, context, param, vals);
}
void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_EQUALIZER_LOW_GAIN:
*val = props->Equalizer.LowGain;
break;
case AL_EQUALIZER_LOW_CUTOFF:
*val = props->Equalizer.LowCutoff;
break;
case AL_EQUALIZER_MID1_GAIN:
*val = props->Equalizer.Mid1Gain;
break;
case AL_EQUALIZER_MID1_CENTER:
*val = props->Equalizer.Mid1Center;
break;
case AL_EQUALIZER_MID1_WIDTH:
*val = props->Equalizer.Mid1Width;
break;
case AL_EQUALIZER_MID2_GAIN:
*val = props->Equalizer.Mid2Gain;
break;
case AL_EQUALIZER_MID2_CENTER:
*val = props->Equalizer.Mid2Center;
break;
case AL_EQUALIZER_MID2_WIDTH:
*val = props->Equalizer.Mid2Width;
break;
case AL_EQUALIZER_HIGH_GAIN:
*val = props->Equalizer.HighGain;
break;
case AL_EQUALIZER_HIGH_CUTOFF:
*val = props->Equalizer.HighCutoff;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALequalizer_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALequalizer_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALequalizer);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
enum FlangerWaveForm {
FWF_Triangle = AL_FLANGER_WAVEFORM_TRIANGLE,
FWF_Sinusoid = AL_FLANGER_WAVEFORM_SINUSOID
};
typedef struct ALflangerState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer[2];
ALuint BufferLength;
ALuint offset;
ALuint lfo_range;
ALfloat lfo_scale;
ALint lfo_disp;
/* Gains for left and right sides */
ALfloat Gain[2][MaxChannels];
/* effect parameters */
enum FlangerWaveForm waveform;
ALint delay;
ALfloat depth;
ALfloat feedback;
} ALflangerState;
static ALvoid ALflangerState_Destruct(ALflangerState *state)
{
free(state->SampleBuffer[0]);
state->SampleBuffer[0] = NULL;
state->SampleBuffer[1] = NULL;
}
static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device)
{
ALuint maxlen;
ALuint it;
maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
{
void *temp;
temp = realloc(state->SampleBuffer[0], maxlen * sizeof(ALfloat) * 2);
if(!temp) return AL_FALSE;
state->SampleBuffer[0] = temp;
state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
state->BufferLength = maxlen;
}
for(it = 0;it < state->BufferLength;it++)
{
state->SampleBuffer[0][it] = 0.0f;
state->SampleBuffer[1][it] = 0.0f;
}
return AL_TRUE;
}
static ALvoid ALflangerState_update(ALflangerState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat rate;
ALint phase;
switch(Slot->EffectProps.Flanger.Waveform)
{
case AL_FLANGER_WAVEFORM_TRIANGLE:
state->waveform = FWF_Triangle;
break;
case AL_FLANGER_WAVEFORM_SINUSOID:
state->waveform = FWF_Sinusoid;
break;
}
state->depth = Slot->EffectProps.Flanger.Depth;
state->feedback = Slot->EffectProps.Flanger.Feedback;
state->delay = fastf2i(Slot->EffectProps.Flanger.Delay * frequency);
/* Gains for left and right sides */
ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
phase = Slot->EffectProps.Flanger.Phase;
rate = Slot->EffectProps.Flanger.Rate;
if(!(rate > 0.0f))
{
state->lfo_scale = 0.0f;
state->lfo_range = 1;
state->lfo_disp = 0;
}
else
{
/* Calculate LFO coefficient */
state->lfo_range = fastf2u(frequency/rate + 0.5f);
switch(state->waveform)
{
case FWF_Triangle:
state->lfo_scale = 4.0f / state->lfo_range;
break;
case FWF_Sinusoid:
state->lfo_scale = F_2PI / state->lfo_range;
break;
}
/* Calculate lfo phase displacement */
state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
}
}
static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state)
{
ALfloat lfo_value;
lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_left = fastf2i(lfo_value) + state->delay;
offset += state->lfo_disp;
lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_right = fastf2i(lfo_value) + state->delay;
}
static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state)
{
ALfloat lfo_value;
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_left = fastf2i(lfo_value) + state->delay;
offset += state->lfo_disp;
lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
lfo_value *= state->depth * state->delay;
*delay_right = fastf2i(lfo_value) + state->delay;
}
#define DECL_TEMPLATE(Func) \
static void Process##Func(ALflangerState *state, const ALuint SamplesToDo, \
const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
{ \
const ALuint bufmask = state->BufferLength-1; \
ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
ALuint offset = state->offset; \
const ALfloat feedback = state->feedback; \
ALuint it; \
\
for(it = 0;it < SamplesToDo;it++) \
{ \
ALint delay_left, delay_right; \
Func(&delay_left, &delay_right, offset, state); \
\
out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \
leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \
\
out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \
rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \
\
offset++; \
} \
state->offset = offset; \
}
DECL_TEMPLATE(Triangle)
DECL_TEMPLATE(Sinusoid)
#undef DECL_TEMPLATE
static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
ALuint it, kt;
ALuint base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64][2];
ALuint td = minu(SamplesToDo-base, 64);
switch(state->waveform)
{
case FWF_Triangle:
ProcessTriangle(state, td, SamplesIn+base, temps);
break;
case FWF_Sinusoid:
ProcessSinusoid(state, td, SamplesIn+base, temps);
break;
}
for(kt = 0;kt < MaxChannels;kt++)
{
ALfloat gain = state->Gain[0][kt];
if(gain > GAIN_SILENCE_THRESHOLD)
{
for(it = 0;it < td;it++)
SamplesOut[kt][it+base] += temps[it][0] * gain;
}
gain = state->Gain[1][kt];
if(gain > GAIN_SILENCE_THRESHOLD)
{
for(it = 0;it < td;it++)
SamplesOut[kt][it+base] += temps[it][1] * gain;
}
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALflangerState)
DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState);
typedef struct ALflangerStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALflangerStateFactory;
ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory))
{
ALflangerState *state;
state = ALflangerState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALflangerState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBuffer[0] = NULL;
state->SampleBuffer[1] = NULL;
state->offset = 0;
state->lfo_range = 1;
state->waveform = FWF_Triangle;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory);
ALeffectStateFactory *ALflangerStateFactory_getFactory(void)
{
static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &FlangerFactory);
}
void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_WAVEFORM:
if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Flanger.Waveform = val;
break;
case AL_FLANGER_PHASE:
if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Flanger.Phase = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALflanger_setParami(effect, context, param, vals[0]);
}
void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_RATE:
if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Flanger.Rate = val;
break;
case AL_FLANGER_DEPTH:
if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Flanger.Depth = val;
break;
case AL_FLANGER_FEEDBACK:
if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Flanger.Feedback = val;
break;
case AL_FLANGER_DELAY:
if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Flanger.Delay = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALflanger_setParamf(effect, context, param, vals[0]);
}
void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_WAVEFORM:
*val = props->Flanger.Waveform;
break;
case AL_FLANGER_PHASE:
*val = props->Flanger.Phase;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALflanger_getParami(effect, context, param, vals);
}
void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_RATE:
*val = props->Flanger.Rate;
break;
case AL_FLANGER_DEPTH:
*val = props->Flanger.Depth;
break;
case AL_FLANGER_FEEDBACK:
*val = props->Flanger.Feedback;
break;
case AL_FLANGER_DELAY:
*val = props->Flanger.Delay;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALflanger_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALflanger);
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/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALmodulatorState {
DERIVE_FROM_TYPE(ALeffectState);
enum {
SINUSOID,
SAWTOOTH,
SQUARE
} Waveform;
ALuint index;
ALuint step;
ALfloat Gain[MaxChannels];
ALfilterState Filter;
} ALmodulatorState;
#define WAVEFORM_FRACBITS 24
#define WAVEFORM_FRACONE (1<<WAVEFORM_FRACBITS)
#define WAVEFORM_FRACMASK (WAVEFORM_FRACONE-1)
static inline ALfloat Sin(ALuint index)
{
return sinf(index*(F_2PI/WAVEFORM_FRACONE) - F_PI)*0.5f + 0.5f;
}
static inline ALfloat Saw(ALuint index)
{
return (ALfloat)index / WAVEFORM_FRACONE;
}
static inline ALfloat Square(ALuint index)
{
return (ALfloat)((index >> (WAVEFORM_FRACBITS - 1)) & 1);
}
#define DECL_TEMPLATE(func) \
static void Process##func(ALmodulatorState *state, ALuint SamplesToDo, \
const ALfloat *restrict SamplesIn, \
ALfloat (*restrict SamplesOut)[BUFFERSIZE]) \
{ \
const ALuint step = state->step; \
ALuint index = state->index; \
ALuint base; \
\
for(base = 0;base < SamplesToDo;) \
{ \
ALfloat temps[64]; \
ALuint td = minu(SamplesToDo-base, 64); \
ALuint i, k; \
\
for(i = 0;i < td;i++) \
{ \
ALfloat samp; \
samp = SamplesIn[base+i]; \
samp = ALfilterState_processSingle(&state->Filter, samp); \
\
index += step; \
index &= WAVEFORM_FRACMASK; \
temps[i] = samp * func(index); \
} \
\
for(k = 0;k < MaxChannels;k++) \
{ \
ALfloat gain = state->Gain[k]; \
if(!(gain > GAIN_SILENCE_THRESHOLD)) \
continue; \
\
for(i = 0;i < td;i++) \
SamplesOut[k][base+i] += gain * temps[i]; \
} \
\
base += td; \
} \
state->index = index; \
}
DECL_TEMPLATE(Sin)
DECL_TEMPLATE(Saw)
DECL_TEMPLATE(Square)
#undef DECL_TEMPLATE
static ALvoid ALmodulatorState_Destruct(ALmodulatorState *UNUSED(state))
{
}
static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state), ALCdevice *UNUSED(device))
{
return AL_TRUE;
}
static ALvoid ALmodulatorState_update(ALmodulatorState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
ALfloat gain, cw, a;
if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->Waveform = SINUSOID;
else if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH)
state->Waveform = SAWTOOTH;
else if(Slot->EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SQUARE)
state->Waveform = SQUARE;
state->step = fastf2u(Slot->EffectProps.Modulator.Frequency*WAVEFORM_FRACONE /
Device->Frequency);
if(state->step == 0) state->step = 1;
/* Custom filter coeffs, which match the old version instead of a low-shelf. */
cw = cosf(F_2PI * Slot->EffectProps.Modulator.HighPassCutoff / Device->Frequency);
a = (2.0f-cw) - sqrtf(powf(2.0f-cw, 2.0f) - 1.0f);
state->Filter.b[0] = a;
state->Filter.b[1] = -a;
state->Filter.b[2] = 0.0f;
state->Filter.a[0] = 1.0f;
state->Filter.a[1] = -a;
state->Filter.a[2] = 0.0f;
gain = sqrtf(1.0f/Device->NumChan) * Slot->Gain;
SetGains(Device, gain, state->Gain);
}
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
switch(state->Waveform)
{
case SINUSOID:
ProcessSin(state, SamplesToDo, SamplesIn, SamplesOut);
break;
case SAWTOOTH:
ProcessSaw(state, SamplesToDo, SamplesIn, SamplesOut);
break;
case SQUARE:
ProcessSquare(state, SamplesToDo, SamplesIn, SamplesOut);
break;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALmodulatorState)
DEFINE_ALEFFECTSTATE_VTABLE(ALmodulatorState);
typedef struct ALmodulatorStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALmodulatorStateFactory;
static ALeffectState *ALmodulatorStateFactory_create(ALmodulatorStateFactory *UNUSED(factory))
{
ALmodulatorState *state;
state = ALmodulatorState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALmodulatorState, ALeffectState, state);
state->index = 0;
state->step = 1;
ALfilterState_clear(&state->Filter);
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALmodulatorStateFactory);
ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void)
{
static ALmodulatorStateFactory ModulatorFactory = { { GET_VTABLE2(ALmodulatorStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &ModulatorFactory);
}
void ALmodulator_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Modulator.Frequency = val;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Modulator.HighPassCutoff = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALmodulator_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALmodulator_setParamf(effect, context, param, vals[0]);
}
void ALmodulator_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
ALmodulator_setParamf(effect, context, param, (ALfloat)val);
break;
case AL_RING_MODULATOR_WAVEFORM:
if(!(val >= AL_RING_MODULATOR_MIN_WAVEFORM && val <= AL_RING_MODULATOR_MAX_WAVEFORM))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Modulator.Waveform = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALmodulator_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALmodulator_setParami(effect, context, param, vals[0]);
}
void ALmodulator_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
*val = (ALint)props->Modulator.Frequency;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
*val = (ALint)props->Modulator.HighPassCutoff;
break;
case AL_RING_MODULATOR_WAVEFORM:
*val = props->Modulator.Waveform;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALmodulator_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALmodulator_getParami(effect, context, param, vals);
}
void ALmodulator_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
*val = props->Modulator.Frequency;
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
*val = props->Modulator.HighPassCutoff;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALmodulator_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALmodulator_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALmodulator);
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#include "config.h"
#include <stdlib.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
typedef struct ALnullState {
DERIVE_FROM_TYPE(ALeffectState);
} ALnullState;
/* This destructs (not free!) the effect state. It's called only when the
* effect slot is no longer used.
*/
static ALvoid ALnullState_Destruct(ALnullState* UNUSED(state))
{
}
/* This updates the device-dependant effect state. This is called on
* initialization and any time the device parameters (eg. playback frequency,
* format) have been changed.
*/
static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* UNUSED(device))
{
return AL_TRUE;
}
/* This updates the effect state. This is called any time the effect is
* (re)loaded into a slot.
*/
static ALvoid ALnullState_update(ALnullState* UNUSED(state), ALCdevice* UNUSED(device), const ALeffectslot* UNUSED(slot))
{
}
/* This processes the effect state, for the given number of samples from the
* input to the output buffer. The result should be added to the output buffer,
* not replace it.
*/
static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALuint UNUSED(samplesToDo), const ALfloat *restrict UNUSED(samplesIn), ALfloat (*restrict samplesOut)[BUFFERSIZE])
{
/* NOTE: Couldn't use the UNUSED macro on samplesOut due to the way GCC's
* __attribute__ declaration interacts with the parenthesis. */
(void)samplesOut;
}
/* This allocates memory to store the object, before it gets constructed.
* DECLARE_DEFAULT_ALLOCATORS can be used to declate a default method.
*/
static void *ALnullState_New(size_t size)
{
return malloc(size);
}
/* This frees the memory used by the object, after it has been destructed.
* DECLARE_DEFAULT_ALLOCATORS can be used to declate a default method.
*/
static void ALnullState_Delete(void *ptr)
{
free(ptr);
}
/* Define the forwards and the ALeffectState vtable for this type. */
DEFINE_ALEFFECTSTATE_VTABLE(ALnullState);
typedef struct ALnullStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALnullStateFactory;
/* Creates ALeffectState objects of the appropriate type. */
ALeffectState *ALnullStateFactory_create(ALnullStateFactory *UNUSED(factory))
{
ALnullState *state;
state = ALnullState_New(sizeof(*state));
if(!state) return NULL;
/* Set vtables for inherited types. */
SET_VTABLE2(ALnullState, ALeffectState, state);
return STATIC_CAST(ALeffectState, state);
}
/* Define the ALeffectStateFactory vtable for this type. */
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory);
ALeffectStateFactory *ALnullStateFactory_getFactory(void)
{
static ALnullStateFactory NullFactory = { { GET_VTABLE2(ALnullStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &NullFactory);
}
void ALnull_setParami(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_setParamiv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_setParamf(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_setParamfv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_getParami(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_getParamiv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_getParamf(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALnull_getParamfv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals))
{
switch(param)
{
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
DEFINE_ALEFFECT_VTABLE(ALnull);
File diff suppressed because it is too large Load Diff
+31
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@@ -0,0 +1,31 @@
#ifndef AL_EVTQUEUE_H
#define AL_EVTQUEUE_H
#include "AL/al.h"
#include "alMain.h"
typedef struct MidiEvent {
ALuint64 time;
ALuint event;
union {
ALuint val[2];
struct {
ALvoid *data;
ALsizei size;
} sysex;
} param;
} MidiEvent;
typedef struct EvtQueue {
MidiEvent *events;
ALsizei pos;
ALsizei size;
ALsizei maxsize;
} EvtQueue;
void InitEvtQueue(EvtQueue *queue);
void ResetEvtQueue(EvtQueue *queue);
ALenum InsertEvtQueue(EvtQueue *queue, const MidiEvent *evt);
#endif /* AL_EVTQUEUE_H */
+814
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@@ -0,0 +1,814 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifdef _WIN32
#ifdef __MINGW32__
#define _WIN32_IE 0x501
#else
#define _WIN32_IE 0x400
#endif
#endif
#include "config.h"
#include <stdlib.h>
#include <time.h>
#include <errno.h>
#include <stdarg.h>
#ifdef HAVE_MALLOC_H
#include <malloc.h>
#endif
#ifndef AL_NO_UID_DEFS
#if defined(HAVE_GUIDDEF_H) || defined(HAVE_INITGUID_H)
#define INITGUID
#include <windows.h>
#ifdef HAVE_GUIDDEF_H
#include <guiddef.h>
#else
#include <initguid.h>
#endif
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80,0x00, 0x00,0xaa,0x00,0x38,0x9b,0x71);
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80,0x00, 0x00,0xaa,0x00,0x38,0x9b,0x71);
DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf,0x08, 0x00,0xa0,0xc9,0x25,0xcd,0x16);
DEFINE_GUID(CLSID_MMDeviceEnumerator, 0xbcde0395, 0xe52f, 0x467c, 0x8e,0x3d, 0xc4,0x57,0x92,0x91,0x69,0x2e);
DEFINE_GUID(IID_IMMDeviceEnumerator, 0xa95664d2, 0x9614, 0x4f35, 0xa7,0x46, 0xde,0x8d,0xb6,0x36,0x17,0xe6);
DEFINE_GUID(IID_IAudioClient, 0x1cb9ad4c, 0xdbfa, 0x4c32, 0xb1,0x78, 0xc2,0xf5,0x68,0xa7,0x03,0xb2);
DEFINE_GUID(IID_IAudioRenderClient, 0xf294acfc, 0x3146, 0x4483, 0xa7,0xbf, 0xad,0xdc,0xa7,0xc2,0x60,0xe2);
#ifdef HAVE_MMDEVAPI
#include <devpropdef.h>
DEFINE_DEVPROPKEY(DEVPKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80,0x20, 0x67,0xd1,0x46,0xa8,0x50,0xe0, 14);
#endif
#endif
#endif /* AL_NO_UID_DEFS */
#ifdef HAVE_DLFCN_H
#include <dlfcn.h>
#endif
#ifdef HAVE_INTRIN_H
#include <intrin.h>
#endif
#ifdef HAVE_CPUID_H
#include <cpuid.h>
#endif
#ifdef HAVE_SYS_SYSCONF_H
#include <sys/sysconf.h>
#endif
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h>
#endif
#ifdef _WIN32_IE
#include <shlobj.h>
#endif
#include "alMain.h"
#include "alu.h"
#include "atomic.h"
#include "uintmap.h"
#include "vector.h"
#include "alstring.h"
#include "compat.h"
#include "threads.h"
extern inline ALuint NextPowerOf2(ALuint value);
extern inline ALint fastf2i(ALfloat f);
extern inline ALuint fastf2u(ALfloat f);
ALuint CPUCapFlags = 0;
void FillCPUCaps(ALuint capfilter)
{
ALuint caps = 0;
/* FIXME: We really should get this for all available CPUs in case different
* CPUs have different caps (is that possible on one machine?). */
#if defined(HAVE_GCC_GET_CPUID) && (defined(__i386__) || defined(__x86_64__) || \
defined(_M_IX86) || defined(_M_X64))
union {
unsigned int regs[4];
char str[sizeof(unsigned int[4])];
} cpuinf[3];
if(!__get_cpuid(0, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3]))
ERR("Failed to get CPUID\n");
else
{
unsigned int maxfunc = cpuinf[0].regs[0];
unsigned int maxextfunc = 0;
if(__get_cpuid(0x80000000, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3]))
maxextfunc = cpuinf[0].regs[0];
TRACE("Detected max CPUID function: 0x%x (ext. 0x%x)\n", maxfunc, maxextfunc);
TRACE("Vendor ID: \"%.4s%.4s%.4s\"\n", cpuinf[0].str+4, cpuinf[0].str+12, cpuinf[0].str+8);
if(maxextfunc >= 0x80000004 &&
__get_cpuid(0x80000002, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3]) &&
__get_cpuid(0x80000003, &cpuinf[1].regs[0], &cpuinf[1].regs[1], &cpuinf[1].regs[2], &cpuinf[1].regs[3]) &&
__get_cpuid(0x80000004, &cpuinf[2].regs[0], &cpuinf[2].regs[1], &cpuinf[2].regs[2], &cpuinf[2].regs[3]))
TRACE("Name: \"%.16s%.16s%.16s\"\n", cpuinf[0].str, cpuinf[1].str, cpuinf[2].str);
if(maxfunc >= 1 &&
__get_cpuid(1, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3]))
{
if((cpuinf[0].regs[3]&(1<<25)))
{
caps |= CPU_CAP_SSE;
if((cpuinf[0].regs[3]&(1<<26)))
{
caps |= CPU_CAP_SSE2;
if((cpuinf[0].regs[2]&(1<<19)))
caps |= CPU_CAP_SSE4_1;
}
}
}
}
#elif defined(HAVE_CPUID_INTRINSIC) && (defined(__i386__) || defined(__x86_64__) || \
defined(_M_IX86) || defined(_M_X64))
union {
int regs[4];
char str[sizeof(int[4])];
} cpuinf[3];
(__cpuid)(cpuinf[0].regs, 0);
if(cpuinf[0].regs[0] == 0)
ERR("Failed to get CPUID\n");
else
{
unsigned int maxfunc = cpuinf[0].regs[0];
unsigned int maxextfunc;
(__cpuid)(cpuinf[0].regs, 0x80000000);
maxextfunc = cpuinf[0].regs[0];
TRACE("Detected max CPUID function: 0x%x (ext. 0x%x)\n", maxfunc, maxextfunc);
TRACE("Vendor ID: \"%.4s%.4s%.4s\"\n", cpuinf[0].str+4, cpuinf[0].str+12, cpuinf[0].str+8);
if(maxextfunc >= 0x80000004)
{
(__cpuid)(cpuinf[0].regs, 0x80000002);
(__cpuid)(cpuinf[1].regs, 0x80000003);
(__cpuid)(cpuinf[2].regs, 0x80000004);
TRACE("Name: \"%.16s%.16s%.16s\"\n", cpuinf[0].str, cpuinf[1].str, cpuinf[2].str);
}
if(maxfunc >= 1)
{
(__cpuid)(cpuinf[0].regs, 1);
if((cpuinf[0].regs[3]&(1<<25)))
{
caps |= CPU_CAP_SSE;
if((cpuinf[0].regs[3]&(1<<26)))
{
caps |= CPU_CAP_SSE2;
if((cpuinf[0].regs[2]&(1<<19)))
caps |= CPU_CAP_SSE4_1;
}
}
}
}
#else
/* Assume support for whatever's supported if we can't check for it */
#if defined(HAVE_SSE4_1)
#warning "Assuming SSE 4.1 run-time support!"
capfilter |= CPU_CAP_SSE | CPU_CAP_SSE2 | CPU_CAP_SSE4_1;
#elif defined(HAVE_SSE2)
#warning "Assuming SSE 2 run-time support!"
capfilter |= CPU_CAP_SSE | CPU_CAP_SSE2;
#elif defined(HAVE_SSE)
#warning "Assuming SSE run-time support!"
capfilter |= CPU_CAP_SSE;
#endif
#endif
#ifdef HAVE_NEON
/* Assume Neon support if compiled with it */
caps |= CPU_CAP_NEON;
#endif
TRACE("Extensions:%s%s%s%s%s\n",
((capfilter&CPU_CAP_SSE) ? ((caps&CPU_CAP_SSE) ? " +SSE" : " -SSE") : ""),
((capfilter&CPU_CAP_SSE2) ? ((caps&CPU_CAP_SSE2) ? " +SSE2" : " -SSE2") : ""),
((capfilter&CPU_CAP_SSE4_1) ? ((caps&CPU_CAP_SSE4_1) ? " +SSE4.1" : " -SSE4.1") : ""),
((capfilter&CPU_CAP_NEON) ? ((caps&CPU_CAP_NEON) ? " +Neon" : " -Neon") : ""),
((!capfilter) ? " -none-" : "")
);
CPUCapFlags = caps & capfilter;
}
void *al_malloc(size_t alignment, size_t size)
{
#if defined(HAVE_ALIGNED_ALLOC)
size = (size+(alignment-1))&~(alignment-1);
return aligned_alloc(alignment, size);
#elif defined(HAVE_POSIX_MEMALIGN)
void *ret;
if(posix_memalign(&ret, alignment, size) == 0)
return ret;
return NULL;
#elif defined(HAVE__ALIGNED_MALLOC)
return _aligned_malloc(size, alignment);
#else
char *ret = malloc(size+alignment);
if(ret != NULL)
{
*(ret++) = 0x00;
while(((ALintptrEXT)ret&(alignment-1)) != 0)
*(ret++) = 0x55;
}
return ret;
#endif
}
void *al_calloc(size_t alignment, size_t size)
{
void *ret = al_malloc(alignment, size);
if(ret) memset(ret, 0, size);
return ret;
}
void al_free(void *ptr)
{
#if defined(HAVE_ALIGNED_ALLOC) || defined(HAVE_POSIX_MEMALIGN)
free(ptr);
#elif defined(HAVE__ALIGNED_MALLOC)
_aligned_free(ptr);
#else
if(ptr != NULL)
{
char *finder = ptr;
do {
--finder;
} while(*finder == 0x55);
free(finder);
}
#endif
}
void SetMixerFPUMode(FPUCtl *ctl)
{
#ifdef HAVE_FENV_H
fegetenv(STATIC_CAST(fenv_t, ctl));
#if defined(__GNUC__) && defined(HAVE_SSE)
if((CPUCapFlags&CPU_CAP_SSE))
__asm__ __volatile__("stmxcsr %0" : "=m" (*&ctl->sse_state));
#endif
#ifdef FE_TOWARDZERO
fesetround(FE_TOWARDZERO);
#endif
#if defined(__GNUC__) && defined(HAVE_SSE)
if((CPUCapFlags&CPU_CAP_SSE))
{
int sseState = ctl->sse_state;
sseState |= 0x6000; /* set round-to-zero */
sseState |= 0x8000; /* set flush-to-zero */
if((CPUCapFlags&CPU_CAP_SSE2))
sseState |= 0x0040; /* set denormals-are-zero */
__asm__ __volatile__("ldmxcsr %0" : : "m" (*&sseState));
}
#endif
#elif defined(HAVE___CONTROL87_2)
int mode;
__control87_2(0, 0, &ctl->state, NULL);
__control87_2(_RC_CHOP, _MCW_RC, &mode, NULL);
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
{
__control87_2(0, 0, NULL, &ctl->sse_state);
__control87_2(_RC_CHOP|_DN_FLUSH, _MCW_RC|_MCW_DN, NULL, &mode);
}
#endif
#elif defined(HAVE__CONTROLFP)
ctl->state = _controlfp(0, 0);
(void)_controlfp(_RC_CHOP, _MCW_RC);
#endif
}
void RestoreFPUMode(const FPUCtl *ctl)
{
#ifdef HAVE_FENV_H
fesetenv(STATIC_CAST(fenv_t, ctl));
#if defined(__GNUC__) && defined(HAVE_SSE)
if((CPUCapFlags&CPU_CAP_SSE))
__asm__ __volatile__("ldmxcsr %0" : : "m" (*&ctl->sse_state));
#endif
#elif defined(HAVE___CONTROL87_2)
int mode;
__control87_2(ctl->state, _MCW_RC, &mode, NULL);
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
__control87_2(ctl->sse_state, _MCW_RC|_MCW_DN, NULL, &mode);
#endif
#elif defined(HAVE__CONTROLFP)
_controlfp(ctl->state, _MCW_RC);
#endif
}
#ifdef _WIN32
static WCHAR *FromUTF8(const char *str)
{
WCHAR *out = NULL;
int len;
if((len=MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0)) > 0)
{
out = calloc(sizeof(WCHAR), len);
MultiByteToWideChar(CP_UTF8, 0, str, -1, out, len);
}
return out;
}
void *LoadLib(const char *name)
{
HANDLE hdl = NULL;
WCHAR *wname;
wname = FromUTF8(name);
if(!wname)
ERR("Failed to convert UTF-8 filename: \"%s\"\n", name);
else
{
hdl = LoadLibraryW(wname);
free(wname);
}
return hdl;
}
void CloseLib(void *handle)
{ FreeLibrary((HANDLE)handle); }
void *GetSymbol(void *handle, const char *name)
{
void *ret;
ret = (void*)GetProcAddress((HANDLE)handle, name);
if(ret == NULL)
ERR("Failed to load %s\n", name);
return ret;
}
WCHAR *strdupW(const WCHAR *str)
{
const WCHAR *n;
WCHAR *ret;
size_t len;
n = str;
while(*n) n++;
len = n - str;
ret = calloc(sizeof(WCHAR), len+1);
if(ret != NULL)
memcpy(ret, str, sizeof(WCHAR)*len);
return ret;
}
FILE *al_fopen(const char *fname, const char *mode)
{
WCHAR *wname=NULL, *wmode=NULL;
FILE *file = NULL;
wname = FromUTF8(fname);
wmode = FromUTF8(mode);
if(!wname)
ERR("Failed to convert UTF-8 filename: \"%s\"\n", fname);
else if(!wmode)
ERR("Failed to convert UTF-8 mode: \"%s\"\n", mode);
else
file = _wfopen(wname, wmode);
free(wname);
free(wmode);
return file;
}
#else
#ifdef HAVE_DLFCN_H
void *LoadLib(const char *name)
{
const char *err;
void *handle;
dlerror();
handle = dlopen(name, RTLD_NOW);
if((err=dlerror()) != NULL)
handle = NULL;
return handle;
}
void CloseLib(void *handle)
{ dlclose(handle); }
void *GetSymbol(void *handle, const char *name)
{
const char *err;
void *sym;
dlerror();
sym = dlsym(handle, name);
if((err=dlerror()) != NULL)
{
WARN("Failed to load %s: %s\n", name, err);
sym = NULL;
}
return sym;
}
#endif
#endif
void al_print(const char *type, const char *func, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
fprintf(LogFile, "AL lib: %s %s: ", type, func);
vfprintf(LogFile, fmt, ap);
va_end(ap);
fflush(LogFile);
}
#ifdef _WIN32
static inline int is_slash(int c)
{ return (c == '\\' || c == '/'); }
FILE *OpenDataFile(const char *fname, const char *subdir)
{
static const int ids[2] = { CSIDL_APPDATA, CSIDL_COMMON_APPDATA };
WCHAR *wname=NULL, *wsubdir=NULL;
FILE *f;
int i;
/* If the path is absolute, open it directly. */
if(fname[0] != '\0' && fname[1] == ':' && is_slash(fname[2]))
{
if((f=al_fopen(fname, "rb")) != NULL)
{
TRACE("Opened %s\n", fname);
return f;
}
WARN("Could not open %s\n", fname);
return NULL;
}
/* If it's relative, try the current directory first before the data directories. */
if((f=al_fopen(fname, "rb")) != NULL)
{
TRACE("Opened %s\n", fname);
return f;
}
WARN("Could not open %s\n", fname);
wname = FromUTF8(fname);
wsubdir = FromUTF8(subdir);
if(!wname)
ERR("Failed to convert UTF-8 filename: \"%s\"\n", fname);
else if(!wsubdir)
ERR("Failed to convert UTF-8 subdir: \"%s\"\n", subdir);
else for(i = 0;i < 2;i++)
{
WCHAR buffer[PATH_MAX];
size_t len;
if(SHGetSpecialFolderPathW(NULL, buffer, ids[i], FALSE) == FALSE)
continue;
len = lstrlenW(buffer);
if(len > 0 && is_slash(buffer[len-1]))
buffer[--len] = '\0';
_snwprintf(buffer+len, PATH_MAX-len, L"/%ls/%ls", wsubdir, wname);
len = lstrlenW(buffer);
while(len > 0)
{
--len;
if(buffer[len] == '/')
buffer[len] = '\\';
}
if((f=_wfopen(buffer, L"rb")) != NULL)
{
TRACE("Opened %ls\n", buffer);
return f;
}
WARN("Could not open %ls\n", buffer);
}
free(wname);
free(wsubdir);
return NULL;
}
#else
FILE *OpenDataFile(const char *fname, const char *subdir)
{
char buffer[PATH_MAX] = "";
const char *str, *next;
FILE *f;
if(fname[0] == '/')
{
if((f=al_fopen(fname, "rb")) != NULL)
{
TRACE("Opened %s\n", fname);
return f;
}
WARN("Could not open %s\n", fname);
return NULL;
}
if((f=al_fopen(fname, "rb")) != NULL)
{
TRACE("Opened %s\n", fname);
return f;
}
WARN("Could not open %s\n", fname);
if((str=getenv("XDG_DATA_HOME")) != NULL && str[0] != '\0')
snprintf(buffer, sizeof(buffer), "%s/%s/%s", str, subdir, fname);
else if((str=getenv("HOME")) != NULL && str[0] != '\0')
snprintf(buffer, sizeof(buffer), "%s/.local/share/%s/%s", str, subdir, fname);
if(buffer[0])
{
if((f=al_fopen(buffer, "rb")) != NULL)
{
TRACE("Opened %s\n", buffer);
return f;
}
WARN("Could not open %s\n", buffer);
}
if((str=getenv("XDG_DATA_DIRS")) == NULL || str[0] == '\0')
str = "/usr/local/share/:/usr/share/";
next = str;
while((str=next) != NULL && str[0] != '\0')
{
size_t len;
next = strchr(str, ':');
if(!next)
len = strlen(str);
else
{
len = next - str;
next++;
}
if(len > sizeof(buffer)-1)
len = sizeof(buffer)-1;
strncpy(buffer, str, len);
buffer[len] = '\0';
snprintf(buffer+len, sizeof(buffer)-len, "/%s/%s", subdir, fname);
if((f=al_fopen(buffer, "rb")) != NULL)
{
TRACE("Opened %s\n", buffer);
return f;
}
WARN("Could not open %s\n", buffer);
}
return NULL;
}
#endif
void SetRTPriority(void)
{
ALboolean failed = AL_FALSE;
#ifdef _WIN32
if(RTPrioLevel > 0)
failed = !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
#elif defined(HAVE_PTHREAD_SETSCHEDPARAM) && !defined(__OpenBSD__)
if(RTPrioLevel > 0)
{
struct sched_param param;
/* Use the minimum real-time priority possible for now (on Linux this
* should be 1 for SCHED_RR) */
param.sched_priority = sched_get_priority_min(SCHED_RR);
failed = !!pthread_setschedparam(pthread_self(), SCHED_RR, &param);
}
#else
/* Real-time priority not available */
failed = (RTPrioLevel>0);
#endif
if(failed)
ERR("Failed to set priority level for thread\n");
}
ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count, ALboolean exact)
{
vector_ *vecptr = (vector_*)ptr;
if(obj_count < 0)
return AL_FALSE;
if((*vecptr ? (*vecptr)->Capacity : 0) < obj_count)
{
ALsizei old_size = (*vecptr ? (*vecptr)->Size : 0);
void *temp;
/* Use the next power-of-2 size if we don't need to allocate the exact
* amount. This is preferred when regularly increasing the vector since
* it means fewer reallocations. Though it means it also wastes some
* memory. */
if(exact == AL_FALSE)
{
obj_count = NextPowerOf2((ALuint)obj_count);
if(obj_count < 0) return AL_FALSE;
}
/* Need to be explicit with the caller type's base size, because it
* could have extra padding before the start of the array (that is,
* sizeof(*vector_) may not equal base_size). */
temp = realloc(*vecptr, base_size + obj_size*obj_count);
if(temp == NULL) return AL_FALSE;
*vecptr = temp;
(*vecptr)->Capacity = obj_count;
(*vecptr)->Size = old_size;
}
return AL_TRUE;
}
ALboolean vector_resize(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count)
{
vector_ *vecptr = (vector_*)ptr;
if(obj_count < 0)
return AL_FALSE;
if(*vecptr || obj_count > 0)
{
if(!vector_reserve((char*)vecptr, base_size, obj_size, obj_count, AL_TRUE))
return AL_FALSE;
(*vecptr)->Size = obj_count;
}
return AL_TRUE;
}
ALboolean vector_insert(char *ptr, size_t base_size, size_t obj_size, void *ins_pos, const void *datstart, const void *datend)
{
vector_ *vecptr = (vector_*)ptr;
if(datstart != datend)
{
ptrdiff_t ins_elem = (*vecptr ? ((char*)ins_pos - ((char*)(*vecptr) + base_size)) :
((char*)ins_pos - (char*)NULL)) /
obj_size;
ptrdiff_t numins = ((const char*)datend - (const char*)datstart) / obj_size;
assert(numins > 0);
if(INT_MAX-VECTOR_SIZE(*vecptr) <= numins ||
!vector_reserve((char*)vecptr, base_size, obj_size, VECTOR_SIZE(*vecptr)+numins, AL_TRUE))
return AL_FALSE;
/* NOTE: ins_pos may have been invalidated if *vecptr moved. Use ins_elem instead. */
if(ins_elem < (*vecptr)->Size)
{
memmove((char*)(*vecptr) + base_size + ((ins_elem+numins)*obj_size),
(char*)(*vecptr) + base_size + ((ins_elem )*obj_size),
((*vecptr)->Size-ins_elem)*obj_size);
}
memcpy((char*)(*vecptr) + base_size + (ins_elem*obj_size),
datstart, numins*obj_size);
(*vecptr)->Size += (ALsizei)numins;
}
return AL_TRUE;
}
extern inline void al_string_deinit(al_string *str);
extern inline ALsizei al_string_length(const_al_string str);
extern inline ALboolean al_string_empty(const_al_string str);
extern inline const al_string_char_type *al_string_get_cstr(const_al_string str);
void al_string_clear(al_string *str)
{
/* Reserve one more character than the total size of the string. This is to
* ensure we have space to add a null terminator in the string data so it
* can be used as a C-style string. */
VECTOR_RESERVE(*str, 1);
VECTOR_RESIZE(*str, 0);
*VECTOR_ITER_END(*str) = 0;
}
static inline int al_string_compare(const al_string_char_type *str1, ALsizei str1len,
const al_string_char_type *str2, ALsizei str2len)
{
ALsizei complen = mini(str1len, str2len);
int ret = memcmp(str1, str2, complen);
if(ret == 0)
{
if(str1len > str2len) return 1;
if(str1len < str2len) return -1;
}
return ret;
}
int al_string_cmp(const_al_string str1, const_al_string str2)
{
return al_string_compare(&VECTOR_FRONT(str1), al_string_length(str1),
&VECTOR_FRONT(str2), al_string_length(str2));
}
int al_string_cmp_cstr(const_al_string str1, const al_string_char_type *str2)
{
return al_string_compare(&VECTOR_FRONT(str1), al_string_length(str1),
str2, (ALsizei)strlen(str2));
}
void al_string_copy(al_string *str, const_al_string from)
{
ALsizei len = VECTOR_SIZE(from);
VECTOR_RESERVE(*str, len+1);
VECTOR_RESIZE(*str, 0);
VECTOR_INSERT(*str, VECTOR_ITER_END(*str), VECTOR_ITER_BEGIN(from), VECTOR_ITER_BEGIN(from)+len);
*VECTOR_ITER_END(*str) = 0;
}
void al_string_copy_cstr(al_string *str, const al_string_char_type *from)
{
size_t len = strlen(from);
VECTOR_RESERVE(*str, len+1);
VECTOR_RESIZE(*str, 0);
VECTOR_INSERT(*str, VECTOR_ITER_END(*str), from, from+len);
*VECTOR_ITER_END(*str) = 0;
}
void al_string_append_char(al_string *str, const al_string_char_type c)
{
VECTOR_RESERVE(*str, al_string_length(*str)+2);
VECTOR_PUSH_BACK(*str, c);
*VECTOR_ITER_END(*str) = 0;
}
void al_string_append_cstr(al_string *str, const al_string_char_type *from)
{
size_t len = strlen(from);
if(len != 0)
{
VECTOR_RESERVE(*str, al_string_length(*str)+len+1);
VECTOR_INSERT(*str, VECTOR_ITER_END(*str), from, from+len);
*VECTOR_ITER_END(*str) = 0;
}
}
void al_string_append_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to)
{
if(to != from)
{
VECTOR_RESERVE(*str, al_string_length(*str)+(to-from)+1);
VECTOR_INSERT(*str, VECTOR_ITER_END(*str), from, to);
*VECTOR_ITER_END(*str) = 0;
}
}
#ifdef _WIN32
void al_string_copy_wcstr(al_string *str, const wchar_t *from)
{
int len;
if((len=WideCharToMultiByte(CP_UTF8, 0, from, -1, NULL, 0, NULL, NULL)) > 0)
{
VECTOR_RESERVE(*str, len);
VECTOR_RESIZE(*str, len-1);
WideCharToMultiByte(CP_UTF8, 0, from, -1, &VECTOR_FRONT(*str), len, NULL, NULL);
*VECTOR_ITER_END(*str) = 0;
}
}
#endif
+820
View File
@@ -0,0 +1,820 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2011 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <ctype.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alSource.h"
#include "alu.h"
#include "hrtf.h"
/* Current data set limits defined by the makehrtf utility. */
#define MIN_IR_SIZE (8)
#define MAX_IR_SIZE (128)
#define MOD_IR_SIZE (8)
#define MIN_EV_COUNT (5)
#define MAX_EV_COUNT (128)
#define MIN_AZ_COUNT (1)
#define MAX_AZ_COUNT (128)
struct Hrtf {
ALuint sampleRate;
ALuint irSize;
ALubyte evCount;
const ALubyte *azCount;
const ALushort *evOffset;
const ALshort *coeffs;
const ALubyte *delays;
struct Hrtf *next;
};
static const ALchar magicMarker00[8] = "MinPHR00";
static const ALchar magicMarker01[8] = "MinPHR01";
/* First value for pass-through coefficients (remaining are 0), used for omni-
* directional sounds. */
static const ALfloat PassthruCoeff = 32767.0f * 0.707106781187f/*sqrt(0.5)*/;
static struct Hrtf *LoadedHrtfs = NULL;
/* Calculate the elevation indices given the polar elevation in radians.
* This will return two indices between 0 and (evcount - 1) and an
* interpolation factor between 0.0 and 1.0.
*/
static void CalcEvIndices(ALuint evcount, ALfloat ev, ALuint *evidx, ALfloat *evmu)
{
ev = (F_PI_2 + ev) * (evcount-1) / F_PI;
evidx[0] = fastf2u(ev);
evidx[1] = minu(evidx[0] + 1, evcount-1);
*evmu = ev - evidx[0];
}
/* Calculate the azimuth indices given the polar azimuth in radians. This
* will return two indices between 0 and (azcount - 1) and an interpolation
* factor between 0.0 and 1.0.
*/
static void CalcAzIndices(ALuint azcount, ALfloat az, ALuint *azidx, ALfloat *azmu)
{
az = (F_2PI + az) * azcount / (F_2PI);
azidx[0] = fastf2u(az) % azcount;
azidx[1] = (azidx[0] + 1) % azcount;
*azmu = az - floorf(az);
}
/* Calculates the normalized HRTF transition factor (delta) from the changes
* in gain and listener to source angle between updates. The result is a
* normalized delta factor that can be used to calculate moving HRIR stepping
* values.
*/
ALfloat CalcHrtfDelta(ALfloat oldGain, ALfloat newGain, const ALfloat olddir[3], const ALfloat newdir[3])
{
ALfloat gainChange, angleChange, change;
// Calculate the normalized dB gain change.
newGain = maxf(newGain, 0.0001f);
oldGain = maxf(oldGain, 0.0001f);
gainChange = fabsf(log10f(newGain / oldGain) / log10f(0.0001f));
// Calculate the angle change only when there is enough gain to notice it.
angleChange = 0.0f;
if(gainChange > 0.0001f || newGain > 0.0001f)
{
// No angle change when the directions are equal or degenerate (when
// both have zero length).
if(newdir[0] != olddir[0] || newdir[1] != olddir[1] || newdir[2] != olddir[2])
{
ALfloat dotp = olddir[0]*newdir[0] + olddir[1]*newdir[1] + olddir[2]*newdir[2];
angleChange = acosf(clampf(dotp, -1.0f, 1.0f)) / F_PI;
}
}
// Use the largest of the two changes for the delta factor, and apply a
// significance shaping function to it.
change = maxf(angleChange * 25.0f, gainChange) * 2.0f;
return minf(change, 1.0f);
}
/* Calculates static HRIR coefficients and delays for the given polar
* elevation and azimuth in radians. Linear interpolation is used to
* increase the apparent resolution of the HRIR data set. The coefficients
* are also normalized and attenuated by the specified gain.
*/
void GetLerpedHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat dirfact, ALfloat gain, ALfloat (*coeffs)[2], ALuint *delays)
{
ALuint evidx[2], lidx[4], ridx[4];
ALfloat mu[3], blend[4];
ALuint i;
/* Claculate elevation indices and interpolation factor. */
CalcEvIndices(Hrtf->evCount, elevation, evidx, &mu[2]);
for(i = 0;i < 2;i++)
{
ALuint azcount = Hrtf->azCount[evidx[i]];
ALuint evoffset = Hrtf->evOffset[evidx[i]];
ALuint azidx[2];
/* Calculate azimuth indices and interpolation factor for this elevation. */
CalcAzIndices(azcount, azimuth, azidx, &mu[i]);
/* Calculate a set of linear HRIR indices for left and right channels. */
lidx[i*2 + 0] = evoffset + azidx[0];
lidx[i*2 + 1] = evoffset + azidx[1];
ridx[i*2 + 0] = evoffset + ((azcount-azidx[0]) % azcount);
ridx[i*2 + 1] = evoffset + ((azcount-azidx[1]) % azcount);
}
/* Calculate 4 blending weights for 2D bilinear interpolation. */
blend[0] = (1.0f-mu[0]) * (1.0f-mu[2]);
blend[1] = ( mu[0]) * (1.0f-mu[2]);
blend[2] = (1.0f-mu[1]) * ( mu[2]);
blend[3] = ( mu[1]) * ( mu[2]);
/* Calculate the HRIR delays using linear interpolation. */
delays[0] = fastf2u((Hrtf->delays[lidx[0]]*blend[0] + Hrtf->delays[lidx[1]]*blend[1] +
Hrtf->delays[lidx[2]]*blend[2] + Hrtf->delays[lidx[3]]*blend[3]) *
dirfact + 0.5f) << HRTFDELAY_BITS;
delays[1] = fastf2u((Hrtf->delays[ridx[0]]*blend[0] + Hrtf->delays[ridx[1]]*blend[1] +
Hrtf->delays[ridx[2]]*blend[2] + Hrtf->delays[ridx[3]]*blend[3]) *
dirfact + 0.5f) << HRTFDELAY_BITS;
/* Calculate the sample offsets for the HRIR indices. */
lidx[0] *= Hrtf->irSize;
lidx[1] *= Hrtf->irSize;
lidx[2] *= Hrtf->irSize;
lidx[3] *= Hrtf->irSize;
ridx[0] *= Hrtf->irSize;
ridx[1] *= Hrtf->irSize;
ridx[2] *= Hrtf->irSize;
ridx[3] *= Hrtf->irSize;
/* Calculate the normalized and attenuated HRIR coefficients using linear
* interpolation when there is enough gain to warrant it. Zero the
* coefficients if gain is too low.
*/
if(gain > 0.0001f)
{
ALfloat c;
gain *= 1.0f/32767.0f;
i = 0;
c = (Hrtf->coeffs[lidx[0]+i]*blend[0] + Hrtf->coeffs[lidx[1]+i]*blend[1] +
Hrtf->coeffs[lidx[2]+i]*blend[2] + Hrtf->coeffs[lidx[3]+i]*blend[3]);
coeffs[i][0] = lerp(PassthruCoeff, c, dirfact) * gain;
c = (Hrtf->coeffs[ridx[0]+i]*blend[0] + Hrtf->coeffs[ridx[1]+i]*blend[1] +
Hrtf->coeffs[ridx[2]+i]*blend[2] + Hrtf->coeffs[ridx[3]+i]*blend[3]);
coeffs[i][1] = lerp(PassthruCoeff, c, dirfact) * gain;
for(i = 1;i < Hrtf->irSize;i++)
{
c = (Hrtf->coeffs[lidx[0]+i]*blend[0] + Hrtf->coeffs[lidx[1]+i]*blend[1] +
Hrtf->coeffs[lidx[2]+i]*blend[2] + Hrtf->coeffs[lidx[3]+i]*blend[3]);
coeffs[i][0] = lerp(0.0f, c, dirfact) * gain;
c = (Hrtf->coeffs[ridx[0]+i]*blend[0] + Hrtf->coeffs[ridx[1]+i]*blend[1] +
Hrtf->coeffs[ridx[2]+i]*blend[2] + Hrtf->coeffs[ridx[3]+i]*blend[3]);
coeffs[i][1] = lerp(0.0f, c, dirfact) * gain;
}
}
else
{
for(i = 0;i < Hrtf->irSize;i++)
{
coeffs[i][0] = 0.0f;
coeffs[i][1] = 0.0f;
}
}
}
/* Calculates the moving HRIR target coefficients, target delays, and
* stepping values for the given polar elevation and azimuth in radians.
* Linear interpolation is used to increase the apparent resolution of the
* HRIR data set. The coefficients are also normalized and attenuated by the
* specified gain. Stepping resolution and count is determined using the
* given delta factor between 0.0 and 1.0.
*/
ALuint GetMovingHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat dirfact, ALfloat gain, ALfloat delta, ALint counter, ALfloat (*coeffs)[2], ALuint *delays, ALfloat (*coeffStep)[2], ALint *delayStep)
{
ALuint evidx[2], lidx[4], ridx[4];
ALfloat mu[3], blend[4];
ALfloat left, right;
ALfloat step;
ALuint i;
/* Claculate elevation indices and interpolation factor. */
CalcEvIndices(Hrtf->evCount, elevation, evidx, &mu[2]);
for(i = 0;i < 2;i++)
{
ALuint azcount = Hrtf->azCount[evidx[i]];
ALuint evoffset = Hrtf->evOffset[evidx[i]];
ALuint azidx[2];
/* Calculate azimuth indices and interpolation factor for this elevation. */
CalcAzIndices(azcount, azimuth, azidx, &mu[i]);
/* Calculate a set of linear HRIR indices for left and right channels. */
lidx[i*2 + 0] = evoffset + azidx[0];
lidx[i*2 + 1] = evoffset + azidx[1];
ridx[i*2 + 0] = evoffset + ((azcount-azidx[0]) % azcount);
ridx[i*2 + 1] = evoffset + ((azcount-azidx[1]) % azcount);
}
// Calculate the stepping parameters.
delta = maxf(floorf(delta*(Hrtf->sampleRate*0.015f) + 0.5f), 1.0f);
step = 1.0f / delta;
/* Calculate 4 blending weights for 2D bilinear interpolation. */
blend[0] = (1.0f-mu[0]) * (1.0f-mu[2]);
blend[1] = ( mu[0]) * (1.0f-mu[2]);
blend[2] = (1.0f-mu[1]) * ( mu[2]);
blend[3] = ( mu[1]) * ( mu[2]);
/* Calculate the HRIR delays using linear interpolation. Then calculate
* the delay stepping values using the target and previous running
* delays.
*/
left = (ALfloat)(delays[0] - (delayStep[0] * counter));
right = (ALfloat)(delays[1] - (delayStep[1] * counter));
delays[0] = fastf2u((Hrtf->delays[lidx[0]]*blend[0] + Hrtf->delays[lidx[1]]*blend[1] +
Hrtf->delays[lidx[2]]*blend[2] + Hrtf->delays[lidx[3]]*blend[3]) *
dirfact + 0.5f) << HRTFDELAY_BITS;
delays[1] = fastf2u((Hrtf->delays[ridx[0]]*blend[0] + Hrtf->delays[ridx[1]]*blend[1] +
Hrtf->delays[ridx[2]]*blend[2] + Hrtf->delays[ridx[3]]*blend[3]) *
dirfact + 0.5f) << HRTFDELAY_BITS;
delayStep[0] = fastf2i(step * (delays[0] - left));
delayStep[1] = fastf2i(step * (delays[1] - right));
/* Calculate the sample offsets for the HRIR indices. */
lidx[0] *= Hrtf->irSize;
lidx[1] *= Hrtf->irSize;
lidx[2] *= Hrtf->irSize;
lidx[3] *= Hrtf->irSize;
ridx[0] *= Hrtf->irSize;
ridx[1] *= Hrtf->irSize;
ridx[2] *= Hrtf->irSize;
ridx[3] *= Hrtf->irSize;
/* Calculate the normalized and attenuated target HRIR coefficients using
* linear interpolation when there is enough gain to warrant it. Zero
* the target coefficients if gain is too low. Then calculate the
* coefficient stepping values using the target and previous running
* coefficients.
*/
if(gain > 0.0001f)
{
ALfloat c;
gain *= 1.0f/32767.0f;
i = 0;
left = coeffs[i][0] - (coeffStep[i][0] * counter);
right = coeffs[i][1] - (coeffStep[i][1] * counter);
c = (Hrtf->coeffs[lidx[0]+i]*blend[0] + Hrtf->coeffs[lidx[1]+i]*blend[1] +
Hrtf->coeffs[lidx[2]+i]*blend[2] + Hrtf->coeffs[lidx[3]+i]*blend[3]);
coeffs[i][0] = lerp(PassthruCoeff, c, dirfact) * gain;
c = (Hrtf->coeffs[ridx[0]+i]*blend[0] + Hrtf->coeffs[ridx[1]+i]*blend[1] +
Hrtf->coeffs[ridx[2]+i]*blend[2] + Hrtf->coeffs[ridx[3]+i]*blend[3]);
coeffs[i][1] = lerp(PassthruCoeff, c, dirfact) * gain;
coeffStep[i][0] = step * (coeffs[i][0] - left);
coeffStep[i][1] = step * (coeffs[i][1] - right);
for(i = 1;i < Hrtf->irSize;i++)
{
left = coeffs[i][0] - (coeffStep[i][0] * counter);
right = coeffs[i][1] - (coeffStep[i][1] * counter);
c = (Hrtf->coeffs[lidx[0]+i]*blend[0] + Hrtf->coeffs[lidx[1]+i]*blend[1] +
Hrtf->coeffs[lidx[2]+i]*blend[2] + Hrtf->coeffs[lidx[3]+i]*blend[3]);
coeffs[i][0] = lerp(0.0f, c, dirfact) * gain;
c = (Hrtf->coeffs[ridx[0]+i]*blend[0] + Hrtf->coeffs[ridx[1]+i]*blend[1] +
Hrtf->coeffs[ridx[2]+i]*blend[2] + Hrtf->coeffs[ridx[3]+i]*blend[3]);
coeffs[i][1] = lerp(0.0f, c, dirfact) * gain;
coeffStep[i][0] = step * (coeffs[i][0] - left);
coeffStep[i][1] = step * (coeffs[i][1] - right);
}
}
else
{
for(i = 0;i < Hrtf->irSize;i++)
{
left = coeffs[i][0] - (coeffStep[i][0] * counter);
right = coeffs[i][1] - (coeffStep[i][1] * counter);
coeffs[i][0] = 0.0f;
coeffs[i][1] = 0.0f;
coeffStep[i][0] = step * -left;
coeffStep[i][1] = step * -right;
}
}
/* The stepping count is the number of samples necessary for the HRIR to
* complete its transition. The mixer will only apply stepping for this
* many samples.
*/
return fastf2u(delta);
}
static struct Hrtf *LoadHrtf00(FILE *f, ALuint deviceRate)
{
const ALubyte maxDelay = SRC_HISTORY_LENGTH-1;
struct Hrtf *Hrtf = NULL;
ALboolean failed = AL_FALSE;
ALuint rate = 0, irCount = 0;
ALushort irSize = 0;
ALubyte evCount = 0;
ALubyte *azCount = NULL;
ALushort *evOffset = NULL;
ALshort *coeffs = NULL;
ALubyte *delays = NULL;
ALuint i, j;
rate = fgetc(f);
rate |= fgetc(f)<<8;
rate |= fgetc(f)<<16;
rate |= fgetc(f)<<24;
irCount = fgetc(f);
irCount |= fgetc(f)<<8;
irSize = fgetc(f);
irSize |= fgetc(f)<<8;
evCount = fgetc(f);
if(rate != deviceRate)
{
ERR("HRIR rate does not match device rate: rate=%d (%d)\n",
rate, deviceRate);
failed = AL_TRUE;
}
if(irSize < MIN_IR_SIZE || irSize > MAX_IR_SIZE || (irSize%MOD_IR_SIZE))
{
ERR("Unsupported HRIR size: irSize=%d (%d to %d by %d)\n",
irSize, MIN_IR_SIZE, MAX_IR_SIZE, MOD_IR_SIZE);
failed = AL_TRUE;
}
if(evCount < MIN_EV_COUNT || evCount > MAX_EV_COUNT)
{
ERR("Unsupported elevation count: evCount=%d (%d to %d)\n",
evCount, MIN_EV_COUNT, MAX_EV_COUNT);
failed = AL_TRUE;
}
if(failed)
return NULL;
azCount = malloc(sizeof(azCount[0])*evCount);
evOffset = malloc(sizeof(evOffset[0])*evCount);
if(azCount == NULL || evOffset == NULL)
{
ERR("Out of memory.\n");
failed = AL_TRUE;
}
if(!failed)
{
evOffset[0] = fgetc(f);
evOffset[0] |= fgetc(f)<<8;
for(i = 1;i < evCount;i++)
{
evOffset[i] = fgetc(f);
evOffset[i] |= fgetc(f)<<8;
if(evOffset[i] <= evOffset[i-1])
{
ERR("Invalid evOffset: evOffset[%d]=%d (last=%d)\n",
i, evOffset[i], evOffset[i-1]);
failed = AL_TRUE;
}
azCount[i-1] = evOffset[i] - evOffset[i-1];
if(azCount[i-1] < MIN_AZ_COUNT || azCount[i-1] > MAX_AZ_COUNT)
{
ERR("Unsupported azimuth count: azCount[%d]=%d (%d to %d)\n",
i-1, azCount[i-1], MIN_AZ_COUNT, MAX_AZ_COUNT);
failed = AL_TRUE;
}
}
if(irCount <= evOffset[i-1])
{
ERR("Invalid evOffset: evOffset[%d]=%d (irCount=%d)\n",
i-1, evOffset[i-1], irCount);
failed = AL_TRUE;
}
azCount[i-1] = irCount - evOffset[i-1];
if(azCount[i-1] < MIN_AZ_COUNT || azCount[i-1] > MAX_AZ_COUNT)
{
ERR("Unsupported azimuth count: azCount[%d]=%d (%d to %d)\n",
i-1, azCount[i-1], MIN_AZ_COUNT, MAX_AZ_COUNT);
failed = AL_TRUE;
}
}
if(!failed)
{
coeffs = malloc(sizeof(coeffs[0])*irSize*irCount);
delays = malloc(sizeof(delays[0])*irCount);
if(coeffs == NULL || delays == NULL)
{
ERR("Out of memory.\n");
failed = AL_TRUE;
}
}
if(!failed)
{
for(i = 0;i < irCount*irSize;i+=irSize)
{
for(j = 0;j < irSize;j++)
{
ALshort coeff;
coeff = fgetc(f);
coeff |= fgetc(f)<<8;
coeffs[i+j] = coeff;
}
}
for(i = 0;i < irCount;i++)
{
delays[i] = fgetc(f);
if(delays[i] > maxDelay)
{
ERR("Invalid delays[%d]: %d (%d)\n", i, delays[i], maxDelay);
failed = AL_TRUE;
}
}
if(feof(f))
{
ERR("Premature end of data\n");
failed = AL_TRUE;
}
}
if(!failed)
{
Hrtf = malloc(sizeof(struct Hrtf));
if(Hrtf == NULL)
{
ERR("Out of memory.\n");
failed = AL_TRUE;
}
}
if(!failed)
{
Hrtf->sampleRate = rate;
Hrtf->irSize = irSize;
Hrtf->evCount = evCount;
Hrtf->azCount = azCount;
Hrtf->evOffset = evOffset;
Hrtf->coeffs = coeffs;
Hrtf->delays = delays;
Hrtf->next = NULL;
return Hrtf;
}
free(azCount);
free(evOffset);
free(coeffs);
free(delays);
return NULL;
}
static struct Hrtf *LoadHrtf01(FILE *f, ALuint deviceRate)
{
const ALubyte maxDelay = SRC_HISTORY_LENGTH-1;
struct Hrtf *Hrtf = NULL;
ALboolean failed = AL_FALSE;
ALuint rate = 0, irCount = 0;
ALubyte irSize = 0, evCount = 0;
ALubyte *azCount = NULL;
ALushort *evOffset = NULL;
ALshort *coeffs = NULL;
ALubyte *delays = NULL;
ALuint i, j;
rate = fgetc(f);
rate |= fgetc(f)<<8;
rate |= fgetc(f)<<16;
rate |= fgetc(f)<<24;
irSize = fgetc(f);
evCount = fgetc(f);
if(rate != deviceRate)
{
ERR("HRIR rate does not match device rate: rate=%d (%d)\n",
rate, deviceRate);
failed = AL_TRUE;
}
if(irSize < MIN_IR_SIZE || irSize > MAX_IR_SIZE || (irSize%MOD_IR_SIZE))
{
ERR("Unsupported HRIR size: irSize=%d (%d to %d by %d)\n",
irSize, MIN_IR_SIZE, MAX_IR_SIZE, MOD_IR_SIZE);
failed = AL_TRUE;
}
if(evCount < MIN_EV_COUNT || evCount > MAX_EV_COUNT)
{
ERR("Unsupported elevation count: evCount=%d (%d to %d)\n",
evCount, MIN_EV_COUNT, MAX_EV_COUNT);
failed = AL_TRUE;
}
if(failed)
return NULL;
azCount = malloc(sizeof(azCount[0])*evCount);
evOffset = malloc(sizeof(evOffset[0])*evCount);
if(azCount == NULL || evOffset == NULL)
{
ERR("Out of memory.\n");
failed = AL_TRUE;
}
if(!failed)
{
for(i = 0;i < evCount;i++)
{
azCount[i] = fgetc(f);
if(azCount[i] < MIN_AZ_COUNT || azCount[i] > MAX_AZ_COUNT)
{
ERR("Unsupported azimuth count: azCount[%d]=%d (%d to %d)\n",
i, azCount[i], MIN_AZ_COUNT, MAX_AZ_COUNT);
failed = AL_TRUE;
}
}
}
if(!failed)
{
evOffset[0] = 0;
irCount = azCount[0];
for(i = 1;i < evCount;i++)
{
evOffset[i] = evOffset[i-1] + azCount[i-1];
irCount += azCount[i];
}
coeffs = malloc(sizeof(coeffs[0])*irSize*irCount);
delays = malloc(sizeof(delays[0])*irCount);
if(coeffs == NULL || delays == NULL)
{
ERR("Out of memory.\n");
failed = AL_TRUE;
}
}
if(!failed)
{
for(i = 0;i < irCount*irSize;i+=irSize)
{
for(j = 0;j < irSize;j++)
{
ALshort coeff;
coeff = fgetc(f);
coeff |= fgetc(f)<<8;
coeffs[i+j] = coeff;
}
}
for(i = 0;i < irCount;i++)
{
delays[i] = fgetc(f);
if(delays[i] > maxDelay)
{
ERR("Invalid delays[%d]: %d (%d)\n", i, delays[i], maxDelay);
failed = AL_TRUE;
}
}
if(feof(f))
{
ERR("Premature end of data\n");
failed = AL_TRUE;
}
}
if(!failed)
{
Hrtf = malloc(sizeof(struct Hrtf));
if(Hrtf == NULL)
{
ERR("Out of memory.\n");
failed = AL_TRUE;
}
}
if(!failed)
{
Hrtf->sampleRate = rate;
Hrtf->irSize = irSize;
Hrtf->evCount = evCount;
Hrtf->azCount = azCount;
Hrtf->evOffset = evOffset;
Hrtf->coeffs = coeffs;
Hrtf->delays = delays;
Hrtf->next = NULL;
return Hrtf;
}
free(azCount);
free(evOffset);
free(coeffs);
free(delays);
return NULL;
}
static struct Hrtf *LoadHrtf(ALuint deviceRate)
{
const char *fnamelist = "default-%r.mhr";
ConfigValueStr(NULL, "hrtf_tables", &fnamelist);
while(*fnamelist != '\0')
{
struct Hrtf *Hrtf = NULL;
char fname[PATH_MAX];
const char *next;
ALchar magic[8];
ALuint i;
FILE *f;
i = 0;
while(isspace(*fnamelist) || *fnamelist == ',')
fnamelist++;
next = fnamelist;
while(*(fnamelist=next) != '\0' && *fnamelist != ',')
{
next = strpbrk(fnamelist, "%,");
while(fnamelist != next && *fnamelist && i < sizeof(fname))
fname[i++] = *(fnamelist++);
if(!next || *next == ',')
break;
/* *next == '%' */
next++;
if(*next == 'r')
{
int wrote = snprintf(&fname[i], sizeof(fname)-i, "%u", deviceRate);
i += minu(wrote, sizeof(fname)-i);
next++;
}
else if(*next == '%')
{
if(i < sizeof(fname))
fname[i++] = '%';
next++;
}
else
ERR("Invalid marker '%%%c'\n", *next);
}
i = minu(i, sizeof(fname)-1);
fname[i] = '\0';
while(i > 0 && isspace(fname[i-1]))
i--;
fname[i] = '\0';
if(fname[0] == '\0')
continue;
TRACE("Loading %s...\n", fname);
f = OpenDataFile(fname, "openal/hrtf");
if(f == NULL)
{
ERR("Could not open %s\n", fname);
continue;
}
if(fread(magic, 1, sizeof(magic), f) != sizeof(magic))
ERR("Failed to read header from %s\n", fname);
else
{
if(memcmp(magic, magicMarker00, sizeof(magicMarker00)) == 0)
{
TRACE("Detected data set format v0\n");
Hrtf = LoadHrtf00(f, deviceRate);
}
else if(memcmp(magic, magicMarker01, sizeof(magicMarker01)) == 0)
{
TRACE("Detected data set format v1\n");
Hrtf = LoadHrtf01(f, deviceRate);
}
else
ERR("Invalid header in %s: \"%.8s\"\n", fname, magic);
}
fclose(f);
f = NULL;
if(Hrtf)
{
Hrtf->next = LoadedHrtfs;
LoadedHrtfs = Hrtf;
TRACE("Loaded HRTF support for format: %s %uhz\n",
DevFmtChannelsString(DevFmtStereo), Hrtf->sampleRate);
return Hrtf;
}
ERR("Failed to load %s\n", fname);
}
return NULL;
}
const struct Hrtf *GetHrtf(enum DevFmtChannels chans, ALCuint srate)
{
if(chans == DevFmtStereo)
{
struct Hrtf *Hrtf = LoadedHrtfs;
while(Hrtf != NULL)
{
if(srate == Hrtf->sampleRate)
return Hrtf;
Hrtf = Hrtf->next;
}
Hrtf = LoadHrtf(srate);
if(Hrtf != NULL)
return Hrtf;
}
ERR("Incompatible format: %s %uhz\n", DevFmtChannelsString(chans), srate);
return NULL;
}
ALCboolean FindHrtfFormat(enum DevFmtChannels *chans, ALCuint *srate)
{
const struct Hrtf *hrtf = LoadedHrtfs;
while(hrtf != NULL)
{
if(*srate == hrtf->sampleRate)
break;
hrtf = hrtf->next;
}
if(hrtf == NULL)
{
hrtf = LoadHrtf(*srate);
if(hrtf == NULL) return ALC_FALSE;
}
*chans = DevFmtStereo;
*srate = hrtf->sampleRate;
return ALC_TRUE;
}
void FreeHrtfs(void)
{
struct Hrtf *Hrtf = NULL;
while((Hrtf=LoadedHrtfs) != NULL)
{
LoadedHrtfs = Hrtf->next;
free((void*)Hrtf->azCount);
free((void*)Hrtf->evOffset);
free((void*)Hrtf->coeffs);
free((void*)Hrtf->delays);
free(Hrtf);
}
}
ALuint GetHrtfIrSize (const struct Hrtf *Hrtf)
{
return Hrtf->irSize;
}
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#ifndef ALC_HRTF_H
#define ALC_HRTF_H
#include "AL/al.h"
#include "AL/alc.h"
enum DevFmtChannels;
struct Hrtf;
#define HRIR_BITS (7)
#define HRIR_LENGTH (1<<HRIR_BITS)
#define HRIR_MASK (HRIR_LENGTH-1)
#define HRTFDELAY_BITS (20)
#define HRTFDELAY_FRACONE (1<<HRTFDELAY_BITS)
#define HRTFDELAY_MASK (HRTFDELAY_FRACONE-1)
const struct Hrtf *GetHrtf(enum DevFmtChannels chans, ALCuint srate);
ALCboolean FindHrtfFormat(enum DevFmtChannels *chans, ALCuint *srate);
void FreeHrtfs(void);
ALuint GetHrtfIrSize(const struct Hrtf *Hrtf);
ALfloat CalcHrtfDelta(ALfloat oldGain, ALfloat newGain, const ALfloat olddir[3], const ALfloat newdir[3]);
void GetLerpedHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat dirfact, ALfloat gain, ALfloat (*coeffs)[2], ALuint *delays);
ALuint GetMovingHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat dirfact, ALfloat gain, ALfloat delta, ALint counter, ALfloat (*coeffs)[2], ALuint *delays, ALfloat (*coeffStep)[2], ALint *delayStep);
#endif /* ALC_HRTF_H */
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#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "midi/base.h"
#include "alMidi.h"
#include "alMain.h"
#include "alError.h"
#include "alThunk.h"
#include "evtqueue.h"
#include "rwlock.h"
#include "alu.h"
extern inline ALboolean IsValidCtrlInput(int cc);
extern inline size_t Reader_read(Reader *self, void *buf, size_t len);
/* MIDI events */
#define SYSEX_EVENT (0xF0)
void InitEvtQueue(EvtQueue *queue)
{
queue->events = NULL;
queue->maxsize = 0;
queue->size = 0;
queue->pos = 0;
}
void ResetEvtQueue(EvtQueue *queue)
{
ALsizei i;
for(i = 0;i < queue->size;i++)
{
if(queue->events[i].event == SYSEX_EVENT)
{
free(queue->events[i].param.sysex.data);
queue->events[i].param.sysex.data = NULL;
}
}
free(queue->events);
queue->events = NULL;
queue->maxsize = 0;
queue->size = 0;
queue->pos = 0;
}
ALenum InsertEvtQueue(EvtQueue *queue, const MidiEvent *evt)
{
ALsizei pos;
if(queue->maxsize == queue->size)
{
if(queue->pos > 0)
{
/* Queue has some stale entries, remove them to make space for more
* events. */
for(pos = 0;pos < queue->pos;pos++)
{
if(queue->events[pos].event == SYSEX_EVENT)
{
free(queue->events[pos].param.sysex.data);
queue->events[pos].param.sysex.data = NULL;
}
}
memmove(&queue->events[0], &queue->events[queue->pos],
(queue->size-queue->pos)*sizeof(queue->events[0]));
queue->size -= queue->pos;
queue->pos = 0;
}
else
{
/* Queue is full, double the allocated space. */
void *temp = NULL;
ALsizei newsize;
newsize = (queue->maxsize ? (queue->maxsize<<1) : 16);
if(newsize > queue->maxsize)
temp = realloc(queue->events, newsize * sizeof(queue->events[0]));
if(!temp)
return AL_OUT_OF_MEMORY;
queue->events = temp;
queue->maxsize = newsize;
}
}
pos = queue->pos;
if(queue->size > 0)
{
ALsizei high = queue->size - 1;
while(pos < high)
{
ALsizei mid = pos + (high-pos)/2;
if(queue->events[mid].time < evt->time)
pos = mid + 1;
else
high = mid;
}
while(pos < queue->size && queue->events[pos].time <= evt->time)
pos++;
if(pos < queue->size)
memmove(&queue->events[pos+1], &queue->events[pos],
(queue->size-pos)*sizeof(queue->events[0]));
}
queue->events[pos] = *evt;
queue->size++;
return AL_NO_ERROR;
}
void MidiSynth_Construct(MidiSynth *self, ALCdevice *device)
{
InitEvtQueue(&self->EventQueue);
RWLockInit(&self->Lock);
self->Soundfonts = NULL;
self->NumSoundfonts = 0;
self->Gain = 1.0f;
self->State = AL_INITIAL;
self->ClockBase = 0;
self->SamplesDone = 0;
self->SampleRate = device->Frequency;
}
void MidiSynth_Destruct(MidiSynth *self)
{
ALsizei i;
for(i = 0;i < self->NumSoundfonts;i++)
DecrementRef(&self->Soundfonts[i]->ref);
free(self->Soundfonts);
self->Soundfonts = NULL;
self->NumSoundfonts = 0;
ResetEvtQueue(&self->EventQueue);
}
ALenum MidiSynth_selectSoundfonts(MidiSynth *self, ALCcontext *context, ALsizei count, const ALuint *ids)
{
ALCdevice *device = context->Device;
ALsoundfont **sfonts;
ALsizei i;
if(self->State != AL_INITIAL && self->State != AL_STOPPED)
return AL_INVALID_OPERATION;
sfonts = calloc(1, count * sizeof(sfonts[0]));
if(!sfonts) return AL_OUT_OF_MEMORY;
for(i = 0;i < count;i++)
{
if(ids[i] == 0)
sfonts[i] = ALsoundfont_getDefSoundfont(context);
else if(!(sfonts[i]=LookupSfont(device, ids[i])))
{
free(sfonts);
return AL_INVALID_VALUE;
}
}
for(i = 0;i < count;i++)
IncrementRef(&sfonts[i]->ref);
sfonts = ExchangePtr((XchgPtr*)&self->Soundfonts, sfonts);
count = ExchangeInt(&self->NumSoundfonts, count);
for(i = 0;i < count;i++)
DecrementRef(&sfonts[i]->ref);
free(sfonts);
return AL_NO_ERROR;
}
extern inline void MidiSynth_setGain(MidiSynth *self, ALfloat gain);
extern inline ALfloat MidiSynth_getGain(const MidiSynth *self);
extern inline void MidiSynth_setState(MidiSynth *self, ALenum state);
extern inline ALenum MidiSynth_getState(const MidiSynth *self);
void MidiSynth_stop(MidiSynth *self)
{
ResetEvtQueue(&self->EventQueue);
self->ClockBase = 0;
self->SamplesDone = 0;
}
extern inline void MidiSynth_reset(MidiSynth *self);
extern inline ALuint64 MidiSynth_getTime(const MidiSynth *self);
extern inline ALuint64 MidiSynth_getNextEvtTime(const MidiSynth *self);
void MidiSynth_setSampleRate(MidiSynth *self, ALuint srate)
{
if(self->SampleRate != srate)
{
self->ClockBase += self->SamplesDone * MIDI_CLOCK_RES / self->SampleRate;
self->SamplesDone = 0;
self->SampleRate = srate;
}
}
extern inline void MidiSynth_update(MidiSynth *self, ALCdevice *device);
ALenum MidiSynth_insertEvent(MidiSynth *self, ALuint64 time, ALuint event, ALsizei param1, ALsizei param2)
{
MidiEvent entry;
entry.time = time;
entry.event = event;
entry.param.val[0] = param1;
entry.param.val[1] = param2;
return InsertEvtQueue(&self->EventQueue, &entry);
}
ALenum MidiSynth_insertSysExEvent(MidiSynth *self, ALuint64 time, const ALbyte *data, ALsizei size)
{
MidiEvent entry;
ALenum err;
entry.time = time;
entry.event = SYSEX_EVENT;
entry.param.sysex.size = size;
entry.param.sysex.data = malloc(size);
if(!entry.param.sysex.data)
return AL_OUT_OF_MEMORY;
memcpy(entry.param.sysex.data, data, size);
err = InsertEvtQueue(&self->EventQueue, &entry);
if(err != AL_NO_ERROR)
free(entry.param.sysex.data);
return err;
}
+133
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#ifndef AL_MIDI_BASE_H
#define AL_MIDI_BASE_H
#include "alMain.h"
#include "atomic.h"
#include "evtqueue.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALsoundfont;
typedef size_t (*ReaderCb)(void *ptr, size_t size, void *stream);
typedef struct Reader {
ReaderCb cb;
void *ptr;
int error;
} Reader;
inline size_t Reader_read(Reader *self, void *buf, size_t len)
{
size_t got = (!self->error) ? self->cb(buf, len, self->ptr) : 0;
if(got < len) self->error = 1;
return got;
}
#define READERR(x_) ((x_)->error)
ALboolean loadSf2(Reader *stream, struct ALsoundfont *sfont, ALCcontext *context);
#define MIDI_CLOCK_RES U64(1000000000)
struct MidiSynthVtable;
typedef struct MidiSynth {
EvtQueue EventQueue;
ALuint64 ClockBase;
ALuint SamplesDone;
ALuint SampleRate;
/* NOTE: This rwlock is for the state and soundfont. The EventQueue and
* related must instead use the device lock as they're used in the mixer
* thread.
*/
RWLock Lock;
struct ALsoundfont **Soundfonts;
ALsizei NumSoundfonts;
volatile ALfloat Gain;
volatile ALenum State;
const struct MidiSynthVtable *vtbl;
} MidiSynth;
void MidiSynth_Construct(MidiSynth *self, ALCdevice *device);
void MidiSynth_Destruct(MidiSynth *self);
ALenum MidiSynth_selectSoundfonts(MidiSynth *self, ALCcontext *context, ALsizei count, const ALuint *ids);
inline void MidiSynth_setGain(MidiSynth *self, ALfloat gain) { self->Gain = gain; }
inline ALfloat MidiSynth_getGain(const MidiSynth *self) { return self->Gain; }
inline void MidiSynth_setState(MidiSynth *self, ALenum state) { ExchangeInt(&self->State, state); }
inline ALenum MidiSynth_getState(const MidiSynth *self) { return self->State; }
void MidiSynth_stop(MidiSynth *self);
inline void MidiSynth_reset(MidiSynth *self) { MidiSynth_stop(self); }
inline ALuint64 MidiSynth_getTime(const MidiSynth *self)
{ return self->ClockBase + (self->SamplesDone*MIDI_CLOCK_RES/self->SampleRate); }
inline ALuint64 MidiSynth_getNextEvtTime(const MidiSynth *self)
{
if(self->EventQueue.pos == self->EventQueue.size)
return UINT64_MAX;
return self->EventQueue.events[self->EventQueue.pos].time;
}
void MidiSynth_setSampleRate(MidiSynth *self, ALuint srate);
inline void MidiSynth_update(MidiSynth *self, ALCdevice *device)
{ MidiSynth_setSampleRate(self, device->Frequency); }
ALenum MidiSynth_insertEvent(MidiSynth *self, ALuint64 time, ALuint event, ALsizei param1, ALsizei param2);
ALenum MidiSynth_insertSysExEvent(MidiSynth *self, ALuint64 time, const ALbyte *data, ALsizei size);
struct MidiSynthVtable {
void (*const Destruct)(MidiSynth *self);
ALenum (*const selectSoundfonts)(MidiSynth *self, ALCcontext *context, ALsizei count, const ALuint *ids);
void (*const setGain)(MidiSynth *self, ALfloat gain);
void (*const stop)(MidiSynth *self);
void (*const reset)(MidiSynth *self);
void (*const update)(MidiSynth *self, ALCdevice *device);
void (*const process)(MidiSynth *self, ALuint samples, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
void (*const Delete)(void *ptr);
};
#define DEFINE_MIDISYNTH_VTABLE(T) \
DECLARE_THUNK(T, MidiSynth, void, Destruct) \
DECLARE_THUNK3(T, MidiSynth, ALenum, selectSoundfonts, ALCcontext*, ALsizei, const ALuint*) \
DECLARE_THUNK1(T, MidiSynth, void, setGain, ALfloat) \
DECLARE_THUNK(T, MidiSynth, void, stop) \
DECLARE_THUNK(T, MidiSynth, void, reset) \
DECLARE_THUNK1(T, MidiSynth, void, update, ALCdevice*) \
DECLARE_THUNK2(T, MidiSynth, void, process, ALuint, ALfloatBUFFERSIZE*restrict) \
static void T##_MidiSynth_Delete(void *ptr) \
{ T##_Delete(STATIC_UPCAST(T, MidiSynth, (MidiSynth*)ptr)); } \
\
static const struct MidiSynthVtable T##_MidiSynth_vtable = { \
T##_MidiSynth_Destruct, \
\
T##_MidiSynth_selectSoundfonts, \
T##_MidiSynth_setGain, \
T##_MidiSynth_stop, \
T##_MidiSynth_reset, \
T##_MidiSynth_update, \
T##_MidiSynth_process, \
\
T##_MidiSynth_Delete, \
}
MidiSynth *SSynth_create(ALCdevice *device);
MidiSynth *FSynth_create(ALCdevice *device);
MidiSynth *DSynth_create(ALCdevice *device);
MidiSynth *SynthCreate(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif /* AL_MIDI_BASE_H */
+76
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#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "alMain.h"
#include "alError.h"
#include "evtqueue.h"
#include "rwlock.h"
#include "alu.h"
#include "midi/base.h"
typedef struct DSynth {
DERIVE_FROM_TYPE(MidiSynth);
} DSynth;
static void DSynth_Construct(DSynth *self, ALCdevice *device);
static DECLARE_FORWARD(DSynth, MidiSynth, void, Destruct)
static DECLARE_FORWARD3(DSynth, MidiSynth, ALenum, selectSoundfonts, ALCcontext*, ALsizei, const ALuint*)
static DECLARE_FORWARD1(DSynth, MidiSynth, void, setGain, ALfloat)
static DECLARE_FORWARD(DSynth, MidiSynth, void, stop)
static DECLARE_FORWARD(DSynth, MidiSynth, void, reset)
static DECLARE_FORWARD1(DSynth, MidiSynth, void, update, ALCdevice*)
static void DSynth_process(DSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
DECLARE_DEFAULT_ALLOCATORS(DSynth)
DEFINE_MIDISYNTH_VTABLE(DSynth);
static void DSynth_Construct(DSynth *self, ALCdevice *device)
{
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(DSynth, MidiSynth, self);
}
static void DSynth_processQueue(DSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
queue->pos++;
}
static void DSynth_process(DSynth *self, ALuint SamplesToDo, ALfloatBUFFERSIZE*restrict UNUSED(DryBuffer))
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALuint64 curtime;
if(synth->State != AL_PLAYING)
return;
synth->SamplesDone += SamplesToDo;
synth->ClockBase += (synth->SamplesDone/synth->SampleRate) * MIDI_CLOCK_RES;
synth->SamplesDone %= synth->SampleRate;
curtime = MidiSynth_getTime(synth);
DSynth_processQueue(self, maxi64(curtime-1, 0));
}
MidiSynth *DSynth_create(ALCdevice *device)
{
DSynth *synth = DSynth_New(sizeof(*synth));
if(!synth)
{
ERR("Failed to allocate DSynth\n");
return NULL;
}
memset(synth, 0, sizeof(*synth));
DSynth_Construct(synth, device);
return STATIC_CAST(MidiSynth, synth);
}
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#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "midi/base.h"
#include "alMain.h"
#include "alError.h"
#include "alMidi.h"
#include "alu.h"
#include "compat.h"
#include "evtqueue.h"
#include "rwlock.h"
#ifdef HAVE_FLUIDSYNTH
#include <fluidsynth.h>
#ifdef HAVE_DYNLOAD
#define FLUID_FUNCS(MAGIC) \
MAGIC(new_fluid_synth); \
MAGIC(delete_fluid_synth); \
MAGIC(new_fluid_settings); \
MAGIC(delete_fluid_settings); \
MAGIC(fluid_settings_setint); \
MAGIC(fluid_settings_setnum); \
MAGIC(fluid_synth_noteon); \
MAGIC(fluid_synth_noteoff); \
MAGIC(fluid_synth_program_change); \
MAGIC(fluid_synth_pitch_bend); \
MAGIC(fluid_synth_channel_pressure); \
MAGIC(fluid_synth_cc); \
MAGIC(fluid_synth_sysex); \
MAGIC(fluid_synth_bank_select); \
MAGIC(fluid_synth_set_channel_type); \
MAGIC(fluid_synth_all_sounds_off); \
MAGIC(fluid_synth_system_reset); \
MAGIC(fluid_synth_set_gain); \
MAGIC(fluid_synth_set_sample_rate); \
MAGIC(fluid_synth_write_float); \
MAGIC(fluid_synth_add_sfloader); \
MAGIC(fluid_synth_sfload); \
MAGIC(fluid_synth_sfunload); \
MAGIC(fluid_synth_alloc_voice); \
MAGIC(fluid_synth_start_voice); \
MAGIC(fluid_voice_gen_set); \
MAGIC(fluid_voice_add_mod); \
MAGIC(fluid_mod_set_source1); \
MAGIC(fluid_mod_set_source2); \
MAGIC(fluid_mod_set_amount); \
MAGIC(fluid_mod_set_dest);
void *fsynth_handle = NULL;
#define DECL_FUNC(x) __typeof(x) *p##x
FLUID_FUNCS(DECL_FUNC)
#undef DECL_FUNC
#define new_fluid_synth pnew_fluid_synth
#define delete_fluid_synth pdelete_fluid_synth
#define new_fluid_settings pnew_fluid_settings
#define delete_fluid_settings pdelete_fluid_settings
#define fluid_settings_setint pfluid_settings_setint
#define fluid_settings_setnum pfluid_settings_setnum
#define fluid_synth_noteon pfluid_synth_noteon
#define fluid_synth_noteoff pfluid_synth_noteoff
#define fluid_synth_program_change pfluid_synth_program_change
#define fluid_synth_pitch_bend pfluid_synth_pitch_bend
#define fluid_synth_channel_pressure pfluid_synth_channel_pressure
#define fluid_synth_cc pfluid_synth_cc
#define fluid_synth_sysex pfluid_synth_sysex
#define fluid_synth_bank_select pfluid_synth_bank_select
#define fluid_synth_set_channel_type pfluid_synth_set_channel_type
#define fluid_synth_all_sounds_off pfluid_synth_all_sounds_off
#define fluid_synth_system_reset pfluid_synth_system_reset
#define fluid_synth_set_gain pfluid_synth_set_gain
#define fluid_synth_set_sample_rate pfluid_synth_set_sample_rate
#define fluid_synth_write_float pfluid_synth_write_float
#define fluid_synth_add_sfloader pfluid_synth_add_sfloader
#define fluid_synth_sfload pfluid_synth_sfload
#define fluid_synth_sfunload pfluid_synth_sfunload
#define fluid_synth_alloc_voice pfluid_synth_alloc_voice
#define fluid_synth_start_voice pfluid_synth_start_voice
#define fluid_voice_gen_set pfluid_voice_gen_set
#define fluid_voice_add_mod pfluid_voice_add_mod
#define fluid_mod_set_source1 pfluid_mod_set_source1
#define fluid_mod_set_source2 pfluid_mod_set_source2
#define fluid_mod_set_amount pfluid_mod_set_amount
#define fluid_mod_set_dest pfluid_mod_set_dest
static ALboolean LoadFSynth(void)
{
ALboolean ret = AL_TRUE;
if(!fsynth_handle)
{
fsynth_handle = LoadLib("libfluidsynth.so.1");
if(!fsynth_handle) return AL_FALSE;
#define LOAD_FUNC(x) do { \
p##x = GetSymbol(fsynth_handle, #x); \
if(!p##x) ret = AL_FALSE; \
} while(0)
FLUID_FUNCS(LOAD_FUNC)
#undef LOAD_FUNC
if(ret == AL_FALSE)
{
CloseLib(fsynth_handle);
fsynth_handle = NULL;
}
}
return ret;
}
#else
static inline ALboolean LoadFSynth(void) { return AL_TRUE; }
#endif
/* MIDI events */
#define SYSEX_EVENT (0xF0)
/* MIDI controllers */
#define CTRL_BANKSELECT_MSB (0)
#define CTRL_BANKSELECT_LSB (32)
#define CTRL_ALLNOTESOFF (123)
static int getModInput(ALenum input)
{
switch(input)
{
case AL_ONE_SOFT: return FLUID_MOD_NONE;
case AL_NOTEON_VELOCITY_SOFT: return FLUID_MOD_VELOCITY;
case AL_NOTEON_KEY_SOFT: return FLUID_MOD_KEY;
case AL_KEYPRESSURE_SOFT: return FLUID_MOD_KEYPRESSURE;
case AL_CHANNELPRESSURE_SOFT: return FLUID_MOD_CHANNELPRESSURE;
case AL_PITCHBEND_SOFT: return FLUID_MOD_PITCHWHEEL;
case AL_PITCHBEND_SENSITIVITY_SOFT: return FLUID_MOD_PITCHWHEELSENS;
}
return input&0x7F;
}
static int getModFlags(ALenum input, ALenum type, ALenum form)
{
int ret = 0;
switch(type)
{
case AL_UNORM_SOFT: ret |= FLUID_MOD_UNIPOLAR | FLUID_MOD_POSITIVE; break;
case AL_UNORM_REV_SOFT: ret |= FLUID_MOD_UNIPOLAR | FLUID_MOD_NEGATIVE; break;
case AL_SNORM_SOFT: ret |= FLUID_MOD_BIPOLAR | FLUID_MOD_POSITIVE; break;
case AL_SNORM_REV_SOFT: ret |= FLUID_MOD_BIPOLAR | FLUID_MOD_NEGATIVE; break;
}
switch(form)
{
case AL_LINEAR_SOFT: ret |= FLUID_MOD_LINEAR; break;
case AL_CONCAVE_SOFT: ret |= FLUID_MOD_CONCAVE; break;
case AL_CONVEX_SOFT: ret |= FLUID_MOD_CONVEX; break;
case AL_SWITCH_SOFT: ret |= FLUID_MOD_SWITCH; break;
}
/* Source input values less than 128 correspond to a MIDI continuous
* controller. Otherwise, it's a general controller. */
if(input < 128) ret |= FLUID_MOD_CC;
else ret |= FLUID_MOD_GC;
return ret;
}
static enum fluid_gen_type getModDest(ALenum gen)
{
switch(gen)
{
case AL_MOD_LFO_TO_PITCH_SOFT: return GEN_MODLFOTOPITCH;
case AL_VIBRATO_LFO_TO_PITCH_SOFT: return GEN_VIBLFOTOPITCH;
case AL_MOD_ENV_TO_PITCH_SOFT: return GEN_MODENVTOPITCH;
case AL_FILTER_CUTOFF_SOFT: return GEN_FILTERFC;
case AL_FILTER_RESONANCE_SOFT: return GEN_FILTERQ;
case AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT: return GEN_MODLFOTOFILTERFC;
case AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT: return GEN_MODENVTOFILTERFC;
case AL_MOD_LFO_TO_VOLUME_SOFT: return GEN_MODLFOTOVOL;
case AL_CHORUS_SEND_SOFT: return GEN_CHORUSSEND;
case AL_REVERB_SEND_SOFT: return GEN_REVERBSEND;
case AL_PAN_SOFT: return GEN_PAN;
case AL_MOD_LFO_DELAY_SOFT: return GEN_MODLFODELAY;
case AL_MOD_LFO_FREQUENCY_SOFT: return GEN_MODLFOFREQ;
case AL_VIBRATO_LFO_DELAY_SOFT: return GEN_VIBLFODELAY;
case AL_VIBRATO_LFO_FREQUENCY_SOFT: return GEN_VIBLFOFREQ;
case AL_MOD_ENV_DELAYTIME_SOFT: return GEN_MODENVDELAY;
case AL_MOD_ENV_ATTACKTIME_SOFT: return GEN_MODENVATTACK;
case AL_MOD_ENV_HOLDTIME_SOFT: return GEN_MODENVHOLD;
case AL_MOD_ENV_DECAYTIME_SOFT: return GEN_MODENVDECAY;
case AL_MOD_ENV_SUSTAINVOLUME_SOFT: return GEN_MODENVSUSTAIN;
case AL_MOD_ENV_RELEASETIME_SOFT: return GEN_MODENVRELEASE;
case AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT: return GEN_KEYTOMODENVHOLD;
case AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT: return GEN_KEYTOMODENVDECAY;
case AL_VOLUME_ENV_DELAYTIME_SOFT: return GEN_VOLENVDELAY;
case AL_VOLUME_ENV_ATTACKTIME_SOFT: return GEN_VOLENVATTACK;
case AL_VOLUME_ENV_HOLDTIME_SOFT: return GEN_VOLENVHOLD;
case AL_VOLUME_ENV_DECAYTIME_SOFT: return GEN_VOLENVDECAY;
case AL_VOLUME_ENV_SUSTAINVOLUME_SOFT: return GEN_VOLENVSUSTAIN;
case AL_VOLUME_ENV_RELEASETIME_SOFT: return GEN_VOLENVRELEASE;
case AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT: return GEN_KEYTOVOLENVHOLD;
case AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT: return GEN_KEYTOVOLENVDECAY;
case AL_ATTENUATION_SOFT: return GEN_ATTENUATION;
case AL_TUNING_COARSE_SOFT: return GEN_COARSETUNE;
case AL_TUNING_FINE_SOFT: return GEN_FINETUNE;
case AL_TUNING_SCALE_SOFT: return GEN_SCALETUNE;
}
ERR("Unhandled generator: 0x%04x\n", gen);
return 0;
}
static int getSf2LoopMode(ALenum mode)
{
switch(mode)
{
case AL_NONE: return 0;
case AL_LOOP_CONTINUOUS_SOFT: return 1;
case AL_LOOP_UNTIL_RELEASE_SOFT: return 3;
}
return 0;
}
static int getSampleType(ALenum type)
{
switch(type)
{
case AL_MONO_SOFT: return FLUID_SAMPLETYPE_MONO;
case AL_RIGHT_SOFT: return FLUID_SAMPLETYPE_RIGHT;
case AL_LEFT_SOFT: return FLUID_SAMPLETYPE_LEFT;
}
return FLUID_SAMPLETYPE_MONO;
}
typedef struct FSample {
DERIVE_FROM_TYPE(fluid_sample_t);
ALfontsound *Sound;
fluid_mod_t *Mods;
ALsizei NumMods;
} FSample;
static void FSample_Construct(FSample *self, ALfontsound *sound)
{
fluid_sample_t *sample = STATIC_CAST(fluid_sample_t, self);
memset(sample->name, 0, sizeof(sample->name));
sample->start = sound->Start;
sample->end = sound->End;
sample->loopstart = sound->LoopStart;
sample->loopend = sound->LoopEnd;
sample->samplerate = sound->SampleRate;
sample->origpitch = sound->PitchKey;
sample->pitchadj = sound->PitchCorrection;
sample->sampletype = getSampleType(sound->SampleType);
sample->valid = !!sound->Buffer;
sample->data = sound->Buffer ? sound->Buffer->data : NULL;
sample->amplitude_that_reaches_noise_floor_is_valid = 0;
sample->amplitude_that_reaches_noise_floor = 0.0;
sample->refcount = 0;
sample->notify = NULL;
sample->userdata = self;
self->Sound = sound;
self->NumMods = 0;
self->Mods = calloc(sound->ModulatorMap.size*4, sizeof(fluid_mod_t[4]));
if(self->Mods)
{
ALsizei i, j, k;
for(i = j = 0;i < sound->ModulatorMap.size;i++)
{
ALsfmodulator *mod = sound->ModulatorMap.array[i].value;
for(k = 0;k < 4;k++,mod++)
{
if(mod->Dest == AL_NONE)
continue;
fluid_mod_set_source1(&self->Mods[j], getModInput(mod->Source[0].Input),
getModFlags(mod->Source[0].Input, mod->Source[0].Type,
mod->Source[0].Form));
fluid_mod_set_source2(&self->Mods[j], getModInput(mod->Source[1].Input),
getModFlags(mod->Source[1].Input, mod->Source[1].Type,
mod->Source[1].Form));
fluid_mod_set_amount(&self->Mods[j], mod->Amount);
fluid_mod_set_dest(&self->Mods[j], getModDest(mod->Dest));
self->Mods[j++].next = NULL;
}
}
self->NumMods = j;
}
}
static void FSample_Destruct(FSample *self)
{
free(self->Mods);
self->Mods = NULL;
self->NumMods = 0;
}
typedef struct FPreset {
DERIVE_FROM_TYPE(fluid_preset_t);
char Name[16];
int Preset;
int Bank;
FSample *Samples;
ALsizei NumSamples;
} FPreset;
static char* FPreset_getName(fluid_preset_t *preset);
static int FPreset_getPreset(fluid_preset_t *preset);
static int FPreset_getBank(fluid_preset_t *preset);
static int FPreset_noteOn(fluid_preset_t *preset, fluid_synth_t *synth, int channel, int key, int velocity);
static void FPreset_Construct(FPreset *self, ALsfpreset *preset, fluid_sfont_t *parent)
{
STATIC_CAST(fluid_preset_t, self)->data = self;
STATIC_CAST(fluid_preset_t, self)->sfont = parent;
STATIC_CAST(fluid_preset_t, self)->free = NULL;
STATIC_CAST(fluid_preset_t, self)->get_name = FPreset_getName;
STATIC_CAST(fluid_preset_t, self)->get_banknum = FPreset_getBank;
STATIC_CAST(fluid_preset_t, self)->get_num = FPreset_getPreset;
STATIC_CAST(fluid_preset_t, self)->noteon = FPreset_noteOn;
STATIC_CAST(fluid_preset_t, self)->notify = NULL;
memset(self->Name, 0, sizeof(self->Name));
self->Preset = preset->Preset;
self->Bank = preset->Bank;
self->NumSamples = 0;
self->Samples = calloc(1, preset->NumSounds * sizeof(self->Samples[0]));
if(self->Samples)
{
ALsizei i;
self->NumSamples = preset->NumSounds;
for(i = 0;i < self->NumSamples;i++)
FSample_Construct(&self->Samples[i], preset->Sounds[i]);
}
}
static void FPreset_Destruct(FPreset *self)
{
ALsizei i;
for(i = 0;i < self->NumSamples;i++)
FSample_Destruct(&self->Samples[i]);
free(self->Samples);
self->Samples = NULL;
self->NumSamples = 0;
}
static ALboolean FPreset_canDelete(FPreset *self)
{
ALsizei i;
for(i = 0;i < self->NumSamples;i++)
{
if(fluid_sample_refcount(STATIC_CAST(fluid_sample_t, &self->Samples[i])) != 0)
return AL_FALSE;
}
return AL_TRUE;
}
static char* FPreset_getName(fluid_preset_t *preset)
{
return ((FPreset*)preset->data)->Name;
}
static int FPreset_getPreset(fluid_preset_t *preset)
{
return ((FPreset*)preset->data)->Preset;
}
static int FPreset_getBank(fluid_preset_t *preset)
{
return ((FPreset*)preset->data)->Bank;
}
static int FPreset_noteOn(fluid_preset_t *preset, fluid_synth_t *synth, int channel, int key, int vel)
{
FPreset *self = ((FPreset*)preset->data);
ALsizei i;
for(i = 0;i < self->NumSamples;i++)
{
FSample *sample = &self->Samples[i];
ALfontsound *sound = sample->Sound;
fluid_voice_t *voice;
ALsizei m;
if(!(key >= sound->MinKey && key <= sound->MaxKey && vel >= sound->MinVelocity && vel <= sound->MaxVelocity))
continue;
voice = fluid_synth_alloc_voice(synth, STATIC_CAST(fluid_sample_t, sample), channel, key, vel);
if(voice == NULL) return FLUID_FAILED;
fluid_voice_gen_set(voice, GEN_MODLFOTOPITCH, sound->ModLfoToPitch);
fluid_voice_gen_set(voice, GEN_VIBLFOTOPITCH, sound->VibratoLfoToPitch);
fluid_voice_gen_set(voice, GEN_MODENVTOPITCH, sound->ModEnvToPitch);
fluid_voice_gen_set(voice, GEN_FILTERFC, sound->FilterCutoff);
fluid_voice_gen_set(voice, GEN_FILTERQ, sound->FilterQ);
fluid_voice_gen_set(voice, GEN_MODLFOTOFILTERFC, sound->ModLfoToFilterCutoff);
fluid_voice_gen_set(voice, GEN_MODENVTOFILTERFC, sound->ModEnvToFilterCutoff);
fluid_voice_gen_set(voice, GEN_MODLFOTOVOL, sound->ModLfoToVolume);
fluid_voice_gen_set(voice, GEN_CHORUSSEND, sound->ChorusSend);
fluid_voice_gen_set(voice, GEN_REVERBSEND, sound->ReverbSend);
fluid_voice_gen_set(voice, GEN_PAN, sound->Pan);
fluid_voice_gen_set(voice, GEN_MODLFODELAY, sound->ModLfo.Delay);
fluid_voice_gen_set(voice, GEN_MODLFOFREQ, sound->ModLfo.Frequency);
fluid_voice_gen_set(voice, GEN_VIBLFODELAY, sound->VibratoLfo.Delay);
fluid_voice_gen_set(voice, GEN_VIBLFOFREQ, sound->VibratoLfo.Frequency);
fluid_voice_gen_set(voice, GEN_MODENVDELAY, sound->ModEnv.DelayTime);
fluid_voice_gen_set(voice, GEN_MODENVATTACK, sound->ModEnv.AttackTime);
fluid_voice_gen_set(voice, GEN_MODENVHOLD, sound->ModEnv.HoldTime);
fluid_voice_gen_set(voice, GEN_MODENVDECAY, sound->ModEnv.DecayTime);
fluid_voice_gen_set(voice, GEN_MODENVSUSTAIN, sound->ModEnv.SustainAttn);
fluid_voice_gen_set(voice, GEN_MODENVRELEASE, sound->ModEnv.ReleaseTime);
fluid_voice_gen_set(voice, GEN_KEYTOMODENVHOLD, sound->ModEnv.KeyToHoldTime);
fluid_voice_gen_set(voice, GEN_KEYTOMODENVDECAY, sound->ModEnv.KeyToDecayTime);
fluid_voice_gen_set(voice, GEN_VOLENVDELAY, sound->VolEnv.DelayTime);
fluid_voice_gen_set(voice, GEN_VOLENVATTACK, sound->VolEnv.AttackTime);
fluid_voice_gen_set(voice, GEN_VOLENVHOLD, sound->VolEnv.HoldTime);
fluid_voice_gen_set(voice, GEN_VOLENVDECAY, sound->VolEnv.DecayTime);
fluid_voice_gen_set(voice, GEN_VOLENVSUSTAIN, sound->VolEnv.SustainAttn);
fluid_voice_gen_set(voice, GEN_VOLENVRELEASE, sound->VolEnv.ReleaseTime);
fluid_voice_gen_set(voice, GEN_KEYTOVOLENVHOLD, sound->VolEnv.KeyToHoldTime);
fluid_voice_gen_set(voice, GEN_KEYTOVOLENVDECAY, sound->VolEnv.KeyToDecayTime);
fluid_voice_gen_set(voice, GEN_ATTENUATION, sound->Attenuation);
fluid_voice_gen_set(voice, GEN_COARSETUNE, sound->CoarseTuning);
fluid_voice_gen_set(voice, GEN_FINETUNE, sound->FineTuning);
fluid_voice_gen_set(voice, GEN_SAMPLEMODE, getSf2LoopMode(sound->LoopMode));
fluid_voice_gen_set(voice, GEN_SCALETUNE, sound->TuningScale);
fluid_voice_gen_set(voice, GEN_EXCLUSIVECLASS, sound->ExclusiveClass);
for(m = 0;m < sample->NumMods;m++)
fluid_voice_add_mod(voice, &sample->Mods[m], FLUID_VOICE_OVERWRITE);
fluid_synth_start_voice(synth, voice);
}
return FLUID_OK;
}
typedef struct FSfont {
DERIVE_FROM_TYPE(fluid_sfont_t);
char Name[16];
FPreset *Presets;
ALsizei NumPresets;
ALsizei CurrentPos;
} FSfont;
static int FSfont_free(fluid_sfont_t *sfont);
static char* FSfont_getName(fluid_sfont_t *sfont);
static fluid_preset_t* FSfont_getPreset(fluid_sfont_t *sfont, unsigned int bank, unsigned int prenum);
static void FSfont_iterStart(fluid_sfont_t *sfont);
static int FSfont_iterNext(fluid_sfont_t *sfont, fluid_preset_t *preset);
static void FSfont_Construct(FSfont *self, ALsoundfont *sfont)
{
STATIC_CAST(fluid_sfont_t, self)->data = self;
STATIC_CAST(fluid_sfont_t, self)->id = FLUID_FAILED;
STATIC_CAST(fluid_sfont_t, self)->free = FSfont_free;
STATIC_CAST(fluid_sfont_t, self)->get_name = FSfont_getName;
STATIC_CAST(fluid_sfont_t, self)->get_preset = FSfont_getPreset;
STATIC_CAST(fluid_sfont_t, self)->iteration_start = FSfont_iterStart;
STATIC_CAST(fluid_sfont_t, self)->iteration_next = FSfont_iterNext;
memset(self->Name, 0, sizeof(self->Name));
self->CurrentPos = 0;
self->NumPresets = 0;
self->Presets = calloc(1, sfont->NumPresets * sizeof(self->Presets[0]));
if(self->Presets)
{
ALsizei i;
self->NumPresets = sfont->NumPresets;
for(i = 0;i < self->NumPresets;i++)
FPreset_Construct(&self->Presets[i], sfont->Presets[i], STATIC_CAST(fluid_sfont_t, self));
}
}
static void FSfont_Destruct(FSfont *self)
{
ALsizei i;
for(i = 0;i < self->NumPresets;i++)
FPreset_Destruct(&self->Presets[i]);
free(self->Presets);
self->Presets = NULL;
self->NumPresets = 0;
self->CurrentPos = 0;
}
static int FSfont_free(fluid_sfont_t *sfont)
{
FSfont *self = STATIC_UPCAST(FSfont, fluid_sfont_t, sfont);
ALsizei i;
for(i = 0;i < self->NumPresets;i++)
{
if(!FPreset_canDelete(&self->Presets[i]))
return 1;
}
FSfont_Destruct(self);
free(self);
return 0;
}
static char* FSfont_getName(fluid_sfont_t *sfont)
{
return STATIC_UPCAST(FSfont, fluid_sfont_t, sfont)->Name;
}
static fluid_preset_t *FSfont_getPreset(fluid_sfont_t *sfont, unsigned int bank, unsigned int prenum)
{
FSfont *self = STATIC_UPCAST(FSfont, fluid_sfont_t, sfont);
ALsizei i;
for(i = 0;i < self->NumPresets;i++)
{
FPreset *preset = &self->Presets[i];
if(preset->Bank == (int)bank && preset->Preset == (int)prenum)
return STATIC_CAST(fluid_preset_t, preset);
}
return NULL;
}
static void FSfont_iterStart(fluid_sfont_t *sfont)
{
STATIC_UPCAST(FSfont, fluid_sfont_t, sfont)->CurrentPos = 0;
}
static int FSfont_iterNext(fluid_sfont_t *sfont, fluid_preset_t *preset)
{
FSfont *self = STATIC_UPCAST(FSfont, fluid_sfont_t, sfont);
if(self->CurrentPos >= self->NumPresets)
return 0;
*preset = *STATIC_CAST(fluid_preset_t, &self->Presets[self->CurrentPos++]);
preset->free = NULL;
return 1;
}
typedef struct FSynth {
DERIVE_FROM_TYPE(MidiSynth);
DERIVE_FROM_TYPE(fluid_sfloader_t);
fluid_settings_t *Settings;
fluid_synth_t *Synth;
int *FontIDs;
ALsizei NumFontIDs;
ALboolean ForceGM2BankSelect;
ALfloat GainScale;
} FSynth;
static void FSynth_Construct(FSynth *self, ALCdevice *device);
static void FSynth_Destruct(FSynth *self);
static ALboolean FSynth_init(FSynth *self, ALCdevice *device);
static ALenum FSynth_selectSoundfonts(FSynth *self, ALCcontext *context, ALsizei count, const ALuint *ids);
static void FSynth_setGain(FSynth *self, ALfloat gain);
static void FSynth_stop(FSynth *self);
static void FSynth_reset(FSynth *self);
static void FSynth_update(FSynth *self, ALCdevice *device);
static void FSynth_processQueue(FSynth *self, ALuint64 time);
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
DECLARE_DEFAULT_ALLOCATORS(FSynth)
DEFINE_MIDISYNTH_VTABLE(FSynth);
static fluid_sfont_t *FSynth_loadSfont(fluid_sfloader_t *loader, const char *filename);
static void FSynth_Construct(FSynth *self, ALCdevice *device)
{
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(FSynth, MidiSynth, self);
STATIC_CAST(fluid_sfloader_t, self)->data = self;
STATIC_CAST(fluid_sfloader_t, self)->free = NULL;
STATIC_CAST(fluid_sfloader_t, self)->load = FSynth_loadSfont;
self->Settings = NULL;
self->Synth = NULL;
self->FontIDs = NULL;
self->NumFontIDs = 0;
self->ForceGM2BankSelect = AL_FALSE;
self->GainScale = 0.2f;
}
static void FSynth_Destruct(FSynth *self)
{
ALsizei i;
for(i = 0;i < self->NumFontIDs;i++)
fluid_synth_sfunload(self->Synth, self->FontIDs[i], 0);
free(self->FontIDs);
self->FontIDs = NULL;
self->NumFontIDs = 0;
if(self->Synth != NULL)
delete_fluid_synth(self->Synth);
self->Synth = NULL;
if(self->Settings != NULL)
delete_fluid_settings(self->Settings);
self->Settings = NULL;
MidiSynth_Destruct(STATIC_CAST(MidiSynth, self));
}
static ALboolean FSynth_init(FSynth *self, ALCdevice *device)
{
ALfloat vol;
if(ConfigValueFloat("midi", "volume", &vol))
{
if(!(vol <= 0.0f))
{
ERR("MIDI volume %f clamped to 0\n", vol);
vol = 0.0f;
}
self->GainScale = powf(10.0f, vol / 20.0f);
}
self->Settings = new_fluid_settings();
if(!self->Settings)
{
ERR("Failed to create FluidSettings\n");
return AL_FALSE;
}
fluid_settings_setint(self->Settings, "synth.polyphony", 256);
fluid_settings_setnum(self->Settings, "synth.gain", self->GainScale);
fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
self->Synth = new_fluid_synth(self->Settings);
if(!self->Synth)
{
ERR("Failed to create FluidSynth\n");
return AL_FALSE;
}
fluid_synth_add_sfloader(self->Synth, STATIC_CAST(fluid_sfloader_t, self));
return AL_TRUE;
}
static fluid_sfont_t *FSynth_loadSfont(fluid_sfloader_t *loader, const char *filename)
{
FSynth *self = STATIC_UPCAST(FSynth, fluid_sfloader_t, loader);
FSfont *sfont;
int idx;
if(!filename || sscanf(filename, "_al_internal %d", &idx) != 1)
return NULL;
if(idx < 0 || idx >= STATIC_CAST(MidiSynth, self)->NumSoundfonts)
{
ERR("Received invalid soundfont index %d (max: %d)\n", idx, STATIC_CAST(MidiSynth, self)->NumSoundfonts);
return NULL;
}
sfont = calloc(1, sizeof(sfont[0]));
if(!sfont) return NULL;
FSfont_Construct(sfont, STATIC_CAST(MidiSynth, self)->Soundfonts[idx]);
return STATIC_CAST(fluid_sfont_t, sfont);
}
static ALenum FSynth_selectSoundfonts(FSynth *self, ALCcontext *context, ALsizei count, const ALuint *ids)
{
int *fontid;
ALenum ret;
ALsizei i;
ret = MidiSynth_selectSoundfonts(STATIC_CAST(MidiSynth, self), context, count, ids);
if(ret != AL_NO_ERROR) return ret;
ALCdevice_Lock(context->Device);
for(i = 0;i < 16;i++)
fluid_synth_all_sounds_off(self->Synth, i);
ALCdevice_Unlock(context->Device);
fontid = malloc(count * sizeof(fontid[0]));
if(fontid)
{
for(i = 0;i < STATIC_CAST(MidiSynth, self)->NumSoundfonts;i++)
{
char name[16];
snprintf(name, sizeof(name), "_al_internal %d", i);
fontid[i] = fluid_synth_sfload(self->Synth, name, 0);
if(fontid[i] == FLUID_FAILED)
ERR("Failed to load selected soundfont %d\n", i);
}
fontid = ExchangePtr((XchgPtr*)&self->FontIDs, fontid);
count = ExchangeInt(&self->NumFontIDs, count);
}
else
{
ERR("Failed to allocate space for %d font IDs!\n", count);
fontid = ExchangePtr((XchgPtr*)&self->FontIDs, NULL);
count = ExchangeInt(&self->NumFontIDs, 0);
}
for(i = 0;i < count;i++)
fluid_synth_sfunload(self->Synth, fontid[i], 0);
free(fontid);
return ret;
}
static void FSynth_setGain(FSynth *self, ALfloat gain)
{
fluid_settings_setnum(self->Settings, "synth.gain", self->GainScale * gain);
fluid_synth_set_gain(self->Synth, self->GainScale * gain);
MidiSynth_setGain(STATIC_CAST(MidiSynth, self), gain);
}
static void FSynth_stop(FSynth *self)
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALuint64 curtime;
ALsizei chan;
/* Make sure all pending events are processed. */
curtime = MidiSynth_getTime(synth);
FSynth_processQueue(self, curtime);
/* All notes off */
for(chan = 0;chan < 16;chan++)
fluid_synth_cc(self->Synth, chan, CTRL_ALLNOTESOFF, 0);
MidiSynth_stop(STATIC_CAST(MidiSynth, self));
}
static void FSynth_reset(FSynth *self)
{
/* Reset to power-up status. */
fluid_synth_system_reset(self->Synth);
MidiSynth_reset(STATIC_CAST(MidiSynth, self));
}
static void FSynth_update(FSynth *self, ALCdevice *device)
{
fluid_settings_setnum(self->Settings, "synth.sample-rate", device->Frequency);
fluid_synth_set_sample_rate(self->Synth, device->Frequency);
MidiSynth_update(STATIC_CAST(MidiSynth, self), device);
}
static void FSynth_processQueue(FSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
{
const MidiEvent *evt = &queue->events[queue->pos];
if(evt->event == SYSEX_EVENT)
{
static const ALbyte gm2_on[] = { 0x7E, 0x7F, 0x09, 0x03 };
static const ALbyte gm2_off[] = { 0x7E, 0x7F, 0x09, 0x02 };
int handled = 0;
fluid_synth_sysex(self->Synth, evt->param.sysex.data, evt->param.sysex.size, NULL, NULL, &handled, 0);
if(!handled && evt->param.sysex.size >= (ALsizei)sizeof(gm2_on))
{
if(memcmp(evt->param.sysex.data, gm2_on, sizeof(gm2_on)) == 0)
self->ForceGM2BankSelect = AL_TRUE;
else if(memcmp(evt->param.sysex.data, gm2_off, sizeof(gm2_off)) == 0)
self->ForceGM2BankSelect = AL_FALSE;
}
}
else switch((evt->event&0xF0))
{
case AL_NOTEOFF_SOFT:
fluid_synth_noteoff(self->Synth, (evt->event&0x0F), evt->param.val[0]);
break;
case AL_NOTEON_SOFT:
fluid_synth_noteon(self->Synth, (evt->event&0x0F), evt->param.val[0], evt->param.val[1]);
break;
case AL_KEYPRESSURE_SOFT:
break;
case AL_CONTROLLERCHANGE_SOFT:
if(self->ForceGM2BankSelect)
{
int chan = (evt->event&0x0F);
if(evt->param.val[0] == CTRL_BANKSELECT_MSB)
{
if(evt->param.val[1] == 120 && (chan == 9 || chan == 10))
fluid_synth_set_channel_type(self->Synth, chan, CHANNEL_TYPE_DRUM);
else if(evt->param.val[1] == 121)
fluid_synth_set_channel_type(self->Synth, chan, CHANNEL_TYPE_MELODIC);
break;
}
if(evt->param.val[0] == CTRL_BANKSELECT_LSB)
{
fluid_synth_bank_select(self->Synth, chan, evt->param.val[1]);
break;
}
}
fluid_synth_cc(self->Synth, (evt->event&0x0F), evt->param.val[0], evt->param.val[1]);
break;
case AL_PROGRAMCHANGE_SOFT:
fluid_synth_program_change(self->Synth, (evt->event&0x0F), evt->param.val[0]);
break;
case AL_CHANNELPRESSURE_SOFT:
fluid_synth_channel_pressure(self->Synth, (evt->event&0x0F), evt->param.val[0]);
break;
case AL_PITCHBEND_SOFT:
fluid_synth_pitch_bend(self->Synth, (evt->event&0x0F), (evt->param.val[0]&0x7F) |
((evt->param.val[1]&0x7F)<<7));
break;
}
queue->pos++;
}
}
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALenum state = synth->State;
ALuint64 curtime;
ALuint total = 0;
if(state == AL_INITIAL)
return;
if(state != AL_PLAYING)
{
fluid_synth_write_float(self->Synth, SamplesToDo, DryBuffer[FrontLeft], 0, 1,
DryBuffer[FrontRight], 0, 1);
return;
}
curtime = MidiSynth_getTime(synth);
while(total < SamplesToDo)
{
ALuint64 time, diff;
ALint tonext;
time = MidiSynth_getNextEvtTime(synth);
diff = maxu64(time, curtime) - curtime;
if(diff >= MIDI_CLOCK_RES || time == UINT64_MAX)
{
/* If there's no pending event, or if it's more than 1 second
* away, do as many samples as we can. */
tonext = INT_MAX;
}
else
{
/* Figure out how many samples until the next event. */
tonext = (ALint)((diff*synth->SampleRate + (MIDI_CLOCK_RES-1)) / MIDI_CLOCK_RES);
tonext -= total;
}
if(tonext > 0)
{
ALuint todo = minu(tonext, SamplesToDo-total);
fluid_synth_write_float(self->Synth, todo, DryBuffer[FrontLeft], total, 1,
DryBuffer[FrontRight], total, 1);
total += todo;
tonext -= todo;
}
if(total < SamplesToDo && tonext <= 0)
FSynth_processQueue(self, time);
}
synth->SamplesDone += SamplesToDo;
synth->ClockBase += (synth->SamplesDone/synth->SampleRate) * MIDI_CLOCK_RES;
synth->SamplesDone %= synth->SampleRate;
}
MidiSynth *FSynth_create(ALCdevice *device)
{
FSynth *synth;
if(!LoadFSynth())
return NULL;
synth = FSynth_New(sizeof(*synth));
if(!synth)
{
ERR("Failed to allocate FSynth\n");
return NULL;
}
memset(synth, 0, sizeof(*synth));
FSynth_Construct(synth, device);
if(FSynth_init(synth, device) == AL_FALSE)
{
DELETE_OBJ(STATIC_CAST(MidiSynth, synth));
return NULL;
}
return STATIC_CAST(MidiSynth, synth);
}
#else
MidiSynth *FSynth_create(ALCdevice* UNUSED(device))
{
return NULL;
}
#endif
File diff suppressed because it is too large Load Diff
+140
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#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "alMain.h"
#include "alError.h"
#include "evtqueue.h"
#include "alu.h"
#include "midi/base.h"
typedef struct SSynth {
DERIVE_FROM_TYPE(MidiSynth);
} SSynth;
static void SSynth_mixSamples(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
static void SSynth_Construct(SSynth *self, ALCdevice *device);
static void SSynth_Destruct(SSynth *self);
static DECLARE_FORWARD3(SSynth, MidiSynth, ALenum, selectSoundfonts, ALCcontext*, ALsizei, const ALuint*)
static DECLARE_FORWARD1(SSynth, MidiSynth, void, setGain, ALfloat)
static DECLARE_FORWARD(SSynth, MidiSynth, void, stop)
static DECLARE_FORWARD(SSynth, MidiSynth, void, reset)
static void SSynth_update(SSynth *self, ALCdevice *device);
static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
DECLARE_DEFAULT_ALLOCATORS(SSynth)
DEFINE_MIDISYNTH_VTABLE(SSynth);
static void SSynth_Construct(SSynth *self, ALCdevice *device)
{
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(SSynth, MidiSynth, self);
}
static void SSynth_Destruct(SSynth* UNUSED(self))
{
}
static void SSynth_update(SSynth* UNUSED(self), ALCdevice* UNUSED(device))
{
}
static void SSynth_mixSamples(SSynth* UNUSED(self), ALuint UNUSED(SamplesToDo), ALfloatBUFFERSIZE *restrict UNUSED(DryBuffer))
{
}
static void SSynth_processQueue(SSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
queue->pos++;
}
static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALenum state = synth->State;
ALuint64 curtime;
ALuint total = 0;
if(state == AL_INITIAL)
return;
if(state != AL_PLAYING)
{
SSynth_mixSamples(self, SamplesToDo, DryBuffer);
return;
}
curtime = MidiSynth_getTime(synth);
while(total < SamplesToDo)
{
ALuint64 time, diff;
ALint tonext;
time = MidiSynth_getNextEvtTime(synth);
diff = maxu64(time, curtime) - curtime;
if(diff >= MIDI_CLOCK_RES || time == UINT64_MAX)
{
/* If there's no pending event, or if it's more than 1 second
* away, do as many samples as we can. */
tonext = INT_MAX;
}
else
{
/* Figure out how many samples until the next event. */
tonext = (ALint)((diff*synth->SampleRate + (MIDI_CLOCK_RES-1)) / MIDI_CLOCK_RES);
tonext -= total;
/* For efficiency reasons, try to mix a multiple of 64 samples
* (~1ms @ 44.1khz) before processing the next event. */
tonext = (tonext+63) & ~63;
}
if(tonext > 0)
{
ALuint todo = mini(tonext, SamplesToDo-total);
SSynth_mixSamples(self, todo, DryBuffer);
total += todo;
tonext -= todo;
}
if(total < SamplesToDo && tonext <= 0)
SSynth_processQueue(self, time);
}
synth->SamplesDone += SamplesToDo;
synth->ClockBase += (synth->SamplesDone/synth->SampleRate) * MIDI_CLOCK_RES;
synth->SamplesDone %= synth->SampleRate;
}
MidiSynth *SSynth_create(ALCdevice *device)
{
SSynth *synth;
/* This option is temporary. Once this synth is in a more usable state, a
* more generic selector should be used. */
if(!GetConfigValueBool("midi", "internal-synth", 0))
{
TRACE("Not using internal MIDI synth\n");
return NULL;
}
synth = SSynth_New(sizeof(*synth));
if(!synth)
{
ERR("Failed to allocate SSynth\n");
return NULL;
}
SSynth_Construct(synth, device);
return STATIC_CAST(MidiSynth, synth);
}
+510
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@@ -0,0 +1,510 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <assert.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "alSource.h"
#include "alBuffer.h"
#include "alListener.h"
#include "alAuxEffectSlot.h"
#include "alu.h"
#include "mixer_defs.h"
extern inline void InitiatePositionArrays(ALuint frac, ALuint increment, ALuint *frac_arr, ALuint *pos_arr, ALuint size);
static inline HrtfMixerFunc SelectHrtfMixer(void)
{
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return MixHrtf_SSE;
#endif
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return MixHrtf_Neon;
#endif
return MixHrtf_C;
}
static inline MixerFunc SelectMixer(void)
{
#ifdef HAVE_SSE
if((CPUCapFlags&CPU_CAP_SSE))
return Mix_SSE;
#endif
#ifdef HAVE_NEON
if((CPUCapFlags&CPU_CAP_NEON))
return Mix_Neon;
#endif
return Mix_C;
}
static inline ResamplerFunc SelectResampler(enum Resampler Resampler, ALuint increment)
{
if(increment == FRACTIONONE)
return Resample_copy32_C;
switch(Resampler)
{
case PointResampler:
return Resample_point32_C;
case LinearResampler:
#ifdef HAVE_SSE4_1
if((CPUCapFlags&CPU_CAP_SSE4_1))
return Resample_lerp32_SSE41;
#endif
#ifdef HAVE_SSE2
if((CPUCapFlags&CPU_CAP_SSE2))
return Resample_lerp32_SSE2;
#endif
return Resample_lerp32_C;
case CubicResampler:
return Resample_cubic32_C;
case ResamplerMax:
/* Shouldn't happen */
break;
}
return Resample_point32_C;
}
static inline ALfloat Sample_ALbyte(ALbyte val)
{ return val * (1.0f/127.0f); }
static inline ALfloat Sample_ALshort(ALshort val)
{ return val * (1.0f/32767.0f); }
static inline ALfloat Sample_ALfloat(ALfloat val)
{ return val; }
#define DECL_TEMPLATE(T) \
static void Load_##T(ALfloat *dst, const T *src, ALuint srcstep, ALuint samples)\
{ \
ALuint i; \
for(i = 0;i < samples;i++) \
dst[i] = Sample_##T(src[i*srcstep]); \
}
DECL_TEMPLATE(ALbyte)
DECL_TEMPLATE(ALshort)
DECL_TEMPLATE(ALfloat)
#undef DECL_TEMPLATE
static void LoadSamples(ALfloat *dst, const ALvoid *src, ALuint srcstep, enum FmtType srctype, ALuint samples)
{
switch(srctype)
{
case FmtByte:
Load_ALbyte(dst, src, srcstep, samples);
break;
case FmtShort:
Load_ALshort(dst, src, srcstep, samples);
break;
case FmtFloat:
Load_ALfloat(dst, src, srcstep, samples);
break;
}
}
static void SilenceSamples(ALfloat *dst, ALuint samples)
{
ALuint i;
for(i = 0;i < samples;i++)
dst[i] = 0.0f;
}
static const ALfloat *DoFilters(ALfilterState *lpfilter, ALfilterState *hpfilter,
ALfloat *restrict dst, const ALfloat *restrict src,
ALuint numsamples, enum ActiveFilters type)
{
ALuint i;
switch(type)
{
case AF_None:
break;
case AF_LowPass:
ALfilterState_process(lpfilter, dst, src, numsamples);
return dst;
case AF_HighPass:
ALfilterState_process(hpfilter, dst, src, numsamples);
return dst;
case AF_BandPass:
for(i = 0;i < numsamples;)
{
ALfloat temp[64];
ALuint todo = minu(64, numsamples-i);
ALfilterState_process(lpfilter, temp, src+i, todo);
ALfilterState_process(hpfilter, dst+i, temp, todo);
i += todo;
}
return dst;
}
return src;
}
ALvoid MixSource(ALactivesource *src, ALCdevice *Device, ALuint SamplesToDo)
{
MixerFunc Mix;
HrtfMixerFunc HrtfMix;
ResamplerFunc Resample;
ALsource *Source = src->Source;
ALbufferlistitem *BufferListItem;
ALuint DataPosInt, DataPosFrac;
ALboolean Looping;
ALuint increment;
enum Resampler Resampler;
ALenum State;
ALuint OutPos;
ALuint NumChannels;
ALuint SampleSize;
ALint64 DataSize64;
ALuint chan, j;
/* Get source info */
State = Source->state;
BufferListItem = ATOMIC_LOAD(&Source->current_buffer);
DataPosInt = Source->position;
DataPosFrac = Source->position_fraction;
Looping = Source->Looping;
increment = src->Step;
Resampler = (increment==FRACTIONONE) ? PointResampler : Source->Resampler;
NumChannels = Source->NumChannels;
SampleSize = Source->SampleSize;
Mix = SelectMixer();
HrtfMix = SelectHrtfMixer();
Resample = SelectResampler(Resampler, increment);
OutPos = 0;
do {
const ALuint BufferPrePadding = ResamplerPrePadding[Resampler];
const ALuint BufferPadding = ResamplerPadding[Resampler];
ALuint SrcBufferSize, DstBufferSize;
/* Figure out how many buffer samples will be needed */
DataSize64 = SamplesToDo-OutPos;
DataSize64 *= increment;
DataSize64 += DataPosFrac+FRACTIONMASK;
DataSize64 >>= FRACTIONBITS;
DataSize64 += BufferPadding+BufferPrePadding;
SrcBufferSize = (ALuint)mini64(DataSize64, BUFFERSIZE);
/* Figure out how many samples we can actually mix from this. */
DataSize64 = SrcBufferSize;
DataSize64 -= BufferPadding+BufferPrePadding;
DataSize64 <<= FRACTIONBITS;
DataSize64 -= DataPosFrac;
DstBufferSize = (ALuint)((DataSize64+(increment-1)) / increment);
DstBufferSize = minu(DstBufferSize, (SamplesToDo-OutPos));
/* Some mixers like having a multiple of 4, so try to give that unless
* this is the last update. */
if(OutPos+DstBufferSize < SamplesToDo)
DstBufferSize &= ~3;
for(chan = 0;chan < NumChannels;chan++)
{
const ALfloat *ResampledData;
ALfloat *SrcData = Device->SourceData;
ALuint SrcDataSize = 0;
if(Source->SourceType == AL_STATIC)
{
const ALbuffer *ALBuffer = BufferListItem->buffer;
const ALubyte *Data = ALBuffer->data;
ALuint DataSize;
ALuint pos;
/* If current pos is beyond the loop range, do not loop */
if(Looping == AL_FALSE || DataPosInt >= (ALuint)ALBuffer->LoopEnd)
{
Looping = AL_FALSE;
if(DataPosInt >= BufferPrePadding)
pos = DataPosInt - BufferPrePadding;
else
{
DataSize = BufferPrePadding - DataPosInt;
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
SilenceSamples(&SrcData[SrcDataSize], DataSize);
SrcDataSize += DataSize;
pos = 0;
}
/* Copy what's left to play in the source buffer, and clear the
* rest of the temp buffer */
DataSize = minu(SrcBufferSize - SrcDataSize, ALBuffer->SampleLen - pos);
LoadSamples(&SrcData[SrcDataSize], &Data[(pos*NumChannels + chan)*SampleSize],
NumChannels, ALBuffer->FmtType, DataSize);
SrcDataSize += DataSize;
SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize);
SrcDataSize += SrcBufferSize - SrcDataSize;
}
else
{
ALuint LoopStart = ALBuffer->LoopStart;
ALuint LoopEnd = ALBuffer->LoopEnd;
if(DataPosInt >= LoopStart)
{
pos = DataPosInt-LoopStart;
while(pos < BufferPrePadding)
pos += LoopEnd-LoopStart;
pos -= BufferPrePadding;
pos += LoopStart;
}
else if(DataPosInt >= BufferPrePadding)
pos = DataPosInt - BufferPrePadding;
else
{
DataSize = BufferPrePadding - DataPosInt;
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
SilenceSamples(&SrcData[SrcDataSize], DataSize);
SrcDataSize += DataSize;
pos = 0;
}
/* Copy what's left of this loop iteration, then copy repeats
* of the loop section */
DataSize = LoopEnd - pos;
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
LoadSamples(&SrcData[SrcDataSize], &Data[(pos*NumChannels + chan)*SampleSize],
NumChannels, ALBuffer->FmtType, DataSize);
SrcDataSize += DataSize;
DataSize = LoopEnd-LoopStart;
while(SrcBufferSize > SrcDataSize)
{
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
LoadSamples(&SrcData[SrcDataSize], &Data[(LoopStart*NumChannels + chan)*SampleSize],
NumChannels, ALBuffer->FmtType, DataSize);
SrcDataSize += DataSize;
}
}
}
else
{
/* Crawl the buffer queue to fill in the temp buffer */
ALbufferlistitem *tmpiter = BufferListItem;
ALuint pos;
if(DataPosInt >= BufferPrePadding)
pos = DataPosInt - BufferPrePadding;
else
{
pos = BufferPrePadding - DataPosInt;
while(pos > 0)
{
ALbufferlistitem *prev;
if((prev=tmpiter->prev) != NULL)
tmpiter = prev;
else if(Looping)
{
while(tmpiter->next)
tmpiter = tmpiter->next;
}
else
{
ALuint DataSize = minu(SrcBufferSize - SrcDataSize, pos);
SilenceSamples(&SrcData[SrcDataSize], DataSize);
SrcDataSize += DataSize;
pos = 0;
break;
}
if(tmpiter->buffer)
{
if((ALuint)tmpiter->buffer->SampleLen > pos)
{
pos = tmpiter->buffer->SampleLen - pos;
break;
}
pos -= tmpiter->buffer->SampleLen;
}
}
}
while(tmpiter && SrcBufferSize > SrcDataSize)
{
const ALbuffer *ALBuffer;
if((ALBuffer=tmpiter->buffer) != NULL)
{
const ALubyte *Data = ALBuffer->data;
ALuint DataSize = ALBuffer->SampleLen;
/* Skip the data already played */
if(DataSize <= pos)
pos -= DataSize;
else
{
Data += (pos*NumChannels + chan)*SampleSize;
DataSize -= pos;
pos -= pos;
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
LoadSamples(&SrcData[SrcDataSize], Data, NumChannels,
ALBuffer->FmtType, DataSize);
SrcDataSize += DataSize;
}
}
tmpiter = tmpiter->next;
if(!tmpiter && Looping)
tmpiter = ATOMIC_LOAD(&Source->queue);
else if(!tmpiter)
{
SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize);
SrcDataSize += SrcBufferSize - SrcDataSize;
}
}
}
/* Now resample, then filter and mix to the appropriate outputs. */
ResampledData = Resample(
&SrcData[BufferPrePadding], DataPosFrac, increment,
Device->ResampledData, DstBufferSize
);
{
DirectParams *parms = &src->Direct;
const ALfloat *samples;
samples = DoFilters(
&parms->Filters[chan].LowPass, &parms->Filters[chan].HighPass,
Device->FilteredData, ResampledData, DstBufferSize,
parms->Filters[chan].ActiveType
);
if(!src->IsHrtf)
Mix(samples, MaxChannels, parms->OutBuffer, parms->Mix.Gains[chan],
parms->Counter, OutPos, DstBufferSize);
else
HrtfMix(parms->OutBuffer, samples, parms->Counter, src->Offset,
OutPos, parms->Mix.Hrtf.IrSize, &parms->Mix.Hrtf.Params[chan],
&parms->Mix.Hrtf.State[chan], DstBufferSize);
}
for(j = 0;j < Device->NumAuxSends;j++)
{
SendParams *parms = &src->Send[j];
const ALfloat *samples;
if(!parms->OutBuffer)
continue;
samples = DoFilters(
&parms->Filters[chan].LowPass, &parms->Filters[chan].HighPass,
Device->FilteredData, ResampledData, DstBufferSize,
parms->Filters[chan].ActiveType
);
Mix(samples, 1, parms->OutBuffer, &parms->Gain,
parms->Counter, OutPos, DstBufferSize);
}
}
/* Update positions */
DataPosFrac += increment*DstBufferSize;
DataPosInt += DataPosFrac>>FRACTIONBITS;
DataPosFrac &= FRACTIONMASK;
OutPos += DstBufferSize;
src->Offset += DstBufferSize;
src->Direct.Counter = maxu(src->Direct.Counter, DstBufferSize) - DstBufferSize;
for(j = 0;j < Device->NumAuxSends;j++)
src->Send[j].Counter = maxu(src->Send[j].Counter, DstBufferSize) - DstBufferSize;
/* Handle looping sources */
while(1)
{
const ALbuffer *ALBuffer;
ALuint DataSize = 0;
ALuint LoopStart = 0;
ALuint LoopEnd = 0;
if((ALBuffer=BufferListItem->buffer) != NULL)
{
DataSize = ALBuffer->SampleLen;
LoopStart = ALBuffer->LoopStart;
LoopEnd = ALBuffer->LoopEnd;
if(LoopEnd > DataPosInt)
break;
}
if(Looping && Source->SourceType == AL_STATIC)
{
assert(LoopEnd > LoopStart);
DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
break;
}
if(DataSize > DataPosInt)
break;
if(!(BufferListItem=BufferListItem->next))
{
if(Looping)
BufferListItem = ATOMIC_LOAD(&Source->queue);
else
{
State = AL_STOPPED;
BufferListItem = NULL;
DataPosInt = 0;
DataPosFrac = 0;
break;
}
}
DataPosInt -= DataSize;
}
} while(State == AL_PLAYING && OutPos < SamplesToDo);
/* Update source info */
Source->state = State;
ATOMIC_STORE(&Source->current_buffer, BufferListItem);
Source->position = DataPosInt;
Source->position_fraction = DataPosFrac;
}
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#include "config.h"
#include <assert.h>
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
static inline ALfloat point32(const ALfloat *vals, ALuint UNUSED(frac))
{ return vals[0]; }
static inline ALfloat lerp32(const ALfloat *vals, ALuint frac)
{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); }
static inline ALfloat cubic32(const ALfloat *vals, ALuint frac)
{ return cubic(vals[-1], vals[0], vals[1], vals[2], frac * (1.0f/FRACTIONONE)); }
const ALfloat *Resample_copy32_C(const ALfloat *src, ALuint UNUSED(frac),
ALuint increment, ALfloat *restrict dst, ALuint numsamples)
{
assert(increment==FRACTIONONE);
#if defined(HAVE_SSE) || defined(HAVE_NEON)
/* Avoid copying the source data if it's aligned like the destination. */
if((((intptr_t)src)&15) == (((intptr_t)dst)&15))
return src;
#endif
memcpy(dst, src, numsamples*sizeof(ALfloat));
return dst;
}
#define DECL_TEMPLATE(Sampler) \
const ALfloat *Resample_##Sampler##_C(const ALfloat *src, ALuint frac, \
ALuint increment, ALfloat *restrict dst, ALuint numsamples) \
{ \
ALuint i; \
for(i = 0;i < numsamples;i++) \
{ \
dst[i] = Sampler(src, frac); \
\
frac += increment; \
src += frac>>FRACTIONBITS; \
frac &= FRACTIONMASK; \
} \
return dst; \
}
DECL_TEMPLATE(point32)
DECL_TEMPLATE(lerp32)
DECL_TEMPLATE(cubic32)
#undef DECL_TEMPLATE
void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *src, ALuint numsamples)
{
ALuint i;
for(i = 0;i < numsamples;i++)
*(dst++) = ALfilterState_processSingle(filter, *(src++));
}
static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
const ALfloat (*restrict CoeffStep)[2],
ALfloat left, ALfloat right)
{
ALuint c;
for(c = 0;c < IrSize;c++)
{
const ALuint off = (Offset+c)&HRIR_MASK;
Values[off][0] += Coeffs[c][0] * left;
Values[off][1] += Coeffs[c][1] * right;
Coeffs[c][0] += CoeffStep[c][0];
Coeffs[c][1] += CoeffStep[c][1];
}
}
static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
ALuint c;
for(c = 0;c < IrSize;c++)
{
const ALuint off = (Offset+c)&HRIR_MASK;
Values[off][0] += Coeffs[c][0] * left;
Values[off][1] += Coeffs[c][1] * right;
}
}
#define SUFFIX C
#include "mixer_inc.c"
#undef SUFFIX
void Mix_C(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize)
{
ALfloat gain, step;
ALuint c;
for(c = 0;c < OutChans;c++)
{
ALuint pos = 0;
gain = Gains[c].Current;
step = Gains[c].Step;
if(step != 1.0f && Counter > 0)
{
for(;pos < BufferSize && pos < Counter;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos]*gain;
gain *= step;
}
if(pos == Counter)
gain = Gains[c].Target;
Gains[c].Current = gain;
}
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}
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#ifndef MIXER_DEFS_H
#define MIXER_DEFS_H
#include "AL/alc.h"
#include "AL/al.h"
#include "alMain.h"
#include "alu.h"
struct MixGains;
struct HrtfParams;
struct HrtfState;
/* C resamplers */
const ALfloat *Resample_copy32_C(const ALfloat *src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen);
const ALfloat *Resample_point32_C(const ALfloat *src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen);
const ALfloat *Resample_lerp32_C(const ALfloat *src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen);
const ALfloat *Resample_cubic32_C(const ALfloat *src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen);
/* C mixers */
void MixHrtf_C(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
ALuint Counter, ALuint Offset, ALuint OutPos, const ALuint IrSize,
const struct HrtfParams *hrtfparams, struct HrtfState *hrtfstate,
ALuint BufferSize);
void Mix_C(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
struct MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize);
/* SSE mixers */
void MixHrtf_SSE(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
ALuint Counter, ALuint Offset, ALuint OutPos, const ALuint IrSize,
const struct HrtfParams *hrtfparams, struct HrtfState *hrtfstate,
ALuint BufferSize);
void Mix_SSE(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
struct MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize);
/* SSE resamplers */
inline void InitiatePositionArrays(ALuint frac, ALuint increment, ALuint *frac_arr, ALuint *pos_arr, ALuint size)
{
ALuint i;
pos_arr[0] = 0;
frac_arr[0] = frac;
for(i = 1;i < size;i++)
{
ALuint frac_tmp = frac_arr[i-1] + increment;
pos_arr[i] = pos_arr[i-1] + (frac_tmp>>FRACTIONBITS);
frac_arr[i] = frac_tmp&FRACTIONMASK;
}
}
const ALfloat *Resample_lerp32_SSE2(const ALfloat *src, ALuint frac, ALuint increment,
ALfloat *restrict dst, ALuint numsamples);
const ALfloat *Resample_lerp32_SSE41(const ALfloat *src, ALuint frac, ALuint increment,
ALfloat *restrict dst, ALuint numsamples);
/* Neon mixers */
void MixHrtf_Neon(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
ALuint Counter, ALuint Offset, ALuint OutPos, const ALuint IrSize,
const struct HrtfParams *hrtfparams, struct HrtfState *hrtfstate,
ALuint BufferSize);
void Mix_Neon(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
struct MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize);
#endif /* MIXER_DEFS_H */
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#include "config.h"
#include "alMain.h"
#include "alSource.h"
#include "hrtf.h"
#include "mixer_defs.h"
#include "align.h"
#define REAL_MERGE(a,b) a##b
#define MERGE(a,b) REAL_MERGE(a,b)
#define MixHrtf MERGE(MixHrtf_,SUFFIX)
static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint irSize,
ALfloat (*restrict Coeffs)[2],
const ALfloat (*restrict CoeffStep)[2],
ALfloat left, ALfloat right);
static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint irSize,
ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right);
void MixHrtf(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
ALuint Counter, ALuint Offset, ALuint OutPos, const ALuint IrSize,
const HrtfParams *hrtfparams, HrtfState *hrtfstate, ALuint BufferSize)
{
alignas(16) ALfloat Coeffs[HRIR_LENGTH][2];
ALuint Delay[2];
ALfloat left, right;
ALuint pos;
ALuint c;
for(c = 0;c < IrSize;c++)
{
Coeffs[c][0] = hrtfparams->Coeffs[c][0] - (hrtfparams->CoeffStep[c][0]*Counter);
Coeffs[c][1] = hrtfparams->Coeffs[c][1] - (hrtfparams->CoeffStep[c][1]*Counter);
}
Delay[0] = hrtfparams->Delay[0] - (hrtfparams->DelayStep[0]*Counter);
Delay[1] = hrtfparams->Delay[1] - (hrtfparams->DelayStep[1]*Counter);
for(pos = 0;pos < BufferSize && pos < Counter;pos++)
{
hrtfstate->History[Offset&SRC_HISTORY_MASK] = data[pos];
left = lerp(hrtfstate->History[(Offset-(Delay[0]>>HRTFDELAY_BITS))&SRC_HISTORY_MASK],
hrtfstate->History[(Offset-(Delay[0]>>HRTFDELAY_BITS)-1)&SRC_HISTORY_MASK],
(Delay[0]&HRTFDELAY_MASK)*(1.0f/HRTFDELAY_FRACONE));
right = lerp(hrtfstate->History[(Offset-(Delay[1]>>HRTFDELAY_BITS))&SRC_HISTORY_MASK],
hrtfstate->History[(Offset-(Delay[1]>>HRTFDELAY_BITS)-1)&SRC_HISTORY_MASK],
(Delay[1]&HRTFDELAY_MASK)*(1.0f/HRTFDELAY_FRACONE));
Delay[0] += hrtfparams->DelayStep[0];
Delay[1] += hrtfparams->DelayStep[1];
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f;
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f;
Offset++;
ApplyCoeffsStep(Offset, hrtfstate->Values, IrSize, Coeffs, hrtfparams->CoeffStep, left, right);
OutBuffer[FrontLeft][OutPos] += hrtfstate->Values[Offset&HRIR_MASK][0];
OutBuffer[FrontRight][OutPos] += hrtfstate->Values[Offset&HRIR_MASK][1];
OutPos++;
}
Delay[0] >>= HRTFDELAY_BITS;
Delay[1] >>= HRTFDELAY_BITS;
for(;pos < BufferSize;pos++)
{
hrtfstate->History[Offset&SRC_HISTORY_MASK] = data[pos];
left = hrtfstate->History[(Offset-Delay[0])&SRC_HISTORY_MASK];
right = hrtfstate->History[(Offset-Delay[1])&SRC_HISTORY_MASK];
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f;
hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f;
Offset++;
ApplyCoeffs(Offset, hrtfstate->Values, IrSize, Coeffs, left, right);
OutBuffer[FrontLeft][OutPos] += hrtfstate->Values[Offset&HRIR_MASK][0];
OutBuffer[FrontRight][OutPos] += hrtfstate->Values[Offset&HRIR_MASK][1];
OutPos++;
}
}
#undef MixHrtf
#undef MERGE
#undef REAL_MERGE
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#include "config.h"
#include <arm_neon.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alu.h"
#include "hrtf.h"
static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
const ALfloat (*restrict CoeffStep)[2],
ALfloat left, ALfloat right)
{
ALuint c;
float32x4_t leftright4;
{
float32x2_t leftright2 = vdup_n_f32(0.0);
leftright2 = vset_lane_f32(left, leftright2, 0);
leftright2 = vset_lane_f32(right, leftright2, 1);
leftright4 = vcombine_f32(leftright2, leftright2);
}
for(c = 0;c < IrSize;c += 2)
{
const ALuint o0 = (Offset+c)&HRIR_MASK;
const ALuint o1 = (o0+1)&HRIR_MASK;
float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
vld1_f32((float32_t*)&Values[o1][0]));
float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
float32x4_t deltas = vld1q_f32(&CoeffStep[c][0]);
vals = vmlaq_f32(vals, coefs, leftright4);
coefs = vaddq_f32(coefs, deltas);
vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
vst1q_f32(&Coeffs[c][0], coefs);
}
}
static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
ALuint c;
float32x4_t leftright4;
{
float32x2_t leftright2 = vdup_n_f32(0.0);
leftright2 = vset_lane_f32(left, leftright2, 0);
leftright2 = vset_lane_f32(right, leftright2, 1);
leftright4 = vcombine_f32(leftright2, leftright2);
}
for(c = 0;c < IrSize;c += 2)
{
const ALuint o0 = (Offset+c)&HRIR_MASK;
const ALuint o1 = (o0+1)&HRIR_MASK;
float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
vld1_f32((float32_t*)&Values[o1][0]));
float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
vals = vmlaq_f32(vals, coefs, leftright4);
vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
}
}
#define SUFFIX Neon
#include "mixer_inc.c"
#undef SUFFIX
void MixDirect_Neon(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize)
{
ALfloat gain, step;
float32x4_t gain4;
ALuint c;
for(c = 0;c < OutChans;c++)
{
ALuint pos = 0;
gain = Gains[c].Current;
step = Gains[c].Step;
if(step != 1.0f && Counter > 0)
{
for(;pos < BufferSize && pos < Counter;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos]*gain;
gain *= step;
}
if(pos == Counter)
gain = Gains[c].Target;
Gains[c].Current = gain;
/* Mix until pos is aligned with 4 or the mix is done. */
for(;pos < BufferSize && (pos&3) != 0;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
gain4 = vdupq_n_f32(gain);
for(;BufferSize-pos > 3;pos += 4)
{
const float32x4_t val4 = vld1q_f32(&data[pos]);
float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]);
dry4 = vaddq_f32(dry4, vmulq_f32(val4, gain4));
vst1q_f32(&OutBuffer[c][OutPos+pos], dry4);
}
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}
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#include "config.h"
#ifdef IN_IDE_PARSER
/* KDevelop's parser won't recognize these defines that get added by the -msse
* switch used to compile this source. Without them, xmmintrin.h fails to
* declare anything. */
#define __MMX__
#define __SSE__
#endif
#include <xmmintrin.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "mixer_defs.h"
static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
const ALfloat (*restrict CoeffStep)[2],
ALfloat left, ALfloat right)
{
const __m128 lrlr = _mm_setr_ps(left, right, left, right);
__m128 coeffs, deltas, imp0, imp1;
__m128 vals = _mm_setzero_ps();
ALuint i;
if((Offset&1))
{
const ALuint o0 = Offset&HRIR_MASK;
const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[0][0]);
deltas = _mm_load_ps(&CoeffStep[0][0]);
vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
coeffs = _mm_add_ps(coeffs, deltas);
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Coeffs[0][0], coeffs);
_mm_storel_pi((__m64*)&Values[o0][0], vals);
for(i = 1;i < IrSize-1;i += 2)
{
const ALuint o2 = (Offset+i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i+1][0]);
deltas = _mm_load_ps(&CoeffStep[i+1][0]);
vals = _mm_load_ps(&Values[o2][0]);
imp1 = _mm_mul_ps(lrlr, coeffs);
coeffs = _mm_add_ps(coeffs, deltas);
imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2));
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Coeffs[i+1][0], coeffs);
_mm_store_ps(&Values[o2][0], vals);
imp0 = imp1;
}
vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]);
imp0 = _mm_movehl_ps(imp0, imp0);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o1][0], vals);
}
else
{
for(i = 0;i < IrSize;i += 2)
{
const ALuint o = (Offset + i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i][0]);
deltas = _mm_load_ps(&CoeffStep[i][0]);
vals = _mm_load_ps(&Values[o][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
coeffs = _mm_add_ps(coeffs, deltas);
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Coeffs[i][0], coeffs);
_mm_store_ps(&Values[o][0], vals);
}
}
}
static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
const ALuint IrSize,
ALfloat (*restrict Coeffs)[2],
ALfloat left, ALfloat right)
{
const __m128 lrlr = _mm_setr_ps(left, right, left, right);
__m128 vals = _mm_setzero_ps();
__m128 coeffs;
ALuint i;
if((Offset&1))
{
const ALuint o0 = Offset&HRIR_MASK;
const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK;
__m128 imp0, imp1;
coeffs = _mm_load_ps(&Coeffs[0][0]);
vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o0][0], vals);
for(i = 1;i < IrSize-1;i += 2)
{
const ALuint o2 = (Offset+i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i+1][0]);
vals = _mm_load_ps(&Values[o2][0]);
imp1 = _mm_mul_ps(lrlr, coeffs);
imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2));
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Values[o2][0], vals);
imp0 = imp1;
}
vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]);
imp0 = _mm_movehl_ps(imp0, imp0);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o1][0], vals);
}
else
{
for(i = 0;i < IrSize;i += 2)
{
const ALuint o = (Offset + i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i][0]);
vals = _mm_load_ps(&Values[o][0]);
vals = _mm_add_ps(vals, _mm_mul_ps(lrlr, coeffs));
_mm_store_ps(&Values[o][0], vals);
}
}
}
#define SUFFIX SSE
#include "mixer_inc.c"
#undef SUFFIX
void Mix_SSE(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize)
{
ALfloat gain, step;
__m128 gain4, step4;
ALuint c;
for(c = 0;c < OutChans;c++)
{
ALuint pos = 0;
gain = Gains[c].Current;
step = Gains[c].Step;
if(step != 1.0f && Counter > 0)
{
/* Mix with applying gain steps in aligned multiples of 4. */
if(BufferSize-pos > 3 && Counter-pos > 3)
{
gain4 = _mm_setr_ps(
gain,
gain * step,
gain * step * step,
gain * step * step * step
);
step4 = _mm_set1_ps(step * step * step * step);
do {
const __m128 val4 = _mm_load_ps(&data[pos]);
__m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]);
dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4));
gain4 = _mm_mul_ps(gain4, step4);
_mm_store_ps(&OutBuffer[c][OutPos+pos], dry4);
pos += 4;
} while(BufferSize-pos > 3 && Counter-pos > 3);
gain = _mm_cvtss_f32(gain4);
}
/* Mix with applying left over gain steps that aren't aligned multiples of 4. */
for(;pos < BufferSize && pos < Counter;pos++)
{
OutBuffer[c][OutPos+pos] += data[pos]*gain;
gain *= step;
}
if(pos == Counter)
gain = Gains[c].Target;
Gains[c].Current = gain;
/* Mix until pos is aligned with 4 or the mix is done. */
for(;pos < BufferSize && (pos&3) != 0;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
gain4 = _mm_set1_ps(gain);
for(;BufferSize-pos > 3;pos += 4)
{
const __m128 val4 = _mm_load_ps(&data[pos]);
__m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]);
dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4));
_mm_store_ps(&OutBuffer[c][OutPos+pos], dry4);
}
for(;pos < BufferSize;pos++)
OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2014 by Timothy Arceri <t_arceri@yahoo.com.au>.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <xmmintrin.h>
#include <emmintrin.h>
#include "alu.h"
#include "mixer_defs.h"
const ALfloat *Resample_lerp32_SSE2(const ALfloat *src, ALuint frac, ALuint increment,
ALfloat *restrict dst, ALuint numsamples)
{
const __m128i increment4 = _mm_set1_epi32(increment*4);
const __m128 fracOne4 = _mm_set1_ps(1.0f/FRACTIONONE);
const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK);
alignas(16) union { ALuint i[4]; float f[4]; } pos_;
alignas(16) union { ALuint i[4]; float f[4]; } frac_;
__m128i frac4, pos4;
ALuint pos;
ALuint i;
InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4);
frac4 = _mm_castps_si128(_mm_load_ps(frac_.f));
pos4 = _mm_castps_si128(_mm_load_ps(pos_.f));
for(i = 0;numsamples-i > 3;i += 4)
{
const __m128 val1 = _mm_setr_ps(src[pos_.i[0]], src[pos_.i[1]], src[pos_.i[2]], src[pos_.i[3]]);
const __m128 val2 = _mm_setr_ps(src[pos_.i[0]+1], src[pos_.i[1]+1], src[pos_.i[2]+1], src[pos_.i[3]+1]);
/* val1 + (val2-val1)*mu */
const __m128 r0 = _mm_sub_ps(val2, val1);
const __m128 mu = _mm_mul_ps(_mm_cvtepi32_ps(frac4), fracOne4);
const __m128 out = _mm_add_ps(val1, _mm_mul_ps(mu, r0));
_mm_store_ps(&dst[i], out);
frac4 = _mm_add_epi32(frac4, increment4);
pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS));
frac4 = _mm_and_si128(frac4, fracMask4);
_mm_store_ps(pos_.f, _mm_castsi128_ps(pos4));
}
pos = pos_.i[0];
frac = _mm_cvtsi128_si32(frac4);
for(;i < numsamples;i++)
{
dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE));
frac += increment;
pos += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 2014 by Timothy Arceri <t_arceri@yahoo.com.au>.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <xmmintrin.h>
#include <emmintrin.h>
#include <smmintrin.h>
#include "alu.h"
#include "mixer_defs.h"
const ALfloat *Resample_lerp32_SSE41(const ALfloat *src, ALuint frac, ALuint increment,
ALfloat *restrict dst, ALuint numsamples)
{
const __m128i increment4 = _mm_set1_epi32(increment*4);
const __m128 fracOne4 = _mm_set1_ps(1.0f/FRACTIONONE);
const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK);
alignas(16) union { ALuint i[4]; float f[4]; } pos_;
alignas(16) union { ALuint i[4]; float f[4]; } frac_;
__m128i frac4, pos4;
ALuint pos;
ALuint i;
InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4);
frac4 = _mm_castps_si128(_mm_load_ps(frac_.f));
pos4 = _mm_castps_si128(_mm_load_ps(pos_.f));
for(i = 0;numsamples-i > 3;i += 4)
{
const __m128 val1 = _mm_setr_ps(src[pos_.i[0]], src[pos_.i[1]], src[pos_.i[2]], src[pos_.i[3]]);
const __m128 val2 = _mm_setr_ps(src[pos_.i[0]+1], src[pos_.i[1]+1], src[pos_.i[2]+1], src[pos_.i[3]+1]);
/* val1 + (val2-val1)*mu */
const __m128 r0 = _mm_sub_ps(val2, val1);
const __m128 mu = _mm_mul_ps(_mm_cvtepi32_ps(frac4), fracOne4);
const __m128 out = _mm_add_ps(val1, _mm_mul_ps(mu, r0));
_mm_store_ps(&dst[i], out);
frac4 = _mm_add_epi32(frac4, increment4);
pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS));
frac4 = _mm_and_si128(frac4, fracMask4);
pos_.i[0] = _mm_extract_epi32(pos4, 0);
pos_.i[1] = _mm_extract_epi32(pos4, 1);
pos_.i[2] = _mm_extract_epi32(pos4, 2);
pos_.i[3] = _mm_extract_epi32(pos4, 3);
}
pos = pos_.i[0];
frac = _mm_cvtsi128_si32(frac4);
for(;i < numsamples;i++)
{
dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE));
frac += increment;
pos += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
}
return dst;
}
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2010 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <assert.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "alu.h"
extern inline void SetGains(const ALCdevice *device, ALfloat ingain, ALfloat gains[MaxChannels]);
static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MaxChannels],
enum Channel Speaker2Chan[MaxChannels], ALint chans)
{
char *confkey, *next;
char *layout_str;
char *sep, *end;
enum Channel val;
const char *str;
int i;
if(!ConfigValueStr(NULL, name, &str) && !ConfigValueStr(NULL, "layout", &str))
return;
layout_str = strdup(str);
next = confkey = layout_str;
while(next && *next)
{
confkey = next;
next = strchr(confkey, ',');
if(next)
{
*next = 0;
do {
next++;
} while(isspace(*next) || *next == ',');
}
sep = strchr(confkey, '=');
if(!sep || confkey == sep)
{
ERR("Malformed speaker key: %s\n", confkey);
continue;
}
end = sep - 1;
while(isspace(*end) && end != confkey)
end--;
*(++end) = 0;
if(strcmp(confkey, "fl") == 0 || strcmp(confkey, "front-left") == 0)
val = FrontLeft;
else if(strcmp(confkey, "fr") == 0 || strcmp(confkey, "front-right") == 0)
val = FrontRight;
else if(strcmp(confkey, "fc") == 0 || strcmp(confkey, "front-center") == 0)
val = FrontCenter;
else if(strcmp(confkey, "bl") == 0 || strcmp(confkey, "back-left") == 0)
val = BackLeft;
else if(strcmp(confkey, "br") == 0 || strcmp(confkey, "back-right") == 0)
val = BackRight;
else if(strcmp(confkey, "bc") == 0 || strcmp(confkey, "back-center") == 0)
val = BackCenter;
else if(strcmp(confkey, "sl") == 0 || strcmp(confkey, "side-left") == 0)
val = SideLeft;
else if(strcmp(confkey, "sr") == 0 || strcmp(confkey, "side-right") == 0)
val = SideRight;
else
{
ERR("Unknown speaker for %s: \"%s\"\n", name, confkey);
continue;
}
*(sep++) = 0;
while(isspace(*sep))
sep++;
for(i = 0;i < chans;i++)
{
if(Speaker2Chan[i] == val)
{
long angle = strtol(sep, NULL, 10);
if(angle >= -180 && angle <= 180)
SpeakerAngle[i] = DEG2RAD(angle);
else
ERR("Invalid angle for speaker \"%s\": %ld\n", confkey, angle);
break;
}
}
}
free(layout_str);
layout_str = NULL;
for(i = 0;i < chans;i++)
{
int min = i;
int i2;
for(i2 = i+1;i2 < chans;i2++)
{
if(SpeakerAngle[i2] < SpeakerAngle[min])
min = i2;
}
if(min != i)
{
ALfloat tmpf;
enum Channel tmpc;
tmpf = SpeakerAngle[i];
SpeakerAngle[i] = SpeakerAngle[min];
SpeakerAngle[min] = tmpf;
tmpc = Speaker2Chan[i];
Speaker2Chan[i] = Speaker2Chan[min];
Speaker2Chan[min] = tmpc;
}
}
}
void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat gains[MaxChannels])
{
ALfloat tmpgains[MaxChannels] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
enum Channel Speaker2Chan[MaxChannels];
ALfloat SpeakerAngle[MaxChannels];
ALfloat langle, rangle;
ALfloat a;
ALuint i;
for(i = 0;i < device->NumChan;i++)
Speaker2Chan[i] = device->Speaker2Chan[i];
for(i = 0;i < device->NumChan;i++)
SpeakerAngle[i] = device->SpeakerAngle[i];
/* Some easy special-cases first... */
if(device->NumChan <= 1 || hwidth >= F_PI)
{
/* Full coverage for all speakers. */
for(i = 0;i < MaxChannels;i++)
gains[i] = 0.0f;
for(i = 0;i < device->NumChan;i++)
{
enum Channel chan = Speaker2Chan[i];
gains[chan] = ingain;
}
return;
}
if(hwidth <= 0.0f)
{
/* Infinitely small sound point. */
for(i = 0;i < MaxChannels;i++)
gains[i] = 0.0f;
for(i = 0;i < device->NumChan-1;i++)
{
if(angle >= SpeakerAngle[i] && angle < SpeakerAngle[i+1])
{
/* Sound is between speakers i and i+1 */
a = (angle-SpeakerAngle[i]) /
(SpeakerAngle[i+1]-SpeakerAngle[i]);
gains[Speaker2Chan[i]] = sqrtf(1.0f-a) * ingain;
gains[Speaker2Chan[i+1]] = sqrtf( a) * ingain;
return;
}
}
/* Sound is between last and first speakers */
if(angle < SpeakerAngle[0])
angle += F_2PI;
a = (angle-SpeakerAngle[i]) /
(F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
gains[Speaker2Chan[i]] = sqrtf(1.0f-a) * ingain;
gains[Speaker2Chan[0]] = sqrtf( a) * ingain;
return;
}
if(fabsf(angle)+hwidth > F_PI)
{
/* The coverage area would go outside of -pi...+pi. Instead, rotate the
* speaker angles so it would be as if angle=0, and keep them wrapped
* within -pi...+pi. */
if(angle > 0.0f)
{
ALuint done;
ALuint i = 0;
while(i < device->NumChan && device->SpeakerAngle[i]-angle < -F_PI)
i++;
for(done = 0;i < device->NumChan;done++)
{
SpeakerAngle[done] = device->SpeakerAngle[i]-angle;
Speaker2Chan[done] = device->Speaker2Chan[i];
i++;
}
for(i = 0;done < device->NumChan;i++)
{
SpeakerAngle[done] = device->SpeakerAngle[i]-angle + F_2PI;
Speaker2Chan[done] = device->Speaker2Chan[i];
done++;
}
}
else
{
/* NOTE: '< device->NumChan' on the iterators is correct here since
* we need to handle index 0. Because the iterators are unsigned,
* they'll underflow and wrap to become 0xFFFFFFFF, which will
* break as expected. */
ALuint done;
ALuint i = device->NumChan-1;
while(i < device->NumChan && device->SpeakerAngle[i]-angle > F_PI)
i--;
for(done = device->NumChan-1;i < device->NumChan;done--)
{
SpeakerAngle[done] = device->SpeakerAngle[i]-angle;
Speaker2Chan[done] = device->Speaker2Chan[i];
i--;
}
for(i = device->NumChan-1;done < device->NumChan;i--)
{
SpeakerAngle[done] = device->SpeakerAngle[i]-angle - F_2PI;
Speaker2Chan[done] = device->Speaker2Chan[i];
done--;
}
}
angle = 0.0f;
}
langle = angle - hwidth;
rangle = angle + hwidth;
/* First speaker */
i = 0;
do {
ALuint last = device->NumChan-1;
enum Channel chan = Speaker2Chan[i];
if(SpeakerAngle[i] >= langle && SpeakerAngle[i] <= rangle)
{
tmpgains[chan] = 1.0f;
continue;
}
if(SpeakerAngle[i] < langle && SpeakerAngle[i+1] > langle)
{
a = (langle-SpeakerAngle[i]) /
(SpeakerAngle[i+1]-SpeakerAngle[i]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
}
if(SpeakerAngle[i] > rangle)
{
a = (F_2PI + rangle-SpeakerAngle[last]) /
(F_2PI + SpeakerAngle[i]-SpeakerAngle[last]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
}
else if(SpeakerAngle[last] < rangle)
{
a = (rangle-SpeakerAngle[last]) /
(F_2PI + SpeakerAngle[i]-SpeakerAngle[last]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
}
} while(0);
for(i = 1;i < device->NumChan-1;i++)
{
enum Channel chan = Speaker2Chan[i];
if(SpeakerAngle[i] >= langle && SpeakerAngle[i] <= rangle)
{
tmpgains[chan] = 1.0f;
continue;
}
if(SpeakerAngle[i] < langle && SpeakerAngle[i+1] > langle)
{
a = (langle-SpeakerAngle[i]) /
(SpeakerAngle[i+1]-SpeakerAngle[i]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
}
if(SpeakerAngle[i] > rangle && SpeakerAngle[i-1] < rangle)
{
a = (rangle-SpeakerAngle[i-1]) /
(SpeakerAngle[i]-SpeakerAngle[i-1]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
}
}
/* Last speaker */
i = device->NumChan-1;
do {
enum Channel chan = Speaker2Chan[i];
if(SpeakerAngle[i] >= langle && SpeakerAngle[i] <= rangle)
{
tmpgains[Speaker2Chan[i]] = 1.0f;
continue;
}
if(SpeakerAngle[i] > rangle && SpeakerAngle[i-1] < rangle)
{
a = (rangle-SpeakerAngle[i-1]) /
(SpeakerAngle[i]-SpeakerAngle[i-1]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
}
if(SpeakerAngle[i] < langle)
{
a = (langle-SpeakerAngle[i]) /
(F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
}
else if(SpeakerAngle[0] > langle)
{
a = (F_2PI + langle-SpeakerAngle[i]) /
(F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
}
} while(0);
for(i = 0;i < device->NumChan;i++)
{
enum Channel chan = device->Speaker2Chan[i];
gains[chan] = sqrtf(tmpgains[chan]) * ingain;
}
}
ALvoid aluInitPanning(ALCdevice *Device)
{
const char *layoutname = NULL;
enum Channel *Speaker2Chan;
ALfloat *SpeakerAngle;
Speaker2Chan = Device->Speaker2Chan;
SpeakerAngle = Device->SpeakerAngle;
switch(Device->FmtChans)
{
case DevFmtMono:
Device->NumChan = 1;
Speaker2Chan[0] = FrontCenter;
SpeakerAngle[0] = DEG2RAD(0.0f);
layoutname = NULL;
break;
case DevFmtStereo:
Device->NumChan = 2;
Speaker2Chan[0] = FrontLeft;
Speaker2Chan[1] = FrontRight;
SpeakerAngle[0] = DEG2RAD(-90.0f);
SpeakerAngle[1] = DEG2RAD( 90.0f);
layoutname = "layout_stereo";
break;
case DevFmtQuad:
Device->NumChan = 4;
Speaker2Chan[0] = BackLeft;
Speaker2Chan[1] = FrontLeft;
Speaker2Chan[2] = FrontRight;
Speaker2Chan[3] = BackRight;
SpeakerAngle[0] = DEG2RAD(-135.0f);
SpeakerAngle[1] = DEG2RAD( -45.0f);
SpeakerAngle[2] = DEG2RAD( 45.0f);
SpeakerAngle[3] = DEG2RAD( 135.0f);
layoutname = "layout_quad";
break;
case DevFmtX51:
Device->NumChan = 5;
Speaker2Chan[0] = BackLeft;
Speaker2Chan[1] = FrontLeft;
Speaker2Chan[2] = FrontCenter;
Speaker2Chan[3] = FrontRight;
Speaker2Chan[4] = BackRight;
SpeakerAngle[0] = DEG2RAD(-110.0f);
SpeakerAngle[1] = DEG2RAD( -30.0f);
SpeakerAngle[2] = DEG2RAD( 0.0f);
SpeakerAngle[3] = DEG2RAD( 30.0f);
SpeakerAngle[4] = DEG2RAD( 110.0f);
layoutname = "layout_surround51";
break;
case DevFmtX51Side:
Device->NumChan = 5;
Speaker2Chan[0] = SideLeft;
Speaker2Chan[1] = FrontLeft;
Speaker2Chan[2] = FrontCenter;
Speaker2Chan[3] = FrontRight;
Speaker2Chan[4] = SideRight;
SpeakerAngle[0] = DEG2RAD(-90.0f);
SpeakerAngle[1] = DEG2RAD(-30.0f);
SpeakerAngle[2] = DEG2RAD( 0.0f);
SpeakerAngle[3] = DEG2RAD( 30.0f);
SpeakerAngle[4] = DEG2RAD( 90.0f);
layoutname = "layout_side51";
break;
case DevFmtX61:
Device->NumChan = 6;
Speaker2Chan[0] = SideLeft;
Speaker2Chan[1] = FrontLeft;
Speaker2Chan[2] = FrontCenter;
Speaker2Chan[3] = FrontRight;
Speaker2Chan[4] = SideRight;
Speaker2Chan[5] = BackCenter;
SpeakerAngle[0] = DEG2RAD(-90.0f);
SpeakerAngle[1] = DEG2RAD(-30.0f);
SpeakerAngle[2] = DEG2RAD( 0.0f);
SpeakerAngle[3] = DEG2RAD( 30.0f);
SpeakerAngle[4] = DEG2RAD( 90.0f);
SpeakerAngle[5] = DEG2RAD(180.0f);
layoutname = "layout_surround61";
break;
case DevFmtX71:
Device->NumChan = 7;
Speaker2Chan[0] = BackLeft;
Speaker2Chan[1] = SideLeft;
Speaker2Chan[2] = FrontLeft;
Speaker2Chan[3] = FrontCenter;
Speaker2Chan[4] = FrontRight;
Speaker2Chan[5] = SideRight;
Speaker2Chan[6] = BackRight;
SpeakerAngle[0] = DEG2RAD(-150.0f);
SpeakerAngle[1] = DEG2RAD( -90.0f);
SpeakerAngle[2] = DEG2RAD( -30.0f);
SpeakerAngle[3] = DEG2RAD( 0.0f);
SpeakerAngle[4] = DEG2RAD( 30.0f);
SpeakerAngle[5] = DEG2RAD( 90.0f);
SpeakerAngle[6] = DEG2RAD( 150.0f);
layoutname = "layout_surround71";
break;
}
if(layoutname && Device->Type != Loopback)
SetSpeakerArrangement(layoutname, SpeakerAngle, Speaker2Chan, Device->NumChan);
}
+87
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#ifndef AL_VECTOR_H
#define AL_VECTOR_H
#include <stdlib.h>
#include <AL/al.h>
/* "Base" vector type, designed to alias with the actual vector types. */
typedef struct vector__s {
ALsizei Capacity;
ALsizei Size;
} *vector_;
#define TYPEDEF_VECTOR(T, N) typedef struct { \
ALsizei Capacity; \
ALsizei Size; \
T Data[]; \
} _##N; \
typedef _##N* N; \
typedef const _##N* const_##N;
#define VECTOR(T) struct { \
ALsizei Capacity; \
ALsizei Size; \
T Data[]; \
}*
#define VECTOR_INIT(_x) do { (_x) = NULL; } while(0)
#define VECTOR_INIT_STATIC() NULL
#define VECTOR_DEINIT(_x) do { free((_x)); (_x) = NULL; } while(0)
/* Helper to increase a vector's reserve. Do not call directly. */
ALboolean vector_reserve(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count, ALboolean exact);
#define VECTOR_RESERVE(_x, _c) (vector_reserve((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_c), AL_TRUE))
ALboolean vector_resize(char *ptr, size_t base_size, size_t obj_size, ALsizei obj_count);
#define VECTOR_RESIZE(_x, _c) (vector_resize((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_c)))
#define VECTOR_CAPACITY(_x) ((_x) ? (_x)->Capacity : 0)
#define VECTOR_SIZE(_x) ((_x) ? (_x)->Size : 0)
#define VECTOR_ITER_BEGIN(_x) ((_x) ? (_x)->Data + 0 : NULL)
#define VECTOR_ITER_END(_x) ((_x) ? (_x)->Data + (_x)->Size : NULL)
ALboolean vector_insert(char *ptr, size_t base_size, size_t obj_size, void *ins_pos, const void *datstart, const void *datend);
#ifdef __GNUC__
#define TYPE_CHECK(T1, T2) __builtin_types_compatible_p(T1, T2)
#define VECTOR_INSERT(_x, _i, _s, _e) __extension__({ \
ALboolean _r; \
static_assert(TYPE_CHECK(__typeof((_x)->Data[0]), __typeof(*(_i))), "Incompatible insertion iterator"); \
static_assert(TYPE_CHECK(__typeof((_x)->Data[0]), __typeof(*(_s))), "Incompatible insertion source type"); \
static_assert(TYPE_CHECK(__typeof(*(_s)), __typeof(*(_e))), "Incompatible iterator sources"); \
_r = vector_insert((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_i), (_s), (_e)); \
_r; \
})
#else
#define VECTOR_INSERT(_x, _i, _s, _e) (vector_insert((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), (_i), (_s), (_e)))
#endif
#define VECTOR_PUSH_BACK(_x, _obj) (vector_reserve((char*)&(_x), sizeof(*(_x)), sizeof((_x)->Data[0]), VECTOR_SIZE(_x)+1, AL_FALSE) && \
(((_x)->Data[(_x)->Size++] = (_obj)),AL_TRUE))
#define VECTOR_POP_BACK(_x) ((void)((_x)->Size--))
#define VECTOR_BACK(_x) ((_x)->Data[(_x)->Size-1])
#define VECTOR_FRONT(_x) ((_x)->Data[0])
#define VECTOR_ELEM(_x, _o) ((_x)->Data[(_o)])
#define VECTOR_FOR_EACH(_t, _x, _f) do { \
_t *_iter = VECTOR_ITER_BEGIN((_x)); \
_t *_end = VECTOR_ITER_END((_x)); \
for(;_iter != _end;++_iter) \
_f(_iter); \
} while(0)
#define VECTOR_FIND_IF(_i, _t, _x, _f) do { \
_t *_iter = VECTOR_ITER_BEGIN((_x)); \
_t *_end = VECTOR_ITER_END((_x)); \
for(;_iter != _end;++_iter) \
{ \
if(_f(_iter)) \
break; \
} \
(_i) = _iter; \
} while(0)
#endif /* AL_VECTOR_H */