Update OpenAL Soft to 1.19.1.

This commit is contained in:
Alex Szpakowski
2018-12-31 15:47:52 -04:00
parent f06a3bc791
commit 1f9c102832
87 changed files with 4678 additions and 2971 deletions
+22 -22
View File
@@ -76,12 +76,12 @@ typedef struct ALequalizerState {
DERIVE_FROM_TYPE(ALeffectState);
struct {
/* Effect parameters */
BiquadFilter filter[4];
/* Effect gains for each channel */
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
BiquadState filter[4];
} Chans[MAX_EFFECT_CHANNELS];
ALfloat SampleBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
@@ -114,7 +114,7 @@ static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevic
for(i = 0; i < MAX_EFFECT_CHANNELS;i++)
{
for(j = 0;j < 4;j++)
BiquadState_clear(&state->Chans[i].filter[j]);
BiquadFilter_clear(&state->Chans[i].filter[j]);
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
state->Chans[i].CurrentGains[j] = 0.0f;
}
@@ -128,25 +128,19 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext
ALfloat gain, f0norm;
ALuint i;
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
ComputeFirstOrderGains(&device->FOAOut, IdentityMatrixf.m[i],
slot->Params.Gain, state->Chans[i].TargetGains);
/* Calculate coefficients for the each type of filter. Note that the shelf
* filters' gain is for the reference frequency, which is the centerpoint
* of the transition band.
*/
gain = maxf(sqrtf(props->Equalizer.LowGain), 0.0625f); /* Limit -24dB */
f0norm = props->Equalizer.LowCutoff/frequency;
BiquadState_setParams(&state->Chans[0].filter[0], BiquadType_LowShelf,
BiquadFilter_setParams(&state->Chans[0].filter[0], BiquadType_LowShelf,
gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f)
);
gain = maxf(props->Equalizer.Mid1Gain, 0.0625f);
f0norm = props->Equalizer.Mid1Center/frequency;
BiquadState_setParams(&state->Chans[0].filter[1], BiquadType_Peaking,
BiquadFilter_setParams(&state->Chans[0].filter[1], BiquadType_Peaking,
gain, f0norm, calc_rcpQ_from_bandwidth(
f0norm, props->Equalizer.Mid1Width
)
@@ -154,7 +148,7 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext
gain = maxf(props->Equalizer.Mid2Gain, 0.0625f);
f0norm = props->Equalizer.Mid2Center/frequency;
BiquadState_setParams(&state->Chans[0].filter[2], BiquadType_Peaking,
BiquadFilter_setParams(&state->Chans[0].filter[2], BiquadType_Peaking,
gain, f0norm, calc_rcpQ_from_bandwidth(
f0norm, props->Equalizer.Mid2Width
)
@@ -162,18 +156,24 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext
gain = maxf(sqrtf(props->Equalizer.HighGain), 0.0625f);
f0norm = props->Equalizer.HighCutoff/frequency;
BiquadState_setParams(&state->Chans[0].filter[3], BiquadType_HighShelf,
BiquadFilter_setParams(&state->Chans[0].filter[3], BiquadType_HighShelf,
gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f)
);
/* Copy the filter coefficients for the other input channels. */
for(i = 1;i < MAX_EFFECT_CHANNELS;i++)
{
BiquadState_copyParams(&state->Chans[i].filter[0], &state->Chans[0].filter[0]);
BiquadState_copyParams(&state->Chans[i].filter[1], &state->Chans[0].filter[1]);
BiquadState_copyParams(&state->Chans[i].filter[2], &state->Chans[0].filter[2]);
BiquadState_copyParams(&state->Chans[i].filter[3], &state->Chans[0].filter[3]);
BiquadFilter_copyParams(&state->Chans[i].filter[0], &state->Chans[0].filter[0]);
BiquadFilter_copyParams(&state->Chans[i].filter[1], &state->Chans[0].filter[1]);
BiquadFilter_copyParams(&state->Chans[i].filter[2], &state->Chans[0].filter[2]);
BiquadFilter_copyParams(&state->Chans[i].filter[3], &state->Chans[0].filter[3]);
}
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain,
state->Chans[i].TargetGains);
}
static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
@@ -183,10 +183,10 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesT
for(c = 0;c < MAX_EFFECT_CHANNELS;c++)
{
BiquadState_process(&state->Chans[c].filter[0], temps[0], SamplesIn[c], SamplesToDo);
BiquadState_process(&state->Chans[c].filter[1], temps[1], temps[0], SamplesToDo);
BiquadState_process(&state->Chans[c].filter[2], temps[2], temps[1], SamplesToDo);
BiquadState_process(&state->Chans[c].filter[3], temps[3], temps[2], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[0], temps[0], SamplesIn[c], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[1], temps[1], temps[0], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[2], temps[2], temps[1], SamplesToDo);
BiquadFilter_process(&state->Chans[c].filter[3], temps[3], temps[2], SamplesToDo);
MixSamples(temps[3], NumChannels, SamplesOut,
state->Chans[c].CurrentGains, state->Chans[c].TargetGains,