Update OpenAL Soft to 1.19.1.

This commit is contained in:
Alex Szpakowski
2018-12-31 15:47:52 -04:00
parent f06a3bc791
commit 1f9c102832
87 changed files with 4678 additions and 2971 deletions
+6 -106
View File
@@ -3,6 +3,7 @@
#include "bformatdec.h"
#include "ambdec.h"
#include "filters/splitter.h"
#include "alu.h"
#include "bool.h"
@@ -10,107 +11,6 @@
#include "almalloc.h"
void bandsplit_init(BandSplitter *splitter, ALfloat f0norm)
{
ALfloat w = f0norm * F_TAU;
ALfloat cw = cosf(w);
if(cw > FLT_EPSILON)
splitter->coeff = (sinf(w) - 1.0f) / cw;
else
splitter->coeff = cw * -0.5f;
splitter->lp_z1 = 0.0f;
splitter->lp_z2 = 0.0f;
splitter->hp_z1 = 0.0f;
}
void bandsplit_clear(BandSplitter *splitter)
{
splitter->lp_z1 = 0.0f;
splitter->lp_z2 = 0.0f;
splitter->hp_z1 = 0.0f;
}
void bandsplit_process(BandSplitter *splitter, ALfloat *restrict hpout, ALfloat *restrict lpout,
const ALfloat *input, ALsizei count)
{
ALfloat lp_coeff, hp_coeff, lp_y, hp_y, d;
ALfloat lp_z1, lp_z2, hp_z1;
ALsizei i;
hp_coeff = splitter->coeff;
lp_coeff = splitter->coeff*0.5f + 0.5f;
lp_z1 = splitter->lp_z1;
lp_z2 = splitter->lp_z2;
hp_z1 = splitter->hp_z1;
for(i = 0;i < count;i++)
{
ALfloat in = input[i];
/* Low-pass sample processing. */
d = (in - lp_z1) * lp_coeff;
lp_y = lp_z1 + d;
lp_z1 = lp_y + d;
d = (lp_y - lp_z2) * lp_coeff;
lp_y = lp_z2 + d;
lp_z2 = lp_y + d;
lpout[i] = lp_y;
/* All-pass sample processing. */
d = in - hp_coeff*hp_z1;
hp_y = hp_z1 + hp_coeff*d;
hp_z1 = d;
/* High-pass generated from removing low-passed output. */
hpout[i] = hp_y - lp_y;
}
splitter->lp_z1 = lp_z1;
splitter->lp_z2 = lp_z2;
splitter->hp_z1 = hp_z1;
}
void splitterap_init(SplitterAllpass *splitter, ALfloat f0norm)
{
ALfloat w = f0norm * F_TAU;
ALfloat cw = cosf(w);
if(cw > FLT_EPSILON)
splitter->coeff = (sinf(w) - 1.0f) / cw;
else
splitter->coeff = cw * -0.5f;
splitter->z1 = 0.0f;
}
void splitterap_clear(SplitterAllpass *splitter)
{
splitter->z1 = 0.0f;
}
void splitterap_process(SplitterAllpass *splitter, ALfloat *restrict samples, ALsizei count)
{
ALfloat coeff, d, x;
ALfloat z1;
ALsizei i;
coeff = splitter->coeff;
z1 = splitter->z1;
for(i = 0;i < count;i++)
{
x = samples[i];
d = x - coeff*z1;
x = z1 + coeff*d;
z1 = d;
samples[i] = x;
}
splitter->z1 = z1;
}
/* NOTE: These are scale factors as applied to Ambisonics content. Decoder
* coefficients should be divided by these values to get proper N3D scalings.
*/
@@ -538,7 +438,7 @@ void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device, ALfloat
{
ALfloat coeffs[MAX_AMBI_COEFFS] = { 0.0f };
CalcDirectionCoeffs(Ambi3DPoints[k], 0.0f, coeffs);
ComputeDryPanGains(&device->Dry, coeffs, 1.0f, encgains[k]);
ComputePanGains(&device->Dry, coeffs, 1.0f, encgains[k]);
}
/* Combine the matrices that do the in->virt and virt->out conversions
@@ -550,11 +450,11 @@ void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device, ALfloat
{
for(j = 0;j < device->Dry.NumChannels;j++)
{
ALfloat gain=0.0f;
ALdouble gain = 0.0;
for(k = 0;k < COUNTOF(Ambi3DDecoder);k++)
gain += Ambi3DDecoder[k][i] * encgains[k][j];
ambiup->Gains[i][j][HF_BAND] = gain * Ambi3DDecoderHFScale[i];
ambiup->Gains[i][j][LF_BAND] = gain;
gain += (ALdouble)Ambi3DDecoder[k][i] * encgains[k][j];
ambiup->Gains[i][j][HF_BAND] = (ALfloat)(gain * Ambi3DDecoderHFScale[i]);
ambiup->Gains[i][j][LF_BAND] = (ALfloat)gain;
}
}
}