mirror of
https://github.com/love2d/megasource.git
synced 2026-08-20 04:30:45 +02:00
Update OpenAL Soft to 1.19.1.
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@@ -3,6 +3,7 @@
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#include "bformatdec.h"
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#include "ambdec.h"
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#include "filters/splitter.h"
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#include "alu.h"
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#include "bool.h"
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@@ -10,107 +11,6 @@
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#include "almalloc.h"
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void bandsplit_init(BandSplitter *splitter, ALfloat f0norm)
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{
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ALfloat w = f0norm * F_TAU;
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ALfloat cw = cosf(w);
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if(cw > FLT_EPSILON)
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splitter->coeff = (sinf(w) - 1.0f) / cw;
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else
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splitter->coeff = cw * -0.5f;
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splitter->lp_z1 = 0.0f;
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splitter->lp_z2 = 0.0f;
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splitter->hp_z1 = 0.0f;
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}
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void bandsplit_clear(BandSplitter *splitter)
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{
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splitter->lp_z1 = 0.0f;
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splitter->lp_z2 = 0.0f;
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splitter->hp_z1 = 0.0f;
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}
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void bandsplit_process(BandSplitter *splitter, ALfloat *restrict hpout, ALfloat *restrict lpout,
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const ALfloat *input, ALsizei count)
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{
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ALfloat lp_coeff, hp_coeff, lp_y, hp_y, d;
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ALfloat lp_z1, lp_z2, hp_z1;
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ALsizei i;
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hp_coeff = splitter->coeff;
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lp_coeff = splitter->coeff*0.5f + 0.5f;
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lp_z1 = splitter->lp_z1;
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lp_z2 = splitter->lp_z2;
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hp_z1 = splitter->hp_z1;
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for(i = 0;i < count;i++)
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{
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ALfloat in = input[i];
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/* Low-pass sample processing. */
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d = (in - lp_z1) * lp_coeff;
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lp_y = lp_z1 + d;
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lp_z1 = lp_y + d;
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d = (lp_y - lp_z2) * lp_coeff;
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lp_y = lp_z2 + d;
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lp_z2 = lp_y + d;
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lpout[i] = lp_y;
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/* All-pass sample processing. */
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d = in - hp_coeff*hp_z1;
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hp_y = hp_z1 + hp_coeff*d;
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hp_z1 = d;
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/* High-pass generated from removing low-passed output. */
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hpout[i] = hp_y - lp_y;
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}
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splitter->lp_z1 = lp_z1;
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splitter->lp_z2 = lp_z2;
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splitter->hp_z1 = hp_z1;
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}
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void splitterap_init(SplitterAllpass *splitter, ALfloat f0norm)
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{
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ALfloat w = f0norm * F_TAU;
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ALfloat cw = cosf(w);
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if(cw > FLT_EPSILON)
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splitter->coeff = (sinf(w) - 1.0f) / cw;
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else
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splitter->coeff = cw * -0.5f;
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splitter->z1 = 0.0f;
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}
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void splitterap_clear(SplitterAllpass *splitter)
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{
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splitter->z1 = 0.0f;
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}
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void splitterap_process(SplitterAllpass *splitter, ALfloat *restrict samples, ALsizei count)
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{
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ALfloat coeff, d, x;
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ALfloat z1;
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ALsizei i;
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coeff = splitter->coeff;
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z1 = splitter->z1;
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for(i = 0;i < count;i++)
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{
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x = samples[i];
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d = x - coeff*z1;
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x = z1 + coeff*d;
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z1 = d;
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samples[i] = x;
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}
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splitter->z1 = z1;
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}
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/* NOTE: These are scale factors as applied to Ambisonics content. Decoder
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* coefficients should be divided by these values to get proper N3D scalings.
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*/
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@@ -538,7 +438,7 @@ void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device, ALfloat
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{
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ALfloat coeffs[MAX_AMBI_COEFFS] = { 0.0f };
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CalcDirectionCoeffs(Ambi3DPoints[k], 0.0f, coeffs);
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ComputeDryPanGains(&device->Dry, coeffs, 1.0f, encgains[k]);
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ComputePanGains(&device->Dry, coeffs, 1.0f, encgains[k]);
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}
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/* Combine the matrices that do the in->virt and virt->out conversions
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@@ -550,11 +450,11 @@ void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device, ALfloat
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{
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for(j = 0;j < device->Dry.NumChannels;j++)
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{
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ALfloat gain=0.0f;
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ALdouble gain = 0.0;
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for(k = 0;k < COUNTOF(Ambi3DDecoder);k++)
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gain += Ambi3DDecoder[k][i] * encgains[k][j];
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ambiup->Gains[i][j][HF_BAND] = gain * Ambi3DDecoderHFScale[i];
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ambiup->Gains[i][j][LF_BAND] = gain;
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gain += (ALdouble)Ambi3DDecoder[k][i] * encgains[k][j];
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ambiup->Gains[i][j][HF_BAND] = (ALfloat)(gain * Ambi3DDecoderHFScale[i]);
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ambiup->Gains[i][j][LF_BAND] = (ALfloat)gain;
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}
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}
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}
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