Update SDL to version 2.0.14.

This commit is contained in:
Alex Szpakowski
2020-12-23 22:00:38 -04:00
parent 72540d2d5a
commit 13584cee64
1051 changed files with 167187 additions and 71731 deletions
+20 -16
View File
@@ -1,16 +1,15 @@
dnl Process this file with autoconf to produce a configure script.
AC_INIT(README)
AC_INIT
AC_CONFIG_SRCDIR([README])
dnl Detect the canonical build and host environments
AC_CONFIG_AUX_DIRS($srcdir/../build-scripts)
AC_CANONICAL_HOST
dnl Check for tools
AC_PROG_CC
dnl Check for compiler environment
AC_C_CONST
dnl We only care about this for building testnative at the moment, so these
@@ -42,7 +41,7 @@ case "$host" in
*-*-aix*)
ISUNIX="true"
EXE=""
if test x$ac_cv_prog_gcc = xyes; then
if test x$ac_cv_c_compiler_gnu = xyes; then
CFLAGS="-mthreads"
fi
SYS_GL_LIBS=""
@@ -71,6 +70,11 @@ case "$host" in
MATHLIB=""
SYS_GL_LIBS=""
;;
*-*-riscos* )
EXE=",e1f"
MATHLIB=""
SYS_GL_LIBS=""
;;
*)
dnl Oh well, call it Unix...
ISUNIX="true"
@@ -120,6 +124,9 @@ AC_MSG_CHECKING(for OpenGL support)
have_opengl=no
AC_TRY_COMPILE([
#include "SDL_opengl.h"
#ifndef SDL_VIDEO_OPENGL
#error SDL_VIDEO_OPENGL
#endif
],[
],[
have_opengl=yes
@@ -130,11 +137,10 @@ dnl Check for OpenGL ES
AC_MSG_CHECKING(for OpenGL ES support)
have_opengles=no
AC_TRY_COMPILE([
#if defined (__IPHONEOS__)
#include <OpenGLES/ES1/gl.h>
#else
#include <GLES/gl.h>
#endif /* __QNXNTO__ */
#include "SDL_opengles.h"
#ifndef SDL_VIDEO_OPENGL_ES
#error SDL_VIDEO_OPENGL_ES
#endif
],[
],[
have_opengles=yes
@@ -145,12 +151,9 @@ dnl Check for OpenGL ES2
AC_MSG_CHECKING(for OpenGL ES2 support)
have_opengles2=no
AC_TRY_COMPILE([
#if defined (__IPHONEOS__)
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "SDL_opengles2.h"
#ifndef SDL_VIDEO_OPENGL_ES2
#error SDL_VIDEO_OPENGL_ES2
#endif
],[
],[
@@ -197,4 +200,5 @@ fi
AC_SUBST(SDL_TTF_LIB)
dnl Finally create all the generated files
AC_OUTPUT([Makefile])
AC_CONFIG_FILES([Makefile])
AC_OUTPUT