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https://github.com/love2d/megasource.git
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Update SDL to the latest source code (2.0.9 + e1e13e154128)
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@@ -670,3 +670,46 @@
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#define SDL_log10 SDL_log10_REAL
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#define SDL_log10f SDL_log10f_REAL
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#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL
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#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL
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#define SDL_HasAVX512F SDL_HasAVX512F_REAL
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#define SDL_IsChromebook SDL_IsChromebook_REAL
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#define SDL_IsDeXMode SDL_IsDeXMode_REAL
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#define SDL_AndroidBackButton SDL_AndroidBackButton_REAL
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#define SDL_exp SDL_exp_REAL
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#define SDL_expf SDL_expf_REAL
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#define SDL_wcsdup SDL_wcsdup_REAL
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#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
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#define SDL_JoystickRumble SDL_JoystickRumble_REAL
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#define SDL_NumSensors SDL_NumSensors_REAL
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#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
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#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
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#define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL
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#define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL
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#define SDL_SensorOpen SDL_SensorOpen_REAL
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#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL
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#define SDL_SensorGetName SDL_SensorGetName_REAL
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#define SDL_SensorGetType SDL_SensorGetType_REAL
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#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL
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#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL
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#define SDL_SensorGetData SDL_SensorGetData_REAL
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#define SDL_SensorClose SDL_SensorClose_REAL
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#define SDL_SensorUpdate SDL_SensorUpdate_REAL
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#define SDL_IsTablet SDL_IsTablet_REAL
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#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
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#define SDL_HasColorKey SDL_HasColorKey_REAL
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#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
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#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
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#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
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#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
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#define SDL_RenderFlush SDL_RenderFlush_REAL
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#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
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#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL
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#define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL
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#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL
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#define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL
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#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL
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#define SDL_RenderFillRectF SDL_RenderFillRectF_REAL
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#define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL
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#define SDL_RenderCopyF SDL_RenderCopyF_REAL
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#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
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#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
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