Add SDL2.0.1-3742e768b536.

Note: using the same folder for future updates.
This commit is contained in:
rude
2014-02-14 18:56:29 +01:00
parent 320d1f0027
commit 001744190b
1777 changed files with 462972 additions and 0 deletions
+30
View File
@@ -0,0 +1,30 @@
# HG changeset patch
# User Ben Henning
# Date 1376453463 25200
# Tue Aug 13 21:11:03 2013 -0700
# Node ID a5f8b4f709722222e02fa481873d76ad25255e09
# Parent 8b24d45e6a5d717876a7b32b64e99043c95328e5
Implemented Xcode recognizing bitmap and wave files as resources, plus properly
set their types recognizable by Xcode itself.
diff --git a/src/actions/xcode/xcode_common.lua b/src/actions/xcode/xcode_common.lua
--- a/src/actions/xcode/xcode_common.lua
+++ b/src/actions/xcode/xcode_common.lua
@@ -32,6 +32,8 @@
[".nib"] = "Resources",
[".xib"] = "Resources",
[".icns"] = "Resources",
+ [".bmp"] = "Resources",
+ [".wav"] = "Resources",
}
return categories[path.getextension(node.name)]
end
@@ -85,6 +87,8 @@
[".strings"] = "text.plist.strings",
[".xib"] = "file.xib",
[".icns"] = "image.icns",
+ [".bmp"] = "image.bmp",
+ [".wav"] = "audio.wav",
}
return types[path.getextension(node.path)] or "text"
end