Files
love/src/modules/physics/box2d/wrap_RopeJoint.cpp
T
Bill Meltsner 99660f39ab Added RopeJoint
--HG--
branch : box2d-update
2011-09-15 12:40:16 -04:00

61 lines
1.8 KiB
C++

/**
* Copyright (c) 2006-2011 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_RopeJoint.h"
namespace love
{
namespace physics
{
namespace box2d
{
RopeJoint * luax_checkropejoint(lua_State * L, int idx)
{
return luax_checktype<RopeJoint>(L, idx, "RopeJoint", PHYSICS_ROPE_JOINT_T);
}
int w_RopeJoint_getMaxLength(lua_State * L)
{
RopeJoint * t = luax_checkropejoint(L, 1);
lua_pushnumber(L, t->getMaxLength());
return 1;
}
static const luaL_Reg functions[] = {
{ "getMaxLength", w_RopeJoint_getMaxLength },
// From Joint.
{ "getType", w_Joint_getType },
{ "getAnchors", w_Joint_getAnchors },
{ "getReactionForce", w_Joint_getReactionForce },
{ "getReactionTorque", w_Joint_getReactionTorque },
{ "getCollideConnected", w_Joint_getCollideConnected },
{ "destroy", w_Joint_destroy },
{ 0, 0 }
};
int luaopen_ropejoint(lua_State * L)
{
return luax_register_type(L, "RopeJoint", functions);
}
} // box2d
} // physics
} // love