Files
love/src/modules/graphics/opengl/wrap_Font.cpp
T
2011-01-15 14:40:27 -06:00

93 lines
2.4 KiB
C++

/**
* Copyright (c) 2006-2011 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "wrap_Font.h"
namespace love
{
namespace graphics
{
namespace opengl
{
Font * luax_checkfont(lua_State * L, int idx)
{
return luax_checktype<Font>(L, idx, "Font", GRAPHICS_FONT_T);
}
int w_Font_getHeight(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getHeight());
return 1;
}
int w_Font_getWidth(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
const char * str = luaL_checkstring(L, 2);
lua_pushinteger(L, t->getWidth(str));
return 1;
}
int w_Font_getWrap(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
const char * str = luaL_checkstring(L, 2);
float wrap = (float) luaL_checknumber(L, 3);
int lines = 0;
lua_pushinteger(L, t->getWrap(str, wrap, &lines));
lua_pushinteger(L, lines);
return 2;
}
int w_Font_setLineHeight(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
float h = (float)luaL_checknumber(L, 2);
t->setLineHeight(h);
return 0;
}
int w_Font_getLineHeight(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getLineHeight());
return 1;
}
static const luaL_Reg functions[] = {
{ "getHeight", w_Font_getHeight },
{ "getWidth", w_Font_getWidth },
{ "getWrap", w_Font_getWrap },
{ "setLineHeight", w_Font_setLineHeight },
{ "getLineHeight", w_Font_getLineHeight },
{ 0, 0 }
};
int luaopen_font(lua_State * L)
{
return luax_register_type(L, "Font", functions);
}
} // opengl
} // graphics
} // love