Files
love/src/modules/filesystem/FileData.cpp
T
2011-01-15 14:40:27 -06:00

82 lines
2.0 KiB
C++

/**
* Copyright (c) 2006-2011 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "FileData.h"
// STD
#include <iostream>
namespace love
{
namespace filesystem
{
FileData::FileData(int size, const std::string & filename)
: data(new char[size]), size(size), filename(filename)
{
if(filename.rfind('.') != std::string::npos)
extension = filename.substr(filename.rfind('.')+1);
}
FileData::~FileData()
{
delete [] data;
}
void * FileData::getData() const
{
return (void*)data;
}
int FileData::getSize() const
{
return size;
}
const std::string & FileData::getFilename() const
{
return filename;
}
const std::string & FileData::getExtension() const
{
return extension;
}
bool FileData::getConstant(const char * in, Decoder & out)
{
return decoders.find(in, out);
}
bool FileData::getConstant(Decoder in, const char *& out)
{
return decoders.find(in, out);
}
StringMap<FileData::Decoder, FileData::DECODE_MAX_ENUM>::Entry FileData::decoderEntries[] =
{
{"file", FileData::FILE},
{"base64", FileData::BASE64},
};
StringMap<FileData::Decoder, FileData::DECODE_MAX_ENUM> FileData::decoders(FileData::decoderEntries, sizeof(FileData::decoderEntries));
} // filesystem
} // love