Files
love/src/common/runtime.cpp
T
2011-01-15 14:40:27 -06:00

434 lines
11 KiB
C++

/**
* Copyright (c) 2006-2011 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "runtime.h"
// LOVE
#include "Module.h"
#include "Object.h"
#include "Reference.h"
#include "StringMap.h"
// STD
#include <iostream>
// SDL
#include <SDL_mutex.h>
#include <SDL_thread.h>
namespace love
{
static SDL_mutex *gcmutex = 0;
void *_gcmutex = 0;
unsigned int _gcthread = 0;
/**
* Called when an object is collected. The object is released
* once in this function, possibly deleting it.
**/
static int w__gc(lua_State * L)
{
if (!gcmutex)
{
gcmutex = SDL_CreateMutex();
_gcmutex = (void*) gcmutex;
}
Proxy * p = (Proxy *)lua_touserdata(L, 1);
Object * t = (Object *)p->data;
if(p->own)
{
SDL_mutexP(gcmutex);
_gcthread = (unsigned int) SDL_ThreadID();
t->release();
SDL_mutexV(gcmutex);
}
return 0;
}
static int w__tostring(lua_State * L)
{
lua_pushvalue(L, lua_upvalueindex(1));
return 1;
}
static int w__typeOf(lua_State * L)
{
Proxy * p = (Proxy *)lua_touserdata(L, 1);
Type t = luax_type(L, 2);
luax_pushboolean(L, p->flags[t]);
return 1;
}
Reference * luax_refif(lua_State * L, int type)
{
Reference * r = 0;
// Create a reference only if the test succeeds.
if(lua_type(L, -1) == type)
r = new Reference(L);
else // Pop the value even if it fails (but also if it succeeds).
lua_pop(L, 1);
return r;
}
void luax_printstack(lua_State * L)
{
for(int i = 1;i<=lua_gettop(L);i++)
{
std::cout << i << " - " << luaL_typename(L, i) << std::endl;
}
}
bool luax_toboolean(lua_State * L, int idx)
{
return (lua_toboolean(L, idx) != 0);
}
void luax_pushboolean(lua_State * L, bool b)
{
lua_pushboolean(L, b ? 1 : 0);
}
bool luax_optboolean(lua_State * L, int idx, bool b)
{
if(lua_isboolean(L, idx) == 1)
return (lua_toboolean(L, idx) == 1 ? true : false);
return b;
}
int luax_assert_argc(lua_State * L, int min)
{
int argc = lua_gettop(L);
if( argc < min )
return luaL_error(L, "Incorrect number of arguments. Got [%d], expected at least [%d]", argc, min);
return 0;
}
int luax_assert_argc(lua_State * L, int min, int max)
{
int argc = lua_gettop(L);
if( argc < min || argc > max)
return luaL_error(L, "Incorrect number of arguments. Got [%d], expected [%d-%d]", argc, min, max);
return 0;
}
int luax_assert_function(lua_State * L, int n)
{
if(!lua_isfunction(L, n))
return luaL_error(L, "Argument must be of type \"function\".");
return 0;
}
int luax_register_module(lua_State * L, const WrappedModule & m)
{
// Put a reference to the C++ module in Lua.
luax_getregistry(L, REGISTRY_MODULES);
Proxy * p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
p->own = true;
p->data = m.module;
p->flags = m.flags;
luaL_newmetatable(L, m.module->getName());
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, w__gc);
lua_setfield(L, -2, "__gc");
lua_setmetatable(L, -2);
lua_setfield(L, -2, m.name); // _modules[name] = proxy
lua_pop(L, 1);
// Gets the love table.
luax_insistglobal(L, "love");
// Create new table for module.
lua_newtable(L);
// Register all the functions.
luaL_register(L, 0, m.functions);
// Register types.
if(m.types != 0)
for(const lua_CFunction * t = m.types; *t != 0; t++)
(*t)(L);
lua_setfield(L, -2, m.name); // love.graphics = table
lua_pop(L, 1); // love
return 0;
}
int luax_preload(lua_State * L, lua_CFunction f, const char * name)
{
lua_getglobal(L, "package");
lua_getfield(L, -1, "preload");
lua_pushcfunction(L, f);
lua_setfield(L, -2, name);
lua_pop(L, 2);
return 0;
}
int luax_register_type(lua_State * L, const char * tname, const luaL_Reg * f)
{
luaL_newmetatable(L, tname);
// m.__index = m
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
// setup gc
lua_pushcfunction(L, w__gc);
lua_setfield(L, -2, "__gc");
// Add tostring function.
lua_pushstring(L, tname);
lua_pushcclosure(L, w__tostring, 1);
lua_setfield(L, -2, "__tostring");
// Add tostring to as type() as well.
lua_pushstring(L, tname);
lua_pushcclosure(L, w__tostring, 1);
lua_setfield(L, -2, "type");
// Add typeOf
lua_pushcfunction(L, w__typeOf);
lua_setfield(L, -2, "typeOf");
if(f != 0)
luaL_register(L, 0, f);
lua_pop(L, 1); // Pops metatable.
return 0;
}
int luax_register_searcher(lua_State * L, lua_CFunction f)
{
// Add the package loader to the package.loaders table.
lua_getglobal(L, "package");
if(lua_isnil(L, -1))
return luaL_error(L, "Can't register searcher: package table does not exist.");
lua_getfield(L, -1, "loaders");
if(lua_isnil(L, -1))
return luaL_error(L, "Can't register searcher: package.loaders table does not exist.");
int len = lua_objlen(L, -1);
lua_pushinteger(L, len+1);
lua_pushcfunction(L, f);
lua_settable(L, -3);
lua_pop(L, 2);
return 0;
}
void luax_newtype(lua_State * L, const char * name, bits flags, void * data, bool own)
{
Proxy * u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
u->data = data;
u->flags = flags;
u->own = own;
luaL_newmetatable(L, name);
lua_setmetatable(L, -2);
}
bool luax_istype(lua_State * L, int idx, love::bits type)
{
if(lua_isuserdata(L, idx) == 0)
return false;
return ((((Proxy *)lua_touserdata(L, idx))->flags & type) == type);
}
int luax_getfunction(lua_State * L, const char * mod, const char * fn)
{
lua_getglobal(L, "love");
if(lua_isnil(L, -1)) return luaL_error(L, "Could not find global love!");
lua_getfield(L, -1, mod);
if(lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s!", mod);
lua_getfield(L, -1, fn);
if(lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s.%s!", mod, fn);
lua_remove(L, -2); // remove mod
lua_remove(L, -2); // remove fn
return 0;
}
int luax_convobj(lua_State * L, int idx, const char * mod, const char * fn)
{
// Convert string to a file.
luax_getfunction(L, mod, fn);
lua_pushvalue(L, idx); // The initial argument.
lua_call(L, 1, 1); // Call the function, one arg, one return value.
lua_replace(L, idx); // Replace the initial argument with the new object.
return 0;
}
int luax_convobj(lua_State * L, int idxs[], int n, const char * mod, const char * fn)
{
luax_getfunction(L, mod, fn);
for (int i = 0; i < n; i++) {
lua_pushvalue(L, idxs[i]); // The arguments.
}
lua_call(L, n, 1); // Call the function, n args, one return value.
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
return 0;
}
int luax_strtofile(lua_State * L, int idx)
{
return luax_convobj(L, idx, "filesystem", "newFile");
}
int luax_filetodata(lua_State * L, int idx)
{
return luax_convobj(L, idx, "filesystem", "read");
}
int luax_insist(lua_State * L, int idx, const char * k)
{
lua_getfield(L, idx, k);
// Create if necessary.
if(!lua_istable(L, -1))
{
lua_pop(L, 1); // Pop the non-table.
lua_newtable(L);
lua_pushvalue(L, -1); // Duplicate the table to leave on top.
lua_setfield(L, -3, k); // k[idx] = table
}
return 1;
}
int luax_insistglobal(lua_State * L, const char * k)
{
lua_getglobal(L, k);
if(!lua_istable(L, -1))
{
lua_pop(L, 1); // Pop the non-table.
lua_newtable(L);
lua_pushvalue(L, -1);
lua_setglobal(L, k);
}
return 1;
}
int luax_insistlove(lua_State * L, const char * k)
{
luax_insistglobal(L, "love");
luax_insist(L, -1, k);
// The love table should be replaced with the top stack
// item. Only the reqested table should remain on the stack.
lua_replace(L, -2);
return 1;
}
int luax_getregistry(lua_State * L, Registry r)
{
switch(r)
{
case REGISTRY_GC:
return luax_insistlove(L, "_gc");
case REGISTRY_MODULES:
return luax_insistlove(L, "_modules");
default:
return luaL_error(L, "Attempted to use invalid registry.");
}
}
StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
{
{"Invalid", INVALID_ID},
{"Object", OBJECT_ID},
{"Data", DATA_ID},
{"Module", MODULE_ID},
// Filesystem
{"File", FILESYSTEM_FILE_ID},
{"FileData", FILESYSTEM_FILE_DATA_ID},
// Font
{"GlyphData", FONT_GLYPH_DATA_ID},
{"Rasterizer", FONT_RASTERIZER_ID},
// Graphics
{"Drawable", GRAPHICS_DRAWABLE_ID},
{"Image", GRAPHICS_IMAGE_ID},
{"Quad", GRAPHICS_QUAD_ID},
{"Glyph", GRAPHICS_GLYPH_ID},
{"Font", GRAPHICS_FONT_ID},
{"ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_ID},
{"SpriteBatch", GRAPHICS_SPRITE_BATCH_ID},
{"VertexBuffer", GRAPHICS_VERTEX_BUFFER_ID},
// Image
{"ImageData", IMAGE_IMAGE_DATA_ID},
{"EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_ID},
// Audio
{"Source", AUDIO_SOURCE_ID},
// Sound
{"SoundData", SOUND_SOUND_DATA_ID},
{"Decoder", SOUND_DECODER_ID},
// Physics
{"World", PHYSICS_WORLD_ID},
{"Contact", PHYSICS_CONTACT_ID},
{"Body", PHYSICS_BODY_ID},
{"Shape", PHYSICS_SHAPE_ID},
{"CircleShape", PHYSICS_CIRCLE_SHAPE_ID},
{"PolygonShape", PHYSICS_POLYGON_SHAPE_ID},
{"Joint", PHYSICS_JOINT_ID},
{"MouseJoint", PHYSICS_MOUSE_JOINT_ID},
{"DistanceJoint", PHYSICS_DISTANCE_JOINT_ID},
{"PrismaticJoint", PHYSICS_PRISMATIC_JOINT_ID},
{"RevoluteJoint", PHYSICS_REVOLUTE_JOINT_ID},
{"PulleyJoint", PHYSICS_PULLEY_JOINT_ID},
{"GearJoint", PHYSICS_GEAR_JOINT_ID},
// Thread
{"Thread", THREAD_THREAD_ID},
// The modules themselves. Only add abstracted modules here.
{"filesystem", MODULE_FILESYSTEM_ID},
{"image", MODULE_IMAGE_ID},
{"sound", MODULE_SOUND_ID},
};
StringMap<Type, TYPE_MAX_ENUM> types(typeEntries, sizeof(typeEntries));
Type luax_type(lua_State * L, int idx)
{
Type t = INVALID_ID;
types.find(luaL_checkstring(L, idx), t);
return t;
}
} // love