mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
1196 lines
28 KiB
C++
1196 lines
28 KiB
C++
/**
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* Copyright (c) 2006-2026 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "config.h"
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#include "runtime.h"
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// LOVE
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#include "Module.h"
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#include "Object.h"
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#include "Reference.h"
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#include "StringMap.h"
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// C++
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#include <algorithm>
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#include <iostream>
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#include <cstdint>
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#include <cstdio>
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#include <cstddef>
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#include <cmath>
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#include <sstream>
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namespace love
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{
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/**
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* Called when an object is collected. The object is released
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* once in this function, possibly deleting it.
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**/
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static int w__gc(lua_State *L)
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{
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Proxy *p = (Proxy *) lua_touserdata(L, 1);
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if (p->object != nullptr)
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{
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p->object->release();
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p->object = nullptr;
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}
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return 0;
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}
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static int w__tostring(lua_State *L)
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{
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Proxy *p = (Proxy *) lua_touserdata(L, 1);
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const char *typname = lua_tostring(L, lua_upvalueindex(1));
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lua_pushfstring(L, "%s: %p", typname, p->object);
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return 1;
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}
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static int w__type(lua_State *L)
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{
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lua_pushvalue(L, lua_upvalueindex(1));
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return 1;
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}
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static int w__typeOf(lua_State *L)
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{
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Proxy *p = (Proxy *)lua_touserdata(L, 1);
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Type *t = luax_type(L, 2);
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if (!t)
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luax_pushboolean(L, false);
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else
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luax_pushboolean(L, p->type->isa(*t));
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return 1;
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}
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static int w__eq(lua_State *L)
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{
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Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
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Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
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luax_pushboolean(L, p1->object == p2->object && p1->object != nullptr);
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return 1;
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}
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typedef uint64 ObjectKey;
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static bool luax_isfulllightuserdatasupported(lua_State *L)
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{
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// LuaJIT prior to commit e9af1abec542e6f9851ff2368e7f196b6382a44c doesn't
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// support lightuserdata > 48 bits. This is not a problem with Android,
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// Windows, macOS, and iOS as they'll use updated LuaJIT or won't use
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// pointers > 48 bits, but this is not the case for Linux. So check for
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// this capability first!
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static bool checked = false;
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static bool supported = false;
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if (sizeof(void*) == 4)
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// 32-bit platforms always supports full-lightuserdata.
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return true;
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if (!checked)
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{
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lua_pushcclosure(L, [](lua_State *L) -> int
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{
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// Try to push pointer with all bits set.
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lua_pushlightuserdata(L, (void *) (~((size_t) 0)));
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return 1;
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}, 0);
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supported = lua_pcall(L, 0, 1, 0) == 0;
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checked = true;
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lua_pop(L, 1);
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}
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return supported;
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}
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// For use with the love object pointer -> Proxy pointer registry.
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// Using the pointer directly via lightuserdata would be ideal, but LuaJIT
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// (before a commit to 2.1 in 2020) cannot use lightuserdata with more than 47
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// bits whereas some newer arm64 architectures allow pointers which use more
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// than that.
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static ObjectKey luax_computeloveobjectkey(lua_State *L, love::Object *object)
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{
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// love objects should be allocated on the heap, and thus are subject
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// to the alignment rules of operator new / malloc. Lua numbers (doubles)
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// can store all possible integers up to 2^53. We can store pointers that
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// use more than 53 bits if their alignment is guaranteed to be more than 1.
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// For example an alignment requirement of 8 means we can shift the
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// pointer's bits by 3. However, this is not always reliable on 32-bit platforms
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// as can be seen in this bug report: https://github.com/love2d/love/issues/1916.
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// It appears to be ABI violation. However it seems there's no reliable way to
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// get the correct alignment pre-C++17. Consider that 32-bit pointer still fits
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// in 2^53 range, it's perfectly fine to assume alignment of 1 there.
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const size_t minalign = sizeof(void*) == 8 ? alignof(std::max_align_t) : 1;
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uintptr_t key = (uintptr_t) object;
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if ((key & (minalign - 1)) != 0)
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{
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luaL_error(L, "Cannot push love object to Lua: unexpected alignment "
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"(pointer is %p but alignment should be %d)", object, (int) minalign);
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}
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static const size_t shift = (size_t) log2(minalign);
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key >>= shift;
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return (ObjectKey) key;
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}
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static void luax_pushloveobjectkey(lua_State *L, ObjectKey key)
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{
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// If full 64-bit lightuserdata is supported, always use that. Otherwise,
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// if the key is smaller than 2^53 (which is integer precision for double
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// datatype), then push number. Otherwise, throw error.
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if (luax_isfulllightuserdatasupported(L))
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lua_pushlightuserdata(L, (void *) key);
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else if (key > 0x20000000000000ULL) // 2^53
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luaL_error(L, "Cannot push love object to Lua: pointer value %p is too large", key);
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else
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lua_pushnumber(L, (lua_Number) key);
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}
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static int w__release(lua_State *L)
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{
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Proxy *p = (Proxy *) lua_touserdata(L, 1);
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Object *object = p->object;
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if (object != nullptr)
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{
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p->object = nullptr;
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object->release();
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// Fetch the registry table of instantiated objects.
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luax_getregistry(L, REGISTRY_OBJECTS);
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if (lua_istable(L, -1))
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{
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// loveobjects[object] = nil
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ObjectKey objectkey = luax_computeloveobjectkey(L, object);
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luax_pushloveobjectkey(L, objectkey);
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lua_pushnil(L);
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lua_settable(L, -3);
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}
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lua_pop(L, 1);
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}
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luax_pushboolean(L, object != nullptr);
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return 1;
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}
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Reference *luax_refif(lua_State *L, int type)
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{
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Reference *r = nullptr;
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// Create a reference only if the test succeeds.
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if (lua_type(L, -1) == type)
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r = new Reference(L);
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else // Pop the value manually if it fails (done by Reference if it succeeds).
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lua_pop(L, 1);
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return r;
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}
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void luax_printstack(lua_State *L)
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{
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for (int i = 1; i <= lua_gettop(L); i++)
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std::cout << i << " - " << luaL_typename(L, i) << std::endl;
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}
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int luax_traceback(lua_State *L)
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{
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if (!lua_isstring(L, 1)) // 'message' not a string?
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return 1; // keep it intact
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lua_getglobal(L, "debug");
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if (!lua_istable(L, -1))
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{
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lua_pop(L, 1);
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return 1;
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}
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lua_getfield(L, -1, "traceback");
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if (!lua_isfunction(L, -1))
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{
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lua_pop(L, 2);
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return 1;
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}
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lua_pushvalue(L, 1); // pass error message
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lua_pushinteger(L, 2); // skip this function and traceback
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lua_call(L, 2, 1); // call debug.traceback
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return 1;
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}
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bool luax_isarrayoftables(lua_State *L, int idx)
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{
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if (!lua_istable(L, idx))
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return false;
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lua_rawgeti(L, idx, 1);
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bool tableoftables = lua_istable(L, -1);
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lua_pop(L, 1);
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return tableoftables;
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}
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bool luax_toboolean(lua_State *L, int idx)
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{
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return (lua_toboolean(L, idx) != 0);
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}
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bool luax_checkboolean(lua_State *L, int idx)
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{
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luaL_checktype(L, idx, LUA_TBOOLEAN);
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return luax_toboolean(L, idx);
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}
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void luax_pushboolean(lua_State *L, bool b)
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{
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lua_pushboolean(L, b ? 1 : 0);
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}
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bool luax_optboolean(lua_State *L, int idx, bool b)
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{
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if (lua_isboolean(L, idx) == 1)
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return (lua_toboolean(L, idx) == 1 ? true : false);
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return b;
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}
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std::string luax_tostring(lua_State *L, int idx)
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{
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size_t len;
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const char *str = lua_tolstring(L, idx, &len);
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return std::string(str, len);
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}
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std::string luax_checkstring(lua_State *L, int idx)
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{
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size_t len;
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const char *str = luaL_checklstring(L, idx, &len);
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return std::string(str, len);
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}
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void luax_pushstring(lua_State *L, const std::string &str)
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{
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lua_pushlstring(L, str.data(), str.size());
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}
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void luax_pushpointerasstring(lua_State *L, const void *pointer)
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{
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char str[sizeof(void *)];
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memcpy(str, &pointer, sizeof(void *));
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lua_pushlstring(L, str, sizeof(void *));
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}
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bool luax_boolflag(lua_State *L, int table_index, const char *key, bool defaultValue)
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{
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lua_getfield(L, table_index, key);
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bool retval;
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if (lua_isnoneornil(L, -1))
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retval = defaultValue;
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else
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retval = lua_toboolean(L, -1) != 0;
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lua_pop(L, 1);
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return retval;
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}
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int luax_intflag(lua_State *L, int table_index, const char *key, int defaultValue)
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{
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lua_getfield(L, table_index, key);
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int retval;
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if (!lua_isnumber(L, -1))
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retval = defaultValue;
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else
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retval = (int) lua_tointeger(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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double luax_numberflag(lua_State *L, int table_index, const char *key, double defaultValue)
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{
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lua_getfield(L, table_index, key);
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double retval;
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if (!lua_isnumber(L, -1))
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retval = defaultValue;
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else
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retval = lua_tonumber(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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bool luax_checkboolflag(lua_State *L, int table_index, const char *key)
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{
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lua_getfield(L, table_index, key);
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bool retval = false;
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if (lua_type(L, -1) != LUA_TBOOLEAN)
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{
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std::string err = "expected boolean field '" + std::string(key) + "' in table";
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return luaL_argerror(L, table_index, err.c_str());
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}
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else
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retval = luax_toboolean(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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int luax_checkintflag(lua_State *L, int table_index, const char *key)
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{
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lua_getfield(L, table_index, key);
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int retval;
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if (!lua_isnumber(L, -1))
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{
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std::string err = "expected integer field '" + std::string(key) + "' in table";
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return luaL_argerror(L, table_index, err.c_str());
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}
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else
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retval = (int) luaL_checkinteger(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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int luax_assert_argc(lua_State *L, int min)
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{
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int argc = lua_gettop(L);
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if (argc < min)
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return luaL_error(L, "Incorrect number of arguments. Got [%d], expected at least [%d]", argc, min);
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return 0;
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}
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int luax_assert_argc(lua_State *L, int min, int max)
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{
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int argc = lua_gettop(L);
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if (argc < min || argc > max)
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return luaL_error(L, "Incorrect number of arguments. Got [%d], expected [%d-%d]", argc, min, max);
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return 0;
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}
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int luax_assert_function(lua_State *L, int idx)
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{
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if (!lua_isfunction(L, idx))
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return luaL_error(L, "Argument must be of type \"function\".");
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return 0;
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}
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int luax_assert_nilerror(lua_State *L, int idx)
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{
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if (lua_isnoneornil(L, idx))
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{
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if (lua_isstring(L, idx + 1))
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return luaL_error(L, lua_tostring(L, idx + 1));
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else
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return luaL_error(L, "assertion failed!");
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}
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return 0;
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}
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void luax_setfuncs(lua_State *L, const luaL_Reg *l)
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{
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if (l == nullptr)
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return;
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for (; l->name != nullptr; l++)
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{
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lua_pushcfunction(L, l->func);
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lua_setfield(L, -2, l->name);
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}
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}
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int luax_require(lua_State *L, const char *name)
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{
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lua_getglobal(L, "require");
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lua_pushstring(L, name);
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lua_call(L, 1, 1);
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return 1;
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}
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int luax_register_module(lua_State *L, const WrappedModule &m)
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{
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m.type->init();
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// Put a reference to the C++ module in Lua.
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luax_insistregistry(L, REGISTRY_MODULES);
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Proxy *p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
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p->object = m.module;
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p->type = m.type;
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luaL_newmetatable(L, m.module->getName());
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, w__gc);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_setfield(L, -2, m.name); // _modules[name] = proxy
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lua_pop(L, 1);
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// Gets the love table.
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luax_insistglobal(L, "love");
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// Create new table for module.
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lua_newtable(L);
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// Register all the functions.
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if (m.functions != nullptr)
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luax_setfuncs(L, m.functions);
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// Register types.
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if (m.types != nullptr)
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{
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for (const lua_CFunction *t = m.types; *t != nullptr; t++)
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(*t)(L);
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}
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lua_pushvalue(L, -1);
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lua_setfield(L, -3, m.name); // love.graphics = table
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lua_remove(L, -2); // love
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return 1;
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}
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int luax_preload(lua_State *L, lua_CFunction f, const char *name)
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{
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lua_getglobal(L, "package");
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lua_getfield(L, -1, "preload");
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lua_pushcfunction(L, f);
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lua_setfield(L, -2, name);
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lua_pop(L, 2);
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return 0;
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}
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int luax_register_type(lua_State *L, love::Type *type, ...)
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{
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type->init();
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// Get the place for storing and re-using instantiated love types.
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luax_getregistry(L, REGISTRY_OBJECTS);
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// Create registry._loveobjects if it doesn't exist yet.
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if (!lua_istable(L, -1))
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{
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lua_newtable(L);
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lua_replace(L, -2);
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// Create a metatable.
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lua_newtable(L);
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// metatable.__mode = "v". Weak userdata values.
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lua_pushliteral(L, "v");
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lua_setfield(L, -2, "__mode");
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// setmetatable(newtable, metatable)
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lua_setmetatable(L, -2);
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// registry._loveobjects = newtable
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lua_setfield(L, LUA_REGISTRYINDEX, "_loveobjects");
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}
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else
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lua_pop(L, 1);
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luaL_newmetatable(L, type->getName());
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// m.__index = m
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "__index");
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// setup gc
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lua_pushcfunction(L, w__gc);
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lua_setfield(L, -2, "__gc");
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// Add equality
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lua_pushcfunction(L, w__eq);
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lua_setfield(L, -2, "__eq");
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|
|
// Add tostring function.
|
|
lua_pushstring(L, type->getName());
|
|
lua_pushcclosure(L, w__tostring, 1);
|
|
lua_setfield(L, -2, "__tostring");
|
|
|
|
// Add type
|
|
lua_pushstring(L, type->getName());
|
|
lua_pushcclosure(L, w__type, 1);
|
|
lua_setfield(L, -2, "type");
|
|
|
|
// Add typeOf
|
|
lua_pushcfunction(L, w__typeOf);
|
|
lua_setfield(L, -2, "typeOf");
|
|
|
|
// Add release
|
|
lua_pushcfunction(L, w__release);
|
|
lua_setfield(L, -2, "release");
|
|
|
|
// Add __close for lua 5.4 (just calls release)
|
|
lua_pushcfunction(L, w__release);
|
|
lua_setfield(L, -2, "__close");
|
|
|
|
va_list fs;
|
|
va_start(fs, type);
|
|
for (const luaL_Reg *f = va_arg(fs, const luaL_Reg *); f; f = va_arg(fs, const luaL_Reg *))
|
|
luax_setfuncs(L, f);
|
|
va_end(fs);
|
|
|
|
lua_pop(L, 1); // Pops metatable.
|
|
return 0;
|
|
}
|
|
|
|
void luax_gettypemetatable(lua_State *L, const love::Type &type)
|
|
{
|
|
const char *name = type.getName();
|
|
lua_getfield(L, LUA_REGISTRYINDEX, name);
|
|
}
|
|
|
|
int luax_table_insert(lua_State *L, int tindex, int vindex, int pos)
|
|
{
|
|
if (tindex < 0)
|
|
tindex = lua_gettop(L)+1+tindex;
|
|
if (vindex < 0)
|
|
vindex = lua_gettop(L)+1+vindex;
|
|
|
|
if (pos == -1)
|
|
{
|
|
lua_pushvalue(L, vindex);
|
|
lua_rawseti(L, tindex, (int) luax_objlen(L, tindex)+1);
|
|
return 0;
|
|
}
|
|
else if (pos < 0)
|
|
pos = (int) luax_objlen(L, tindex)+1+pos;
|
|
|
|
for (int i = (int) luax_objlen(L, tindex)+1; i > pos; i--)
|
|
{
|
|
lua_rawgeti(L, tindex, i-1);
|
|
lua_rawseti(L, tindex, i);
|
|
}
|
|
|
|
lua_pushvalue(L, vindex);
|
|
lua_rawseti(L, tindex, pos);
|
|
return 0;
|
|
}
|
|
|
|
int luax_register_searcher(lua_State *L, lua_CFunction f, int pos)
|
|
{
|
|
// Add the package loader to the package.loaders table.
|
|
lua_getglobal(L, "package");
|
|
|
|
if (lua_isnil(L, -1))
|
|
return luaL_error(L, "Can't register searcher: package table does not exist.");
|
|
|
|
lua_getfield(L, -1, "loaders");
|
|
|
|
// Lua 5.2 renamed package.loaders to package.searchers.
|
|
if (lua_isnil(L, -1))
|
|
{
|
|
lua_pop(L, 1);
|
|
lua_getfield(L, -1, "searchers");
|
|
}
|
|
|
|
if (lua_isnil(L, -1))
|
|
return luaL_error(L, "Can't register searcher: package.loaders table does not exist.");
|
|
|
|
lua_pushcfunction(L, f);
|
|
luax_table_insert(L, -2, -1, pos);
|
|
lua_pop(L, 3);
|
|
return 0;
|
|
}
|
|
|
|
void luax_rawnewtype(lua_State *L, love::Type &type, love::Object *object)
|
|
{
|
|
Proxy *u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
|
|
|
|
object->retain();
|
|
|
|
u->object = object;
|
|
u->type = &type;
|
|
|
|
const char *name = type.getName();
|
|
luaL_newmetatable(L, name);
|
|
|
|
lua_getfield(L, -1, "__gc");
|
|
bool has_gc = !lua_isnoneornil(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
// Make sure mt.__gc exists, so Lua states which don't have the object's
|
|
// module loaded will still clean the object up when it's collected.
|
|
if (!has_gc)
|
|
{
|
|
lua_pushcfunction(L, w__gc);
|
|
lua_setfield(L, -2, "__gc");
|
|
}
|
|
|
|
lua_setmetatable(L, -2);
|
|
}
|
|
|
|
void luax_pushtype(lua_State *L, love::Type &type, love::Object *object)
|
|
{
|
|
if (object == nullptr)
|
|
{
|
|
lua_pushnil(L);
|
|
return;
|
|
}
|
|
|
|
// Fetch the registry table of instantiated objects.
|
|
luax_getregistry(L, REGISTRY_OBJECTS);
|
|
|
|
// The table might not exist - it should be insisted in luax_register_type.
|
|
if (lua_isnoneornil(L, -1))
|
|
{
|
|
lua_pop(L, 1);
|
|
return luax_rawnewtype(L, type, object);
|
|
}
|
|
|
|
ObjectKey objectkey = luax_computeloveobjectkey(L, object);
|
|
|
|
// Get the value of loveobjects[object] on the stack.
|
|
luax_pushloveobjectkey(L, objectkey);
|
|
lua_gettable(L, -2);
|
|
|
|
// If the Proxy userdata isn't in the instantiated types table yet, add it.
|
|
if (lua_type(L, -1) != LUA_TUSERDATA)
|
|
{
|
|
lua_pop(L, 1);
|
|
|
|
luax_rawnewtype(L, type, object);
|
|
|
|
luax_pushloveobjectkey(L, objectkey);
|
|
lua_pushvalue(L, -2);
|
|
|
|
// loveobjects[object] = Proxy.
|
|
lua_settable(L, -4);
|
|
}
|
|
|
|
// Remove the loveobjects table from the stack.
|
|
lua_remove(L, -2);
|
|
|
|
// Keep the Proxy userdata on the stack.
|
|
}
|
|
|
|
bool luax_istype(lua_State *L, int idx, love::Type &type)
|
|
{
|
|
if (lua_type(L, idx) != LUA_TUSERDATA)
|
|
return false;
|
|
|
|
Proxy *p = (Proxy *) lua_touserdata(L, idx);
|
|
|
|
if (p->type != nullptr)
|
|
return p->type->isa(type);
|
|
else
|
|
return false;
|
|
}
|
|
|
|
static Proxy *tryextractproxy(lua_State *L, int idx)
|
|
{
|
|
Proxy *u = (Proxy *)lua_touserdata(L, idx);
|
|
|
|
if (u == nullptr || u->type == nullptr)
|
|
return nullptr;
|
|
|
|
// We could get rid of the dynamic_cast for more performance, but it would
|
|
// be less safe...
|
|
if (dynamic_cast<Object *>(u->object) != nullptr)
|
|
return u;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Variant luax_checkvariant(lua_State *L, int n, bool allowuserdata, std::set<const void*> *tableSet)
|
|
{
|
|
size_t len;
|
|
const char *str;
|
|
Proxy *p = nullptr;
|
|
|
|
if (n < 0) // Fix the stack position, we might modify it later
|
|
n += lua_gettop(L) + 1;
|
|
|
|
switch (lua_type(L, n))
|
|
{
|
|
case LUA_TBOOLEAN:
|
|
return Variant(luax_toboolean(L, n));
|
|
case LUA_TNUMBER:
|
|
return Variant(lua_tonumber(L, n));
|
|
case LUA_TSTRING:
|
|
str = lua_tolstring(L, n, &len);
|
|
return Variant(str, len);
|
|
case LUA_TLIGHTUSERDATA:
|
|
return Variant(lua_touserdata(L, n));
|
|
case LUA_TUSERDATA:
|
|
if (!allowuserdata)
|
|
{
|
|
luax_typerror(L, n, "copyable Lua value");
|
|
return Variant();
|
|
}
|
|
p = tryextractproxy(L, n);
|
|
if (p != nullptr)
|
|
return Variant(p->type, p->object);
|
|
else
|
|
{
|
|
luax_typerror(L, n, "love type");
|
|
return Variant();
|
|
}
|
|
case LUA_TNIL:
|
|
return Variant();
|
|
case LUA_TTABLE:
|
|
{
|
|
bool success = true;
|
|
std::set<const void *> topTableSet;
|
|
|
|
// We can use a pointer to a stack-allocated variable because it's
|
|
// never used after the stack-allocated variable is destroyed.
|
|
if (tableSet == nullptr)
|
|
tableSet = &topTableSet;
|
|
|
|
// Now make sure this table wasn't already serialised
|
|
const void *tablePointer = lua_topointer(L, n);
|
|
{
|
|
auto result = tableSet->insert(tablePointer);
|
|
if (!result.second) // insertion failed
|
|
throw love::Exception("Cycle detected in table");
|
|
}
|
|
|
|
Variant::SharedTable *table = new Variant::SharedTable();
|
|
|
|
size_t len = luax_objlen(L, n);
|
|
if (len > 0)
|
|
table->pairs.reserve(len);
|
|
|
|
lua_pushnil(L);
|
|
|
|
while (lua_next(L, n))
|
|
{
|
|
table->pairs.emplace_back(
|
|
luax_checkvariant(L, -2, allowuserdata, tableSet),
|
|
luax_checkvariant(L, -1, allowuserdata, tableSet)
|
|
);
|
|
lua_pop(L, 1);
|
|
|
|
const auto &p = table->pairs.back();
|
|
if (p.first.getType() == Variant::UNKNOWN || p.second.getType() == Variant::UNKNOWN)
|
|
{
|
|
success = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// And remove the table from the set again
|
|
tableSet->erase(tablePointer);
|
|
|
|
if (success)
|
|
return Variant(table);
|
|
else
|
|
table->release();
|
|
}
|
|
break;
|
|
}
|
|
|
|
return Variant::unknown();
|
|
}
|
|
|
|
void luax_pushvariant(lua_State *L, const Variant &v)
|
|
{
|
|
const Variant::Data &data = v.getData();
|
|
switch (v.getType())
|
|
{
|
|
case Variant::BOOLEAN:
|
|
lua_pushboolean(L, data.boolean);
|
|
break;
|
|
case Variant::NUMBER:
|
|
lua_pushnumber(L, data.number);
|
|
break;
|
|
case Variant::STRING:
|
|
lua_pushlstring(L, data.string->str, data.string->len);
|
|
break;
|
|
case Variant::SMALLSTRING:
|
|
lua_pushlstring(L, data.smallstring.str, data.smallstring.len);
|
|
break;
|
|
case Variant::LUSERDATA:
|
|
lua_pushlightuserdata(L, data.userdata);
|
|
break;
|
|
case Variant::LOVEOBJECT:
|
|
luax_pushtype(L, *data.objectproxy.type, data.objectproxy.object);
|
|
break;
|
|
case Variant::TABLE:
|
|
{
|
|
std::vector<std::pair<Variant, Variant>> &table = data.table->pairs;
|
|
int tsize = (int) table.size();
|
|
|
|
lua_createtable(L, 0, tsize);
|
|
|
|
for (int i = 0; i < tsize; ++i)
|
|
{
|
|
std::pair<Variant, Variant> &kv = table[i];
|
|
luax_pushvariant(L, kv.first);
|
|
luax_pushvariant(L, kv.second);
|
|
lua_settable(L, -3);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case Variant::NIL:
|
|
default:
|
|
lua_pushnil(L);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int luax_getfunction(lua_State *L, const char *mod, const char *fn)
|
|
{
|
|
lua_getglobal(L, "love");
|
|
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find global love!");
|
|
lua_getfield(L, -1, mod);
|
|
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s!", mod);
|
|
lua_getfield(L, -1, fn);
|
|
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s.%s!", mod, fn);
|
|
|
|
lua_remove(L, -2); // remove mod
|
|
lua_remove(L, -2); // remove fn
|
|
return 0;
|
|
}
|
|
|
|
int luax_convobj(lua_State *L, int idx, const char *mod, const char *fn)
|
|
{
|
|
// Convert to absolute index if necessary.
|
|
if (idx < 0 && idx > LUA_REGISTRYINDEX)
|
|
idx += lua_gettop(L) + 1;
|
|
|
|
// Convert string to a file.
|
|
luax_getfunction(L, mod, fn);
|
|
lua_pushvalue(L, idx); // The initial argument.
|
|
lua_call(L, 1, 2); // Call the function, one arg, one return value (plus optional errstring.)
|
|
luax_assert_nilerror(L, -2); // Make sure the function returned something.
|
|
lua_pop(L, 1); // Pop the second return value now that we don't need it.
|
|
lua_replace(L, idx); // Replace the initial argument with the new object.
|
|
return 0;
|
|
}
|
|
|
|
int luax_convobj(lua_State *L, const int idxs[], int n, const char *mod, const char *fn)
|
|
{
|
|
luax_getfunction(L, mod, fn);
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
lua_pushvalue(L, idxs[i]); // The arguments.
|
|
}
|
|
lua_call(L, n, 2); // Call the function, n args, one return value (plus optional errstring.)
|
|
luax_assert_nilerror(L, -2); // Make sure the function returned something.
|
|
lua_pop(L, 1); // Pop the second return value now that we don't need it.
|
|
if (n > 0)
|
|
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
|
|
return 0;
|
|
}
|
|
|
|
int luax_convobj(lua_State *L, const std::vector<int>& idxs, const char *module, const char *function)
|
|
{
|
|
const int *idxPtr = idxs.size() > 0 ? &idxs[0] : nullptr;
|
|
return luax_convobj(L, idxPtr, (int) idxs.size(), module, function);
|
|
}
|
|
|
|
int luax_pconvobj(lua_State *L, int idx, const char *mod, const char *fn)
|
|
{
|
|
// Convert string to a file.
|
|
luax_getfunction(L, mod, fn);
|
|
lua_pushvalue(L, idx); // The initial argument.
|
|
int ret = lua_pcall(L, 1, 1, 0); // Call the function, one arg, one return value.
|
|
if (ret == 0)
|
|
lua_replace(L, idx); // Replace the initial argument with the new object.
|
|
return ret;
|
|
}
|
|
|
|
int luax_pconvobj(lua_State *L, const int idxs[], int n, const char *mod, const char *fn)
|
|
{
|
|
luax_getfunction(L, mod, fn);
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
lua_pushvalue(L, idxs[i]); // The arguments.
|
|
}
|
|
int ret = lua_pcall(L, n, 1, 0); // Call the function, n args, one return value.
|
|
if (ret == 0)
|
|
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
|
|
return ret;
|
|
}
|
|
|
|
int luax_pconvobj(lua_State *L, const std::vector<int>& idxs, const char *module, const char *function)
|
|
{
|
|
const int *idxPtr = idxs.size() > 0 ? &idxs[0] : nullptr;
|
|
return luax_pconvobj(L, idxPtr, (int) idxs.size(), module, function);
|
|
}
|
|
|
|
int luax_insist(lua_State *L, int idx, const char *k)
|
|
{
|
|
// Convert to absolute index if necessary.
|
|
if (idx < 0 && idx > LUA_REGISTRYINDEX)
|
|
idx += lua_gettop(L) + 1;
|
|
|
|
lua_getfield(L, idx, k);
|
|
|
|
// Create if necessary.
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
lua_pop(L, 1); // Pop the non-table.
|
|
lua_newtable(L);
|
|
lua_pushvalue(L, -1); // Duplicate the table to leave on top.
|
|
lua_setfield(L, idx, k); // lua_stack[idx][k] = lua_stack[-1] (table)
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_insistglobal(lua_State *L, const char *k)
|
|
{
|
|
lua_getglobal(L, k);
|
|
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
lua_pop(L, 1); // Pop the non-table.
|
|
lua_newtable(L);
|
|
lua_pushvalue(L, -1);
|
|
lua_setglobal(L, k);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_c_insistglobal(lua_State *L, const char *k)
|
|
{
|
|
return luax_insistglobal(L, k);
|
|
}
|
|
|
|
int luax_insistlove(lua_State *L, const char *k)
|
|
{
|
|
luax_insistglobal(L, "love");
|
|
luax_insist(L, -1, k);
|
|
|
|
// The love table should be replaced with the top stack
|
|
// item. Only the reqested table should remain on the stack.
|
|
lua_replace(L, -2);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_getlove(lua_State *L, const char *k)
|
|
{
|
|
lua_getglobal(L, "love");
|
|
|
|
if (!lua_isnil(L, -1))
|
|
{
|
|
lua_getfield(L, -1, k);
|
|
lua_replace(L, -2);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_insistregistry(lua_State *L, Registry r)
|
|
{
|
|
switch (r)
|
|
{
|
|
case REGISTRY_MODULES:
|
|
return luax_insistlove(L, "_modules");
|
|
case REGISTRY_OBJECTS:
|
|
return luax_insist(L, LUA_REGISTRYINDEX, "_loveobjects");
|
|
default:
|
|
return luaL_error(L, "Attempted to use invalid registry.");
|
|
}
|
|
}
|
|
|
|
int luax_getregistry(lua_State *L, Registry r)
|
|
{
|
|
switch (r)
|
|
{
|
|
case REGISTRY_MODULES:
|
|
return luax_getlove(L, "_modules");
|
|
case REGISTRY_OBJECTS:
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "_loveobjects");
|
|
return 1;
|
|
default:
|
|
return luaL_error(L, "Attempted to use invalid registry.");
|
|
}
|
|
}
|
|
|
|
static const char *MAIN_THREAD_KEY = "_love_mainthread";
|
|
|
|
lua_State *luax_insistpinnedthread(lua_State *L)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
|
|
|
|
if (lua_isnoneornil(L, -1))
|
|
{
|
|
lua_pop(L, 1);
|
|
|
|
// lua_pushthread returns 1 if it's actually the main thread, but we
|
|
// can't actually get the real main thread if lua_pushthread doesn't
|
|
// return it (in Lua 5.1 at least), so we ignore that for now...
|
|
// We do store a strong reference to the current thread/coroutine in
|
|
// the registry, however.
|
|
lua_pushthread(L);
|
|
lua_pushvalue(L, -1);
|
|
lua_setfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
|
|
}
|
|
|
|
lua_State *thread = lua_tothread(L, -1);
|
|
lua_pop(L, 1);
|
|
return thread;
|
|
}
|
|
|
|
lua_State *luax_getpinnedthread(lua_State *L)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
|
|
lua_State *thread = lua_tothread(L, -1);
|
|
lua_pop(L, 1);
|
|
return thread;
|
|
}
|
|
|
|
void luax_markdeprecated(lua_State *L, int level, const char *name, APIType api)
|
|
{
|
|
luax_markdeprecated(L, level, name, api, DEPRECATED_NO_REPLACEMENT, nullptr);
|
|
}
|
|
|
|
void luax_markdeprecated(lua_State *L, int level, const char *name, APIType api, DeprecationType type, const char *replacement)
|
|
{
|
|
MarkDeprecated deprecated(name, api, type, replacement);
|
|
|
|
if (deprecated.info != nullptr && deprecated.info->uses == 1)
|
|
{
|
|
luaL_where(L, level);
|
|
const char *where = lua_tostring(L, -1);
|
|
if (where != nullptr)
|
|
deprecated.info->where = where;
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
extern "C" int luax_typerror(lua_State *L, int narg, const char *tname)
|
|
{
|
|
int argtype = lua_type(L, narg);
|
|
const char *argtname = nullptr;
|
|
|
|
// We want to use the love type name for userdata, if possible.
|
|
if (argtype == LUA_TUSERDATA && luaL_getmetafield(L, narg, "type") != 0)
|
|
{
|
|
lua_pushvalue(L, narg);
|
|
if (lua_pcall(L, 1, 1, 0) == 0 && lua_type(L, -1) == LUA_TSTRING)
|
|
{
|
|
argtname = lua_tostring(L, -1);
|
|
|
|
// Non-love userdata might have a type metamethod which doesn't
|
|
// describe its type properly, so we only use it for love types.
|
|
if (!Type::byName(argtname))
|
|
argtname = nullptr;
|
|
}
|
|
}
|
|
|
|
if (argtname == nullptr)
|
|
argtname = lua_typename(L, argtype);
|
|
|
|
const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, argtname);
|
|
return luaL_argerror(L, narg, msg);
|
|
}
|
|
|
|
int luax_enumerror(lua_State *L, const char *enumName, const char *value)
|
|
{
|
|
return luaL_error(L, "Invalid %s: %s", enumName, value);
|
|
}
|
|
|
|
int luax_enumerror(lua_State *L, const char *enumName, const std::vector<std::string> &values, const char *value)
|
|
{
|
|
std::stringstream valueStream;
|
|
bool first = true;
|
|
for (auto value : values)
|
|
{
|
|
valueStream << (first ? "'" : ", '") << value << "'";
|
|
first = false;
|
|
}
|
|
|
|
std::string valueString = valueStream.str();
|
|
return luaL_error(L, "Invalid %s '%s', expected one of: %s", enumName, value, valueString.c_str());
|
|
}
|
|
|
|
size_t luax_objlen(lua_State *L, int ndx)
|
|
{
|
|
#if LUA_VERSION_NUM == 501
|
|
return lua_objlen(L, ndx);
|
|
#else
|
|
return lua_rawlen(L, ndx);
|
|
#endif
|
|
}
|
|
|
|
void luax_register(lua_State *L, const char *name, const luaL_Reg *l)
|
|
{
|
|
if (name)
|
|
lua_newtable(L);
|
|
|
|
luax_setfuncs(L, l);
|
|
if (name)
|
|
{
|
|
lua_pushvalue(L, -1);
|
|
lua_setglobal(L, name);
|
|
}
|
|
}
|
|
|
|
void luax_runwrapper(lua_State *L, const char *filedata, size_t datalen, const char *filename, const love::Type &type, void *ffifuncs)
|
|
{
|
|
luax_gettypemetatable(L, type);
|
|
|
|
// Load and execute the given Lua file, sending the metatable and the ffi
|
|
// functions struct pointer as arguments.
|
|
if (lua_istable(L, -1))
|
|
{
|
|
std::string chunkname = std::string("=[love \"") + std::string(filename) + std::string("\"]");
|
|
|
|
luaL_loadbuffer(L, filedata, datalen, chunkname.c_str());
|
|
lua_pushvalue(L, -2);
|
|
if (ffifuncs != nullptr)
|
|
luax_pushpointerasstring(L, ffifuncs);
|
|
else
|
|
lua_pushnil(L);
|
|
lua_call(L, 2, 0);
|
|
}
|
|
|
|
// Pop the metatable.
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
Type *luax_type(lua_State *L, int idx)
|
|
{
|
|
return Type::byName(luaL_checkstring(L, idx));
|
|
}
|
|
|
|
int luax_resume(lua_State *L, int nargs, int* nres)
|
|
{
|
|
#if LUA_VERSION_NUM >= 504
|
|
return lua_resume(L, nullptr, nargs, nres);
|
|
#elif LUA_VERSION_NUM >= 502
|
|
LOVE_UNUSED(nres);
|
|
return lua_resume(L, nullptr, nargs);
|
|
#else
|
|
LOVE_UNUSED(nres);
|
|
return lua_resume(L, nargs);
|
|
#endif
|
|
}
|
|
|
|
} // love
|