Files
love/src/modules/graphics/Texture.cpp
T
Alex Szpakowski a7e4148869 Merged default into minor
--HG--
branch : minor
2015-01-16 15:47:26 -04:00

135 lines
3.1 KiB
C++

/**
* Copyright (c) 2006-2015 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Texture.h"
namespace love
{
namespace graphics
{
Texture::Filter Texture::defaultFilter;
Texture::Texture()
: width(0)
, height(0)
, filter(getDefaultFilter())
, wrap()
, vertices()
{
}
Texture::~Texture()
{
}
int Texture::getWidth() const
{
return width;
}
int Texture::getHeight() const
{
return height;
}
const Texture::Filter &Texture::getFilter() const
{
return filter;
}
const Texture::Wrap &Texture::getWrap() const
{
return wrap;
}
const Vertex *Texture::getVertices() const
{
return vertices;
}
void Texture::setDefaultFilter(const Filter &f)
{
defaultFilter = f;
}
const Texture::Filter &Texture::getDefaultFilter()
{
return defaultFilter;
}
bool Texture::validateFilter(const Filter &f, bool mipmapsAllowed)
{
if (!mipmapsAllowed && f.mipmap != FILTER_NONE)
return false;
if (f.mag != FILTER_LINEAR && f.mag != FILTER_NEAREST)
return false;
if (f.min != FILTER_LINEAR && f.min != FILTER_NEAREST)
return false;
if (f.mipmap != FILTER_LINEAR && f.mipmap != FILTER_NEAREST && f.mipmap != FILTER_NONE)
return false;
return true;
}
bool Texture::getConstant(const char *in, FilterMode &out)
{
return filterModes.find(in, out);
}
bool Texture::getConstant(FilterMode in, const char *&out)
{
return filterModes.find(in, out);
}
bool Texture::getConstant(const char *in, WrapMode &out)
{
return wrapModes.find(in, out);
}
bool Texture::getConstant(WrapMode in, const char *&out)
{
return wrapModes.find(in, out);
}
StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] =
{
{ "linear", Texture::FILTER_LINEAR },
{ "nearest", Texture::FILTER_NEAREST },
{ "none", Texture::FILTER_NONE },
};
StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEntries, sizeof(Texture::filterModeEntries));
StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] =
{
{ "clamp", Texture::WRAP_CLAMP },
{ "repeat", Texture::WRAP_REPEAT },
{ "mirroredrepeat", Texture::WRAP_MIRRORED_REPEAT },
};
StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM> Texture::wrapModes(Texture::wrapModeEntries, sizeof(Texture::wrapModeEntries));
} // graphics
} // love