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81 lines
1.8 KiB
C++
81 lines
1.8 KiB
C++
/**
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* Copyright (c) 2006-2023 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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// STL
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#include <unordered_map>
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#include "types.h"
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namespace love
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{
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static std::unordered_map<std::string, Type*> types;
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Type::Type(const char *name, Type *parent)
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: name(name)
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, parent(parent)
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, id(0)
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, inited(false)
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{
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}
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void Type::init()
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{
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static uint32 nextId = 1;
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// Make sure we don't init twice, that would be bad
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if (inited)
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return;
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// Note: we add it here, not in the constructor, because some Types can get initialized before the map!
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types[name] = this;
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id = nextId++;
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bits[id] = true;
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inited = true;
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if (!parent)
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return;
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if (!parent->inited)
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parent->init();
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bits |= parent->bits;
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}
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uint32 Type::getId()
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{
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if (!inited)
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init();
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return id;
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}
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const char *Type::getName() const
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{
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return name;
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}
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Type *Type::byName(const char *name)
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{
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auto pos = types.find(name);
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if (pos == types.end())
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return nullptr;
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return pos->second;
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}
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} // love
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