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f3b52f66fe
--HG-- branch : minor
123 lines
3.3 KiB
C++
123 lines
3.3 KiB
C++
/**
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* Copyright (c) 2006-2019 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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// LOVE
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#include "common/Object.h"
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#include "common/Data.h"
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#include "common/pixelformat.h"
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#include "CompressedSlice.h"
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namespace love
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{
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namespace image
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{
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/**
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* Base class for all ImageData and CompressedImageData encoder/decoder library
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* interfaces. We inherit from love::Object to take advantage of ref coounting.
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**/
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class FormatHandler : public love::Object
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{
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public:
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enum EncodedFormat
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{
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ENCODED_TGA,
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ENCODED_PNG,
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ENCODED_MAX_ENUM
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};
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// Raw RGBA pixel data.
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struct DecodedImage
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{
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PixelFormat format = PIXELFORMAT_RGBA8_UNORM;
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int width = 0;
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int height = 0;
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size_t size = 0;
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unsigned char *data = nullptr;
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};
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// Pixel data encoded in a particular format.
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struct EncodedImage
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{
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size_t size = 0;
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unsigned char *data = nullptr;
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};
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/**
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* The default constructor is called when the Image module is initialized.
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**/
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FormatHandler();
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virtual ~FormatHandler();
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/**
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* Whether this format handler can decode the given Data into raw pixels.
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**/
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virtual bool canDecode(Data *data);
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/**
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* Whether this format handler can encode raw pixels to a particular format.
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**/
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virtual bool canEncode(PixelFormat rawFormat, EncodedFormat encodedFormat);
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/**
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* Decodes an image from its encoded form into raw pixel data.
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**/
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virtual DecodedImage decode(Data *data);
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/**
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* Encodes an image from raw pixel data into a particular format.
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**/
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virtual EncodedImage encode(const DecodedImage &img, EncodedFormat format);
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/**
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* Whether this format handler can parse the given Data into a
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* CompressedImageData object.
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**/
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virtual bool canParseCompressed(Data *data);
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/**
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* Parses compressed image data into a list of sub-images and returns a
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* single block of memory containing all the images.
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*
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* @param[in] filedata The data to parse.
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* @param[out] images The list of sub-images generated. Byte data is a
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* pointer to the returned data.
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* @param[out] format The format of the Compressed Data.
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* @param[out] sRGB Whether the texture is sRGB-encoded.
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*
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* @return The single block of memory containing the parsed images.
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**/
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virtual StrongRef<CompressedMemory> parseCompressed(Data *filedata,
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std::vector<StrongRef<CompressedSlice>> &images,
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PixelFormat &format, bool &sRGB);
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/**
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* Frees raw pixel memory allocated by the format handler.
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**/
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virtual void freeRawPixels(unsigned char *mem);
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}; // FormatHandler
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} // image
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} // love
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