Files
love/src/modules/graphics/TextBatch.h
T
Sasha Szpakowski f17d3d94f1 Rename love.graphics Text objects to TextBatch.
The name Text is too generic compared to what they're designed for, it made people unnecessarily confused about their purpose.
2022-12-08 18:46:44 -04:00

109 lines
2.6 KiB
C++

/**
* Copyright (c) 2006-2022 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#pragma once
// LOVE
#include "common/config.h"
#include "common/Range.h"
#include "Drawable.h"
#include "Font.h"
#include "Buffer.h"
namespace love
{
namespace graphics
{
class Graphics;
class TextBatch : public Drawable
{
public:
static love::Type type;
TextBatch(Font *font, const std::vector<Font::ColoredString> &text = {});
virtual ~TextBatch();
void set(const std::vector<Font::ColoredString> &text);
void set(const std::vector<Font::ColoredString> &text, float wrap, Font::AlignMode align);
int add(const std::vector<Font::ColoredString> &text, const Matrix4 &m);
int addf(const std::vector<Font::ColoredString> &text, float wrap, Font::AlignMode align, const Matrix4 &m);
void clear();
void setFont(Font *f);
Font *getFont() const;
/**
* Gets the width of the currently set text.
**/
int getWidth(int index = 0) const;
/**
* Gets the height of the currently set text.
**/
int getHeight(int index = 0) const;
// Implements Drawable.
void draw(love::graphics::Graphics *gfx, const Matrix4 &m) override;
private:
struct TextData
{
Font::ColoredCodepoints codepoints;
float wrap;
Font::AlignMode align;
Font::TextInfo textInfo;
bool useMatrix;
bool appendVertices;
Matrix4 matrix;
};
void uploadVertices(const std::vector<Font::GlyphVertex> &vertices, size_t vertoffset);
void regenerateVertices();
void addTextData(const TextData &s);
StrongRef<Font> font;
VertexAttributes vertexAttributes;
BufferBindings vertexBuffers;
StrongRef<Buffer> vertexBuffer;
uint8 *vertexData;
Range modifiedVertices;
std::vector<Font::DrawCommand> drawCommands;
std::vector<TextData> textData;
size_t vertOffset;
// Used so we know when the font's texture cache is invalidated.
uint32 textureCacheID;
}; // Text
} // graphics
} // love