Files
love/src/modules/thread/wrap_LuaThread.cpp
T
Bart van Strien 5ddc89a033 Added cycle detection to Variant
We accidentally enabled nested tables previously, and now it errors properly when the tables contain cycles. Before you'd get (or at least I got) a nice lua stack overflow error.

--HG--
branch : minor
2017-08-30 13:07:57 +02:00

97 lines
2.3 KiB
C++

/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_LuaThread.h"
namespace love
{
namespace thread
{
LuaThread *luax_checkthread(lua_State *L, int idx)
{
return luax_checktype<LuaThread>(L, idx);
}
int w_Thread_start(lua_State *L)
{
LuaThread *t = luax_checkthread(L, 1);
std::vector<Variant> args;
int nargs = lua_gettop(L) - 1;
for (int i = 0; i < nargs; ++i)
{
luax_catchexcept(L, [&]() {
args.push_back(Variant::fromLua(L, i+2));
});
if (args.back().getType() == Variant::UNKNOWN)
{
args.clear();
return luaL_argerror(L, i+2, "boolean, number, string, love type, or flat table expected");
}
}
luax_pushboolean(L, t->start(args));
return 1;
}
int w_Thread_wait(lua_State *L)
{
LuaThread *t = luax_checkthread(L, 1);
t->wait();
return 0;
}
int w_Thread_getError(lua_State *L)
{
LuaThread *t = luax_checkthread(L, 1);
std::string err = t->getError();
if (err.empty())
lua_pushnil(L);
else
luax_pushstring(L, err);
return 1;
}
int w_Thread_isRunning(lua_State *L)
{
LuaThread *t = luax_checkthread(L, 1);
luax_pushboolean(L, t->isRunning());
return 1;
}
static const luaL_Reg w_Thread_functions[] =
{
{ "start", w_Thread_start },
{ "wait", w_Thread_wait },
{ "getError", w_Thread_getError },
{ "isRunning", w_Thread_isRunning },
{ 0, 0 }
};
extern "C" int luaopen_thread(lua_State *L)
{
return luax_register_type(L, &LuaThread::type, w_Thread_functions, nullptr);
}
} // thread
} // love