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903 lines
21 KiB
C++
903 lines
21 KiB
C++
/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Graphics.h"
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#include <image/ImageData.h>
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#include <scripts/graphics.lua.h>
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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static Graphics * instance = 0;
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int w_checkMode(lua_State * L)
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{
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int w = luaL_checkint(L, 1);
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int h = luaL_checkint(L, 2);
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bool fs = luax_toboolean(L, 3);
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luax_pushboolean(L, instance->checkMode(w, h, fs));
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return 1;
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}
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int w_setMode(lua_State * L)
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{
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int w = luaL_checkint(L, 1);
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int h = luaL_checkint(L, 2);
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bool fs = luax_optboolean(L, 3, false);
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bool vsync = luax_optboolean(L, 4, true);
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int fsaa = luaL_optint(L, 5, 0);
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luax_pushboolean(L, instance->setMode(w, h, fs, vsync, fsaa));
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return 1;
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}
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int w_toggleFullscreen(lua_State * L)
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{
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luax_pushboolean(L, instance->toggleFullscreen());
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return 1;
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}
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int w_reset(lua_State * L)
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{
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instance->reset();
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return 0;
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}
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int w_clear(lua_State * L)
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{
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instance->clear();
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return 0;
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}
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int w_present(lua_State * L)
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{
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instance->present();
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return 0;
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}
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int w_setCaption(lua_State * L)
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{
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const char * str = luaL_checkstring(L, 1);
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instance->setCaption(str);
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return 0;
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}
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int w_getCaption(lua_State * L)
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{
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return instance->getCaption(L);
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}
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int w_getWidth(lua_State * L)
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{
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lua_pushnumber(L, instance->getWidth());
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return 1;
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}
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int w_getHeight(lua_State * L)
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{
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lua_pushnumber(L, instance->getHeight());
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return 1;
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}
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int w_isCreated(lua_State * L)
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{
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luax_pushboolean(L, instance->isCreated());
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return 1;
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}
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int w_getModes(lua_State * L)
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{
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return instance->getModes(L);
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}
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int w_setScissor(lua_State * L)
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{
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if(lua_gettop(L) == 0)
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{
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instance->setScissor();
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return 0;
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}
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int w = luaL_checkint(L, 3);
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int h = luaL_checkint(L, 4);
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instance->setScissor(x, y, w, h);
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return 0;
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}
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int w_getScissor(lua_State * L)
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{
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return instance->getScissor(L);
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}
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int w_newImage(lua_State * L)
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{
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// Convert to File, if necessary.
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if(lua_isstring(L, 1))
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luax_convobj(L, 1, "filesystem", "newFile");
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// Convert to ImageData, if necessary.
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if(luax_istype(L, 1, FILESYSTEM_FILE_T))
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luax_convobj(L, 1, "image", "newImageData");
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love::image::ImageData * data = luax_checktype<love::image::ImageData>(L, 1, "ImageData", IMAGE_IMAGE_DATA_T);
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// Create the image.
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Image * image = 0;
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try {
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image = instance->newImage(data);
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} catch (love::Exception & e) {
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luaL_error(L, e.what());
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}
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if(image == 0)
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return luaL_error(L, "Could not load image.");
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// Push the type.
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luax_newtype(L, "Image", GRAPHICS_IMAGE_T, (void*)image);
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return 1;
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}
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int w_newGlyph(lua_State * L)
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{
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love::font::GlyphData * data = luax_checktype<love::font::GlyphData>(L, 1, "GlyphData", FONT_GLYPH_DATA_T);
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// Create the image.
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Glyph * t = new Glyph(data);
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t->load();
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// Push the type.
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luax_newtype(L, "Glyph", GRAPHICS_GLYPH_T, (void*)t);
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return 1;
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}
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int w_newQuad(lua_State * L)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int w = luaL_checkint(L, 3);
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int h = luaL_checkint(L, 4);
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int sw = luaL_checkint(L, 5);
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int sh = luaL_checkint(L, 6);
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Quad * frame = instance->newQuad(x, y, w, h, sw, sh);
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if (frame == 0)
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return luaL_error(L, "Could not create frame.");
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luax_newtype(L, "Quad", GRAPHICS_QUAD_T, (void*)frame);
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return 1;
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}
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int w_newFont1(lua_State * L)
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{
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Data * d = 0;
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// Convert to File, if necessary.
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if(lua_isstring(L, 1))
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luax_convobj(L, 1, "filesystem", "newFile");
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if(luax_istype(L, 1, FILESYSTEM_FILE_T))
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{
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// Check the value.
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love::filesystem::File * file = luax_checktype<love::filesystem::File>(L, 1, "File", FILESYSTEM_FILE_T);
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d = file->read();
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}
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else if(luax_istype(L, 1, DATA_T))
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{
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d = luax_checktype<Data>(L, 1, "Data", DATA_T);
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} else { // This is not the type you're looking for.
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return luaL_error(L, "love.graphics.newFont() requires a string, File, or font data as argument #1");
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}
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// Second optional parameter can be a number:
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int size = luaL_optint(L, 2, 12);
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Font * font;
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try {
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font = instance->newFont(d, size);
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} catch (Exception & e) {
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return luaL_error(L, e.what());
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}
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if(font == 0)
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return luaL_error(L, "Could not load the font");
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luax_newtype(L, "Font", GRAPHICS_FONT_T, (void*)font);
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return 1;
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}
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int w_newImageFont(lua_State * L)
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{
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// Convert to File, if necessary.
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if(lua_isstring(L, 1))
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luax_convobj(L, 1, "filesystem", "newFile");
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// Convert to Image, if necessary.
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if(luax_istype(L, 1, FILESYSTEM_FILE_T))
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luax_convobj(L, 1, "graphics", "newImage");
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// Check the value.
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Image * image = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
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const char * glyphs = luaL_checkstring(L, 2);
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Font * font = instance->newImageFont(image, glyphs);
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if(font == 0)
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return luaL_error(L, "Could not load the font");
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luax_newtype(L, "Font", GRAPHICS_FONT_T, (void*)font);
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return 1;
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}
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int w_newSpriteBatch(lua_State * L)
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{
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Image * image = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
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int size = luaL_optint(L, 2, 1000);
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int usage = luaL_optint(L, 3, SpriteBatch::USAGE_DYNAMIC);
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SpriteBatch * t = instance->newSpriteBatch(image, size, usage);
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luax_newtype(L, "SpriteBatch", GRAPHICS_SPRITE_BATCH_T, (void*)t);
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return 1;
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}
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int w_newParticleSystem(lua_State * L)
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{
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Image * image = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
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int size = luaL_checkint(L, 2);
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ParticleSystem * t = instance->newParticleSystem(image, size);
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luax_newtype(L, "ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_T, (void*)t);
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return 1;
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}
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int w_setColor(lua_State * L)
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{
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Color c;
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c.r = (unsigned char)luaL_checkint(L, 1);
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c.g = (unsigned char)luaL_checkint(L, 2);
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c.b = (unsigned char)luaL_checkint(L, 3);
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c.a = (unsigned char)luaL_optint(L, 4, 255);
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instance->setColor(c);
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return 0;
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}
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int w_getColor(lua_State * L)
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{
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Color c = instance->getColor();
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lua_pushinteger(L, c.r);
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lua_pushinteger(L, c.g);
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lua_pushinteger(L, c.b);
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lua_pushinteger(L, c.a);
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return 4;
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}
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int w_setBackgroundColor(lua_State * L)
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{
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Color c;
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c.r = (unsigned char)luaL_checkint(L, 1);
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c.g = (unsigned char)luaL_checkint(L, 2);
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c.b = (unsigned char)luaL_checkint(L, 3);
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c.a = 255;
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instance->setBackgroundColor(c);
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return 0;
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}
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int w_getBackgroundColor(lua_State * L)
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{
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Color c = instance->getBackgroundColor();
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lua_pushinteger(L, c.r);
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lua_pushinteger(L, c.g);
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lua_pushinteger(L, c.b);
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lua_pushinteger(L, c.a);
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return 4;
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}
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int w_setFont1(lua_State * L)
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{
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// The second parameter is an optional int.
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int size = luaL_optint(L, 2, 12);
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// If the first parameter is a string, convert it to a file.
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if(lua_isstring(L, 1))
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luax_convobj(L, 1, "filesystem", "newFile");
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// If the first parameter is a File, use another setFont function.
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if(luax_istype(L, 1, FILESYSTEM_FILE_T))
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{
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love::filesystem::File * file = luax_checktype<love::filesystem::File>(L, 1, "File", FILESYSTEM_FILE_T);
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instance->setFont(file->read(), size);
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return 0;
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}
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else if(luax_istype(L, 1, DATA_T))
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{
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Data * data = luax_checktype<Data>(L, 1, "Data", DATA_T);
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instance->setFont(data, size);
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return 0;
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}
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Font * font = luax_checktype<Font>(L, 1, "Font", GRAPHICS_FONT_T);
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instance->setFont(font);
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return 0;
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}
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int w_getFont(lua_State * L)
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{
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Font * f = instance->getFont();
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if(f == 0)
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return 0;
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f->retain();
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luax_newtype(L, "Font", GRAPHICS_FONT_T, (void*)f);
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return 1;
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}
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int w_setBlendMode(lua_State * L)
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{
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Graphics::BlendMode mode;
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const char * str = luaL_checkstring(L, 1);
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if(!Graphics::getConstant(str, mode))
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return luaL_error(L, "Invalid blend mode: %s", str);
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instance->setBlendMode(mode);
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return 0;
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}
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int w_setColorMode(lua_State * L)
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{
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Graphics::ColorMode mode;
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const char * str = luaL_checkstring(L, 1);
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if(!Graphics::getConstant(str, mode))
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return luaL_error(L, "Invalid color mode: %s", str);
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instance->setColorMode(mode);
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return 0;
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}
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int w_getBlendMode(lua_State * L)
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{
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Graphics::BlendMode mode = instance->getBlendMode();
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const char * str;
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if(!Graphics::getConstant(mode, str))
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return luaL_error(L, "Invalid blend mode: %s", str);
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lua_pushstring(L, str);
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return 1;
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}
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int w_getColorMode(lua_State * L)
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{
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Graphics::ColorMode mode = instance->getColorMode();
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const char * str;
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if(!Graphics::getConstant(mode, str))
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return luaL_error(L, "Invalid color mode: %s", str);
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lua_pushstring(L, str);
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return 1;
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}
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int w_setLineWidth(lua_State * L)
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{
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float width = (float)luaL_checknumber(L, 1);
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instance->setLineWidth(width);
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return 0;
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}
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int w_setLineStyle(lua_State * L)
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{
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Graphics::LineStyle style;
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const char * str = luaL_checkstring(L, 1);
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if(!Graphics::getConstant(str, style))
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return luaL_error(L, "Invalid line style: %s", str);
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instance->setLineStyle(style);
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return 0;
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}
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int w_setLine(lua_State * L)
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{
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float width = (float)luaL_checknumber(L, 1);
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Graphics::LineStyle style = Graphics::LINE_SMOOTH;
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if(lua_gettop(L) >= 2)
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{
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const char * str = luaL_checkstring(L, 1);
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if(!Graphics::getConstant(str, style))
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return luaL_error(L, "Invalid line style: %s", str);
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}
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instance->setLine(width, style);
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return 0;
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}
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int w_setLineStipple(lua_State * L)
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{
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if(lua_gettop(L) == 0)
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{
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instance->setLineStipple();
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return 0;
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}
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unsigned short pattern = (unsigned short)luaL_checkint(L, 1);
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int repeat = luaL_optint(L, 2, 1);
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instance->setLineStipple(pattern, repeat);
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return 0;
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}
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int w_getLineWidth(lua_State * L)
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{
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lua_pushnumber(L, instance->getLineWidth());
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return 1;
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}
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int w_getLineStyle(lua_State * L)
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{
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Graphics::LineStyle style = instance->getLineStyle();
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const char *str;
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Graphics::getConstant(style, str);
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lua_pushstring(L, str);
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return 1;
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}
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int w_getLineStipple(lua_State * L)
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{
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return instance->getLineStipple(L);
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}
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int w_setPointSize(lua_State * L)
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{
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float size = (float)luaL_checknumber(L, 1);
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instance->setPointSize(size);
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return 0;
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}
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int w_setPointStyle(lua_State * L)
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{
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Graphics::PointStyle style = Graphics::POINT_SMOOTH;
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if(lua_gettop(L) >= 2)
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{
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const char * str = luaL_checkstring(L, 1);
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if(!Graphics::getConstant(str, style))
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return luaL_error(L, "Invalid point style: %s", str);
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}
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instance->setPointStyle(style);
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return 0;
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}
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int w_setPoint(lua_State * L)
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{
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float size = (float)luaL_checknumber(L, 1);
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Graphics::PointStyle style;
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const char * str = luaL_checkstring(L, 1);
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if(!Graphics::getConstant(str, style))
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return luaL_error(L, "Invalid point style: %s", str);
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instance->setPoint(size, style);
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return 0;
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}
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int w_getPointSize(lua_State * L)
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{
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lua_pushnumber(L, instance->getPointSize());
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return 1;
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}
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int w_getPointStyle(lua_State * L)
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{
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lua_pushinteger(L, instance->getPointStyle());
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return 1;
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}
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int w_getMaxPointSize(lua_State * L)
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{
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lua_pushnumber(L, instance->getMaxPointSize());
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return 1;
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}
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int w_newScreenshot(lua_State * L)
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{
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love::image::Image * image = luax_getmodule<love::image::Image>(L, "image", MODULE_IMAGE_T);
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love::image::ImageData * i = instance->newScreenshot(image);
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luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void *)i);
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return 1;
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}
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/**
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* Draws an Image at the specified coordinates, with rotation and
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* scaling along both axes.
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* @param x The x-coordinate.
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* @param y The y-coordinate.
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* @param angle The amount of rotation.
|
|
* @param sx The scale factor along the x-axis. (1 = normal).
|
|
* @param sy The scale factor along the y-axis. (1 = normal).
|
|
* @param ox The offset along the x-axis.
|
|
* @param oy The offset along the y-axis.
|
|
**/
|
|
int w_draw(lua_State * L)
|
|
{
|
|
Drawable * drawable = luax_checktype<Drawable>(L, 1, "Drawable", GRAPHICS_DRAWABLE_T);
|
|
float x = (float)luaL_optnumber(L, 2, 0.0f);
|
|
float y = (float)luaL_optnumber(L, 3, 0.0f);
|
|
float angle = (float)luaL_optnumber(L, 4, 0.0f);
|
|
float sx = (float)luaL_optnumber(L, 5, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 6, sx);
|
|
float ox = (float)luaL_optnumber(L, 7, 0);
|
|
float oy = (float)luaL_optnumber(L, 8, 0);
|
|
drawable->draw(x, y, angle, sx, sy, ox, oy);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Draws an Quad of an Image at the specified coordinates,
|
|
* with rotation and scaling along both axes.
|
|
*
|
|
* @param q The Quad to draw.
|
|
* @param x The x-coordinate.
|
|
* @param y The y-coordinate.
|
|
* @param angle The amount of rotation.
|
|
* @param sx The scale factor along the x-axis. (1 = normal).
|
|
* @param sy The scale factor along the y-axis. (1 = normal).
|
|
* @param ox The offset along the x-axis.
|
|
* @param oy The offset along the y-axis.
|
|
**/
|
|
int w_drawq(lua_State * L)
|
|
{
|
|
Image * image = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
|
|
Quad * q = luax_checkframe(L, 2);
|
|
float x = (float)luaL_checknumber(L, 3);
|
|
float y = (float)luaL_checknumber(L, 4);
|
|
float angle = (float)luaL_optnumber(L, 5, 0);
|
|
float sx = (float)luaL_optnumber(L, 6, 1);
|
|
float sy = (float)luaL_optnumber(L, 7, sx);
|
|
float ox = (float)luaL_optnumber(L, 8, 0);
|
|
float oy = (float)luaL_optnumber(L, 9, 0);
|
|
image->drawq(q, x, y, angle, sx, sy, ox, oy);
|
|
return 0;
|
|
}
|
|
|
|
int w_drawTest(lua_State * L)
|
|
{
|
|
Image * image = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
|
|
float x = (float)luaL_optnumber(L, 2, 0.0f);
|
|
float y = (float)luaL_optnumber(L, 3, 0.0f);
|
|
float angle = (float)luaL_optnumber(L, 4, 0.0f);
|
|
float sx = (float)luaL_optnumber(L, 5, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 6, sx);
|
|
float ox = (float)luaL_optnumber(L, 7, 0);
|
|
float oy = (float)luaL_optnumber(L, 8, 0);
|
|
instance->drawTest(image, x, y, angle, sx, sy, ox, oy);
|
|
return 0;
|
|
}
|
|
|
|
int w_print1(lua_State * L)
|
|
{
|
|
const char * str = luaL_checkstring(L, 1);
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float angle = (float)luaL_optnumber(L, 4, 0.0f);
|
|
float sx = (float)luaL_optnumber(L, 5, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 6, sx);
|
|
|
|
switch(lua_gettop(L))
|
|
{
|
|
case 3:
|
|
instance->print(str, x, y);
|
|
break;
|
|
case 4:
|
|
instance->print(str, x, y, angle);
|
|
break;
|
|
case 5:
|
|
instance->print(str, x, y, angle, sx);
|
|
break;
|
|
case 6:
|
|
instance->print(str, x, y, angle, sx, sy);
|
|
break;
|
|
default:
|
|
return luaL_error(L, "Incorrect number of parameters");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_printf1(lua_State * L)
|
|
{
|
|
const char * str = luaL_checkstring(L, 1);
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float wrap = (float)luaL_checknumber(L, 4);
|
|
|
|
Graphics::AlignMode align = Graphics::ALIGN_LEFT;
|
|
|
|
if(lua_gettop(L) >= 5)
|
|
{
|
|
const char * str = luaL_checkstring(L, 5);
|
|
if(!Graphics::getConstant(str, align))
|
|
return luaL_error(L, "Incorrect alignment: %s", str);
|
|
}
|
|
|
|
instance->printf(str, x, y, wrap, align);
|
|
return 0;
|
|
}
|
|
|
|
int w_point(lua_State * L)
|
|
{
|
|
float x = (float)luaL_checknumber(L, 1);
|
|
float y = (float)luaL_checknumber(L, 2);
|
|
instance->point(x, y);
|
|
return 0;
|
|
}
|
|
|
|
int w_line(lua_State * L)
|
|
{
|
|
float x1 = (float)luaL_checknumber(L, 1);
|
|
float y1 = (float)luaL_checknumber(L, 2);
|
|
float x2 = (float)luaL_checknumber(L, 3);
|
|
float y2 = (float)luaL_checknumber(L, 4);
|
|
instance->line(x1, y1, x2, y2);
|
|
return 0;
|
|
}
|
|
|
|
int w_triangle(lua_State * L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char * str = luaL_checkstring(L, 1);
|
|
if(!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x1 = (float)luaL_checknumber(L, 2);
|
|
float y1 = (float)luaL_checknumber(L, 3);
|
|
float x2 = (float)luaL_checknumber(L, 4);
|
|
float y2 = (float)luaL_checknumber(L, 5);
|
|
float x3 = (float)luaL_checknumber(L, 6);
|
|
float y3 = (float)luaL_checknumber(L, 7);
|
|
instance->triangle(mode, x1, y1, x2, y2, x3, y3);
|
|
return 0;
|
|
}
|
|
|
|
int w_rectangle(lua_State * L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char * str = luaL_checkstring(L, 1);
|
|
if(!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float w = (float)luaL_checknumber(L, 4);
|
|
float h = (float)luaL_checknumber(L, 5);
|
|
instance->rectangle(mode, x, y, w, h);
|
|
return 0;
|
|
}
|
|
|
|
int w_quad(lua_State * L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char * str = luaL_checkstring(L, 1);
|
|
if(!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x1 = (float)luaL_checknumber(L, 2);
|
|
float y1 = (float)luaL_checknumber(L, 3);
|
|
float x2 = (float)luaL_checknumber(L, 4);
|
|
float y2 = (float)luaL_checknumber(L, 5);
|
|
float x3 = (float)luaL_checknumber(L, 6);
|
|
float y3 = (float)luaL_checknumber(L, 7);
|
|
float x4 = (float)luaL_checknumber(L, 8);
|
|
float y4 = (float)luaL_checknumber(L, 9);
|
|
instance->quad(mode, x1, y1, x2, y2, x3, y3, x4, y4);
|
|
return 0;
|
|
}
|
|
|
|
int w_circle(lua_State * L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char * str = luaL_checkstring(L, 1);
|
|
if(!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float radius = (float)luaL_checknumber(L, 4);
|
|
int points = luaL_optint(L, 5, 10);
|
|
instance->circle(mode, x, y, radius, points);
|
|
return 0;
|
|
}
|
|
|
|
int w_polygon(lua_State * L)
|
|
{
|
|
return instance->polygon(L);
|
|
}
|
|
|
|
int w_push(lua_State * L)
|
|
{
|
|
instance->push();
|
|
return 0;
|
|
}
|
|
|
|
int w_pop(lua_State * L)
|
|
{
|
|
instance->pop();
|
|
return 0;
|
|
}
|
|
|
|
int w_rotate(lua_State * L)
|
|
{
|
|
float deg = (float)luaL_checknumber(L, 1);
|
|
instance->rotate(deg);
|
|
return 0;
|
|
}
|
|
|
|
int w_scale(lua_State * L)
|
|
{
|
|
float sx = (float)luaL_optnumber(L, 1, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 2, sx);
|
|
instance->scale(sx, sy);
|
|
return 0;
|
|
}
|
|
|
|
int w_translate(lua_State * L)
|
|
{
|
|
float x = (float)luaL_checknumber(L, 1);
|
|
float y = (float)luaL_checknumber(L, 2);
|
|
instance->translate(x, y);
|
|
return 0;
|
|
}
|
|
|
|
|
|
// List of functions to wrap.
|
|
static const luaL_Reg functions[] = {
|
|
{ "checkMode", w_checkMode },
|
|
{ "setMode", w_setMode },
|
|
{ "toggleFullscreen", w_toggleFullscreen },
|
|
{ "reset", w_reset },
|
|
{ "clear", w_clear },
|
|
{ "present", w_present },
|
|
|
|
{ "newImage", w_newImage },
|
|
{ "newGlyph", w_newGlyph },
|
|
{ "newQuad", w_newQuad },
|
|
{ "newFont1", w_newFont1 },
|
|
{ "newImageFont", w_newImageFont },
|
|
{ "newSpriteBatch", w_newSpriteBatch },
|
|
{ "newParticleSystem", w_newParticleSystem },
|
|
|
|
{ "setColor", w_setColor },
|
|
{ "getColor", w_getColor },
|
|
{ "setBackgroundColor", w_setBackgroundColor },
|
|
{ "getBackgroundColor", w_getBackgroundColor },
|
|
|
|
{ "setFont1", w_setFont1 },
|
|
{ "getFont", w_getFont },
|
|
|
|
{ "setBlendMode", w_setBlendMode },
|
|
{ "setColorMode", w_setColorMode },
|
|
{ "getBlendMode", w_getBlendMode },
|
|
{ "getColorMode", w_getColorMode },
|
|
{ "setLineWidth", w_setLineWidth },
|
|
{ "setLineStyle", w_setLineStyle },
|
|
{ "setLine", w_setLine },
|
|
{ "setLineStipple", w_setLineStipple },
|
|
{ "getLineWidth", w_getLineWidth },
|
|
{ "getLineStyle", w_getLineStyle },
|
|
{ "getLineStipple", w_getLineStipple },
|
|
{ "setPointSize", w_setPointSize },
|
|
{ "setPointStyle", w_setPointStyle },
|
|
{ "setPoint", w_setPoint },
|
|
{ "getPointSize", w_getPointSize },
|
|
{ "getPointStyle", w_getPointStyle },
|
|
{ "getMaxPointSize", w_getMaxPointSize },
|
|
{ "newScreenshot", w_newScreenshot },
|
|
|
|
{ "draw", w_draw },
|
|
{ "drawq", w_drawq },
|
|
{ "drawTest", w_drawTest },
|
|
|
|
{ "print1", w_print1 },
|
|
{ "printf1", w_printf1 },
|
|
|
|
{ "setCaption", w_setCaption },
|
|
{ "getCaption", w_getCaption },
|
|
|
|
{ "getWidth", w_getWidth },
|
|
{ "getHeight", w_getHeight },
|
|
|
|
{ "isCreated", w_isCreated },
|
|
|
|
{ "getModes", w_getModes },
|
|
|
|
{ "setScissor", w_setScissor },
|
|
{ "getScissor", w_getScissor },
|
|
|
|
{ "point", w_point },
|
|
{ "line", w_line },
|
|
{ "triangle", w_triangle },
|
|
{ "rectangle", w_rectangle },
|
|
{ "quad", w_quad },
|
|
{ "circle", w_circle },
|
|
|
|
{ "polygon", w_polygon },
|
|
|
|
{ "push", w_push },
|
|
{ "pop", w_pop },
|
|
{ "rotate", w_rotate },
|
|
{ "scale", w_scale },
|
|
|
|
{ "translate", w_translate },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
// Types for this module.
|
|
static const lua_CFunction types[] = {
|
|
luaopen_font,
|
|
luaopen_image,
|
|
luaopen_glyph,
|
|
luaopen_frame,
|
|
luaopen_spritebatch,
|
|
luaopen_particlesystem,
|
|
0
|
|
};
|
|
|
|
int luaopen_love_graphics(lua_State * L)
|
|
{
|
|
if(instance == 0)
|
|
{
|
|
try
|
|
{
|
|
instance = new Graphics();
|
|
}
|
|
catch(Exception & e)
|
|
{
|
|
return luaL_error(L, e.what());
|
|
}
|
|
}
|
|
|
|
WrappedModule w;
|
|
w.module = instance;
|
|
w.name = "graphics";
|
|
w.flags = MODULE_T;
|
|
w.functions = functions;
|
|
w.types = types;
|
|
|
|
luax_register_module(L, w);
|
|
|
|
if (luaL_loadbuffer(L, graphics_lua, sizeof(graphics_lua), "graphics.lua") == 0)
|
|
lua_call(L, 0, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
} // opengl
|
|
} // graphics
|
|
} // love
|