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66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_GRAPHICS_OPENGL_FRAME_H
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#define LOVE_GRAPHICS_OPENGL_FRAME_H
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// LOVE
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#include <common/math.h>
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#include <graphics/Drawable.h>
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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class Frame
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{
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private:
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vertex vertices[4];
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public:
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/**
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* Creates a new Frame of size (w,h), using (x,y) as the top-left
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* anchor point in the source image. The size of the source image is
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* is specified by (sw,sh).
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*
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* @param x Frame source position along the x-axis.
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* @param y Frame source position along the y-axis.
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* @param w Frame width.
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* @param h Frame width.
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* @param sw Width of the source image.
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* @param sh Height of the source image.
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**/
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Frame(int x, int y, int w, int h, int sw, int sh);
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void flip(bool x, bool y);
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/**
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* Gets a pointer to the vertices.
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**/
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const vertex * getVertices() const;
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};
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} // opengl
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} // graphics
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} // love
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#endif // LOVE_GRAPHICS_OPENGL_FRAME_H
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