Files
love/src/modules/graphics/opengl/Frame.h
T
2009-07-26 15:46:49 +02:00

66 lines
1.8 KiB
C++

/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_GRAPHICS_OPENGL_FRAME_H
#define LOVE_GRAPHICS_OPENGL_FRAME_H
// LOVE
#include <common/math.h>
#include <graphics/Drawable.h>
namespace love
{
namespace graphics
{
namespace opengl
{
class Frame
{
private:
vertex vertices[4];
public:
/**
* Creates a new Frame of size (w,h), using (x,y) as the top-left
* anchor point in the source image. The size of the source image is
* is specified by (sw,sh).
*
* @param x Frame source position along the x-axis.
* @param y Frame source position along the y-axis.
* @param w Frame width.
* @param h Frame width.
* @param sw Width of the source image.
* @param sh Height of the source image.
**/
Frame(int x, int y, int w, int h, int sw, int sh);
void flip(bool x, bool y);
/**
* Gets a pointer to the vertices.
**/
const vertex * getVertices() const;
};
} // opengl
} // graphics
} // love
#endif // LOVE_GRAPHICS_OPENGL_FRAME_H