Files
love/src/common/Object.h
T

165 lines
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/**
* Copyright (c) 2006-2014 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_OBJECT_H
#define LOVE_OBJECT_H
namespace love
{
/**
* Superclass for all object that should be able to cross the Lua/C border
* (this pertains to most objects).
*
* This class is an alternative to using smart pointers; it contains retain/release
* methods, and will delete itself with the reference count hits zero. The wrapper
* code assumes that all userdata inherits from this class.
**/
class Object
{
public:
/**
* Constructor. Sets reference count to one.
**/
Object();
/**
* Destructor.
**/
virtual ~Object() = 0;
/**
* Gets the reference count of this Object.
* @returns The reference count.
**/
int getReferenceCount() const;
/**
* Retains the Object, i.e. increases the
* reference count by one.
**/
virtual void retain();
/**
* Releases one reference to the Object, i.e. decrements the
* reference count by one, and potentially deletes the Object
* if there are no more references.
**/
virtual void release();
/**
* Meant to be used as a temporary object. Facilitates safer and cleaner
* code to release objects by doing so when the AutoRelease object is
* destroyed (e.g. goes out of scope.)
**/
class AutoRelease
{
public:
AutoRelease(Object *obj)
: object(obj)
{
}
~AutoRelease()
{
if (object)
object->release();
}
private:
AutoRelease() {}
Object *object;
}; // AutoRelease
/**
* Partial re-implementation + specialization of std::shared_ptr. We can't
* use C++11's stdlib yet...
**/
template <typename T>
class StrongRef
{
public:
StrongRef()
: object(nullptr)
{
}
StrongRef(T *obj)
: object(obj)
{
if (object) object->retain();
}
StrongRef(const StrongRef &other)
: object(other.get())
{
if (object) object->retain();
}
~StrongRef()
{
if (object) object->release();
}
StrongRef &operator = (const StrongRef &other)
{
set(other.get());
return *this;
}
T *operator->() const
{
return object;
}
void set(T *obj)
{
if (obj) obj->retain();
if (object) object->release();
object = obj;
}
T *get() const
{
return object;
}
private:
T *object;
}; // StrongRef
private:
// The reference count.
int count;
}; // Object
} // love
#endif // LOVE_OBJECT_H