Files
love/src/modules/filesystem/Filesystem.cpp
T
2022-01-05 21:10:27 -04:00

226 lines
5.8 KiB
C++

/**
* Copyright (c) 2006-2022 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "Filesystem.h"
#include "common/utf8.h"
// Assume POSIX or Visual Studio.
#include <sys/types.h>
#include <sys/stat.h>
#if defined(LOVE_MACOS) || defined(LOVE_IOS)
#include "common/apple.h"
#include <unistd.h>
#elif defined(LOVE_WINDOWS)
#include <windows.h>
#include <fileapi.h>
#include "common/utf8.h"
#elif defined(LOVE_LINUX)
#include <unistd.h>
#endif
namespace love
{
namespace filesystem
{
love::Type Filesystem::type("filesystem", &Module::type);
Filesystem::Filesystem()
{
}
Filesystem::~Filesystem()
{
}
void Filesystem::setAndroidSaveExternal(bool useExternal)
{
this->useExternal = useExternal;
}
bool Filesystem::isAndroidSaveExternal() const
{
return useExternal;
}
FileData *Filesystem::newFileData(const void *data, size_t size, const char *filename) const
{
FileData *fd = new FileData(size, std::string(filename));
memcpy(fd->getData(), data, size);
return fd;
}
bool Filesystem::isRealDirectory(const std::string &path) const
{
FileType ftype = FILETYPE_MAX_ENUM;
if (!getRealPathType(path, ftype))
return false;
return ftype == FILETYPE_DIRECTORY;
}
bool Filesystem::getRealPathType(const std::string &path, FileType &ftype) const
{
#ifdef LOVE_WINDOWS
// make sure non-ASCII paths work.
std::wstring wpath = to_widestr(path);
struct _stat buf;
if (_wstat(wpath.c_str(), &buf) != 0)
return false;
if ((buf.st_mode & _S_IFREG) == _S_IFREG)
ftype = FILETYPE_FILE;
else if ((buf.st_mode & _S_IFDIR) == _S_IFDIR)
ftype = FILETYPE_DIRECTORY;
else
ftype = FILETYPE_OTHER;
#else
// Assume POSIX support...
struct stat buf;
if (stat(path.c_str(), &buf) != 0)
return false;
if (S_ISREG(buf.st_mode))
ftype = FILETYPE_FILE;
else if (S_ISDIR(buf.st_mode))
ftype = FILETYPE_DIRECTORY;
else if (S_ISLNK(buf.st_mode))
ftype = FILETYPE_SYMLINK;
else
ftype = FILETYPE_OTHER;
#endif
return true;
}
static bool getContainingDirectory(const std::string &path, std::string &newpath)
{
size_t index = path.find_last_of("/\\");
if (index == std::string::npos)
return false;
newpath = path.substr(0, index);
// Bail if the root has been stripped out.
return newpath.find_first_of("/\\") != std::string::npos;
}
static bool createDirectoryRaw(const std::string &path)
{
#ifdef LOVE_WINDOWS
std::wstring wpath = to_widestr(path);
return CreateDirectoryW(wpath.c_str(), nullptr) != 0;
#else
return mkdir(path.c_str(), S_IRWXU) == 0;
#endif
}
bool Filesystem::createRealDirectory(const std::string &path)
{
FileType ftype = FILETYPE_MAX_ENUM;
if (getRealPathType(path, ftype))
return ftype == FILETYPE_DIRECTORY;
std::vector<std::string> createpaths = {path};
// Find the deepest subdirectory in the given path that actually exists.
while (true)
{
std::string subpath;
if (!getContainingDirectory(createpaths[0], subpath))
break;
if (isRealDirectory(subpath))
break;
createpaths.insert(createpaths.begin(), subpath);
}
// Try to create missing subdirectories starting from that existing one.
for (const std::string &p : createpaths)
{
if (!createDirectoryRaw(p))
return false;
}
return true;
}
std::string Filesystem::getExecutablePath() const
{
#if defined(LOVE_MACOS) || defined(LOVE_IOS)
return love::apple::getExecutablePath();
#elif defined(LOVE_WINDOWS)
wchar_t buffer[MAX_PATH + 1] = {0};
if (GetModuleFileNameW(nullptr, buffer, MAX_PATH) == 0)
return "";
return to_utf8(buffer);
#elif defined(LOVE_LINUX)
char buffer[2048] = {0};
ssize_t len = readlink("/proc/self/exe", buffer, 2048);
if (len <= 0)
return "";
return std::string(buffer, len);
#else
#error Missing implementation for Filesystem::getExecutablePath!
#endif
}
STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::FileType, Filesystem::FILETYPE_MAX_ENUM, fileType)
{
{ "file", Filesystem::FILETYPE_FILE },
{ "directory", Filesystem::FILETYPE_DIRECTORY },
{ "symlink", Filesystem::FILETYPE_SYMLINK },
{ "other", Filesystem::FILETYPE_OTHER },
}
STRINGMAP_CLASS_END(Filesystem, Filesystem::FileType, Filesystem::FILETYPE_MAX_ENUM, fileType)
STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::CommonPath, Filesystem::COMMONPATH_MAX_ENUM, commonPath)
{
{ "appsavedir", Filesystem::COMMONPATH_APP_SAVEDIR },
{ "appdocuments", Filesystem::COMMONPATH_APP_DOCUMENTS },
{ "userhome", Filesystem::COMMONPATH_USER_HOME },
{ "userappdata", Filesystem::COMMONPATH_USER_APPDATA },
{ "userdesktop", Filesystem::COMMONPATH_USER_DESKTOP },
{ "userdocuments", Filesystem::COMMONPATH_USER_DOCUMENTS },
}
STRINGMAP_CLASS_END(Filesystem, Filesystem::CommonPath, Filesystem::COMMONPATH_MAX_ENUM, commonPath)
STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::MountPermissions, Filesystem::MOUNT_PERMISSIONS_MAX_ENUM, mountPermissions)
{
{ "read", Filesystem::MOUNT_PERMISSIONS_READ },
{ "readwrite", Filesystem::MOUNT_PERMISSIONS_READWRITE },
}
STRINGMAP_CLASS_END(Filesystem, Filesystem::MountPermissions, Filesystem::MOUNT_PERMISSIONS_MAX_ENUM, mountPermissions)
} // filesystem
} // love