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80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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// LOVE
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#include "common/math.h"
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#include "graphics/Drawable.h"
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#include "graphics/Volatile.h"
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#include "video/VideoStream.h"
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#include "audio/Source.h"
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#include "OpenGL.h"
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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class Video : public Drawable, public Volatile
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{
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public:
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Video(love::video::VideoStream *stream);
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~Video();
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// Volatile
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bool loadVolatile();
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void unloadVolatile();
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love::video::VideoStream *getStream();
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void draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
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love::audio::Source *getSource();
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void setSource(love::audio::Source *source);
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int getWidth() const;
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int getHeight() const;
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void setFilter(const Texture::Filter &f);
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const Texture::Filter &getFilter() const;
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private:
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void update();
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StrongRef<love::video::VideoStream> stream;
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StrongRef<love::audio::Source> source;
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GLuint textures[3];
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Vertex vertices[4];
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Texture::Filter filter;
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}; // Video
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} // opengl
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} // graphics
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} // love
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