Files
love/src/modules/graphics/opengl/Video.h
T
Alex Szpakowski 46a2e7b85c Happy new year! 🎉
2016-01-01 00:05:06 -04:00

80 lines
1.9 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#pragma once
// LOVE
#include "common/math.h"
#include "graphics/Drawable.h"
#include "graphics/Volatile.h"
#include "video/VideoStream.h"
#include "audio/Source.h"
#include "OpenGL.h"
namespace love
{
namespace graphics
{
namespace opengl
{
class Video : public Drawable, public Volatile
{
public:
Video(love::video::VideoStream *stream);
~Video();
// Volatile
bool loadVolatile();
void unloadVolatile();
love::video::VideoStream *getStream();
void draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
love::audio::Source *getSource();
void setSource(love::audio::Source *source);
int getWidth() const;
int getHeight() const;
void setFilter(const Texture::Filter &f);
const Texture::Filter &getFilter() const;
private:
void update();
StrongRef<love::video::VideoStream> stream;
StrongRef<love::audio::Source> source;
GLuint textures[3];
Vertex vertices[4];
Texture::Filter filter;
}; // Video
} // opengl
} // graphics
} // love