mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
d26002f5cc
With the highdpi window flag enabled on a retina-capable display and OS, content should now appear to the user at the same size and in the same positions as with the flag disabled. As a result, mouse and touch coordinates, Texture and graphics dimensions, and the graphics coordinate system now use pixel density-scaled units instead of pixels. Raw pixel units should generally only be used for things such as shader algorithms which execute per-pixel and rely on accurate pixel dimensions. love.window.fromPixels and friends typically don’t need to be used anymore. Images, Canvases, and Fonts can have an optional explicit ‘pixel density’ set when creating them. This allows for easily loading high pixel density content which displays at the same size as regular or low pixel density content. API changes: - Added Texture:getPixelWidth/getPixelHeight/getPixelDimensions and Texture:getPixelDensity. Texture:getWidth/getHeight return the pixel density-scaled width and height (as it will appear on the screen when drawn) rather than the number of pixels on each texture dimension. - Added love.graphics.getPixelWidth/getPixelHeight/getPixelDimensions. - Added optional ‘pixeldensity’ field to the settings table parameter of love.graphics.newImage. It defaults to 1, or if the file the Image was loaded from has “@2x”, “@3x”, etc. at the end of its name, it uses that number as the pixel density scale by default. - love.graphics.newCanvas now takes a table as its third parameter, with fields “format”, “msaa”, and “pixeldensity”. pixeldensity defaults to the main screen’s pixel density. The width and height parameters specify the visual size that the Canvas will be drawn at / can be drawn to (pixel density-scaled units). - love.graphics.newVideo accepts a table as its second parameter, with optional fields “audio” and “pixeldensity”. pixeldensity defaults to 1. - love.graphics.newFont variants have an optional pixeldensity parameter at the end of the argument list. For TrueType fonts this defaults to the current pixel density scale of the screen, and for BMFonts and ImageFonts this defaults to 1. - Added Font:getPixelDensity. - Renamed love.window.getPixelScale to love.window.getPixelDensity. --HG-- branch : minor
772 lines
17 KiB
C++
772 lines
17 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "config.h"
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#include "runtime.h"
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// LOVE
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#include "Module.h"
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#include "Object.h"
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#include "Reference.h"
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#include "StringMap.h"
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// C++
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#include <algorithm>
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#include <iostream>
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#include <cstdio>
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namespace love
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{
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/**
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* Called when an object is collected. The object is released
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* once in this function, possibly deleting it.
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**/
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static int w__gc(lua_State *L)
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{
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Proxy *p = (Proxy *) lua_touserdata(L, 1);
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if (p->object != nullptr)
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{
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p->object->release();
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p->object = nullptr;
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}
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return 0;
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}
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static int w__tostring(lua_State *L)
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{
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Proxy *p = (Proxy *) lua_touserdata(L, 1);
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const char *typname = lua_tostring(L, lua_upvalueindex(1));
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lua_pushfstring(L, "%s: %p", typname, p->object);
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return 1;
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}
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static int w__type(lua_State *L)
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{
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lua_pushvalue(L, lua_upvalueindex(1));
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return 1;
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}
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static int w__typeOf(lua_State *L)
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{
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Proxy *p = (Proxy *)lua_touserdata(L, 1);
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Type *t = luax_type(L, 2);
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if (!t)
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luax_pushboolean(L, false);
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else
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luax_pushboolean(L, p->type->isa(*t));
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return 1;
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}
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static int w__eq(lua_State *L)
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{
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Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
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Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
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luax_pushboolean(L, p1->object == p2->object && p1->object != nullptr);
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return 1;
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}
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static int w__release(lua_State *L)
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{
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Proxy *p = (Proxy *) lua_touserdata(L, 1);
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Object *object = p->object;
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if (object != nullptr)
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{
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p->object = nullptr;
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object->release();
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// Fetch the registry table of instantiated objects.
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luax_getregistry(L, REGISTRY_OBJECTS);
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if (lua_istable(L, -1))
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{
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// loveobjects[object] = nil
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lua_pushlightuserdata(L, object);
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lua_pushnil(L);
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lua_settable(L, -3);
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}
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lua_pop(L, 1);
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}
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luax_pushboolean(L, object != nullptr);
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return 1;
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}
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Reference *luax_refif(lua_State *L, int type)
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{
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Reference *r = nullptr;
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// Create a reference only if the test succeeds.
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if (lua_type(L, -1) == type)
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r = new Reference(L);
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else // Pop the value even if it fails (but also if it succeeds).
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lua_pop(L, 1);
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return r;
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}
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void luax_printstack(lua_State *L)
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{
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for (int i = 1; i <= lua_gettop(L); i++)
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std::cout << i << " - " << luaL_typename(L, i) << std::endl;
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}
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bool luax_toboolean(lua_State *L, int idx)
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{
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return (lua_toboolean(L, idx) != 0);
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}
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void luax_pushboolean(lua_State *L, bool b)
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{
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lua_pushboolean(L, b ? 1 : 0);
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}
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bool luax_optboolean(lua_State *L, int idx, bool b)
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{
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if (lua_isboolean(L, idx) == 1)
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return (lua_toboolean(L, idx) == 1 ? true : false);
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return b;
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}
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std::string luax_tostring(lua_State *L, int idx)
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{
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size_t len;
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const char *str = lua_tolstring(L, idx, &len);
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return std::string(str, len);
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}
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std::string luax_checkstring(lua_State *L, int idx)
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{
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size_t len;
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const char *str = luaL_checklstring(L, idx, &len);
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return std::string(str, len);
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}
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void luax_pushstring(lua_State *L, const std::string &str)
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{
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lua_pushlstring(L, str.data(), str.size());
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}
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bool luax_boolflag(lua_State *L, int table_index, const char *key, bool defaultValue)
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{
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lua_getfield(L, table_index, key);
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bool retval;
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if (lua_isnoneornil(L, -1))
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retval = defaultValue;
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else
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retval = lua_toboolean(L, -1) != 0;
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lua_pop(L, 1);
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return retval;
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}
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int luax_intflag(lua_State *L, int table_index, const char *key, int defaultValue)
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{
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lua_getfield(L, table_index, key);
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int retval;
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if (!lua_isnumber(L, -1))
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retval = defaultValue;
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else
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retval = (int) lua_tointeger(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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double luax_numberflag(lua_State *L, int table_index, const char *key, double defaultValue)
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{
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lua_getfield(L, table_index, key);
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int retval;
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if (!lua_isnumber(L, -1))
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retval = defaultValue;
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else
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retval = lua_tonumber(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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int luax_assert_argc(lua_State *L, int min)
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{
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int argc = lua_gettop(L);
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if (argc < min)
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return luaL_error(L, "Incorrect number of arguments. Got [%d], expected at least [%d]", argc, min);
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return 0;
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}
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int luax_assert_argc(lua_State *L, int min, int max)
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{
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int argc = lua_gettop(L);
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if (argc < min || argc > max)
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return luaL_error(L, "Incorrect number of arguments. Got [%d], expected [%d-%d]", argc, min, max);
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return 0;
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}
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int luax_assert_function(lua_State *L, int idx)
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{
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if (!lua_isfunction(L, idx))
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return luaL_error(L, "Argument must be of type \"function\".");
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return 0;
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}
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int luax_assert_nilerror(lua_State *L, int idx)
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{
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if (lua_isnoneornil(L, idx))
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{
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if (lua_isstring(L, idx + 1))
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return luaL_error(L, lua_tostring(L, idx + 1));
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else
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return luaL_error(L, "assertion failed!");
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}
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return 0;
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}
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void luax_setfuncs(lua_State *L, const luaL_Reg *l)
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{
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if (l == nullptr)
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return;
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for (; l->name != nullptr; l++)
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{
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lua_pushcfunction(L, l->func);
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lua_setfield(L, -2, l->name);
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}
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}
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int luax_require(lua_State *L, const char *name)
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{
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lua_getglobal(L, "require");
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lua_pushstring(L, name);
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lua_call(L, 1, 1);
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return 1;
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}
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int luax_register_module(lua_State *L, const WrappedModule &m)
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{
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m.type->init();
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// Put a reference to the C++ module in Lua.
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luax_insistregistry(L, REGISTRY_MODULES);
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Proxy *p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
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p->object = m.module;
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p->type = m.type;
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luaL_newmetatable(L, m.module->getName());
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, w__gc);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_setfield(L, -2, m.name); // _modules[name] = proxy
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lua_pop(L, 1);
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// Gets the love table.
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luax_insistglobal(L, "love");
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// Create new table for module.
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lua_newtable(L);
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// Register all the functions.
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if (m.functions != nullptr)
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luax_setfuncs(L, m.functions);
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// Register types.
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if (m.types != nullptr)
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{
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for (const lua_CFunction *t = m.types; *t != nullptr; t++)
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(*t)(L);
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}
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lua_pushvalue(L, -1);
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lua_setfield(L, -3, m.name); // love.graphics = table
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lua_remove(L, -2); // love
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// Register module instance
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Module::registerInstance(m.module);
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return 1;
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}
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int luax_preload(lua_State *L, lua_CFunction f, const char *name)
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{
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lua_getglobal(L, "package");
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lua_getfield(L, -1, "preload");
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lua_pushcfunction(L, f);
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lua_setfield(L, -2, name);
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lua_pop(L, 2);
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return 0;
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}
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int luax_register_type(lua_State *L, love::Type *type, ...)
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{
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type->init();
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// Get the place for storing and re-using instantiated love types.
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luax_getregistry(L, REGISTRY_OBJECTS);
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// Create registry._loveobjects if it doesn't exist yet.
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if (!lua_istable(L, -1))
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{
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lua_newtable(L);
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lua_replace(L, -2);
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// Create a metatable.
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lua_newtable(L);
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// metatable.__mode = "v". Weak userdata values.
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lua_pushliteral(L, "v");
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lua_setfield(L, -2, "__mode");
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// setmetatable(newtable, metatable)
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lua_setmetatable(L, -2);
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// registry._loveobjects = newtable
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lua_setfield(L, LUA_REGISTRYINDEX, "_loveobjects");
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}
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else
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lua_pop(L, 1);
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luaL_newmetatable(L, type->getName());
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// m.__index = m
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "__index");
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// setup gc
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lua_pushcfunction(L, w__gc);
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lua_setfield(L, -2, "__gc");
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// Add equality
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lua_pushcfunction(L, w__eq);
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lua_setfield(L, -2, "__eq");
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// Add tostring function.
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lua_pushstring(L, type->getName());
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lua_pushcclosure(L, w__tostring, 1);
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lua_setfield(L, -2, "__tostring");
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// Add type
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lua_pushstring(L, type->getName());
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lua_pushcclosure(L, w__type, 1);
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lua_setfield(L, -2, "type");
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// Add typeOf
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lua_pushcfunction(L, w__typeOf);
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lua_setfield(L, -2, "typeOf");
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// Add release
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lua_pushcfunction(L, w__release);
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lua_setfield(L, -2, "release");
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va_list fs;
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va_start(fs, type);
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for (const luaL_Reg *f = va_arg(fs, const luaL_Reg *); f; f = va_arg(fs, const luaL_Reg *))
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luax_setfuncs(L, f);
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va_end(fs);
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lua_pop(L, 1); // Pops metatable.
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return 0;
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}
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void luax_gettypemetatable(lua_State *L, love::Type &type)
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{
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const char *name = type.getName();
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lua_getfield(L, LUA_REGISTRYINDEX, name);
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}
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int luax_table_insert(lua_State *L, int tindex, int vindex, int pos)
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{
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if (tindex < 0)
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tindex = lua_gettop(L)+1+tindex;
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if (vindex < 0)
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vindex = lua_gettop(L)+1+vindex;
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if (pos == -1)
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{
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lua_pushvalue(L, vindex);
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lua_rawseti(L, tindex, (int) luax_objlen(L, tindex)+1);
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return 0;
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}
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else if (pos < 0)
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pos = (int) luax_objlen(L, tindex)+1+pos;
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for (int i = (int) luax_objlen(L, tindex)+1; i > pos; i--)
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{
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lua_rawgeti(L, tindex, i-1);
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lua_rawseti(L, tindex, i);
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}
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lua_pushvalue(L, vindex);
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lua_rawseti(L, tindex, pos);
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return 0;
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}
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int luax_register_searcher(lua_State *L, lua_CFunction f, int pos)
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{
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// Add the package loader to the package.loaders table.
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lua_getglobal(L, "package");
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if (lua_isnil(L, -1))
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return luaL_error(L, "Can't register searcher: package table does not exist.");
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lua_getfield(L, -1, "loaders");
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// Lua 5.2 renamed package.loaders to package.searchers.
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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lua_getfield(L, -1, "searchers");
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}
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if (lua_isnil(L, -1))
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return luaL_error(L, "Can't register searcher: package.loaders table does not exist.");
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lua_pushcfunction(L, f);
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luax_table_insert(L, -2, -1, pos);
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lua_pop(L, 3);
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return 0;
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}
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void luax_rawnewtype(lua_State *L, love::Type &type, love::Object *object)
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{
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Proxy *u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
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object->retain();
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u->object = object;
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u->type = &type;
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const char *name = type.getName();
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luaL_newmetatable(L, name);
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lua_setmetatable(L, -2);
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}
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void luax_pushtype(lua_State *L, love::Type &type, love::Object *object)
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{
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if (object == nullptr)
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{
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lua_pushnil(L);
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return;
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}
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// Fetch the registry table of instantiated objects.
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luax_getregistry(L, REGISTRY_OBJECTS);
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// The table might not exist - it should be insisted in luax_register_type.
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if (!lua_istable(L, -1))
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{
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lua_pop(L, 1);
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return luax_rawnewtype(L, type, object);
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}
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// Get the value of loveobjects[object] on the stack.
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lua_pushlightuserdata(L, object);
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lua_gettable(L, -2);
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// If the Proxy userdata isn't in the instantiated types table yet, add it.
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if (lua_type(L, -1) != LUA_TUSERDATA)
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{
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lua_pop(L, 1);
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luax_rawnewtype(L, type, object);
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lua_pushlightuserdata(L, object);
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lua_pushvalue(L, -2);
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// loveobjects[object] = Proxy.
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lua_settable(L, -4);
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}
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// Remove the loveobjects table from the stack.
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lua_remove(L, -2);
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// Keep the Proxy userdata on the stack.
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}
|
|
|
|
bool luax_istype(lua_State *L, int idx, love::Type &type)
|
|
{
|
|
if (lua_type(L, idx) != LUA_TUSERDATA)
|
|
return false;
|
|
|
|
Proxy *p = (Proxy *) lua_touserdata(L, idx);
|
|
|
|
if (p->type != nullptr)
|
|
return p->type->isa(type);
|
|
else
|
|
return false;
|
|
}
|
|
|
|
int luax_getfunction(lua_State *L, const char *mod, const char *fn)
|
|
{
|
|
lua_getglobal(L, "love");
|
|
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find global love!");
|
|
lua_getfield(L, -1, mod);
|
|
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s!", mod);
|
|
lua_getfield(L, -1, fn);
|
|
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s.%s!", mod, fn);
|
|
|
|
lua_remove(L, -2); // remove mod
|
|
lua_remove(L, -2); // remove fn
|
|
return 0;
|
|
}
|
|
|
|
int luax_convobj(lua_State *L, int idx, const char *mod, const char *fn)
|
|
{
|
|
// Convert to absolute index if necessary.
|
|
if (idx < 0 && idx > LUA_REGISTRYINDEX)
|
|
idx += lua_gettop(L) + 1;
|
|
|
|
// Convert string to a file.
|
|
luax_getfunction(L, mod, fn);
|
|
lua_pushvalue(L, idx); // The initial argument.
|
|
lua_call(L, 1, 2); // Call the function, one arg, one return value (plus optional errstring.)
|
|
luax_assert_nilerror(L, -2); // Make sure the function returned something.
|
|
lua_pop(L, 1); // Pop the second return value now that we don't need it.
|
|
lua_replace(L, idx); // Replace the initial argument with the new object.
|
|
return 0;
|
|
}
|
|
|
|
int luax_convobj(lua_State *L, int idxs[], int n, const char *mod, const char *fn)
|
|
{
|
|
luax_getfunction(L, mod, fn);
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
lua_pushvalue(L, idxs[i]); // The arguments.
|
|
}
|
|
lua_call(L, n, 2); // Call the function, n args, one return value (plus optional errstring.)
|
|
luax_assert_nilerror(L, -2); // Make sure the function returned something.
|
|
lua_pop(L, 1); // Pop the second return value now that we don't need it.
|
|
if (n > 0)
|
|
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
|
|
return 0;
|
|
}
|
|
|
|
int luax_pconvobj(lua_State *L, int idx, const char *mod, const char *fn)
|
|
{
|
|
// Convert string to a file.
|
|
luax_getfunction(L, mod, fn);
|
|
lua_pushvalue(L, idx); // The initial argument.
|
|
int ret = lua_pcall(L, 1, 1, 0); // Call the function, one arg, one return value.
|
|
if (ret == 0)
|
|
lua_replace(L, idx); // Replace the initial argument with the new object.
|
|
return ret;
|
|
}
|
|
|
|
int luax_pconvobj(lua_State *L, int idxs[], int n, const char *mod, const char *fn)
|
|
{
|
|
luax_getfunction(L, mod, fn);
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
lua_pushvalue(L, idxs[i]); // The arguments.
|
|
}
|
|
int ret = lua_pcall(L, n, 1, 0); // Call the function, n args, one return value.
|
|
if (ret == 0)
|
|
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
|
|
return ret;
|
|
}
|
|
|
|
int luax_insist(lua_State *L, int idx, const char *k)
|
|
{
|
|
// Convert to absolute index if necessary.
|
|
if (idx < 0 && idx > LUA_REGISTRYINDEX)
|
|
idx += lua_gettop(L) + 1;
|
|
|
|
lua_getfield(L, idx, k);
|
|
|
|
// Create if necessary.
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
lua_pop(L, 1); // Pop the non-table.
|
|
lua_newtable(L);
|
|
lua_pushvalue(L, -1); // Duplicate the table to leave on top.
|
|
lua_setfield(L, idx, k); // lua_stack[idx][k] = lua_stack[-1] (table)
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_insistglobal(lua_State *L, const char *k)
|
|
{
|
|
lua_getglobal(L, k);
|
|
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
lua_pop(L, 1); // Pop the non-table.
|
|
lua_newtable(L);
|
|
lua_pushvalue(L, -1);
|
|
lua_setglobal(L, k);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_c_insistglobal(lua_State *L, const char *k)
|
|
{
|
|
return luax_insistglobal(L, k);
|
|
}
|
|
|
|
int luax_insistlove(lua_State *L, const char *k)
|
|
{
|
|
luax_insistglobal(L, "love");
|
|
luax_insist(L, -1, k);
|
|
|
|
// The love table should be replaced with the top stack
|
|
// item. Only the reqested table should remain on the stack.
|
|
lua_replace(L, -2);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_getlove(lua_State *L, const char *k)
|
|
{
|
|
lua_getglobal(L, "love");
|
|
|
|
if (!lua_isnil(L, -1))
|
|
{
|
|
lua_getfield(L, -1, k);
|
|
lua_replace(L, -2);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int luax_insistregistry(lua_State *L, Registry r)
|
|
{
|
|
switch (r)
|
|
{
|
|
case REGISTRY_MODULES:
|
|
return luax_insistlove(L, "_modules");
|
|
case REGISTRY_OBJECTS:
|
|
return luax_insist(L, LUA_REGISTRYINDEX, "_loveobjects");
|
|
default:
|
|
return luaL_error(L, "Attempted to use invalid registry.");
|
|
}
|
|
}
|
|
|
|
int luax_getregistry(lua_State *L, Registry r)
|
|
{
|
|
switch (r)
|
|
{
|
|
case REGISTRY_MODULES:
|
|
return luax_getlove(L, "_modules");
|
|
case REGISTRY_OBJECTS:
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "_loveobjects");
|
|
return 1;
|
|
default:
|
|
return luaL_error(L, "Attempted to use invalid registry.");
|
|
}
|
|
}
|
|
|
|
static const char *MAIN_THREAD_KEY = "_love_mainthread";
|
|
|
|
lua_State *luax_insistpinnedthread(lua_State *L)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
|
|
|
|
if (lua_isnoneornil(L, -1))
|
|
{
|
|
lua_pop(L, 1);
|
|
|
|
// lua_pushthread returns 1 if it's actually the main thread, but we
|
|
// can't actually get the real main thread if lua_pushthread doesn't
|
|
// return it (in Lua 5.1 at least), so we ignore that for now...
|
|
// We do store a strong reference to the current thread/coroutine in
|
|
// the registry, however.
|
|
lua_pushthread(L);
|
|
lua_pushvalue(L, -1);
|
|
lua_setfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
|
|
}
|
|
|
|
lua_State *thread = lua_tothread(L, -1);
|
|
lua_pop(L, 1);
|
|
return thread;
|
|
}
|
|
|
|
lua_State *luax_getpinnedthread(lua_State *L)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
|
|
lua_State *thread = lua_tothread(L, -1);
|
|
lua_pop(L, 1);
|
|
return thread;
|
|
}
|
|
|
|
extern "C" int luax_typerror(lua_State *L, int narg, const char *tname)
|
|
{
|
|
int argtype = lua_type(L, narg);
|
|
const char *argtname = nullptr;
|
|
|
|
// We want to use the love type name for userdata, if possible.
|
|
if (argtype == LUA_TUSERDATA && luaL_getmetafield(L, narg, "type") != 0)
|
|
{
|
|
lua_pushvalue(L, narg);
|
|
if (lua_pcall(L, 1, 1, 0) == 0 && lua_type(L, -1) == LUA_TSTRING)
|
|
{
|
|
argtname = lua_tostring(L, -1);
|
|
|
|
// Non-love userdata might have a type metamethod which doesn't
|
|
// describe its type properly, so we only use it for love types.
|
|
if (!Type::byName(argtname))
|
|
argtname = nullptr;
|
|
}
|
|
}
|
|
|
|
if (argtname == nullptr)
|
|
argtname = lua_typename(L, argtype);
|
|
|
|
const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, argtname);
|
|
return luaL_argerror(L, narg, msg);
|
|
}
|
|
|
|
size_t luax_objlen(lua_State *L, int ndx)
|
|
{
|
|
#if LUA_VERSION_NUM == 501
|
|
return lua_objlen(L, ndx);
|
|
#else
|
|
return lua_rawlen(L, ndx);
|
|
#endif
|
|
}
|
|
|
|
void luax_register(lua_State *L, const char *name, const luaL_Reg *l)
|
|
{
|
|
if (name)
|
|
lua_newtable(L);
|
|
|
|
luax_setfuncs(L, l);
|
|
if (name)
|
|
{
|
|
lua_pushvalue(L, -1);
|
|
lua_setglobal(L, name);
|
|
}
|
|
}
|
|
|
|
Type *luax_type(lua_State *L, int idx)
|
|
{
|
|
return Type::byName(luaL_checkstring(L, idx));
|
|
}
|
|
|
|
} // love
|