Files
love/src/modules/thread/sdl/Thread.cpp
T
2010-12-31 00:44:32 +01:00

351 lines
7.2 KiB
C++

/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include <common/config.h>
#include "Thread.h"
#ifdef LOVE_BUILD_STANDALONE
extern "C" int luaopen_love(lua_State * L);
#endif // LOVE_BUILD_STANDALONE
extern "C" int luaopen_love_thread(lua_State *L);
namespace love
{
namespace thread
{
namespace sdl
{
int threadfunc(ThreadData *comm)
{
lua_State * L = lua_open();
luaL_openlibs(L);
#ifdef LOVE_BUILD_STANDALONE
love::luax_preload(L, luaopen_love, "love");
luaopen_love(L);
#endif // LOVE_BUILD_STANDALONE
luaopen_love_thread(L);
{
size_t len;
const char *name = comm->getName(&len);
lua_pushlstring(L, name, len);
}
luax_convobj(L, lua_gettop(L), "thread", "getThread");
lua_getglobal(L, "love");
lua_pushvalue(L, -2);
lua_setfield(L, -2, "_curthread");
if(luaL_dostring(L, comm->getCode()) == 1)
{
SDL_mutexP((SDL_mutex*) comm->mutex);
ThreadVariant *v = new ThreadVariant(lua_tostring(L, -1));
comm->setValue("error", v);
v->release();
SDL_mutexV((SDL_mutex*) comm->mutex);
SDL_CondBroadcast((SDL_cond*) comm->cond);
}
lua_close(L);
return 0;
}
ThreadVariant::ThreadVariant(bool boolean)
{
type = BOOLEAN;
data.boolean = boolean;
}
ThreadVariant::ThreadVariant(double number)
{
type = NUMBER;
data.number = number;
}
ThreadVariant::ThreadVariant(const char *string, size_t len)
{
type = STRING;
char *buf = new char[len+1];
memset(buf, 0, len+1);
memcpy(buf, string, len);
data.string.str = buf;
data.string.len = len;
}
ThreadVariant::ThreadVariant(void *userdata)
{
type = LUSERDATA;
data.userdata = userdata;
}
ThreadVariant::ThreadVariant(Type udatatype, void *userdata)
{
type = FUSERDATA;
this->udatatype = udatatype;
Proxy *p = (Proxy *) userdata;
flags = p->flags;
data.userdata = p->data;
((love::Object *) data.userdata)->retain();
}
ThreadVariant::~ThreadVariant()
{
switch(type)
{
case STRING:
delete[] data.string.str;
break;
case FUSERDATA:
((love::Object *) data.userdata)->release();
break;
default:
break;
}
}
ThreadData::ThreadData(const char *name, size_t len, const char *code, void *mutex, void *cond)
: mutex(mutex), cond(cond), len(len)
{
this->name = new char[len+1];
memset(this->name, 0, len+1);
memcpy(this->name, name, len);
if (code)
{
len = strlen(code);
this->code = new char[len+1];
memset(this->code, 0, len+1);
memcpy(this->code, code, len);
}
else
this->code = 0;
}
ThreadData::~ThreadData()
{
delete[] name;
delete[] code;
}
const char *ThreadData::getCode()
{
return code;
}
const char *ThreadData::getName(size_t *len)
{
if (len)
*len = this->len;
return name;
}
ThreadVariant* ThreadData::getValue(const std::string & name)
{
if (shared.count(name) == 0)
return 0;
return shared[name];
}
void ThreadData::clearValue(const std::string & name)
{
if (shared.count(name) == 0)
return;
shared[name]->release();
shared.erase(name);
}
void ThreadData::setValue(const std::string & name, ThreadVariant *v)
{
if (shared.count(name) != 0)
shared[name]->release();
v->retain();
shared[name] = v;
}
Thread::Thread(love::thread::ThreadModule *module, const std::string & name, love::Data *data)
: handle(0), module(module), name(name), isThread(true)
{
module->retain();
unsigned int len = data->getSize();
this->data = new char[len+1];
memset(this->data, 0, len+1);
memcpy(this->data, data->getData(), len);
mutex = SDL_CreateMutex();
cond = SDL_CreateCond();
comm = new ThreadData(name.c_str(), name.length(), this->data, mutex, cond);
}
Thread::Thread(love::thread::ThreadModule *module, const std::string & name)
: handle(0), module(module), name(name), data(0), isThread(false)
{
module->retain();
mutex = SDL_CreateMutex();
cond = SDL_CreateCond();
comm = new ThreadData(name.c_str(), name.length(), NULL, mutex, cond);
}
Thread::~Thread()
{
if (data)
delete[] data;
delete comm;
module->unregister(name);
SDL_DestroyMutex(mutex);
SDL_DestroyCond(cond);
module->release();
}
void Thread::start()
{
if (!handle && isThread)
handle = SDL_CreateThread((int (*)(void*)) threadfunc, (void*) comm);
}
void Thread::kill()
{
if (handle)
{
SDL_mutexP((SDL_mutex *) _gcmutex);
SDL_KillThread(handle);
handle = 0;
SDL_mutexV((SDL_mutex *) _gcmutex);
}
}
void Thread::wait()
{
if (handle)
{
SDL_WaitThread(handle, NULL);
handle = 0;
}
}
void Thread::lock()
{
SDL_mutexP(mutex);
}
void Thread::unlock()
{
SDL_mutexV(mutex);
}
std::string Thread::getName()
{
return name;
}
ThreadVariant *Thread::receive(const std::string & name)
{
lock();
ThreadVariant *v = comm->getValue(name);
if (v)
v->retain();
unlock();
return v;
}
ThreadVariant *Thread::demand(const std::string & name)
{
lock();
ThreadVariant *v = comm->getValue(name);
while (!v)
{
if (comm->getValue("error"))
return 0;
SDL_CondWait(cond, mutex);
v = comm->getValue(name);
}
unlock();
return v;
}
void Thread::clear(const std::string & name)
{
lock();
comm->clearValue(name);
unlock();
}
void Thread::send(const std::string & name, ThreadVariant *v)
{
lock();
comm->setValue(name, v);
unlock();
SDL_CondBroadcast(cond);
}
ThreadModule::ThreadModule()
{
threads["main"] = new Thread(this, "main");
}
ThreadModule::~ThreadModule()
{
for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++)
{
i->second->kill();
}
}
Thread *ThreadModule::newThread(const std::string & name, love::Data *data)
{
if (threads.count(name) != 0)
return 0;
Thread *t = new Thread(this, name, data);
threads[name] = t;
return t;
}
Thread *ThreadModule::getThread(const std::string & name)
{
if (threads.count(name) == 0)
return 0;
threadlist_t::iterator i = threads.find(name);
return i->second;
}
void ThreadModule::getThreads(Thread ** list)
{
int c = 0;
for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++, c++)
{
list[c] = i->second;
}
}
unsigned ThreadModule::getThreadCount() const
{
return threads.size();
}
void ThreadModule::unregister(const std::string & name)
{
if (threads.count(name) == 0)
return;
threadlist_t::iterator i = threads.find(name);
threads.erase(i);
}
const char *ThreadModule::getName() const
{
return "love.thread.sdl";
}
} // sdl
} // thread
} // love