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350 lines
8.1 KiB
C++
350 lines
8.1 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_GRAPHICS_GRAPHICS_H
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#define LOVE_GRAPHICS_GRAPHICS_H
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// LOVE
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#include "common/Module.h"
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#include "common/StringMap.h"
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#include "Color.h"
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// C++
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#include <string>
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namespace love
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{
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namespace graphics
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{
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/**
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* Globally sets whether gamma correction is enabled. Ideally this should be set
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* prior to using any Graphics module function.
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**/
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void setGammaCorrect(bool gammacorrect);
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/**
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* Gets whether global gamma correction is enabled.
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**/
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bool isGammaCorrect();
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/**
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* Gamma-corrects a color (converts it from sRGB to linear RGB, if
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* gamma correction is enabled.)
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* The color's components are expected to be in the range of [0, 1].
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**/
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void gammaCorrectColor(Colorf &c);
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/**
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* Un-gamma-corrects a color (converts it from linear RGB to sRGB, if
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* gamma correction is enabled.)
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* The color's components are expected to be in the range of [0, 1].
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**/
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void unGammaCorrectColor(Colorf &c);
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class Graphics : public Module
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{
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public:
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enum DrawMode
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{
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DRAW_LINE,
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DRAW_FILL,
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DRAW_MAX_ENUM
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};
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enum ArcMode
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{
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ARC_OPEN,
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ARC_CLOSED,
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ARC_PIE,
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ARC_MAX_ENUM
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};
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enum BlendMode
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{
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BLEND_ALPHA,
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BLEND_ADD,
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BLEND_SUBTRACT,
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BLEND_MULTIPLY,
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BLEND_LIGHTEN,
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BLEND_DARKEN,
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BLEND_SCREEN,
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BLEND_REPLACE,
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BLEND_MAX_ENUM
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};
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enum BlendAlpha
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{
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BLENDALPHA_MULTIPLY,
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BLENDALPHA_PREMULTIPLIED,
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BLENDALPHA_MAX_ENUM
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};
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enum LineStyle
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{
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LINE_ROUGH,
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LINE_SMOOTH,
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LINE_MAX_ENUM
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};
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enum LineJoin
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{
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LINE_JOIN_NONE,
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LINE_JOIN_MITER,
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LINE_JOIN_BEVEL,
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LINE_JOIN_MAX_ENUM
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};
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enum StencilAction
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{
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STENCIL_REPLACE,
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STENCIL_INCREMENT,
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STENCIL_DECREMENT,
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STENCIL_INCREMENT_WRAP,
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STENCIL_DECREMENT_WRAP,
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STENCIL_INVERT,
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STENCIL_MAX_ENUM
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};
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enum CompareMode
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{
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COMPARE_LESS,
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COMPARE_LEQUAL,
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COMPARE_EQUAL,
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COMPARE_GEQUAL,
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COMPARE_GREATER,
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COMPARE_NOTEQUAL,
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COMPARE_ALWAYS,
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COMPARE_MAX_ENUM
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};
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enum Feature
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{
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FEATURE_MULTI_CANVAS_FORMATS,
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FEATURE_CLAMP_ZERO,
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FEATURE_LIGHTEN,
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FEATURE_MAX_ENUM
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};
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enum Renderer
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{
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RENDERER_OPENGL = 0,
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RENDERER_OPENGLES,
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RENDERER_MAX_ENUM
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};
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enum SystemLimit
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{
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LIMIT_POINT_SIZE,
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LIMIT_TEXTURE_SIZE,
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LIMIT_MULTI_CANVAS,
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LIMIT_CANVAS_MSAA,
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LIMIT_MAX_ENUM
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};
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enum StackType
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{
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STACK_ALL,
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STACK_TRANSFORM,
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STACK_MAX_ENUM
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};
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enum StatType
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{
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STAT_DRAW_CALLS,
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STAT_CANVAS_SWITCHES,
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STAT_CANVASES,
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STAT_IMAGES,
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STAT_FONTS,
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STAT_TEXTURE_MEMORY,
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STAT_MAX_ENUM
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};
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struct RendererInfo
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{
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std::string name;
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std::string version;
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std::string vendor;
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std::string device;
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};
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struct Stats
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{
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int drawCalls;
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int canvasSwitches;
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int canvases;
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int images;
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int fonts;
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size_t textureMemory;
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};
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struct ColorMask
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{
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bool r, g, b, a;
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ColorMask()
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: r(true), g(true), b(true), a(true)
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{}
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ColorMask(bool _r, bool _g, bool _b, bool _a)
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: r(_r), g(_g), b(_b), a(_a)
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{}
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bool operator == (const ColorMask &m) const
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{
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return r == m.r && g == m.g && b == m.b && a == m.a;
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}
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bool operator != (const ColorMask &m) const
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{
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return !(operator == (m));
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}
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};
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struct ScissorRect
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{
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int x, y;
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int w, h;
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bool operator == (const ScissorRect &rhs) const
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{
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return x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h;
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}
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};
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virtual ~Graphics();
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// Implements Module.
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virtual ModuleType getModuleType() const { return M_GRAPHICS; }
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/**
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* Sets the current graphics display viewport dimensions.
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**/
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virtual void setViewportSize(int width, int height) = 0;
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/**
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* Sets the current graphics display viewport and initializes the renderer.
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* @param width The viewport width.
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* @param height The viewport height.
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**/
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virtual bool setMode(int width, int height) = 0;
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/**
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* Un-sets the current graphics display mode (uninitializing objects if
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* necessary.)
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**/
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virtual void unSetMode() = 0;
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/**
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* Sets whether the module is active (internal use only.)
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**/
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virtual void setActive(bool active) = 0;
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/**
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* Gets whether the module is active. Graphics module methods are only
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* guaranteed to work when it is active. Calling them otherwise may cause
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* the program to crash (or worse.)
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* Normally the module will always be active as long as a window exists, it
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* may be different on some platforms (especially mobile ones.)
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**/
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virtual bool isActive() const = 0;
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static bool getConstant(const char *in, DrawMode &out);
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static bool getConstant(DrawMode in, const char *&out);
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static bool getConstant(const char *in, ArcMode &out);
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static bool getConstant(ArcMode in, const char *&out);
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static bool getConstant(const char *in, BlendMode &out);
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static bool getConstant(BlendMode in, const char *&out);
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static bool getConstant(const char *in, BlendAlpha &out);
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static bool getConstant(BlendAlpha in, const char *&out);
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static bool getConstant(const char *in, LineStyle &out);
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static bool getConstant(LineStyle in, const char *&out);
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static bool getConstant(const char *in, LineJoin &out);
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static bool getConstant(LineJoin in, const char *&out);
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static bool getConstant(const char *in, StencilAction &out);
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static bool getConstant(StencilAction in, const char *&out);
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static bool getConstant(const char *in, CompareMode &out);
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static bool getConstant(CompareMode in, const char *&out);
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static bool getConstant(const char *in, Feature &out);
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static bool getConstant(Feature in, const char *&out);
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static bool getConstant(const char *in, SystemLimit &out);
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static bool getConstant(SystemLimit in, const char *&out);
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static bool getConstant(const char *in, StackType &out);
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static bool getConstant(StackType in, const char *&out);
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static bool getConstant(const char *in, StatType &out);
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static bool getConstant(StatType in, const char *&out);
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private:
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static StringMap<DrawMode, DRAW_MAX_ENUM>::Entry drawModeEntries[];
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static StringMap<DrawMode, DRAW_MAX_ENUM> drawModes;
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static StringMap<ArcMode, ARC_MAX_ENUM>::Entry arcModeEntries[];
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static StringMap<ArcMode, ARC_MAX_ENUM> arcModes;
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static StringMap<BlendMode, BLEND_MAX_ENUM>::Entry blendModeEntries[];
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static StringMap<BlendMode, BLEND_MAX_ENUM> blendModes;
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static StringMap<BlendAlpha, BLENDALPHA_MAX_ENUM>::Entry blendAlphaEntries[];
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static StringMap<BlendAlpha, BLENDALPHA_MAX_ENUM> blendAlphaModes;
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static StringMap<LineStyle, LINE_MAX_ENUM>::Entry lineStyleEntries[];
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static StringMap<LineStyle, LINE_MAX_ENUM> lineStyles;
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static StringMap<LineJoin, LINE_JOIN_MAX_ENUM>::Entry lineJoinEntries[];
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static StringMap<LineJoin, LINE_JOIN_MAX_ENUM> lineJoins;
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static StringMap<StencilAction, STENCIL_MAX_ENUM>::Entry stencilActionEntries[];
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static StringMap<StencilAction, STENCIL_MAX_ENUM> stencilActions;
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static StringMap<CompareMode, COMPARE_MAX_ENUM>::Entry compareModeEntries[];
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static StringMap<CompareMode, COMPARE_MAX_ENUM> compareModes;
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static StringMap<Feature, FEATURE_MAX_ENUM>::Entry featureEntries[];
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static StringMap<Feature, FEATURE_MAX_ENUM> features;
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static StringMap<SystemLimit, LIMIT_MAX_ENUM>::Entry systemLimitEntries[];
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static StringMap<SystemLimit, LIMIT_MAX_ENUM> systemLimits;
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static StringMap<StackType, STACK_MAX_ENUM>::Entry stackTypeEntries[];
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static StringMap<StackType, STACK_MAX_ENUM> stackTypes;
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static StringMap<StatType, STAT_MAX_ENUM>::Entry statTypeEntries[];
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static StringMap<StatType, STAT_MAX_ENUM> statTypes;
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}; // Graphics
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} // graphics
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} // love
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#endif // LOVE_GRAPHICS_GRAPHICS_H
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