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93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
/**
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* Copyright (c) 2006-2022 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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#include "graphics/Texture.h"
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#include "graphics/Volatile.h"
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#include "VulkanWrapper.h"
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namespace love
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{
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namespace graphics
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{
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namespace vulkan
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{
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class Graphics;
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class Texture final
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: public graphics::Texture
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, public Volatile
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{
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public:
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Texture(love::graphics::Graphics *gfx, const Settings &settings, const Slices *data);
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~Texture();
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virtual bool loadVolatile() override;
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virtual void unloadVolatile() override;
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void setSamplerState(const SamplerState &s) override;
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VkImageLayout getImageLayout() const;
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void copyFromBuffer(graphics::Buffer *source, size_t sourceoffset, int sourcewidth, size_t size, int slice, int mipmap, const Rect &rect) override;
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void copyToBuffer(graphics::Buffer *dest, int slice, int mipmap, const Rect &rect, size_t destoffset, int destwidth, size_t size) override;
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ptrdiff_t getRenderTargetHandle() const override;
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ptrdiff_t getSamplerHandle() const override;
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VkImageView getRenderTargetView(int mip, int layer);
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VkSampleCountFlagBits getMsaaSamples() const;
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void uploadByteData(PixelFormat pixelformat, const void *data, size_t size, int level, int slice, const Rect &r) override;
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void generateMipmapsInternal() override;
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int getMSAA() const override;
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ptrdiff_t getHandle() const override;
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private:
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void createTextureImageView();
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void clear();
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VkClearColorValue getClearValue();
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Graphics *vgfx = nullptr;
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VkDevice device = VK_NULL_HANDLE;
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VkImageAspectFlags imageAspect;
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VmaAllocator allocator = VK_NULL_HANDLE;
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VkImage textureImage = VK_NULL_HANDLE;
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VkImageLayout imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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VmaAllocation textureImageAllocation = VK_NULL_HANDLE;
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VkImageView textureImageView = VK_NULL_HANDLE;
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std::vector<std::vector<VkImageView>> renderTargetImageViews;
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VkSampler textureSampler = VK_NULL_HANDLE;
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Slices slices;
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int layerCount = 0;
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VkSampleCountFlagBits msaaSamples = VK_SAMPLE_COUNT_1_BIT;
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};
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} // vulkan
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} // graphics
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} // love
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