Files
love/src/modules/thread/wrap_Channel.h
T
Bart van Strien c7c5d0ed6b Fix race conditions and deadlocks in Channels (hopefully) (issue #554)
Also, this is a giant commit because of the official Code Style (tm) was applied.

--HG--
branch : minor
2013-01-30 17:15:12 +01:00

45 lines
1.4 KiB
C++

/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_THREAD_WRAP_CHANNEL_H
#define LOVE_THREAD_WRAP_CHANNEL_H
// LOVE
#include "Channel.h"
namespace love
{
namespace thread
{
Channel *luax_checkchannel(lua_State *L, int idx);
int w_Channel_push(lua_State *L);
int w_Channel_supply(lua_State *L);
int w_Channel_pop(lua_State *L);
int w_Channel_demand(lua_State *L);
int w_Channel_peek(lua_State *L);
int w_Channel_count(lua_State *L);
int w_Channel_clear(lua_State *L);
extern "C" int luaopen_channel(lua_State *L);
} // thread
} // love
#endif // LOVE_THREAD_WRAP_CHANNEL_H