Logo
Explore Help
Sign In
LOVE/love
1
0
Fork 0
You've already forked love
mirror of https://github.com/love2d/love.git synced 2026-08-14 01:20:56 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
c5c788e976b838a54ac30941db2d250549c613d2
love/src/scripts
T
History
Alex Szpakowski c5c788e976 Added a built-in variable readable in shaders: ‘love_ScreenSize’. Its x and y components contain the width and height of the current viewport. Resolves issue #841.
2014-01-27 02:58:34 -04:00
..
auto.lua
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
boot.lua
Fixed t.window.highdpi in love.conf, updated the nogame screen to look slightly better on retina displays
2014-01-18 00:41:02 -04:00
boot.lua.h
Fixed t.window.highdpi in love.conf, updated the nogame screen to look slightly better on retina displays
2014-01-18 00:41:02 -04:00
graphics.lua
Added a built-in variable readable in shaders: ‘love_ScreenSize’. Its x and y components contain the width and height of the current viewport. Resolves issue #841.
2014-01-27 02:58:34 -04:00
graphics.lua.h
Added a built-in variable readable in shaders: ‘love_ScreenSize’. Its x and y components contain the width and height of the current viewport. Resolves issue #841.
2014-01-27 02:58:34 -04:00
Powered by Gitea Version: 1.26.1 Page: 206ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API