mirror of
https://github.com/love2d/love.git
synced 2026-08-13 17:10:54 +02:00
356 lines
12 KiB
C++
356 lines
12 KiB
C++
/**
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* Copyright (c) 2006-2026 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Buffer.h"
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#include "Graphics.h"
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#include "common/memory.h"
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namespace love
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{
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namespace graphics
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{
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love::Type Buffer::type("GraphicsBuffer", &Object::type);
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int Buffer::bufferCount = 0;
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int64 Buffer::totalGraphicsMemory = 0;
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Buffer::Buffer(Graphics *gfx, const Settings &settings, const std::vector<DataDeclaration> &bufferformat, size_t size, size_t arraylength)
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: arrayLength(0)
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, arrayStride(0)
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, size(size)
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, usageFlags(settings.usageFlags)
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, dataUsage(settings.dataUsage)
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, debugName(settings.debugName)
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, mapped(false)
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, mappedType(MAP_WRITE_INVALIDATE)
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, immutable(false)
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{
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if (size == 0 && arraylength == 0)
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throw love::Exception("Size or array length must be specified.");
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if (bufferformat.size() == 0)
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throw love::Exception("Data format must contain values.");
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const auto &caps = gfx->getCapabilities();
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bool indexbuffer = usageFlags & BUFFERUSAGEFLAG_INDEX;
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bool vertexbuffer = usageFlags & BUFFERUSAGEFLAG_VERTEX;
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bool texelbuffer = usageFlags & BUFFERUSAGEFLAG_TEXEL;
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bool storagebuffer = usageFlags & BUFFERUSAGEFLAG_SHADER_STORAGE;
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bool indirectbuffer = usageFlags & BUFFERUSAGEFLAG_INDIRECT_ARGUMENTS;
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if (texelbuffer && !caps.features[Graphics::FEATURE_TEXEL_BUFFER])
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throw love::Exception("Texel buffers are not supported on this system.");
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if (storagebuffer && !caps.features[Graphics::FEATURE_GLSL4])
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throw love::Exception("Shader Storage buffers are not supported on this system (GLSL 4 support is necessary.)");
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if (storagebuffer && dataUsage == BUFFERDATAUSAGE_STREAM)
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throw love::Exception("Buffers created with 'stream' data usage cannot be used as a shader storage buffer.");
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if (indirectbuffer && !caps.features[Graphics::FEATURE_INDIRECT_DRAW])
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throw love::Exception("Indirect argument buffers are not supported on this system.");
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if (dataUsage == BUFFERDATAUSAGE_READBACK && (indexbuffer || vertexbuffer || texelbuffer || storagebuffer || indirectbuffer))
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throw love::Exception("Buffers created with 'readback' data usage cannot be index, vertex, texel, shaderstorage, or indirectarguments buffer types.");
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size_t offset = 0;
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size_t stride = 0;
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size_t structurealignment = 1;
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for (const DataDeclaration &decl : bufferformat)
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{
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DataMember member(decl);
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DataFormat format = member.decl.format;
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const DataFormatInfo &info = member.info;
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if (indexbuffer)
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{
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if (format != DATAFORMAT_UINT16 && format != DATAFORMAT_UINT32)
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throw love::Exception("Index buffers only support uint16 and uint32 data types.");
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if (bufferformat.size() > 1)
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throw love::Exception("Index buffers only support a single value per element.");
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if (decl.arrayLength > 0)
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throw love::Exception("Arrays are not supported in index buffers.");
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}
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if (vertexbuffer)
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{
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if (decl.arrayLength > 0)
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throw love::Exception("Arrays are not supported in vertex buffers.");
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if (info.isMatrix)
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throw love::Exception("Matrix types are not supported in vertex buffers.");
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if (info.baseType == DATA_BASETYPE_BOOL)
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throw love::Exception("Bool types are not supported in vertex buffers.");
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if (decl.bindingLocation < 0 || decl.bindingLocation >= (int) VertexAttributes::MAX)
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{
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if (decl.bindingLocation == -1 && !decl.name.empty())
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legacyVertexBindings = true;
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else
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throw love::Exception("Vertex buffer attributes must have a valid binding location value within [0, %d).", VertexAttributes::MAX);
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}
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}
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if (texelbuffer)
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{
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if (format != bufferformat[0].format)
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throw love::Exception("All values in a texel buffer must have the same format.");
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if (decl.arrayLength > 0)
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throw love::Exception("Arrays are not supported in texel buffers.");
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if (info.isMatrix)
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throw love::Exception("Matrix types are not supported in texel buffers.");
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if (info.baseType == DATA_BASETYPE_BOOL)
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throw love::Exception("Bool types are not supported in texel buffers.");
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if (info.components == 3)
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throw love::Exception("3-component formats are not supported in texel buffers.");
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if (info.baseType == DATA_BASETYPE_SNORM)
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throw love::Exception("Signed normalized formats are not supported in texel buffers.");
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}
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size_t memberoffset = offset;
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size_t membersize = member.info.size;
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// Storage buffers are always treated as being an array of a structure.
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// The structure's contents are the buffer format declaration.
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if (storagebuffer)
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{
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// TODO: We can support these.
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if (decl.arrayLength > 0)
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throw love::Exception("Arrays are not currently supported in shader storage buffers.");
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if (info.baseType == DATA_BASETYPE_BOOL)
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throw love::Exception("Bool types are not supported in shader storage buffers.");
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if (info.baseType == DATA_BASETYPE_UNORM || info.baseType == DATA_BASETYPE_SNORM)
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throw love::Exception("Normalized formats are not supported in shader storage buffers.");
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size_t alignment = 1;
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// GLSL's std430 packing rules. We also assume all matrices are
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// column-major.
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// https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf
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// "If the member is a column-major matrix with C columns and R rows,
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// the matrix is stored identically to an array of C column vectors
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// with R components each".
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// "If the member is a three-component vector with components
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// consuming N basic machine units, the base alignment is 4N."
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int c = info.isMatrix ? info.matrixRows : info.components;
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alignment = c == 3 ? 4 * info.componentSize : c * info.componentSize;
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// std430 will effectively turn a floatmat3x3 into a floatmat4x3
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// because of its vec3 padding rules. For now we'd rather not
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// support those formats at all, because it's not easy for users to
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// deal with.
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if (alignment != c * info.componentSize && (decl.arrayLength > 0 || info.isMatrix))
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{
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const char *fstr = "unknown";
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getConstant(decl.format, fstr);
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throw love::Exception("Data format %s%s is not currently supported in shader storage buffers.", fstr, decl.arrayLength > 0 ? " array" : "");
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}
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// "If the member is a structure, the base alignment of the structure
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// is N, where N is the largest base alignment value of any of its
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// members"
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structurealignment = std::max(structurealignment, alignment);
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memberoffset = alignUp(memberoffset, alignment);
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if (memberoffset != offset && (indexbuffer || vertexbuffer || texelbuffer))
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throw love::Exception("Cannot create Buffer:\nInternal alignment of member '%s' is preventing Buffer from being created as both a shader storage buffer and other buffer types\nMember byte offset needed for shader storage buffer: %d\nMember byte offset needed for other buffer types: %d",
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member.decl.name.c_str(), memberoffset, offset);
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}
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if (indirectbuffer)
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{
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if (info.isMatrix || info.components != 1
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|| (info.baseType != DATA_BASETYPE_UINT && info.baseType != DATA_BASETYPE_INT))
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{
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throw love::Exception("Indirect argument buffers must use single-component int or uint types.");
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}
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if (bufferformat.size() > 5)
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throw love::Exception("Indirect argument buffers only support up to 5 values per array element.");
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}
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member.offset = memberoffset;
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member.size = membersize;
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offset = member.offset + member.size;
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dataMembers.push_back(member);
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}
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stride = alignUp(offset, structurealignment);
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if (storagebuffer && (indexbuffer || vertexbuffer || texelbuffer))
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{
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if (stride != offset)
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throw love::Exception("Cannot create Buffer:\nBuffer used as a shader storage buffer would have a different number of bytes per array element (%d) than when used as other buffer types (%d)",
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stride, offset);
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}
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if (storagebuffer && stride > SHADER_STORAGE_BUFFER_MAX_STRIDE)
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throw love::Exception("Shader storage buffers cannot have more than %d bytes within each array element.", SHADER_STORAGE_BUFFER_MAX_STRIDE);
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if (size != 0)
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{
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size_t remainder = size % stride;
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if (remainder > 0)
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size += stride - remainder;
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arraylength = size / stride;
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}
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else
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{
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size = arraylength * stride;
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}
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this->arrayStride = stride;
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this->arrayLength = arraylength;
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this->size = size;
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if (texelbuffer && arraylength * dataMembers.size() > caps.limits[Graphics::LIMIT_TEXEL_BUFFER_SIZE])
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throw love::Exception("Cannot create texel buffer: total number of values in the buffer (%d * %d) is too large for this system (maximum %d).",
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(int) dataMembers.size(), (int) arraylength, caps.limits[Graphics::LIMIT_TEXEL_BUFFER_SIZE]);
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++bufferCount;
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totalGraphicsMemory += size;
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}
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Buffer::~Buffer()
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{
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totalGraphicsMemory -= size;
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--bufferCount;
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}
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int Buffer::getDataMemberIndex(const std::string &name) const
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{
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for (size_t i = 0; i < dataMembers.size(); i++)
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{
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if (dataMembers[i].decl.name == name)
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return (int) i;
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}
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return -1;
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}
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int Buffer::getDataMemberIndex(int bindingLocation) const
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{
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for (size_t i = 0; i < dataMembers.size(); i++)
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{
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if (dataMembers[i].decl.bindingLocation == bindingLocation)
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return (int)i;
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}
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return -1;
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}
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void Buffer::clear(size_t offset, size_t size)
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{
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if (isImmutable())
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throw love::Exception("Cannot clear an immutable Buffer.");
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else if (isMapped())
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throw love::Exception("Cannot clear a mapped Buffer.");
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else if (offset + size > getSize())
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throw love::Exception("The given offset and size parameters to clear() are not within the Buffer's size.");
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else if (offset % 4 != 0 || size % 4 != 0)
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throw love::Exception("clear() must be used with offset and size parameters that are multiples of 4 bytes.");
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clearInternal(offset, size);
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}
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std::vector<Buffer::DataDeclaration> Buffer::getCommonFormatDeclaration(CommonFormat format)
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{
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switch (format)
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{
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case CommonFormat::NONE:
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return {};
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case CommonFormat::XYf:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_POS }
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};
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case CommonFormat::XYZf:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC3, 0, ATTRIB_POS }
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};
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case CommonFormat::RGBAub:
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return {
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{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR }
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};
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case CommonFormat::STf_RGBAub:
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return {
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_TEXCOORD },
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{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR },
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};
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case CommonFormat::STPf_RGBAub:
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return {
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC3, 0, ATTRIB_TEXCOORD },
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{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR },
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};
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case CommonFormat::XYf_STf:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_POS },
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_TEXCOORD },
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};
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case CommonFormat::XYf_STPf:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_POS },
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC3, 0, ATTRIB_TEXCOORD },
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};
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case CommonFormat::XYf_STf_RGBAub:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_POS },
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_TEXCOORD },
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{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR },
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};
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case CommonFormat::XYf_STus_RGBAub:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_POS },
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_UNORM16_VEC2, 0, ATTRIB_TEXCOORD },
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{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR },
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};
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case CommonFormat::XYf_STPf_RGBAub:
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return {
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{ getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_POS },
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{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC3, 0, ATTRIB_TEXCOORD },
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{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR },
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};
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case CommonFormat::COUNT:
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return {};
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}
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return {};
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}
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} // graphics
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} // love
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